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FE Cop Script

SHADOWCRAFTER666 Aug 25th, 2018 155 Never
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  3. do
  4.     print("FE Compatibility code by Mokiros | Translated to FE by SHADOWCRAFTER666 (Nobody#4931)")
  5.     script.Parent = Player.Character
  6.  
  7.     --RemoteEvent for communicating
  8.     local Event = Instance.new("RemoteEvent")
  9.     Event.Name = "UserInput_Event"
  10.  
  11.     --Fake event to make stuff like Mouse.KeyDown work
  12.     local function fakeEvent()
  13.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  14.         t.connect = t.Connect
  15.         return t
  16.     end
  17.  
  18.     --Creating fake input objects with fake variables
  19.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  20.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  21.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  22.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  23.     end}
  24.     --Merged 2 functions into one by checking amount of arguments
  25.     CAS.UnbindAction = CAS.BindAction
  26.  
  27.     --This function will trigger the events that have been :Connect()'ed
  28.     local function te(self,ev,...)
  29.         local t = m[ev]
  30.         if t and t._fakeEvent and t.Function then
  31.             t.Function(...)
  32.         end
  33.     end
  34.     m.TrigEvent = te
  35.     UIS.TrigEvent = te
  36.  
  37.     Event.OnServerEvent:Connect(function(plr,io)
  38.         if plr~=Player then return end
  39.         if io.isMouse then
  40.             m.Target = io.Target
  41.             m.Hit = io.Hit
  42.         else
  43.             local b = io.UserInputState == Enum.UserInputState.Begin
  44.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  45.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  46.             end
  47.             for _,t in pairs(CAS.Actions) do
  48.                 for _,k in pairs(t.Keys) do
  49.                     if k==io.KeyCode then
  50.                         t.Function(t.Name,io.UserInputState,io)
  51.                     end
  52.                 end
  53.             end
  54.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  55.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  56.         end
  57.     end)
  58.     Event.Parent = NLS([==[
  59.     local Player = game:GetService("Players").LocalPlayer
  60.     local Event = script:WaitForChild("UserInput_Event")
  61.  
  62.     local UIS = game:GetService("UserInputService")
  63.     local input = function(io,a)
  64.         if a then return end
  65.         --Since InputObject is a client-side instance, we create and pass table instead
  66.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  67.     end
  68.     UIS.InputBegan:Connect(input)
  69.     UIS.InputEnded:Connect(input)
  70.  
  71.     local Mouse = Player:GetMouse()
  72.     local h,t
  73.     --Give the server mouse data 30 times every second, but only if the values changed
  74.     --If player is not moving their mouse, client won't fire events
  75.     while wait(1/30) do
  76.         if h~=Mouse.Hit or t~=Mouse.Target then
  77.             h,t=Mouse.Hit,Mouse.Target
  78.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  79.         end
  80.     end]==],Player.Character)
  81.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  82. end
  83. -----------------------------------
  84. --WATCH OUT HERE COMES THE COPPAS--
  85. ----------------------------------------------------------------
  86. --By CKbackup (Sugarie Saffron)                               --
  87. --YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw--
  88. --Discord: Sugarie Saffron#4705                               --
  89. ----------------------------------------------------------------
  90.  
  91. print([[
  92. --Script Cop--
  93. By CKbackup (Sugarie Saffron)                              
  94. YT: https://www.youtube.com/channel/UC8n9FFz7e6Zo13ob_5F9MJw
  95. Discord: Sugarie Saffron#4705    
  96. --------------------------------
  97. As I've been demoted from my SB
  98. Mod rank in VSB, I don't see the
  99. need to hold this back any longer.
  100.  
  101. Also, if the anims look weird or
  102. the weapon looks out of place,
  103. it's because it's actually modeled
  104. off a scaled rig with a package.
  105. It looks better with the Boy
  106. package.
  107. --------------------------------
  108. (Keys)
  109. M - Mute/Play Music
  110.  
  111. Click - Baton Swing
  112. (Hold) Q - Run
  113. Z - Pistol
  114. X - Arrest
  115.  
  116. P - Move Jail(s)
  117. ]])
  118.  
  119. wait(1/60)
  120. Effects = { }
  121. local Player = owner
  122. local chara = Player.Character
  123. local Humanoid = chara:FindFirstChildOfClass("Humanoid")
  124. local LeftArm = chara["Left Arm"]
  125. local RightArm = chara["Right Arm"]
  126. local LeftLeg = chara["Left Leg"]
  127. local RightLeg = chara["Right Leg"]
  128. local Head = chara.Head
  129. local Torso = chara.Torso
  130. local RootPart = chara.HumanoidRootPart
  131. local RootJoint = RootPart.RootJoint
  132. local attack = false
  133. local Anim = 'Idle'
  134. local attacktype = 1
  135. local delays = false
  136. local play = true
  137. local targetted = nil
  138. local Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  139. local velocity = RootPart.Velocity.y
  140. local sine = 0
  141. local change = 1
  142. local doe = 0
  143. local Create = LoadLibrary("RbxUtility").Create
  144. Humanoid.WalkSpeed = 16
  145.  
  146.  
  147.  
  148. Humanoid.Animator.Parent = nil
  149. chara.Animate.Parent = nil
  150.  
  151. local pos = Vector3.new(0,0,-50)
  152.  
  153. local newMotor = function(part0, part1, c0, c1)
  154.     local w = Create('Motor'){
  155.         Parent = part0,
  156.         Part0 = part0,
  157.         Part1 = part1,
  158.         C0 = c0,
  159.         C1 = c1,
  160.     }
  161.     return w
  162. end
  163.  
  164. function clerp(a, b, t)
  165.     return a:lerp(b, t)
  166. end
  167.  
  168. RootCF = CFrame.fromEulerAnglesXYZ(-1.57, 0, 3.14)
  169. NeckCF = CFrame.new(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  170.  
  171. local RW = newMotor(Torso, RightArm, CFrame.new(1.5, 0, 0), CFrame.new(0, 0, 0))
  172. local LW = newMotor(Torso, LeftArm, CFrame.new(-1.5, 0, 0), CFrame.new(0, 0, 0))
  173. local RH = newMotor(Torso, RightLeg, CFrame.new(.5, -2, 0), CFrame.new(0, 0, 0))
  174. local LH = newMotor(Torso, LeftLeg, CFrame.new(-.5, -2, 0), CFrame.new(0, 0, 0))
  175. RootJoint.C1 = CFrame.new(0, 0, 0)
  176. RootJoint.C0 = CFrame.new(0, 0, 0)
  177. Torso.Neck.C1 = CFrame.new(0, 0, 0)
  178. Torso.Neck.C0 = CFrame.new(0, 1.5, 0)
  179.  
  180.  
  181. local rarmc1 = RW.C1
  182. local larmc1 = LW.C1
  183. local rlegc1 = RH.C1
  184. local llegc1 = LH.C1
  185.  
  186. local resetc1 = false
  187.  
  188. function PlayAnimationFromTable(table, speed, bool)
  189.     RootJoint.C0 = clerp(RootJoint.C0, table[1], speed)
  190.     Torso.Neck.C0 = clerp(Torso.Neck.C0, table[2], speed)
  191.     RW.C0 = clerp(RW.C0, table[3], speed)
  192.     LW.C0 = clerp(LW.C0, table[4], speed)
  193.     RH.C0 = clerp(RH.C0, table[5], speed)
  194.     LH.C0 = clerp(LH.C0, table[6], speed)
  195.     if bool == true then
  196.         if resetc1 == false then
  197.             resetc1 = true
  198.             RootJoint.C1 = RootJoint.C1
  199.             Torso.Neck.C1 = Torso.Neck.C1
  200.             RW.C1 = rarmc1
  201.             LW.C1 = larmc1
  202.             RH.C1 = rlegc1
  203.             LH.C1 = llegc1
  204.         end
  205.     end
  206. end
  207.  
  208.  
  209. ArtificialHB = Instance.new("BindableEvent", script)
  210. ArtificialHB.Name = "Heartbeat"
  211. script:WaitForChild("Heartbeat")
  212. frame = 0.03333333333333
  213. tf = 0
  214. allowframeloss = false
  215. tossremainder = false
  216. lastframe = tick()
  217. script.Heartbeat:Fire()
  218. game:GetService("RunService").Heartbeat:connect(function(s, p)
  219.   tf = tf + s
  220.   if tf >= frame then
  221.     if allowframeloss then
  222.       script.Heartbeat:Fire()
  223.       lastframe = tick()
  224.     else
  225.       for i = 1, math.floor(tf / frame) do
  226.         script.Heartbeat:Fire()
  227.       end
  228.       lastframe = tick()
  229.     end
  230.     if tossremainder then
  231.       tf = 0
  232.     else
  233.       tf = tf - frame * math.floor(tf / frame)
  234.     end
  235.   end
  236. end)
  237. function swait(num)
  238.   if num == 0 or num == nil then
  239.     ArtificialHB.Event:wait()
  240.   else
  241.     for i = 0, num do
  242.       ArtificialHB.Event:wait()
  243.     end
  244.   end
  245. end
  246.  
  247. function RemoveOutlines(part)
  248.     part.TopSurface, part.BottomSurface, part.LeftSurface, part.RightSurface, part.FrontSurface, part.BackSurface = 10, 10, 10, 10, 10, 10
  249. end
  250.    
  251.  
  252. CFuncs = { 
  253.     ["Part"] = {
  254.         Create = function(Parent, Material, Reflectance, Transparency, BColor, Name, Size)
  255.             local Part = Create("Part"){
  256.                 Parent = Parent,
  257.                 Reflectance = Reflectance,
  258.                 Transparency = Transparency,
  259.                 CanCollide = false,
  260.                 Locked = true,
  261.                 BrickColor = BrickColor.new(tostring(BColor)),
  262.                 Name = Name,
  263.                 Size = Size,
  264.                 Material = Material,
  265.             }
  266.             RemoveOutlines(Part)
  267.             return Part
  268.         end;
  269.     };
  270.    
  271.     ["Mesh"] = {
  272.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  273.             local Msh = Create(Mesh){
  274.                 Parent = Part,
  275.                 Offset = OffSet,
  276.                 Scale = Scale,
  277.             }
  278.             if Mesh == "SpecialMesh" then
  279.                 Msh.MeshType = MeshType
  280.                 Msh.MeshId = MeshId
  281.             end
  282.             return Msh
  283.         end;
  284.     };
  285.    
