Advertisement
Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- // OnGameModeInit
- CreateObject(987, 810.20001, -1308.3, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (1)
- CreateObject(987, 821.70001, -1308.5, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (2)
- CreateObject(987, 832.90002, -1308.4, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (3)
- CreateObject(987, 841.40002, -1308.7, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (4)
- CreateObject(987, 849.40002, -1308.7, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (5)
- CreateObject(987, 858.20001, -1308.9, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (6)
- CreateObject(987, 869.09998, -1308.9, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (7)
- CreateObject(987, 876.20001, -1308.4, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (8)
- CreateObject(987, 885.59998, -1308.5, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (9)
- CreateObject(987, 896.09998, -1308.5, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (10)
- CreateObject(987, 908.70001, -1308.5, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (11)
- CreateObject(987, 916.79999, -1308.9, 14.9, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (12)
- CreateObject(987, 928.70001, -1309.4, 14.9, 0.0, 0.0, 78.0, 100); // object (elecfence_BAR) (13)
- CreateObject(987, 930.79999, -1301.0, 14.9, 0.0, 0.0, 89.997, 100); // object (elecfence_BAR) (14)
- CreateObject(987, 931.0, -1289.4, 15.7, 0.0, 0.0, 94.0, 100); // object (elecfence_BAR) (15)
- CreateObject(987, 931.0, -1278.8, 16.5, 0.0, 0.0, 92.0, 100); // object (elecfence_BAR) (16)
- CreateObject(987, 930.70001, -1269.8, 16.5, 0.0, 0.0, 92.0, 100); // object (elecfence_BAR) (17)
- CreateObject(987, 931.09998, -1258.7, 17.3, 0.0, 0.0, 94.0, 100); // object (elecfence_BAR) (18)
- CreateObject(987, 930.79999, -1250.8, 20.3, 0.0, 0.0, 88.0, 100); // object (elecfence_BAR) (19)
- CreateObject(987, 930.90002, -1241.8, 20.3, 0.0, 0.0, 149.995, 100); // object (elecfence_BAR) (20)
- CreateObject(987, 925.79999, -1242.3, 20.3, 0.0, 0.0, 97.991, 100); // object (elecfence_BAR) (21)
- CreateObject(987, 807.5, -1278.6, 17.8, 0.0, 0.0, 90.0, 100); // object (elecfence_BAR) (22)
- CreateObject(987, 808.79999, -1271.0, 17.8, 0.0, 0.0, 90.0, 100); // object (elecfence_BAR) (23)
- CreateObject(987, 809.0, -1258.7, 17.8, 0.0, 0.0, 90.0, 100); // object (elecfence_BAR) (24)
- CreateObject(987, 809.20001, -1248.2, 17.8, 0.0, 0.0, 90.0, 100); // object (elecfence_BAR) (25)
- CreateObject(987, 809.5, -1239.9, 17.8, 0.0, 0.0, 90.0, 100); // object (elecfence_BAR) (26)
- CreateObject(987, 809.70001, -1231.3, 17.8, 0.0, 0.0, 96.0, 100); // object (elecfence_BAR) (27)
- CreateObject(987, 808.29999, -1222.5, 17.8, 0.0, 0.0, 95.999, 100); // object (elecfence_BAR) (28)
- CreateObject(987, 807.90002, -1209.9, 19.1, 0.0, 0.0, 94.0, 100); // object (elecfence_BAR) (29)
- CreateObject(987, 807.09998, -1198.3, 20.1, 0.0, 0.0, 90.0, 100); // object (elecfence_BAR) (30)
- CreateObject(987, 807.20001, -1185.9, 23.7, 0.0, 0.0, 90.0, 100); // object (elecfence_BAR) (31)
- CreateObject(987, 807.90002, -1172.0, 23.7, 0.0, 0.0, 90.0, 100); // object (elecfence_BAR) (32)
- CreateObject(987, 912.5, -1159.1, 26.8, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (33)
- CreateObject(987, 900.5, -1158.3, 26.8, 0.0, 0.0, 358.0, 100); // object (elecfence_BAR) (34)
- CreateObject(987, 921.59998, -1159.4, 26.8, 0.0, 0.0, 322.0, 100); // object (elecfence_BAR) (35)
- CreateObject(987, 931.09998, -1166.9, 26.8, 0.0, 0.0, 280.0, 100); // object (elecfence_BAR) (36)
