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Axiom19

player-prev.log

Jan 23rd, 2020
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  1. Mono path[0] = 'B:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Managed'
  2. Mono config path = 'B:/Games/SteamLibrary/steamapps/common/Temtem/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.1.11f1 (9b001d489a54)
  4. GfxDevice: creating device client; threaded=1
  5. Direct3D:
  6. Version: Direct3D 11.0 [level 11.1]
  7. Renderer: NVIDIA GeForce GTX 1050 Ti (ID=0x1c82)
  8. Vendor:
  9. VRAM: 4018 MB
  10. Driver: 26.21.14.3648
  11. Begin MonoManager ReloadAssembly
  12. - Completed reload, in 0.222 seconds
  13. <RI> Initializing input.
  14.  
  15. <RI> Input initialized.
  16.  
  17. <RI> Initialized touch support.
  18.  
  19. UnloadTime: 1.454800 ms
  20. Searching for compatible XInput library...
  21. Found Xinput1_4.dll.
  22. Init Time: 1/23/2020 3:59:37 AM
  23.  
  24. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  25.  
  26. TemtemVersion: v0.5.3
  27.  
  28. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  29.  
  30. Fallback handler could not load library B:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  31. Fallback handler could not load library B:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc.dll
  32. Fallback handler could not load library B:/Games/SteamLibrary/steamapps/common/Temtem/Temtem_Data/Mono/libc
  33. Setting up 2 worker threads for Enlighten.
  34. Thread -> id: 3564 -> priority: 1
  35. Thread -> id: 2998 -> priority: 1
  36. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  37.  
  38. Unloading 260 unused Assets to reduce memory usage. Loaded Objects now: 174267.
  39. Total: 426.643000 ms (FindLiveObjects: 13.706200 ms CreateObjectMapping: 17.813400 ms MarkObjects: 394.687100 ms DeleteObjects: 0.436000 ms)
  40.  
  41. Tamer ID: 24609
  42.  
  43. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  44.  
  45. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  46.  
  47. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 175056.
  48. Total: 317.018700 ms (FindLiveObjects: 7.668000 ms CreateObjectMapping: 14.240700 ms MarkObjects: 294.887900 ms DeleteObjects: 0.221900 ms)
  49.  
  50. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  51.  
  52. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 177637.
  53. Total: 317.177400 ms (FindLiveObjects: 7.819600 ms CreateObjectMapping: 15.773000 ms MarkObjects: 293.346100 ms DeleteObjects: 0.238300 ms)
  54.  
  55. Unloading 5 Unused Serialized files (Serialized files now loaded: 0)
  56.  
  57. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 177665.
  58. Total: 313.652200 ms (FindLiveObjects: 7.881800 ms CreateObjectMapping: 14.167800 ms MarkObjects: 291.373500 ms DeleteObjects: 0.228700 ms)
  59.  
  60. Unloading 0 Unused Serialized files (Serialized files now loaded: 0)
  61.  
  62. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 177665.
  63. Total: 312.866700 ms (FindLiveObjects: 7.791700 ms CreateObjectMapping: 14.393500 ms MarkObjects: 290.439600 ms DeleteObjects: 0.241400 ms)
  64.  
  65. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  66.  
  67. Unloading 2343 unused Assets to reduce memory usage. Loaded Objects now: 210861.
  68. Total: 360.002900 ms (FindLiveObjects: 14.250300 ms CreateObjectMapping: 20.931900 ms MarkObjects: 322.260500 ms DeleteObjects: 2.559900 ms)
  69.  
  70. Unloading 6 Unused Serialized files (Serialized files now loaded: 11)
  71.  
  72. Unloading 219 unused Assets to reduce memory usage. Loaded Objects now: 216318.
  73. Total: 346.628900 ms (FindLiveObjects: 9.674200 ms CreateObjectMapping: 19.310500 ms MarkObjects: 317.109100 ms DeleteObjects: 0.534800 ms)
  74.  
  75. Unloading 6 Unused Serialized files (Serialized files now loaded: 12)
  76.  
  77. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 223130.
  78. Total: 349.975200 ms (FindLiveObjects: 10.020900 ms CreateObjectMapping: 19.290400 ms MarkObjects: 320.010400 ms DeleteObjects: 0.653300 ms)
  79.  
  80. Unloading 7 Unused Serialized files (Serialized files now loaded: 13)
  81.  
  82. Unloading 537 unused Assets to reduce memory usage. Loaded Objects now: 227739.
  83. Total: 351.198700 ms (FindLiveObjects: 10.138400 ms CreateObjectMapping: 19.767300 ms MarkObjects: 320.429900 ms DeleteObjects: 0.862600 ms)
  84.  
  85. Unloading 5 Unused Serialized files (Serialized files now loaded: 16)
  86.  
  87. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 227834.
  88. Total: 351.897500 ms (FindLiveObjects: 10.418600 ms CreateObjectMapping: 19.590600 ms MarkObjects: 321.588500 ms DeleteObjects: 0.299400 ms)
  89.  
  90. Unloading 6 Unused Serialized files (Serialized files now loaded: 16)
  91.  
  92. Unloading 491 unused Assets to reduce memory usage. Loaded Objects now: 235395.
  93. Total: 356.742200 ms (FindLiveObjects: 10.726600 ms CreateObjectMapping: 19.904300 ms MarkObjects: 325.341400 ms DeleteObjects: 0.769600 ms)
  94.  
  95. Unloading 7 Unused Serialized files (Serialized files now loaded: 18)
  96.  
  97. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 240766.
  98. Total: 357.450700 ms (FindLiveObjects: 10.841400 ms CreateObjectMapping: 19.825800 ms MarkObjects: 326.443200 ms DeleteObjects: 0.339900 ms)
  99.  
  100. Unloading 8 Unused Serialized files (Serialized files now loaded: 18)
  101.  
  102. Unloading 255 unused Assets to reduce memory usage. Loaded Objects now: 246869.
  103. Total: 358.210100 ms (FindLiveObjects: 11.500600 ms CreateObjectMapping: 20.429500 ms MarkObjects: 325.719000 ms DeleteObjects: 0.560400 ms)
  104.  
  105. Unloading 7 Unused Serialized files (Serialized files now loaded: 19)
  106.  
  107. Unloading 2 unused Assets to reduce memory usage. Loaded Objects now: 254484.
  108. Total: 361.324000 ms (FindLiveObjects: 12.136700 ms CreateObjectMapping: 20.388800 ms MarkObjects: 328.566900 ms DeleteObjects: 0.231300 ms)
  109.  
  110. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  111.  
  112. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254484.
  113. Total: 360.596800 ms (FindLiveObjects: 11.425900 ms CreateObjectMapping: 19.713400 ms MarkObjects: 329.228000 ms DeleteObjects: 0.229200 ms)
  114.  
  115. Unloading 0 Unused Serialized files (Serialized files now loaded: 19)
  116.  
  117. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 254484.
  118. Total: 360.426500 ms (FindLiveObjects: 11.551000 ms CreateObjectMapping: 19.770700 ms MarkObjects: 328.878200 ms DeleteObjects: 0.226200 ms)
  119.  