  286.     ["Mesh"] = {
  287.         Create = function(Mesh, Part, MeshType, MeshId, OffSet, Scale)
  288.             local Msh = Create(Mesh){
  289.                 Parent = Part,
  290.                 Offset = OffSet,
  291.                 Scale = Scale,
  292.             }
  293.             if Mesh == "SpecialMesh" then
  294.                 Msh.MeshType = MeshType
  295.                 Msh.MeshId = MeshId
  296.             end
  297.             return Msh
  298.         end;
  299.     };
  300.    
  301.     ["Weld"] = {
  302.         Create = function(Parent, Part0, Part1, C0, C1)
  303.             local Weld = Create("Weld"){
  304.                 Parent = Parent,
  305.                 Part0 = Part0,
  306.                 Part1 = Part1,
  307.                 C0 = C0,
  308.                 C1 = C1,
  309.             }
  310.             return Weld
  311.         end;
  312.     };
  313.    
  314.     ["ParticleEmitter"] = {
  315.         Create = function(Parent, Color1, Color2, LightEmission, Size, Texture, Transparency, ZOffset, Accel, Drag, LockedToPart, VelocityInheritance, EmissionDirection, Enabled, LifeTime, Rate, Rotation, RotSpeed, Speed, VelocitySpread)
  316.             local fp = Create("ParticleEmitter"){
  317.                 Parent = Parent,
  318.                 Color = ColorSequence.new(Color1, Color2),
  319.                 LightEmission = LightEmission,
  320.                 Size = Size,
  321.                 Texture = Texture,
  322.                 Transparency = Transparency,
  323.                 ZOffset = ZOffset,
  324.                 Acceleration = Accel,
  325.                 Drag = Drag,
  326.                 LockedToPart = LockedToPart,
  327.                 VelocityInheritance = VelocityInheritance,
  328.                 EmissionDirection = EmissionDirection,
  329.                 Enabled = Enabled,
  330.                 Lifetime = LifeTime,
  331.                 Rate = Rate,
  332.                 Rotation = Rotation,
  333.                 RotSpeed = RotSpeed,
  334.                 Speed = Speed,
  335.                 VelocitySpread = VelocitySpread,
  336.             }
  337.             return fp
  338.         end;
  339.     };
  340.  
  341.     CreateTemplate = {
  342.    
  343.     };
  344. }
  345.  
  346.  
  347. function so(id,par,pit,vol)
  348.   local sou = Instance.new("Sound", par or workspace)
  349.   if par == chara then
  350.     sou.Parent = chara.Torso
  351.   end
  352.   sou.Volume = vol
  353.   sou.Pitch = pit or 1
  354.   sou.SoundId = "rbxassetid://" .. id
  355.   sou.PlayOnRemove = true
  356.   sou:Destroy()
  357. end
  358.  
  359. local mus = Instance.new("Sound",Head)
  360. mus.Name = "mus"
  361. mus.SoundId = "rbxassetid://345868687"
  362. mus.Looped = true
  363. mus.Volume = 1
  364. mus:Play()
  365.  
  366. New = function(Object, Parent, Name, Data)
  367.     local Object = Instance.new(Object)
  368.     for Index, Value in pairs(Data or {}) do
  369.         Object[Index] = Value
  370.     end
  371.     Object.Parent = Parent
  372.     Object.Name = Name
  373.     return Object
  374. end
  375.  
  376. local PoliceHat = New("Part",chara,"PoliceHat",{BrickColor = BrickColor.new("Really black"),FormFactor = Enum.FormFactor.Plate,Size = Vector3.new(2, 0.400000006, 1),CFrame = CFrame.new(18.3999939, 1.20000005, -23.1000061, -1, 0, 0, 0, 1, 0, 0, 0, -1),CanCollide = false,BottomSurface = Enum.SurfaceType.Weld,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  377. local Mesh = New("SpecialMesh",PoliceHat,"Mesh",{Scale = Vector3.new(1.10000002, 1.20000005, 1.10000002),MeshId = "rbxassetid://1028788",TextureId = "rbxassetid://152240477",MeshType = Enum.MeshType.FileMesh,})
  378. local Weld = New("ManualWeld",PoliceHat,"Weld",{Part0 = PoliceHat,Part1 = Head,C1 = CFrame.new(0, 0.700000048, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),})
  379. for i, v in pairs(chara:children()) do
  380. if v:IsA("Shirt") or v:IsA("Pants") or v:IsA("BodyColors") then
  381. v:Destroy()
  382. elseif v.Name == "FakeHeadM" then
  383. v.Ahoge.Mesh.Scale = Vector3.new()
  384. elseif v.Name == "Chest" then
  385. for a, b in pairs(v:children()) do
  386. if b.Name ~= "Tail" then
  387. b.Transparency = 1
  388. end
  389. end
  390. end
  391. end
  392. local sh = Instance.new("Shirt",chara)
  393. local pn = Instance.new("Pants",chara)
  394. sh.ShirtTemplate = "rbxassetid://133284214"
  395. pn.PantsTemplate = "rbxassetid://15224239"
  396.  
  397.  
  398. bdefc0 = CFrame.new(.8,-1,0)*CFrame.Angles(math.rad(30),0,0)
  399. gdefc0 = CFrame.new(-.8,-1,0)*CFrame.Angles(math.rad(130),0,0)
  400.  
  401. local baton = Instance.new("Part",chara)
  402. baton.Name = "Baton"
  403. baton.Size = Vector3.new(.2,.2,3.2)
  404. baton.BrickColor = BrickColor.new("Really black")
  405. baton.CanCollide = false
  406. CFuncs.Mesh.Create("SpecialMesh", baton, "FileMesh", "rbxassetid://11820238", Vector3.new(), Vector3.new(1.5,1.5,1.5))
  407.  
  408. local bweld = Instance.new("Weld",baton)
  409. bweld.Part0 = Torso
  410. bweld.Part1 = baton
  411. bweld.C0 = bdefc0
  412.  
  413. local att1 = Instance.new("Attachment",baton)
  414. att1.Position = Vector3.new(-baton.Size.X/2,baton.Size.Y/2,baton.Size.Z/2)
  415. local att2 = Instance.new("Attachment",baton)
  416. att2.Position = Vector3.new(-baton.Size.X/2,-baton.Size.Y/2,-baton.Size.Z/2)
  417. local tr1 = Instance.new("Trail",baton)
  418. tr1.Color = ColorSequence.new(Color3.new(1,1,1))
  419. tr1.Transparency = NumberSequence.new(0,1)
  420. tr1.Lifetime = .5
  421. tr1.Enabled = false
  422. tr1.LightEmission = 1
  423. tr1.Attachment0 = att1
  424. tr1.Attachment1 = att2
  425. local att3 = Instance.new("Attachment",RightLeg)
  426. att3.Position = Vector3.new(0,1,0)
  427. local att4 = Instance.new("Attachment",RightLeg)
  428. att4.Position = Vector3.new(0,-1,0)
  429. local tr2 = Instance.new("Trail",RightLeg)
  430. tr2.Color = ColorSequence.new(Color3.new(1,1,1))
  431. tr2.Transparency = NumberSequence.new(0,1)
  432. tr2.Lifetime = .5
  433. tr2.Enabled = false
  434. tr2.LightEmission = 1
  435. tr2.Attachment0 = att3
  436. tr2.Attachment1 = att4
  437.  
  438. local gun = Instance.new("Part",chara)
  439. gun.Name = "Gun"
  440. gun.Size = Vector3.new(.2,.2,.2)
  441. gun.BrickColor = BrickColor.new("Really black")
  442. gun.CanCollide = false
  443. CFuncs.Mesh.Create("SpecialMesh", gun, "FileMesh", "rbxassetid://72012879", Vector3.new(), Vector3.new(2,2,2))
  444.  
  445. local gweld = Instance.new("Weld",gun)
  446. gweld.Part0 = Torso
  447. gweld.Part1 = gun
  448. gweld.C0 = gdefc0
  449.  
  450. function rayCast(Position, Direction, Range, Ignore)
  451.     return game:service("Workspace"):FindPartOnRay(Ray.new(Position, Direction.unit * (Range or 999.999)), Ignore)
  452. end
  453.  
  454. function mdmg(Part, Magnitude, HitType)
  455.     for _, c in pairs(workspace:GetDescendants()) do
  456.         local hum = c:FindFirstChildOfClass("Humanoid")
  457.         if hum ~= nil then
  458.             local head = c:FindFirstChild("UpperTorso") or c:FindFirstChild("Torso")
  459.             if head ~= nil then
  460.                 local targ = head.Position - Part.Position
  461.                 local mag = targ.magnitude
  462.                 if mag <= Magnitude and c.Name ~= Player.Name and c:FindFirstChild("MagDmgd")==nil then
  463.                 if c.Name ~= chara then
  464.                 if c.Name ~= "CKbackup" or c.Name ~= "Nebula_Zorua" or c.Name ~= "Salvo_Starly" then
  465.             local val = Instance.new("BoolValue",c)
  466.             val.Name = "MagDmgd"
  467.             local asd = Instance.new("ParticleEmitter",head)
  468.             asd.Color = ColorSequence.new(Color3.new(1, 0, 0), Color3.new(.5, 0, 0))
  469.             asd.LightEmission = .1
  470.             asd.Size = NumberSequence.new(0.2)
  471.             asd.Texture = "rbxassetid://771221224"
  472.             aaa = NumberSequence.new({NumberSequenceKeypoint.new(0, 0.2),NumberSequenceKeypoint.new(1, 1)})
  473.             bbb = NumberSequence.new({NumberSequenceKeypoint.new(0, 1),NumberSequenceKeypoint.new(0.0636, 0), NumberSequenceKeypoint.new(1, 1)})
  474.             asd.Transparency = bbb
  475.             asd.Size = aaa
  476.             asd.ZOffset = .9
  477.             asd.Acceleration = Vector3.new(0, -5, 0)
  478.             asd.LockedToPart = false
  479.             asd.EmissionDirection = "Back"
  480.             asd.Lifetime = NumberRange.new(1, 2)
  481.             asd.Rate = 1000
  482.             asd.Rotation = NumberRange.new(-100, 100)
  483.             asd.RotSpeed = NumberRange.new(-100, 100)
  484.             asd.Speed = NumberRange.new(6)
  485.             asd.VelocitySpread = 10000
  486.             asd.Enabled = false
  487.             asd:Emit(20)
  488.             game:service'Debris':AddItem(asd,3)
  489.                     --Damage(head, head, MinimumDamage, MaximumDamage, KnockBack, Type, RootPart, .1, "rbxassetid://" .. HitSound, HitPitch)
  490.                 if HitType == "Blunt" then             
  491.                 so(386946017,head,.95,3)
  492.                 game:service'Debris':AddItem(val,1)
  493.                 elseif HitType == "Shot" then
  494.                 so(144884872,head,.9,3)
  495.                 game:service'Debris':AddItem(val,.05)  
  496.                 end
  497.                 local soaa = Instance.new("Sound",c.Head)
  498.                 soaa.Volume = .5
  499.                 local cho = math.random(1,5)
  500.                 if cho == 1 then
  501.                 soaa.SoundId = "rbxassetid://111896685"
  502.                 elseif cho == 2 then
  503.                 soaa.SoundId = "rbxassetid://535528169"
  504.                 elseif cho == 3 then
  505.                 soaa.SoundId = "rbxassetid://1080363252"
  506.                 elseif cho == 4 then
  507.                 soaa.SoundId = "rbxassetid://147758746"
  508.                 elseif cho == 5 then
  509.                 soaa.SoundId = "rbxassetid://626777433"
  510.                 soaa.Volume = .2
  511.                 soaa.TimePosition = 1
  512.                 end
  513.                 game:service'Debris':AddItem(soaa,6)
  514.                 soaa:Play()
  515.                     for i,v in pairs(c:children()) do
  516.                     if v:IsA("LocalScript") or v:IsA("Tool") then
  517.                     v:Destroy()
  518.                     end
  519.                     end
  520.                     hum.PlatformStand = true
  521.                     head.Velocity = RootPart.CFrame.lookVector*50
  522.                     head.RotVelocity = Vector3.new(10,0,0)
  523.                     chatfunc("Let that be a warning!")
