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- local kingpiecenew = Instance.new("ScreenGui")
- local Frame = Instance.new("Frame")
- local smoky = Instance.new("TextButton")
- local buggy = Instance.new("TextButton")
- local marine = Instance.new("TextButton")
- local tashi = Instance.new("TextButton")
- local theclown = Instance.new("TextButton")
- local offall = Instance.new("TextButton")
- local makegui = Instance.new("TextLabel")
- local autofruitoff = Instance.new("TextButton")
- local autofruiton = Instance.new("TextButton")
- local close = Instance.new("TextButton")
- local open = Instance.new("TextButton")
- --Properties:
- kingpiecenew.Name = "kingpiecenew"
- kingpiecenew.Parent = game.CoreGui
- kingpiecenew.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
- Frame.Parent = kingpiecenew
- Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- Frame.BorderColor3 = Color3.fromRGB(0, 0, 0)
- Frame.Position = UDim2.new(0.480246544, 0, 0.367782563, 0)
- Frame.Size = UDim2.new(0, 563, 0, 335)
- Frame.Visible = false
- Frame.Draggable = true
- Frame.Active =true
- smoky.Name = "smoky"
- smoky.Parent = Frame
- smoky.BackgroundColor3 = Color3.fromRGB(0, 85, 127)
- smoky.BorderSizePixel = 5
- smoky.Position = UDim2.new(0.680751741, 0, 0.596090913, 0)
- smoky.Size = UDim2.new(0, 126, 0, 50)
- smoky.Font = Enum.Font.SourceSans
- smoky.Text = "Smoky/lv20"
- smoky.TextColor3 = Color3.fromRGB(0, 0, 0)
- smoky.TextSize = 18.000
- smoky.MouseButton1Down:connect(function()
- _G.farma = true
- while _G.farma do
- wait()
- local tool = game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") or game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- for i,v in pairs(game.Workspace:GetChildren())do
- if v.Name == "Smoky [Lv. 20]" then
- if v:FindFirstChild("Head") then
- v.HumanoidRootPart.Size = Vector3.new(30,50,30)
- v.HumanoidRootPart.Transparency = 0.5
- v.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- repeat wait(.1)
- game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(tool)
- tool:Activate()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame*CFrame.new(0,20,0)
- until v.Humanoid.Health <= 0 or v == nil or v.HumanoidRootPart == nil or v.Head == nil or game.Players.LocalPlayer.Character.Humanoid.Health <= 0
- end
- end
- end
- end
- end)
- buggy.Name = "buggy"
- buggy.Parent = Frame
- buggy.BackgroundColor3 = Color3.fromRGB(0, 85, 127)
- buggy.BorderSizePixel = 5
- buggy.Position = UDim2.new(0.68210566, 0, 0.345344663, 0)
- buggy.Size = UDim2.new(0, 126, 0, 50)
- buggy.Font = Enum.Font.SourceSans
- buggy.Text = "Buggy/lv10"
- buggy.TextColor3 = Color3.fromRGB(0, 0, 0)
- buggy.TextSize = 18.000
- buggy.MouseButton1Down:connect(function()
- _G.farmb = true
- while _G.farmb do
- wait()
- local tool = game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") or game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- for i,v in pairs(game.Workspace:GetChildren())do
- if v.Name == "Buggy Pirate [Lv. 10]" then
- if v:FindFirstChild("Head") then
- v.HumanoidRootPart.Size = Vector3.new(30,50,30)
- v.HumanoidRootPart.Transparency = 0.5
- v.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- repeat wait(.1)
- game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(tool)
- tool:Activate()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame*CFrame.new(0,20,0)
- until v.Humanoid.Health <= 0 or v == nil or v.HumanoidRootPart == nil or v.Head == nil or game.Players.LocalPlayer.Character.Humanoid.Health <= 0
- end
- end
- end
- end
- end)
- marine.Name = "marine"
- marine.Parent = Frame
- marine.BackgroundColor3 = Color3.fromRGB(0, 85, 127)
- marine.BorderSizePixel = 5
- marine.Position = UDim2.new(0.0733371526, 0, 0.345344692, 0)
- marine.Size = UDim2.new(0, 126, 0, 50)
- marine.Font = Enum.Font.SourceSans
- marine.Text = "Marine/lv1"
