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samuelrichter66

Minecraft boi

Jul 31st, 2019
156
0
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  1. --By Rufus14, now u can throw small tnt grenades
  2. --owner = game.Players:findFirstChild(script.Parent.Name)
  3. NLS([[
  4. local plr = game:GetService("Players").LocalPlayer
  5. local mouse = plr:GetMouse()
  6. local music = plr.Character.Head:WaitForChild("yopierrewannacutmyhair")
  7. function mouseclick()
  8.     remote:FireServer("swing")
  9. end
  10. function guardon(key)
  11.     key = key:lower()
  12.     if key == "q" then
  13.         remote:FireServer("guard")
  14.     end
  15. end
  16. function guardoff(key)
  17.     key = key:lower()
  18.     if key == "q" then
  19.         remote:FireServer("guardoff")
  20.     end
  21. end
  22. function tnt(key)
  23.     key = key:lower()
  24.     if key == "e" then
  25.         remote:FireServer("throw", mouse.Hit.p)
  26.     end
  27. end
  28. mouse.KeyDown:connect(guardon)
  29. mouse.KeyUp:connect(guardoff)
  30. mouse.KeyDown:connect(tnt)
  31. mouse.Button1Down:connect(mouseclick)
  32. while game:GetService("RunService").RenderStepped:wait() do
  33.     plr.Character["Right Arm"].LocalTransparencyModifier = 0
  34.     for i,v in pairs(plr.Character["Diamond Sword"]:GetChildren()) do
  35.         if v.ClassName == "Part" then
  36.             v.LocalTransparencyModifier = 0
  37.         end
  38.     end
  39.     --workspace.CurrentCamera.CFrame = workspace.CurrentCamera.CFrame * CFrame.new((math.random(-1,1)/30) * music.PlaybackLoudness/1200,((math.random(-1,1)/30) * music.PlaybackLoudness/1200),(math.random(-1,1)/30) * music.PlaybackLoudness/1200)
  40. end
  41. ]], owner.Character)
  42. --Converted with ttyyuu12345's model to script plugin v4
  43. function sandbox(var,func)
  44.     local env = getfenv(func)
  45.     local newenv = setmetatable({},{
  46.         __index = function(self,k)
  47.             if k=="script" then
  48.                 return var
  49.             else
  50.                 return env[k]
  51.             end
  52.         end,
  53.     })
  54.     setfenv(func,newenv)
  55.     return func
  56. end
  57. cors = {}
  58. mas = Instance.new("Model",game:GetService("Lighting"))
  59. Model0 = Instance.new("Model")
  60. Part1 = Instance.new("Part")
  61. Part2 = Instance.new("Part")
  62. Part3 = Instance.new("Part")
  63. Part4 = Instance.new("Part")
  64. Part5 = Instance.new("Part")
  65. Part6 = Instance.new("Part")
  66. Part7 = Instance.new("Part")
  67. Part8 = Instance.new("Part")
  68. Part9 = Instance.new("Part")
  69. Part10 = Instance.new("Part")
  70. Part11 = Instance.new("Part")
  71. Part12 = Instance.new("Part")
  72. Part13 = Instance.new("Part")
  73. Part14 = Instance.new("Part")
  74. Part15 = Instance.new("Part")
  75. Part16 = Instance.new("Part")
  76. Part17 = Instance.new("Part")
  77. Part18 = Instance.new("Part")
  78. Part19 = Instance.new("Part")
  79. Part20 = Instance.new("Part")
  80. Part21 = Instance.new("Part")
  81. Part22 = Instance.new("Part")
  82. Part23 = Instance.new("Part")
  83. Part24 = Instance.new("Part")
  84. Part25 = Instance.new("Part")
  85. Part26 = Instance.new("Part")
  86. Part27 = Instance.new("Part")
  87. Part28 = Instance.new("Part")
  88. Part29 = Instance.new("Part")
  89. Part30 = Instance.new("Part")
  90. Part31 = Instance.new("Part")
  91. Part32 = Instance.new("Part")
  92. Part33 = Instance.new("Part")
  93. Part34 = Instance.new("Part")
  94. Part35 = Instance.new("Part")
  95. Part36 = Instance.new("Part")
  96. Part37 = Instance.new("Part")
  97. Part38 = Instance.new("Part")
  98. Part39 = Instance.new("Part")
  99. Part40 = Instance.new("Part")
  100. Part41 = Instance.new("Part")
  101. Part42 = Instance.new("Part")
  102. Part43 = Instance.new("Part")
  103. Weld44 = Instance.new("Weld")
  104. Weld45 = Instance.new("Weld")
  105. Weld46 = Instance.new("Weld")
  106. Weld47 = Instance.new("Weld")
  107. Weld48 = Instance.new("Weld")
  108. Weld49 = Instance.new("Weld")
  109. Weld50 = Instance.new("Weld")
  110. Weld51 = Instance.new("Weld")
  111. Weld52 = Instance.new("Weld")
  112. Weld53 = Instance.new("Weld")
  113. Weld54 = Instance.new("Weld")
  114. Weld55 = Instance.new("Weld")
  115. Weld56 = Instance.new("Weld")
  116. Weld57 = Instance.new("Weld")
  117. Weld58 = Instance.new("Weld")
  118. Weld59 = Instance.new("Weld")
  119. Weld60 = Instance.new("Weld")
  120. Weld61 = Instance.new("Weld")
  121. Weld62 = Instance.new("Weld")
  122. Weld63 = Instance.new("Weld")
  123. Weld64 = Instance.new("Weld")
  124. Weld65 = Instance.new("Weld")
  125. Weld66 = Instance.new("Weld")
  126. Weld67 = Instance.new("Weld")
  127. Weld68 = Instance.new("Weld")
  128. Weld69 = Instance.new("Weld")
  129. Weld70 = Instance.new("Weld")
  130. Weld71 = Instance.new("Weld")
  131. Weld72 = Instance.new("Weld")
  132. Weld73 = Instance.new("Weld")
  133. Weld74 = Instance.new("Weld")
  134. Weld75 = Instance.new("Weld")
  135. Weld76 = Instance.new("Weld")
  136. Weld77 = Instance.new("Weld")
  137. Weld78 = Instance.new("Weld")
  138. Weld79 = Instance.new("Weld")
  139. Weld80 = Instance.new("Weld")
  140. Weld81 = Instance.new("Weld")
  141. Weld82 = Instance.new("Weld")
  142. Weld83 = Instance.new("Weld")
  143. Weld84 = Instance.new("Weld")
  144. Weld85 = Instance.new("Weld")
  145. Weld86 = Instance.new("Weld")
  146. Weld87 = Instance.new("Weld")
  147. Weld88 = Instance.new("Weld")
  148. Weld89 = Instance.new("Weld")
  149. Weld90 = Instance.new("Weld")
  150. Weld91 = Instance.new("Weld")
  151. Weld92 = Instance.new("Weld")
  152. Weld93 = Instance.new("Weld")
  153. Weld94 = Instance.new("Weld")
  154. Weld95 = Instance.new("Weld")
  155. Weld96 = Instance.new("Weld")
  156. Weld97 = Instance.new("Weld")
  157. Weld98 = Instance.new("Weld")
  158. Weld99 = Instance.new("Weld")
  159. Weld100 = Instance.new("Weld")
  160. Weld101 = Instance.new("Weld")
  161. Weld102 = Instance.new("Weld")
  162. Weld103 = Instance.new("Weld")
  163. Weld104 = Instance.new("Weld")
  164. Weld105 = Instance.new("Weld")
  165. Weld106 = Instance.new("Weld")
  166. Weld107 = Instance.new("Weld")
  167. Weld108 = Instance.new("Weld")
  168. Weld109 = Instance.new("Weld")
  169. Weld110 = Instance.new("Weld")
  170. Weld111 = Instance.new("Weld")
  171. Weld112 = Instance.new("Weld")
  172. Weld113 = Instance.new("Weld")
  173. Weld114 = Instance.new("Weld")
  174. Part115 = Instance.new("Part")
  175. Part116 = Instance.new("Part")
  176. Part117 = Instance.new("Part")
  177. Part118 = Instance.new("Part")
  178. Part119 = Instance.new("Part")
  179. Part120 = Instance.new("Part")
  180. Part121 = Instance.new("Part")
  181. Part122 = Instance.new("Part")
  182. Part123 = Instance.new("Part")
  183. Part124 = Instance.new("Part")
  184. Part125 = Instance.new("Part")
  185. Part126 = Instance.new("Part")
  186. Part127 = Instance.new("Part")