  524.                     coroutine.wrap(function()
  525.                     swait(5)
  526.                     c:BreakJoints() end)()
  527.                        else
  528.                     end
  529.                 end
  530.             end
  531.         end
  532.     end
  533.     end
  534. end
  535.  
  536. --[[FindNearestTorso = function(pos)
  537.     local list = (game.workspace:GetDescendants())
  538.     local torso = nil
  539.     local dist = 1000
  540.     local temp, human, temp2 = nil, nil, nil
  541.     for x = 1, #list do
  542.         temp2 = list[x]
  543.         if temp2.className == "Model" and temp2.Name ~= chara.Name then
  544.             temp = temp2:findFirstChild("Torso")
  545.             human = temp2:FindFirstChildOfClass("Humanoid")
  546.             if temp ~= nil and human ~= nil and human.Health > 0 and (temp.Position - pos).magnitude < dist then
  547.                 local dohit = true
  548.                 if dohit == true then
  549.                     torso = temp
  550.                     dist = (temp.Position - pos).magnitude
  551.                 end
  552.             end
  553.         end
  554.     end
  555.     return torso, dist
  556. end]]
  557.  
  558.  
  559. function FindNearestTorso(Position, Distance, SinglePlayer)
  560.     if SinglePlayer then
  561.         return (SinglePlayer.Head.CFrame.p - Position).magnitude < Distance
  562.     end
  563.     local List = {}
  564.     for i, v in pairs(workspace:GetDescendants()) do
  565.         if v:IsA("Model") then
  566.             if v:findFirstChild("Head") then
  567.                 if v ~= chara then
  568.                     if (v.Head.Position - Position).magnitude <= Distance then
  569.                         table.insert(List, v)
  570.                     end
  571.                 end
  572.             end
  573.         end
  574.     end
  575.     return List
  576. end
  577.  
  578.  
  579. --Chat Function--
  580. function chatfunc(text)
  581. coroutine.wrap(function()
  582. if chara:FindFirstChild("TalkingBillBoard")~= nil then
  583. chara:FindFirstChild("TalkingBillBoard"):destroy()
  584. end
  585. local naeeym2 = Instance.new("BillboardGui",chara)
  586. naeeym2.Size = UDim2.new(0,100,0,40)
  587. naeeym2.StudsOffset = Vector3.new(0,3,0)
  588. naeeym2.Adornee = chara.Head
  589. naeeym2.Name = "TalkingBillBoard"
  590. local tecks2 = Instance.new("TextLabel",naeeym2)
  591. tecks2.BackgroundTransparency = 1
  592. tecks2.BorderSizePixel = 0
  593. tecks2.Text = ""
  594. tecks2.Font = "Fantasy"
  595. tecks2.FontSize = "Size24"
  596. tecks2.TextStrokeTransparency = 0
  597. tecks2.TextColor3 = Color3.new(1,1,1)
  598. tecks2.TextStrokeColor3 = Color3.new(0,0,0)
  599. tecks2.Size = UDim2.new(1,0,0.5,0)
  600. for i = 1,string.len(text),1 do
  601. tecks2.Text = string.sub(text,1,i)
  602. swait()
  603. end
  604. swait(30)
  605. for i = 1, 5 do
  606. swait()
  607. tecks2.Position = tecks2.Position - UDim2.new(0,0,.05,0)
  608. tecks2.TextStrokeTransparency = tecks2.TextStrokeTransparency +.2
  609. tecks2.TextTransparency = tecks2.TextTransparency + .2
  610. end
  611. naeeym2:Destroy()
  612. end)()
  613. end
  614.  
  615.  
  616.  
  617. EffectModel = Create("Model"){
  618.     Parent = chara,
  619.     Name = "Effects",
  620. }
  621.  
  622.  
  623. Effects = {
  624.     Block = {
  625.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay, Type)
  626.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  627.             prt.Anchored = true
  628.             prt.CFrame = cframe
  629.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  630.             game:GetService("Debris"):AddItem(prt, 10)
  631.             if Type == 1 or Type == nil then
  632.                 table.insert(Effects, {
  633.                     prt,
  634.                     "Block1",
  635.                     delay,
  636.                     x3,
  637.                     y3,
  638.                     z3,
  639.                     msh
  640.                 })
  641.             elseif Type == 2 then
  642.                 table.insert(Effects, {
  643.                     prt,
  644.                     "Block2",
  645.                     delay,
  646.                     x3,
  647.                     y3,
  648.                     z3,
  649.                     msh
  650.                 })
  651.             end
  652.         end;
  653.     };
  654.  
  655.         Cylinder = {
  656.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  657.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())     
  658.             prt.Anchored = true
  659.             prt.CFrame = cframe
  660.             local msh = CFuncs.Mesh.Create("CylinderMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  661.             game:GetService("Debris"):AddItem(prt, 10)
  662.             table.insert(Effects, {
  663.                 prt,
  664.                 "Cylinder",
  665.                 delay,
  666.                 x3,
  667.                 y3,
  668.                 z3,
  669.                 msh
  670.             })
  671.         end;
  672.     };
  673.     Head = {
  674.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  675.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  676.             prt.Anchored = true
  677.             prt.CFrame = cframe
  678.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Head", "nil", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  679.             game:GetService("Debris"):AddItem(prt, 10)
  680.             table.insert(Effects, {
  681.                 prt,
  682.                 "Cylinder",
  683.                 delay,
  684.                 x3,
  685.                 y3,
  686.                 z3,
  687.                 msh
  688.             })
  689.         end;
  690.     };
  691.    
  692.     Sphere = {
  693.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  694.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  695.             prt.Anchored = true
  696.             prt.CFrame = cframe
  697.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  698.             game:GetService("Debris"):AddItem(prt, 10)
  699.             table.insert(Effects, {
  700.                 prt,
  701.                 "Cylinder",
  702.                 delay,
  703.                 x3,
  704.                 y3,
  705.                 z3,
  706.                 msh
  707.             })
  708.         end;
  709.     };
  710.    
  711.     Elect = {
  712.         Create = function(cff, x, y, z)
  713.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, BrickColor.new("Lime green"), "Part", Vector3.new(1, 1, 1))
  714.             prt.Anchored = true
  715.             prt.CFrame = cff * CFrame.new(math.random(-x, x), math.random(-y, y), math.random(-z, z))
  716.             prt.CFrame = CFrame.new(prt.Position)
  717.             game:GetService("Debris"):AddItem(prt, 2)
  718.             local xval = math.random() / 2
  719.             local yval = math.random() / 2
  720.             local zval = math.random() / 2
  721.             local msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(xval, yval, zval))
  722.             table.insert(Effects, {
  723.                 prt,
  724.                 "Elec",
  725.                 0.1,
  726.                 x,
  727.                 y,
  728.                 z,
  729.                 xval,
  730.                 yval,
  731.                 zval
  732.             })
  733.         end;
  734.  
  735.     };
  736.    
  737.     Ring = {
  738.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  739.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  740.             prt.Anchored = true
  741.             prt.CFrame = cframe
  742.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://3270017", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  743.             game:GetService("Debris"):AddItem(prt, 10)
  744.             table.insert(Effects, {
  745.                 prt,
  746.                 "Cylinder",
  747.                 delay,
  748.                 x3,
  749.                 y3,
  750.                 z3,
  751.                 msh
  752.             })
  753.         end;
  754.     };
  755.  
  756.  
  757.     Wave = {
  758.         Create = function(brickcolor, cframe, x1, y1, z1, x3, y3, z3, delay)
  759.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new())
  760.             prt.Anchored = true
  761.             prt.CFrame = cframe
  762.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "FileMesh", "rbxassetid://20329976", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  763.             game:GetService("Debris"):AddItem(prt, 10)
  764.             table.insert(Effects, {
  765.                 prt,
  766.                 "Cylinder",
  767.                 delay,
  768.                 x3,
  769.                 y3,
  770.                 z3,
  771.                 msh
  772.             })
  773.         end;
  774.     };
  775.  
  776.     Break = {
  777.         Create = function(brickcolor, cframe, x1, y1, z1)
  778.             local prt = CFuncs.Part.Create(EffectModel, "SmoothPlastic", 0, 0, brickcolor, "Effect", Vector3.new(0.5, 0.5, 0.5))
  779.             prt.Anchored = true
  780.             prt.CFrame = cframe * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  781.             local msh = CFuncs.Mesh.Create("SpecialMesh", prt, "Sphere", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  782.             local num = math.random(10, 50) / 1000
  783.             game:GetService("Debris"):AddItem(prt, 10)
  784.             table.insert(Effects, {
  785.                 prt,
  786.                 "Shatter",
  787.                 num,
  788.                 prt.CFrame,
  789.                 math.random() - math.random(),
  790.                 0,
  791.                 math.random(50, 100) / 100
  792.             })
  793.         end;
  794.     };
  795.    
