warlordbipp

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Jul 28th, 2016
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  1. local p = game.Players.LocalPlayer
  2. local char = p.Character
  3. local mouse = p:GetMouse()
  4. local larm = char["Left Arm"]
  5. local rarm = char["Right Arm"]
  6. local lleg = char["Left Leg"]
  7. local rleg = char["Right Leg"]
  8. local hed = char.Head
  9. local torso = char.Torso
  10. local hum = char.Humanoid
  11. local cam = game.Workspace.CurrentCamera
  12. local root = char.HumanoidRootPart
  13. hed.BrickColor = BrickColor.new("Bright red")
  14. s = Instance.new('Sound',char)
  15. s.SoundId = "rbxassetid://183907931"
  16. s.Volume=3
  17. s.Pitch = 1
  18. s.Looped = true
  19. s:Play()
  20. local deb = false
  21. local shot = 0
  22. local debris=game:service"Debris"
  23. local l = game:GetService("Lighting")
  24. local rs = game:GetService("RunService").RenderStepped
  25. hum.MaxHealth = math.huge
  26. hum.Health = math.huge
  27. ptz = {0.8, 0.85, 0.9, 0.95, 1, 1.05, 1.1}
  28. math.randomseed(os.time())
  29. for i,v in pairs(char:children()) do
  30. if v:IsA("Hat") then
  31. v:Destroy()
  32. end
  33. end
  34. for i,v in pairs (hed:GetChildren()) do
  35. if v:IsA("Sound") then
  36. v:Destroy()
  37. end
  38. end
  39.  
  40.  
  41. ----------------------------------------------------
  42. Debounces = {
  43. CanAttack = true;
  44. NoIdl = false;
  45. Slashing = false;
  46. Slashed = false;
  47. RPunch = false;
  48. RPunched = false;
  49. LPunch = false;
  50. LPunched = false;
  51. }
  52. local Touche = {char.Name, }
  53. ----------------------------------------------------
  54. hed.face.Texture = "rbxassetid://26434948"
  55. ----------------------------------------------------
  56. ypcall(function()
  57. char.Shirt:Destroy()
  58. char.Pants:Destroy()
  59. shirt = Instance.new("Shirt", char)
  60. shirt.Name = "Shirt"
  61. pants = Instance.new("Pants", char)
  62. pants.Name = "Pants"
  63. char.Shirt.ShirtTemplate = "rbxassetid://377144207"
  64. char.Pants.PantsTemplate = "rbxassetid://232859458"
  65. end)
  66. ----------------------------------------------------
  67. function lerp(a, b, t) -- Linear interpolation
  68. return a + (b - a)*t
  69. end
  70.  
  71. function slerp(a, b, t) --Spherical interpolation
  72. dot = a:Dot(b)
  73. if dot > 0.99999 or dot < -0.99999 then
  74. return t <= 0.5 and a or b
  75. else
  76. r = math.acos(dot)
  77. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  78. end
  79. end
  80.  
  81. function matrixInterpolate(a, b, t)
  82. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  83. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  84. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  85. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  86. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  87. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  88. local t = v1:Dot(v2)
  89. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  90. return CFrame.new()
  91. end
  92. return CFrame.new(
  93. v0.x, v0.y, v0.z,
  94. v1.x, v1.y, v1.z,
  95. v2.x, v2.y, v2.z,
  96. v3.x, v3.y, v3.z)
  97. end
  98. ----------------------------------------------------
  99. function genWeld(a,b)
  100. local w = Instance.new("Weld",a)
  101. w.Part0 = a
  102. w.Part1 = b
  103. return w
  104. end
  105. function weld(a, b)
  106. local weld = Instance.new("Weld")
  107. weld.Name = "W"
  108. weld.Part0 = a
  109. weld.Part1 = b
  110. weld.C0 = a.CFrame:inverse() * b.CFrame
  111. weld.Parent = a
  112. return weld;
  113. end
  114. ----------------------------------------------------
  115. function Lerp(c1,c2,al)
  116. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  117. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  118. for i,v in pairs(com1) do
  119. com1[i] = v+(com2[i]-v)*al
  120. end
  121. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  122. end
  123. ----------------------------------------------------
  124. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  125. local wld = Instance.new("Weld", wp1)
  126. wld.Part0 = wp0
  127. wld.Part1 = wp1
  128. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  129. end
  130. ----------------------------------------------------
  131. function weld5(part0, part1, c0, c1)
  132. weeld=Instance.new("Weld", part0)
  133. weeld.Part0=part0
  134. weeld.Part1=part1
  135. weeld.C0=c0
  136. weeld.C1=c1
  137. return weeld
  138. end
  139. ----------------------------------------------------
  140. function HasntTouched(plrname)
  141. local ret = true
  142. for _, v in pairs(Touche) do
  143. if v == plrname then
  144. ret = false
  145. end
  146. end
  147. return ret
  148. end
  149. ----------------------------------------------------
  150. newWeld(torso, larm, -1.5, 0.5, 0)
  151. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  152. newWeld(torso, rarm, 1.5, 0.5, 0)
  153. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  154. newWeld(torso, hed, 0, 1.5, 0)
  155. newWeld(torso, lleg, -0.5, -1, 0)
  156. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  157. newWeld(torso, rleg, 0.5, -1, 0)
  158. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  159. newWeld(root, torso, 0, -1, 0)
  160. torso.Weld.C1 = CFrame.new(0, -1, 0)
  161. ----------------------------------------------------
  162. --[[z = Instance.new("Sound", char)
  163. z.SoundId = "rbxassetid://183907931"--183907931
  164. z.Looped = true
  165. z.Pitch = 1
  166. z.Volume = 1
  167. wait(.1)
  168. z:Play()]]
  169. ----------------------------------------------------
  170. local Transforming = true
  171. hum.WalkSpeed = 0
  172. local fx = Instance.new("Part",torso)
  173. fx.Anchored = true
  174. fx.Material = "Neon"
  175. fx.CanCollide = false
  176. fx.Locked = true
  177. fx.Transparency = 1
  178. fx.Material = "Granite"
  179. fx.Size = Vector3.new(1,1,1)
  180. fx.TopSurface = "SmoothNoOutlines"
  181. fx.BottomSurface = "SmoothNoOutlines"
  182. fx.BrickColor = BrickColor.new("Bright red")
  183. fxm = Instance.new("SpecialMesh",fx)
  184. fxm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  185. fxm.Scale = Vector3.new(1,1,1)
  186. for i = 1, 20 do rs:wait()
  187. fx.Transparency = fx.Transparency - (1/20)
  188. fx.CFrame = torso.CFrame
  189. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  190. rs:wait()
  191. end
  192. ----------------------------------------------------
  193. lleg.Transparency = 0.5
  194. rleg.Transparency = 0.5
  195. larm.Transparency = 0.5
  196. rarm.Transparency = 0.5
  197. torso.Transparency = 0.5
  198. ----------------------------------------------------------------- Left Arm -----------------------------------------------------------------
  199. larm1 = Instance.new("Part", char)
  200. larm1.Name = "Middle"
  201. larm1.BrickColor = BrickColor.new("Bright red")
  202. larm1.Size = Vector3.new(1, 2, 1)
  203. larm1.CanCollide = false
  204. larm1.BottomSurface = "Smooth"
  205. larm1.TopSurface = "Smooth"
  206. larm1.Material = "Neon"
  207. Weld = Instance.new("Weld",larm)
  208. Weld.Part0 = larm
  209. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  210. Weld.Part1 = larm1
  211. Weld.C1 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  212.  
  213. larm2 = Instance.new("Part", char)
  214. larm2.BrickColor = BrickColor.new("Bright red")
  215. larm2.Material = "Granite"
  216. larm2.Size = Vector3.new(1, 0.4, 1)
  217. larm2.CanCollide = false
  218. larm2.BottomSurface = "Smooth"
  219. larm2.TopSurface = "Smooth"
  220. Weld = Instance.new("Weld",larm)
  221. Weld.Part0 = larm
  222. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  223. Weld.Part1 = larm2
  224. Weld.C1 = CFrame.new(-0.452633858, -0.349740982, -1.50225353, -0.00506608887, 0.999986708, -0.00096991309, -0.0106740929, 0.000915773562, 0.999942601, 0.999930143, 0.0050761546, 0.0106693096)
  225.  
  226. larm3 = Instance.new("Part", char)
  227. larm3.BrickColor = BrickColor.new("Bright red")
  228. larm3.Material = "Granite"
  229. larm3.Size = Vector3.new(1, 0.4, 1)
  230. larm3.CanCollide = false
  231. larm3.BottomSurface = "Smooth"
  232. larm3.TopSurface = "Smooth"
  233. Weld = Instance.new("Weld",larm)
  234. Weld.Part0 = larm
  235. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  236. Weld.Part1 = larm3
  237. Weld.C1 = CFrame.new(-0.452513218, -1.90224648, -0.0102577209, -0.00506604509, 0.999986708, -0.000969912624, 0.999930143, 0.00507611083, 0.0106693096, 0.0106740929, -0.000915773562, -0.999942601)
  238.  
  239. larm4 = Instance.new("Part", char)
  240. larm4.BrickColor = BrickColor.new("Bright red")
  241. larm4.Material = "Granite"
  242. larm4.Size = Vector3.new(1, 0.4, 1)
  243. larm4.CanCollide = false
  244. larm4.BottomSurface = "Smooth"
  245. larm4.TopSurface = "Smooth"
  246. Weld = Instance.new("Weld",larm)
  247. Weld.Part0 = larm
  248. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  249. Weld.Part1 = larm4
  250. Weld.C1 = CFrame.new(-0.452511787, -0.41024971, 1.50225258, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  251.  
  252. larm5 = Instance.new("Part", char)
  253. larm5.BrickColor = BrickColor.new("Bright red")
  254. larm5.Material = "Granite"
  255. larm5.Size = Vector3.new(1, 0.4, 1)
  256. larm5.CanCollide = false
  257. larm5.BottomSurface = "Smooth"
  258. larm5.TopSurface = "Smooth"
  259. Weld = Instance.new("Weld",larm)
  260. Weld.Part0 = larm
  261. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  262. Weld.Part1 = larm5
  263. Weld.C1 = CFrame.new(-1.50225163, -0.762512684, 0.0102577209, 0.999930143, 0.0050761546, 0.0106693534, -0.00506608794, 0.999986708, -0.000970000518, -0.0106741367, 0.000915860757, 0.999942601)
  264.  
  265. larm6 = Instance.new("Part", char)
  266. larm6.BrickColor = BrickColor.new("Bright red")
  267. larm6.Material = "Granite"
  268. larm6.Size = Vector3.new(1, 0.4, 1)
  269. larm6.CanCollide = false
  270. larm6.BottomSurface = "Smooth"
  271. larm6.TopSurface = "Smooth"
  272. Mesh = Instance.new("SpecialMesh", larm6)
  273. Mesh.MeshType = "Brick"
  274. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  275. Weld = Instance.new("Weld",larm)
  276. Weld.Part0 = larm
  277. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  278. Weld.Part1 = larm6
  279. Weld.C1 = CFrame.new(0.0102558136, 0.847481251, 1.50225353, -0.0106740929, 0.00091586099, 0.999942601, -0.00506608794, 0.999986708, -0.000970000518, -0.999930143, -0.0050761546, -0.0106693096)
  280.  
  281. larm7 = Instance.new("Part", char)
  282. larm7.BrickColor = BrickColor.new("New Yeller")
  283. larm7.Size = Vector3.new(0.5, 0.3, 2)
  284. larm7.CanCollide = false
  285. larm7.BottomSurface = "Smooth"
  286. larm7.TopSurface = "Smooth"
  287. larm7.Material = "Neon"
  288. Weld = Instance.new("Weld",larm)
  289. Weld.Part0 = larm
  290. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  291. Weld.Part1 = larm7
  292. Weld.C1 = CFrame.new(-0.339956284, 1.83238316, 1.50933075, 0.11770986, 0.484406531, 0.866887927, -0.967169523, 0.253912479, -0.0105566857, -0.225227386, -0.837184966, 0.498391271)
  293.  
  294. larm8 = Instance.new("Part", char)
  295. larm8.BrickColor = BrickColor.new("Bright red")
  296. larm8.Material = "Granite"
  297. larm8.Size = Vector3.new(1, 0.4, 1)
  298. larm8.CanCollide = false
  299. larm8.BottomSurface = "Smooth"
  300. larm8.TopSurface = "Smooth"
  301. Weld = Instance.new("Weld",larm)
  302. Weld.Part0 = larm
  303. Weld.C0 = CFrame.new(1.50225258, 0.0474791527, -0.0102558136, -0.999930143, -0.0050761546, -0.0106693096, -0.00506608794, 0.999986708, -0.000970000518, 0.0106740929, -0.00091586099, -0.999942601)
  304. Weld.Part1 = larm8
  305. Weld.C1 = CFrame.new(0.247514963, -0.0102424622, 1.58225441, -0.00506623974, 0.999986708, -0.000969914719, 0.0106740929, -0.000915773562, -0.999942601, -0.999930143, -0.00507630548, -0.0106693096)
  306. ----------------------------------------------------------------- Right Arm -----------------------------------------------------------------
  307. rarm1 = Instance.new("Part", char)
  308. rarm1.Name = "Middle"
  309. rarm1.BrickColor = BrickColor.new("New Yeller")
  310. rarm1.Size = Vector3.new(1, 2, 1)
  311. rarm1.CanCollide = false
  312. rarm1.BottomSurface = "Smooth"
  313. rarm1.TopSurface = "Smooth"
  314. rarm1.Material = "Neon"
  315. Weld = Instance.new("Weld",rarm)
  316. Weld.Part0 = rarm
  317. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  318. Weld.Part1 = rarm1
  319. Weld.C1 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  320.  
  321. rarm2 = Instance.new("Part", char)
  322. rarm2.BrickColor = BrickColor.new("Bright red")
  323. rarm2.Material = "Granite"
  324. rarm2.Size = Vector3.new(1, 0.4, 1)
  325. rarm2.CanCollide = false
  326. rarm2.BottomSurface = "Smooth"
  327. rarm2.TopSurface = "Smooth"
  328. Weld = Instance.new("Weld",rarm)
  329. Weld.Part0 = rarm
  330. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  331. Weld.Part1 = rarm2
  332. Weld.C1 = CFrame.new(-0.458259583, -0.356315613, 1.50168037, 0.00366159994, 0.999978125, -0.00550877256, 0.00621323148, 0.00548594771, 0.999965668, 0.999974012, -0.00369570963, -0.00619300362)
  333.  
  334. rarm3 = Instance.new("Part", char)
  335. rarm3.BrickColor = BrickColor.new("Bright red")
  336. rarm3.Material = "Granite"
  337. rarm3.Size = Vector3.new(1, 0.4, 1)
  338. rarm3.CanCollide = false
  339. rarm3.BottomSurface = "Smooth"
  340. rarm3.TopSurface = "Smooth"
  341. Weld = Instance.new("Weld",rarm)
  342. Weld.Part0 = rarm
  343. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  344. Weld.Part1 = rarm3
  345. Weld.C1 = CFrame.new(-1.50168133, -0.768137932, -0.00367927551, -0.999974012, 0.00369570986, 0.00619304739, 0.00366159948, 0.999978125, -0.00550886011, -0.00621327572, -0.00548603525, -0.999965668)
  346.  
  347. rarm4 = Instance.new("Part", char)
  348. rarm4.BrickColor = BrickColor.new("Bright red")
  349. rarm4.Material = "Granite"
  350. rarm4.Size = Vector3.new(1, 0.4, 1)
  351. rarm4.CanCollide = false
  352. rarm4.BottomSurface = "Smooth"
  353. rarm4.TopSurface = "Smooth"
  354. Weld = Instance.new("Weld",rarm)
  355. Weld.Part0 = rarm
  356. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  357. Weld.Part1 = rarm4
  358. Weld.C1 = CFrame.new(-0.00368309021, 1.8716774, 0.458146095, -0.00621323194, -0.00548603525, -0.999965668, 0.999974012, -0.0036957534, -0.00619300315, -0.00366164325, -0.999978125, 0.00550886057)
  359.  
  360. rarm5 = Instance.new("Part", char)
  361. rarm5.BrickColor = BrickColor.new("Bright red")
  362. rarm5.Material = "Granite"
  363. rarm5.Size = Vector3.new(1, 0.4, 1)
  364. rarm5.CanCollide = false
  365. rarm5.BottomSurface = "Smooth"
  366. rarm5.TopSurface = "Smooth"
  367. Mesh = Instance.new("SpecialMesh", rarm5)
  368. Mesh.MeshType = "Brick"
  369. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  370. Weld = Instance.new("Weld",rarm)
  371. Weld.Part0 = rarm
  372. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  373. Weld.Part1 = rarm5
  374. Weld.C1 = CFrame.new(0.00368118286, 0.841855764, -1.50168228, 0.00621323194, 0.00548603525, 0.999965668, 0.00366159948, 0.999978125, -0.00550886011, -0.999974012, 0.00369570963, 0.00619300362)
  375.  
  376. rarm6 = Instance.new("Part", char)
  377. rarm6.BrickColor = BrickColor.new("Bright red")
  378. rarm6.Material = "Granite"
  379. rarm6.Size = Vector3.new(1, 0.4, 1)
  380. rarm6.CanCollide = false
  381. rarm6.BottomSurface = "Smooth"
  382. rarm6.TopSurface = "Smooth"
  383. Weld = Instance.new("Weld",rarm)
  384. Weld.Part0 = rarm
  385. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  386. Weld.Part1 = rarm6
  387. Weld.C1 = CFrame.new(-1.50168133, -0.403675079, 0.458138466, -0.999974012, 0.00369575364, 0.00619304692, -0.00621327572, -0.00548603525, -0.999965668, -0.00366164325, -0.999978125, 0.00550886057)
  388.  
  389. rarm7 = Instance.new("Part", char)
  390. rarm7.BrickColor = BrickColor.new("New Yeller")
  391. rarm7.Size = Vector3.new(0.5, 0.3, 2)
  392. rarm7.CanCollide = false
  393. rarm7.BottomSurface = "Smooth"
  394. rarm7.TopSurface = "Smooth"
  395. rarm7.Material = "Neon"
  396. Weld = Instance.new("Weld",rarm)
  397. Weld.Part0 = rarm
  398. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  399. Weld.Part1 = rarm7
  400. Weld.C1 = CFrame.new(0.344418526, -1.80139351, -1.50391006, 0.122256897, -0.48818168, -0.864136577, -0.966848493, -0.25524351, 0.00740774209, -0.224181563, 0.834583461, -0.503202915)
  401.  