- CreateObject(987, 930.40002, -1177.2, 22.1, 0.0, 0.0, 272.0, 100); // object (elecfence_BAR) (38)
- CreateObject(987, 931.40002, -1186.2, 20.8, 0.0, 0.0, 264.0, 100); // object (elecfence_BAR) (39)
- CreateObject(987, 931.09998, -1191.9, 20.8, 0.0, 0.0, 215.996, 100); // object (elecfence_BAR) (40)
- CreateObject(987, 923.0, -1196.7, 20.8, 0.0, 0.0, 269.991, 100); // object (elecfence_BAR) (41)
- CreateObject(987, 923.5, -1199.0, 20.8, 0.0, 0.0, 269.989, 100); // object (elecfence_BAR) (42)
- CreateObject(987, 807.70001, -1158.3, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (37)
- CreateObject(987, 816.70001, -1157.7, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (43)
- CreateObject(987, 825.5, -1157.7, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (44)
- CreateObject(987, 834.70001, -1157.4, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (45)
- CreateObject(987, 843.70001, -1157.3, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (46)
- CreateObject(987, 852.70001, -1157.7, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (47)
- CreateObject(987, 861.90002, -1157.9, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (48)
- CreateObject(987, 868.90002, -1158.1, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (49)
- CreateObject(987, 877.09998, -1159.6, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (50)
- CreateObject(987, 885.90002, -1159.7, 26.2, 0.0, 0.0, 0.0, 100); // object (elecfence_BAR) (51)
- CreateObject(987, 894.40002, -1160.0, 26.8, 0.0, 0.0, 8.0, 100); // object (elecfence_BAR) (52)
- CreateObject(987, 903.09998, -1273.6, 13.7, 0.0, 0.0, 90.0, 100); // object (elecfence_BAR) (53)
- CreateObject(987, 872.79999, -1273.7, 13.7, 0.0, 0.0, 92.0, 100); // object (elecfence_BAR) (54)
- CreateVehicle(522, 867.5, -1252.3, 14.7, 280.0, 132, 4, 30); // vehicle (NRG-500) (1)
- CreateVehicle(522, 867.5, -1251.0, 14.6, 280.0, 109, 122, 30); // vehicle (NRG-500) (2)
- CreateVehicle(522, 867.5, -1249.5, 14.6, 279.948, 109, 122, 30); // vehicle (NRG-500) (3)
- CreateVehicle(522, 867.59998, -1248.2, 14.6, 279.943, 109, 122, 30); // vehicle (NRG-500) (4)
- CreateVehicle(522, 867.70001, -1247.0, 14.6, 279.943, 109, 122, 30); // vehicle (NRG-500) (5)
- CreateVehicle(522, 867.70001, -1245.5, 14.6, 279.943, 109, 122, 30); // vehicle (NRG-500) (6)
- CreateVehicle(522, 867.70001, -1244.2, 14.6, 279.943, 109, 122, 30); // vehicle (NRG-500) (7)
- CreateVehicle(522, 867.79999, -1242.9, 14.6, 271.943, 109, 122, 30); // vehicle (NRG-500) (8)
- CreateVehicle(522, 868.29999, -1240.5, 14.8, 270.0, 76, 117, 30); // vehicle (NRG-500) (12)
- CreateVehicle(522, 868.0, -1241.7, 14.8, 270.0, 76, 117, 30); // vehicle (NRG-500) (13)
- CreateVehicle(522, 867.90002, -1238.9, 14.7, 272.0, 189, 190, 30); // vehicle (NRG-500) (14)
- CreateVehicle(525, 879.09998, -1216.9, 17.0, 184.0, 115, 14, 30); // vehicle (Towtruck) (1)
- CreateVehicle(525, 869.5, -1212.6, 17.0, 189.996, 115, 14, 30); // vehicle (Towtruck) (2)
- CreateVehicle(525, 864.90002, -1212.4, 17.0, 187.996, 115, 14, 30); // vehicle (Towtruck) (3)
- CreateVehicle(525, 860.20001, -1211.4, 17.0, 185.996, 115, 14, 30); // vehicle (Towtruck) (4)
- CreateVehicle(525, 854.59998, -1209.6, 17.0, 187.996, 115, 14, 30); // vehicle (Towtruck) (5)
- CreateVehicle(525, 882.79999, -1217.0, 17.0, 184.0, 245, 245, 30); // vehicle (Towtruck) (6)
- CreateVehicle(525, 886.5, -1216.7, 17.0, 181.997, 245, 245, 30); // vehicle (Towtruck) (7)
- CreateVehicle(525, 890.70001, -1216.3, 17.0, 177.997, 245, 245, 30); // vehicle (Towtruck) (8)