  796.     Fire = {
  797.         Create = function(brickcolor, cframe, x1, y1, z1, delay)
  798.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 0, brickcolor, "Effect", Vector3.new())
  799.             prt.Anchored = true
  800.             prt.CFrame = cframe
  801.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  802.             game:GetService("Debris"):AddItem(prt, 10)
  803.             table.insert(Effects, {
  804.                 prt,
  805.                 "Fire",
  806.                 delay,
  807.                 1,
  808.                 1,
  809.                 1,
  810.                 msh
  811.             })
  812.         end;
  813.     };
  814.    
  815.     FireWave = {
  816.         Create = function(brickcolor, cframe, x1, y1, z1)
  817.             local prt = CFuncs.Part.Create(EffectModel, "Neon", 0, 1, brickcolor, "Effect", Vector3.new())
  818.             prt.Anchored = true
  819.             prt.CFrame = cframe
  820.             msh = CFuncs.Mesh.Create("BlockMesh", prt, "", "", Vector3.new(0, 0, 0), Vector3.new(x1, y1, z1))
  821.             local d = Create("Decal"){
  822.                 Parent = prt,
  823.                 Texture = "rbxassetid://26356434",
  824.                 Face = "Top",
  825.             }
  826.             local d = Create("Decal"){
  827.                 Parent = prt,
  828.                 Texture = "rbxassetid://26356434",
  829.                 Face = "Bottom",
  830.             }
  831.             game:GetService("Debris"):AddItem(prt, 10)
  832.             table.insert(Effects, {
  833.                 prt,
  834.                 "FireWave",
  835.                 1,
  836.                 30,
  837.                 math.random(400, 600) / 100,
  838.                 msh
  839.             })
  840.         end;
  841.     };
  842.    
  843.     Lightning = {
  844.         Create = function(p0, p1, tym, ofs, col, th, tra, last)
  845.             local magz = (p0 - p1).magnitude
  846.             local curpos = p0
  847.             local trz = {
  848.                 -ofs,
  849.                 ofs
  850.             }
  851.             for i = 1, tym do
  852.                 local li = CFuncs.Part.Create(EffectModel, "Neon", 0, tra or 0.4, col, "Ref", Vector3.new(th, th, magz / tym))
  853.                 local ofz = Vector3.new(trz[math.random(1, 2)], trz[math.random(1, 2)], trz[math.random(1, 2)])
  854.                 local trolpos = CFrame.new(curpos, p1) * CFrame.new(0, 0, magz / tym).p + ofz
  855.                 li.Material = "Neon"
  856.                 if tym == i then
  857.                     local magz2 = (curpos - p1).magnitude
  858.                     li.Size = Vector3.new(th, th, magz2)
  859.                     li.CFrame = CFrame.new(curpos, p1) * CFrame.new(0, 0, -magz2 / 2)
  860.                     table.insert(Effects, {
  861.                         li,
  862.                         "Disappear",
  863.                         last
  864.                     })
  865.                 else
  866.                     do
  867.                         do
  868.                             li.CFrame = CFrame.new(curpos, trolpos) * CFrame.new(0, 0, magz / tym / 2)
  869.                             curpos = li.CFrame * CFrame.new(0, 0, magz / tym / 2).p
  870.                             game.Debris:AddItem(li, 10)
  871.                             table.insert(Effects, {
  872.                                 li,
  873.                                 "Disappear",
  874.                                 last
  875.                             })
  876.                         end
  877.                     end
  878.                 end
  879.             end
  880.         end
  881.     };
  882.  
  883.     EffectTemplate = {
  884.  
  885.     };
  886. }
  887.  
  888.  
  889. function smek()
  890. attack = true
  891. bweld.Part0 = RightArm
  892. bweld.C0 = CFrame.new(-.2,-2,.4)*CFrame.Angles(math.rad(90),0,math.rad(180))
  893. Humanoid.WalkSpeed = 40
  894. for i=0,1,.2 do
  895. swait()
  896. PlayAnimationFromTable({       
  897. CFrame.new(0, 0, 0, 0.499998987, 0, -0.866025984, 0, 1, 0, 0.866025984, 0, 0.499998987),
  898. CFrame.new(0, 1.49999714, 0, 0.499998987, 0, 0.866025984, 0, 1, 0, -0.866025984, 0, 0.499998987),
  899. CFrame.new(1.6195364, 0.256343663, -3.60019794e-06, 0.939692736, -0.342020124, -8.94069672e-08, 0.342020154, 0.939692676, -4.35416268e-07, 2.08616257e-07, 3.87430191e-07, 1),
  900. CFrame.new(-1.65980804, 0.323206544, 5.72385352e-06, 0.866025329, 0.500000238, -2.98023224e-07, -0.500000179, 0.866025388, -1.34623383e-06, -4.47034836e-07, 1.29640102e-06, 1.00000012),
  901. CFrame.new(0.500001073, -2.00000095, -1.57952309e-06, 0.939692616, 0, -0.342020184, 0, 1, 0, 0.342020184, 0, 0.939692616),
  902. CFrame.new(-0.499998212, -2.00000095, 1.49011612e-06, 0.766043544, 0, 0.642788708, 0, 1, 0, -0.642788708, 0, 0.766043544),
  903. }, .3, false)
  904. end
  905. Humanoid.WalkSpeed = 2
  906. tr1.Enabled = true
  907. so(536642316,baton,1,1)
  908. for i=0,1,.1 do
  909. swait()
  910. PlayAnimationFromTable({       
  911. CFrame.new(-0.0116844922, 0, -0.381816059, 0.342019022, 0, 0.939693093, 0, 1, 0, -0.939693093, 0, 0.342018992),
  912. CFrame.new(-0.0728889629, 1.49999714, 0.038963601, 0.342019022, 0, -0.939693093, 0, 1, 0, 0.939693093, 0, 0.342018992),
  913. CFrame.new(1.06065702, 1.09677029, -0.161810428, 0.400286436, 0.242276207, 0.88378346, 0.734158754, -0.661962748, -0.151050553, 0.548435688, 0.709300876, -0.442843854),
  914. CFrame.new(-1.59605861, 0.10887894, 1.11486224e-06, 0.984807909, 0.173648059, -2.23517418e-06, -0.173648059, 0.984807849, 3.82394944e-07, 2.29477882e-06, 1.86264515e-08, 1),
  915. CFrame.new(0.685087919, -1.96527183, 0.0673596561, 0.92541647, -0.163175598, -0.342020869, 0.173647985, 0.984807849, 2.90093368e-07, 0.336824894, -0.0593915246, 0.939692438),
  916. CFrame.new(-0.499999702, -2.00000095, 8.68737698e-06, 0.766045451, 0, 0.642786503, 0, 1, 0, -0.642786503, 0, 0.766045511),
  917. }, .3, false)
  918. mdmg(baton,3,"Blunt")
  919. end
  920. swait(5)
  921. bweld.Part0 = Torso
  922. bweld.C0 = bdefc0
  923. Humanoid.WalkSpeed = 16
  924. tr1.Enabled = false
  925. attack = false
  926. end
  927.  
  928. function asmek()
  929. attack = true
  930. --local par
  931. --coroutine.wrap(function()
  932. --repeat swait() par = rayCast(RootPart.Position,Vector3.new(0,-1,0),3,chara) until par~=nil or Torso.Velocity.Y == 0
  933. --tr2.Enabled = false
  934. --attack = false
  935. --end)()
  936. --for i=0,1,.2 do
  937. --swait()
  938. --PlayAnimationFromTable({     
  939. --CFrame.new(0, -0.0460019112, -0.0689063296, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  940. --CFrame.new(0, 1.52556431, -0.222140759, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  941. --CFrame.new(1.59158015, 0.575856388, 6.13234874e-07, 0.642787039, -0.766044974, -4.38231467e-07, 0.766045034, 0.642787039, 1.78813934e-07, 1.63912773e-07, -4.39584255e-07, 1.00000012),
  942. --CFrame.new(-1.59158027, 0.575856209, 6.13234988e-07, 0.642787039, 0.766044974, 4.38231467e-07, -0.766045034, 0.642787039, 1.78813934e-07, -1.63912773e-07, -4.39584255e-07, 1.00000012),
  943. --CFrame.new(0.499998927, -1.99999928, 3.81469772e-06, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  944. --CFrame.new(-0.5, -1.41182017, 0.232474089, 1, 0, 0, 0, 0.642786622, 0.766045392, 0, -0.766045392, 0.642786622),
  945. --}, .3, false)
  946. --end
  947. tr2.Enabled = true
  948. so(536642316,RightLeg,1,1)
  949. for i=0,1.5,.1 do
  950. swait()
  951. PlayAnimationFromTable({       
  952. CFrame.new(0, -0.11843279, 0.00109164417, 1, 0, 0, 0, 0.76604414, -0.642788053, 0, 0.642788053, 0.76604414)*CFrame.Angles(math.rad(-360*i),0,0),
  953. CFrame.new(0, 1.36002374, -0.491580963, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  954. CFrame.new(1.59157825, 0.575854659, 4.30346518e-06, 0.64278698, -0.766045034, -1.0103544e-07, 0.766045094, 0.64278698, -5.36441803e-07, 5.06639481e-07, 2.98023224e-07, 1.00000012),
  955. CFrame.new(-1.59158015, 0.575855613, 2.39611677e-06, 0.64278698, 0.766045034, 1.0103544e-07, -0.766045094, 0.64278698, -5.36441803e-07, -5.06639481e-07, 2.98023224e-07, 1.00000012),
  956. CFrame.new(0.399999022, -1.92074621, -0.716740668, 1, 0, 0, 0, 0.766044736, -0.642787457, 0, 0.642787457, 0.766044736),
  957. CFrame.new(-0.5, -1.41181993, 0.232477784, 1, 0, 0, 0, 0.642787457, 0.766044736, 0, -0.766044736, 0.642787457),
  958. }, .3, false)
  959. if i >= .4 then
  960. mdmg(RightLeg,3.5,"Blunt")
  961. end
  962. end
  963. tr2.Enabled = false
  964. attack = false
  965. end
  966.  