  402. rarm8 = Instance.new("Part", char)
  403. rarm8.BrickColor = BrickColor.new("Bright red")
  404. rarm8.Material = "Granite"
  405. rarm8.Size = Vector3.new(1, 0.4, 1)
  406. rarm8.CanCollide = false
  407. rarm8.BottomSurface = "Smooth"
  408. rarm8.TopSurface = "Smooth"
  409. Weld = Instance.new("Weld",rarm)
  410. Weld.Part0 = rarm
  411. Weld.C0 = CFrame.new(-1.50168228, 0.0418539047, -0.00368309021, -0.999974012, 0.00369570963, 0.00619300362, 0.00366159948, 0.999978125, -0.00550886011, -0.00621323194, -0.00548603525, -0.999965668)
  412. Weld.Part1 = rarm8
  413. Weld.C1 = CFrame.new(0.241888285, -0.00366973877, -1.56167889, 0.00366144883, 0.999978125, -0.00550877163, -0.00621323148, -0.00548594771, -0.999965668, -0.999974012, 0.00369555852, 0.00619300455)
  414. ----------------------------------------------------------------- Left Leg -----------------------------------------------------------------
  415. lleg1 = Instance.new("Part", char)
  416. lleg1.Name = "Middle"
  417. lleg1.BrickColor = BrickColor.new("New Yeller")
  418. lleg1.Size = Vector3.new(1, 2, 1)
  419. lleg1.CanCollide = false
  420. lleg1.BottomSurface = "Smooth"
  421. lleg1.TopSurface = "Smooth"
  422. lleg1.Material = "Neon"
  423. Weld = Instance.new("Weld",lleg)
  424. Weld.Part0 = lleg
  425. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  426. Weld.Part1 = lleg1
  427. Weld.C1 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  428.  
  429. lleg2 = Instance.new("Part", char)
  430. lleg2.BrickColor = BrickColor.new("Bright red")
  431. lleg2.Material = "Granite"
  432. lleg2.Size = Vector3.new(1, 0.4, 1)
  433. lleg2.CanCollide = false
  434. lleg2.BottomSurface = "Smooth"
  435. lleg2.TopSurface = "Smooth"
  436. Weld = Instance.new("Weld",lleg)
  437. Weld.Part0 = lleg
  438. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  439. Weld.Part1 = lleg2
  440. Weld.C1 = CFrame.new(0.898587704, 4.77446556, 2.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  441.  
  442. lleg3 = Instance.new("Part", char)
  443. lleg3.BrickColor = BrickColor.new("Bright red")
  444. lleg3.Material = "Granite"
  445. lleg3.Size = Vector3.new(0.5, 0.3, 2)
  446. lleg3.CanCollide = false
  447. lleg3.BottomSurface = "Smooth"
  448. lleg3.TopSurface = "Smooth"
  449. Weld = Instance.new("Weld",lleg)
  450. Weld.Part0 = lleg
  451. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  452. Weld.Part1 = lleg3
  453. Weld.C1 = CFrame.new(4.69929504, -1.49470997, 3.25491428, 0.183012843, 0.683012605, 0.707106829, -0.965925813, 0.258819133, 1.06770166e-007, -0.183012709, -0.683012724, 0.707106769)
  454.  
  455. lleg4 = Instance.new("Part", char)
  456. lleg4.BrickColor = BrickColor.new("Bright red")
  457. lleg4.Material = "Granite"
  458. lleg4.Size = Vector3.new(1, 0.4, 1)
  459. lleg4.CanCollide = false
  460. lleg4.BottomSurface = "Smooth"
  461. lleg4.TopSurface = "Smooth"
  462. Weld = Instance.new("Weld",lleg)
  463. Weld.Part0 = lleg
  464. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  465. Weld.Part1 = lleg4
  466. Weld.C1 = CFrame.new(0.899408102, 1.9581213, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  467.  
  468. lleg5 = Instance.new("Part", char)
  469. lleg5.BrickColor = BrickColor.new("Bright red")
  470. lleg5.Material = "Granite"
  471. lleg5.Size = Vector3.new(1, 0.4, 1)
  472. lleg5.CanCollide = false
  473. lleg5.BottomSurface = "Smooth"
  474. lleg5.TopSurface = "Smooth"
  475. Weld = Instance.new("Weld",lleg)
  476. Weld.Part0 = lleg
  477. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  478. Weld.Part1 = lleg5
  479. Weld.C1 = CFrame.new(0.899407625, -5.57446861, -2.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  480.  
  481. lleg6 = Instance.new("Part", char)
  482. lleg6.BrickColor = BrickColor.new("Bright red")
  483. lleg6.Material = "Granite"
  484. lleg6.Size = Vector3.new(1, 0.4, 1)
  485. lleg6.CanCollide = false
  486. lleg6.BottomSurface = "Smooth"
  487. lleg6.TopSurface = "Smooth"
  488. Weld = Instance.new("Weld",lleg)
  489. Weld.Part0 = lleg
  490. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  491. Weld.Part1 = lleg6
  492. Weld.C1 = CFrame.new(1.49948871, -2.31810665, 5.08444977, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  493.  
  494. lleg7 = Instance.new("Part", char)
  495. lleg7.BrickColor = BrickColor.new("Bright red")
  496. lleg7.Material = "Granite"
  497. lleg7.Size = Vector3.new(1, 0.4, 1)
  498. lleg7.CanCollide = false
  499. lleg7.BottomSurface = "Smooth"
  500. lleg7.TopSurface = "Smooth"
  501. Weld = Instance.new("Weld",lleg)
  502. Weld.Part0 = lleg
  503. Weld.C0 = CFrame.new(-2.3581152, 0.999663353, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  504. Weld.Part1 = lleg7
  505. Weld.C1 = CFrame.new(1.4994036, -2.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  506. ----------------------------------------------------------------- Right Leg -----------------------------------------------------------------
  507. rleg1 = Instance.new("Part", char)
  508. rleg1.Name = "Middle"
  509. rleg1.BrickColor = BrickColor.new("New Yeller")
  510. rleg1.Size = Vector3.new(1, 2, 1)
  511. rleg1.CanCollide = false
  512. rleg1.BottomSurface = "Smooth"
  513. rleg1.TopSurface = "Smooth"
  514. rleg1.Material = "Neon"
  515. Weld = Instance.new("Weld",rleg)
  516. Weld.Part0 = rleg
  517. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  518. Weld.Part1 = rleg1
  519. Weld.C1 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  520.  
  521. rleg2 = Instance.new("Part", char)
  522. rleg2.BrickColor = BrickColor.new("Bright red")
  523. rleg2.Material = "Granite"
  524. rleg2.Size = Vector3.new(1, 0.4, 1)
  525. rleg2.CanCollide = false
  526. rleg2.BottomSurface = "Smooth"
  527. rleg2.TopSurface = "Smooth"
  528. Weld = Instance.new("Weld",rleg)
  529. Weld.Part0 = rleg
  530. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  531. Weld.Part1 = rleg2
  532. Weld.C1 = CFrame.new(0.905565023, 3.75810814, -5.17447472, 4.37113883e-008, 1, 8.74227766e-008, 1, -4.37113883e-008, -2.68657252e-016, -1.37337096e-015, 8.74227766e-008, -1)
  533.  
  534. rleg3 = Instance.new("Part", char)
  535. rleg3.BrickColor = BrickColor.new("Bright red")
  536. rleg3.Material = "Granite"
  537. rleg3.Size = Vector3.new(1, 0.4, 1)
  538. rleg3.CanCollide = false
  539. rleg3.BottomSurface = "Smooth"
  540. rleg3.TopSurface = "Smooth"
  541. Weld = Instance.new("Weld",rleg)
  542. Weld.Part0 = rleg
  543. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  544. Weld.Part1 = rleg3
  545. Weld.C1 = CFrame.new(1.4545058, -3.34725952, 5.0867691, -0.0153048551, 0.999882877, -5.25215728e-006, -0.999882638, -0.0153048476, 0.000690514687, 0.000690353394, 1.58197654e-005, 0.999999762)
  546.  
  547. rleg4 = Instance.new("Part", char)
  548. rleg4.BrickColor = BrickColor.new("Bright red")
  549. rleg4.Material = "Granite"
  550. rleg4.Size = Vector3.new(1, 0.4, 1)
  551. rleg4.CanCollide = false
  552. rleg4.BottomSurface = "Smooth"
  553. rleg4.TopSurface = "Smooth"
  554. Weld = Instance.new("Weld",rleg)
  555. Weld.Part0 = rleg
  556. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  557. Weld.Part1 = rleg4
  558. Weld.C1 = CFrame.new(1.5055685, -3.33812618, 5.26447296, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  559.  
  560. rleg5 = Instance.new("Part", char)
  561. rleg5.BrickColor = BrickColor.new("Bright red")
  562. rleg5.Material = "Granite"
  563. rleg5.Size = Vector3.new(1, 0.4, 1)
  564. rleg5.CanCollide = false
  565. rleg5.BottomSurface = "Smooth"
  566. rleg5.TopSurface = "Smooth"
  567. Weld = Instance.new("Weld",rleg)
  568. Weld.Part0 = rleg
  569. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  570. Weld.Part1 = rleg5
  571. Weld.C1 = CFrame.new(0.905564308, -5.57446861, -3.3581152, -1.50995788e-007, 1, 8.74227766e-008, -1.20315126e-014, 8.74227766e-008, -1, -1, -1.50995788e-007, -8.24226416e-015)
  572.  
  573. rleg6 = Instance.new("Part", char)
  574. rleg6.BrickColor = BrickColor.new("Bright red")
  575. rleg6.Material = "Granite"
  576. rleg6.Size = Vector3.new(1, 0.4, 1)
  577. rleg6.CanCollide = false
  578. rleg6.BottomSurface = "Smooth"
  579. rleg6.TopSurface = "Smooth"
  580. Weld = Instance.new("Weld",rleg)
  581. Weld.Part0 = rleg
  582. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  583. Weld.Part1 = rleg6
  584. Weld.C1 = CFrame.new(0.904744625, 4.77446556, 3.3581152, -7.17753299e-023, 1, 4.37113883e-008, 1.64202821e-015, -4.37113883e-008, 1, 1, -1.4355066e-022, 0)
  585.  
  586. rleg7 = Instance.new("Part", char)
  587. rleg7.BrickColor = BrickColor.new("Bright red")
  588. rleg7.Material = "Granite"
  589. rleg7.Size = Vector3.new(0.5, 0.3, 2)
  590. rleg7.CanCollide = false
  591. rleg7.BottomSurface = "Smooth"
  592. rleg7.TopSurface = "Smooth"
  593. Weld = Instance.new("Weld",rleg)
  594. Weld.Part0 = rleg
  595. Weld.C0 = CFrame.new(-3.3581152, 1.00582027, -5.17447472, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  596. Weld.Part1 = rleg7
  597. Weld.C1 = CFrame.new(-3.66284275, -3.99935341, -4.29136944, 0.183012664, -0.683012724, -0.707106829, -0.965925872, -0.258818954, -3.53088581e-008, -0.183012635, 0.683012784, -0.707106769)
  598. ----------------------------------------------------------------- Torso -----------------------------------------------------------------
  599. Chest1 = Instance.new("Part", char)
  600. Chest1.Name = "Ball"
  601. Chest1.BrickColor = BrickColor.new("New Yeller")
  602. Chest1.Size = Vector3.new(1, 0.4, 1)
  603. Chest1.CanCollide = false
  604. Chest1.BottomSurface = "Smooth"
  605. Chest1.TopSurface = "Smooth"
  606. Chest1.Material = "Neon"
  607. Mesh = Instance.new("SpecialMesh", Chest1)
  608. Mesh.MeshId = "http://www.roblox.com/asset/?id=9756362"
  609. Mesh.Scale = Vector3.new(0.9, 0.4, 0.9)
  610. Weld = Instance.new("Weld",torso)
  611. Weld.Part0 = torso
  612. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  613. Weld.Part1 = Chest1
  614. Weld.C1 = CFrame.new(0, 0.700000763, 0.176463604, -1, 0, 0, 0, 0, -1, 0, -1, 0)
  615.  
  616. Chest2 = Instance.new("Part", char)
  617. Chest2.BrickColor = BrickColor.new("New Yeller")
  618. Chest2.Name = "Middle"
  619. Chest2.Size = Vector3.new(2, 2, 1)
  620. Chest2.CanCollide = false
  621. Chest2.BottomSurface = "Smooth"
  622. Chest2.TopSurface = "Smooth"
  623. Chest2.Material = "Neon"
  624. Weld = Instance.new("Weld",torso)
  625. Weld.Part0 = torso
  626. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  627. Weld.Part1 = Chest2
  628. Weld.C1 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  629.  
  630. Chest3 = Instance.new("Part", char)
  631. Chest3.BrickColor = BrickColor.new("Bright red")
  632. Chest3.Material = "Granite"
  633. Chest3.Size = Vector3.new(1, 0.4, 1)
  634. Chest3.CanCollide = false
  635. Chest3.BottomSurface = "Smooth"
  636. Chest3.TopSurface = "Smooth"
  637. Weld = Instance.new("Weld",torso)
  638. Weld.Part0 = torso
  639. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  640. Weld.Part1 = Chest3
  641. Weld.C1 = CFrame.new(-0.476491928, -0.5, -0.499999046, 5.15558582e-008, 1, -7.54979013e-008, -3.35276091e-008, 7.54979013e-008, 1, 1, -5.15558582e-008, 3.35276091e-008)
  642.  
  643. Chest4 = Instance.new("Part", char)
  644. Chest4.BrickColor = BrickColor.new("Bright red")
  645. Chest4.Material = "Granite"
  646. Chest4.Size = Vector3.new(1, 0.4, 1)
  647. Chest4.CanCollide = false
  648. Chest4.BottomSurface = "Smooth"
  649. Chest4.TopSurface = "Smooth"
  650. Weld = Instance.new("Weld",torso)
  651. Weld.Part0 = torso
  652. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  653. Weld.Part1 = Chest4
  654. Weld.C1 = CFrame.new(-0.476491451, -0.5, 0.5, -1.4355066e-022, 1, 4.37113883e-008, 3.28405643e-015, -4.37113883e-008, 1, 1, -2.8710132e-022, 1.64202821e-015)
  655.  
  656. Chest5 = Instance.new("Part", char)
  657. Chest5.BrickColor = BrickColor.new("Bright red")
  658. Chest5.Material = "Granite"
  659. Chest5.Size = Vector3.new(1, 0.4, 1)
  660. Chest5.CanCollide = false
  661. Chest5.BottomSurface = "Smooth"
  662. Chest5.TopSurface = "Smooth"
  663. Weld = Instance.new("Weld",torso)
  664. Weld.Part0 = torso
  665. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  666. Weld.Part1 = Chest5
  667. Weld.C1 = CFrame.new(-0.499999046, 0.5, 0.476491451, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  668.  
  669. Chest6 = Instance.new("Part", char)
  670. Chest6.BrickColor = BrickColor.new("Bright red")
  671. Chest6.Material = "Granite"
  672. Chest6.Size = Vector3.new(1, 0.4, 1)
  673. Chest6.CanCollide = false
  674. Chest6.BottomSurface = "Smooth"
  675. Chest6.TopSurface = "Smooth"
  676. Weld = Instance.new("Weld",torso)
  677. Weld.Part0 = torso
  678. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  679. Weld.Part1 = Chest6
  680. Weld.C1 = CFrame.new(0.5236063, -0.449995041, 0, 0, 1, 8.74227766e-008, 3.28405643e-015, -8.74227766e-008, 1, 1, -1.4355066e-022, 0)
  681.  
  682. Chest7 = Instance.new("Part", char)
  683. Chest7.BrickColor = BrickColor.new("Bright red")
  684. Chest7.Material = "Granite"
  685. Chest7.Size = Vector3.new(1, 0.4, 1)
  686. Chest7.CanCollide = false
  687. Chest7.BottomSurface = "Smooth"
  688. Chest7.TopSurface = "Smooth"
  689. Weld = Instance.new("Weld",torso)
  690. Weld.Part0 = torso
  691. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  692. Weld.Part1 = Chest7
  693. Weld.C1 = CFrame.new(0.5, 0.5, 0.476491928, 1, -4.37113918e-008, 4.37113847e-008, -4.37113847e-008, 0, 1, -4.37113883e-008, -1, 0)
  694.  
  695. Chest8 = Instance.new("Part", char)
  696. Chest8.BrickColor = BrickColor.new("Bright red")
  697. Chest8.Material = "Granite"
  698. Chest8.Size = Vector3.new(1, 0.4, 1)
  699. Chest8.CanCollide = false
  700. Chest8.BottomSurface = "Smooth"
  701. Chest8.TopSurface = "Smooth"
  702. Weld = Instance.new("Weld",torso)
  703. Weld.Part0 = torso
  704. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  705. Weld.Part1 = Chest8
  706. Weld.C1 = CFrame.new(0, 0.389970779, -0.473520517, 1, -4.37113954e-008, 4.37113847e-008, -4.37113883e-008, -4.37113883e-008, 1, -4.37113883e-008, -1, -4.37113883e-008)
  707.  
  708. Chest9 = Instance.new("Part", char)
  709. Chest9.BrickColor = BrickColor.new("Bright red")
  710. Chest9.Material = "Granite"
  711. Chest9.Size = Vector3.new(0.5, 0.3, 2)
  712. Chest9.CanCollide = false
  713. Chest9.BottomSurface = "Smooth"
  714. Chest9.TopSurface = "Smooth"
  715. Weld = Instance.new("Weld",torso)
  716. Weld.Part0 = torso
  717. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  718. Weld.Part1 = Chest9
  719. Weld.C1 = CFrame.new(-0.458083153, 0.580001831, 0.306574821, -0.866025448, -0.49999997, 4.37113883e-008, -3.78551732e-008, -2.18556924e-008, -1, 0.49999997, -0.866025448, 0)
  720.  
  721. Chest10 = Instance.new("Part", char)
  722. Chest10.BrickColor = BrickColor.new("Bright red")
  723. Chest10.Material = "Granite"
  724. Chest10.Size = Vector3.new(1, 0.4, 1)
  725. Chest10.CanCollide = false
  726. Chest10.BottomSurface = "Smooth"
  727. Chest10.TopSurface = "Smooth"
  728. Mesh = Instance.new("SpecialMesh", Chest10)
  729. Mesh.Scale = Vector3.new(1.1, 1.1, 1.1)
  730. Weld = Instance.new("Weld",torso)
  731. Weld.Part0 = torso
  732. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  733. Weld.Part1 = Chest10
  734. Weld.C1 = CFrame.new(-1.07653379, 0.899993896, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  735.  
  736. Chest11 = Instance.new("Part", char)
  737. Chest11.BrickColor = BrickColor.new("Bright red")
  738. Chest11.Material = "Granite"
  739. Chest11.Size = Vector3.new(0.5, 0.3, 2)
  740. Chest11.CanCollide = false
  741. Chest11.BottomSurface = "Smooth"
  742. Chest11.TopSurface = "Smooth"
  743. Weld = Instance.new("Weld",torso)
  744. Weld.Part0 = torso
  745. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  746. Weld.Part1 = Chest11
  747. Weld.C1 = CFrame.new(0.973486662, -0.460004807, -9.53674316e-007, 1.50995803e-007, 1, 7.54979013e-008, -1.85052948e-014, -7.54979013e-008, 1, 1, -1.50995803e-007, 7.10542736e-015)
  748.  
