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  1. # Configuration file
  2.  
  3. general {
  4. # Blacklist of items anyavil can accept [modid:name]
  5. S:anyavilBL <
  6. >
  7.  
  8. # Rate of black loti dropping from Manaseal Creepers
  9. D:blackLotusDropRate=0.05
  10.  
  11. # Set this to false to locally disable fancies rendering on you (for contributors only)
  12. B:fancies=true
  13.  
  14. # Set this to forbid trapdoors to remain free-floating (as in vanilla, may break some world structures)
  15. B:floatingTrapDoors=true
  16.  
  17. # Set this to false to disable displaying flugel's boss bar
  18. B:flugelBossBar=true
  19.  
  20. # Blacklist for items that flugel can't swap [modid:name]
  21. S:flugelSwapBL <
  22. >
  23.  
  24. # Set this to false to disable loading news and version check
  25. B:info=true
  26.  
  27. # How many ticks it takes between two lightings are spawned in Lightning Anomaly render
  28. I:lightningsSpeed=20
  29.  
  30. # Set this to false to make lolicorn summonable in any dimension
  31. B:lolicornAlfheimOnly=true
  32.  
  33. # How much mana lolicorn consumes on summoning (not teleporting)
  34. I:lolicornCost=1000
  35.  
  36. # How many ticks lolicorn can stay unmounted
  37. I:lolicornLife=600
  38.  
  39. # Set this to true to make loonium spawn overgrowth seeds (for servers with limited dungeons so all players can craft Gaia pylons)
  40. B:looniumOverseed=false
  41.  
  42. # Set this to true to disable .obj models and shaders
  43. B:minimalGraphics=false
  44.  
  45. # Set this to false to disable numerical mana representation
  46. B:numericalMana=true
  47.  
  48. # Set this to true to make lightning rod summon real (weather) lightning
  49. B:realLightning=false
  50.  
  51. # Which schemas are allowed to be generated
  52. I:schemaArray <
  53. -1
  54. 0
  55. 1
  56. 2
  57. 3
  58. 4
  59. 5
  60. 6
  61. 7
  62. 8
  63. 9
  64. 10
  65. 11
  66. 12
  67. 13
  68. 14
  69. 15
  70. >
  71.  
  72. # Set this to false to disable searchbar in Alfheim Tab
  73. B:searchTabAlfheim=true
  74.  
  75. # Set this to false to disable searchbar in Botania Tab
  76. B:searchTabBotania=true
  77.  
  78. # Number of lines for story token
  79. I:storyLines=4
  80.  
  81. # Portal updates every [N] ticks
  82. I:tradePortalRate=1200
  83.  
  84. # Mauftrium Spreader max mana cap
  85. I:uberSpreaderCapacity=24000
  86.  
  87. # Mauftrium Spreader max mana cap
  88. I:uberSpreaderSpeed=2400
  89.  
  90. # Biome blacklist for Manaseal Creepers
  91. I:voidCreepersBiomeBL <
  92. 8
  93. 9
  94. 14
  95. 15
  96. >
  97.  
  98. # Allow WireSegal far more power than any one person should have
  99. B:wire.overpowered=true
  100.  
  101. ##########################################################################################################
  102. # preload
  103. #--------------------------------------------------------------------------------------------------------#
  104. # Alfheim coremod and preload settings
  105. ##########################################################################################################
  106.  
  107. preload {
  108. # Effective only if Thaumcraft is installed. Change this if some other mod adds own clusters (max value is 63); also please, edit and spread modified .lang files
  109. I:elementiumClusterMeta=22
  110.  
  111. # Gaia name hp and bg boss bar variant (from default texture pairs)
  112. I:gaiaBarOffset=1
  113.  
  114. # Gaia name color on boss bar
  115. I:gaiaNameColor=54783
  116.  
  117. # Toggles hooks to vanilla health system. Set this to false if you have any issues with other systems
  118. B:hpHooks=true
  119.  
  120. # How many [any] particles can there be at one time (defaults to vanilla value)
  121. I:maxParticles=4000
  122.  
  123. # Custom name for Alfheim Modular .jar file
  124. S:modularFilename=
  125.  
  126. # Set this to true if you want Alfheim Modular to download in separate thread
  127. B:modularThread=false
  128.  
  129. # [HIGHLY !NOT! RECOMMENDED - can cause me be angry at you] Set this to false if you REALLY don't want Alfheim Modular to be downloaded/updated automatically
  130. B:modularUpdate=true
  131.  
  132. # Set this to true if you are totally 146% sure you don't want modular auto updates
  133. B:modularUpdateConfirm=false
  134.  