  967. local shots = 7
  968. zhold = true
  969. function shoot()
  970. attack = true
  971. so(169799883,gun,1,1)
  972. for i=0,1,.1 do
  973. swait()
  974. PlayAnimationFromTable({       
  975. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  976. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  977. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  978. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  979. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  980. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  981. }, .3, false)
  982. end
  983. Humanoid.WalkSpeed = 2
  984. local ref = Instance.new("Part",chara)
  985. ref.Size = Vector3.new(0,0,0)
  986. ref.Anchored = true
  987. ref.CanCollide = false
  988. ref.Transparency = 1
  989. gweld.Part0 = RightArm
  990. gweld.C0 = CFrame.new(.1,-1.5,-.2)*CFrame.Angles(math.rad(180),math.rad(0),math.rad(-40))
  991. for i=0,1,.1 do
  992. swait()
  993. PlayAnimationFromTable({       
  994. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  995. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  996. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  997. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  998. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  999. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1000. }, .3, false)
  1001. end
  1002. swait(5)
  1003. repeat
  1004. so(470245800,gun,1,1)
  1005. ref.CFrame = Mouse.Hit
  1006. mdmg(ref,3,"Shot")
  1007. local hitpt = Instance.new("Part",EffectModel)
  1008. hitpt.Size = Vector3.new(0,0,.3)
  1009. local bf = Instance.new("BodyVelocity",hitpt)
  1010. bf.P = 10000
  1011. bf.MaxForce = Vector3.new(bf.P,bf.P,bf.P)
  1012. game:service'Debris':AddItem(bf,.1)
  1013. hitpt.CFrame = gun.CFrame * CFrame.new(0,-.5,.5) * CFrame.Angles(math.rad(90),0,0)
  1014. bf.Velocity = Vector3.new(0,5,0) + RootPart.CFrame.rightVector*10
  1015. local hitm = Instance.new("SpecialMesh",hitpt)
  1016. hitm.MeshId = "http://www.roblox.com/asset/?id=94295100"
  1017. hitm.TextureId = "http://www.roblox.com/asset/?id=94287792"
  1018. hitm.Scale = Vector3.new(3,3,3.5)
  1019. coroutine.wrap(function()
  1020. swait(120)
  1021. for i = 0,1.1 do
  1022. swait()
  1023. hitpt.Transparency = i
  1024. end
  1025. hitpt:Destroy()
  1026. end)()
  1027. Effects.Block.Create(BrickColor.new("Bright yellow"), gun.CFrame*CFrame.new(0,.6,.3), 0,0,0,1,1,1, 0.05)
  1028. shots = shots - 1
  1029. for i=0,1,.2 do
  1030. swait()
  1031. PlayAnimationFromTable({       
  1032. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1033. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1034. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1035. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1036. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1037. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1038. }, .3, false)
  1039. end
  1040. for i=0,1,.2 do
  1041. swait()
  1042. PlayAnimationFromTable({       
  1043. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1044. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1045. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1046. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1047. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1048. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1049. }, .3, false)
  1050. end
  1051. if shots == 0 then
  1052. so(147323220,gun,1,1)
  1053. for i=0,1.3,.1 do
  1054. swait()
  1055. PlayAnimationFromTable({       
  1056. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1057. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1058. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1059. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1060. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1061. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1062. }, .3, false)
  1063. end
  1064. local MagPartt = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(0.200000033, 0.399999976, 1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1065. MagPartt.CFrame = gun.CFrame * CFrame.new(0,-.5,-.5) * CFrame.Angles(0,0,0)
  1066. coroutine.wrap(function()
  1067. swait(5)
  1068. MagPartt.CanCollide = true
  1069. swait(120)
  1070. for i = 0,1.1 do
  1071. swait()
  1072. MagPartt.Transparency = i
  1073. end
  1074. MagPartt:Destroy()
  1075. end)()
  1076. swait(10)
  1077. local MagPart = New("Part",chara,"MagPart",{BrickColor = BrickColor.new("Really black"),Material = Enum.Material.SmoothPlastic,FormFactor = Enum.FormFactor.Custom,Size = Vector3.new(.2,.4,1),CFrame = CFrame.new(-9.29999638, 0.700002313, -0.200002074, 1, 0, 0, 0, 0, 1, 0, -1, 0),CanCollide = false,BottomSurface = Enum.SurfaceType.Smooth,TopSurface = Enum.SurfaceType.Smooth,Color = Color3.new(0.0666667, 0.0666667, 0.0666667),})
  1078. local Weld = New("ManualWeld",MagPart,"Weld",{Part0 = MagPart,Part1 = chara["Left Arm"],C0 = CFrame.new(0, 0, 0, 1, 0, 0, 0, 0, -1, 0, 1, 0)*CFrame.Angles(math.rad(90),math.rad(90),math.rad(0)),C1 = CFrame.new(0.200001717, -1.20000005, -0.200000286, 1, 0, 0, 0, 0, 1, 0, -1, 0),})
  1079. for i=0,1.4,.2 do
  1080. swait()
  1081. PlayAnimationFromTable({       
  1082. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1083. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1084. CFrame.new(0.973445654, 1.13885617, -0.660623372, 0.766044199, 0.642787933, 5.27496837e-08, 0.413175672, -0.492403269, -0.766045034, -0.492404401, 0.586824477, -0.64278698),
  1085. CFrame.new(-0.516991675, 0.65931946, -0.711421967, 0, -0.499999166, 0.866025925, 0.766044796, -0.556670487, -0.321393073, 0.642787218, 0.663414717, 0.383021772),
  1086. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1087. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1088. }, .3, false)
  1089. end
  1090. MagPart:Destroy()
  1091. swait(5)
  1092. for i=0,1,.2 do
  1093. swait()
  1094. PlayAnimationFromTable({       
  1095. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1096. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1097. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1098. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1099. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1100. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1101. }, .3, false)
  1102. end
  1103. so(506273075,gun,1,1)
  1104. for i=0,1,.2 do
  1105. swait()
  1106. PlayAnimationFromTable({       
  1107. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1108. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1109. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1110. CFrame.new(-0.629361629, 0.793605626, -0.495871037, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1111. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1112. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1113. }, .3, false)
  1114. end
  1115. for i=0,1,.2 do
  1116. swait()
  1117. PlayAnimationFromTable({       
  1118. CFrame.new(0, -0.0301530343, -0.171007201, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1119. CFrame.new(0.0984815434, 1.48289728, -0.00301322341, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1120. CFrame.new(1.16020393, 0.666379213, -0.905047119, 0.76604414, 0.604023218, 0.219846413, 0.219846308, 0.0751920938, -0.972632408, -0.604023278, 0.793411791, -0.0751917362),
  1121. CFrame.new(-0.629211903, 0.930547178, -0.87133497, 0.262002915, -0.642787874, -0.71984607, -0.958213985, -0.262002975, -0.114805877, -0.114805937, 0.71984601, -0.684573948),
  1122. CFrame.new(0.499999523, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1123. CFrame.new(-0.500000954, -1.99999809, -1.84774399e-06, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1124. }, .3, false)
  1125. end
  1126. shots = 7
  1127. swait(10)
  1128. for i=0,1,.2 do
  1129. swait()
  1130. PlayAnimationFromTable({       
  1131. CFrame.new(0, -0.0301527902, -0.171009317, 1, 0, 0, 0, 0.939692736, 0.342019886, 0, -0.342019916, 0.939692736),
  1132. CFrame.new(0.0984806046, 1.48289788, -0.00301507115, 0.984807849, 0.173648134, -3.13053391e-07, -0.171010122, 0.969846427, -0.173647895, -0.0301533248, 0.171009824, 0.984807849),
  1133. CFrame.new(0.9734447, 0.943128467, -1.04116416, 0.76604414, 0.642788053, 0, 0.219846308, -0.262002349, -0.939692736, -0.604023278, 0.719846129, -0.342019886),
  1134. CFrame.new(-0.516993761, 0.475136518, -0.924885869, 0, -0.499998987, 0.866025984, 0.939692736, -0.29619813, -0.171009615, 0.342019886, 0.813798308, 0.469845414),
  1135. CFrame.new(0.5, -1.72638702, -0.751741886, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1136. CFrame.new(-0.500000238, -1.99999905, 5.96046164e-08, 1, 0, 0, 0, 1, -2.98023224e-08, 0, -2.98023224e-08, 1),
  1137. }, .3, false)
  1138. end
  1139. end
  1140. until zhold == false
  1141. swait(5)
  1142. ref:Destroy()
  1143. so(211134014,gun,1,1)
  1144. for i=0,1,.1 do
  1145. swait()
  1146. PlayAnimationFromTable({       
  1147. CFrame.new(0.0524868444, 0, -0.0110093001, 0.64278698, 0, 0.766044974, 0, 1, 0, -0.766044974, 0, 0.64278698),
  1148. CFrame.new(-0.0421711877, 1.49999738, -0.0331315249, 0.852868021, -0.0612752885, -0.518518507, 0.17364794, 0.969846606, 0.171008661, 0.492404759, -0.235887513, 0.837791562),
  1149. CFrame.new(0.611007333, -0.00932076573, -0.639356554, 0.653100669, 0.696805716, -0.296515375, -0.748181939, 0.533255994, -0.394793421, -0.116975725, 0.479687244, 0.869607329),
  1150. CFrame.new(-1.29161143, -0.030067116, -0.0939707607, 0.98480773, -0.163176328, 0.0593894422, 0.173647985, 0.925416648, -0.336824149, 1.78813934e-06, 0.342019945, 0.939692736),
  1151. CFrame.new(0.499998003, -2.00000095, 3.84449959e-06, 0.64278698, 0, -0.766044974, 0, 1, 0, 0.766044974, 0, 0.64278698),
  1152. CFrame.new(-0.499998897, -2.00000095, 1.59442425e-06, 0.98480767, 0, 0.173648536, 0, 1, 0, -0.173648536, 0, 0.98480767),
  1153. }, .3, false)
  1154. end
  1155. gweld.Part0 = Torso
  1156. gweld.C0 = gdefc0
  1157. Humanoid.WalkSpeed = 16
  1158. attack = false
  1159. end
  1160.  