  749. Chest12 = Instance.new("Part", char)
  750. Chest12.BrickColor = BrickColor.new("Bright red")
  751. Chest12.Material = "Granite"
  752. Chest12.Size = Vector3.new(0.5, 0.3, 2)
  753. Chest12.CanCollide = false
  754. Chest12.BottomSurface = "Smooth"
  755. Chest12.TopSurface = "Smooth"
  756. Weld = Instance.new("Weld",torso)
  757. Weld.Part0 = torso
  758. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  759. Weld.Part1 = Chest12
  760. Weld.C1 = CFrame.new(-0.973600388, 0.450008392, -7.62939453e-006, -9.32088255e-008, -1, -4.37113883e-008, 5.82035878e-011, -4.37113883e-008, 1, -1, 9.32088255e-008, 5.82076609e-011)
  761.  
  762. Chest13 = Instance.new("Part", char)
  763. Chest13.BrickColor = BrickColor.new("Bright red")
  764. Chest13.Material = "Granite"
  765. Chest13.Size = Vector3.new(0.5, 0.3, 2)
  766. Chest13.CanCollide = false
  767. Chest13.BottomSurface = "Smooth"
  768. Chest13.TopSurface = "Smooth"
  769. Weld = Instance.new("Weld",torso)
  770. Weld.Part0 = torso
  771. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  772. Weld.Part1 = Chest13
  773. Weld.C1 = CFrame.new(-0.729999542, -0.117254257, -1.91926646, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  774.  
  775. Chest14 = Instance.new("Part", char)
  776. Chest14.BrickColor = BrickColor.new("Bright red")
  777. Chest14.Material = "Granite"
  778. Chest14.Size = Vector3.new(0.5, 0.3, 2)
  779. Chest14.CanCollide = false
  780. Chest14.BottomSurface = "Smooth"
  781. Chest14.TopSurface = "Smooth"
  782. Weld = Instance.new("Weld",torso)
  783. Weld.Part0 = torso
  784. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  785. Weld.Part1 = Chest14
  786. Weld.C1 = CFrame.new(0.769999504, -0.150730133, -1.91693306, -1, -3.31366472e-008, -4.24129745e-008, 3.31366472e-008, 0.241921902, -0.970295727, 4.24129745e-008, -0.970295727, -0.241921902)
  787.  
  788. Chest15 = Instance.new("Part", char)
  789. Chest15.BrickColor = BrickColor.new("Royal purple")
  790. Chest15.Material = "Granite"
  791. Chest15.Size = Vector3.new(0.5, 0.3, 2)
  792. Chest15.CanCollide = false
  793. Chest15.BottomSurface = "Smooth"
  794. Chest15.TopSurface = "Smooth"
  795. Weld = Instance.new("Weld",torso)
  796. Weld.Part0 = torso
  797. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  798. Weld.Part1 = Chest15
  799. Weld.C1 = CFrame.new(-0.209440231, 1.25000095, 1.42984772, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  800.  
  801. Chest16 = Instance.new("Part", char)
  802. Chest16.BrickColor = BrickColor.new("Bright red")
  803. Chest16.Material = "Granite"
  804. Chest16.Size = Vector3.new(0.5, 0.3, 2)
  805. Chest16.CanCollide = false
  806. Chest16.BottomSurface = "Smooth"
  807. Chest16.TopSurface = "Smooth"
  808. Weld = Instance.new("Weld",torso)
  809. Weld.Part0 = torso
  810. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  811. Weld.Part1 = Chest16
  812. Weld.C1 = CFrame.new(-0.158526421, 1.25000095, 1.0131588, -7.35374925e-008, 0.927183867, 0.374606639, -1, -7.43167945e-008, -1.23653887e-008, 1.63745764e-008, -0.374606639, 0.927183867)
  813.  
  814. Chest17 = Instance.new("Part", char)
  815. Chest17.BrickColor = BrickColor.new("Bright red")
  816. Chest17.Material = "Granite"
  817. Chest17.Size = Vector3.new(0.5, 0.3, 2)
  818. Chest17.CanCollide = false
  819. Chest17.BottomSurface = "Smooth"
  820. Chest17.TopSurface = "Smooth"
  821. Weld = Instance.new("Weld",torso)
  822. Weld.Part0 = torso
  823. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  824. Weld.Part1 = Chest17
  825. Weld.C1 = CFrame.new(-0.229999542, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  826.  
  827. Chest18 = Instance.new("Part", char)
  828. Chest18.BrickColor = BrickColor.new("Bright red")
  829. Chest18.Material = "Granite"
  830. Chest18.Size = Vector3.new(0.5, 0.3, 2)
  831. Chest18.CanCollide = false
  832. Chest18.BottomSurface = "Smooth"
  833. Chest18.TopSurface = "Smooth"
  834. Weld = Instance.new("Weld",torso)
  835. Weld.Part0 = torso
  836. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  837. Weld.Part1 = Chest18
  838. Weld.C1 = CFrame.new(0.269999504, -0.117254257, -1.91926742, -1, -3.23980487e-008, -4.22219593e-008, 3.23980487e-008, 0.258819044, -0.965925813, 4.22219593e-008, -0.965925813, -0.258819044)
  839.  
  840. Chest19 = Instance.new("Part", char)
  841. Chest19.BrickColor = BrickColor.new("Bright red")
  842. Chest19.Material = "Granite"
  843. Chest19.Size = Vector3.new(0.5, 0.3, 2)
  844. Chest19.CanCollide = false
  845. Chest19.BottomSurface = "Smooth"
  846. Chest19.TopSurface = "Smooth"
  847. Weld = Instance.new("Weld",torso)
  848. Weld.Part0 = torso
  849. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  850. Weld.Part1 = Chest19
  851. Weld.C1 = CFrame.new(-0.00685310364, 1.25, 1.45221233, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  852.  
  853. Chest20 = Instance.new("Part", char)
  854. Chest20.BrickColor = BrickColor.new("Bright red")
  855. Chest20.Material = "Granite"
  856. Chest20.Size = Vector3.new(1, 0.4, 1)
  857. Chest20.CanCollide = false
  858. Chest20.BottomSurface = "Smooth"
  859. Chest20.TopSurface = "Smooth"
  860. Mesh = Instance.new("SpecialMesh",Chest20)
  861. Mesh.Scale = Vector3.new(1.1,1.1,1.1)
  862. Weld = Instance.new("Weld",torso)
  863. Weld.Part0 = torso
  864. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  865. Weld.Part1 = Chest20
  866. Weld.C1 = CFrame.new(-1.07653379, -0.899992943, 0, -4.37113883e-008, 1, 8.74227766e-008, -1, -4.37113883e-008, -3.55271368e-015, 8.47879895e-015, -8.74227766e-008, 1)
  867.  
  868. Chest21 = Instance.new("Part", char)
  869. Chest21.BrickColor = BrickColor.new("Bright red")
  870. Chest21.Material = "Granite"
  871. Chest21.Size = Vector3.new(0.5, 0.3, 2)
  872. Chest21.CanCollide = false
  873. Chest21.BottomSurface = "Smooth"
  874. Chest21.TopSurface = "Smooth"
  875. Weld = Instance.new("Weld",torso)
  876. Weld.Part0 = torso
  877. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  878. Weld.Part1 = Chest21
  879. Weld.C1 = CFrame.new(-0.209432602, -1.14999962, 1.429842, -6.16862437e-008, 0.656059027, 0.754709601, -1, -6.53672387e-008, -2.49122056e-008, 3.2989405e-008, -0.754709601, 0.656059027)
  880.  
  881. Chest22 = Instance.new("Part", char)
  882. Chest22.BrickColor = BrickColor.new("Bright red")
  883. Chest22.Material = "Granite"
  884. Chest22.Size = Vector3.new(0.5, 0.3, 2)
  885. Chest22.CanCollide = false
  886. Chest22.BottomSurface = "Smooth"
  887. Chest22.TopSurface = "Smooth"
  888. Weld = Instance.new("Weld",torso)
  889. Weld.Part0 = torso
  890. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  891. Weld.Part1 = Chest22
  892. Weld.C1 = CFrame.new(-0.00685119629, -1.15000057, 1.45220757, -2.47515253e-008, 0.224950925, 0.974370122, -1, -4.7067342e-008, -1.45362469e-008, 4.2591072e-008, -0.974370122, 0.224950925)
  893.  
  894. Chest23 = Instance.new("Part", char)
  895. Chest23.BrickColor = BrickColor.new("Bright red")
  896. Chest23.Material = "Granite"
  897. Chest23.Size = Vector3.new(0.5, 0.3, 2)
  898. Chest23.CanCollide = false
  899. Chest23.BottomSurface = "Smooth"
  900. Chest23.TopSurface = "Smooth"
  901. Weld = Instance.new("Weld",torso)
  902. Weld.Part0 = torso
  903. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  904. Weld.Part1 = Chest23
  905. Weld.C1 = CFrame.new(-0.158511639, -1.15000057, 1.01315498, -7.35374925e-008, 0.927183926, 0.374606401, -1, -7.43168016e-008, -1.23653807e-008, 1.63745657e-008, -0.374606401, 0.927183926)
  906.  
  907. Chest24 = Instance.new("Part", char)
  908. Chest24.BrickColor = BrickColor.new("Bright red")
  909. Chest24.Material = "Granite"
  910. Chest24.Size = Vector3.new(0.5, 0.3, 2)
  911. Chest24.CanCollide = false
  912. Chest24.BottomSurface = "Smooth"
  913. Chest24.TopSurface = "Smooth"
  914. Weld = Instance.new("Weld",torso)
  915. Weld.Part0 = torso
  916. Weld.C0 = CFrame.new(0, 0.0235004425, 0, -1, 0, 0, 0, 1, 0, 0, 0, -1)
  917. Weld.Part1 = Chest24
  918. Weld.C1 = CFrame.new(-0.458065987, -0.579999924, 0.306604624, 0.866025388, -0.50000006, 4.37113883e-008, 4.53686155e-008, 1.66003517e-007, 1, -0.50000006, -0.866025388, 1.66447563e-007)
  919.  
  920. p1 = Instance.new("Part",char)
  921. p1.BrickColor = BrickColor.new("Bright red")
  922. p1.FormFactor = Enum.FormFactor.Custom
  923. p1.Size = Vector3.new(2, 2, 2)
  924. p1.CanCollide = false
  925. p1.Locked = true
  926. p1.BottomSurface = Enum.SurfaceType.Smooth
  927. p1.TopSurface = Enum.SurfaceType.Smooth
  928. SMesh = Instance.new("SpecialMesh", p1)
  929. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  930. SMesh.TextureId = ""
  931. SMesh.MeshType = Enum.MeshType.FileMesh
  932. SMesh.Name = "Mesh"
  933. SMesh.VertexColor = Vector3.new(0, 0, 0)
  934. SMesh.Scale = Vector3.new(1.04999995, 1.04999995, 1.04999995)
  935. w1 = Instance.new("Weld", hed)
  936. w1.Part0 = hed
  937. w1.C0 = CFrame.new(0,-1.5,0)
  938. w1.Part1 = p1
  939. w1.C1 = CFrame.new(1.75514506e-005, -2.06990719, 0.00210596342, -0.999966383, -1.62210035e-005, -0.00820016116, -9.25059425e-008, 0.999998093, -0.00196684781, 0.00820017792, -0.00196678098, -0.999964535)
  940. p2 = Instance.new("Part",char)
  941. p2.BrickColor = BrickColor.new("New Yeller")
  942. p2.FormFactor = Enum.FormFactor.Custom
  943. p2.Size = Vector3.new(1, 1, 1)
  944. p2.CanCollide = false
  945. p2.Locked = true
  946. p2.BottomSurface = Enum.SurfaceType.Smooth
  947. p2.TopSurface = Enum.SurfaceType.Smooth
  948. SMesh = Instance.new("SpecialMesh", p2)
  949. SMesh.MeshId = "http://www.roblox.com/asset/?id=45916884"
  950. SMesh.TextureId = ""
  951. SMesh.MeshType = Enum.MeshType.FileMesh
  952. SMesh.Name = "Mesh"
  953. SMesh.VertexColor = Vector3.new(0, 0, 0)
  954. SMesh.Scale = Vector3.new(1, 0.9, 1)
  955. w1 = Instance.new("Weld", hed)
  956. w1.Part0 = hed
  957. w1.C0 = CFrame.new(0,-1.5,0)
  958. w1.Part1 = p2
  959. w1.C1 = CFrame.new(0.00981426239, -1.86002111, 0.000148773193, 1, 4.98469959e-008, 4.58955765e-006, -4.98459833e-008, 1, -2.23582518e-007, -4.58955765e-006, 2.23582191e-007, 1)
  960. p3 = Instance.new("Part",char)
  961. p3.BrickColor = BrickColor.new("New Yeller")
  962. p3.FormFactor = Enum.FormFactor.Custom
  963. p3.Size = Vector3.new(1, 1, 1)
  964. p3.CanCollide = false
  965. p3.Locked = true
  966. p3.BottomSurface = Enum.SurfaceType.Smooth
  967. p3.TopSurface = Enum.SurfaceType.Smooth
  968. SMesh = Instance.new("SpecialMesh", p3)
  969. SMesh.MeshId = "http://www.roblox.com/asset/?id=62246019"
  970. SMesh.TextureId = ""
  971. SMesh.MeshType = Enum.MeshType.FileMesh
  972. SMesh.Name = "Mesh"
  973. SMesh.VertexColor = Vector3.new(0, 0, 0)
  974. SMesh.Scale = Vector3.new(1, 1, 1)
  975. w1 = Instance.new("Weld", hed)
  976. w1.Part0 = hed
  977. w1.C0 = CFrame.new(0,-1.5,0)
  978. w1.Part1 = p3
  979. w1.C1 = CFrame.new(0.059677124, -1.98001814, -0.199489594, 0.99999994, 1.02864064e-008, 4.82797577e-006, -1.02842179e-008, 1, -4.61996478e-007, -4.82797577e-006, 4.61996365e-007, 0.99999994)
  980. p4 = Instance.new("Part",char)
  981. p4.BrickColor = BrickColor.new("New Yeller")
  982. p4.FormFactor = Enum.FormFactor.Custom
  983. p4.Size = Vector3.new(1, 1, 1)
  984. p4.CanCollide = false
  985. p4.Locked = true
  986. p4.BottomSurface = Enum.SurfaceType.Smooth
  987. p4.TopSurface = Enum.SurfaceType.Smooth
  988. SMesh = Instance.new("SpecialMesh", p4)
  989. SMesh.MeshId = "http://www.roblox.com/asset/?id=12259089"
  990. SMesh.TextureId = ""
  991. SMesh.MeshType = Enum.MeshType.FileMesh
  992. SMesh.Name = "Mesh"
  993. SMesh.VertexColor = Vector3.new(0, 0, 0)
  994. SMesh.Scale = Vector3.new(1.02, 1.05, 1.05)
  995. w1 = Instance.new("Weld", hed)
  996. w1.Part0 = hed
  997. w1.C0 = CFrame.new(0,-1.5,0)
  998. w1.Part1 = p4
  999. w1.C1 = CFrame.new(0.0104255676, -1.94979095, 0.129776001, 0.99999994, -2.00533847e-008, 5.2192072e-006, -3.74953743e-007, 0.995037675, 0.0995008945, -4.8863717e-006, -0.0995009243, 0.995037436)
  1000. p5 = Instance.new("Part",char)
  1001. p5.BrickColor = BrickColor.new("New Yeller")
  1002. p5.FormFactor = Enum.FormFactor.Custom
  1003. p5.Size = Vector3.new(1, 1, 1)
  1004. p5.CanCollide = false
  1005. p5.Locked = true
  1006. p5.BottomSurface = Enum.SurfaceType.Smooth
  1007. p5.TopSurface = Enum.SurfaceType.Smooth
  1008. SMesh = Instance.new("SpecialMesh", p5)
  1009. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1010. SMesh.TextureId = ""
  1011. SMesh.MeshType = Enum.MeshType.FileMesh
  1012. SMesh.Name = "Mesh"
  1013. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1014. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1015. w1 = Instance.new("Weld", hed)
  1016. w1.Part0 = hed
  1017. w1.C0 = CFrame.new(0,-1.5,0)
  1018. w1.Part1 = p5
  1019. w1.C1 = CFrame.new(0.00938796997, -2.00957298, 1.44282532, 1, -1.34962974e-007, 5.35256595e-006, -3.26552458e-006, 0.729885638, 0.683569431, -3.88335775e-006, -0.68356967, 0.729885519)
  1020. p6 = Instance.new("Part",char)
  1021. p6.BrickColor = BrickColor.new("New Yeller")
  1022. p6.FormFactor = Enum.FormFactor.Custom
  1023. p6.Size = Vector3.new(1, 1, 1)
  1024. p6.CanCollide = false
  1025. p6.Locked = true
  1026. p6.BottomSurface = Enum.SurfaceType.Smooth
  1027. p6.TopSurface = Enum.SurfaceType.Smooth
  1028. SMesh = Instance.new("SpecialMesh", p6)
  1029. SMesh.MeshId = "http://www.roblox.com/asset/?id=19326912"
  1030. SMesh.TextureId = ""
  1031. SMesh.MeshType = Enum.MeshType.FileMesh
  1032. SMesh.Name = "Mesh"
  1033. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1034. SMesh.Scale = Vector3.new(1, 1, 1)
  1035. w1 = Instance.new("Weld", hed)
  1036. w1.Part0 = hed
  1037. w1.C0 = CFrame.new(0,-1.5,0)
  1038. w1.Part1 = p6
  1039. w1.C1 = CFrame.new(0.00993537903, -2.2400105, -0.079624176, 1.00000012, -2.98023064e-008, -1.54972145e-006, 2.980231e-008, 1, -4.94502617e-009, 1.54972145e-006, 4.94494401e-009, 1.00000012)
  1040. p7 = Instance.new("Part",char)
  1041. p7.BrickColor = BrickColor.new("New Yeller")
  1042. p7.FormFactor = Enum.FormFactor.Custom
  1043. p7.Size = Vector3.new(1, 1, 1)
  1044. p7.CanCollide = false
  1045. p7.Locked = true
  1046. p7.BottomSurface = Enum.SurfaceType.Smooth
  1047. p7.TopSurface = Enum.SurfaceType.Smooth
  1048. SMesh = Instance.new("SpecialMesh", p7)
  1049. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1050. SMesh.TextureId = ""
  1051. SMesh.MeshType = Enum.MeshType.FileMesh
  1052. SMesh.Name = "Mesh"
  1053. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1054. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1055. w1 = Instance.new("Weld", hed)
  1056. w1.Part0 = hed
  1057. w1.C0 = CFrame.new(0,-1.5,0)
  1058. w1.Part1 = p7
  1059. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1060. p8 = Instance.new("Part",char)
  1061. p8.BrickColor = BrickColor.new("New Yeller")
  1062. p8.FormFactor = Enum.FormFactor.Custom
  1063. p8.Size = Vector3.new(1, 1, 1)
  1064. p8.CanCollide = false
  1065. p8.Locked = true
  1066. p8.BottomSurface = Enum.SurfaceType.Smooth
  1067. p8.TopSurface = Enum.SurfaceType.Smooth
  1068. SMesh = Instance.new("SpecialMesh", p8)
  1069. SMesh.MeshId = "http://www.roblox.com/asset/?id=12212520"
  1070. SMesh.TextureId = ""
  1071. SMesh.MeshType = Enum.MeshType.FileMesh
  1072. SMesh.Name = "Mesh"
  1073. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1074. SMesh.Scale = Vector3.new(1, 1.6, 1.3)
  1075. w1 = Instance.new("Weld", hed)
  1076. w1.Part0 = hed
  1077. w1.C0 = CFrame.new(0,-1.5,0)
  1078. w1.Part1 = p8
  1079. w1.C1 = CFrame.new(0.0106649399, -0.774772644, 2.08788228, 1.00000012, -2.8618183e-007, 5.6622157e-006, -5.14644034e-006, 0.144699067, 0.989475727, -1.28374143e-006, -0.989476085, 0.144699216)
  1080. p9 = Instance.new("Part",char)
  1081. p9.BrickColor = BrickColor.new("New Yeller")
  1082. p9.FormFactor = Enum.FormFactor.Custom
  1083. p9.Size = Vector3.new(1, 1, 1)
  1084. p9.CanCollide = false
  1085. p9.Locked = true
  1086. p9.BottomSurface = Enum.SurfaceType.Smooth
  1087. p9.TopSurface = Enum.SurfaceType.Smooth
  1088. SMesh = Instance.new("SpecialMesh", p9)
  1089. SMesh.MeshId = "http://www.roblox.com/asset/?id=76056263"
  1090. SMesh.TextureId = ""
  1091. SMesh.MeshType = Enum.MeshType.FileMesh
  1092. SMesh.Name = "Mesh"
  1093. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1094. SMesh.Scale = Vector3.new(1, 1, 1)
  1095. w1 = Instance.new("Weld", hed)
  1096. w1.Part0 = hed
  1097. w1.C0 = CFrame.new(0,-1.5,0)
  1098. w1.Part1 = p9
  1099. w1.C1 = CFrame.new(0.110746384, -1.71002722, -0.198999405, 0.999999881, 1.02863646e-008, 4.70876603e-006, -1.02842392e-008, 1, -4.61996422e-007, -4.70876603e-006, 4.61996336e-007, 0.999999881)
  1100. p10 = Instance.new("Part",char)
  1101. p10.BrickColor = BrickColor.new("New Yeller")
  1102. p10.FormFactor = Enum.FormFactor.Custom
  1103. p10.Size = Vector3.new(1, 1, 1)
  1104. p10.CanCollide = false
  1105. p10.Locked = true
  1106. p10.BottomSurface = Enum.SurfaceType.Smooth
  1107. p10.TopSurface = Enum.SurfaceType.Smooth
  1108. SMesh = Instance.new("SpecialMesh", p10)
  1109. SMesh.MeshId = "http://www.roblox.com/asset/?id=16627529"
  1110. SMesh.TextureId = ""
  1111. SMesh.MeshType = Enum.MeshType.FileMesh
  1112. SMesh.Name = "Mesh"
  1113. SMesh.VertexColor = Vector3.new(0, 0, 0)
  1114. SMesh.Scale = Vector3.new(1.05, 1.05, 1.05)
  1115. w1 = Instance.new("Weld", hed)
  1116. w1.Part0 = hed
  1117. w1.C0 = CFrame.new(0,-1.5,0)
  1118. w1.Part1 = p10
  1119. w1.C1 = CFrame.new(0.00981426239, -2.11002183, 0.000148773193, 1.00000012, 2.98023295e-008, 1.66892983e-006, -2.98023295e-008, 1, 4.94492847e-009, -1.66892983e-006, -4.94500441e-009, 1.00000012)
  1120. ----------------------------------------------------
  1121. GroundWave1 = function()
  1122. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1123. local Colors = {"New Yeller", "Royal purple"}
  1124. local wave = Instance.new("Part", torso)
  1125. wave.BrickColor = BrickColor.new('New Yeller')
  1126. wave.Anchored = true
  1127. wave.CanCollide = false
  1128. wave.Locked = true
  1129. wave.Size = Vector3.new(1, 1, 1)
  1130. wave.TopSurface = "Smooth"
  1131. wave.BottomSurface = "Smooth"
  1132. wave.Transparency = 0.35
  1133. wave.CFrame = HandCF
  1134. wm = Instance.new("SpecialMesh", wave)
  1135. wm.MeshId = "rbxassetid://3270017"
  1136. coroutine.wrap(function()
  1137. for i = 1, 30, 1 do
  1138. wm.Scale = Vector3.new(10 + i*20.4, 10 + i*20.4, 1)
  1139. wave.Size = wm.Scale
  1140. wave.CFrame = HandCF
  1141. wave.Transparency = i/10
  1142. wait()
  1143. end
  1144. wait()
  1145. wave:Destroy()
  1146. end)()
  1147. end
  1148. ----------------------------------------------------
  1149. GroundWave = function()
  1150. if Transforming == true then
  1151. local wave = Instance.new("Part", torso)
  1152. wave.BrickColor = BrickColor.new("Bright red")
  1153. wave.Anchored = true
  1154. wave.CanCollide = false
  1155. wave.Locked = true
  1156. wave.Size = Vector3.new(1, 1, 1)
  1157. wave.TopSurface = "Smooth"
  1158. wave.BottomSurface = "Smooth"
  1159. wave.Transparency = 0.35
  1160. wave.CFrame = fx.CFrame
  1161. wm = Instance.new("SpecialMesh", wave)
  1162. wm.MeshType = "Sphere"
  1163. wm.Scale = Vector3.new(1,1,1)
  1164. coroutine.wrap(function()
  1165. for i = 1, 18, 1 do
  1166. wm.Scale = Vector3.new(2 + i*2, 2 + i*2, 2 + i*2)
  1167. --wave.Size = wm.Scale
  1168. wave.CFrame = fx.CFrame
  1169. wave.Transparency = i/14
  1170. wait()
  1171. end
  1172. wait()
  1173. wave:Destroy()
  1174. end)()
  1175. elseif Transforming == false then
  1176. wait()
  1177. end
  1178. end
  1179.  