  187. Part128 = Instance.new("Part")
  188. Part129 = Instance.new("Part")
  189. Part130 = Instance.new("Part")
  190. Part131 = Instance.new("Part")
  191. Part132 = Instance.new("Part")
  192. Part133 = Instance.new("Part")
  193. Part134 = Instance.new("Part")
  194. Part135 = Instance.new("Part")
  195. Part136 = Instance.new("Part")
  196. Part137 = Instance.new("Part")
  197. Part138 = Instance.new("Part")
  198. Part139 = Instance.new("Part")
  199. Part140 = Instance.new("Part")
  200. Part141 = Instance.new("Part")
  201. Part142 = Instance.new("Part")
  202. Part143 = Instance.new("Part")
  203. Model0.Name = "Diamond Sword"
  204. Model0.Parent = mas
  205. Part1.Parent = Model0
  206. Part1.CFrame = CFrame.new(37.8000107, 1.93686116, -47.1820793, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  207. Part1.Orientation = Vector3.new(-25, 0, 90)
  208. Part1.Position = Vector3.new(37.8000107, 1.93686116, -47.1820793)
  209. Part1.Rotation = Vector3.new(-25, 0, 90)
  210. Part1.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  211. Part1.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  212. Part1.BottomSurface = Enum.SurfaceType.Smooth
  213. Part1.BrickColor = BrickColor.new("Really black")
  214. Part1.TopSurface = Enum.SurfaceType.Smooth
  215. Part1.brickColor = BrickColor.new("Really black")
  216. Part2.Parent = Model0
  217. Part2.CFrame = CFrame.new(37.8000107, 3.06189299, -48.5997314, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  218. Part2.Orientation = Vector3.new(-25, 0, 90)
  219. Part2.Position = Vector3.new(37.8000107, 3.06189299, -48.5997314)
  220. Part2.Rotation = Vector3.new(-25, 0, 90)
  221. Part2.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  222. Part2.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  223. Part2.BottomSurface = Enum.SurfaceType.Smooth
  224. Part2.BrickColor = BrickColor.new("Really black")
  225. Part2.TopSurface = Enum.SurfaceType.Smooth
  226. Part2.brickColor = BrickColor.new("Really black")
  227. Part3.Parent = Model0
  228. Part3.CFrame = CFrame.new(37.8000107, 1.73377252, -45.4288597, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  229. Part3.Orientation = Vector3.new(-25, 0, 90)
  230. Part3.Position = Vector3.new(37.8000107, 1.73377252, -45.4288597)
  231. Part3.Rotation = Vector3.new(-25, 0, 90)
  232. Part3.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  233. Part3.Size = Vector3.new(0.693750381, 0.231250122, 0.231250122)
  234. Part3.BottomSurface = Enum.SurfaceType.Smooth
  235. Part3.BrickColor = BrickColor.new("Really black")
  236. Part3.TopSurface = Enum.SurfaceType.Smooth
  237. Part3.brickColor = BrickColor.new("Really black")
  238. Part4.Parent = Model0
  239. Part4.CFrame = CFrame.new(37.8000107, 2.83818579, -47.9850998, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  240. Part4.Orientation = Vector3.new(-25, 0, 90)
  241. Part4.Position = Vector3.new(37.8000107, 2.83818579, -47.9850998)
  242. Part4.Rotation = Vector3.new(-25, 0, 90)
  243. Part4.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  244. Part4.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  245. Part4.BottomSurface = Enum.SurfaceType.Smooth
  246. Part4.BrickColor = BrickColor.new("Really black")
  247. Part4.TopSurface = Enum.SurfaceType.Smooth
  248. Part4.brickColor = BrickColor.new("Really black")
  249. Part5.Parent = Model0
  250. Part5.CFrame = CFrame.new(37.8000107, 3.28559709, -49.2143593, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  251. Part5.Orientation = Vector3.new(-25, 0, 90)
  252. Part5.Position = Vector3.new(37.8000107, 3.28559709, -49.2143593)
  253. Part5.Rotation = Vector3.new(-25, 0, 90)
  254. Part5.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  255. Part5.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  256. Part5.BottomSurface = Enum.SurfaceType.Smooth
  257. Part5.BrickColor = BrickColor.new("Really black")
  258. Part5.TopSurface = Enum.SurfaceType.Smooth
  259. Part5.brickColor = BrickColor.new("Really black")
  260. Part6.Parent = Model0
  261. Part6.CFrame = CFrame.new(37.8000107, 1.1126498, -47.3080482, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  262. Part6.Orientation = Vector3.new(-25, 0, 90)
  263. Part6.Position = Vector3.new(37.8000107, 1.1126498, -47.3080482)
  264. Part6.Rotation = Vector3.new(-25, 0, 90)
  265. Part6.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  266. Part6.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  267. Part6.BottomSurface = Enum.SurfaceType.Smooth
  268. Part6.BrickColor = BrickColor.new("Really black")
  269. Part6.TopSurface = Enum.SurfaceType.Smooth
  270. Part6.brickColor = BrickColor.new("Really black")
  271. Part7.Parent = Model0
  272. Part7.CFrame = CFrame.new(37.8000107, 2.72633076, -47.6777878, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  273. Part7.Orientation = Vector3.new(-25, 0, 90)
  274. Part7.Position = Vector3.new(37.8000107, 2.72633076, -47.6777878)
  275. Part7.Rotation = Vector3.new(-25, 0, 90)
  276. Part7.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  277. Part7.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  278. Part7.BottomSurface = Enum.SurfaceType.Smooth
  279. Part7.BrickColor = BrickColor.new("Really black")
  280. Part7.TopSurface = Enum.SurfaceType.Smooth
  281. Part7.brickColor = BrickColor.new("Really black")
  282. Part8.Parent = Model0
  283. Part8.CFrame = CFrame.new(37.8000107, 2.61447859, -47.370472, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  284. Part8.Orientation = Vector3.new(-25, 0, 90)
  285. Part8.Position = Vector3.new(37.8000107, 2.61447859, -47.370472)
  286. Part8.Rotation = Vector3.new(-25, 0, 90)
  287. Part8.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  288. Part8.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  289. Part8.BottomSurface = Enum.SurfaceType.Smooth
  290. Part8.BrickColor = BrickColor.new("Really black")
  291. Part8.TopSurface = Enum.SurfaceType.Smooth
  292. Part8.brickColor = BrickColor.new("Really black")
  293. Part9.Parent = Model0
  294. Part9.CFrame = CFrame.new(37.8000107, 2.08345795, -46.8676987, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  295. Part9.Orientation = Vector3.new(-25, 0, 90)
  296. Part9.Position = Vector3.new(37.8000107, 2.08345795, -46.8676987)
  297. Part9.Rotation = Vector3.new(-25, 0, 90)
  298. Part9.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  299. Part9.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  300. Part9.BottomSurface = Enum.SurfaceType.Smooth
  301. Part9.BrickColor = BrickColor.new("Bright bluish green")
  302. Part9.TopSurface = Enum.SurfaceType.Smooth
  303. Part9.brickColor = BrickColor.new("Bright bluish green")
  304. Part10.Parent = Model0
  305. Part10.CFrame = CFrame.new(37.8000107, 2.95003462, -48.2924194, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  306. Part10.Orientation = Vector3.new(-25, 0, 90)
  307. Part10.Position = Vector3.new(37.8000107, 2.95003462, -48.2924194)