  1161. local Jails = Instance.new("Model",chara)
  1162. Jails.Name = "Jails"
  1163. function arrest()
  1164. attack = true
  1165. if Mouse.Target~= nil then
  1166. local dude = Mouse.Target.Parent
  1167. local ply = game:service'Players':GetPlayerFromCharacter(dude)
  1168. if dude:FindFirstChildOfClass("Humanoid") then
  1169. Humanoid.WalkSpeed = 0
  1170. for i,v in pairs(dude:children()) do
  1171. if v:IsA("LocalScript") or v:IsA("Tool") then
  1172. v:Destroy()
  1173. end
  1174. end
  1175. local haed = dude:FindFirstChild("Head")
  1176. local JailCell = New("Model",Jails,"JailCell",{})
  1177. local SpawnPart = New("Part",JailCell,"SpawnPart",{Material = Enum.Material.SmoothPlastic,Transparency = 1,Transparency = 1,Size = Vector3.new(0.400000006, 0.400000006, 0.400000006),CFrame = CFrame.new(-76.1000137, 3.00000596, -1.99999905, 1, 0, 0, 0, 0, 1, 0, -1, 0),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1178. local removescriptspart = New("Part",JailCell,"removescriptspart",{Transparency = 1,Transparency = 1,Size = Vector3.new(16, 9, 13),CFrame = CFrame.new(-69.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,CanCollide = false,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1179. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-75.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1180. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1181. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-68.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1182. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1183. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-78.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1184. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-77.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1185. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1186. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-69.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1187. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1188. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000601, 0.600000381, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1189. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.200000003, 0.800000012),CFrame = CFrame.new(-61.5, 3.10000563, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1190. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 1, 6),CFrame = CFrame.new(-69.5999985, 0.50000602, 12, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1191. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1192. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(0.400000006, 0.400000006, 0.400000036),CFrame = CFrame.new(-61.2999992, 3.40000558, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1193. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1194. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-85.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1195. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-65.8999939, 2.10000563, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1196. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-62.1000023, 2.30000591, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1197. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-65.1000061, 2.10000563, -4.19999886, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1198. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.600000143, 0.400000155),CFrame = CFrame.new(-61.3000031, 2.70000529, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1199. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-62.3000031, 2.70000505, 2.19999886, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1200. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-62.1000023, 2.60000587, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1201. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Lily white"),Material = Enum.Material.Glass,Reflectance = 1,Size = Vector3.new(2, 2.80000019, 0.200000003),CFrame = CFrame.new(-61.1999969, 5.20000648, 1.40000057, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.929412, 0.917647, 0.917647),})
  1202. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.Metal,Size = Vector3.new(0.599999964, 0.200000033, 0.200000003),CFrame = CFrame.new(-64.5999985, 3.70000505, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1203. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 1.20000005, 1.39999998),CFrame = CFrame.new(-61.8000031, 1.6000061, 1.39999962, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1204. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.19999993, 0.600000024, 0.400000036),CFrame = CFrame.new(-62.9000015, 2.70000601, 1.3999958, 0, 0, -1, 0, 1, 0, 1, 0, 0),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1205. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-71.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1206. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1207. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 0.200000003, 2.00000024),CFrame = CFrame.new(-65.0999985, 1.70000601, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1208. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(1.39999998, 0.600000024, 1.39999998),CFrame = CFrame.new(-65.0999985, 1.30000627, -5.29999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1209. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-67.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1210. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1211. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-74.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1212. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1213. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-71.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1214. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1215. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(19, 1, 16),CFrame = CFrame.new(-69.5999985, 10.5000114, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1216. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Bright blue"),Material = Enum.Material.Granite,Size = Vector3.new(1.19999981, 0.400000036, 1.20000005),CFrame = CFrame.new(-65.0999985, 2.00000572, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.0509804, 0.411765, 0.67451),})
  1217. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-72.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1218. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1219. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-76.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1220. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1221. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-75.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1222. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1223. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 6),CFrame = CFrame.new(-76.1000137, 2.6000061, -1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1224. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(2, 2.40000033, 0.400000155),CFrame = CFrame.new(-65.0999985, 3.00000525, -5.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1225. Part = New("Part",JailCell,"Part",{Material = Enum.Material.SmoothPlastic,Size = Vector3.new(0.399999946, 0.600000024, 1.60000014),CFrame = CFrame.new(-64.3000031, 2.10000491, -4.79999924, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1226. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1227. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-70.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1228. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1229. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-73.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1230. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1231. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Dark stone grey"),Material = Enum.Material.Metal,Size = Vector3.new(3.99999976, 0.400000036, 8),CFrame = CFrame.new(-76.1000137, 2.20000601, -2, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.388235, 0.372549, 0.384314),})
  1232. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 9, 16),CFrame = CFrame.new(-60.5999985, 5.5000062, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1233. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1234. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1235. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 4, 1),CFrame = CFrame.new(-70.5999985, 6.0000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1236. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1237. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Institutional white"),Material = Enum.Material.SmoothPlastic,Size = Vector3.new(3.99999976, 0.400000095, 2),CFrame = CFrame.new(-76.1000137, 2.6000061, -5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.972549, 0.972549, 0.972549),})
  1238. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1239. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1240. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1241. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1242. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1243. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1244. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-81.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1245. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-81.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1246. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-86.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1247. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1248. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(6, 9, 1),CFrame = CFrame.new(-64.0999985, 5.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1249. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1250. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(5, 2, 1),CFrame = CFrame.new(-69.5999985, 9.00000572, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1251. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-81.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1252. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-62.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1253. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1254. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1255. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1256. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-74.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1257. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1258. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 1, 1),CFrame = CFrame.new(-77.5999985, 1.50000584, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1259. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1260. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-69.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1261. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1262. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-66.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1263. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1264. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-67.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1265. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1266. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-65.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1267. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1268. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-68.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1269. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1270. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-64.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1271. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1272. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-63.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1273. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1274. Part = New("Part",JailCell,"Part",{BrickColor = BrickColor.new("Smoky grey"),Material = Enum.Material.Metal,Size = Vector3.new(1, 9, 1),CFrame = CFrame.new(-61.5999985, 5.5000062, 8.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,Color = Color3.new(0.356863, 0.364706, 0.411765),})
  1275. Mesh = New("CylinderMesh",Part,"Mesh",{Scale = Vector3.new(0.5, 1, 0.5),})
  1276. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 6.5000062, 0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1277. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 2.50000572, 4.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1278. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 10.5000114, -3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1279. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 4.50000572, 2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1280. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 3.50000572, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1281. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 8.50000572, -1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1282. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 9.50000572, -2.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1283. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 16),CFrame = CFrame.new(-54.0999985, 0.50000602, 1, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1284. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, -5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1285. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 5.5000062, 1.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1286. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 3),CFrame = CFrame.new(-58.0999985, 0.50000602, 7.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1287. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 7.5000062, -0.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1288. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 1, 1),CFrame = CFrame.new(-58.0999985, 1.50000584, 5.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1289. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(1, 3, 21),CFrame = CFrame.new(-52.5999985, 2.50000596, 3.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1290. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(4, 3, 1),CFrame = CFrame.new(-58.0999985, 2.5000062, -6.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1291. Part = New("Part",JailCell,"Part",{Material = Enum.Material.Concrete,Size = Vector3.new(35, 3, 1),CFrame = CFrame.new(-69.5999985, 2.50000596, 14.5, 1, 0, 0, 0, 1, 0, 0, 0, 1),Anchored = true,Locked = true,BackSurface = Enum.SurfaceType.SmoothNoOutlines,BottomSurface = Enum.SurfaceType.SmoothNoOutlines,FrontSurface = Enum.SurfaceType.SmoothNoOutlines,LeftSurface = Enum.SurfaceType.SmoothNoOutlines,RightSurface = Enum.SurfaceType.SmoothNoOutlines,TopSurface = Enum.SurfaceType.SmoothNoOutlines,})
  1292. JailCell:MoveTo(pos)
  1293. removescriptspart.Touched:connect(function(hit)
  1294. if hit.Parent:FindFirstChildOfClass("Humanoid") and hit.Parent ~= chara then
  1295. for i,v in pairs(hit.Parent:children()) do
  1296. if v:IsA("LocalScript") or v:IsA("Tool") then
  1297. v:Destroy()
  1298. end
  1299. end
  1300. end
  1301. end)
  1302.     for _, v in pairs(chara:children()) do
  1303.       if v:IsA("BasePart") and v.Name ~= "HumanoidRootPart" then
  1304.         do
  1305.           local p = v:clone()
  1306.           p.Name = "trail"
  1307.           p.Parent = workspace
  1308.           p.Transparency = 0.5
  1309.           p.Anchored = true
  1310.           p.BrickColor = BrickColor.White()
  1311.           p.Material = "Neon"
  1312.           p:BreakJoints()
  1313.           p.CanCollide = false
  1314.           if v == chara.Head then
  1315.           for a, b in pairs(p:children()) do
  1316.           if b:IsA("Sound") then
  1317.           b:Destroy()
  1318.           end
  1319.           end
  1320.           end
  1321.           coroutine.resume(coroutine.create(function()
  1322.             for i = 1, 50 do
  1323.               swait()
  1324.               p.Transparency = i / 50
  1325.             end
  1326.             p:Destroy()
  1327.           end))
  1328.         end
  1329.       end
  1330.       if v.className == "Accessory" then
  1331.       end
  1332. end
  1333. so(1055279036,Torso,1,3)
  1334. if haed~=nil then
  1335. haed.Anchored = true
  1336. Head.CFrame = haed.CFrame*CFrame.new(0,0,-4)*CFrame.Angles(0,math.rad(180),0)
  1337. end
  1338. for i=0,1,.1 do
  1339. swait()
  1340. PlayAnimationFromTable({       
  1341. CFrame.new(0.174721688, 0, -0.147934705, 0.866025388, 0, 0.500000238, 0, 1, 0, -0.500000238, 0, 0.866025388),
  1342. CFrame.new(3.35276127e-06, 1.44895828, -0.0894558877, 0.939692616, 3.12924385e-07, -0.342020482, 0.0593909845, 0.98480773, 0.163176119, 0.336824477, -0.173648328, 0.925416529),
  1343. CFrame.new(1.5, 0.499998093, -0.40000084, 0.939692676, -0.342020601, 0, 0, 0, -1, 0.342020601, 0.939692676, 0),
  1344. CFrame.new(-1.52924228, 0.286380947, -3.51718177e-06, 0.939692855, 0.342019916, 2.08616257e-07, -0.342019856, 0.939692736, -1.5155652e-07, -2.08616257e-07, 8.94069672e-08, 1.00000024),
  1345. CFrame.new(0.499998987, -2.00000095, -1.14738941e-06, 0.939692676, 0, -0.342020601, 0, 1, 0, 0.342020601, 0, 0.939692676),
  1346. CFrame.new(-0.499998212, -2.00000095, 1.90734909e-06, 1.00000024, 0, 0, 0, 1, 0, 0, 0, 1.00000024),
  1347. }, .3, false)
  1348. end
  1349. chatfunc("You are under arrest! Now face your sentence!")