  120. Unloading 6 Unused Serialized files (Serialized files now loaded: 22)
  121.  
  122. Unloading 843 unused Assets to reduce memory usage. Loaded Objects now: 262915.
  123. Total: 375.047200 ms (FindLiveObjects: 13.753100 ms CreateObjectMapping: 20.930200 ms MarkObjects: 338.965600 ms DeleteObjects: 1.397900 ms)
  124.  
  125. Unloading 5 Unused Serialized files (Serialized files now loaded: 22)
  126.  
  127. Unloading 1 unused Assets to reduce memory usage. Loaded Objects now: 262941.
  128. Total: 365.098000 ms (FindLiveObjects: 11.865700 ms CreateObjectMapping: 19.767500 ms MarkObjects: 333.141100 ms DeleteObjects: 0.323500 ms)
  129.  
  130. Unloading 0 Unused Serialized files (Serialized files now loaded: 22)
  131.  
  132. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 262941.
  133. Total: 364.928900 ms (FindLiveObjects: 12.173700 ms CreateObjectMapping: 19.168000 ms MarkObjects: 333.227400 ms DeleteObjects: 0.359200 ms)
  134.  
  135. NullReferenceException: Object reference not set to an instance of an object
  136. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  137. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  138. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  139. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  140. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  141. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  142. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  143. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  144.  
  145. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  146.  
  147. NullReferenceException: Object reference not set to an instance of an object
  148. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  149. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  150. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  151. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  152. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  153. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  154. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  155. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  156.  
  157. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  158.  
  159. NullReferenceException: Object reference not set to an instance of an object
  160. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  161. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  162. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  163. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  164. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  165. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  166. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  167. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  168.  
  169. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  170.  
  171. NullReferenceException: Object reference not set to an instance of an object
  172. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  173. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  174. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  175. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  176. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  177. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  178. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  179. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  180.  
  181. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  182.  
  183. Unloading 6 Unused Serialized files (Serialized files now loaded: 24)
  184.  
  185. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 268279.
  186. Total: 397.248900 ms (FindLiveObjects: 17.750300 ms CreateObjectMapping: 19.825600 ms MarkObjects: 359.229300 ms DeleteObjects: 0.443200 ms)
  187.  
  188. Unloading 0 Unused Serialized files (Serialized files now loaded: 24)
  189.  
  190. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 268279.
  191. Total: 381.076500 ms (FindLiveObjects: 12.500400 ms CreateObjectMapping: 19.552300 ms MarkObjects: 348.553200 ms DeleteObjects: 0.470200 ms)
  192.  
  193. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  194.  
  195. Unloading 1745 unused Assets to reduce memory usage. Loaded Objects now: 276517.
  196. Total: 408.492900 ms (FindLiveObjects: 19.688000 ms CreateObjectMapping: 20.674600 ms MarkObjects: 365.948400 ms DeleteObjects: 2.181600 ms)
  197.  
  198. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  199.  
  200. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276517.
  201. Total: 390.006400 ms (FindLiveObjects: 13.698400 ms CreateObjectMapping: 20.157800 ms MarkObjects: 355.885300 ms DeleteObjects: 0.264500 ms)
  202.  
  203. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  204.  
  205. Unloading 146 unused Assets to reduce memory usage. Loaded Objects now: 276756.
  206. Total: 405.924400 ms (FindLiveObjects: 17.196600 ms CreateObjectMapping: 20.427100 ms MarkObjects: 367.532000 ms DeleteObjects: 0.768500 ms)
  207.  
  208. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  209.  
  210. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 276756.
  211. Total: 390.389800 ms (FindLiveObjects: 13.231300 ms CreateObjectMapping: 19.846200 ms MarkObjects: 356.935800 ms DeleteObjects: 0.375700 ms)
  212.  
  213. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  214.  
  215. Unloading 13 unused Assets to reduce memory usage. Loaded Objects now: 277677.
  216. Total: 405.425300 ms (FindLiveObjects: 17.790900 ms CreateObjectMapping: 20.617000 ms MarkObjects: 366.743000 ms DeleteObjects: 0.273900 ms)
  217.  
  218. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  219.  
  220. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277677.
  221. Total: 392.962700 ms (FindLiveObjects: 13.555400 ms CreateObjectMapping: 20.140400 ms MarkObjects: 358.803700 ms DeleteObjects: 0.462700 ms)
  222.  
  223. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  224.  
  225. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 277951.
  226. Total: 399.802300 ms (FindLiveObjects: 13.814400 ms CreateObjectMapping: 19.746200 ms MarkObjects: 365.761300 ms DeleteObjects: 0.480100 ms)
  227.  
  228. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  229.  
  230. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 277951.
  231. Total: 393.482500 ms (FindLiveObjects: 12.708500 ms CreateObjectMapping: 19.814100 ms MarkObjects: 360.613000 ms DeleteObjects: 0.346300 ms)
  232.  
  233. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  234.  
  235. Unloading 11 unused Assets to reduce memory usage. Loaded Objects now: 278216.
  236. Total: 404.068800 ms (FindLiveObjects: 16.295200 ms CreateObjectMapping: 19.662000 ms MarkObjects: 367.722500 ms DeleteObjects: 0.388700 ms)
  237.  
  238. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  239.  
  240. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278216.
  241. Total: 392.376500 ms (FindLiveObjects: 12.535100 ms CreateObjectMapping: 19.704000 ms MarkObjects: 359.686300 ms DeleteObjects: 0.450700 ms)
  242.  
  243. Unloading 6 Unused Serialized files (Serialized files now loaded: 27)
  244.  
  245. Unloading 68 unused Assets to reduce memory usage. Loaded Objects now: 278607.
  246. Total: 407.520800 ms (FindLiveObjects: 16.705100 ms CreateObjectMapping: 21.097200 ms MarkObjects: 369.036300 ms DeleteObjects: 0.681900 ms)
  247.  
  248. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  249.  
  250. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 278607.
  251. Total: 396.613200 ms (FindLiveObjects: 13.384900 ms CreateObjectMapping: 21.110400 ms MarkObjects: 361.868000 ms DeleteObjects: 0.249300 ms)
  252.  
  253. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  254.  
  255. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  256.  
  257. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  258.  
  259. Unloading 426 unused Assets to reduce memory usage. Loaded Objects now: 293672.
  260. Total: 442.081900 ms (FindLiveObjects: 19.816300 ms CreateObjectMapping: 20.836500 ms MarkObjects: 400.239800 ms DeleteObjects: 1.188900 ms)
  261.  
  262. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  263.  
  264. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293672.
  265. Total: 419.651100 ms (FindLiveObjects: 16.986100 ms CreateObjectMapping: 20.007200 ms MarkObjects: 382.175500 ms DeleteObjects: 0.481700 ms)
  266.  
  267. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  268.  
  269. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 293826.
  270. Total: 430.504400 ms (FindLiveObjects: 16.117700 ms CreateObjectMapping: 20.659200 ms MarkObjects: 393.179800 ms DeleteObjects: 0.547100 ms)
  271.  
  272. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  273.  
  274. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 293826.
