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Sep 26th, 2019
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  1. # MineCrates 2.4 configuration file
  2. # Created by: extended_clip
  3. #
  4. #
  5. # area_handler: World / WorldGuard / MRL / PrisonMines
  6. # area_handler is the name of the hook you want to define crate areas for
  7. # Crate areas are tied to the name of the world / mine / region you choose
  8. # depending on the hook you use.
  9. #
  10. # crate_despawn_time: <time in seconds that crates will despawn after spawning>
  11. #
  12. # crate_material: <Material or ID of the crate block that is spawned>
  13. #
  14. # crate_inventory_name: <name of the inventory shown when the crate is opened>
  15. #
  16. # ==================================================
  17. #
  18. # Crate area configuration:
  19. #
  20. # Almost all entries in areas are optional
  21. # although you must have a drop_counter and drop_chance entry.
  22. # You must also have a rewards section with at least 1 valid reward list for the area to be loaded.
  23. #
  24. # areas:
  25. # (region, mine, or world name):
  26. # permission: (if you want players to have a certain permission to obtain crates in this area, add the permission node here)
  27. # drop_counter: (how many blocks need to be broken before a crate has a chance to spawn)
  28. # drop_chance: (what is the chance out of 100.0 that a crate will spawn when the counter reaches 0)
  29. # alternate_areas:
  30. # - (if you would like to allow this area options to be used for other areas)
  31. # - (that way all rewards and options are shared, you can list the alternate area names here)
  32. # - world_nether
  33. # - world_the_end
  34. # counted_materials:
  35. # - (if you only want to have certain materials count towards the counter)
  36. # - (you can list them here, otherwise don't add this option)
  37. # - DIAMOND_ORE
  38. # - EMERALD_ORE
  39. # reward_on_break: <true/false> should rewards be given on break of the block instead of spawning a crate
  40. # rewards: (this section holds all reward related options specific to this area)
  41. # (name of this reward list):
  42. # priority: (if you have multiple lists, the lowest priority list will be applied if player has multiple list permissions)
  43. # permission: (optional if you require players have certain permission to obtain rewards in this list)
  44. # max_rewards_per_crate: (max amount of rewards a player can get in a crate from this list)
  45. # only_owner_can_open: (should only the person this crate spawned for be allowed to open it)
  46. # crate_spawn_actions: (these actions are performed when a crate holding this reward list is spawned)
  47. # - [msg] You found a crate
  48. # - [broadcast] @p found a crate
  49. # - [command] eco give @p 100
  50. # - [playersound] ANVIL_LAND 10 1
  51. # - [worldsound] ANVIL_BREAK 10 1
  52. # - [effect] helix
  53. # crate_open_actions: (these actions are performed when a crate holding this reward list is opened)
  54. # - [msg] You opened a MineCrate!
  55. # - [broadcast] @p opened a crate
  56. # - [playersound] CHEST_OPEN 10 1
  57. # - [effect] atom
  58. # crate_despawn_actions: (these actions are performed when a crate holding this reward list is despawned if it was not opened)
  59. # - [msg] You missed your crate
  60. # - [worldsound] ANVIL_BREAK 10 1
  61. # - [effect] heart
  62. # items: (this section holds all of the actual commands / items given as rewards)
  63. # (unique name for this item reward):
  64. # chance: (chance this reward will be selected) the chance system is explained below...
  65. # item: (if this reward is an itemstack, you must specify 'item:' here, otherwise you will specify 'commands:')
  66. # material: (if this is an item, these are the item options you can use)
  67. # data: (data value if needed)
  68. # amount: (amount of this item to give)
  69. # name: (display name to set on this item)
  70. # lore:
  71. # - (add your lore here if you want)
  72. # - (supports multiple lines)
  73. # enchantments:
  74. # - <ENCHANTMENT NAME>,<LEVEL>
  75. # (unique name for this command reward):
  76. # chance: 50.0
  77. # commands:
  78. # - (list all your commands here, they must start with a valid action identifier)
  79. # - [command] eco give @p 100
  80. # - [msg] you got 100 bucks!
