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Oct 5th, 2017
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  1. Update v3.0.210.1 Changelog:
  2. ___________________________________________
  3.  
  4. Multiplayer
  5. • Fixed a desync issue with the timer that could skip the end of a choice for the active player before it visually ends.
  6. • Getting disconnected during the inducements phase will let the player reconnects instead of kicking him on the main menu.
  7. • In ladder, the text about added TV during the search for Goblin and Halfling has been removed (the effect itself has been removed in a previous patch).
  8. • The reroll timer is now properly displayed for the opponent in multiplayer.
  9. • Fixed a bug preventing the browsing of pages in manuel seeding with more than 16 teams.
  10. • Player positional names are now displayed in the advanced management screen in multiplayer league.
  11. • Fixed an exploit allowing to hire several times the same journeyman.
  12. • Fixed an issue during the validation of a multiplayer match against an AI.
  13. • To avoid a potential duplicate matchup in Wissen Mode with a low number of coaches, the maximum possible days is now the following:
  14. 10 teams : 5 max days
  15. 12 teams : 6 max days
  16. 14 teams : 7 max days
  17. 16 teams : 8 max days
  18. 18 teams : 9 max days
  19. 20 teams : 10 max days
  20. 32 teams : 12 max days
  21. 64 teams : 14 max days
  22. 128 teams : 16 max days
  23.  
  24. Skills & Gameplay
  25. • Fixed a bug causing the Leader skill to give 2 additional reroll instead of 1 on specific cases.
  26. • A player stunned by the "Throw a Rock" event shouldn’t stay one extra turn stunned anymore.
  27. • The Wizard spell won’t apply the Mighty Blow bonus on the Armor roll and on the Injury roll.
  28. • The Goblin Fanatic isn’t able to use Multiple Block anymore, as written in LRB6.
  29. • The Stakes skill should now work properly against the mixed team Afterlife United.
  30. • Fixed a potential exploit allowing Throw Team-mate to be used on a player not located next to the thrower.
  31. • Fixed a crash caused by an interaction between the skills Blood Lust and Dump-Off.
  32. • Improvement of the GUI when the skills Multiple Block and Dauntless interact together.
  33. • Rerolling the Chainsaw kickback during a foul now properly checks the Loner skill on the Chainsaw player instead of the fouled one.
  34. • Fixed a bug of Throw Team-mate that didn’t trigger a turnover if the thrower player had the ball and land on an opposing player.
  35. • Players of the defensive coach won’t use Diving Catch during the kickoff anymore.
  36. • Fixed a potential freeze of the game during an interaction between Diving Tackle, Tackle and Dodge with the manuel skills.
  37. • Dump-off can now be used during the first turn of the player on offense if the ball has been caught during the Blitz event.
  38.  
  39. Management
  40. • Personal stats reward the thrower for the yards of a pass and not the catcher anymore.
  41. • On the post-match dice roll tab, armor/injury rolls have been inverted: for example, the armor roll is noted as Success if the armor didn’t broke. Those rolls are still assigned to the team suffering the block. In addition, Piling On is not considered anymore as a roll on its own but as a standard armor roll.
  42.  
  43. Singleplayer
  44. • Solo saves during a match now save which player did the kick-off in the 1st half-time.
  45. • Fixed a blocking issue caused by an AI Leap in some specific cases.
  46. • Ageing is off in Eternal League.
  47. • Fix of the Resurrection mode in the Franken Cup during an Eternal League.
  48. • Improvement of the transition after a defeat in a Knockout competition during an Eternal League.
  49.  
  50. Graphics
  51. • Fixed animations of the Goblin Bombardier which could cause a blocking issue.
  52. • The team sponsor now appears on the global roster page.
  53. • Fixed a missing arm on Grim Ironjaw during his touchdown celebration.
  54. • Fixed a display bug on players hair when they have a helmet.
  55. • Team sponsors logo of the Home player are now displayed on the stadium (behind the touchdown line).