  275. Total: 418.431500 ms (FindLiveObjects: 14.293900 ms CreateObjectMapping: 20.297300 ms MarkObjects: 383.492500 ms DeleteObjects: 0.347300 ms)
  276.  
  277. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  278.  
  279. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 294241.
  280. Total: 434.231900 ms (FindLiveObjects: 16.543200 ms CreateObjectMapping: 19.777300 ms MarkObjects: 397.295600 ms DeleteObjects: 0.615300 ms)
  281.  
  282. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  283.  
  284. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 294241.
  285. Total: 417.533400 ms (FindLiveObjects: 13.418100 ms CreateObjectMapping: 20.192400 ms MarkObjects: 383.539900 ms DeleteObjects: 0.382700 ms)
  286.  
  287. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  288.  
  289. Unloading 87 unused Assets to reduce memory usage. Loaded Objects now: 295544.
  290. Total: 431.390200 ms (FindLiveObjects: 18.800700 ms CreateObjectMapping: 20.033400 ms MarkObjects: 392.040900 ms DeleteObjects: 0.514800 ms)
  291.  
  292. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  293.  
  294. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295544.
  295. Total: 417.773600 ms (FindLiveObjects: 14.158400 ms CreateObjectMapping: 19.732300 ms MarkObjects: 383.360200 ms DeleteObjects: 0.522100 ms)
  296.  
  297. Unloading 7 Unused Serialized files (Serialized files now loaded: 27)
  298.  
  299. Unloading 59 unused Assets to reduce memory usage. Loaded Objects now: 295556.
  300. Total: 433.147400 ms (FindLiveObjects: 18.212700 ms CreateObjectMapping: 20.379800 ms MarkObjects: 394.206600 ms DeleteObjects: 0.348000 ms)
  301.  
  302. Unloading 0 Unused Serialized files (Serialized files now loaded: 27)
  303.  
  304. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 295556.
  305. Total: 419.373300 ms (FindLiveObjects: 14.451300 ms CreateObjectMapping: 20.029500 ms MarkObjects: 384.580600 ms DeleteObjects: 0.311500 ms)
  306.  
  307. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  308.  
  309. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  310.  
  311. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  312.  
  313. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  314.  
  315. Unloading 7 Unused Serialized files (Serialized files now loaded: 28)
  316.  
  317. Unloading 250 unused Assets to reduce memory usage. Loaded Objects now: 296374.
  318. Total: 437.955500 ms (FindLiveObjects: 19.270600 ms CreateObjectMapping: 20.028100 ms MarkObjects: 395.028400 ms DeleteObjects: 3.628100 ms)
  319.  
  320. Unloading 0 Unused Serialized files (Serialized files now loaded: 28)
  321.  
  322. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 296374.
  323. Total: 419.751900 ms (FindLiveObjects: 13.873800 ms CreateObjectMapping: 19.654100 ms MarkObjects: 385.927600 ms DeleteObjects: 0.296000 ms)
  324.  
  325. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  326.  
  327. Unloading 90 unused Assets to reduce memory usage. Loaded Objects now: 297696.
  328. Total: 442.218400 ms (FindLiveObjects: 19.247600 ms CreateObjectMapping: 20.741200 ms MarkObjects: 401.800400 ms DeleteObjects: 0.428900 ms)
  329.  
  330. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  331.  
  332. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 297696.
  333. Total: 424.773500 ms (FindLiveObjects: 13.943100 ms CreateObjectMapping: 19.591900 ms MarkObjects: 390.918100 ms DeleteObjects: 0.320000 ms)
  334.  
  335. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Asterion
  336.  
  337. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  338.  
  339. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Ariadne
  340.  
  341. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  342.  
  343. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  344.  
  345. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  346.  
  347. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  348.  
  349. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  350.  
  351. Warning/GameAnalytics: Validation fail - progression event - progression01: Cannot contain other characters than A-z, 0-9, -_., ()!?. String: Quest_Better Future: Phaedra
  352.  
  353. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  354.  
  355. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  356.  
  357. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  358.  
  359. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  360.  
  361. Unloading 344 unused Assets to reduce memory usage. Loaded Objects now: 298643.
  362. Total: 451.944100 ms (FindLiveObjects: 21.721800 ms CreateObjectMapping: 20.605200 ms MarkObjects: 407.839100 ms DeleteObjects: 1.777600 ms)
  363.  
  364. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  365.  
  366. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 298643.
  367. Total: 429.900100 ms (FindLiveObjects: 16.984100 ms CreateObjectMapping: 20.523600 ms MarkObjects: 391.919200 ms DeleteObjects: 0.472700 ms)
  368.  
  369. Unloading 6 Unused Serialized files (Serialized files now loaded: 29)
  370.  
  371. Unloading 132 unused Assets to reduce memory usage. Loaded Objects now: 299272.
  372. Total: 440.895500 ms (FindLiveObjects: 17.182100 ms CreateObjectMapping: 20.512000 ms MarkObjects: 402.629100 ms DeleteObjects: 0.571700 ms)
  373.  
  374. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  375.  
  376. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299272.
  377. Total: 427.428300 ms (FindLiveObjects: 14.299800 ms CreateObjectMapping: 20.155600 ms MarkObjects: 392.538400 ms DeleteObjects: 0.434100 ms)
  378.  
  379. Unloading 7 Unused Serialized files (Serialized files now loaded: 29)
  380.  
  381. Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 299430.
  382. Total: 437.920800 ms (FindLiveObjects: 16.412800 ms CreateObjectMapping: 20.264800 ms MarkObjects: 400.433100 ms DeleteObjects: 0.809700 ms)
  383.  
  384. Unloading 0 Unused Serialized files (Serialized files now loaded: 29)
  385.  
  386. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 299430.
  387. Total: 428.331400 ms (FindLiveObjects: 13.828600 ms CreateObjectMapping: 19.782600 ms MarkObjects: 394.327800 ms DeleteObjects: 0.391900 ms)
  388.  
  389. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  390.  
  391. Unloading 618 unused Assets to reduce memory usage. Loaded Objects now: 301988.
  392. Total: 457.750000 ms (FindLiveObjects: 22.211200 ms CreateObjectMapping: 23.180700 ms MarkObjects: 410.584500 ms DeleteObjects: 1.773200 ms)
  393.  
  394. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  395.  
  396. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 301988.
  397. Total: 446.195400 ms (FindLiveObjects: 16.623000 ms CreateObjectMapping: 22.443400 ms MarkObjects: 406.513800 ms DeleteObjects: 0.614400 ms)
  398.  
  399. Unloading 6 Unused Serialized files (Serialized files now loaded: 30)
  400.  
  401. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 302473.
  402. Total: 447.007400 ms (FindLiveObjects: 18.301900 ms CreateObjectMapping: 22.917300 ms MarkObjects: 405.292500 ms DeleteObjects: 0.495400 ms)
  403.  
  404. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  405.  
  406. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302473.
  407. Total: 440.652400 ms (FindLiveObjects: 16.272600 ms CreateObjectMapping: 21.898800 ms MarkObjects: 401.996300 ms DeleteObjects: 0.484400 ms)
  408.  
  409. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  410.  