  81. # ==================================================
  82. #
  83. # CRATE SPAWN CHANCE INFORMATION
  84. #
  85. # This chance can be any double value from 0.01 to 100.0
  86. # it is percentage based, so if you set the chance to 10.0
  87. # there will be a 10% chance a crate will spawn when the break
  88. # counter reaches 0. If you set it to 99.0, there will be a 99% chance
  89. # that a crate will spawn when the counter rewaches 0.
  90. #
  91. # ==================================================
  92. #
  93. # REWARD CHANCE INFORMATION
  94. #
  95. # All rewards in a specific reward list have a chance associated with the item/commands that are executed for that reward.
  96. # All reward chances in a list must add up to or be less than 100.0
  97. # Example:
  98. #
  99. # rewards:
  100. # VIP_REWARDS:
  101. # priority: 1
  102. # permission: vip.rewards
  103. # max_rewards_per_crate: 1
  104. # only_owner_can_open: true
  105. # items:
  106. # item_1:
  107. # chance: 10.0
  108. # item:
  109. # material: DIAMOND
  110. # amount: 128
  111. # item_2:
  112. # chance: 15.0
  113. # item:
  114. # material: IRON_INGOT
  115. # amount: 64
  116. # item_3:
  117. # chance: 25.0
  118. # item:
  119. # material: DIRT
  120. # amount: 64
  121. # command_1:
  122. # chance: 25.0
  123. # commands:
  124. # - [command] eco give @p 25
  125. # - [msg] You got 25 bucks
  126. #
  127. # With this example, all of our chances add up to 75.0,
  128. # This means that there is a 25% chance that we get nothing each time a reward is
  129. # being selected. If we want to make sure players always get a reward, we could
  130. # simply add one more reward item or command with the remainder percentage for all of our
  131. # chances to equal 100.0, which would be 25.0.
  132. # This system allows you to set what items are rare, and which items are going to be
  133. # more commonly selected when the plugin chooses rewards.
  134. # Always keep in mind that all reward chances must be less than, or add up to 100.0
  135. # If your combined chance exceeds 100.0, the rewards that are being checked after 100.0 has
  136. # been reached will not be loaded. Also remember, to make it where a player has a chance to get
  137. # no reward, always leave the total chance less than 100.0 as all chance remaining will
  138. # be the chance amount that no reward is chosen.
  139. #
  140. # ==================================================
  141. #
  142. # CRATE SPAWN/DESPAWN/OPEN/COMMANDS ACTION IDENTIFIERS
  143. #
  144. # Any action added to these lists must contain a specific identifier
  145. # as there are more actions than just commands to be executed.
  146. # These actions are as follows:
  147. #
  148. # [msg] <message>
  149. # This will send a raw message to the target player
  150. #
  151. # [broadcast] <message>
  152. # This will broadcast a message to the entire server
  153. #
  154. # [command] <command here>
  155. # This will execute a command in the console
  156. #
  157. # [worldsound] <sound> <volume> <pitch>
  158. # This will play a sound to the entire world at the crate location
  159. #
  160. # [playersound] <sound> <volume> <pitch>
  161. # This will play a sound to the target player
  162. #
  163. # [effect] <effectName>
  164. # This will play a preset effect at the crate location
  165. #
  166. # effect names:
  167. # animatedball
  168. # arc
  169. # atom
  170. # bleed
  171. # circle
  172. # cloud
  173. # cone
  174. # cube
  175. # cylinder
  176. # disco
  177. # dna
  178. # donut
  179. # dragon
  180. # earth
  181. # explode
  182. # flame
  183. # fountain
  184. # grid
  185. # heart
  186. # helix
  187. # hill
  188. # icon
  189. # love
  190. # music
  191. # shield
  192. # smoke
  193. # sphere
  194. # star
  195. # tornado
  196. # vortex
  197. # warp
  198. # wave
  199. #
  200. # ==================================================
  201. #
  202. # Optional: display a temporary hologram above the MineCrate when it is spawned.