  308. Part10.Rotation = Vector3.new(-25, 0, 90)
  309. Part10.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  310. Part10.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  311. Part10.BottomSurface = Enum.SurfaceType.Smooth
  312. Part10.BrickColor = BrickColor.new("Really black")
  313. Part10.TopSurface = Enum.SurfaceType.Smooth
  314. Part10.brickColor = BrickColor.new("Really black")
  315. Part11.Parent = Model0
  316. Part11.CFrame = CFrame.new(37.8000107, 1.7272768, -47.0843468, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  317. Part11.Orientation = Vector3.new(-25, 0, 90)
  318. Part11.Position = Vector3.new(37.8000107, 1.7272768, -47.0843468)
  319. Part11.Rotation = Vector3.new(-25, 0, 90)
  320. Part11.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  321. Part11.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  322. Part11.BottomSurface = Enum.SurfaceType.Smooth
  323. Part11.BrickColor = BrickColor.new("Bright bluish green")
  324. Part11.TopSurface = Enum.SurfaceType.Smooth
  325. Part11.brickColor = BrickColor.new("Bright bluish green")
  326. Part12.Parent = Model0
  327. Part12.CFrame = CFrame.new(37.8000107, 2.447263, -48.8234406, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  328. Part12.Orientation = Vector3.new(-25, 0, 90)
  329. Part12.Position = Vector3.new(37.8000107, 2.447263, -48.8234406)
  330. Part12.Rotation = Vector3.new(-25, 0, 90)
  331. Part12.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  332. Part12.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  333. Part12.BottomSurface = Enum.SurfaceType.Smooth
  334. Part12.BrickColor = BrickColor.new("Really black")
  335. Part12.TopSurface = Enum.SurfaceType.Smooth
  336. Part12.brickColor = BrickColor.new("Really black")
  337. Part13.Parent = Model0
  338. Part13.CFrame = CFrame.new(37.8000107, 2.33541107, -48.5161209, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  339. Part13.Orientation = Vector3.new(-25, 0, 90)
  340. Part13.Position = Vector3.new(37.8000107, 2.33541107, -48.5161209)
  341. Part13.Rotation = Vector3.new(-25, 0, 90)
  342. Part13.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  343. Part13.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  344. Part13.BottomSurface = Enum.SurfaceType.Smooth
  345. Part13.BrickColor = BrickColor.new("Really black")
  346. Part13.TopSurface = Enum.SurfaceType.Smooth
  347. Part13.brickColor = BrickColor.new("Really black")
  348. Part14.Parent = Model0
  349. Part14.CFrame = CFrame.new(37.8000107, 2.67097044, -49.4380684, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  350. Part14.Orientation = Vector3.new(-25, 0, 90)
  351. Part14.Position = Vector3.new(37.8000107, 2.67097044, -49.4380684)
  352. Part14.Rotation = Vector3.new(-25, 0, 90)
  353. Part14.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  354. Part14.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  355. Part14.BottomSurface = Enum.SurfaceType.Smooth
  356. Part14.BrickColor = BrickColor.new("Really black")
  357. Part14.TopSurface = Enum.SurfaceType.Smooth
  358. Part14.brickColor = BrickColor.new("Really black")
  359. Part15.Parent = Model0
  360. Part15.CFrame = CFrame.new(37.8000107, 2.11170387, -47.9014969, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  361. Part15.Orientation = Vector3.new(-25, 0, 90)
  362. Part15.Position = Vector3.new(37.8000107, 2.11170387, -47.9014969)
  363. Part15.Rotation = Vector3.new(-25, 0, 90)
  364. Part15.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  365. Part15.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  366. Part15.BottomSurface = Enum.SurfaceType.Smooth
  367. Part15.BrickColor = BrickColor.new("Really black")
  368. Part15.TopSurface = Enum.SurfaceType.Smooth
  369. Part15.brickColor = BrickColor.new("Really black")
  370. Part16.Parent = Model0
  371. Part16.CFrame = CFrame.new(37.8000107, 2.55911303, -49.1307526, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  372. Part16.Orientation = Vector3.new(-25, 0, 90)
  373. Part16.Position = Vector3.new(37.8000107, 2.55911303, -49.1307526)
  374. Part16.Rotation = Vector3.new(-25, 0, 90)
  375. Part16.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  376. Part16.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  377. Part16.BottomSurface = Enum.SurfaceType.Smooth
  378. Part16.BrickColor = BrickColor.new("Really black")
  379. Part16.TopSurface = Enum.SurfaceType.Smooth
  380. Part16.brickColor = BrickColor.new("Really black")
  381. Part17.Parent = Model0
  382. Part17.CFrame = CFrame.new(37.8000107, 2.2235558, -48.2088089, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  383. Part17.Orientation = Vector3.new(-25, 0, 90)
  384. Part17.Position = Vector3.new(37.8000107, 2.2235558, -48.2088089)
  385. Part17.Rotation = Vector3.new(-25, 0, 90)
  386. Part17.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  387. Part17.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  388. Part17.BottomSurface = Enum.SurfaceType.Smooth
  389. Part17.BrickColor = BrickColor.new("Really black")
  390. Part17.TopSurface = Enum.SurfaceType.Smooth
  391. Part17.brickColor = BrickColor.new("Really black")
  392. Part18.Parent = Model0
  393. Part18.CFrame = CFrame.new(37.8000107, 1.99984837, -47.5941772, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  394. Part18.Orientation = Vector3.new(-25, 0, 90)
  395. Part18.Position = Vector3.new(37.8000107, 1.99984837, -47.5941772)
  396. Part18.Rotation = Vector3.new(-25, 0, 90)
  397. Part18.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  398. Part18.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  399. Part18.BottomSurface = Enum.SurfaceType.Smooth
  400. Part18.BrickColor = BrickColor.new("Really black")
  401. Part18.TopSurface = Enum.SurfaceType.Smooth
  402. Part18.brickColor = BrickColor.new("Really black")
  403. Part19.Parent = Model0
  404. Part19.CFrame = CFrame.new(37.8000107, 1.27336645, -47.5105743, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  405. Part19.Orientation = Vector3.new(-25, 0, 90)
  406. Part19.Position = Vector3.new(37.8000107, 1.27336645, -47.5105743)
  407. Part19.Rotation = Vector3.new(-25, 0, 90)
  408. Part19.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  409. Part19.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  410. Part19.BottomSurface = Enum.SurfaceType.Smooth
  411. Part19.BrickColor = BrickColor.new("Really black")
  412. Part19.TopSurface = Enum.SurfaceType.Smooth
  413. Part19.brickColor = BrickColor.new("Really black")
  414. Part20.Parent = Model0
  415. Part20.CFrame = CFrame.new(37.8000107, 2.88761282, -49.7942429, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  416. Part20.Orientation = Vector3.new(-25, 0, 90)
  417. Part20.Position = Vector3.new(37.8000107, 2.88761282, -49.7942429)
  418. Part20.Rotation = Vector3.new(-25, 0, 90)
  419. Part20.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  420. Part20.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  421. Part20.BottomSurface = Enum.SurfaceType.Smooth