  411. Unloading 140 unused Assets to reduce memory usage. Loaded Objects now: 302447.
  412. Total: 456.808600 ms (FindLiveObjects: 20.145400 ms CreateObjectMapping: 22.674000 ms MarkObjects: 413.133100 ms DeleteObjects: 0.855800 ms)
  413.  
  414. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  415.  
  416. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302447.
  417. Total: 439.181300 ms (FindLiveObjects: 15.196600 ms CreateObjectMapping: 22.027300 ms MarkObjects: 401.589100 ms DeleteObjects: 0.367800 ms)
  418.  
  419. Unloading 7 Unused Serialized files (Serialized files now loaded: 30)
  420.  
  421. Unloading 32 unused Assets to reduce memory usage. Loaded Objects now: 302504.
  422. Total: 451.723800 ms (FindLiveObjects: 17.746500 ms CreateObjectMapping: 22.320800 ms MarkObjects: 411.219300 ms DeleteObjects: 0.436600 ms)
  423.  
  424. Unloading 0 Unused Serialized files (Serialized files now loaded: 30)
  425.  
  426. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 302504.
  427. Total: 438.905500 ms (FindLiveObjects: 14.789700 ms CreateObjectMapping: 22.253600 ms MarkObjects: 401.486000 ms DeleteObjects: 0.375700 ms)
  428.  
  429. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  430.  
  431. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 304284.
  432. Total: 457.186600 ms (FindLiveObjects: 18.998000 ms CreateObjectMapping: 23.352400 ms MarkObjects: 414.422900 ms DeleteObjects: 0.412900 ms)
  433.  
  434. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  435.  
  436. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304284.
  437. Total: 439.987300 ms (FindLiveObjects: 15.189300 ms CreateObjectMapping: 22.155600 ms MarkObjects: 402.150700 ms DeleteObjects: 0.491200 ms)
  438.  
  439. Unloading 7 Unused Serialized files (Serialized files now loaded: 31)
  440.  
  441. Unloading 403 unused Assets to reduce memory usage. Loaded Objects now: 304050.
  442. Total: 460.099000 ms (FindLiveObjects: 18.619000 ms CreateObjectMapping: 22.030900 ms MarkObjects: 418.132100 ms DeleteObjects: 1.316300 ms)
  443.  
  444. Unloading 0 Unused Serialized files (Serialized files now loaded: 31)
  445.  
  446. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304050.
  447. Total: 439.411800 ms (FindLiveObjects: 16.155400 ms CreateObjectMapping: 22.136500 ms MarkObjects: 400.685600 ms DeleteObjects: 0.433900 ms)
  448.  
  449. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  450.  
  451. Unloading 64 unused Assets to reduce memory usage. Loaded Objects now: 304490.
  452. Total: 464.119200 ms (FindLiveObjects: 22.210500 ms CreateObjectMapping: 22.792400 ms MarkObjects: 418.626300 ms DeleteObjects: 0.489700 ms)
  453.  
  454. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  455.  
  456. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 304490.
  457. Total: 439.891600 ms (FindLiveObjects: 15.552900 ms CreateObjectMapping: 21.877100 ms MarkObjects: 402.004300 ms DeleteObjects: 0.456800 ms)
  458.  
  459. NullReferenceException: Object reference not set to an instance of an object
  460. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  461. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  462. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  463. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  464. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  465. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  466. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  467. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  468.  
  469. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  470.  
  471. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  472.  
  473. Unloading 223 unused Assets to reduce memory usage. Loaded Objects now: 305784.
  474. Total: 457.856300 ms (FindLiveObjects: 22.167400 ms CreateObjectMapping: 21.762400 ms MarkObjects: 412.514100 ms DeleteObjects: 1.412000 ms)
  475.  
  476. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  477.  
  478. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305784.
  479. Total: 442.881900 ms (FindLiveObjects: 15.355400 ms CreateObjectMapping: 22.597900 ms MarkObjects: 404.537400 ms DeleteObjects: 0.388900 ms)
  480.  
  481. Unloading 6 Unused Serialized files (Serialized files now loaded: 32)
  482.  
  483. Unloading 128 unused Assets to reduce memory usage. Loaded Objects now: 305876.
  484. Total: 458.252700 ms (FindLiveObjects: 22.647500 ms CreateObjectMapping: 22.044700 ms MarkObjects: 412.874000 ms DeleteObjects: 0.686100 ms)
  485.  
  486. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  487.  
  488. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 305876.
  489. Total: 447.038300 ms (FindLiveObjects: 15.407800 ms CreateObjectMapping: 22.043300 ms MarkObjects: 409.074900 ms DeleteObjects: 0.511800 ms)
  490.  
  491. Unloading 8 Unused Serialized files (Serialized files now loaded: 32)
  492.  
  493. Unloading 202 unused Assets to reduce memory usage. Loaded Objects now: 315925.
  494. Total: 461.149200 ms (FindLiveObjects: 23.366300 ms CreateObjectMapping: 22.333200 ms MarkObjects: 414.644000 ms DeleteObjects: 0.805500 ms)
  495.  
  496. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  497.  
  498. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315925.
  499. Total: 443.695000 ms (FindLiveObjects: 16.857600 ms CreateObjectMapping: 22.229000 ms MarkObjects: 404.234100 ms DeleteObjects: 0.373900 ms)
  500.  
  501. Unloading 8 Unused Serialized files (Serialized files now loaded: 32)
  502.  
  503. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 315946.
  504. Total: 464.189500 ms (FindLiveObjects: 23.642800 ms CreateObjectMapping: 22.019400 ms MarkObjects: 418.161200 ms DeleteObjects: 0.365700 ms)
  505.  
  506. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  507.  
  508. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315946.
  509. Total: 444.395600 ms (FindLiveObjects: 15.913700 ms CreateObjectMapping: 22.160600 ms MarkObjects: 406.020300 ms DeleteObjects: 0.300700 ms)
  510.  
  511. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  512.  
  513. Unloading 392 unused Assets to reduce memory usage. Loaded Objects now: 314463.
  514. Total: 466.360900 ms (FindLiveObjects: 20.592300 ms CreateObjectMapping: 23.292400 ms MarkObjects: 420.897100 ms DeleteObjects: 1.578600 ms)
  515.  
  516. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  517.  
  518. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314463.
  519. Total: 448.847400 ms (FindLiveObjects: 16.028400 ms CreateObjectMapping: 22.688500 ms MarkObjects: 409.772800 ms DeleteObjects: 0.357100 ms)
  520.  
  521. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  522.  
  523. Unloading 40 unused Assets to reduce memory usage. Loaded Objects now: 314458.
  524. Total: 453.296500 ms (FindLiveObjects: 18.324700 ms CreateObjectMapping: 22.984700 ms MarkObjects: 411.512300 ms DeleteObjects: 0.474400 ms)
  525.  
  526. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  527.  
  528. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314458.
  529. Total: 449.127700 ms (FindLiveObjects: 16.066800 ms CreateObjectMapping: 22.742400 ms MarkObjects: 409.930900 ms DeleteObjects: 0.387300 ms)
  530.  
  531. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  532.  