  1180. for i = 1, 100 do rs:wait()
  1181. fx.CFrame = torso.CFrame
  1182. end
  1183.  
  1184. Spawn(function()
  1185. while wait(1) do
  1186. GroundWave()
  1187. end
  1188. end)
  1189.  
  1190. wait(4)
  1191.  
  1192. Transforming = false
  1193.  
  1194. for i = 1, 20 do rs:wait()
  1195. fx.Transparency = fx.Transparency + (1/20)
  1196. fx.CFrame = torso.CFrame
  1197. fxm.Scale = fxm.Scale + Vector3.new(0.5,0.5,0.5)
  1198. rs:wait()
  1199. end
  1200.  
  1201. local HandCF = CFrame.new(root.Position - Vector3.new(0,3,0)) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1202. local wave = Instance.new("Part", torso)
  1203. wave.BrickColor = BrickColor.new("Institutional white")
  1204. wave.Anchored = true
  1205. wave.CanCollide = false
  1206. wave.Locked = true
  1207. wave.Size = Vector3.new(1, 1, 1)
  1208. wave.TopSurface = "Smooth"
  1209. wave.BottomSurface = "Smooth"
  1210. wave.Transparency = 0.35
  1211. wave.CFrame = HandCF
  1212. wm = Instance.new("SpecialMesh", wave)
  1213. wm.MeshId = "rbxassetid://3270017"
  1214. coroutine.wrap(function()
  1215. for i = 1, 14, 1 do
  1216. wm.Scale = Vector3.new(10 + i*10.1, 10 + i*10.1, 10)
  1217. wave.Size = wm.Scale
  1218. wave.CFrame = HandCF
  1219. wave.Transparency = i/14
  1220. wait()
  1221. end
  1222. wait()
  1223. wave:Destroy()
  1224. end)()
  1225. hum.WalkSpeed = 20
  1226. ----------------------------------------------------
  1227. Blast = function()
  1228. local Colors = {"New Yeller", "Bright red"}
  1229. local wave = Instance.new("Part", torso)
  1230. wave.BrickColor = BrickColor.new(Colors[math.random(1,#Colors)])
  1231. wave.Anchored = true
  1232. wave.CanCollide = false
  1233. wave.Locked = true
  1234. wave.Size = Vector3.new(1, 1, 1)
  1235. wave.TopSurface = "Smooth"
  1236. wave.BottomSurface = "Smooth"
  1237. wave.Transparency = 0.35
  1238. wave.CFrame = rarm.CFrame
  1239. wm = Instance.new("SpecialMesh", wave)
  1240. wm.MeshType = "Sphere"
  1241. wm.Scale = Vector3.new(1,1,1)
  1242. z = Instance.new("Sound",wave)
  1243. z.SoundId = "rbxassetid://237035051"
  1244. z.Volume = 1
  1245. z.Pitch = .9
  1246. z:Play()
  1247. coroutine.wrap(function()
  1248. for i = 1, 30, 1 do
  1249. wave.Size = Vector3.new(1 + i*4, 1 + i*4, 1 + i*4)
  1250. --wave.Size = wm.Scale
  1251. wave.CFrame = rarm.CFrame
  1252. wave.Transparency = (1/14)
  1253. rs:wait()
  1254. end
  1255. rs:wait()
  1256. wave:Destroy()
  1257. z:Destroy()
  1258. end)()
  1259. end
  1260. ----------------------------------------------------
  1261. rarm.Touched:connect(function(ht)
  1262. hit = ht.Parent
  1263. if ht and hit:IsA("Model") then
  1264. if hit:FindFirstChild("Humanoid") then
  1265. if hit.Name ~= p.Name then
  1266. if Debounces.RPunch == true and Debounces.RPunched == false then
  1267. Debounces.RPunched = true
  1268. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1269. if Debounces.ks==true then
  1270. z = Instance.new("Sound",hed)
  1271. z.SoundId = "rbxassetid://169380525"
  1272. z.Pitch = ptz[math.random(1,#ptz)]
  1273. z.Volume = 1
  1274. z:Play()
  1275. end
  1276. wait(.2)
  1277. Debounces.RPunched = false
  1278. end
  1279. end
  1280. end
  1281. elseif ht and hit:IsA("Hat") then
  1282. if hit.Parent.Name ~= p.Name then
  1283. if hit.Parent:FindFirstChild("Humanoid") then
  1284. if Debounces.RPunch == true and Debounces.RPunched == false then
  1285. Debounces.RPunched = true
  1286. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1287. if Debounces.ks==true then
  1288. z = Instance.new("Sound",hed)
  1289. z.SoundId = "rbxassetid://169380525"
  1290. z.Pitch = ptz[math.random(1,#ptz)]
  1291. z.Volume = 1
  1292. z:Play()
  1293. end
  1294. wait(.2)
  1295. Debounces.RPunched = false
  1296. end
  1297. end
  1298. end
  1299. end
  1300. end)
  1301. larm.Touched:connect(function(ht)
  1302. hit = ht.Parent
  1303. if ht and hit:IsA("Model") then
  1304. if hit:FindFirstChild("Humanoid") then
  1305. if hit.Name ~= p.Name then
  1306. if Debounces.LPunch == true and Debounces.LPunched == false then
  1307. Debounces.LPunched = true
  1308. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1309. if Debounces.ks2==true then
  1310. z = Instance.new("Sound",hed)
  1311. z.SoundId = "rbxassetid://169380525"
  1312. z.Pitch = ptz[math.random(1,#ptz)]
  1313. z.Volume = 1
  1314. z:Play()
  1315. end
  1316. wait(.2)
  1317. Debounces.LPunched = false
  1318. end
  1319. end
  1320. end
  1321. elseif ht and hit:IsA("Hat") then
  1322. if hit.Parent.Name ~= p.Name then
  1323. if hit.Parent:FindFirstChild("Humanoid") then
  1324. if Debounces.LPunch == true and Debounces.LPunched == false then
  1325. Debounces.LPunched = true
  1326. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1327. if Debounces.ks2==true then
  1328. z = Instance.new("Sound",hed)
  1329. z.SoundId = "rbxassetid://169380525"
  1330. z.Pitch = ptz[math.random(1,#ptz)]
  1331. z.Volume = 1
  1332. z:Play()
  1333. end
  1334. wait(.2)
  1335. Debounces.LPunched = false
  1336. end
  1337. end
  1338. end
  1339. end
  1340. end)
  1341. ----------------------------------------------------
  1342. mod4 = Instance.new("Model",char)
  1343.  
  1344. ptez = {0.7, 0.8, 0.9, 1}
  1345.  
  1346. function FindNearestTorso(Position,Distance,SinglePlayer)
  1347. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1348. local List = {}
  1349. for i,v in pairs(workspace:GetChildren())do
  1350. if v:IsA("Model")then
  1351. if v:findFirstChild("Torso")then
  1352. if v ~= char then
  1353. if(v.Torso.Position -Position).magnitude <= Distance then
  1354. table.insert(List,v)
  1355. end
  1356. end
  1357. end
  1358. end
  1359. end
  1360. return List
  1361. end
  1362.  
  1363. function Punch()
  1364. part=Instance.new('Part',mod4)
  1365. part.Anchored=true
  1366. part.CanCollide=false
  1367. part.FormFactor='Custom'
  1368. part.Size=Vector3.new(.2,.2,.2)
  1369. part.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(0),0,0)
  1370. part.Transparency=.7
  1371. part.BrickColor=BrickColor.new('New Yeller')
  1372. mesh=Instance.new('SpecialMesh',part)
  1373. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  1374. mesh.Scale=Vector3.new(3,3,3)
  1375. part2=Instance.new('Part',mod4)
  1376. part2.Anchored=true
  1377. part2.CanCollide=false
  1378. part2.FormFactor='Custom'
  1379. part2.Size=Vector3.new(.2,.2,.2)
  1380. part2.CFrame=root.CFrame*CFrame.new(0,1.5,-2.4)*CFrame.Angles(math.rad(90),0,0)
  1381. part2.Transparency=.7
  1382. part2.BrickColor=BrickColor.new('New Yeller')
  1383. mesh2=Instance.new('SpecialMesh',part2)
  1384. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  1385. mesh2.Scale=Vector3.new(3,1.5,3)
  1386. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  1387. if v:FindFirstChild('Humanoid') then
  1388. v.Humanoid:TakeDamage(math.huge)
  1389. end
  1390. end
  1391. coroutine.resume(coroutine.create(function()
  1392. for i=0,0.62,0.4 do
  1393. wait()
  1394. part.CFrame=part.CFrame
  1395. part.Transparency=i
  1396. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  1397. part2.CFrame=part2.CFrame
  1398. part2.Transparency=i
  1399. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  1400. end
  1401. part.Parent=nil
  1402. part2.Parent=nil
  1403. end))
  1404. end
  1405. ----------------------------------------------------
  1406. rarm.Touched:connect(function(ht)
  1407. hit = ht.Parent
  1408. if ht and hit:IsA("Model") then
  1409. if hit:FindFirstChild("Humanoid") then
  1410. if hit.Name ~= p.Name then
  1411. if Debounces.RPunch == true and Debounces.RPunched == false then
  1412. Debounces.RPunched = true
  1413. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1414. if Debounces.ks==true then
  1415. z = Instance.new("Sound",hed)
  1416. z.SoundId = "rbxassetid://169380525"
  1417. z.Pitch = ptz[math.random(1,#ptz)]
  1418. z.Volume = 1
  1419. z:Play()
  1420. end
  1421. wait(.2)
  1422. Debounces.RPunched = false
  1423. end
  1424. end
  1425. end
  1426. elseif ht and hit:IsA("Hat") then
  1427. if hit.Parent.Name ~= p.Name then
  1428. if hit.Parent:FindFirstChild("Humanoid") then
  1429. if Debounces.RPunch == true and Debounces.RPunched == false then
  1430. Debounces.RPunched = true
  1431. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1432. if Debounces.ks==true then
  1433. z = Instance.new("Sound",hed)
  1434. z.SoundId = "rbxassetid://169380525"
  1435. z.Pitch = ptz[math.random(1,#ptz)]
  1436. z.Volume = 1
  1437. z:Play()
  1438. end
  1439. wait(.2)
  1440. Debounces.RPunched = false
  1441. end
  1442. end
  1443. end
  1444. end
  1445. end)
  1446. larm.Touched:connect(function(ht)
  1447. hit = ht.Parent
  1448. if ht and hit:IsA("Model") then
  1449. if hit:FindFirstChild("Humanoid") then
  1450. if hit.Name ~= p.Name then
  1451. if Debounces.LPunch == true and Debounces.LPunched == false then
  1452. Debounces.LPunched = true
  1453. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1454. if Debounces.ks2==true then
  1455. z = Instance.new("Sound",hed)
  1456. z.SoundId = "rbxassetid://169380525"
  1457. z.Pitch = ptz[math.random(1,#ptz)]
  1458. z.Volume = 1
  1459. z:Play()
  1460. end
  1461. wait(.2)
  1462. Debounces.LPunched = false
  1463. end
  1464. end
  1465. end
  1466. elseif ht and hit:IsA("Hat") then
  1467. if hit.Parent.Name ~= p.Name then
  1468. if hit.Parent:FindFirstChild("Humanoid") then
  1469. if Debounces.LPunch == true and Debounces.LPunched == false then
  1470. Debounces.LPunched = true
  1471. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  1472. if Debounces.ks2==true then
  1473. z = Instance.new("Sound",hed)
  1474. z.SoundId = "rbxassetid://169380525"
  1475. z.Pitch = ptz[math.random(1,#ptz)]
  1476. z.Volume = 1
  1477. z:Play()
  1478. end
  1479. wait(.2)
  1480. Debounces.LPunched = false
  1481. end
  1482. end
  1483. end
  1484. end
  1485. end)
  1486. ----------------------------------------------------
  1487. local player = game.Players.LocalPlayer
  1488. local pchar = player.Character
  1489. local mouse = player:GetMouse()
  1490. local cam = workspace.CurrentCamera
  1491.  
  1492. local rad = math.rad
  1493.  
  1494. local keysDown = {}
  1495. local flySpeed = 0
  1496. local MAX_FLY_SPEED = 150
  1497.  
  1498. local canFly = false
  1499. local flyToggled = false
  1500.  
  1501. local forward, side = 0, 0
  1502. local lastForward, lastSide = 0, 0
  1503.  
  1504. local floatBP = Instance.new("BodyPosition")
  1505. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  1506. local flyBV = Instance.new("BodyVelocity")
  1507. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  1508. local turnBG = Instance.new("BodyGyro")
  1509. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  1510.  
  1511. mouse.KeyDown:connect(function(key)
  1512. keysDown[key] = true
  1513.  
  1514. if key == "f" then
  1515. flyToggled = not flyToggled
  1516.  
  1517. if not flyToggled then
  1518. stanceToggle = "Normal"
  1519. floatBP.Parent = nil
  1520. flyBV.Parent = nil
  1521. turnBG.Parent = nil
  1522. root.Velocity = Vector3.new()
  1523. pchar.Humanoid.PlatformStand = false
  1524. end
  1525. end
  1526.  
  1527. end)
  1528. mouse.KeyUp:connect(function(key)
  1529. keysDown[key] = nil
  1530. end)
  1531.  
  1532. local function updateFly()
  1533.  
  1534. if not flyToggled then return end
  1535.  
  1536. lastForward = forward
  1537. lastSide = side
  1538.  
  1539. forward = 0
  1540. side = 0
  1541.  