  56. • Fixed a bug which could prevent the Looney cutscenes to be played.
  57. • Fixed animations of Throw Team-mate with the Troll from the Goblin team.
  58.  
  59. Misc
  60. • Decrease of replay files size.
  61. • The special introductions of certain Starplayers (Morg, Eldril) from the campaign won’t appear anymore in the others game modes.
  62. • The game will now better take into account the preselected square after the block dice choice during a chainpush.
  63.  
  64.  
  65. Update v3.0.177.4 Changelog:
  66. ___________________________________________
  67.  
  68. FEATURES
  69. • Injuries are now displayed on the player cards.
  70. • The Fan Factor is now displayed in the dice log when rolling the FAME.
  71. • In the post match recap, the block dice picked by the defender are now displayed in red (as in game).
  72. • Two new sponsors are available (cosmetic only).
  73. • Mid-match saves aren't deleted when loading the match anymore, but at the end of the game.
  74.  
  75. GAME MODES
  76. Eternal League
  77. • The skills from players in AI teams are now properly taken into account in the team TV. Not retroactive.
  78. • The AI now also picks Bretonnia, Chaos Dwarf, Vampire, Kislev and Underworld teams.
  79. • Fix of an issue displayed GFIs during AI movements.
  80. • Fix of an issue preventing the AI from adapting its TV to the player TV.
  81. • Fix of the statistic tab of teams playing in an Eternal League.
  82. • Fix of an issue in the "Play in a League" menu after a season change.
  83. • Fix of a blocking issue when a coach leaves an on-going wissen competition.
  84.  
  85. Multiplayer
  86. • The pairing in a Wissen competition starts now with the best ranked teams in the leaderboard.
  87. • Game played in resurrection mode don't award SPP and gold anymore.
  88. • The winnings window shouldn't be displayed anymore at the end of a game in resurrection mode.
  89. • The tie-breaker in Round-Robin and Wissen competitions is now:
  90. • TD difference > Number of TD > Random
  91.  
  92. GAMEPLAY
  93. • Fix of a blocking issue when ignoring the apothecary during the kick-off event Throw A Rock.
  94. • Fix of a desync of the ball after a fireball combined with a scatter out of the pitch.
  95. • Fix of a bug causing KO rolls during Overtime to be rolled twice.
  96. • Fix of a bug causing Sweltering Heat rolls during Overtime to be rolled twice.
  97. • Fix of an issue skipping the coin toss at the beginning at overtime.
  98. • Fix of a bug allowing the player to use team reroll to catch the ball during Blitz! kick-off event.
  99. • A player loosing a stat point when already at the minimum now misses the next game.
  100. • Fix of an issue allowing to choose any skill on a big guy level up.
  101. • Fix of an issue allowing to hire any player from any race in a standard team.
  102. • Fix of an issue allowing to have too many skills on a level 2 mercenary.
  103.  
  104. STABILITY
  105. • Fix of a crash when reconnecting in a match.
  106. • Fix of various crashes in replays.
  107. • Level 2 mercenaries shouldn't cause blocking issues anymore.
  108. • Fix of various issues and crashes.
  109.  
  110. GUI
  111. • Fix of the % of players coming back from a KO in the post-match recap.
  112. • Fix of an issue blocking a player in the settings when the opponent pauses the game.
  113. • The planning of a competition is now properly updated after a mnual seeding.
  114. • Fix of a bug pausing the game when saving a starting set-up.
  115. • The halfling chef pop-up is now properly displayed at the beginning of the second half time.
  116. • The SPP gained before a save & quit won't be displayed at the wrong time anymore after reloading.
  117. • [MAC] The cyrillic characters are now properly displayed when the game isn't set up in russian.
  118.  
  119. SKILLS
  120. Pass Block
  121. • The game now takes properly into account the square of the thrower, even if he moved in the turn.
  122.  
  123. Bombardier
  124. • Fix of a crash when rerolling a bomb reception.