  1350. swait(50)
  1351.                 local soaa = Instance.new("Sound",haed)
  1352.                 soaa.Volume = 1
  1353.                 local cho = math.random(1,5)
  1354.                 if cho == 1 then
  1355.                 soaa.SoundId = "rbxassetid://111896685"
  1356.                 elseif cho == 2 then
  1357.                 soaa.SoundId = "rbxassetid://535528169"
  1358.                 elseif cho == 3 then
  1359.                 soaa.SoundId = "rbxassetid://1080363252"
  1360.                 elseif cho == 4 then
  1361.                 soaa.SoundId = "rbxassetid://147758746"
  1362.                 elseif cho == 5 then
  1363.                 soaa.SoundId = "rbxassetid://626777433"
  1364.                 soaa.Volume = .3
  1365.                 soaa.TimePosition = 1
  1366.                 end
  1367.                 game:service'Debris':AddItem(soaa,6)
  1368.                 soaa:Play()
  1369. if haed~=nil then
  1370. haed.Anchored = false
  1371. end
  1372. Humanoid.WalkSpeed = 16
  1373. local jc = JailCell
  1374. if ply~=nil then
  1375. local p = ply
  1376. coroutine.wrap(function()
  1377. while true do
  1378. swait()
  1379. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc ~= nil then
  1380. if (p.Character:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1381. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1382. end
  1383. elseif p==nil then
  1384. jc:Destroy()
  1385. break
  1386. elseif jc==nil then
  1387. break
  1388. end
  1389. end
  1390. end)()
  1391. coroutine.wrap(function()
  1392. while true do
  1393. swait()
  1394. if p~=nil and p.Character ~= nil then
  1395. for i,v in pairs(p.Character:children()) do
  1396. if v:IsA("LocalScript") or v:IsA("Tool") then
  1397. if v:IsA("LocalScript") then
  1398. v.Disabled = true
  1399. end
  1400. v:Destroy()
  1401. end
  1402. end
  1403. end
  1404. end
  1405. end)()
  1406. p.CharacterAdded:connect(function()
  1407. if p~=nil and p.Character ~= nil and p.Character:FindFirstChild("Head") and jc~=nil then
  1408. p.Character:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1409. end
  1410. end)
  1411. elseif ply == nil then
  1412. coroutine.wrap(function()
  1413. local ch = dude
  1414. while true do
  1415. swait()
  1416. if ch ~= nil and ch:FindFirstChild("Head") and jc~=nil and jc:FindFirstChild("SpawnPart")~=nil then
  1417. if (ch:FindFirstChild("Head").Position - removescriptspart.Position).magnitude >= 10 then
  1418. ch:FindFirstChild("Head").CFrame = SpawnPart.CFrame*CFrame.new(0,2,0)
  1419. end
  1420. elseif ch.Parent==nil then
  1421. jc:Destroy()
  1422. break
  1423. elseif jc.Parent==nil then
  1424. break
  1425. end
  1426. end
  1427. end)()
  1428. end
  1429. end
  1430. end
  1431. attack = false
  1432. end
  1433.  
  1434.  
  1435. qhold = false
  1436. justsprinted = false
  1437. function sprint()
  1438. attack = true
  1439. --print("supurinto?")
  1440. --justsprinted = true
  1441. --coroutine.wrap(function()
  1442. --swait(10)
  1443. --justsprinted = false
  1444. --end)()
  1445. repeat
  1446. swait()
  1447. PlayAnimationFromTable({       
  1448. CFrame.new(-2.4138464e-07, 0.123327732, -0.188363045, 1, -4.38293796e-07, 1.20420327e-06, 0, 0.939692736, 0.342019886, -1.28148622e-06, -0.342019916, 0.939692736) * CFrame.new(0, 0- .08 * math.cos((sine/2.5)), 0),
  1449. CFrame.new(0, 1.41422474, 0.0894482136, 1, 0, 0, 0, 0.939692736, -0.342019916, 0, 0.342019886, 0.939692736),
  1450. CFrame.new(1.54809988, 0.041232653, 1.35168499e-08, 0.996376455, -0.0850530341, -3.41060513e-13, 0.0850530341, 0.996376455, 4.47034836e-07, 2.78823862e-08, 3.26637689e-07, 1.00000024) * CFrame.new(0, 0, -.6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1451. CFrame.new(-1.53598976, 0.0413191095, -1.86092848e-06, 0.995650649, 0.0931596532, -2.61508148e-07, -0.0931649953, 0.995651186, -1.00695124e-05, -7.49969331e-07, 1.08217946e-05, 1.00000024) * CFrame.new(0, 0, .6 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1452. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 - 60 * math.cos((sine) / 2.5)), 0, 0),
  1453. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- 1 * math.cos((sine) / 2.5)) * CFrame.Angles(math.rad(0 + 60 * math.cos((sine) / 2.5)), 0, 0),
  1454. }, .3, false)
  1455. Humanoid.WalkSpeed = 40
  1456. until qhold == false or Torso.Velocity == Vector3.new(0,0,0)
  1457. --print'sutoppu'
  1458. Humanoid.WalkSpeed = 16
  1459. attack = false
  1460. end
  1461.  
  1462.  
  1463. function movejails()
  1464. pos = Mouse.Hit.p
  1465. for i,v in pairs(Jails:children()) do
  1466. swait(5)
  1467. v:MoveTo(pos)
  1468. end
  1469. end
  1470.  
  1471. Mouse.Button1Down:connect(function()
  1472.     if attack == false then
  1473.     if Anim == "Jump" or Anim == "Fall" then
  1474.     asmek()
  1475.     else
  1476.     smek()
  1477.     end
  1478.     end
  1479. end)
  1480.  
  1481. local sprintt = 0
  1482.  
  1483.  
  1484. Mouse.KeyDown:connect(function(k)
  1485.     k = k:lower()
  1486.     if k=='m' then
  1487.     if mus.IsPlaying == true then
  1488.     mus:Stop()
  1489.     elseif mus.IsPaused == true then
  1490.     mus:Play()
  1491.     end
  1492.     end
  1493.     if attack == false then
  1494.     if k == 'q' then
  1495.     qhold = true
  1496.     sprint()
  1497.     elseif k == 'x' then
  1498.     arrest()
  1499.     elseif k == 'z' then
  1500.     zhold = true
  1501.     shoot()
  1502.     elseif k == 'p' then
  1503.     movejails()
  1504.     end
  1505.     end
  1506. end)
  1507.  
  1508.  
  1509. Mouse.KeyUp:connect(function(k)
  1510.     k = k:lower()
  1511.     if k == 'q' then
  1512.     qhold = false
  1513.     elseif k == 'z' then
  1514.     zhold = false
  1515.     end
  1516. end)
  1517.  
  1518.  
  1519. coroutine.wrap(function()
  1520. while 1 do
  1521. swait()
  1522. if doe <= 360 then
  1523.     doe = doe + 2
  1524. else
  1525.     doe = 0
  1526. end
  1527. end
  1528. end)()
  1529. while true do
  1530.     swait()
  1531.     for i, v in pairs(chara:GetChildren()) do
  1532.         if v:IsA("Part") then
  1533.             v.Material = "SmoothPlastic"
  1534.         elseif v:IsA("Accessory") then
  1535.             v:WaitForChild("Handle").Material = "SmoothPlastic"
  1536.         end
  1537.     end
  1538. while true do
  1539. swait()
  1540.     if sprintt >= 1 then
  1541.     sprintt = sprintt - 1
  1542.     end
  1543.    
  1544.     if Head:FindFirstChild("mus")==nil then
  1545.     mus = Instance.new("Sound",Head)
  1546.     mus.Name = "mus"
  1547.     mus.SoundId = "rbxassetid://345868687"
  1548.     mus.Looped = true
  1549.     mus.Volume = 1
  1550.     mus:Play()
  1551.     end
  1552.     Torsovelocity = (RootPart.Velocity * Vector3.new(1, 0, 1)).magnitude
  1553.     velocity = RootPart.Velocity.y
  1554.     sine = sine + change
  1555.     local hit, pos = rayCast(RootPart.Position, (CFrame.new(RootPart.Position, RootPart.Position - Vector3.new(0, 1, 0))).lookVector, 4, chara)
  1556.         if RootPart.Velocity.y > 1 and hit == nil then
  1557.             Anim = "Jump"
  1558.             if attack == false then
  1559.         PlayAnimationFromTable({
  1560. CFrame.new(0, 0.0382082276, -0.0403150208, 1, 0, 0, 0, 0.984807849, 0.173647985, 0, -0.173647985, 0.984807849),
  1561. CFrame.new(0, 1.46579528, 0.0939689279, 1, 0, 0, 0, 0.939692855, -0.342019796, 0, 0.342019796, 0.939692855),
  1562. CFrame.new(1.20945489, -0.213504896, 3.55388607e-07, 0.939692736, 0.342019916, 1.53461215e-07, -0.342019945, 0.939692736, 1.93715096e-07, -8.56816769e-08, -2.23517418e-07, 1.00000012),
  1563. CFrame.new(-1.20945573, -0.213503733, 5.0439985e-07, 0.939692736, -0.342019916, -1.53461215e-07, 0.342019945, 0.939692736, 1.93715096e-07, 8.56816769e-08, -2.23517418e-07, 1.00000012),
  1564. CFrame.new(0.5, -1.99739456, -0.0180913229, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1565. CFrame.new(-0.5, -1.30000103, -0.39999947, 1, 0, 0, 0, 0.939692676, 0.342020601, 0, -0.342020601, 0.939692676),
  1566.         }, .3, false)
  1567.                     end
  1568.         elseif RootPart.Velocity.y < -1 and hit == nil then
  1569.             Anim = "Fall"
  1570.             if attack == false then
  1571.         PlayAnimationFromTable({
  1572. CFrame.new(0, -0.0646628663, 0.0399149321, 1, 0, 0, 0, 0.984807849, -0.173647985, 0, 0.173647985, 0.984807849),
  1573. CFrame.new(0, 1.4913609, -0.128171027, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1574. CFrame.new(1.55285025, 0.466259956, -9.26282269e-08, 0.766043842, -0.642788351, -6.46188241e-08, 0.642788291, 0.766043961, -7.4505806e-08, 1.04308128e-07, 1.49011612e-08, 1.00000012),
  1575. CFrame.new(-1.5605253, 0.475036323, -2.10609159e-07, 0.766043842, 0.642788351, 6.46188241e-08, -0.642788291, 0.766043961, -7.4505806e-08, -1.04308128e-07, 1.49011612e-08, 1.00000012),
  1576. CFrame.new(0.500000954, -1.9973948, -0.0180922765, 1, 0, 0, 0, 1.00000012, 0, 0, 0, 1.00000012),
  1577. CFrame.new(-0.499999046, -1.30000043, -0.400000483, 1, 0, 0, 0, 0.939692855, 0.342019796, 0, -0.342019796, 0.939692855),
  1578.         }, .3, false)
  1579.                     end
  1580.         elseif Torsovelocity < 1 and hit ~= nil then
  1581.             Anim = "Idle"
  1582.             if attack == false then
  1583.                 change = 1
  1584.         PlayAnimationFromTable({
  1585. CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,.05 * math.cos((sine)/10), 0),
  1586. CFrame.new(0, 1.49999809, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),
  1587. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1588. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1589. CFrame.new(0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1590. CFrame.new(-0.5, -1.99999893, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1) * CFrame.new(0,-.05 * math.cos((sine)/10), 0),
  1591.         }, .3, false)
  1592.             end
  1593.         elseif Torsovelocity > 2 and hit ~= nil then
  1594.             Anim = "Walk"
  1595.             if attack == false then
  1596.         PlayAnimationFromTable({       
  1597. CFrame.new(0, 0, 0, 1, -2.21689355e-12, -5.11591203e-13, -2.21689355e-12, 1, 7.74860496e-07, -5.11591203e-13, 7.74860496e-07, 1.00000048) * CFrame.new(0, 0- .08 * math.cos((sine) / 3.5), 0) * CFrame.Angles(0, 0, 0),
  1598. CFrame.new(-2.09923631e-14, 1.48262846, -0.0984891504, 1, -1.42108547e-14, 0, 0, 0.984807491, 0.173649743, 0, -0.173649758, 0.984807491),
  1599. CFrame.new(0.89930898, -0.180769742, 0.30436784, 0.766043901, 0.642788172, 8.56792951e-07, -0.556670964, 0.663412929, 0.500000715, 0.321393967, -0.383022994, 0.866024971),
  1600. CFrame.new(-0.899309754, -0.180769712, 0.304367989, 0.766043901, -0.642788172, -8.56792951e-07, 0.556670964, 0.663412929, 0.500000715, -0.321393967, -0.383022994, 0.866024971),