  422. Part20.BrickColor = BrickColor.new("Really black")
  423. Part20.TopSurface = Enum.SurfaceType.Smooth
  424. Part20.brickColor = BrickColor.new("Really black")
  425. Part21.Parent = Model0
  426. Part21.CFrame = CFrame.new(37.8000107, 3.29972029, -49.7312584, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  427. Part21.Orientation = Vector3.new(-25, 0, 90)
  428. Part21.Position = Vector3.new(37.8000107, 3.29972029, -49.7312584)
  429. Part21.Rotation = Vector3.new(-25, 0, 90)
  430. Part21.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  431. Part21.Size = Vector3.new(0.231250122, 0.231250122, 0.693750381)
  432. Part21.BottomSurface = Enum.SurfaceType.Smooth
  433. Part21.BrickColor = BrickColor.new("Really black")
  434. Part21.TopSurface = Enum.SurfaceType.Smooth
  435. Part21.brickColor = BrickColor.new("Really black")
  436. Part22.Parent = Model0
  437. Part22.CFrame = CFrame.new(37.8000107, 2.43314004, -48.3065414, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  438. Part22.Orientation = Vector3.new(-25, 0, 90)
  439. Part22.Position = Vector3.new(37.8000107, 2.43314004, -48.3065414)
  440. Part22.Rotation = Vector3.new(-25, 0, 90)
  441. Part22.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  442. Part22.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  443. Part22.BottomSurface = Enum.SurfaceType.Smooth
  444. Part22.BrickColor = BrickColor.new("Bright bluish green")
  445. Part22.TopSurface = Enum.SurfaceType.Smooth
  446. Part22.brickColor = BrickColor.new("Bright bluish green")
  447. Part23.Parent = Model0
  448. Part23.CFrame = CFrame.new(37.8000107, 2.32128477, -47.9992294, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  449. Part23.Orientation = Vector3.new(-25, 0, 90)
  450. Part23.Position = Vector3.new(37.8000107, 2.32128477, -47.9992294)
  451. Part23.Rotation = Vector3.new(-25, 0, 90)
  452. Part23.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  453. Part23.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  454. Part23.BottomSurface = Enum.SurfaceType.Smooth
  455. Part23.BrickColor = BrickColor.new("Bright bluish green")
  456. Part23.TopSurface = Enum.SurfaceType.Smooth
  457. Part23.brickColor = BrickColor.new("Bright bluish green")
  458. Part24.Parent = Model0
  459. Part24.CFrame = CFrame.new(37.8000107, 2.97828531, -49.3262177, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  460. Part24.Orientation = Vector3.new(-25, 0, 90)
  461. Part24.Position = Vector3.new(37.8000107, 2.97828531, -49.3262177)
  462. Part24.Rotation = Vector3.new(-25, 0, 90)
  463. Part24.Color = Color3.new(0, 0.337255, 0.368627)
  464. Part24.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  465. Part24.BottomSurface = Enum.SurfaceType.Smooth
  466. Part24.BrickColor = BrickColor.new("Navy blue")
  467. Part24.TopSurface = Enum.SurfaceType.Smooth
  468. Part24.brickColor = BrickColor.new("Navy blue")
  469. Part25.Parent = Model0
  470. Part25.CFrame = CFrame.new(37.8000107, 2.86643171, -49.0189018, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  471. Part25.Orientation = Vector3.new(-25, 0, 90)
  472. Part25.Position = Vector3.new(37.8000107, 2.86643171, -49.0189018)
  473. Part25.Rotation = Vector3.new(-25, 0, 90)
  474. Part25.Color = Color3.new(0, 0.337255, 0.368627)
  475. Part25.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  476. Part25.BottomSurface = Enum.SurfaceType.Smooth
  477. Part25.BrickColor = BrickColor.new("Navy blue")
  478. Part25.TopSurface = Enum.SurfaceType.Smooth
  479. Part25.brickColor = BrickColor.new("Navy blue")
  480. Part26.Parent = Model0
  481. Part26.CFrame = CFrame.new(37.8000107, 2.76870108, -49.2284851, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  482. Part26.Orientation = Vector3.new(-25, 0, 90)
  483. Part26.Position = Vector3.new(37.8000107, 2.76870108, -49.2284851)
  484. Part26.Rotation = Vector3.new(-25, 0, 90)
  485. Part26.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  486. Part26.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  487. Part26.BottomSurface = Enum.SurfaceType.Smooth
  488. Part26.BrickColor = BrickColor.new("Bright bluish green")
  489. Part26.TopSurface = Enum.SurfaceType.Smooth
  490. Part26.brickColor = BrickColor.new("Bright bluish green")
  491. Part27.Parent = Model0
  492. Part27.CFrame = CFrame.new(37.8000107, 2.88055468, -49.5358009, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  493. Part27.Orientation = Vector3.new(-25, 0, 90)
  494. Part27.Position = Vector3.new(37.8000107, 2.88055468, -49.5358009)
  495. Part27.Rotation = Vector3.new(-25, 0, 90)
  496. Part27.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  497. Part27.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  498. Part27.BottomSurface = Enum.SurfaceType.Smooth
  499. Part27.BrickColor = BrickColor.new("Bright bluish green")
  500. Part27.TopSurface = Enum.SurfaceType.Smooth
  501. Part27.brickColor = BrickColor.new("Bright bluish green")
  502. Part28.Parent = Model0
  503. Part28.CFrame = CFrame.new(37.8000107, 2.09757757, -47.3845978, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  504. Part28.Orientation = Vector3.new(-25, 0, 90)
  505. Part28.Position = Vector3.new(37.8000107, 2.09757757, -47.3845978)
  506. Part28.Rotation = Vector3.new(-25, 0, 90)
  507. Part28.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  508. Part28.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  509. Part28.BottomSurface = Enum.SurfaceType.Smooth
  510. Part28.BrickColor = BrickColor.new("Bright bluish green")
  511. Part28.TopSurface = Enum.SurfaceType.Smooth
  512. Part28.brickColor = BrickColor.new("Bright bluish green")
  513. Part29.Parent = Model0
  514. Part29.CFrame = CFrame.new(37.8000107, 1.85975075, -46.2530708, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  515. Part29.Orientation = Vector3.new(-25, 0, 90)
  516. Part29.Position = Vector3.new(37.8000107, 1.85975075, -46.2530708)
  517. Part29.Rotation = Vector3.new(-25, 0, 90)
  518. Part29.Color = Color3.new(0.627451, 0.372549, 0.207843)
  519. Part29.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  520. Part29.BottomSurface = Enum.SurfaceType.Smooth
  521. Part29.BrickColor = BrickColor.new("Dark orange")
  522. Part29.TopSurface = Enum.SurfaceType.Smooth
  523. Part29.brickColor = BrickColor.new("Dark orange")
  524. Part30.Parent = Model0
  525. Part30.CFrame = CFrame.new(37.8000107, 1.51769233, -46.986618, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  526. Part30.Orientation = Vector3.new(-25, 0, 90)
  527. Part30.Position = Vector3.new(37.8000107, 1.51769233, -46.986618)
  528. Part30.Rotation = Vector3.new(-25, 0, 90)
  529. Part30.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  530. Part30.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  531. Part30.BottomSurface = Enum.SurfaceType.Smooth
  532. Part30.BrickColor = BrickColor.new("Really black")
  533. Part30.TopSurface = Enum.SurfaceType.Smooth