  1542. if keysDown.w then
  1543. forward = forward + 1
  1544. end
  1545. if keysDown.s then
  1546. forward = forward - 1
  1547. end
  1548. if keysDown.a then
  1549. side = side - 1
  1550. end
  1551. if keysDown.d then
  1552. side = side + 1
  1553. end
  1554.  
  1555. canFly = (forward ~= 0 or side ~= 0)
  1556.  
  1557. if canFly then
  1558. stanceToggle = "Floating"
  1559. turnBG.Parent = root
  1560. floatBP.Parent = nil
  1561. flyBV.Parent = root
  1562.  
  1563. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  1564. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  1565. else
  1566. floatBP.position = root.Position
  1567. floatBP.Parent = root
  1568.  
  1569. flySpeed = flySpeed - 1
  1570. if flySpeed < 0 then flySpeed = 0 end
  1571. end
  1572.  
  1573. local camCF = cam.CoordinateFrame
  1574. local in_forward = canFly and forward or lastForward
  1575. local in_side = canFly and side or lastSide
  1576.  
  1577. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  1578. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  1579.  
  1580. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0, 0)
  1581. end
  1582.  
  1583. game:service'RunService'.RenderStepped:connect(function()
  1584. if flyToggled then
  1585. pchar.Humanoid.PlatformStand = true
  1586. end
  1587. updateFly()
  1588. end)
  1589. -------------------------------
  1590. mouse.KeyDown:connect(function(key)
  1591. if key == "q" then
  1592. if Debounces.CanAttack == true then
  1593. Debounces.CanAttack = false
  1594. Debounces.NoIdl = true
  1595. Debounces.on = true
  1596. function FindNearestTorso(Position,Distance,SinglePlayer)
  1597. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1598. local List = {}
  1599. for i,v in pairs(workspace:GetChildren())do
  1600. if v:IsA("Model")then
  1601. if v:findFirstChild("Torso")then
  1602. if v ~= char then
  1603. if(v.Torso.Position -Position).magnitude <= Distance then
  1604. table.insert(List,v)
  1605. end
  1606. end
  1607. end
  1608. end
  1609. end
  1610. return List
  1611. end
  1612. z = Instance.new("Sound",hed)
  1613. z.SoundId = "rbxassetid://232213955"
  1614. z.Pitch = 1
  1615. z.Volume = 1
  1616. wait(0.2)
  1617. z:Play()
  1618. sp = Instance.new("Part",rarm)
  1619. sp.Anchored = true
  1620. sp.CanCollide = false
  1621. sp.Locked = true
  1622. sp.Transparency = 0
  1623. sp.Material = "Neon"
  1624. sp.Size = Vector3.new(1,1,1)
  1625. sp.TopSurface = "SmoothNoOutlines"
  1626. sp.BottomSurface = "SmoothNoOutlines"
  1627. sp.BrickColor = BrickColor.new("New Yeller")
  1628. spm = Instance.new("SpecialMesh",sp)
  1629. spm.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1630. spm.Scale = Vector3.new(21,21,21)
  1631. sp2 = Instance.new("Part", rarm)
  1632. sp2.Name = "Energy"
  1633. sp2.BrickColor = BrickColor.new("New Yeller")
  1634. sp2.Size = Vector3.new(1, 1, 1)
  1635. sp2.Shape = "Ball"
  1636. sp2.CanCollide = false
  1637. sp2.Anchored = true
  1638. sp2.Locked = true
  1639. sp2.TopSurface = 0
  1640. sp2.BottomSurface = 0
  1641. sp2.Transparency = 1
  1642. spm2 = Instance.new("SpecialMesh",sp2)
  1643. spm2.MeshId = "rbxassetid://9982590"
  1644. spm2.Scale = Vector3.new(2,2,2)
  1645. for i = 1, 20 do
  1646. spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1647. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1648. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  1649. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  1650. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  1651. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  1652. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1653. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1654. if Debounces.on == false then break end
  1655. rs:wait()
  1656. end
  1657. for i = 1, 100, 20 do rs:wait()
  1658. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1659. end
  1660. for i = 1, 20 do
  1661. sp.CFrame = root.CFrame*CFrame.new(0,1,-2)
  1662. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1663. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.4)
  1664. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(10),math.rad(-30),0), 0.4)
  1665. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(40), math.rad(0)), 0.4)
  1666. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1667. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1668. if Debounces.on == false then break end
  1669. rs:wait()
  1670. end
  1671. sp.Transparency = 1
  1672. for i = 1, 20 do
  1673. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  1674. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.62,-.2)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.4)
  1675. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.4)
  1676. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-50), math.rad(0)), 0.4)
  1677. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  1678. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  1679. if Debounces.on == false then break end
  1680. rs:wait()
  1681. end
  1682. wait(1)
  1683. sp.Transparency = 0
  1684. sp2.Transparency = 0.84
  1685. for i = 1, 20 do
  1686. --spm.Scale = spm.Scale - Vector3.new(1,1,1)
  1687. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1688. sp2.CFrame = sp.CFrame * CFrame.new(0,0,0) * CFrame.Angles(math.rad(-i), math.rad(-i), math.rad(i))
  1689. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1690. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1691. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1692. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1693. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1694. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1695. if Debounces.on == false then break end
  1696. rs:wait()
  1697. end
  1698. for i = 1, 2880, 50 do
  1699. rs:wait()
  1700. sp.CFrame = rarm.CFrame*CFrame.new(0,-1,0)
  1701. sp2.CFrame = rarm.CFrame * CFrame.new(0,-1,0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1702. rs:wait()
  1703. end
  1704. sp:Destroy()
  1705. sp2:Destroy()
  1706. local X = Instance.new("Part",char)
  1707. local O = Instance.new("ObjectValue",X)
  1708. O.Name = "creator"
  1709. X.Locked = true
  1710. X.Name = "Shell"
  1711. X.Anchored = false
  1712. X.CanCollide = false
  1713. X.Transparency = 0
  1714. X.Reflectance = 0
  1715. X.BottomSurface = 0
  1716. X.TopSurface = 0
  1717. X.Shape = 0
  1718. local V = Instance.new("ObjectValue",X)
  1719. V.Value = char
  1720. V.Name = "creator"
  1721. X.BrickColor = BrickColor.new("New Yeller")
  1722. X.Size = Vector3.new(2,2,2)
  1723. X.Material = "Neon"
  1724. local Z = Instance.new("SpecialMesh",X)
  1725. Z.MeshType = "Sphere"
  1726. Z.Scale = Vector3.new(0.5,0.5,1)
  1727. X.CFrame = rarm.CFrame*CFrame.new(-3,0,0)
  1728. local bv = Instance.new("BodyVelocity",X)
  1729. bv.maxForce = Vector3.new(99999,99999,99999)
  1730. X.CFrame = CFrame.new(X.Position,mouse.Hit.p)
  1731. bv.velocity = X.CFrame.lookVector*65
  1732.  
  1733. Explode = X.Touched:connect(function(hit)
  1734. if hit ~= char and hit.Name ~= "Shell" then
  1735. local cf = X.CFrame
  1736. bv:Destroy()
  1737. X.Anchored = true
  1738. Z:Remove()
  1739. Explode:disconnect()
  1740. X.Size = Vector3.new(3,3,3)
  1741. X.Touched:connect(function(hit) end)
  1742. X.CanCollide = false
  1743. local part3 = Instance.new("Part", rarm)
  1744. part3.Anchored=true
  1745. part3.CanCollide=false
  1746. part3.Locked = true
  1747. part3.TopSurface = "SmoothNoOutlines"
  1748. part3.BottomSurface = "SmoothNoOutlines"
  1749. part3.FormFactor='Custom'
  1750. part3.Size=Vector3.new(1,1, 1)
  1751. part3.CFrame=X.CFrame
  1752. part3.Transparency=0
  1753. part3.BrickColor=BrickColor.new("New Yeller")
  1754. local mesh3 = Instance.new("SpecialMesh",part3)
  1755. mesh3.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1756. mesh3.Scale = Vector3.new(1,1,1)
  1757. --debris:AddItem(X,8)
  1758. local part4 = Instance.new("Part", rarm)
  1759. part4.Material = "Neon"
  1760. part4.Anchored=true
  1761. part4.CanCollide=false
  1762. part4.Locked = true
  1763. part4.TopSurface = "SmoothNoOutlines"
  1764. part4.BottomSurface = "SmoothNoOutlines"
  1765. part4.FormFactor='Custom'
  1766. part4.Size=Vector3.new(1,1, 1)
  1767. part4.CFrame=X.CFrame
  1768. part4.Transparency=0
  1769. part4.BrickColor=BrickColor.new("Hot pink")
  1770. local mesh4 = Instance.new("SpecialMesh",part4)
  1771. mesh4.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1772. mesh4.Scale = Vector3.new(.5,.5,.5)
  1773. local part7 = Instance.new("Part", rarm)
  1774. part7.Material = "Neon"
  1775. part7.Anchored=true
  1776. part7.CanCollide=false
  1777. part7.Locked = true
  1778. part7.TopSurface = "SmoothNoOutlines"
  1779. part7.BottomSurface = "SmoothNoOutlines"
  1780. part7.FormFactor='Custom'
  1781. part7.Size=Vector3.new(1,1, 1)
  1782. part7.CFrame=X.CFrame
  1783. part7.Transparency=0
  1784. part7.BrickColor=BrickColor.new("Royal purple")
  1785. local mesh7 = Instance.new("SpecialMesh",part7)
  1786. mesh7.MeshId = "http://www.roblox.com/asset/?id=9756362"
  1787. mesh7.Scale = Vector3.new(0.1, 0.1, 0.1)
  1788. --[[X.Touched:connect(function(ht)
  1789. hit = ht.Parent
  1790. if ht and hit:IsA("Model") then
  1791. if hit:FindFirstChild("Humanoid") then
  1792. if hit.Name ~= p.Name then
  1793. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1794. wait(.3)
  1795. end
  1796. end
  1797. elseif ht and hit:IsA("Hat") then
  1798. if hit.Parent.Name ~= p.Name then
  1799. if hit.Parent:FindFirstChild("Humanoid") then
  1800. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1801. wait(.3)
  1802. end
  1803. end
  1804. end
  1805. end)
  1806. part3.Touched:connect(function(ht)
  1807. hit = ht.Parent
  1808. if ht and hit:IsA("Model") then
  1809. if hit:FindFirstChild("Humanoid") then
  1810. if hit.Name ~= p.Name then
  1811. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1812. wait(.3)
  1813. end
  1814. end
  1815. elseif ht and hit:IsA("Hat") then
  1816. if hit.Parent.Name ~= p.Name then
  1817. if hit.Parent:FindFirstChild("Humanoid") then
  1818. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random(4,6))
  1819. wait(.3)
  1820. end
  1821. end
  1822. end
  1823. end)]]--
  1824. for i,v in pairs(FindNearestTorso(X.CFrame.p,140))do
  1825. if v:FindFirstChild('Humanoid') then
  1826. v.Humanoid:TakeDamage(math.huge)
  1827. v.Humanoid.PlatformStand = true
  1828. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  1829. end
  1830. end
  1831.  
  1832. local acos = math.acos
  1833. local sqrt = math.sqrt
  1834. local Vec3 = Vector3.new
  1835. local fromAxisAngle = CFrame.fromAxisAngle
  1836.  
  1837. local function toAxisAngle(CFr)
  1838. local X,Y,Z,R00,R01,R02,R10,R11,R12,R20,R21,R22 = CFr:components()
  1839. local Angle = math.acos((R00+R11+R22-1)/2)
  1840. local A = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1841. A = A == 0 and 0.00001 or A
  1842. local B = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1843. B = B == 0 and 0.00001 or B
  1844. local C = (R21-R12)^2+(R02-R20)^2+(R10-R01)^2
  1845. C = C == 0 and 0.00001 or C
  1846. local x = (R21-R12)/sqrt(A)
  1847. local y = (R02-R20)/sqrt(B)
  1848. local z = (R10-R01)/sqrt(C)
  1849. return Vec3(x,y,z),Angle
  1850. end
  1851.  
  1852. function ApplyTrig(Num,Func)
  1853. local Min,Max = Func(0),Func(1)
  1854. local i = Func(Num)
  1855. return (i-Min)/(Max-Min)
  1856. end
  1857.  
  1858. function LerpCFrame(CFrame1,CFrame2,Num)
  1859. local Vec,Ang = toAxisAngle(CFrame1:inverse()*CFrame2)
  1860. return CFrame1*fromAxisAngle(Vec,Ang*Num) + (CFrame2.p-CFrame1.p)*Num
  1861. end
  1862.  
  1863. function Crater(Torso,Radius)
  1864. Spawn(function()
  1865. local Ray = Ray.new(Torso.Position,Vector3.new(0,-1,0)*10)
  1866. local Ignore = {}
  1867. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1868. if v.Character ~= nil then
  1869. Ignore[#Ignore+1] = v.Character
  1870. end
  1871. end
  1872. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(Ray,Ignore)
  1873. if Hit == nil then return end
  1874. local Parts = {}
  1875. for i = 1,360,10 do
  1876. local P = Instance.new("Part",Torso.Parent)
  1877. P.Anchored = true
  1878. P.FormFactor = "Custom"
  1879. P.BrickColor = Hit.BrickColor
  1880. P.Material = Hit.Material
  1881. P.TopSurface = "Smooth"
  1882. P.BottomSurface = "Smooth"
  1883. P.Size = Vector3.new(5,10,10)*(math.random(80,100)/100)
  1884. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,7,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1885. Parts[#Parts+1] = {P,P.CFrame,((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,1,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius)*CFrame.Angles(math.rad(math.random(-50,-20)),math.rad(math.random(-15,15)),math.rad(math.random(-15,15))),P.Size}
  1886. if math.random(0,5) == 0 then -- rubble
  1887. local P = Instance.new("Part",Torso.Parent)
  1888. P.Anchored = true
  1889. P.FormFactor = "Custom"
  1890. P.BrickColor = Hit.BrickColor
  1891. P.Material = Hit.Material
  1892. P.TopSurface = "Smooth"
  1893. P.BottomSurface = "Smooth"
  1894. P.Size = Vector3.new(2,2,2)*(math.random(80,100)/100)
  1895. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,2.5,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,50)))
  1896. Parts[#Parts+1] = {P,P.CFrame,(CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))*CFrame.Angles(0,math.rad(i),0)*CFrame.new(0,0,-Radius-8)*CFrame.Angles(math.rad(math.random(-90,90)),math.rad(math.random(-90,90)),math.rad(math.random(-90,90))),P.Size}
  1897. end
  1898. end
  1899. for i = 0,1,0.05 do
  1900. for i2,v in pairs(Parts) do
  1901. v[1].CFrame = LerpCFrame(v[2],v[3],ApplyTrig(i,math.cos))
  1902. end
  1903. wait(0.02)
  1904. end
  1905. for i,v in pairs(Parts) do
  1906. if v[1].Size.X > 2.1 then
  1907. v[1].CFrame = v[1].CFrame+Vector3.new(0,2,0)
  1908. end
  1909. v[1].Anchored = false
  1910. end
  1911. for i = 0,1,0.05 do
  1912. for i2,v in pairs(Parts) do
  1913. v[1].Transparency = i
  1914. if i == 1 then
  1915. v[1]:Destroy()
  1916. elseif i >= 0.25 then
  1917. v[1].CanCollide = false
  1918. end
  1919. end
  1920. wait(0.02)
  1921. end
  1922. Parts = nil
  1923. end)
  1924. end
  1925.  
  1926. ROW = function(out, trans, s, wt, t, ang, plus)
  1927. for i = 1, 360, 360/t do
  1928. local c = Instance.new("Part", game.Workspace)
  1929. c.FormFactor = 3
  1930. c.TopSurface = 0
  1931. c.BottomSurface = 0
  1932. c.Size = s
  1933. c.Anchored = true
  1934. c.CanCollide = wt
  1935. c.Material=workspace.Base.Material
  1936. c.Transparency = trans
  1937. c.BrickColor = workspace.Base.BrickColor
  1938. c.CFrame = CFrame.new(X.CFrame.x,0,X.CFrame.z) * CFrame.Angles(0, math.rad(i + plus), 0) * CFrame.new(0, 0, out) * ang
  1939. c.Locked=true
  1940. game.Debris:AddItem(c,15)
  1941. end
  1942. end
  1943.  
  1944. Part = function(x,y,z,color,tr,cc,an,parent)
  1945. local p = Instance.new('Part',parent or Weapon)
  1946. p.formFactor = 'Custom'
  1947. p.Size = Vector3.new(x,y,z)
  1948. p.BrickColor = BrickColor.new(color)
  1949. p.CanCollide = cc
  1950. p.Transparency = tr
  1951. p.Anchored = an
  1952. p.TopSurface,p.BottomSurface = 0,0
  1953. p.Locked=true
  1954. p:BreakJoints()
  1955. return p end
  1956.  
  1957. Mesh = function(par,num,x,y,z)
  1958. local msh = _
  1959. if num == 1 then msh = Instance.new("CylinderMesh",par)
  1960. elseif num == 2 then msh = Instance.new("SpecialMesh",par) msh.MeshType = 3
  1961. elseif num == 3 then msh = Instance.new("BlockMesh",par)
  1962. elseif num == 4 then msh = Instance.new("SpecialMesh",par) msh.MeshType = "Torso"
  1963. elseif type(num) == 'string' then msh = Instance.new("SpecialMesh",par) msh.MeshId = num
  1964. end msh.Scale = Vector3.new(x,y,z)
  1965. return msh end
  1966.  
  1967. function explosion(col1,col2,cfr,sz,rng,dmg)
  1968. local a= Part(1,1,1,col1,.5,false,true,workspace)
  1969. local a2= Part(1,1,1,col2,.5,false,true,workspace)
  1970. local a3= Part(1,1,1,col2,.5,false,true,workspace)
  1971. v1,v2,v3=sz.x,sz.y,sz.z
  1972. local m= Mesh(a,'http://www.roblox.com/asset/?id=1185246',v1,v2,v3)
  1973. local m2= Mesh(a2,3,v1/3,v2/3,v3/3)
  1974. local m3= Mesh(a3,3,v1/3,v2/3,v3/3)
  1975. a.CFrame=cfr
  1976. a2.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1977. a3.CFrame=cfr*CFrame.Angles(math.random(),math.random(),math.random())
  1978.  
  1979. Spawn(function()
  1980. while wait() do
  1981. if a.Transparency >= 1 then a:Destroy() a2:Destroy() a3:Destroy() break end
  1982. m.Scale=m.Scale+Vector3.new(.1,0.1,0.1)
  1983. m2.Scale=m2.Scale+Vector3.new(.1,0.1,0.1)
  1984. m3.Scale=m3.Scale+Vector3.new(.1,0.1,0.1)
  1985. a.Transparency=a.Transparency+0.05
  1986. a2.Transparency=a2.Transparency+0.05
  1987. a3.Transparency=a3.Transparency+0.05
  1988. end
  1989. end)
  1990. end
  1991.  