- CreateVehicle(525, 896.0, -1215.7, 17.0, 173.997, 245, 245, 30); // vehicle (Towtruck) (9)
- CreateVehicle(487, 894.70001, -1283.9, 23.4, 0.0, 39, 47, 30); // vehicle (Maverick) (1)
- CreateVehicle(487, 878.20001, -1279.5, 23.4, 0.0, 93, 126, 30); // vehicle (Maverick) (2)
- CreateObject(7033, 657.59998, -1399.7, 16.9, 0.0, 0.0, 92.0, 100); // object (vgnhsegate02) (1)
- CreateObject(7033, 1322.2, -1400.8, 16.8, 0.0, 0.0, 90.0, 100); // object (vgnhsegate02) (2)
- CreateObject(5349, 833.0, -2108.7, 12.1, 0.0, 0.0, 90.0, 100); // object (BTOLAND6q_las2) (1)
- CreateObject(5349, 833.5, -2165.8999, 12.1, 0.0, 0.0, 90.0, 100); // object (BTOLAND6q_las2) (2)
- CreateObject(5349, 833.59998, -2245.7, 12.1, 0.0, 0.0, 90.0, 100); // object (BTOLAND6q_las2) (3)
- CreateObject(5349, 833.40002, -2302.3, 12.1, 0.0, 0.0, 90.0, 100); // object (BTOLAND6q_las2) (4)
- CreateObject(5349, 834.0, -2361.0, 12.1, 0.0, 0.0, 90.0, 100); // object (BTOLAND6q_las2) (5)
- CreateObject(5349, 833.90002, -2386.3999, 12.1, 0.0, 0.0, 90.0, 100); // object (BTOLAND6q_las2) (6)
- CreateObject(5349, 833.5, -2459.3, 12.1, 0.0, 0.0, 90.0, 100); // object (BTOLAND6q_las2) (7)
- CreateObject(5349, 833.79999, -2517.3999, 12.1, 0.0, 0.0, 90.0, 100); // object (BTOLAND6q_las2) (8)
- CreateObject(5436, 835.20001, -2597.3999, 16.6, 0.0, 0.0, 182.0, 100); // object (fukxroad07) (1)
- CreateObject(5436, 839.20001, -2685.6001, 27.0, 0.0, 0.0, 182.0, 100); // object (fukxroad07) (2)
- CreateObject(5489, 810.70001, -2760.3, 33.1, 0.0, 0.0, 0.0, 100); // object (laeroad24) (2)
- CreateObject(7881, 839.29999, -2826.7, 30.5, 0.0, 0.0, 0.0, 100); // object (vegasNroad65) (1)
- CreateObject(7938, 866.5, -2892.3, 28.1, 0.0, 0.0, 190.0, 100); // object (vegasNroad2469) (2)
- CreateObject(7854, 915.29999, -2900.6001, 29.9, 0.0, 0.0, 296.0, 100); // object (vegasNroad64) (1)
- CreateObject(7854, 982.90002, -2850.8999, 29.8, 0.0, 0.0, 320.0, 100); // object (vegasNroad64) (2)
- CreateObject(7364, 1051.5, -2779.5, 30.2, 0.0, 0.0, 24.0, 100); // object (VegasN_motway5) (1)
- CreateObject(6881, 1116.3, -2729.3, 29.8, 0.0, 0.0, 18.0, 100); // object (VegasNroad072) (1)
- CreateObject(6881, 1144.6, -2638.0, 29.9, 0.0, 0.0, 204.0, 100); // object (VegasNroad072) (2)
- CreateObject(6991, 1170.6, -2593.0, 27.1, 0.0, 0.0, 34.0, 100); // object (VegasNroad798) (5)
- CreateObject(7881, 1207.6, -2572.3, 26.6, 0.0, 0.0, 290.0, 100); // object (vegasNroad65) (2)
- CreateObject(1337, 1277.4414, -2523.749, 7.60271, 0.0, 0.0, 0.0, 100); // object (BinNt07_LA) (3)
- CreateObject(16430, 1294.3, -2556.6001, 26.7, 0.0, 0.0, 0.0, 100); // object (des_ebrigroad02) (1)
- CreateObject(16430, 1387.6, -2556.6001, 26.7, 0.0, 0.0, 0.0, 100); // object (des_ebrigroad02) (2)
- CreateObject(12968, 1590.4, -2550.5, 15.7, 0.0, 354.0, 4.0, 100); // object (cunte_roads68) (2)
- CreateVehicle(568, 1599.2002, -2564.7002, 13.5, 0.0, 94, 112, 30); // vehicle (Bandito) (2)
- // OnPlayerConnect
- RemoveBuildingForPlayer(playerid, 5838, 895.25781, -1256.9297, 31.23438, 22.796053); // removeWorldObject (ci_watertank01) (1)
- RemoveBuildingForPlayer(playerid, 1284, 648.6618, -1412.4587, 13.62415, 14.464365); // removeWorldObject (MTraffic2) (1)
- RemoveBuildingForPlayer(playerid, 1312, 1307.6172, -1394.4766, 16.5, 19.102283); // removeWorldObject (gen_roadsign2) (1)
- RemoveBuildingForPlayer(playerid, 1283, 1331.5505, -1411.0612, 15.91686, 11.08576); // removeWorldObject (MTraffic1) (1)
- RemoveBuildingForPlayer(playerid, 1283, 1367.4427, -1389.9888, 15.47124, 11.08576); // removeWorldObject (MTraffic1) (2)
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement