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- //=========================[ OOC SYSTEM SHOMY ]===============================//
- //== [ INCLUDE ] ==//
- #include <a_samp>
- #include <sscanf2>
- #include <zcmd>
- #include <foreach>
- //== [ DEFINE ] ==//
- #define COL_SERVER "{FF8000}"
- #define BELA "{FFFFFF}"
- #define BELA2 0xFFFFFFAA
- //== [ STOCK ] ==//
- stock GetName(playerid)
- {
- new name[MAX_PLAYER_NAME];
- GetPlayerName(playerid, name, sizeof(name));
- return name;
- }
- //== [ PROX DETECTOR ] ==//
- forward ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5);
- public ProxDetector(Float:radi, playerid, string[],col1,col2,col3,col4,col5)
- {
- if(IsPlayerConnected(playerid))
- {
- new Float:posx, Float:posy, Float:posz;
- new Float:oldposx, Float:oldposy, Float:oldposz;
- new Float:tempposx, Float:tempposy, Float:tempposz;
- GetPlayerPos(playerid, oldposx, oldposy, oldposz);
- foreach(Player,i)
- {
- if(IsPlayerConnected(i))
- {
- if(GetPlayerVirtualWorld(playerid) == GetPlayerVirtualWorld(i))
- {
- GetPlayerPos(i, posx, posy, posz);
- tempposx = (oldposx -posx);
- tempposy = (oldposy -posy);
- tempposz = (oldposz -posz);
- if (((tempposx < radi/16) && (tempposx > -radi/16)) && ((tempposy < radi/16) && (tempposy > -radi/16)) && ((tempposz < radi/16) && (tempposz > -radi/16)))
- {
- SendClientMessage(i, col1, string);
- }
- else if (((tempposx < radi/8) && (tempposx > -radi/8)) && ((tempposy < radi/8) && (tempposy > -radi/8)) && ((tempposz < radi/8) && (tempposz > -radi/8)))
- {
- SendClientMessage(i, col2, string);
- }
- else if (((tempposx < radi/4) && (tempposx > -radi/4)) && ((tempposy < radi/4) && (tempposy > -radi/4)) && ((tempposz < radi/4) && (tempposz > -radi/4)))
- {
- SendClientMessage(i, col3, string);
- }
- else if (((tempposx < radi/2) && (tempposx > -radi/2)) && ((tempposy < radi/2) && (tempposy > -radi/2)) && ((tempposz < radi/2) && (tempposz > -radi/2)))
- {
- SendClientMessage(i, col4, string);
- }
- else if (((tempposx < radi) && (tempposx > -radi)) && ((tempposy < radi) && (tempposy > -radi)) && ((tempposz < radi) && (tempposz > -radi)))
- {
- SendClientMessage(i, col5, string);
- }
- } }
- }
- }
- return 1;
- }
- //== [ CMD ] ==//
- CMD:b(playerid, params[])
- {
- new result[256],text;
- if(IsPlayerConnected(playerid))
- {
- if(sscanf(params, "s[100]",text )) return SendClientMessage(playerid, -1, ""COL_SERVER"[SERVER] "BELA"Koristite: /b (tekst)");
- format(result, sizeof(result), ""BELA"(( "COL_SERVER"OOC | "BELA"%s [ID %d]: %s ))", GetName(playerid),playerid, text);
- ProxDetector(20.0, playerid, result,BELA2,BELA2,BELA2,BELA2,BELA2);
- return 1;
- }
- return 1;
- }
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