- marine.TextColor3 = Color3.fromRGB(0, 0, 0)
- marine.TextSize = 18.000
- marine.MouseButton1Down:connect(function()
- _G.farmc = true
- while _G.farmc do
- wait()
- local tool = game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") or game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- for i,v in pairs(game.Workspace:GetChildren())do
- if v.Name == "Marine [Lv. 1]" then
- if v:FindFirstChild("Head") then
- v.HumanoidRootPart.Size = Vector3.new(30,50,30)
- v.HumanoidRootPart.Transparency = 0.5
- v.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- repeat wait(.1)
- game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(tool)
- tool:Activate()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame*CFrame.new(0,20,0)
- until v.Humanoid.Health <= 0 or v == nil or v.HumanoidRootPart == nil or v.Head == nil or game.Players.LocalPlayer.Character.Humanoid.Health <= 0
- end
- end
- end
- end
- end)
- tashi.Name = "tashi"
- tashi.Parent = Frame
- tashi.BackgroundColor3 = Color3.fromRGB(0, 85, 127)
- tashi.BorderColor3 = Color3.fromRGB(0, 85, 127)
- tashi.BorderSizePixel = 5
- tashi.Position = UDim2.new(0.375245601, 0, 0.598329723, 0)
- tashi.Size = UDim2.new(0, 126, 0, 50)
- tashi.Font = Enum.Font.SourceSans
- tashi.Text = "Tashi/lv30"
- tashi.TextColor3 = Color3.fromRGB(0, 0, 0)
- tashi.TextSize = 18.000
- tashi.MouseButton1Down:connect(function()
- _G.farmd = true
- while _G.farmd do
- wait()
- local tool = game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") or game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- for i,v in pairs(game.Workspace:GetChildren())do
- if v.Name == "Tashi [Lv. 30]" then
- if v:FindFirstChild("Head") then
- v.HumanoidRootPart.Size = Vector3.new(30,50,30)
- v.HumanoidRootPart.Transparency = 0.5
- v.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- repeat wait(.1)
- game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(tool)
- tool:Activate()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame*CFrame.new(0,20,0)
- until v.Humanoid.Health <= 0 or v == nil or v.HumanoidRootPart == nil or v.Head == nil or game.Players.LocalPlayer.Character.Humanoid.Health <= 0
- end
- end
- end
- end
- end)
- theclown.Name = "theclown"
- theclown.Parent = Frame
- theclown.BackgroundColor3 = Color3.fromRGB(0, 85, 127)
- theclown.BorderSizePixel = 5
- theclown.Position = UDim2.new(0.0733371526, 0, 0.598329723, 0)
- theclown.Size = UDim2.new(0, 126, 0, 50)
- theclown.Font = Enum.Font.SourceSans
- theclown.Text = "The Clown/lv25"
- theclown.TextColor3 = Color3.fromRGB(0, 0, 0)
- theclown.TextSize = 18.000
- theclown.MouseButton1Down:connect(function()
- _G.farm = true
- while _G.farm do
- wait()
- local tool = game.Players.LocalPlayer.Backpack:FindFirstChildOfClass("Tool") or game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool")
- for i,v in pairs(game.Workspace:GetChildren())do
- if v.Name == "The Clown [Lv. 25]" then
- if v:FindFirstChild("Head") then
- v.HumanoidRootPart.Size = Vector3.new(30,50,30)
- v.HumanoidRootPart.Transparency = 0.5
- v.HumanoidRootPart.CanCollide = false
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- repeat wait(.1)
- game:GetService("Players").LocalPlayer.Character.Humanoid:EquipTool(tool)
- tool:Activate()
- game.Players.LocalPlayer.Character.Humanoid:ChangeState(11)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = v.HumanoidRootPart.CFrame*CFrame.new(0,20,0)
- until v.Humanoid.Health <= 0 or v == nil or v.HumanoidRootPart == nil or v.Head == nil or game.Players.LocalPlayer.Character.Humanoid.Health <= 0
- end
- end
- end
- end
- end)
- offall.Name = "offall"
- offall.Parent = Frame
- offall.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- offall.BorderSizePixel = 5
- offall.Position = UDim2.new(0.375245601, 0, 0.151273921, 0)
- offall.Size = UDim2.new(0, 126, 0, 50)