  1992. Crater(X,20)
  1993. ROW(12, 0, Vector3.new(34.5, 30, 3), true, 8, CFrame.Angles(math.rad(math.random (30,60)), 0, math.rad (math.random(-30,30))), 0)
  1994. z = Instance.new("Sound",X)
  1995. z.SoundId = "rbxassetid://231917744"
  1996. z.Pitch = .5
  1997. z.Volume = 10
  1998. z1 = Instance.new("Sound",X)
  1999. z1.SoundId = "rbxassetid://231917744"
  2000. z1.Pitch = .5
  2001. z1.Volume = 10
  2002. z2 = Instance.new("Sound",X)
  2003. z2.SoundId = "rbxassetid://231917744"
  2004. z2.Pitch = .5
  2005. z2.Volume = 10
  2006. z3 = Instance.new("Sound",X)
  2007. z3.SoundId = "rbxassetid://245537790"
  2008. z3.Pitch = .7
  2009. z3.Volume = 1
  2010. z4 = Instance.new("Sound",X)
  2011. z4.SoundId = "rbxassetid://245537790"
  2012. z4.Pitch = .7
  2013. z4.Volume = 1
  2014. wait(0.1)
  2015. z:Play()
  2016. z1:Play()
  2017. z2:Play()
  2018. z3:Play()
  2019. z4:Play()
  2020.  
  2021. local part=Instance.new('Part',rarm)
  2022. part.Anchored=true
  2023. part.CanCollide=false
  2024. part.Locked = true
  2025. part.FormFactor='Custom'
  2026. part.Size=Vector3.new(1,1,1)
  2027. part.CFrame=X.CFrame*CFrame.new(0,0,0)
  2028. part.Transparency=0
  2029. part.BrickColor=BrickColor.new('Royal purple')
  2030. local mesh=Instance.new('SpecialMesh',part)
  2031. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2032. mesh.Scale=Vector3.new(2,2,2)
  2033. local part2=part:clone()
  2034. part2.Parent = rarm
  2035. part2.BrickColor=BrickColor.new("New Yeller")
  2036. local part5=part:clone()
  2037. part5.Parent = rarm
  2038. part5.BrickColor=BrickColor.new("New Yeller")
  2039. local part6=part:clone()
  2040. part6.Parent = rarm
  2041. part6.BrickColor=BrickColor.new("Black")
  2042. local mesh2=mesh:clone()
  2043. mesh2.Parent=part2
  2044. mesh2.Scale=Vector3.new(3, 3, 3)
  2045. local mesh5=mesh:clone()
  2046. mesh5.Parent=part5
  2047. mesh5.Scale=Vector3.new(3, 3, 3)
  2048. local mesh6=mesh:clone()
  2049. mesh6.Parent=part6
  2050. mesh6.Scale=Vector3.new(3, 3, 3)
  2051. local blast = Instance.new("Part", rarm)
  2052. blast.BrickColor = BrickColor.new("Royal purple")
  2053. blast.Anchored = true
  2054. blast.CanCollide = false
  2055. blast.Locked = true
  2056. blast.Size = Vector3.new(1, 1, 1)
  2057. blast.TopSurface = "Smooth"
  2058. blast.BottomSurface = "Smooth"
  2059. blast.Transparency = 0
  2060. blast.CFrame = HandCF
  2061. local bm = Instance.new("SpecialMesh", blast)
  2062. bm.Scale = Vector3.new(5,1,5)
  2063. bm.MeshId = "rbxassetid://156292343"
  2064. local blast2 = Instance.new("Part", rarm)
  2065. blast2.BrickColor = BrickColor.new("Royal purple")
  2066. blast2.Anchored = true
  2067. blast2.CanCollide = false
  2068. blast2.Locked = true
  2069. blast2.Size = Vector3.new(1, 1, 1)
  2070. blast2.TopSurface = "Smooth"
  2071. blast2.BottomSurface = "Smooth"
  2072. blast2.Transparency = 0
  2073. blast2.CFrame = HandCF
  2074. local bm2 = Instance.new("SpecialMesh", blast2)
  2075. bm2.Scale = Vector3.new(3,1,3)
  2076. bm2.MeshId = "rbxassetid://156292343"
  2077. local blast3 = Instance.new("Part", rarm)
  2078. blast3.BrickColor = BrickColor.new("Royal purple")
  2079. blast3.Anchored = true
  2080. blast3.CanCollide = false
  2081. blast3.Locked = true
  2082. blast3.Size = Vector3.new(1, 1, 1)
  2083. blast3.TopSurface = "Smooth"
  2084. blast3.BottomSurface = "Smooth"
  2085. blast3.Transparency = 0
  2086. blast3.CFrame = HandCF
  2087. local bm3 = Instance.new("SpecialMesh", blast3)
  2088. bm3.Scale = Vector3.new(3,1,3)
  2089. bm3.MeshId = "rbxassetid://3270017"
  2090. for i = 1,120 do rs:wait()
  2091. X.Transparency = X.Transparency + (1/120)
  2092. part.Transparency = part.Transparency + (1/120)
  2093. part2.Transparency = part2.Transparency + (1/120)
  2094. part3.Transparency = part3.Transparency + (1/120)
  2095. part4.Transparency = part4.Transparency + (1/120)
  2096. part5.Transparency = part5.Transparency + (1/120)
  2097. part6.Transparency = part6.Transparency + (1/120)
  2098. part7.Transparency = part7.Transparency + (1/120)
  2099. blast.Transparency = blast.Transparency + (1/120)
  2100. blast2.Transparency = blast2.Transparency + (1/120)
  2101. blast3.Transparency = blast3.Transparency + (1/120)
  2102. X.Size = X.Size + Vector3.new(.8,.8,.8)
  2103. --part3.Size = part3.Size + Vector3.new(3,3,3)
  2104. mesh.Scale = mesh.Scale + Vector3.new(1,.2,1)
  2105. mesh2.Scale = mesh2.Scale + Vector3.new(1.1,.2,1.1)
  2106. mesh3.Scale = mesh3.Scale + Vector3.new(3,3,3)
  2107. mesh4.Scale = mesh4.Scale + Vector3.new(1.7,1.7,1.7)
  2108. mesh5.Scale = mesh5.Scale + Vector3.new(1.6,.2,1.6)
  2109. mesh6.Scale = mesh6.Scale + Vector3.new(2,.2,2)
  2110. mesh7.Scale = mesh7.Scale + Vector3.new(4,4,4)
  2111. bm.Scale = bm.Scale + Vector3.new(6,6,.2)
  2112. bm2.Scale = bm2.Scale + Vector3.new(4,4,.2)
  2113. bm3.Scale = bm3.Scale + Vector3.new(4,4,.2)
  2114. X.CFrame = cf
  2115. part.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2),0)
  2116. part2.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2),0)
  2117. part3.CFrame=X.CFrame
  2118. part4.CFrame=X.CFrame
  2119. part7.CFrame=X.CFrame
  2120. part5.CFrame=X.CFrame * CFrame.Angles(0,math.rad(i*2.6),0)
  2121. part6.CFrame=X.CFrame * CFrame.Angles(0,math.rad(-i*2.4),0)
  2122. blast.CFrame=X.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  2123. blast2.CFrame=X.CFrame * CFrame.Angles(math.rad(-i*4), math.rad(i*4), math.rad(0))
  2124. blast3.CFrame=X.CFrame * CFrame.Angles(math.rad(180+i*4), math.rad(90-i*4), math.rad(0))
  2125. rs:wait()
  2126. end
  2127. X:Destroy()
  2128. part:Destroy()
  2129. part2:Destroy()
  2130. part3:Destroy()
  2131. part4:Destroy()
  2132. part5:Destroy()
  2133. part6:Destroy()
  2134. blast:Destroy()
  2135. blast2:Destroy()
  2136. blast3:Destroy()
  2137. z:Destroy()
  2138. z1:Destroy()
  2139. z2:Destroy()
  2140. z3:Destroy()
  2141. z4:Destroy()
  2142. end
  2143. end)
  2144. for i = 1, 20 do
  2145. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  2146. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  2147. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  2148. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  2149. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  2150. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  2151. if Debounces.on == false then break end
  2152. rs:wait()
  2153. end
  2154. if Debounces.CanAttack == false then
  2155. Debounces.CanAttack = true
  2156. Debounces.NoIdl = false
  2157. Debounces.on = false
  2158. end
  2159. end
  2160. end
  2161. end)
  2162. ----------------------------------------------------
  2163. mouse.KeyDown:connect(function(key)
  2164. if key == "e" then
  2165. if Debounces.CanAttack == true then
  2166. Debounces.CanAttack = false
  2167. Debounces.on = true
  2168. Debounces.NoIdl = true
  2169. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2170. z = Instance.new("Sound", rarm)
  2171. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2172. z.Volume = .6
  2173. z.Pitch = pt[math.random(1,#pt)]
  2174. z.Looped = false
  2175. z:Play()
  2176. Debounces.RPunch = true
  2177. Debounces.LPunch = true
  2178. Debounces.ks = true
  2179. Debounces.ks2 = true
  2180. for i = 1, 3 do
  2181. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2182. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2183. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2184. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2185. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2186. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2187. if Debounces.on == false then break end
  2188. wait()
  2189. end
  2190. z2 = Instance.new("Sound", larm)
  2191. z2.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2192. z2.Volume = .6
  2193. z2.Pitch = pt[math.random(1,#pt)]
  2194. z2.Looped = false
  2195. z2:Play()
  2196. for i = 1, 3 do
  2197. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2198. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2199. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2200. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2201. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2202. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2203. if Debounces.on == false then break end
  2204. wait()
  2205. end
  2206. z3 = Instance.new("Sound", rarm)
  2207. z3.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2208. z3.Volume = 0.6
  2209. z3.Pitch = pt[math.random(1,#pt)]
  2210. z3.Looped = false
  2211. z3:Play()
  2212. for i = 1, 3 do
  2213. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2214. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2215. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2216. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2217. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2218. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2219. if Debounces.on == false then break end
  2220. wait()
  2221. end
  2222. z4 = Instance.new("Sound", larm)
  2223. z4.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2224. z4.Volume = .6
  2225. z4.Pitch = pt[math.random(1,#pt)]
  2226. z4.Looped = false
  2227. z4:Play()
  2228. for i = 1, 3 do
  2229. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2230. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2231. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2232. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2233. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2234. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2235. if Debounces.on == false then break end
  2236. wait()
  2237. end
  2238. z5 = Instance.new("Sound", rarm)
  2239. z5.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2240. z5.Volume = .6
  2241. z5.Pitch = pt[math.random(1,#pt)]
  2242. z5.Looped = false
  2243. z5:Play()
  2244. for i = 1, 3 do
  2245. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2246. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2247. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2248. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2249. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2250. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2251. if Debounces.on == false then break end
  2252. wait()
  2253. end
  2254. z6 = Instance.new("Sound", larm)
  2255. z6.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2256. z6.Volume = .6
  2257. z6.Pitch = pt[math.random(1,#pt)]
  2258. z6.Looped = false
  2259. z6:Play()
  2260. for i = 1, 3 do
  2261. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2262. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2263. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2264. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2265. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2266. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2267. if Debounces.on == false then break end
  2268. wait()
  2269. end
  2270. z7 = Instance.new("Sound", rarm)
  2271. z7.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2272. z7.Volume = .6
  2273. z7.Pitch = pt[math.random(1,#pt)]
  2274. z7.Looped = false
  2275. z7:Play()
  2276. for i = 1, 3 do
  2277. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2278. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2279. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2280. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2281. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2282. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2283. if Debounces.on == false then break end
  2284. wait()
  2285. end
  2286. z8 = Instance.new("Sound", larm)
  2287. z8.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2288. z8.Volume = .6
  2289. z8.Pitch = pt[math.random(1,#pt)]
  2290. z8.Looped = false
  2291. z8:Play()
  2292. for i = 1, 3 do
  2293. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2294. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2295. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2296. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2297. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2298. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2299. if Debounces.on == false then break end
  2300. wait()
  2301. end
  2302. z9 = Instance.new("Sound", rarm)
  2303. z9.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2304. z9.Volume = 0.6
  2305. z9.Pitch = pt[math.random(1,#pt)]
  2306. z9.Looped = false
  2307. z9:Play()
  2308. for i = 1, 3 do
  2309. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2310. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2311. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2312. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2313. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2314. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2315. if Debounces.on == false then break end
  2316. wait()
  2317. end
  2318. z10 = Instance.new("Sound", larm)
  2319. z10.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2320. z10.Volume = .6
  2321. z10.Pitch = pt[math.random(1,#pt)]
  2322. z10.Looped = false
  2323. z10:Play()
  2324. for i = 1, 3 do
  2325. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2326. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2327. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2328. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2329. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2330. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2331. if Debounces.on == false then break end
  2332. wait()
  2333. end
  2334. z11 = Instance.new("Sound", rarm)
  2335. z11.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2336. z11.Volume = .6
  2337. z11.Pitch = pt[math.random(1,#pt)]
  2338. z11.Looped = false
  2339. z11:Play()
  2340. for i = 1, 3 do
  2341. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2342. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2345. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2346. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2347. if Debounces.on == false then break end
  2348. wait()
  2349. end
  2350. z12 = Instance.new("Sound", larm)
  2351. z12.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2352. z12.Volume = .6
  2353. z12.Pitch = pt[math.random(1,#pt)]
  2354. z12.Looped = false
  2355. z12:Play()
  2356. for i = 1, 3 do
  2357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2358. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2359. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2360. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2361. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2362. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2363. if Debounces.on == false then break end
  2364. wait()
  2365. end
  2366. z13 = Instance.new("Sound", rarm)
  2367. z13.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2368. z13.Volume = 0.6
  2369. z13.Pitch = pt[math.random(1,#pt)]
  2370. z13.Looped = false
  2371. z13:Play()
  2372. for i = 1, 3 do
  2373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2379. if Debounces.on == false then break end
  2380. wait()
  2381. end
  2382. z14 = Instance.new("Sound", larm)
  2383. z14.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2384. z14.Volume = .6
  2385. z14.Pitch = pt[math.random(1,#pt)]
  2386. z14.Looped = false
  2387. z14:Play()
  2388. for i = 1, 3 do
  2389. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2390. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2391. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2392. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2393. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2394. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2395. if Debounces.on == false then break end
  2396. wait()
  2397. end
  2398. z15 = Instance.new("Sound", rarm)
  2399. z15.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2400. z15.Volume = .6
  2401. z15.Pitch = pt[math.random(1,#pt)]
  2402. z15.Looped = false
  2403. z15:Play()
  2404. for i = 1, 3 do
  2405. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  2406. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  2407. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  2408. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  2409. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  2410. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  2411. if Debounces.on == false then break end
  2412. wait()
  2413. end
  2414. z16 = Instance.new("Sound", larm)
  2415. z16.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2416. z16.Volume = .6
  2417. z16.Pitch = pt[math.random(1,#pt)]
  2418. z16.Looped = false
  2419. z16:Play()
  2420. for i = 1, 3 do
  2421. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2422. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2423. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2424. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2425. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2426. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2427. if Debounces.on == false then break end
  2428. wait()
  2429. end
  2430. z17 = Instance.new("Sound", rarm)
  2431. z17.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2432. z17.Volume = .6
  2433. z17.Pitch = pt[math.random(1,#pt)]
  2434. z17.Looped = false
  2435. z17:Play()
  2436. for i = 1, 3 do
  2437. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  2438. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  2439. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2440. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2441. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2442. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2443. if Debounces.on == false then break end
  2444. wait()
  2445. end
  2446. z18 = Instance.new("Sound", larm)
  2447. z18.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2448. z18.Volume = .6
  2449. z18.Pitch = pt[math.random(1,#pt)]
  2450. z18.Looped = false
  2451. z18:Play()