  534. Part30.brickColor = BrickColor.new("Really black")
  535. Part31.Parent = Model0
  536. Part31.CFrame = CFrame.new(37.8000107, 2.19530988, -47.1750107, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  537. Part31.Orientation = Vector3.new(-25, 0, 90)
  538. Part31.Position = Vector3.new(37.8000107, 2.19530988, -47.1750107)
  539. Part31.Rotation = Vector3.new(-25, 0, 90)
  540. Part31.Color = Color3.new(0, 0.337255, 0.368627)
  541. Part31.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  542. Part31.BottomSurface = Enum.SurfaceType.Smooth
  543. Part31.BrickColor = BrickColor.new("Navy blue")
  544. Part31.TopSurface = Enum.SurfaceType.Smooth
  545. Part31.brickColor = BrickColor.new("Navy blue")
  546. Part32.Parent = Model0
  547. Part32.CFrame = CFrame.new(37.8000107, 2.49556208, -46.8047142, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  548. Part32.Orientation = Vector3.new(-25, 0, 90)
  549. Part32.Position = Vector3.new(37.8000107, 2.49556208, -46.8047142)
  550. Part32.Rotation = Vector3.new(-25, 0, 90)
  551. Part32.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  552. Part32.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  553. Part32.BottomSurface = Enum.SurfaceType.Smooth
  554. Part32.BrickColor = BrickColor.new("Bright bluish green")
  555. Part32.TopSurface = Enum.SurfaceType.Smooth
  556. Part32.brickColor = BrickColor.new("Bright bluish green")
  557. Part33.Parent = Model0
  558. Part33.CFrame = CFrame.new(37.8000107, 3.07601619, -49.1166306, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  559. Part33.Orientation = Vector3.new(-25, 0, 90)
  560. Part33.Position = Vector3.new(37.8000107, 3.07601619, -49.1166306)
  561. Part33.Rotation = Vector3.new(-25, 0, 90)
  562. Part33.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  563. Part33.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  564. Part33.BottomSurface = Enum.SurfaceType.Smooth
  565. Part33.BrickColor = BrickColor.new("Bright bluish green")
  566. Part33.TopSurface = Enum.SurfaceType.Smooth
  567. Part33.brickColor = BrickColor.new("Bright bluish green")
  568. Part34.Parent = Model0
  569. Part34.CFrame = CFrame.new(37.8000107, 2.96416426, -48.8093109, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  570. Part34.Orientation = Vector3.new(-25, 0, 90)
  571. Part34.Position = Vector3.new(37.8000107, 2.96416426, -48.8093109)
  572. Part34.Rotation = Vector3.new(-25, 0, 90)
  573. Part34.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  574. Part34.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  575. Part34.BottomSurface = Enum.SurfaceType.Smooth
  576. Part34.BrickColor = BrickColor.new("Bright bluish green")
  577. Part34.TopSurface = Enum.SurfaceType.Smooth
  578. Part34.brickColor = BrickColor.new("Bright bluish green")
  579. Part35.Parent = Model0
  580. Part35.CFrame = CFrame.new(37.8000107, 2.62860155, -47.8873711, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  581. Part35.Orientation = Vector3.new(-25, 0, 90)
  582. Part35.Position = Vector3.new(37.8000107, 2.62860155, -47.8873711)
  583. Part35.Rotation = Vector3.new(-25, 0, 90)
  584. Part35.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  585. Part35.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  586. Part35.BottomSurface = Enum.SurfaceType.Smooth
  587. Part35.BrickColor = BrickColor.new("Bright bluish green")
  588. Part35.TopSurface = Enum.SurfaceType.Smooth
  589. Part35.brickColor = BrickColor.new("Bright bluish green")
  590. Part36.Parent = Model0
  591. Part36.CFrame = CFrame.new(37.8000107, 2.74045372, -48.1946907, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  592. Part36.Orientation = Vector3.new(-25, 0, 90)
  593. Part36.Position = Vector3.new(37.8000107, 2.74045372, -48.1946907)
  594. Part36.Rotation = Vector3.new(-25, 0, 90)
  595. Part36.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  596. Part36.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  597. Part36.BottomSurface = Enum.SurfaceType.Smooth
  598. Part36.BrickColor = BrickColor.new("Bright bluish green")
  599. Part36.TopSurface = Enum.SurfaceType.Smooth
  600. Part36.brickColor = BrickColor.new("Bright bluish green")
  601. Part37.Parent = Model0
  602. Part37.CFrame = CFrame.new(37.8000107, 2.85230541, -48.5019989, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  603. Part37.Orientation = Vector3.new(-25, 0, 90)
  604. Part37.Position = Vector3.new(37.8000107, 2.85230541, -48.5019989)
  605. Part37.Rotation = Vector3.new(-25, 0, 90)
  606. Part37.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  607. Part37.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  608. Part37.BottomSurface = Enum.SurfaceType.Smooth
  609. Part37.BrickColor = BrickColor.new("Bright bluish green")
  610. Part37.TopSurface = Enum.SurfaceType.Smooth
  611. Part37.brickColor = BrickColor.new("Bright bluish green")
  612. Part38.Parent = Model0
  613. Part38.CFrame = CFrame.new(37.8000107, 2.40489769, -47.2727432, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  614. Part38.Orientation = Vector3.new(-25, 0, 90)
  615. Part38.Position = Vector3.new(37.8000107, 2.40489769, -47.2727432)
  616. Part38.Rotation = Vector3.new(-25, 0, 90)
  617. Part38.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  618. Part38.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  619. Part38.BottomSurface = Enum.SurfaceType.Smooth
  620. Part38.BrickColor = BrickColor.new("Bright bluish green")
  621. Part38.TopSurface = Enum.SurfaceType.Smooth
  622. Part38.brickColor = BrickColor.new("Bright bluish green")
  623. Part39.Parent = Model0
  624. Part39.CFrame = CFrame.new(37.8000107, 3.18786621, -49.4239464, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  625. Part39.Orientation = Vector3.new(-25, 0, 90)
  626. Part39.Position = Vector3.new(37.8000107, 3.18786621, -49.4239464)
  627. Part39.Rotation = Vector3.new(-25, 0, 90)
  628. Part39.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  629. Part39.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  630. Part39.BottomSurface = Enum.SurfaceType.Smooth
  631. Part39.BrickColor = BrickColor.new("Bright bluish green")
  632. Part39.TopSurface = Enum.SurfaceType.Smooth
  633. Part39.brickColor = BrickColor.new("Bright bluish green")
  634. Part40.Parent = Model0
  635. Part40.CFrame = CFrame.new(37.8000107, 2.51674628, -47.5800591, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  636. Part40.Orientation = Vector3.new(-25, 0, 90)
  637. Part40.Position = Vector3.new(37.8000107, 2.51674628, -47.5800591)
  638. Part40.Rotation = Vector3.new(-25, 0, 90)
  639. Part40.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  640. Part40.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  641. Part40.BottomSurface = Enum.SurfaceType.Smooth
  642. Part40.BrickColor = BrickColor.new("Bright bluish green")
  643. Part40.TopSurface = Enum.SurfaceType.Smooth
  644. Part40.brickColor = BrickColor.new("Bright bluish green")
  645. Part41.Parent = Model0