  135. # Set this to false if some mod in your modpack is also using GloomyFolken's hooklib and there are conflicts
  136. B:primaryClassTransformer=true
  137. }
  138.  
  139. ##########################################################################################################
  140. # alfheim
  141. #--------------------------------------------------------------------------------------------------------#
  142. # Alfheim dimension settings
  143. ##########################################################################################################
  144.  
  145. alfheim {
  146. # Biome ID for standart biome
  147. I:biomeIDAlfheim=152
  148.  
  149. # Set this to false to disable destroying portals in non-zero coords in Alfheim
  150. B:destroyPortal=true
  151.  
  152. # Dimension ID for Alfheim
  153. I:dimensionIDAlfheim=-105
  154.  
  155. # Set this to false to disable respawning in Alfheim
  156. B:enableAlfheimRespawn=true
  157.  
  158. ##########################################################################################################
  159. # worldgen
  160. #--------------------------------------------------------------------------------------------------------#
  161. # Alfheim worldgen settings
  162. ##########################################################################################################
  163.  
  164. worldgen {
  165. # How rare anomalies are (lower numbers means higher chance)
  166. I:anomaliesDispersion=50
  167.  
  168. # How many times anomaly will simulate tick while being generated
  169. I:anomaliesUpdate=6000
  170.  
  171. # Distance between any elven city and worlds center
  172. I:citiesDistance=1000
  173.  
  174. # Multiplier for Alfheim oregen
  175. I:oregenMultiplier=3
  176.  
  177. # Set this to false to prevent ready generation snow grass instead of regular
  178. B:winterGrassReadyGen=true
  179.  
  180. ##########################################################################################################
  181. # spawnrate
  182. #--------------------------------------------------------------------------------------------------------#
  183. # Alfheim mobs spawnrate settings
  184. ##########################################################################################################
  185.  
  186. spawnrate {
  187. # Chicken spawn weight (chance), min and max group count
  188. I:chickSpawn <
  189. 10
  190. 4
  191. 4
  192. >
  193.  
  194. # Cows spawn weight (chance), min and max group count
  195. I:cowSpawn <
  196. 8
  197. 4
  198. 4
  199. >
  200.  
  201. # Elves spawn weight (chance), min and max group count
  202. I:elvesSpawn <
  203. 10
  204. 2
  205. 4
  206. >
  207.  
  208. # Pig spawn weight (chance), min and max group count
  209. I:pigSpawn <
  210. 10
  211. 4
  212. 4
  213. >
  214.  
  215. # Pixie spawn weight (chance), min and max group count
  216. I:pixieSpawn <
  217. 10
  218. 1
  219. 2
  220. >
  221.  
  222. # Sheep spawn weight (chance), min and max group count
  223. I:sheepSpawn <
  224. 12
  225. 4
  226. 4
  227. >
  228. }
  229.  
  230. }
  231.  
  232. }
  233.  
  234. ##########################################################################################################
  235. # potions
  236. #--------------------------------------------------------------------------------------------------------#
  237. # Potion IDs
  238. ##########################################################################################################
  239.  
  240. potions {
  241. # Potion id for Berserk
  242. I:potionIDBerserk=400
  243.  
  244. # Potion id for Eternity
  245. I:potionIDEternity=401
  246.  
  247. # Potion id for Mana Void
  248. I:potionIDManaVoid=402
  249.  
  250. # Potion id for Nine Lifes
  251. I:potionIDNineLifes=403
  252.  
  253. # Potion id for Ninja
  254. I:potionIDNinja=404
  255.  
  256. # Potion id for Overmage
  257. I:potionIDOvermage=405
  258.  
  259. # Potion id for Possession
  260. I:potionIDPossession=406
  261.  
  262. # Potion id for Soulburn
  263. I:potionIDSoulburn=407
  264.  
  265. # Potion id for Tank
  266. I:potionIDTank=408
  267.  
  268. # Available potions ids in range [0-potionSlots)
  269. I:potionSlots=1024
  270. }
  271.  
  272. ##########################################################################################################
  273. # integration
  274. #--------------------------------------------------------------------------------------------------------#
  275. # Cross-mods and modpacks integration
  276. ##########################################################################################################
  277.  
  278. integration {
  279. # Chat limiters for formtatting special chat lines when using chat plugins
  280. S:chatLimiters=%s
  281.  
  282. # Region security manager. Visit Alfheim wiki for more info
  283. S:interactionSecurity=mixed
  284.  
  285. # Fabulous manapool capacity [for custom modpacks with A LOT of mana usage. Can be applied only to NEW pools]
  286. I:poolRainbowCapacity=1000000
  287.  
  288. ##########################################################################################################
  289. # thaumcraft
  290. #--------------------------------------------------------------------------------------------------------#
  291. # Thaumcraft integration
  292. ##########################################################################################################
  293.  