  125. • You can't use Bombardier after Jump Up anymore.
  126. • You can't use Hail Mary Bomb during a Blizzard anymore.
  127.  
  128. Juggernaut
  129. • Juggernaut now properly cancels the opponent Wrestle when blitzing.
  130. • Juggernaut isn't displayed anymore in the dice recap at the end of the match.
  131.  
  132. Diving Tackle
  133. • The malus of Diving Tackle is now properly applied when using Dodge in manual mode.
  134.  
  135. Leader
  136. • Leader reroll cannot be canceled anymore by the Hafling Master Chef inducement.
  137. • Leader reroll is now properly removed when the player with the skill is crowdsurfed.
  138.  
  139. Leap
  140. • Fix of an issue causing the game to roll two GFIs instead of one when a GFI is needed for a Leap.
  141.  
  142. Really Stupid
  143. • A player with Really Stupid skill cannot help the roll of another Really Stupid player.
  144. • The bonus brought by a teammate (+2) is now properly displayed in the detailed dice log.
  145.  
  146. Blood Lust
  147. • Blitz isn't used anymore if it is followed by the bite of a teammate.
  148. • When triggering "Bite a Teammate" with a vampire, he now gets up automatically before biting.
  149.  
  150. Prehensile Tail
  151. • The penalties are now added if several playerd with Prehensive Tail are next to a player dodging.
  152.  
  153. Chainsaw
  154. • It's now possible to reroll the Kick Back roll of a Chainsaw when fouling.
  155.  
  156. Ball&Chain
  157. • Improved game behaviour if the turn ends when the fanatic has some mandatory movements left.
  158. • Fix of a bug preventing players from rolling a ball reception if it scatters because of Ball&Chain.
  159. • The fanatic is now properly removed from the pitch after a KO on a Both Down.
  160. • Fix of a blocking issue when a fanatic rolls 2 red dice against a teammate.
  161.  
  162. Right Stuff
  163. • The player now properly spend 3 movement points to get up if he landed on an opponent player.
  164. • Fix of a bug causing a turnover when a player lands on the ball on the pitch.
  165.  
  166. Stab
  167. • When blitzing, refusing to use Stab on the second block of Frenzy doesn't end the player action anymore if (s)he has some movement points left.
  168.  
  169. Multiple Block
  170. • It's not possible anymore to use the second block of Multiple Block after a Piling On.
  171. • The strength bonus given to the defender when using Multiple Block is now properly taken into account when combined with Dauntless.
  172.  
  173. Strip Ball
  174. • The skill is properly activated even when the ball carrier is pushed on a player using Stand Firm.
  175.  
  176. Disturbing Presence
  177. • Harmonization of the effect displayed:
  178. • In multiplayer - always blue for the player and red for the opponent.
  179. • In local - always blue for P1 and red for P2.
  180.  
  181. TEAMS
  182. Nurgle
  183. • Nurgle Beast mutations are now back and displayed properly.
  184. • Nurgle Beast should now stay quiet when not moving.
  185.  
  186. Orc
  187. • The Blitzers now have sounds (they're mainly shouting).
  188.  
  189. Kislev
  190. • Fix of an issue on the random name of the bear in russian, german, spanish and polish. Not retroactive.
  191.  
  192. Goblin
  193. • The Pogoer's 3D model should now be displayed properly when he's MVP.
  194.  
  195. Khemri
  196. • Khemri AI teams shouldn't be able to buy apothecaries. Not retroactive.
  197.  
  198. Starplayers
  199. • Fix of a crash when throwing the Star Player Bomber.
  200. • It's not possible anymore to hire Brick & Grotty when there are already 15 players in the roster.
  201.  
  202. Mixed Teams
  203. • Fix of a display issue on the stats of mixed teams players in the customization screen.
  204. • The Necromancer is now available for Afterlife United.
  205.  
  206. Custom Teams
  207. • Adding an injury to a player in the Team Editor doesn't add him a level anymore.
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