  203. #
  204. # To enable this feature, add the following entry to the top of your config file:
  205. #
  206. # You can either use HolographicDisplays API to display the hologram, or the internal
  207. # hologram mechanics. Set handler: none to disable holograms
  208. #
  209. # Note: the internal hologram handler is only available for 1.8.8
  210. # More hologram handlers will be coming soon.
  211. #
  212. # crate_hologram:
  213. # handler: none/internal/holographicdisplays
  214. # message:
  215. # - '%player%s MineCrate'
  216. # - '(Right click to open)
  217. # height: 2'
  218. #
  219. # Inside of the message, you can use the following placeholders:
  220. # %player% - shows players name who MineCrate is for
  221. # %area% - name of the area the crate spawned in
  222. # %rewardlist% - name of the list the rewards were chosen from
  223. # %rewards% - amount of rewards inside of the MineCrate
  224. #
  225. # ==================================================
  226.  
  227. crate_hologram:
  228. handler: none
  229. message:
  230. - '&5&kP &d&l%player%''s mine crate &5&kP '
  231. - ''
  232. - '&fRight click to open'
  233. height: 2.2
  234. check_updates: true
  235. area_handler: Mines
  236. ignore_silk_touch: true
  237. crate_despawn_time: 30
  238. crate_material: ENDER_CHEST
  239. crate_inventory_name: '%reward_list_name% &dPrison Crate'
  240. crate_cooldown:
  241. enabled: false
  242. time: 60
  243. messages:
  244. help:
  245. - '&dMineCrates &fhelp'
  246. - '&d/minecrates reload &7- &freload the plugin'
  247. ignore_toggle_on: '&dYou are now ignoring MineCrates!'
  248. ignore_toggle_off: '&fYou are no longer ignoring MineCrates!'
  249. only_owner_can_open_crate: '&cOnly &f@p &ccan open this &dMineCrate!'
  250. no_permission: '&cYou don''t have permission to do that!'
  251. areas:
  252. Mines:
  253. permission: minecrates.getcrates.world
  254. drop_counter: 100
  255. drop_chance: 100.0
  256. counted_materials:
  257. - COAL_ORE
  258. - IRON_ORE
  259. - GOLD_ORE
  260. - DIAMOND_ORE
  261. - IRONBLOCK
  262. - IRON_BLOCK
  263. - REDSTONE_ORE
  264. - COAL_BLOCK
  265. - REDSTONE_BLOCK
  266. - LAPIS_BLOCK
  267. - GOLD_BLOCK
  268. - DIAMOND_BLOCK
  269. - EMERALD_BLOCK
  270. - EMERALDBLOCK
  271. - DIAMONDBLOCK
  272. rewards:
  273. vip:
  274. priority: 2
  275. permission: minecrates.rewards.world.vip
  276. max_rewards_per_crate: 1
  277. only_owner_can_open: true
  278. crate_spawn_actions:
  279. - '[message] &dYou found a crate!'
  280. - '[effect] helix'
  281. crate_despawn_actions:
  282. - '[message] &dYour crate has despawned!'
  283. - '[effect] helix'
  284. items:
  285. Money:
  286. chance: 7.0
  287. commands:
  288. - '[command] eco give @p 500000'
  289. - '[msg] &dYou found $500000!'
  290. Tokens:
  291. chance: 7.0
  292. commands:
  293. - '[command] tokens give @p 100'
  294. - '[msg] &dYou found 100 tokens'
  295. Key:
  296. chance: 7.0
  297. commands:
  298. - '[command] crate give to @p lunar 1'
  299. - '[msg] &DYou found a Lunar key!'
  300. Sponge:
  301. chance: 7.0
  302. commands:
  303. - '[command] give @p 19 8'
  304. - '[msg] &DYou found 8 Sponges!'