  533. Unloading 14 unused Assets to reduce memory usage. Loaded Objects now: 314461.
  534. Total: 464.938900 ms (FindLiveObjects: 19.729700 ms CreateObjectMapping: 23.698900 ms MarkObjects: 421.112500 ms DeleteObjects: 0.397400 ms)
  535.  
  536. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  537.  
  538. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314461.
  539. Total: 445.638300 ms (FindLiveObjects: 16.115400 ms CreateObjectMapping: 22.037200 ms MarkObjects: 406.996400 ms DeleteObjects: 0.488600 ms)
  540.  
  541. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  542.  
  543. Unloading 17 unused Assets to reduce memory usage. Loaded Objects now: 314463.
  544. Total: 449.326700 ms (FindLiveObjects: 16.364600 ms CreateObjectMapping: 22.068000 ms MarkObjects: 410.364400 ms DeleteObjects: 0.529400 ms)
  545.  
  546. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  547.  
  548. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314463.
  549. Total: 448.523400 ms (FindLiveObjects: 16.049000 ms CreateObjectMapping: 21.972000 ms MarkObjects: 410.057500 ms DeleteObjects: 0.444400 ms)
  550.  
  551. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  552.  
  553. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 314459.
  554. Total: 448.409600 ms (FindLiveObjects: 16.512400 ms CreateObjectMapping: 22.218300 ms MarkObjects: 409.226300 ms DeleteObjects: 0.452200 ms)
  555.  
  556. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  557.  
  558. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314459.
  559. Total: 444.172300 ms (FindLiveObjects: 15.855000 ms CreateObjectMapping: 21.949100 ms MarkObjects: 405.886200 ms DeleteObjects: 0.481600 ms)
  560.  
  561. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  562.  
  563. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 314460.
  564. Total: 452.070700 ms (FindLiveObjects: 16.247600 ms CreateObjectMapping: 22.653700 ms MarkObjects: 412.734000 ms DeleteObjects: 0.434900 ms)
  565.  
  566. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  567.  
  568. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314460.
  569. Total: 445.881700 ms (FindLiveObjects: 16.999600 ms CreateObjectMapping: 22.266200 ms MarkObjects: 406.093300 ms DeleteObjects: 0.522100 ms)
  570.  
  571. Unloading 7 Unused Serialized files (Serialized files now loaded: 32)
  572.  
  573. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 314458.
  574. Total: 453.309000 ms (FindLiveObjects: 17.164300 ms CreateObjectMapping: 22.850300 ms MarkObjects: 412.781700 ms DeleteObjects: 0.512300 ms)
  575.  
  576. Unloading 0 Unused Serialized files (Serialized files now loaded: 32)
  577.  
  578. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314458.
  579. Total: 445.568100 ms (FindLiveObjects: 15.825500 ms CreateObjectMapping: 22.270600 ms MarkObjects: 406.818200 ms DeleteObjects: 0.653200 ms)
  580.  
  581. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  582.  
  583. Unloading 240 unused Assets to reduce memory usage. Loaded Objects now: 314839.
  584. Total: 470.427100 ms (FindLiveObjects: 23.385100 ms CreateObjectMapping: 22.879600 ms MarkObjects: 422.569700 ms DeleteObjects: 1.592300 ms)
  585.  
  586. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  587.  
  588. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 314839.
  589. Total: 447.834600 ms (FindLiveObjects: 16.459300 ms CreateObjectMapping: 22.488800 ms MarkObjects: 408.576500 ms DeleteObjects: 0.309500 ms)
  590.  
  591. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  592.  
  593. Unloading 110 unused Assets to reduce memory usage. Loaded Objects now: 315245.
  594. Total: 452.252300 ms (FindLiveObjects: 17.476900 ms CreateObjectMapping: 22.337400 ms MarkObjects: 411.972500 ms DeleteObjects: 0.465200 ms)
  595.  
  596. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  597.  
  598. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315245.
  599. Total: 451.817200 ms (FindLiveObjects: 16.024300 ms CreateObjectMapping: 22.071900 ms MarkObjects: 413.414700 ms DeleteObjects: 0.305800 ms)
  600.  
  601. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  602.  
  603. Unloading 108 unused Assets to reduce memory usage. Loaded Objects now: 315244.
  604. Total: 446.457100 ms (FindLiveObjects: 16.478600 ms CreateObjectMapping: 22.170200 ms MarkObjects: 407.375000 ms DeleteObjects: 0.432600 ms)
  605.  
  606. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  607.  
  608. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315244.
  609. Total: 445.160200 ms (FindLiveObjects: 15.644500 ms CreateObjectMapping: 22.057200 ms MarkObjects: 406.901300 ms DeleteObjects: 0.556300 ms)
  610.  
  611. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  612.  
  613. Unloading 105 unused Assets to reduce memory usage. Loaded Objects now: 315307.
  614. Total: 446.706200 ms (FindLiveObjects: 16.782200 ms CreateObjectMapping: 21.938000 ms MarkObjects: 407.568700 ms DeleteObjects: 0.417000 ms)
  615.  
  616. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  617.  
  618. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315307.
  619. Total: 446.003700 ms (FindLiveObjects: 15.412000 ms CreateObjectMapping: 22.272100 ms MarkObjects: 407.966900 ms DeleteObjects: 0.352400 ms)
  620.  
  621. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  622.  
  623. Unloading 156 unused Assets to reduce memory usage. Loaded Objects now: 315313.
  624. Total: 462.554000 ms (FindLiveObjects: 20.400100 ms CreateObjectMapping: 22.269600 ms MarkObjects: 419.250200 ms DeleteObjects: 0.633800 ms)
  625.  
  626. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  627.  
  628. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315313.
  629. Total: 445.505400 ms (FindLiveObjects: 16.052300 ms CreateObjectMapping: 22.049600 ms MarkObjects: 406.950400 ms DeleteObjects: 0.452400 ms)
  630.  
  631. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  632.  
  633. Unloading 112 unused Assets to reduce memory usage. Loaded Objects now: 315847.
  634. Total: 447.995300 ms (FindLiveObjects: 16.462500 ms CreateObjectMapping: 22.362300 ms MarkObjects: 408.614800 ms DeleteObjects: 0.555300 ms)
  635.  
  636. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  637.  
  638. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315847.
  639. Total: 447.009000 ms (FindLiveObjects: 16.811000 ms CreateObjectMapping: 21.845100 ms MarkObjects: 407.894900 ms DeleteObjects: 0.457300 ms)
  640.  
  641. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  642.  
  643. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  644.  
  645. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  646.  
  647. Unloading 127 unused Assets to reduce memory usage. Loaded Objects now: 315916.
  648. Total: 463.559300 ms (FindLiveObjects: 21.052800 ms CreateObjectMapping: 22.502100 ms MarkObjects: 419.401700 ms DeleteObjects: 0.602400 ms)
  649.  
  650. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  651.  
  652. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 315916.
  653. Total: 446.089600 ms (FindLiveObjects: 16.070900 ms CreateObjectMapping: 22.053100 ms MarkObjects: 407.495000 ms DeleteObjects: 0.470300 ms)
  654.  
  655. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  656.  