  2452. for i = 1, 3 do
  2453. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2454. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  2455. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2456. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2457. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2458. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2459. if Debounces.on == false then break end
  2460. wait()
  2461. end
  2462. z19 = Instance.new("Sound", rarm)
  2463. z19.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2464. z19.Volume = 0.6
  2465. z19.Pitch = pt[math.random(1,#pt)]
  2466. z19.Looped = false
  2467. z19:Play()
  2468. for i = 1, 3 do
  2469. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  2470. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  2471. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  2472. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  2473. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  2474. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  2475. if Debounces.on == false then break end
  2476. wait()
  2477. end
  2478. z20 = Instance.new("Sound", larm)
  2479. z20.SoundId = "http://www.roblox.com/asset/?id=206083107"
  2480. z20.Volume = .6
  2481. z20.Pitch = pt[math.random(1,#pt)]
  2482. z20.Looped = false
  2483. z20:Play()
  2484. for i = 1, 3 do
  2485. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  2486. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  2487. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  2488. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  2489. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  2490. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  2491. if Debounces.on == false then break end
  2492. wait()
  2493. end
  2494. z:Destroy()
  2495. z2:Destroy()
  2496. z3:Destroy()
  2497. z4:Destroy()
  2498. z5:Destroy()
  2499. z6:Destroy()
  2500. z7:Destroy()
  2501. z8:Destroy()
  2502. z9:Destroy()
  2503. z10:Destroy()
  2504. z11:Destroy()
  2505. z12:Destroy()
  2506. z13:Destroy()
  2507. z14:Destroy()
  2508. z15:Destroy()
  2509. z16:Destroy()
  2510. z17:Destroy()
  2511. z18:Destroy()
  2512. z19:Destroy()
  2513. z20:Destroy()
  2514. Debounces.LPunch = false
  2515. Debounces.RPunch = false
  2516. Debounces.ks = false
  2517. Debounces.ks2 = false
  2518. if Debounces.CanAttack == false then
  2519. Debounces.CanAttack = true
  2520. Debounces.on = false
  2521. Debounces.NoIdl = false
  2522. end
  2523. end
  2524. end
  2525. end)
  2526. -------------------------------
  2527. mouse.KeyDown:connect(function(key)
  2528. if key == "t" then
  2529. if Debounces.CanAttack == true then
  2530. Debounces.CanAttack = false
  2531. Debounces.NoIdl = true
  2532. Debounces.on = true
  2533. Debounces.ks = true
  2534. kik = rleg.Touched:connect(function(ht)
  2535. hit = ht.Parent
  2536. if ht and hit:IsA("Model") then
  2537. if hit:FindFirstChild("Humanoid") then
  2538. if hit.Name ~= p.Name then
  2539. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2540. Debounces.Slashed = true]]--
  2541. if Debounces.ks==true then
  2542. z = Instance.new("Sound",hed)
  2543. z.SoundId = "rbxassetid://169380525"
  2544. z.Volume = 1
  2545. z:Play()
  2546. Debounces.ks=false
  2547. end
  2548. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2549. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2550. --Debounces.Slashed = false
  2551. --end
  2552. end
  2553. end
  2554. elseif ht and hit:IsA("Hat") then
  2555. if hit.Parent.Name ~= p.Name then
  2556. if hit.Parent:FindFirstChild("Humanoid") then
  2557. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  2558. Debounces.Slashed = true]]--
  2559. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2560. hit:FindFirstChild("Torso").Velocity = hit:FindFirstChild("Torso").CFrame.lookVector * -300
  2561. --Debounces.Slashed = false
  2562. --end
  2563. end
  2564. end
  2565. end
  2566. end)
  2567. for i = 1,20 do
  2568. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(8)), 0.4)
  2569. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.4)
  2570. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.4)
  2571. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(90), math.rad(90)), 0.4)
  2572. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-90)), 0.4)
  2573. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.4)
  2574. if Debounces.on == false then break end
  2575. rs:wait()
  2576. end
  2577. kik:disconnect()
  2578. if Debounces.CanAttack == false then
  2579. Debounces.CanAttack = true
  2580. Debounces.NoIdl = false
  2581. Debounces.on = false
  2582. end
  2583. end
  2584. end
  2585. end)
  2586. ----------------------------------------------------
  2587. mouse.KeyDown:connect(function(key)
  2588. if key == "y" then
  2589. if Debounces.CanAttack == true then
  2590. Debounces.CanAttack = false
  2591. Debounces.on = true
  2592. Debounces.NoIdl = true
  2593. for i = 1, 15 do
  2594. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  2595. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  2596. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  2597. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  2598. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-10)), 0.2)
  2599. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(10)), 0.2)
  2600. if Debounces.on == false then break end
  2601. rs:wait(2.7)
  2602. end
  2603. x = Instance.new("Sound",char)
  2604. x.SoundId = "rbxassetid://345052019"
  2605. x.Pitch = 0.8
  2606. x.Volume = 1
  2607. x:Play()
  2608. wait(1.5)
  2609. Debounces.on = false
  2610. Debounces.Here = false
  2611. shot = shot + 1
  2612. local rng = Instance.new("Part", larm)
  2613. rng.Anchored = true
  2614. rng.BrickColor = BrickColor.new("New Yeller")
  2615. rng.CanCollide = false
  2616. rng.FormFactor = 3
  2617. rng.Name = "Ring"
  2618. rng.Size = Vector3.new(1, 1, 1)
  2619. rng.Transparency = 0.35
  2620. rng.TopSurface = 0
  2621. rng.BottomSurface = 0
  2622. rng2 = rng:clone()
  2623. rng3 = rng2:clone()
  2624. rng4 = rng2:clone()
  2625. local rngm = Instance.new("SpecialMesh", rng)
  2626. rngm.MeshId = "http://www.roblox.com/asset?id=156292355"
  2627. rngm.Scale = Vector3.new(10, 10, 1)
  2628. rngm2 = rngm:clone()
  2629. rngm2.Scale = Vector3.new(6, 6, 4)
  2630. rngm3=rngm2:clone()
  2631. rngm3.Parent = rng3
  2632. rngm3.Scale = Vector3.new(9, 9, 2)
  2633. rngm4 = rngm2:clone()
  2634. rngm4.Parent = rng4
  2635. rngm4.Scale = Vector3.new(7, 7, 2)
  2636. local bem = Instance.new("Part", larm)
  2637. bem.Anchored = true
  2638. bem.BrickColor = BrickColor.new("White")
  2639. bem.CanCollide = false
  2640. bem.FormFactor = 3
  2641. bem.Name = "Beam" .. shot
  2642. bem.Size = Vector3.new(1, 1, 1)
  2643. bem.Transparency = 0.35
  2644. bem.TopSurface = 0
  2645. bem.BottomSurface = 0
  2646. local bemm = Instance.new("SpecialMesh", bem)
  2647. bemm.MeshType = 4
  2648. bemm.Scale = Vector3.new(1, 10, 10)
  2649. local out = Instance.new("Part", larm)
  2650. out.Anchored = true
  2651. out.BrickColor = BrickColor.new("White")
  2652. out.CanCollide = false
  2653. out.FormFactor = 3
  2654. out.Name = "Out"
  2655. out.Size = Vector3.new(4, 4, 4)
  2656. out.Transparency = 0.35
  2657. out.TopSurface = 0
  2658. out.BottomSurface = 0
  2659. local outm = Instance.new("SpecialMesh", out)
  2660. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2661. outm.Scale = Vector3.new(10, 10, 10)
  2662. local bnd = Instance.new("Part", larm)
  2663. bnd.Anchored = true
  2664. bnd.BrickColor = BrickColor.new("New Yeller")
  2665. bnd.CanCollide = false
  2666. bnd.FormFactor = 3
  2667. bnd.Name = "Bend"
  2668. bnd.Size = Vector3.new(1, 1, 1)
  2669. bnd.Transparency = 1
  2670. bnd.TopSurface = 0
  2671. bnd.BottomSurface = 0
  2672. local bndm = Instance.new("SpecialMesh", bnd)
  2673. bndm.MeshType = 3
  2674. bndm.Scale = Vector3.new(8, 8, 8)
  2675. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2676. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2677. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2678. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2679. rng3.CFrame = rng.CFrame * CFrame.new(0, -.5, 0)
  2680. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2681. Debounces.Shewt = true
  2682. coroutine.wrap(function()
  2683. for i = 1, 20, 0.2 do
  2684. rngm.Scale = Vector3.new(50 + i*5, 50 + i*5, 1)
  2685. rngm3.Scale = Vector3.new(30 + i*25, 30 + i*25, 1)
  2686. rngm4.Scale = Vector3.new(27 + i*30, 27 + i*30, 1)
  2687. rng.Transparency = i/30
  2688. rng3.Transparency = 1/34
  2689. rng4.Transparency = i/36
  2690. wait()
  2691. end
  2692. wait()
  2693. rng:Destroy()
  2694. end)()
  2695. if Debounces.Shewt == true then
  2696. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2697. hit = ht.Parent
  2698. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2699. if HasntTouched(hit.Name) == true and deb == false then
  2700. deb = true
  2701. coroutine.wrap(function()
  2702. hit:FindFirstChild("Humanoid").PlatformStand = true
  2703. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2704. hit:FindFirstChild("Humanoid"):TakeDamage(math.huge)
  2705. end)()
  2706. table.insert(Touche, hit.Name)
  2707. deb = false
  2708. end
  2709. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2710. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2711. deb = true
  2712. coroutine.wrap(function()
  2713. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2714. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 200
  2715. wait(1)
  2716. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2717. end)()
  2718. table.insert(Touche, hit.Parent.Name)
  2719. deb = false
  2720. for i, v in pairs(Touche) do
  2721. print(v)
  2722. end
  2723. end
  2724. end
  2725. end)
  2726. end
  2727. for i = 0, 260, 8 do
  2728. bem.Size = Vector3.new(i, 10, 10)
  2729. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2730. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 -(i/2), 0) * CFrame.Angles(0, 0, math.rad(90))
  2731. bnd.CFrame = bem.CFrame * CFrame.new(-i/2, 0, 1.2)
  2732. bnd.Size = Vector3.new(1,1,1)
  2733. bndm.Scale = Vector3.new(8,8,8)
  2734. if i % 10 == 0 then
  2735. local newRng = rng2:Clone()
  2736. newRng.Parent = larm
  2737. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2-i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2738. local newRngm = rngm2:clone()
  2739. newRngm.Parent=newRng
  2740. coroutine.wrap(function()
  2741. for i = 1, 10, 0.2 do
  2742. newRngm.Scale = Vector3.new(50 + i*30, 50 + i*30, 3)
  2743. newRng.Transparency = i/10
  2744. wait()
  2745. end
  2746. wait()
  2747. newRng:Destroy()
  2748. end)()
  2749. end
  2750. wait()
  2751. end
  2752. wait()
  2753. Debounces.Shewt = false
  2754. bem:Destroy()
  2755. out:Destroy()
  2756. bnd:Destroy()
  2757. Debounces.Ready = false
  2758. for i, v in pairs(Touche) do
  2759. table.remove(Touche, i)
  2760. end
  2761. wait()
  2762. table.insert(Touche, char.Name)
  2763. Debounces.NoIdl = false
  2764. if Debounces.CanAttack == false then
  2765. Debounces.CanAttack = true
  2766. end
  2767. end
  2768. end
  2769. end)
  2770. ----------------------------------------------------
  2771. Charging = false
  2772. mouse.KeyDown:connect(function(key)
  2773. if key == "r" then
  2774. if Charging == false then
  2775. Charging = true
  2776. if Debounces.CanAttack == true then
  2777. Debounces.CanAttack = false
  2778. Debounces.NoIdl = true
  2779. Debounces.on = true
  2780. for i = 1,20 do
  2781. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2782. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2783. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2784. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2785. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2786. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2787. if Debounces.on == false then break end
  2788. rs:wait()
  2789. end
  2790. --[[for i = 1,20 do
  2791. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2792. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2793. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2794. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2795. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2796. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2797. if Debounces.on == false then break end
  2798. rs:wait()
  2799. end]]--
  2800. pt=Instance.new('Part',torso)
  2801. pt.Anchored=true
  2802. pt.CanCollide=false
  2803. pt.Locked = true
  2804. pt.FormFactor='Custom'
  2805. pt.Size=Vector3.new(1,1,1)
  2806. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2807. pt.Transparency=.6
  2808. pt.BrickColor=BrickColor.new('White')
  2809. msh=Instance.new('SpecialMesh',pt)
  2810. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2811. msh.Scale=Vector3.new(9.5,9.5,9.5)
  2812. pt2=pt:clone()
  2813. pt2.Parent = torso
  2814. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2815. pt2.BrickColor=BrickColor.new("New Yeller")
  2816. msh2=msh:clone()
  2817. msh2.Parent=pt2
  2818. msh2.Scale=Vector3.new(9.5,9.5,9.5)
  2819.  
  2820. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2821.  
  2822. bl = Instance.new("Part", char)
  2823. bl.Locked = true
  2824. bl.Name = "Shell"
  2825. bl.BrickColor = BrickColor.new("New Yeller")
  2826. bl.Anchored = true
  2827. bl.CanCollide = false
  2828. bl.Transparency = 0
  2829. bl.Reflectance = 0
  2830. bl.BottomSurface = 0
  2831. bl.TopSurface = 0
  2832. bl.Shape = 0
  2833. blm = Instance.new("SpecialMesh",bl)
  2834. blm.MeshType = "Sphere"
  2835. blm.Scale = Vector3.new(9.5,9.5,9.5)
  2836. blm.MeshId = "rbxassetid://9982590"
  2837.  
  2838. coroutine.resume(coroutine.create(function()
  2839. for i=1, math.huge, 4 do
  2840. if Charging == true then
  2841. rs:wait()
  2842. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2843. blm.Scale = blm.Scale + Vector3.new(9.5,9.5,9.5)
  2844. bl.Transparency = bl.Transparency + 0.1
  2845. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2846. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2847. msh.Scale = msh.Scale + Vector3.new(9.5,0,9.5)
  2848. msh2.Scale = msh2.Scale + Vector3.new(9.5,0,9.5)
  2849. elseif Charging == false then break
  2850. end
  2851. end
  2852. end))
  2853.  
  2854. repeat
  2855. local p = Instance.new('Part',torso)
  2856. p.formFactor = 'Custom'
  2857. p.Size = Vector3.new(1,1,1)
  2858. p.BrickColor = BrickColor.new('New Yeller')
  2859. p.CanCollide = false
  2860. p.Transparency = 0
  2861. p.Anchored = true
  2862. p.Locked=true
  2863. p.Material = workspace.Base.Material
  2864. s = math.random(1,40)/10
  2865. local m = Instance.new("BlockMesh",p)
  2866. m.Scale = Vector3.new(s,s,s)
  2867. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2868. --[[coroutine.wrap(function()
  2869. wait(2)
  2870. while Charging == true do
  2871. wait(2)
  2872. GroundWave1()
  2873. wait(2)
  2874. end
  2875. end)()]]--
  2876. Spawn(function()
  2877. while rs:wait() do
  2878. if Charging == true then
  2879. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2880. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2881. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2882. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2883. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2884. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2885. elseif Charging == false then break
  2886. end
  2887. end
  2888. end)
  2889. Spawn(function()
  2890. while rs:wait() do
  2891. if p.Transparency >= 1 then p:Destroy() break end
  2892. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2893. p.Transparency = p.Transparency+0.01
  2894. end
  2895. end)
  2896. wait(.3)
  2897. until Charging == false
  2898. end
  2899. end
  2900. end
  2901. end)
  2902. ----------------------------------------------------
  2903. mouse.KeyUp:connect(function(key)
  2904. if key == "r" then
  2905. if Charging == true then
  2906. Charging = false
  2907. pt:Destroy()
  2908. pt2:Destroy()
  2909. bl:Destroy()
  2910. if Debounces.CanAttack == false then
  2911. Debounces.CanAttack = true
  2912. Debounces.NoIdl = false
  2913. Debounces.on = false
  2914. end
  2915. end
  2916. end
  2917. end)
  2918. ----------------------------------------------------
  2919. mouse.KeyDown:connect(function(key)
  2920. if key == "g" then
  2921. if Debounces.CanAttack == true then
  2922. Debounces.CanAttack = false
  2923. Debounces.NoIdl = true
  2924. Debounces.on = true
  2925. local shell = Instance.new("Part",torso)
  2926. shell.BrickColor = BrickColor.new("New Yeller")
  2927. shell.Anchored = true
  2928. shell.CanCollide = false
  2929. shell.Locked = true
  2930. shell.TopSurface = "SmoothNoOutlines"
  2931. shell.BottomSurface = "SmoothNoOutlines"
  2932. shell.Size = Vector3.new(1,1,1)
  2933. shellm = Instance.new("SpecialMesh",shell)
  2934. shellm.MeshType = "Sphere"
  2935. shellm.Scale = Vector3.new(1,1,1)
  2936. local shell2 = Instance.new("Part",torso)
  2937. shell2.BrickColor = BrickColor.new("New Yeller")
  2938. shell2.Anchored = true
  2939. shell2.CanCollide = false
  2940. shell2.Locked = true
  2941. shell2.TopSurface = "SmoothNoOutlines"
  2942. shell2.BottomSurface = "SmoothNoOutlines"
  2943. shell2.Size = Vector3.new(1,1,1)
  2944. shellm2 = Instance.new("SpecialMesh",shell2)
  2945. shellm2.MeshType = "Sphere"
  2946. shellm2.Scale = Vector3.new(1,1,1)
  2947.  
  2948. function FindNearestTorso(Position,Distance,SinglePlayer)
  2949. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2950. local List = {}
  2951. for i,v in pairs(workspace:GetChildren())do
  2952. if v:IsA("Model")then
  2953. if v:findFirstChild("Torso")then
  2954. if v ~= char then
  2955. if(v.Torso.Position -Position).magnitude <= Distance then
  2956. table.insert(List,v)
  2957. end
  2958. end
  2959. end
  2960. end
  2961. end
  2962. return List
  2963. end
  2964.  