- offall.Font = Enum.Font.SourceSans
- offall.Text = "OFF ALL(Die)"
- offall.TextColor3 = Color3.fromRGB(0, 0, 0)
- offall.TextSize = 18.000
- offall.MouseButton1Down:connect(function()
- game.Players.LocalPlayer.Character.Head:Destroy()
- end)
- makegui.Name = "make gui"
- makegui.Parent = Frame
- makegui.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- makegui.BorderSizePixel = 0
- makegui.Size = UDim2.new(0, 563, 0, 40)
- makegui.Font = Enum.Font.SourceSans
- makegui.Text = "King Piece Auto Farm/Kietprofe40"
- makegui.TextColor3 = Color3.fromRGB(255, 255, 255)
- makegui.TextSize = 30.000
- autofruitoff.Name = "autofruitoff"
- autofruitoff.Parent = Frame
- autofruitoff.BackgroundColor3 = Color3.fromRGB(0, 170, 0)
- autofruitoff.BorderSizePixel = 5
- autofruitoff.Position = UDim2.new(0.309058607, 0, 0.346268684, 0)
- autofruitoff.Size = UDim2.new(0, 200, 0, 50)
- autofruitoff.Visible = false
- autofruitoff.Font = Enum.Font.SourceSans
- autofruitoff.Text = "Auto Fruit"
- autofruitoff.TextColor3 = Color3.fromRGB(0, 0, 0)
- autofruitoff.TextSize = 14.000
- autofruitoff.MouseButton1Down:connect(function()
- _G.autofruit = false
- autofruitoff.Visible = false
- autofruiton.Visible = true
- end)
- autofruiton.Name = "autofruiton"
- autofruiton.Parent = Frame
- autofruiton.BackgroundColor3 = Color3.fromRGB(126, 50, 34)
- autofruiton.BorderSizePixel = 5
- autofruiton.Position = UDim2.new(0.309058607, 0, 0.343283564, 0)
- autofruiton.Size = UDim2.new(0, 200, 0, 50)
- autofruiton.Font = Enum.Font.SourceSans
- autofruiton.Text = "Auto Fruit"
- autofruiton.TextColor3 = Color3.fromRGB(0, 0, 0)
- autofruiton.TextSize = 18.000
- autofruiton.MouseButton1Down:connect(function()
- autofruitoff.Visible = true
- autofruiton.Visible = false
- _G.autofruit = true
- while _G.autofruit do
- wait(0.5)
- local plr = game.Players.LocalPlayer
- for i,v in pairs(game.Workspace.AllspawnDF:GetDescendants()) do
- if v.ClassName == "TouchTransmitter" then
- v.Parent.Position = plr.Character.HumanoidRootPart.Position + Vector3.new(0,0,0)
- end
- end
- end
- end)
- close.Name = "close"
- close.Parent = Frame
- close.BackgroundColor3 = Color3.fromRGB(170, 0, 0)
- close.BorderColor3 = Color3.fromRGB(170, 0, 0)
- close.Position = UDim2.new(0.92717582, 0, 0, 0)
- close.Size = UDim2.new(0, 41, 0, 40)
- close.Font = Enum.Font.SourceSans
- close.Text = " X"
- close.TextColor3 = Color3.fromRGB(0, 0, 0)
- close.TextSize = 30.000
- close.MouseButton1Down:connect(function()
- kingpiecenew.Frame.Visible = false
- open.Visible = true
- end)
- open.Name = "open"
- open.Parent = kingpiecenew
- open.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
- open.BorderSizePixel = 5
- open.Position = UDim2.new(0.0254980084, 0, 0.603194118, 0)
- open.Size = UDim2.new(0, 111, 0, 69)
- open.Font = Enum.Font.SourceSans
- open.Text = "OPEN"
- open.TextColor3 = Color3.fromRGB(255, 255, 255)
- open.TextSize = 25.000
- open.MouseButton1Down:connect(function()
- open.Visible = false
- kingpiecenew.Frame.Visible = true
- end)
- function zigzag(X) return math.acos(math.cos(X*math.pi))/math.pi end
- counter = 0
- while wait(0.1)do
- open.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- buggy.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- offall.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- autofruiton.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- autofruitoff.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- tashi.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- theclown.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- smoky.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- marine.BorderColor3 = Color3.fromHSV(zigzag(counter),1,1)
- makegui.TextColor3 = Color3.fromHSV(zigzag(counter),1,1)
- counter = counter + 0.01
- end
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