  657. Unloading 160 unused Assets to reduce memory usage. Loaded Objects now: 316138.
  658. Total: 468.199600 ms (FindLiveObjects: 22.298600 ms CreateObjectMapping: 21.647800 ms MarkObjects: 423.613800 ms DeleteObjects: 0.638900 ms)
  659.  
  660. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  661.  
  662. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316138.
  663. Total: 451.891700 ms (FindLiveObjects: 18.066800 ms CreateObjectMapping: 23.979000 ms MarkObjects: 409.292700 ms DeleteObjects: 0.552700 ms)
  664.  
  665. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  666.  
  667. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 316257.
  668. Total: 456.189000 ms (FindLiveObjects: 20.951400 ms CreateObjectMapping: 21.997700 ms MarkObjects: 412.680700 ms DeleteObjects: 0.559000 ms)
  669.  
  670. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  671.  
  672. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316257.
  673. Total: 448.706800 ms (FindLiveObjects: 16.465200 ms CreateObjectMapping: 22.093900 ms MarkObjects: 409.754100 ms DeleteObjects: 0.392800 ms)
  674.  
  675. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  676.  
  677. Unloading 57 unused Assets to reduce memory usage. Loaded Objects now: 316239.
  678. Total: 460.445900 ms (FindLiveObjects: 18.776100 ms CreateObjectMapping: 23.789500 ms MarkObjects: 417.137300 ms DeleteObjects: 0.742800 ms)
  679.  
  680. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  681.  
  682. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316239.
  683. Total: 447.362200 ms (FindLiveObjects: 15.976500 ms CreateObjectMapping: 21.753900 ms MarkObjects: 409.163600 ms DeleteObjects: 0.467800 ms)
  684.  
  685. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  686.  
  687. Unloading 74 unused Assets to reduce memory usage. Loaded Objects now: 316355.
  688. Total: 457.616600 ms (FindLiveObjects: 20.229000 ms CreateObjectMapping: 22.137800 ms MarkObjects: 414.369200 ms DeleteObjects: 0.880200 ms)
  689.  
  690. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  691.  
  692. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316355.
  693. Total: 447.345900 ms (FindLiveObjects: 16.553100 ms CreateObjectMapping: 22.511800 ms MarkObjects: 407.836300 ms DeleteObjects: 0.444200 ms)
  694.  
  695. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  696.  
  697. Unloading 119 unused Assets to reduce memory usage. Loaded Objects now: 316355.
  698. Total: 453.989500 ms (FindLiveObjects: 17.767700 ms CreateObjectMapping: 22.708300 ms MarkObjects: 412.858400 ms DeleteObjects: 0.654800 ms)
  699.  
  700. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  701.  
  702. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316355.
  703. Total: 448.347700 ms (FindLiveObjects: 16.856100 ms CreateObjectMapping: 21.849400 ms MarkObjects: 409.163600 ms DeleteObjects: 0.478200 ms)
  704.  
  705. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  706.  
  707. Unloading 157 unused Assets to reduce memory usage. Loaded Objects now: 316661.
  708. Total: 462.465600 ms (FindLiveObjects: 20.943700 ms CreateObjectMapping: 22.338500 ms MarkObjects: 417.957700 ms DeleteObjects: 1.225400 ms)
  709.  
  710. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  711.  
  712. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316661.
  713. Total: 448.154800 ms (FindLiveObjects: 16.648800 ms CreateObjectMapping: 21.941400 ms MarkObjects: 409.170300 ms DeleteObjects: 0.393700 ms)
  714.  
  715. Unloading 7 Unused Serialized files (Serialized files now loaded: 33)
  716.  
  717. Unloading 21 unused Assets to reduce memory usage. Loaded Objects now: 316655.
  718. Total: 451.012100 ms (FindLiveObjects: 18.466800 ms CreateObjectMapping: 22.294700 ms MarkObjects: 409.764700 ms DeleteObjects: 0.485600 ms)
  719.  
  720. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  721.  
  722. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316655.
  723. Total: 445.468600 ms (FindLiveObjects: 15.580200 ms CreateObjectMapping: 22.163000 ms MarkObjects: 407.227700 ms DeleteObjects: 0.497400 ms)
  724.  
  725. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  726.  
  727. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 316151.
  728. Total: 467.210300 ms (FindLiveObjects: 22.251700 ms CreateObjectMapping: 22.620600 ms MarkObjects: 421.536500 ms DeleteObjects: 0.800900 ms)
  729.  
  730. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  731.  
  732. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 316151.
  733. Total: 448.209200 ms (FindLiveObjects: 16.809900 ms CreateObjectMapping: 22.305900 ms MarkObjects: 408.683400 ms DeleteObjects: 0.409600 ms)
  734.  
  735. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  736.  
  737. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 317366.
  738. Total: 467.519300 ms (FindLiveObjects: 21.474600 ms CreateObjectMapping: 23.567000 ms MarkObjects: 421.685100 ms DeleteObjects: 0.792300 ms)
  739.  
  740. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  741.  
  742. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317366.
  743. Total: 448.436700 ms (FindLiveObjects: 15.319200 ms CreateObjectMapping: 22.601900 ms MarkObjects: 410.011500 ms DeleteObjects: 0.503400 ms)
  744.  
  745. Unloading 6 Unused Serialized files (Serialized files now loaded: 33)
  746.  
  747. Unloading 18 unused Assets to reduce memory usage. Loaded Objects now: 317378.
  748. Total: 471.899200 ms (FindLiveObjects: 23.826800 ms CreateObjectMapping: 22.850200 ms MarkObjects: 424.647800 ms DeleteObjects: 0.573800 ms)
  749.  
  750. Unloading 0 Unused Serialized files (Serialized files now loaded: 33)
  751.  
  752. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 317378.
  753. Total: 448.981700 ms (FindLiveObjects: 16.128600 ms CreateObjectMapping: 22.110400 ms MarkObjects: 410.268200 ms DeleteObjects: 0.474100 ms)
  754.  
  755. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  756.  
  757. Unloading 65 unused Assets to reduce memory usage. Loaded Objects now: 319663.
  758. Total: 457.161500 ms (FindLiveObjects: 19.613300 ms CreateObjectMapping: 22.630900 ms MarkObjects: 414.311900 ms DeleteObjects: 0.605000 ms)
  759.  
  760. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  761.  
  762. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319663.
  763. Total: 449.170100 ms (FindLiveObjects: 16.090200 ms CreateObjectMapping: 21.930900 ms MarkObjects: 410.751500 ms DeleteObjects: 0.397000 ms)
  764.  
  765. NullReferenceException: Object reference not set to an instance of an object
  766. at Temtem.VisualEffects.VFXEffect+kcehddkpkdl.MoveNext () [0x000d3] in <faab622316df4800a979f1ea8c3f6547>:0
  767. at UnityEngine.SetupCoroutine.InvokeMoveNext (System.Collections.IEnumerator enumerator, System.IntPtr returnValueAddress) [0x00027] in <9308f262ecf043548754995729ae177c>:0
  768. UnityEngine.MonoBehaviour:StartCoroutineManaged2(IEnumerator)
  769. UnityEngine.MonoBehaviour:StartCoroutine(IEnumerator)
  770. Temtem.VisualEffects.VFXEffect:lnfpdfmdegq(IEnumerator)
  771. Temtem.VisualEffects.VFXEffect:ddqmjdiirpm(MonsterTechnique, MonsterInBattle, Quaternion, MonsterInBattle[], MonsterInBattle[], MonsterInBattle[], VFXTechniques, Int32&, List`1&, Boolean)
  772. Temtem.VisualEffects.njnfehfhoqo:MoveNext()
  773. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  774.  
