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- Flasks:
- Quicksilver of Adrenaline - The Faun unique goatman that guards Navali in The Climb (act 1) + 3 normal Goatman.
- Chemist's Silver Flask ("% reduced charges used") - Tunnelworm - unique red devourer in act 7 Northern Forest + 2 rare Devourer.
- Granite Flask of Staunching (anti-bleed) - Boulderback - unique bull in The Foothills (act 9) + 2 rare Bull.
- Movement speed boots:
- Boots with movement speed - Oozeback Bloom unique Rhoa in Mud Flats (act 1) + 3 normal Rhoa. Probably "10% inc movement speed".
- Rare boots with movement speed - The Hundred Foot Shadow unique bird boss in The Aqueduct (act 4) + 3 magic Vulture. Probably "20% inc movement speed".
- Four-links:
- Str helmet - Steelchaw - one of two unique mobs in Daresso Dream act 4 + 2 magic Pitbull.
- Dex gloves Eyepecker - the second unique mob in Daresso Dream act 4 (looks like a chick) + 3 magic Cockerel.
- Int helmet - Brinecrack - unique mob that looks like crayfish in act 6 Caverns of Anger + 2 rare "Lurcher".
- Attack speed items:
- Might be worth it for shield charge or leap slam, but probably not because it's in act 2 Dread Thicket and ilvl will be low.
- Rare two-stone ring with attack speed - Nadia The Soothing - one of two unique apes in Dread Thicket (Act 2) + 3 magic Ape.
- Rare gloves with attack speed - Aidan The Frenzied - one of two unique apes in Dread Thicket (Act 2) + 3 magic Ape.
- Misc (act 6, if you're weak):
- Rare two stone ring with Fire resistance. Raihara - unique two-headed dog at the start of act 6 (The Coast) + 2 magic Karui Hound. Might be useful since act 6 has two bosses that deal solid fire damage.
- Rare Leather Belt with Maximum Life. Hollowskull, the Willing Host - large unique monkey in act 6 Southern Forest + 3 magic Ape Chieftain. The belt should give around 110 life.
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