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- # Configuration file
- general {
- # Blacklist of items anyavil can accept [modid:name]
- S:anyavilBL <
- >
- # Rate of black loti dropping from Manaseal Creepers
- D:blackLotusDropRate=0.05
- # Set this to false to locally disable fancies rendering on you (for contributors only)
- B:fancies=true
- # Set this to forbid trapdoors to remain free-floating (as in vanilla, may break some world structures)
- B:floatingTrapDoors=true
- # Set this to false to disable displaying flugel's boss bar
- B:flugelBossBar=true
- # Blacklist for items that flugel can't swap [modid:name]
- S:flugelSwapBL <
- >
- # Set this to false to disable loading news and version check
- B:info=true
- # How many ticks it takes between two lightings are spawned in Lightning Anomaly render
- I:lightningsSpeed=20
- # Set this to false to make lolicorn summonable in any dimension
- B:lolicornAlfheimOnly=true
- # How much mana lolicorn consumes on summoning (not teleporting)
- I:lolicornCost=1000
- # How many ticks lolicorn can stay unmounted
- I:lolicornLife=600
- # Set this to true to make loonium spawn overgrowth seeds (for servers with limited dungeons so all players can craft Gaia pylons)
- B:looniumOverseed=false
- # Set this to true to disable .obj models and shaders
- B:minimalGraphics=false
- # Set this to false to disable numerical mana representation
- B:numericalMana=true
- # Set this to true to make lightning rod summon real (weather) lightning
- B:realLightning=false
- # Which schemas are allowed to be generated
- I:schemaArray <
- -1
- 0
- 1
- 2
- 3
- 4
- 5
- 6
- 7
- 8
- 9
- 10
- 11
- 12
- 13
- 14
- 15
- >
- # Set this to false to disable searchbar in Alfheim Tab
- B:searchTabAlfheim=true
- # Set this to false to disable searchbar in Botania Tab
- B:searchTabBotania=true
- # Number of lines for story token
- I:storyLines=4
- # Portal updates every [N] ticks
- I:tradePortalRate=1200
- # Mauftrium Spreader max mana cap
- I:uberSpreaderCapacity=24000
- # Mauftrium Spreader max mana cap
- I:uberSpreaderSpeed=2400
- # Biome blacklist for Manaseal Creepers
- I:voidCreepersBiomeBL <
- 8
- 9
- 14
- 15
- >
- # Allow WireSegal far more power than any one person should have
- B:wire.overpowered=true
- ##########################################################################################################
- # preload
- #--------------------------------------------------------------------------------------------------------#
- # Alfheim coremod and preload settings
- ##########################################################################################################
- preload {
- # Effective only if Thaumcraft is installed. Change this if some other mod adds own clusters (max value is 63); also please, edit and spread modified .lang files
- I:elementiumClusterMeta=22
- # Gaia name hp and bg boss bar variant (from default texture pairs)
- I:gaiaBarOffset=1
- # Gaia name color on boss bar
- I:gaiaNameColor=54783
- # Toggles hooks to vanilla health system. Set this to false if you have any issues with other systems
- B:hpHooks=true
- # How many [any] particles can there be at one time (defaults to vanilla value)
- I:maxParticles=4000
- # Custom name for Alfheim Modular .jar file
- S:modularFilename=
- # Set this to true if you want Alfheim Modular to download in separate thread
- B:modularThread=false
- # [HIGHLY !NOT! RECOMMENDED - can cause me be angry at you] Set this to false if you REALLY don't want Alfheim Modular to be downloaded/updated automatically
- B:modularUpdate=true
- # Set this to true if you are totally 146% sure you don't want modular auto updates
- B:modularUpdateConfirm=false
- # Set this to false if some mod in your modpack is also using GloomyFolken's hooklib and there are conflicts
- B:primaryClassTransformer=true
- }
- ##########################################################################################################
- # alfheim
- #--------------------------------------------------------------------------------------------------------#
- # Alfheim dimension settings
- ##########################################################################################################
- alfheim {
- # Biome ID for standart biome
- I:biomeIDAlfheim=152
- # Set this to false to disable destroying portals in non-zero coords in Alfheim
- B:destroyPortal=true
- # Dimension ID for Alfheim
- I:dimensionIDAlfheim=-105
- # Set this to false to disable respawning in Alfheim
- B:enableAlfheimRespawn=true
- ##########################################################################################################
- # worldgen
- #--------------------------------------------------------------------------------------------------------#
- # Alfheim worldgen settings
- ##########################################################################################################
- worldgen {
- # How rare anomalies are (lower numbers means higher chance)
- I:anomaliesDispersion=50
- # How many times anomaly will simulate tick while being generated
- I:anomaliesUpdate=6000
- # Distance between any elven city and worlds center
- I:citiesDistance=1000
- # Multiplier for Alfheim oregen
- I:oregenMultiplier=3
- # Set this to false to prevent ready generation snow grass instead of regular
- B:winterGrassReadyGen=true
- ##########################################################################################################
- # spawnrate
- #--------------------------------------------------------------------------------------------------------#
- # Alfheim mobs spawnrate settings
- ##########################################################################################################
- spawnrate {
- # Chicken spawn weight (chance), min and max group count
- I:chickSpawn <
- 10
- 4
- 4
- >
- # Cows spawn weight (chance), min and max group count
- I:cowSpawn <
- 8
- 4
- 4
- >
- # Elves spawn weight (chance), min and max group count
- I:elvesSpawn <
- 10
- 2
- 4
- >
- # Pig spawn weight (chance), min and max group count
- I:pigSpawn <
- 10
- 4
- 4
- >