  646. Part41.CFrame = CFrame.new(37.8000107, 2.59329438, -46.5951271, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  647. Part41.Orientation = Vector3.new(-25, 0, 90)
  648. Part41.Position = Vector3.new(37.8000107, 2.59329438, -46.5951271)
  649. Part41.Rotation = Vector3.new(-25, 0, 90)
  650. Part41.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  651. Part41.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  652. Part41.BottomSurface = Enum.SurfaceType.Smooth
  653. Part41.BrickColor = BrickColor.new("Really black")
  654. Part41.TopSurface = Enum.SurfaceType.Smooth
  655. Part41.brickColor = BrickColor.new("Really black")
  656. Part42.Parent = Model0
  657. Part42.CFrame = CFrame.new(37.8000107, 2.30716538, -47.4823303, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  658. Part42.Orientation = Vector3.new(-25, 0, 90)
  659. Part42.Position = Vector3.new(37.8000107, 2.30716538, -47.4823303)
  660. Part42.Rotation = Vector3.new(-25, 0, 90)
  661. Part42.Color = Color3.new(0, 0.337255, 0.368627)
  662. Part42.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  663. Part42.BottomSurface = Enum.SurfaceType.Smooth
  664. Part42.BrickColor = BrickColor.new("Navy blue")
  665. Part42.TopSurface = Enum.SurfaceType.Smooth
  666. Part42.brickColor = BrickColor.new("Navy blue")
  667. Part43.Name = "Handle"
  668. Part43.Parent = Model0
  669. Part43.CFrame = CFrame.new(37.8000107, 1.63604343, -45.6384392, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  670. Part43.Orientation = Vector3.new(-25, 0, 90)
  671. Part43.Position = Vector3.new(37.8000107, 1.63604343, -45.6384392)
  672. Part43.Rotation = Vector3.new(-25, 0, 90)
  673. Part43.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  674. Part43.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  675. Part43.BottomSurface = Enum.SurfaceType.Smooth
  676. Part43.BrickColor = BrickColor.new("Bright bluish green")
  677. Part43.TopSurface = Enum.SurfaceType.Smooth
  678. Part43.brickColor = BrickColor.new("Bright bluish green""Really black")
  679. Part115.TopSurface = Enum.SurfaceType.Smooth
  680. Part115.brickColor = BrickColor.new("Really black")
  681. Part116.Parent = Model0
  682. Part116.CFrame = CFrame.new(37.8000107, 1.53831267, -45.8480225, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  683. Part116.Orientation = Vector3.new(-25, 0, 90)
  684. Part116.Position = Vector3.new(37.8000107, 1.53831267, -45.8480225)
  685. Part116.Rotation = Vector3.new(-25, 0, 90)
  686. Part116.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  687. Part116.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  688. Part116.BottomSurface = Enum.SurfaceType.Smooth
  689. Part116.BrickColor = BrickColor.new("Really black")
  690. Part116.TopSurface = Enum.SurfaceType.Smooth
  691. Part116.brickColor = BrickColor.new("Really black")
  692. Part117.Parent = Model0
  693. Part117.CFrame = CFrame.new(37.8000107, 1.37109876, -47.3009872, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  694. Part117.Orientation = Vector3.new(-25, 0, 90)
  695. Part117.Position = Vector3.new(37.8000107, 1.37109876, -47.3009872)
  696. Part117.Rotation = Vector3.new(-25, 0, 90)
  697. Part117.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  698. Part117.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  699. Part117.BottomSurface = Enum.SurfaceType.Smooth
  700. Part117.BrickColor = BrickColor.new("Bright bluish green")
  701. Part117.TopSurface = Enum.SurfaceType.Smooth
  702. Part117.brickColor = BrickColor.new("Bright bluish green")
  703. Part118.Parent = Model0
  704. Part118.CFrame = CFrame.new(37.8000107, 2.18118715, -46.6581192, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  705. Part118.Orientation = Vector3.new(-25, 0, 90)
  706. Part118.Position = Vector3.new(37.8000107, 2.18118715, -46.6581192)
  707. Part118.Rotation = Vector3.new(-25, 0, 90)
  708. Part118.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  709. Part118.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  710. Part118.BottomSurface = Enum.SurfaceType.Smooth
  711. Part118.BrickColor = BrickColor.new("Really black")
  712. Part118.TopSurface = Enum.SurfaceType.Smooth
  713. Part118.brickColor = BrickColor.new("Really black")
  714. Part119.Parent = Model0
  715. Part119.CFrame = CFrame.new(37.8000107, 2.59329438, -46.5951271, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  716. Part119.Orientation = Vector3.new(-25, 0, 90)
  717. Part119.Position = Vector3.new(37.8000107, 2.59329438, -46.5951271)
  718. Part119.Rotation = Vector3.new(-25, 0, 90)
  719. Part119.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  720. Part119.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  721. Part119.BottomSurface = Enum.SurfaceType.Smooth
  722. Part119.BrickColor = BrickColor.new("Really black")
  723. Part119.TopSurface = Enum.SurfaceType.Smooth
  724. Part119.brickColor = BrickColor.new("Really black")
  725. Part120.Parent = Model0
  726. Part120.CFrame = CFrame.new(37.8000107, 3.11725378, -46.8394508, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  727. Part120.Orientation = Vector3.new(-25, 0, 90)
  728. Part120.Position = Vector3.new(37.8000107, 3.11725378, -46.8394508)
  729. Part120.Rotation = Vector3.new(-25, 0, 90)
  730. Part120.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  731. Part120.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  732. Part120.BottomSurface = Enum.SurfaceType.Smooth
  733. Part120.BrickColor = BrickColor.new("Really black")
  734. Part120.TopSurface = Enum.SurfaceType.Smooth
  735. Part120.brickColor = BrickColor.new("Really black")
  736. Part121.Parent = Model0
  737. Part121.CFrame = CFrame.new(37.8000107, 2.809937, -46.9513092, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  738. Part121.Orientation = Vector3.new(-25, 0, 90)
  739. Part121.Position = Vector3.new(37.8000107, 2.809937, -46.9513092)
  740. Part121.Rotation = Vector3.new(-25, 0, 90)
  741. Part121.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  742. Part121.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  743. Part121.BottomSurface = Enum.SurfaceType.Smooth
  744. Part121.BrickColor = BrickColor.new("Really black")
  745. Part121.TopSurface = Enum.SurfaceType.Smooth
  746. Part121.brickColor = BrickColor.new("Really black")
  747. Part122.Parent = Model0
  748. Part122.CFrame = CFrame.new(37.8000107, 1.9574815, -46.0434837, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  749. Part122.Orientation = Vector3.new(-25, 0, 90)
  750. Part122.Position = Vector3.new(37.8000107, 1.9574815, -46.0434837)
  751. Part122.Rotation = Vector3.new(-25, 0, 90)
  752. Part122.Color = Color3.new(0.513726, 0.301961, 0.168627)
  753. Part122.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  754. Part122.BottomSurface = Enum.SurfaceType.Smooth
  755. Part122.BrickColor = BrickColor.new("Rust")
  756. Part122.TopSurface = Enum.SurfaceType.Smooth
  757. Part122.brickColor = BrickColor.new("Rust")