  1601. CFrame.new(0.540300786, -1.99793816, -9.82598067e-07, 0.998698533, -0.0510031395, 6.36324955e-07, 0.0510031395, 0.998698533, -1.00461093e-05, -8.35937328e-08, 1.08393433e-05, 1.00000024) * CFrame.new(0, 0, 0+ .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 - 30 * math.cos((sine) / 5)), 0, 0),
  1602. CFrame.new(-0.539563596, -1.99794078, 1.12228372e-06, 0.998635888, 0.0523072146, -1.77852357e-07, -0.0523072146, 0.998635888, -1.00715051e-05, -3.89727461e-07, 1.08406466e-05, 1.00000024) * CFrame.new(0, 0, 0- .5 * math.cos((sine) / 5)) * CFrame.Angles(math.rad(0 + 30 * math.cos((sine) / 5)), 0, 0),
  1603.         }, .3, false)
  1604.             end
  1605.         end
  1606.     if 0 < #Effects then
  1607.         for e = 1, #Effects do
  1608.             if Effects[e] ~= nil then
  1609.                 local Thing = Effects[e]
  1610.                 if Thing ~= nil then
  1611.                     local Part = Thing[1]
  1612.                     local Mode = Thing[2]
  1613.                     local Delay = Thing[3]
  1614.                     local IncX = Thing[4]
  1615.                     local IncY = Thing[5]
  1616.                     local IncZ = Thing[6]
  1617.                     if Thing[2] == "Shoot" then
  1618.                         local Look = Thing[1]
  1619.                         local move = 30
  1620.                         if Thing[8] == 3 then
  1621.                             move = 10
  1622.                         end
  1623.                         local hit, pos = rayCast(Thing[4], Thing[1], move, m)
  1624.                         if Thing[10] ~= nil then
  1625.                             da = pos
  1626.                             cf2 = CFrame.new(Thing[4], Thing[10].Position)
  1627.                             cfa = CFrame.new(Thing[4], pos)
  1628.                             tehCF = cfa:lerp(cf2, 0.2)
  1629.                             Thing[1] = tehCF.lookVector
  1630.                         end
  1631.                         local mag = (Thing[4] - pos).magnitude
  1632.                         Effects["Head"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0), 1, mag * 5, 1, 0.5, 0, 0.5, 0.2)
  1633.                         if Thing[8] == 2 then
  1634.                             Effects["Ring"].Create(Torso.BrickColor, CFrame.new((Thing[4] + pos) / 2, pos) * CFrame.Angles(1.57, 0, 0) * CFrame.fromEulerAnglesXYZ(1.57, 0, 0), 1, 1, 0.1, 0.5, 0.5, 0.1, 0.1, 1)
  1635.                         end
  1636.                         Thing[4] = Thing[4] + Look * move
  1637.                         Thing[3] = Thing[3] - 1
  1638.                         if 2 < Thing[5] then
  1639.                             Thing[5] = Thing[5] - 0.3
  1640.                             Thing[6] = Thing[6] - 0.3
  1641.                         end
  1642.                         if hit ~= nil then
  1643.                             Thing[3] = 0
  1644.                             if Thing[8] == 1 or Thing[8] == 3 then
  1645.                                 Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1646.                             else
  1647.                                 if Thing[8] == 2 then
  1648.                                     Damage(hit, hit, Thing[5], Thing[6], Thing[7], "Normal", RootPart, 0, "", 1)
  1649.                                     if (hit.Parent:FindFirstChildOfClass("Humanoid")) ~= nil or (hit.Parent.Parent:FindFirstChildOfClass("Humanoid")) ~= nil then
  1650.                                         ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1651.                                         ref.Anchored = true
  1652.                                         ref.CFrame = CFrame.new(pos)
  1653.                                         CFuncs["Sound"].Create("161006093", ref, 1, 1.2)
  1654.                                         game:GetService("Debris"):AddItem(ref, 0.2)
  1655.                                         Effects["Block"].Create(Torso.BrickColor, CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 1, 10, 10, 10, 0.1, 2)
  1656.                                         Effects["Ring"].Create(BrickColor.new("Bright yellow"), CFrame.new(ref.Position) * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50)), 1, 1, 0.1, 4, 4, 0.1, 0.1)
  1657.                                         MagnitudeDamage(ref, 15, Thing[5] / 1.5, Thing[6] / 1.5, 0, "Normal", "", 1)
  1658.                                     end
  1659.                                 end
  1660.                             end
  1661.                             ref = CFuncs.Part.Create(workspace, "Neon", 0, 1, BrickColor.new("Really red"), "Reference", Vector3.new())
  1662.                             ref.Anchored = true
  1663.                             ref.CFrame = CFrame.new(pos)
  1664.                             Effects["Sphere"].Create(Torso.BrickColor, CFrame.new(pos), 5, 5, 5, 1, 1, 1, 0.07)
  1665.                             game:GetService("Debris"):AddItem(ref, 1)
  1666.                         end
  1667.                         if Thing[3] <= 0 then
  1668.                             table.remove(Effects, e)
  1669.                         end
  1670.                     end
  1671.                     do
  1672.                         do
  1673.                             if Thing[2] == "FireWave" then
  1674.                                 if Thing[3] <= Thing[4] then
  1675.                                     Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(0, 1, 0)
  1676.                                     Thing[3] = Thing[3] + 1
  1677.                                     Thing[6].Scale = Thing[6].Scale + Vector3.new(Thing[5], 0, Thing[5])
  1678.                                 else
  1679.                                     Part.Parent = nil
  1680.                                     table.remove(Effects, e)
  1681.                                 end
  1682.                             end
  1683.                             if Thing[2] ~= "Shoot" and Thing[2] ~= "Wave" and Thing[2] ~= "FireWave" then
  1684.                                 if Thing[1].Transparency <= 1 then
  1685.                                     if Thing[2] == "Block1" then
  1686.                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1687.                                         Mesh = Thing[7]
  1688.                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1689.                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1690.                                     else
  1691.                                         if Thing[2] == "Block2" then
  1692.                                             Thing[1].CFrame = Thing[1].CFrame
  1693.                                             Mesh = Thing[7]
  1694.                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1695.                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1696.                                         else
  1697.                                             if Thing[2] == "Fire" then
  1698.                                                 Thing[1].CFrame = CFrame.new(Thing[1].Position) + Vector3.new(0, 0.2, 0)
  1699.                                                 Thing[1].CFrame = Thing[1].CFrame * CFrame.fromEulerAnglesXYZ(math.random(-50, 50), math.random(-50, 50), math.random(-50, 50))
  1700.                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1701.                                             else
  1702.                                                 if Thing[2] == "Cylinder" then
  1703.                                                     Mesh = Thing[7]
  1704.                                                     Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1705.                                                     Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1706.                                                 else
  1707.                                                     if Thing[2] == "Blood" then
  1708.                                                         Mesh = Thing[7]
  1709.                                                         Thing[1].CFrame = Thing[1].CFrame * CFrame.new(0, 0.5, 0)
  1710.                                                         Mesh.Scale = Mesh.Scale + Vector3.new(Thing[4], Thing[5], Thing[6])
  1711.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1712.                                                     else
  1713.                                                         if Thing[2] == "Elec" then
  1714.                                                             Mesh = Thing[10]
  1715.                                                             Mesh.Scale = Mesh.Scale + Vector3.new(Thing[7], Thing[8], Thing[9])
  1716.                                                             Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1717.                                                         else
  1718.                                                             if Thing[2] == "Disappear" then
  1719.                                                                 Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1720.                                                             else
  1721.                                                                 if Thing[2] == "Shatter" then
  1722.                                                         Thing[1].Transparency = Thing[1].Transparency + Thing[3]
  1723.                                                         Thing[4] = Thing[4] * CFrame.new(0, Thing[7], 0)
  1724.                                                         Thing[1].CFrame = Thing[4] * CFrame.fromEulerAnglesXYZ(Thing[6], 0, 0)
  1725.                                                         Thing[6] = Thing[6] + Thing[5]
  1726.                                                                 end
  1727.                                                             end
  1728.                                                         end
  1729.                                                     end
  1730.                                                 end
  1731.                                             end
  1732.                                         end
  1733.                                     end
  1734.                                 else
  1735.                                     Part.Parent = nil
  1736.                                     table.remove(Effects, e)
  1737.                                 end
  1738.                             end
  1739.                         end
  1740.                     end
  1741.                 end
  1742.             end
  1743.         end
  1744.     end
  1745. end
  1746. end
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