  305. Money1:
  306. chance: 7.0
  307. commands:
  308. - '[command] eco give @p 1000000'
  309. - '[msg] &DYou found $1000000!'
  310. Rankup:
  311. chance: 7.0
  312. commands:
  313. - '[command] crate give to @p rankup 1'
  314. - '[msg] &DYou found 1 Rankup key'
  315. Tokens1:
  316. chance: 7.0
  317. commands:
  318. - '[command] tokens give @p 50'
  319. - '[msg] &DYou found 50 tokens'
  320. Tokens2:
  321. chance: 7.0
  322. commands:
  323. - '[command] tokens give @p 25'
  324. - '[msg] &DYou found 25 tokens'
  325. Golden:
  326. chance: 7.0
  327. commands:
  328. - '[command] give @p 322:1 8'
  329. - '[msg] &DYou found 8 Golden Apples'
  330. Warden:
  331. chance: 7.0
  332. commands:
  333. - '[command] giveegg @p Warden 1'
  334. - '[msg] &DYou found a warden boss'
  335. Inmate:
  336. chance: 7.0
  337. commands:
  338. - '[command] eco give @p 50000'
  339. - '[msg] &DYou found $50000'
  340. Money2:
  341. chance: 7.0
  342. commands:
  343. - '[command] eco give @p 250000'
  344. - '[msg] &DYou found a $250000'
  345. Beacon1:
  346. chance: 7.0
  347. commands:
  348. - '[command] give @p 138 3'
  349. - '[msg] &DYou found 3 beacons'
  350. default:
  351. priority: 1
  352. max_rewards_per_crate: 1
  353. only_owner_can_open: true
  354. crate_spawn_actions:
  355. - '[message] &dYou found a crate!'
  356. - '[effect] helix'
  357. items:
  358. Money:
  359. chance: 7.0
  360. commands:
  361. - '[command] eco give @p 500000'
  362. - '[msg] &dYou found $500000!'
  363. Tokens:
  364. chance: 7.0
  365. commands:
  366. - '[command] tokens give @p 100'
  367. - '[msg] &dYou found 100 tokens'
  368. Key:
  369. chance: 7.0
  370. commands:
  371. - '[command] crate give to @p lunar 1'
  372. - '[msg] &DYou found a Lunar key!'
  373. Sponge:
  374. chance: 7.0
  375. commands:
  376. - '[command] give @p 19 8'
  377. - '[msg] &DYou found 8 Sponges!'
  378. Money1:
  379. chance: 7.0
  380. commands:
  381. - '[command] eco give @p 1000000'
  382. - '[msg] &DYou found $1000000!'
  383. Rankup:
  384. chance: 7.0
  385. commands:
  386. - '[command] crate give to @p rankup 1'
  387. - '[msg] &DYou found 1 Rankup key'
  388. Tokens1:
  389. chance: 7.0
  390. commands:
  391. - '[command] tokens give @p 50'
  392. - '[msg] &DYou found 50 tokens'
  393. Tokens2:
  394. chance: 7.0
  395. commands:
  396. - '[command] tokens give @p 25'
  397. - '[msg] &DYou found 25 tokens'
  398. Golden:
  399. chance: 7.0
  400. commands:
  401. - '[command] give @p 322:1 8'
  402. - '[msg] &DYou found 8 Golden Apples'
  403. Warden:
  404. chance: 7.0
  405. commands:
  406. - '[command] giveegg @p Warden 1'
  407. - '[msg] &DYou found a warden boss'
  408. Inmate:
  409. chance: 7.0
  410. commands:
  411. - '[command] eco give @p 50000'
  412. - '[msg] &DYou found $50000'
  413. Money2:
  414. chance: 7.0
  415. commands:
  416. - '[command] eco give @p 250000'
  417. - '[msg] &DYou found a $250000'
  418. Beacon1:
  419. chance: 7.0
  420. commands:
  421. - '[command] give @p 138 3'
  422. - '[msg] &DYou found 3 beacons'
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