  758. Part123.Parent = Model0
  759. Part123.CFrame = CFrame.new(37.8000107, 1.74789715, -45.945755, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  760. Part123.Orientation = Vector3.new(-25, 0, 90)
  761. Part123.Position = Vector3.new(37.8000107, 1.74789715, -45.945755)
  762. Part123.Rotation = Vector3.new(-25, 0, 90)
  763. Part123.Color = Color3.new(0.627451, 0.372549, 0.207843)
  764. Part123.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  765. Part123.BottomSurface = Enum.SurfaceType.Smooth
  766. Part123.BrickColor = BrickColor.new("Dark orange")
  767. Part123.TopSurface = Enum.SurfaceType.Smooth
  768. Part123.brickColor = BrickColor.new("Dark orange")
  769. Part124.Parent = Model0
  770. Part124.CFrame = CFrame.new(37.8000107, 3.11019039, -46.5810013, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  771. Part124.Orientation = Vector3.new(-25, 0, 90)
  772. Part124.Position = Vector3.new(37.8000107, 3.11019039, -46.5810013)
  773. Part124.Rotation = Vector3.new(-25, 0, 90)
  774. Part124.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  775. Part124.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  776. Part124.BottomSurface = Enum.SurfaceType.Smooth
  777. Part124.BrickColor = BrickColor.new("Really black")
  778. Part124.TopSurface = Enum.SurfaceType.Smooth
  779. Part124.brickColor = BrickColor.new("Really black")
  780. Part125.Parent = Model0
  781. Part125.CFrame = CFrame.new(37.8000107, 1.9716028, -46.5603867, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  782. Part125.Orientation = Vector3.new(-25, 0, 90)
  783. Part125.Position = Vector3.new(37.8000107, 1.9716028, -46.5603867)
  784. Part125.Rotation = Vector3.new(-25, 0, 90)
  785. Part125.Color = Color3.new(0.627451, 0.372549, 0.207843)
  786. Part125.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  787. Part125.BottomSurface = Enum.SurfaceType.Smooth
  788. Part125.BrickColor = BrickColor.new("Dark orange")
  789. Part125.TopSurface = Enum.SurfaceType.Smooth
  790. Part125.brickColor = BrickColor.new("Dark orange")
  791. Part126.Parent = Model0
  792. Part126.CFrame = CFrame.new(37.8000107, 2.90766907, -46.7417221, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  793. Part126.Orientation = Vector3.new(-25, 0, 90)
  794. Part126.Position = Vector3.new(37.8000107, 2.90766907, -46.7417221)
  795. Part126.Rotation = Vector3.new(-25, 0, 90)
  796. Part126.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  797. Part126.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  798. Part126.BottomSurface = Enum.SurfaceType.Smooth
  799. Part126.BrickColor = BrickColor.new("Bright bluish green")
  800. Part126.TopSurface = Enum.SurfaceType.Smooth
  801. Part126.brickColor = BrickColor.new("Bright bluish green")
  802. Part127.Parent = Model0
  803. Part127.CFrame = CFrame.new(37.8000107, 1.84562778, -45.7361717, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  804. Part127.Orientation = Vector3.new(-25, 0, 90)
  805. Part127.Position = Vector3.new(37.8000107, 1.84562778, -45.7361717)
  806. Part127.Rotation = Vector3.new(-25, 0, 90)
  807. Part127.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  808. Part127.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  809. Part127.BottomSurface = Enum.SurfaceType.Smooth
  810. Part127.BrickColor = BrickColor.new("Really black")
  811. Part127.TopSurface = Enum.SurfaceType.Smooth
  812. Part127.brickColor = BrickColor.new("Really black")
  813. Part128.Parent = Model0
  814. Part128.CFrame = CFrame.new(37.8000107, 1.76201844, -46.4626579, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  815. Part128.Orientation = Vector3.new(-25, 0, 90)
  816. Part128.Position = Vector3.new(37.8000107, 1.76201844, -46.4626579)
  817. Part128.Rotation = Vector3.new(-25, 0, 90)
  818. Part128.Color = Color3.new(0.513726, 0.301961, 0.168627)
  819. Part128.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  820. Part128.BottomSurface = Enum.SurfaceType.Smooth
  821. Part128.BrickColor = BrickColor.new("Rust")
  822. Part128.TopSurface = Enum.SurfaceType.Smooth
  823. Part128.brickColor = BrickColor.new("Rust")
  824. Part129.Parent = Model0
  825. Part129.CFrame = CFrame.new(37.8000107, 2.6568439, -48.9211693, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  826. Part129.Orientation = Vector3.new(-25, 0, 90)
  827. Part129.Position = Vector3.new(37.8000107, 2.6568439, -48.9211693)
  828. Part129.Rotation = Vector3.new(-25, 0, 90)
  829. Part129.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  830. Part129.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  831. Part129.BottomSurface = Enum.SurfaceType.Smooth
  832. Part129.BrickColor = BrickColor.new("Bright bluish green")
  833. Part129.TopSurface = Enum.SurfaceType.Smooth
  834. Part129.brickColor = BrickColor.new("Bright bluish green")
  835. Part130.Parent = Model0
  836. Part130.CFrame = CFrame.new(37.8000107, 3.09013557, -49.6335297, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  837. Part130.Orientation = Vector3.new(-25, 0, 90)
  838. Part130.Position = Vector3.new(37.8000107, 3.09013557, -49.6335297)
  839. Part130.Rotation = Vector3.new(-25, 0, 90)
  840. Part130.Color = Color3.new(0, 0.337255, 0.368627)
  841. Part130.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  842. Part130.BottomSurface = Enum.SurfaceType.Smooth
  843. Part130.BrickColor = BrickColor.new("Navy blue")
  844. Part130.TopSurface = Enum.SurfaceType.Smooth
  845. Part130.brickColor = BrickColor.new("Navy blue")
  846. Part131.Parent = Model0
  847. Part131.CFrame = CFrame.new(37.8000107, 2.20943642, -47.6919098, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  848. Part131.Orientation = Vector3.new(-25, 0, 90)
  849. Part131.Position = Vector3.new(37.8000107, 2.20943642, -47.6919098)
  850. Part131.Rotation = Vector3.new(-25, 0, 90)
  851. Part131.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  852. Part131.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  853. Part131.BottomSurface = Enum.SurfaceType.Smooth
  854. Part131.BrickColor = BrickColor.new("Bright bluish green")
  855. Part131.TopSurface = Enum.SurfaceType.Smooth
  856. Part131.brickColor = BrickColor.new("Bright bluish green")
  857. Part132.Parent = Model0
  858. Part132.CFrame = CFrame.new(37.8000107, 1.58068311, -47.3987198, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  859. Part132.Orientation = Vector3.new(-25, 0, 90)
  860. Part132.Position = Vector3.new(37.8000107, 1.58068311, -47.3987198)
  861. Part132.Rotation = Vector3.new(-25, 0, 90)
  862. Part132.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  863. Part132.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  864. Part132.BottomSurface = Enum.SurfaceType.Smooth
  865. Part132.BrickColor = BrickColor.new("Really black")
  866. Part132.TopSurface = Enum.SurfaceType.Smooth
  867. Part132.brickColor = BrickColor.new("Really black")
  868. Part133.Parent = Model0