- # Pixie spawn weight (chance), min and max group count
- I:pixieSpawn <
- 10
- 1
- 2
- >
- # Sheep spawn weight (chance), min and max group count
- I:sheepSpawn <
- 12
- 4
- 4
- >
- }
- }
- }
- ##########################################################################################################
- # potions
- #--------------------------------------------------------------------------------------------------------#
- # Potion IDs
- ##########################################################################################################
- potions {
- # Potion id for Berserk
- I:potionIDBerserk=400
- # Potion id for Eternity
- I:potionIDEternity=401
- # Potion id for Mana Void
- I:potionIDManaVoid=402
- # Potion id for Nine Lifes
- I:potionIDNineLifes=403
- # Potion id for Ninja
- I:potionIDNinja=404
- # Potion id for Overmage
- I:potionIDOvermage=405
- # Potion id for Possession
- I:potionIDPossession=406
- # Potion id for Soulburn
- I:potionIDSoulburn=407
- # Potion id for Tank
- I:potionIDTank=408
- # Available potions ids in range [0-potionSlots)
- I:potionSlots=1024
- }
- ##########################################################################################################
- # integration
- #--------------------------------------------------------------------------------------------------------#
- # Cross-mods and modpacks integration
- ##########################################################################################################
- integration {
- # Chat limiters for formtatting special chat lines when using chat plugins
- S:chatLimiters=%s
- # Region security manager. Visit Alfheim wiki for more info
- S:interactionSecurity=mixed
- # Fabulous manapool capacity [for custom modpacks with A LOT of mana usage. Can be applied only to NEW pools]
- I:poolRainbowCapacity=1000000
- ##########################################################################################################
- # thaumcraft
- #--------------------------------------------------------------------------------------------------------#
- # Thaumcraft integration
- ##########################################################################################################
- thaumcraft {
- # [TC] Set this to false to disable adding aspects to Botania
- B:TC.botaniaAspects=true
- # [TC] Set this to false to use Sensus instead of Color aspect
- B:TC.tincturem=true
- # [TC] [GoG] Set this to false to remove Thaumcraft plants Dendric Suffusion
- B:TC.treeCrafting=true
- }
- tconstruct {
- # [TiC] IDs for Elementium, Elvorium, Manasteel, Mauftrium, Terrasteel, Livingwood, Dreamwood, Redstring, Manastring materials respectively
- I:TiC.materialIDs <
- 50
- 51
- 52
- 53
- 54
- 55
- 56
- 3
- 4
- >
- # [TiC] IDs for ManaCore modifiers respectively
- I:TiC.modifierIDs <
- 20
- >
- }
- }
- ##########################################################################################################
- # elvenstory
- #--------------------------------------------------------------------------------------------------------#
- # Elvenstory Mode optional features
- ##########################################################################################################
- elvenstory {
- # Set this to true to generate both room in the skies and castle below (!contains portal!) on zero coords of Alfheim
- B:bothSpawnStructures=false
- # Flight recover efficiency
- D:flightRecover=1.0
- # Elven flight fly points (faster you move - more you spend)
- I:flightTime=12000
- # Wings will be unavailable in this dimension(s)
- I:wingsBlackList <
- >
- ##########################################################################################################
- # mmo
- #--------------------------------------------------------------------------------------------------------#
- # MMO Mode optional features
- ##########################################################################################################
- mmo {
- # Duration of death screen timer (in ticks)
- I:deathScreenAdditionalTime=1200
- # Set this to true to enable damage to party members
- B:frienldyFire=false
- # How many people can be in single party at the same time
- I:maxPartyMembers=5
- # Mana cost multiplier for spells with not your affinity
- I:raceManaMult=2
- ##########################################################################################################
- # hud
- #--------------------------------------------------------------------------------------------------------#
- # HUD elements customizations
- ##########################################################################################################
- hud {
- # Party HUD Scale (1 < bigger; 1 > smaller)
- D:partyHUDScale=1.0
- # Set this to false to hide player's healthbar
- B:selfHealthUI=true
- # Set this to true to make spell UI fade out when not active
- B:spellsFadeOut=false
- # Set this to false to hide target's healthbar
- B:targethUI=true
- }
- ##########################################################################################################
- # potions
- #--------------------------------------------------------------------------------------------------------#
- # Potion IDs
- ##########################################################################################################
- potions {
- # Potion id for Bleeding
- I:potionIDBleeding=424
- # Potion id for Butterfly Shield
- I:potionIDButterShield=410
- # Potion id for Death Mark
- I:potionIDDeathMark=411
- # Potion id for Decay
- I:potionIDDecay=412
- # Potion id for Gold Rush
- I:potionIDGoldRush=413
- # Potion id for Ice Lense
- I:potionIDIceLens=414
- # Potion id for Leftover Flame
- I:potionIDLeftFlame=415
- # Potion id for Noclip
- I:potionIDNoclip=416
- # Potion id for Quad Damage
- I:potionIDQuadDamage=417
- # Potion id for Sacrifice
- I:potionIDSacrifice=418
- # Potion id for Mana Showing Effect
- I:potionIDShowMana=419
- # Potion id for Stone Skin
- I:potionIDStoneSkin=420
- # Potion id for Throw
- I:potionIDThrow=421
- # Potion id for Well'o'Life
- I:potionIDWellOLife=423
- }
- }
- }
- }
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