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Trigger and Condition Functions

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Mar 25th, 2024
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  1. ==: net.playavalon.mythicdungeons.dungeons.functions.FunctionSetDifficulty
  2. difficulty: hardjava
  3. targetType: *id001
  4. location:
  5. ==: org.bukkit.Location
  6. x: -1020.0
  7. y: 34.0
  8. z: -572.0
  9. pitch: 0.0
  10. yaw: 0.0
  11. trigger:
  12. ==: net.playavalon.mythicdungeons.dungeons.triggers.TriggerRemote
  13. triggerName: HardJava
  14. allowRetrigger: false
  15. conditions: []
  16.  
  17.  
  18.  
  19. - ==: net.playavalon.mythicdungeons.dungeons.functions.FunctionSpawnMythicMob
  20. mob: HHCrimHoglin
  21. delay: 0
  22. levelString: '0'
  23. interval: 0
  24. targetType: *id001
  25. location:
  26. ==: org.bukkit.Location
  27. x: -991.0
  28. y: 33.0
  29. z: -546.0
  30. pitch: 0.0
  31. yaw: 0.0
  32. trigger:
  33. ==: net.playavalon.mythicdungeons.dungeons.triggers.TriggerDistance
  34. forEachPlayer: false
  35. count: 1
  36. allowRetrigger: false
  37. radius: 10.0
  38. conditions:
  39. - ==: net.playavalon.mythicdungeons.dungeons.conditions.ConditionDifficulty
  40. difficulty: hardjava
  41. inverted: false
  42.  
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