  775. (Filename: <faab622316df4800a979f1ea8c3f6547> Line: 0)
  776.  
  777. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  778.  
  779. Unloading 606 unused Assets to reduce memory usage. Loaded Objects now: 320023.
  780. Total: 468.545200 ms (FindLiveObjects: 23.077300 ms CreateObjectMapping: 22.017300 ms MarkObjects: 421.886200 ms DeleteObjects: 1.563900 ms)
  781.  
  782. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  783.  
  784. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320023.
  785. Total: 449.049800 ms (FindLiveObjects: 16.093700 ms CreateObjectMapping: 22.327200 ms MarkObjects: 410.252000 ms DeleteObjects: 0.376400 ms)
  786.  
  787. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  788.  
  789. Unloading 142 unused Assets to reduce memory usage. Loaded Objects now: 319998.
  790. Total: 454.275100 ms (FindLiveObjects: 19.051600 ms CreateObjectMapping: 23.176400 ms MarkObjects: 411.198700 ms DeleteObjects: 0.848100 ms)
  791.  
  792. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  793.  
  794. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319998.
  795. Total: 450.104200 ms (FindLiveObjects: 15.905900 ms CreateObjectMapping: 21.972800 ms MarkObjects: 411.758400 ms DeleteObjects: 0.466500 ms)
  796.  
  797. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  798.  
  799. Unloading 72 unused Assets to reduce memory usage. Loaded Objects now: 319095.
  800. Total: 469.550000 ms (FindLiveObjects: 21.261200 ms CreateObjectMapping: 23.034100 ms MarkObjects: 424.304900 ms DeleteObjects: 0.949500 ms)
  801.  
  802. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  803.  
  804. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319095.
  805. Total: 449.537200 ms (FindLiveObjects: 15.588400 ms CreateObjectMapping: 22.631500 ms MarkObjects: 410.650900 ms DeleteObjects: 0.665700 ms)
  806.  
  807. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  808.  
  809. Unloading 48 unused Assets to reduce memory usage. Loaded Objects now: 319099.
  810. Total: 460.693200 ms (FindLiveObjects: 20.659900 ms CreateObjectMapping: 22.000000 ms MarkObjects: 417.642900 ms DeleteObjects: 0.389800 ms)
  811.  
  812. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  813.  
  814. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319099.
  815. Total: 449.191000 ms (FindLiveObjects: 15.584700 ms CreateObjectMapping: 22.509600 ms MarkObjects: 410.693800 ms DeleteObjects: 0.402500 ms)
  816.  
  817. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  818.  
  819. Unloading 43 unused Assets to reduce memory usage. Loaded Objects now: 319695.
  820. Total: 460.207700 ms (FindLiveObjects: 19.677700 ms CreateObjectMapping: 22.547900 ms MarkObjects: 417.504200 ms DeleteObjects: 0.477600 ms)
  821.  
  822. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  823.  
  824. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319695.
  825. Total: 449.287300 ms (FindLiveObjects: 15.924300 ms CreateObjectMapping: 22.119300 ms MarkObjects: 410.749800 ms DeleteObjects: 0.493400 ms)
  826.  
  827. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  828.  
  829. Unloading 35 unused Assets to reduce memory usage. Loaded Objects now: 319705.
  830. Total: 462.018900 ms (FindLiveObjects: 19.920900 ms CreateObjectMapping: 22.217800 ms MarkObjects: 419.360400 ms DeleteObjects: 0.519400 ms)
  831.  
  832. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  833.  
  834. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 319705.
  835. Total: 461.071300 ms (FindLiveObjects: 15.638100 ms CreateObjectMapping: 22.322100 ms MarkObjects: 422.636000 ms DeleteObjects: 0.474700 ms)
  836.  
  837. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  838.  
  839. Unloading 114 unused Assets to reduce memory usage. Loaded Objects now: 320615.
  840. Total: 467.761700 ms (FindLiveObjects: 21.208700 ms CreateObjectMapping: 23.834300 ms MarkObjects: 422.080900 ms DeleteObjects: 0.637500 ms)
  841.  
  842. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  843.  
  844. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320615.
  845. Total: 452.312700 ms (FindLiveObjects: 15.920200 ms CreateObjectMapping: 22.327300 ms MarkObjects: 413.691200 ms DeleteObjects: 0.373500 ms)
  846.  
  847. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  848.  
  849. Unloading 15 unused Assets to reduce memory usage. Loaded Objects now: 320610.
  850. Total: 459.613300 ms (FindLiveObjects: 19.990500 ms CreateObjectMapping: 22.382200 ms MarkObjects: 416.734100 ms DeleteObjects: 0.506200 ms)
  851.  
  852. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  853.  
  854. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320610.
  855. Total: 452.928200 ms (FindLiveObjects: 16.900600 ms CreateObjectMapping: 22.123400 ms MarkObjects: 413.415000 ms DeleteObjects: 0.488700 ms)
  856.  
  857. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  858.  
  859. Unloading 39 unused Assets to reduce memory usage. Loaded Objects now: 320614.
  860. Total: 462.917400 ms (FindLiveObjects: 19.439900 ms CreateObjectMapping: 24.276200 ms MarkObjects: 418.737500 ms DeleteObjects: 0.463600 ms)
  861.  
  862. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  863.  
  864. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320614.
  865. Total: 452.357500 ms (FindLiveObjects: 15.873700 ms CreateObjectMapping: 22.279000 ms MarkObjects: 413.822000 ms DeleteObjects: 0.382300 ms)
  866.  
  867. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  868.  
  869. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  870.  
  871. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  872.  
  873. Unloading 27 unused Assets to reduce memory usage. Loaded Objects now: 320787.
  874. Total: 472.519300 ms (FindLiveObjects: 20.692900 ms CreateObjectMapping: 24.355500 ms MarkObjects: 427.040900 ms DeleteObjects: 0.429600 ms)
  875.  
  876. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  877.  
  878. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320787.
  879. Total: 453.750100 ms (FindLiveObjects: 15.855000 ms CreateObjectMapping: 22.827500 ms MarkObjects: 414.679000 ms DeleteObjects: 0.388200 ms)
  880.  
  881. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  882.  
  883. Unloading 23 unused Assets to reduce memory usage. Loaded Objects now: 320785.
  884. Total: 471.363100 ms (FindLiveObjects: 18.844100 ms CreateObjectMapping: 24.604800 ms MarkObjects: 427.597700 ms DeleteObjects: 0.316200 ms)
  885.  
  886. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  887.  
  888. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320785.
  889. Total: 460.507900 ms (FindLiveObjects: 17.147600 ms CreateObjectMapping: 22.432900 ms MarkObjects: 420.645700 ms DeleteObjects: 0.281200 ms)
  890.  