  2965. Shell = function()
  2966. local X = Instance.new("Part",char)
  2967. local O = Instance.new("ObjectValue",X)
  2968. O.Name = "creator"
  2969. X.Locked = true
  2970. X.Name = "Shell"
  2971. X.Anchored = false
  2972. X.CanCollide = false
  2973. X.Transparency = 0
  2974. X.Reflectance = 0
  2975. X.BottomSurface = 0
  2976. X.TopSurface = 0
  2977. X.Shape = 0
  2978. local V = Instance.new("ObjectValue",X)
  2979. V.Value = char
  2980. V.Name = "creator"
  2981. X.BrickColor = BrickColor.new("New Yeller")
  2982. X.Size = Vector3.new(1,1,1)
  2983. --X.Material = "Neon"
  2984. local Z = Instance.new("SpecialMesh",X)
  2985. Z.MeshType = "Sphere"
  2986. Z.Scale = Vector3.new(1,1,1)
  2987. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  2988. local bv = Instance.new("BodyVelocity",X)
  2989. bv.maxForce = Vector3.new(99999,99999,99999)
  2990. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  2991. bv.velocity = root.CFrame.lookVector*65
  2992. Explode = X.Touched:connect(function(hit)
  2993. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  2994. local cf = X.CFrame
  2995. bv:Destroy()
  2996. X.Anchored = true
  2997. Z:Remove()
  2998. Explode:disconnect()
  2999. X.Size = Vector3.new(3,3,3)
  3000. X.Touched:connect(function(hit) end)
  3001. X.CanCollide = false
  3002. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  3003. if v:FindFirstChild('Humanoid') then
  3004. v.Humanoid:TakeDamage(math.huge)
  3005. end
  3006. end
  3007. for i = 1, (40) do rs:wait()
  3008. X.Transparency = X.Transparency + (1/40)
  3009. X.Size = X.Size + Vector3.new(1,1,1)
  3010. X.CFrame = cf
  3011. end
  3012. X:Destroy()
  3013. end
  3014. end)
  3015. end
  3016. Shell()
  3017. for i = 1, 10 do
  3018. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3019. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3020. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3021. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3022. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  3023. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  3024. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  3025. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  3026. if Debounces.on == false then break end
  3027. rs:wait()
  3028. end
  3029. Shell()
  3030. shell.Transparency = 1
  3031. for i = 1, 10 do
  3032. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3033. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3034. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3035. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3036. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3037. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3038. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3039. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3040. if Debounces.on == false then break end
  3041. rs:wait()
  3042. end
  3043. Shell()
  3044. shell.Transparency = 0
  3045. shell2.Transparency = 1
  3046. for i = 1, 10 do
  3047. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3048. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3049. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3050. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3051. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3052. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3053. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3054. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3055. if Debounces.on == false then break end
  3056. rs:wait()
  3057. end
  3058. Shell()
  3059. shell2.Transparency = 0
  3060. shell.Transparency = 1
  3061. for i = 1, 10 do
  3062. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3063. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3064. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3065. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3066. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3067. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3068. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3069. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3070. if Debounces.on == false then break end
  3071. rs:wait()
  3072. end
  3073. Shell()
  3074. shell.Transparency = 0
  3075. shell2.Transparency = 1
  3076. for i = 1, 10 do
  3077. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3078. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3079. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3080. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3081. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3082. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3083. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3084. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3085. if Debounces.on == false then break end
  3086. rs:wait()
  3087. end
  3088. Shell()
  3089. shell2.Transparency = 0
  3090. shell.Transparency = 1
  3091. for i = 1, 10 do
  3092. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3093. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3094. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3095. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3096. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3097. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3098. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3099. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3100. if Debounces.on == false then break end
  3101. rs:wait()
  3102. end
  3103. Shell()
  3104. shell.Transparency = 0
  3105. shell2.Transparency = 1
  3106. for i = 1, 10 do
  3107. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3108. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3109. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3110. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  3111. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3112. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3113. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3114. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3115. if Debounces.on == false then break end
  3116. rs:wait()
  3117. end
  3118. Shell()
  3119. shell2.Transparency = 0
  3120. shell.Transparency = 1
  3121. for i = 1, 10 do
  3122. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3123. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3124. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3125. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3126. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3127. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3128. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3129. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3130. if Debounces.on == false then break end
  3131. rs:wait()
  3132. end
  3133. Shell()
  3134. shell.Transparency = 0
  3135. shell2.Transparency = 1
  3136. for i = 1, 10 do
  3137. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3138. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3139. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3140. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3141. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3142. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3143. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3144. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3145. if Debounces.on == false then break end
  3146. rs:wait()
  3147. end
  3148. Shell()
  3149. shell2.Transparency = 0
  3150. shell.Transparency = 1
  3151. for i = 1, 10 do
  3152. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3153. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3154. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3155. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3156. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3157. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3158. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3159. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3160. if Debounces.on == false then break end
  3161. rs:wait()
  3162. end
  3163. Shell()
  3164. shell.Transparency = 0
  3165. shell2.Transparency = 1
  3166. for i = 1, 10 do
  3167. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3168. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3169. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3170. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3171. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3172. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3173. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3174. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3175. if Debounces.on == false then break end
  3176. rs:wait()
  3177. end
  3178. Shell()
  3179. shell2.Transparency = 0
  3180. shell.Transparency = 1
  3181. for i = 1, 10 do
  3182. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3183. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3184. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  3185. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  3186. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  3187. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  3188. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  3189. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  3190. if Debounces.on == false then break end
  3191. rs:wait()
  3192. end
  3193. Shell()
  3194. shell.Transparency = 0
  3195. shell2.Transparency = 1
  3196. for i = 1, 10 do
  3197. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  3198. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  3199. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  3200. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  3201. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  3202. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  3203. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  3204. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  3205. if Debounces.on == false then break end
  3206. rs:wait()
  3207. end
  3208. shell.Transparency = 1
  3209. if Debounces.CanAttack == false then
  3210. Debounces.CanAttack = true
  3211. Debounces.NoIdl = false
  3212. Debounces.on = false
  3213. end
  3214. end
  3215. end
  3216. end)
  3217. ----------------------------------------------------
  3218. Search = false
  3219. mouse.KeyDown:connect(function(key)
  3220. if key == "n" then
  3221. if Search == false then
  3222. Search = true
  3223. for i,v in pairs(game.Players:getPlayers()) do
  3224. if v.Name~=char.Name then
  3225. for j,k in pairs(v.Character:GetChildren()) do
  3226. if k:IsA("BasePart") and k.Transparency >= 1 then
  3227. bawx=Instance.new("SelectionBox",cam)
  3228. bawx.Color = BrickColor.new("Bright red")
  3229. bawx.Transparency = .5
  3230. bawx.Adornee = k
  3231. end
  3232. end
  3233. end
  3234. end
  3235. elseif Search == true then
  3236. Search = false
  3237. for i, v in pairs(cam:GetChildren()) do
  3238. if v:IsA("SelectionBox") then
  3239. v:Destroy()
  3240. end
  3241. end
  3242. end
  3243. end
  3244. end)
  3245. ----------------------------------------------------
  3246. Grab = false
  3247. mouse.KeyDown:connect(function(key)
  3248. if key == "z" then
  3249. Debounces.on = true
  3250. Debounces.NoIdl = true
  3251. Debounces.ks = true
  3252. if Grab == false then
  3253. gp = nil
  3254. for i = 1, 20 do
  3255. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.2)
  3256. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.2)
  3257. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3258. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3259. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(30), math.rad(-20)), 0.2)
  3260. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-15), math.rad(20)), 0.2)
  3261. if Debounces.on == false then break end
  3262. rs:wait()
  3263. end
  3264. con1=larm.Touched:connect(function(hit) -- this is grab
  3265. ht = hit.Parent
  3266. hum1=ht:FindFirstChild('Humanoid')
  3267. if hum1 ~= nil then
  3268. if Debounces.ks==true then
  3269. z = Instance.new("Sound",hed)
  3270. z.SoundId = "rbxassetid://169380525"
  3271. z.Volume = 1
  3272. z:Play()
  3273. Debounces.ks=false
  3274. end
  3275. hum1.PlatformStand=true
  3276. gp = ht
  3277. Grab = true
  3278. asd=weld5(root,ht:FindFirstChild("Torso"),CFrame.new(0,0,-2.4),CFrame.new(0,0,0))
  3279. asd.Parent = larm
  3280. asd.Name = "asd"
  3281. asd.C0=asd.C0*CFrame.Angles(math.rad(0),math.rad(180),0)
  3282. --[[elseif hum1 == nil then
  3283. con1:disconnect()
  3284. wait() return]]--
  3285. end
  3286. end)
  3287. for i = 1, 20 do
  3288. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.2)
  3289. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.3,0.65,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.2)
  3290. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  3291. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.2)
  3292. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.2)
  3293. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.2)
  3294. if Debounces.on == false then break end
  3295. rs:wait()
  3296. end
  3297. if hum1 == nil then
  3298. Debounces.on = false
  3299. Debounces.NoIdl = false
  3300. end
  3301. con1:disconnect()
  3302. elseif Grab == true then
  3303. Grab = false
  3304. Punch()
  3305. z = Instance.new("Sound",hed)
  3306. z.SoundId = "rbxassetid://169380525"
  3307. z.Pitch = ptz[math.random(1,#ptz)]
  3308. z.Volume = 1
  3309. z:Play()
  3310. for i = 1, 10 do
  3311. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3312. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3313. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3314. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3315. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3316. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3317. if Debounces.on == false then break end
  3318. rs:wait()
  3319. end
  3320. Punch()
  3321. z = Instance.new("Sound",hed)
  3322. z.SoundId = "rbxassetid://169380525"
  3323. z.Pitch = ptz[math.random(1,#ptz)]
  3324. z.Volume = 1
  3325. z:Play()
  3326. for i = 1, 10 do
  3327. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3328. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3329. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3330. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3331. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3332. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3333. if Debounces.on == false then break end
  3334. rs:wait()
  3335. end
  3336. Punch()
  3337. z = Instance.new("Sound",hed)
  3338. z.SoundId = "rbxassetid://169380525"
  3339. z.Pitch = ptz[math.random(1,#ptz)]
  3340. z.Volume = 1
  3341. z:Play()
  3342. for i = 1, 10 do
  3343. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3344. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3345. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3346. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3349. if Debounces.on == false then break end
  3350. rs:wait()
  3351. end
  3352. Punch()
  3353. z = Instance.new("Sound",hed)
  3354. z.SoundId = "rbxassetid://169380525"
  3355. z.Pitch = ptz[math.random(1,#ptz)]
  3356. z.Volume = 1
  3357. z:Play()
  3358. for i = 1, 10 do
  3359. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3360. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3361. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3362. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3363. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3364. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3365. if Debounces.on == false then break end
  3366. rs:wait()
  3367. end
  3368. Punch()
  3369. z = Instance.new("Sound",hed)
  3370. z.SoundId = "rbxassetid://169380525"
  3371. z.Pitch = ptz[math.random(1,#ptz)]
  3372. z.Volume = 1
  3373. z:Play()
  3374. for i = 1, 10 do
  3375. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3376. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3377. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3378. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3379. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3380. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3381. if Debounces.on == false then break end
  3382. rs:wait()
  3383. end
  3384. Punch()
  3385. z = Instance.new("Sound",hed)
  3386. z.SoundId = "rbxassetid://169380525"
  3387. z.Pitch = ptz[math.random(1,#ptz)]
  3388. z.Volume = 1
  3389. z:Play()
  3390. for i = 1, 10 do
  3391. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3392. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3393. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3394. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3395. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3396. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3397. if Debounces.on == false then break end
  3398. rs:wait()
  3399. end
  3400. Punch()
  3401. z = Instance.new("Sound",hed)
  3402. z.SoundId = "rbxassetid://169380525"
  3403. z.Pitch = ptz[math.random(1,#ptz)]
  3404. z.Volume = 1
  3405. z:Play()
  3406. for i = 1, 10 do
  3407. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3408. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3409. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3410. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3411. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3412. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3413. if Debounces.on == false then break end
  3414. rs:wait()
  3415. end
  3416. Punch()
  3417. z = Instance.new("Sound",hed)
  3418. z.SoundId = "rbxassetid://169380525"
  3419. z.Pitch = ptz[math.random(1,#ptz)]
  3420. z.Volume = 1
  3421. z:Play()
  3422. for i = 1, 10 do
  3423. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3424. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3425. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3426. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3427. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3428. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3429. if Debounces.on == false then break end
  3430. rs:wait()
  3431. end
  3432. Punch()
  3433. z = Instance.new("Sound",hed)
  3434. z.SoundId = "rbxassetid://169380525"
  3435. z.Pitch = ptz[math.random(1,#ptz)]
  3436. z.Volume = 1
  3437. z:Play()
  3438. for i = 1, 10 do
  3439. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3440. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3441. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3442. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3443. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3444. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3445. if Debounces.on == false then break end
  3446. rs:wait()
  3447. end
  3448. Punch()
  3449. z = Instance.new("Sound",hed)
  3450. z.SoundId = "rbxassetid://169380525"
  3451. z.Pitch = ptz[math.random(1,#ptz)]
  3452. z.Volume = 1
  3453. z:Play()
  3454. for i = 1, 10 do
  3455. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3456. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3457. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3458. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3459. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3460. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3461. if Debounces.on == false then break end
  3462. rs:wait()
  3463. end
  3464. Punch()
  3465. z = Instance.new("Sound",hed)
  3466. z.SoundId = "rbxassetid://169380525"
  3467. z.Pitch = ptz[math.random(1,#ptz)]
  3468. z.Volume = 1
  3469. z:Play()
  3470. for i = 1, 10 do
  3471. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.4,-.5)*CFrame.Angles(math.rad(80),math.rad(0),math.rad(-50)), 0.7)
  3472. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-110)), 0.7)
  3473. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.4)
  3474. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.6)
  3475. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3476. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3477. if Debounces.on == false then break end
  3478. rs:wait()
  3479. end
  3480. Punch()
  3481. z = Instance.new("Sound",hed)
  3482. z.SoundId = "rbxassetid://131237241"
  3483. z.Pitch = ptz[math.random(1,#ptz)]
  3484. z.Volume = 1
  3485. z:Play()
  3486. for i = 1, 10 do
  3487. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.7,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(110)), 0.6)
  3488. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.7,0)*CFrame.Angles(math.rad(-40),math.rad(0),math.rad(20)), 0.7)
  3489. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-90),0), 0.4)
  3490. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(90), 0), 0.65)
  3491. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.2)
  3492. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.2)
  3493. if Debounces.on == false then break end
  3494. rs:wait()
  3495. end
  3496. con1:disconnect()
  3497. Debounces.on = false
  3498. Debounces.NoIdl = false
  3499. if gp ~= nil then
  3500. gp:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 140
  3501. for i,v in pairs(larm:GetChildren()) do
  3502. if v.Name == "asd" and v:IsA("Weld") then
  3503. v:Remove()
  3504. end
  3505. end
  3506. --[[bv = Instance.new("BodyVelocity",gp:FindFirstChild("Torso"))
  3507. bv.maxForce = Vector3.new(400000, 400000, 400000)
  3508. bv.P = 125000
  3509. bv.velocity = char.Head.CFrame.lookVector * 200]]--
  3510. hum1=nil
  3511. ht=nil
  3512. Debounces.on = false
  3513. Debounces.NoIdl = false
  3514. elseif ht == nil then wait()
  3515. Grab = false
  3516. Debounces.on = false
  3517. Debounces.NoIdl = false
  3518. end
  3519. end
  3520. end
  3521. end)
  3522. ----------------------------------------------------
  3523. mouse.KeyDown:connect(function(key)
  3524. if string.byte(key) == 48 then
  3525. char.Humanoid.WalkSpeed = 60
  3526. end
  3527. end)
  3528. mouse.KeyUp:connect(function(key)
  3529. if string.byte(key) == 48 then
  3530. char.Humanoid.WalkSpeed = 16
  3531. end
  3532. end)
  3533. -------------------------------
  3534. local animpose = "Idle"
  3535. local lastanimpose = "Idle"
  3536. local sine = 0
  3537. local change = 1
  3538. local val = 0
  3539. local ffing = false
  3540. -------------------------------
  3541. game:GetService("RunService").RenderStepped:connect(function()
  3542. --[[if char.Humanoid.Jump == true then
  3543. jump = true
  3544. else
  3545. jump = false
  3546. end]]
  3547. char.Humanoid.FreeFalling:connect(function(f)
  3548. if f then
  3549. ffing = true
  3550. else
  3551. ffing = false
  3552. end
  3553. end)
  3554. sine = sine + change
  3555. if jumpn == true then
  3556. animpose = "Jumping"
  3557. elseif ffing == true then
  3558. animpose = "Freefalling"
  3559. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  3560. animpose = "Idle"
  3561. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  3562. animpose = "Walking"
  3563. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  3564. animpose = "Running"
  3565. end
  3566. if animpose ~= lastanimpose then
  3567. sine = 0
  3568. if Debounces.NoIdl == false then
  3569. if animpose == "Idle" then
  3570. for i = 1, 2 do
  3571. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8)), 0.4)
  3572. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.4)
  3573. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(0),0), 0.4)
  3574. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.4)
  3575. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8)), 0.4)
  3576. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8)), 0.4)
  3577. end
  3578. elseif animpose == "Walking" then
  3579. for i = 1, 2 do
  3580. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3581. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3582. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3583. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3584. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3585. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3586. end
  3587. elseif animpose == "Running" then
  3588. for i = 1, 2 do
  3589. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(-14),math.rad(8+2*math.cos(sine/14))), 0.2)
  3590. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-20),math.rad(14),math.rad(-8-2*math.cos(sine/14))), 0.2)
  3591. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10),0,0), 0.4)
  3592. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-20),0, math.rad(0)), 0.4)
  3593. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(-7)), 0.4)
  3594. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-12), 0, math.rad(7)), 0.4)
  3595. wait()
  3596. end
  3597. end
  3598. else
  3599. end
  3600. end
  3601. lastanimpose = animpose
  3602. if Debounces.NoIdl == false then
  3603. if animpose == "Idle" then
  3604. change = 0.5
  3605. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(-6),math.rad(8+2*math.cos(sine/14))), 0.4)
  3606. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8-2*math.cos(sine/14))), 0.4)
  3607. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14+1*math.cos(sine/14)),math.rad(0),0), 0.2)
  3608. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(0, math.rad(0), math.rad(0)), 0.05)
  3609. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(-8-2*math.cos(sine/14))), 0.4)
  3610. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(0, 0, math.rad(8+2*math.cos(sine/14))), 0.4)
  3611. elseif animpose == "Walking" then
  3612. change = 1
  3613. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3614. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3615. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14),0,0), 0.4)
  3616. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  3617. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(-8)), 0.4)
  3618. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-8), 0, math.rad(8)), 0.4)
  3619. elseif animpose == "Running" then
  3620. change = 1
  3621. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0) * CFrame.Angles (math.rad(44), math.rad (0), math.rad(0)), 0.15)
  3622. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 1-0.1*math.cos(sine/14), -1) * CFrame.Angles(math.rad(- 80), math.rad(0), 0), 0.15)
  3623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad (0), math.rad(50), math.rad(-40)), 0.15)
  3624. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(-50), math.rad(40)), 0.15)
  3625. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(- 10)), .15)
  3626. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(8), math.rad(0), math.rad(10)), .15)
  3627. elseif stanceToggle == "Floating" then
  3628. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(-12),math.rad(10+2*math.cos(sine/14))), 0.2)
  3629. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.62+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(-16),math.rad(12),math.rad(-10-2*math.cos(sine/14))), 0.2)
  3630. hed.Weld.C0 = CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0)
  3631. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(-8)), 0.4)
  3632. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10-12*math.cos(sine/16)), 0, math.rad(8)), 0.4)
  3633. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1-0.4*math.cos(sine/14), -.2) * CFrame.Angles(math.rad(-15),0, math.rad(0)), 0.05)
  3634. end
  3635. end
  3636. end)
  3637. hum.MaxHealth = 9001
  3638. wait(3)
  3639. hum.Health = 9001
  3640. -----------------------------------------------------------------------------
  3641.  
  3642. function Lightning(Part0,Part1,Times,Offset,Color,Thickness,Trans) -- Lightning module
  3643. --[[Part0 = Vector3 (Start pos)
  3644. Part1 = Vector3 (End pos)
  3645. Times = number (Amount of lightning parts)
  3646. Offset = number (Offset)
  3647. Color = color (brickcolor value)
  3648. Thickness = number (thickness)
  3649. Trans = number (transparency)
  3650. ]]--
  3651. local magz = (Part0 - Part1).magnitude
  3652. local curpos = Part0
  3653. local trz = {-Offset,Offset}
  3654. for i=1,Times do
  3655. local li = Instance.new("Part", torso)
  3656. li.Name = "Lightning"
  3657. li.TopSurface =0
  3658. li.Material = "Neon"
  3659. li.BottomSurface = 0
  3660. li.Anchored = true
  3661. li.Locked = true
  3662. li.Transparency = Trans or 0.4
  3663. li.BrickColor = BrickColor.new(Color)
  3664. li.formFactor = "Custom"
  3665. li.CanCollide = false
  3666. li.Size = Vector3.new(Thickness,Thickness,magz/Times)
  3667. local Offzet = Vector3.new(trz[math.random(1,2)],trz[math.random(1,2)],trz[math.random(1,2)])
  3668. local trolpos = CFrame.new(curpos,Part1)*CFrame.new(0,0,magz/Times).p+Offzet
  3669. if Times == i then
  3670. local magz2 = (curpos - Part1).magnitude
  3671. li.Size = Vector3.new(Thickness,Thickness,magz2)
  3672. li.CFrame = CFrame.new(curpos,Part1)*CFrame.new(0,0,-magz2/2)
  3673. else
  3674. li.CFrame = CFrame.new(curpos,trolpos)*CFrame.new(0,0,magz/Times/2)
  3675. end
  3676. curpos = li.CFrame*CFrame.new(0,0,magz/Times/2).p
  3677. game.Debris:AddItem(li,.1)
  3678. end
  3679. end
  3680.  
  3681. BodyParts = {} -- Parts to emit lightning effects from
  3682. for _, v in pairs(char:GetChildren()) do
  3683. if v:IsA("Part") then
  3684. table.insert(BodyParts, v)
  3685. end
  3686. end
  3687.  
  3688. Bounding = {} -- Calculate the bounding boxes
  3689. for _, v in pairs(BodyParts) do
  3690. local temp = {X=nil, Y=nil, Z=nil}
  3691. temp.X = v.Size.X/2 * 15
  3692. temp.Y = v.Size.Y/2 * 15
  3693. temp.Z = v.Size.Z/2 * 15
  3694. Bounding[v.Name] = temp
  3695. --table.insert(Bounding, v.Name, temp)
  3696. end
  3697.  
  3698. while wait(0) do -- Emit the Lightning effects randomly, (math.random(1,10)/10) if you want original
  3699. local Body1 = BodyParts[math.random(#BodyParts)]
  3700. local Body2 = BodyParts[math.random(#BodyParts)]
  3701. local Pos1 = Vector3.new(
  3702. math.random(-Bounding[Body1.Name].X, Bounding[Body1.Name].X)/10,
  3703. math.random(-Bounding[Body1.Name].Y, Bounding[Body1.Name].Y)/10,
  3704. math.random(-Bounding[Body1.Name].Z, Bounding[Body1.Name].Z)/10
  3705. )
  3706. local Pos2 = Vector3.new(
  3707. math.random(-Bounding[Body2.Name].X, Bounding[Body2.Name].X)/10,
  3708. math.random(-Bounding[Body2.Name].Y, Bounding[Body2.Name].Y)/10,
  3709. math.random(-Bounding[Body2.Name].Z, Bounding[Body2.Name].Z)/10
  3710. )
  3711. local SPos1 = Body1.Position + Pos1
  3712. local SPos2 = Body2.Position + Pos2
  3713. Lightning(SPos1, SPos2, 4, 3, "New Yeller", .3, .56)
  3714. end
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