  294. thaumcraft {
  295. # [TC] Set this to false to disable adding aspects to Botania
  296. B:TC.botaniaAspects=true
  297.  
  298. # [TC] Set this to false to use Sensus instead of Color aspect
  299. B:TC.tincturem=true
  300.  
  301. # [TC] [GoG] Set this to false to remove Thaumcraft plants Dendric Suffusion
  302. B:TC.treeCrafting=true
  303. }
  304.  
  305. tconstruct {
  306. # [TiC] IDs for Elementium, Elvorium, Manasteel, Mauftrium, Terrasteel, Livingwood, Dreamwood, Redstring, Manastring materials respectively
  307. I:TiC.materialIDs <
  308. 50
  309. 51
  310. 52
  311. 53
  312. 54
  313. 55
  314. 56
  315. 3
  316. 4
  317. >
  318.  
  319. # [TiC] IDs for ManaCore modifiers respectively
  320. I:TiC.modifierIDs <
  321. 20
  322. >
  323. }
  324.  
  325. }
  326.  
  327. ##########################################################################################################
  328. # elvenstory
  329. #--------------------------------------------------------------------------------------------------------#
  330. # Elvenstory Mode optional features
  331. ##########################################################################################################
  332.  
  333. elvenstory {
  334. # Set this to true to generate both room in the skies and castle below (!contains portal!) on zero coords of Alfheim
  335. B:bothSpawnStructures=false
  336.  
  337. # Flight recover efficiency
  338. D:flightRecover=1.0
  339.  
  340. # Elven flight fly points (faster you move - more you spend)
  341. I:flightTime=12000
  342.  
  343. # Wings will be unavailable in this dimension(s)
  344. I:wingsBlackList <
  345. >
  346.  
  347. ##########################################################################################################
  348. # mmo
  349. #--------------------------------------------------------------------------------------------------------#
  350. # MMO Mode optional features
  351. ##########################################################################################################
  352.  
  353. mmo {
  354. # Duration of death screen timer (in ticks)
  355. I:deathScreenAdditionalTime=1200
  356.  
  357. # Set this to true to enable damage to party members
  358. B:frienldyFire=false
  359.  
  360. # How many people can be in single party at the same time
  361. I:maxPartyMembers=5
  362.  
  363. # Mana cost multiplier for spells with not your affinity
  364. I:raceManaMult=2
  365.  
  366. ##########################################################################################################
  367. # hud
  368. #--------------------------------------------------------------------------------------------------------#
  369. # HUD elements customizations
  370. ##########################################################################################################
  371.  
  372. hud {
  373. # Party HUD Scale (1 < bigger; 1 > smaller)
  374. D:partyHUDScale=1.0
  375.  
  376. # Set this to false to hide player's healthbar
  377. B:selfHealthUI=true
  378.  
  379. # Set this to true to make spell UI fade out when not active
  380. B:spellsFadeOut=false
  381.  
  382. # Set this to false to hide target's healthbar
  383. B:targethUI=true
  384. }
  385.  
  386. ##########################################################################################################
  387. # potions
  388. #--------------------------------------------------------------------------------------------------------#
  389. # Potion IDs
  390. ##########################################################################################################
  391.  
  392. potions {
  393. # Potion id for Bleeding
  394. I:potionIDBleeding=424
  395.  
  396. # Potion id for Butterfly Shield
  397. I:potionIDButterShield=410
  398.  
  399. # Potion id for Death Mark
  400. I:potionIDDeathMark=411
  401.  
  402. # Potion id for Decay
  403. I:potionIDDecay=412
  404.  
  405. # Potion id for Gold Rush
  406. I:potionIDGoldRush=413
  407.  
  408. # Potion id for Ice Lense
  409. I:potionIDIceLens=414
  410.  
  411. # Potion id for Leftover Flame
  412. I:potionIDLeftFlame=415
  413.  
  414. # Potion id for Noclip
  415. I:potionIDNoclip=416
  416.  
  417. # Potion id for Quad Damage
  418. I:potionIDQuadDamage=417
  419.  
  420. # Potion id for Sacrifice
  421. I:potionIDSacrifice=418
  422.  
  423. # Potion id for Mana Showing Effect
  424. I:potionIDShowMana=419
  425.  
  426. # Potion id for Stone Skin
  427. I:potionIDStoneSkin=420
  428.  
  429. # Potion id for Throw
  430. I:potionIDThrow=421
  431.  
  432. # Potion id for Well'o'Life
  433. I:potionIDWellOLife=423
  434. }
  435.  
  436. }
  437.  
  438. }
  439.  
  440. }
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