  891. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  892.  
  893. Unloading 47 unused Assets to reduce memory usage. Loaded Objects now: 320884.
  894. Total: 459.185200 ms (FindLiveObjects: 18.706700 ms CreateObjectMapping: 21.828300 ms MarkObjects: 418.174700 ms DeleteObjects: 0.475100 ms)
  895.  
  896. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  897.  
  898. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320884.
  899. Total: 453.992600 ms (FindLiveObjects: 16.350800 ms CreateObjectMapping: 22.157900 ms MarkObjects: 415.052100 ms DeleteObjects: 0.431400 ms)
  900.  
  901. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  902.  
  903. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  904.  
  905. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  906.  
  907. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 320890.
  908. Total: 467.373300 ms (FindLiveObjects: 19.744900 ms CreateObjectMapping: 22.086900 ms MarkObjects: 425.051200 ms DeleteObjects: 0.489900 ms)
  909.  
  910. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  911.  
  912. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320890.
  913. Total: 453.861300 ms (FindLiveObjects: 16.122400 ms CreateObjectMapping: 22.242600 ms MarkObjects: 415.100500 ms DeleteObjects: 0.395500 ms)
  914.  
  915. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  916.  
  917. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  918.  
  919. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  920.  
  921. Unloading 22 unused Assets to reduce memory usage. Loaded Objects now: 321902.
  922. Total: 466.256800 ms (FindLiveObjects: 20.094400 ms CreateObjectMapping: 22.094800 ms MarkObjects: 423.474300 ms DeleteObjects: 0.593000 ms)
  923.  
  924. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  925.  
  926. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321902.
  927. Total: 454.706100 ms (FindLiveObjects: 17.221800 ms CreateObjectMapping: 22.065200 ms MarkObjects: 414.942100 ms DeleteObjects: 0.476300 ms)
  928.  
  929. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  930.  
  931. Unloading 25 unused Assets to reduce memory usage. Loaded Objects now: 321897.
  932. Total: 463.483300 ms (FindLiveObjects: 19.385200 ms CreateObjectMapping: 22.260100 ms MarkObjects: 421.334100 ms DeleteObjects: 0.503400 ms)
  933.  
  934. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  935.  
  936. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321897.
  937. Total: 453.097100 ms (FindLiveObjects: 16.205500 ms CreateObjectMapping: 22.120700 ms MarkObjects: 414.458800 ms DeleteObjects: 0.311600 ms)
  938.  
  939. Warning/GameAnalytics: Validation fail - progression event: Invalid progression status.
  940.  
  941. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  942.  
  943. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  944.  
  945. Unloading 37 unused Assets to reduce memory usage. Loaded Objects now: 321908.
  946. Total: 473.219900 ms (FindLiveObjects: 22.033800 ms CreateObjectMapping: 22.008800 ms MarkObjects: 428.689500 ms DeleteObjects: 0.487400 ms)
  947.  
  948. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  949.  
  950. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321908.
  951. Total: 453.916800 ms (FindLiveObjects: 16.134100 ms CreateObjectMapping: 21.989700 ms MarkObjects: 415.386300 ms DeleteObjects: 0.406300 ms)
  952.  
  953. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  954.  
  955. Unloading 19 unused Assets to reduce memory usage. Loaded Objects now: 321909.
  956. Total: 459.855500 ms (FindLiveObjects: 17.946900 ms CreateObjectMapping: 22.031500 ms MarkObjects: 419.422700 ms DeleteObjects: 0.454100 ms)
  957.  
  958. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  959.  
  960. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321909.
  961. Total: 454.388600 ms (FindLiveObjects: 17.069800 ms CreateObjectMapping: 21.965200 ms MarkObjects: 414.868000 ms DeleteObjects: 0.485200 ms)
  962.  
  963. Unloading 7 Unused Serialized files (Serialized files now loaded: 34)
  964.  
  965. Unloading 49 unused Assets to reduce memory usage. Loaded Objects now: 321911.
  966. Total: 478.387200 ms (FindLiveObjects: 19.941500 ms CreateObjectMapping: 22.395800 ms MarkObjects: 435.607400 ms DeleteObjects: 0.442000 ms)
  967.  
  968. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  969.  
  970. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 321911.
  971. Total: 454.350000 ms (FindLiveObjects: 16.706900 ms CreateObjectMapping: 22.402600 ms MarkObjects: 414.836700 ms DeleteObjects: 0.403300 ms)
  972.  
  973. Unloading 6 Unused Serialized files (Serialized files now loaded: 34)
  974.  
  975. Unloading 98 unused Assets to reduce memory usage. Loaded Objects now: 320997.
  976. Total: 478.281200 ms (FindLiveObjects: 23.997100 ms CreateObjectMapping: 22.658300 ms MarkObjects: 430.736000 ms DeleteObjects: 0.889400 ms)
  977.  
  978. Unloading 0 Unused Serialized files (Serialized files now loaded: 34)
  979.  
  980. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 320997.
  981. Total: 456.360800 ms (FindLiveObjects: 16.067200 ms CreateObjectMapping: 22.374500 ms MarkObjects: 417.414500 ms DeleteObjects: 0.504300 ms)
  982.  
  983. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  984.  
  985. Unloading 368 unused Assets to reduce memory usage. Loaded Objects now: 322398.
  986. Total: 475.891600 ms (FindLiveObjects: 24.585100 ms CreateObjectMapping: 22.626900 ms MarkObjects: 424.691700 ms DeleteObjects: 3.987700 ms)
  987.  
  988. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  989.  
  990. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 322398.
  991. Total: 461.214800 ms (FindLiveObjects: 20.497600 ms CreateObjectMapping: 22.818600 ms MarkObjects: 417.475500 ms DeleteObjects: 0.422600 ms)
  992.  
  993. Unloading 6 Unused Serialized files (Serialized files now loaded: 35)
  994.  
  995. Unloading 209 unused Assets to reduce memory usage. Loaded Objects now: 323270.
  996. Total: 474.406500 ms (FindLiveObjects: 21.650800 ms CreateObjectMapping: 23.531700 ms MarkObjects: 428.516500 ms DeleteObjects: 0.707200 ms)
  997.  
  998. Unloading 0 Unused Serialized files (Serialized files now loaded: 35)
  999.  
  1000. Unloading 0 unused Assets to reduce memory usage. Loaded Objects now: 323270.
  1001. Total: 459.013700 ms (FindLiveObjects: 17.840800 ms CreateObjectMapping: 22.284600 ms MarkObjects: 418.442900 ms DeleteObjects: 0.445000 ms)
  1002.  
  1003. Close Time: 1/23/2020 6:36:51 AM
  1004.  
  1005. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 48)
  1006.  
  1007. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  1008.  
  1009. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
  1010.  
  1011. Cannot set the parent of the GameObject 'SurfBoard_01(Clone)' while activating or deactivating the parent GameObject 'RemotePlayer(Clone)'.
  1012.  
  1013. (Filename: C:\buildslave\unity\build\Runtime\Transform\Transform.cpp Line: 615)
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