  869. Part133.CFrame = CFrame.new(37.8000107, 2.75457621, -48.7115784, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  870. Part133.Orientation = Vector3.new(-25, 0, 90)
  871. Part133.Position = Vector3.new(37.8000107, 2.75457621, -48.7115784)
  872. Part133.Rotation = Vector3.new(-25, 0, 90)
  873. Part133.Color = Color3.new(0, 0.337255, 0.368627)
  874. Part133.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  875. Part133.BottomSurface = Enum.SurfaceType.Smooth
  876. Part133.BrickColor = BrickColor.new("Navy blue")
  877. Part133.TopSurface = Enum.SurfaceType.Smooth
  878. Part133.brickColor = BrickColor.new("Navy blue")
  879. Part134.Parent = Model0
  880. Part134.CFrame = CFrame.new(37.8000107, 2.64272451, -48.4042702, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  881. Part134.Orientation = Vector3.new(-25, 0, 90)
  882. Part134.Position = Vector3.new(37.8000107, 2.64272451, -48.4042702)
  883. Part134.Rotation = Vector3.new(-25, 0, 90)
  884. Part134.Color = Color3.new(0, 0.337255, 0.368627)
  885. Part134.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  886. Part134.BottomSurface = Enum.SurfaceType.Smooth
  887. Part134.BrickColor = BrickColor.new("Navy blue")
  888. Part134.TopSurface = Enum.SurfaceType.Smooth
  889. Part134.brickColor = BrickColor.new("Navy blue")
  890. Part135.Parent = Model0
  891. Part135.CFrame = CFrame.new(37.8000107, 2.41901731, -47.7896385, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  892. Part135.Orientation = Vector3.new(-25, 0, 90)
  893. Part135.Position = Vector3.new(37.8000107, 2.41901731, -47.7896385)
  894. Part135.Rotation = Vector3.new(-25, 0, 90)
  895. Part135.Color = Color3.new(0, 0.337255, 0.368627)
  896. Part135.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  897. Part135.BottomSurface = Enum.SurfaceType.Smooth
  898. Part135.BrickColor = BrickColor.new("Navy blue")
  899. Part135.TopSurface = Enum.SurfaceType.Smooth
  900. Part135.brickColor = BrickColor.new("Navy blue")
  901. Part136.Parent = Model0
  902. Part136.CFrame = CFrame.new(37.8000107, 2.53086925, -48.0969582, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  903. Part136.Orientation = Vector3.new(-25, 0, 90)
  904. Part136.Position = Vector3.new(37.8000107, 2.53086925, -48.0969582)
  905. Part136.Rotation = Vector3.new(-25, 0, 90)
  906. Part136.Color = Color3.new(0, 0.337255, 0.368627)
  907. Part136.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  908. Part136.BottomSurface = Enum.SurfaceType.Smooth
  909. Part136.BrickColor = BrickColor.new("Navy blue")
  910. Part136.TopSurface = Enum.SurfaceType.Smooth
  911. Part136.brickColor = BrickColor.new("Navy blue")
  912. Part137.Parent = Model0
  913. Part137.CFrame = CFrame.new(37.8000107, 2.54499531, -48.6138496, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  914. Part137.Orientation = Vector3.new(-25, 0, 90)
  915. Part137.Position = Vector3.new(37.8000107, 2.54499531, -48.6138496)
  916. Part137.Rotation = Vector3.new(-25, 0, 90)
  917. Part137.Color = Color3.new(0.00784314, 0.490196, 0.65098)
  918. Part137.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  919. Part137.BottomSurface = Enum.SurfaceType.Smooth
  920. Part137.BrickColor = BrickColor.new("Bright bluish green")
  921. Part137.TopSurface = Enum.SurfaceType.Smooth
  922. Part137.brickColor = BrickColor.new("Bright bluish green")
  923. Part138.Parent = Model0
  924. Part138.CFrame = CFrame.new(37.8000107, 2.39783287, -47.0142937, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  925. Part138.Orientation = Vector3.new(-25, 0, 90)
  926. Part138.Position = Vector3.new(37.8000107, 2.39783287, -47.0142937)
  927. Part138.Rotation = Vector3.new(-25, 0, 90)
  928. Part138.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  929. Part138.Size = Vector3.new(0.462500244, 0.231250122, 0.231250122)
  930. Part138.BottomSurface = Enum.SurfaceType.Smooth
  931. Part138.BrickColor = BrickColor.new("Really black")
  932. Part138.TopSurface = Enum.SurfaceType.Smooth
  933. Part138.brickColor = BrickColor.new("Really black")
  934. Part139.Parent = Model0
  935. Part139.CFrame = CFrame.new(37.8000107, 3.17374849, -48.9070435, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  936. Part139.Orientation = Vector3.new(-25, 0, 90)
  937. Part139.Position = Vector3.new(37.8000107, 3.17374849, -48.9070435)
  938. Part139.Rotation = Vector3.new(-25, 0, 90)
  939. Part139.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  940. Part139.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  941. Part139.BottomSurface = Enum.SurfaceType.Smooth
  942. Part139.BrickColor = BrickColor.new("Really black")
  943. Part139.TopSurface = Enum.SurfaceType.Smooth
  944. Part139.brickColor = BrickColor.new("Really black")
  945. Part140.Parent = Model0
  946. Part140.CFrame = CFrame.new(37.8000107, 1.37759471, -45.6455078, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  947. Part140.Orientation = Vector3.new(-25, 0, 90)
  948. Part140.Position = Vector3.new(37.8000107, 1.37759471, -45.6455078)
  949. Part140.Rotation = Vector3.new(-25, 0, 90)
  950. Part140.Color = Color3.new(0.054902, 0.0745098, 0.133333)
  951. Part140.Size = Vector3.new(0.231250122, 0.231250122, 0.462500244)
  952. Part140.BottomSurface = Enum.SurfaceType.Smooth
  953. Part140.BrickColor = BrickColor.new("Really black")
  954. Part140.TopSurface = Enum.SurfaceType.Smooth
  955. Part140.brickColor = BrickColor.new("Really black")
  956. Part141.Parent = Model0
  957. Part141.CFrame = CFrame.new(37.8000107, 2.06933522, -46.3507996, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  958. Part141.Orientation = Vector3.new(-25, 0, 90)
  959. Part141.Position = Vector3.new(37.8000107, 2.06933522, -46.3507996)
  960. Part141.Rotation = Vector3.new(-25, 0, 90)
  961. Part141.Color = Color3.new(0.513726, 0.301961, 0.168627)
  962. Part141.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  963. Part141.BottomSurface = Enum.SurfaceType.Smooth
  964. Part141.BrickColor = BrickColor.new("Rust")
  965. Part141.TopSurface = Enum.SurfaceType.Smooth
  966. Part141.brickColor = BrickColor.new("Rust")
  967. Part142.Parent = Model0
  968. Part142.CFrame = CFrame.new(37.8000107, 1.65016639, -46.1553383, 0, -1, 0, 0.906307876, 0, 0.422617972, -0.422617942, 0, 0.906307936)
  969. Part142.Orientation = Vector3.new(-25, 0, 90)
  970. Part142.Position = Vector3.new(37.8000107, 1.65016639, -46.1553383)
  971. Part142.Rotation = Vector3.new(-25, 0, 90)
  972. Part142.Color = Color3.new(0.513726, 0.301961, 0.168627)
  973. Part142.Size = Vector3.new(0.231250122, 0.231250122, 0.231250122)
  974. Part142.BottomSurface = Enum.SurfaceType.Smooth
  975. Part142.BrickColor = BrickColor.new("Rust")
  976. Part142.TopSurface = Enum.SurfaceType.Smooth
  977. Part142.brickColor = BrickColor.new("Rust")
  978. Part143.Name = "text"
  979. Part143.Parent = Model0
  980. Part143.CFrame = CFrame.new(37.8000107, 2.64860082, -48.4158363, 0, -1, 0, 0.939692736, 0, -0.342019886, 0.342019916, 0, 0.939692736)
  981. Part143.Orientation = Vector3.new(20, 0, 90)
  982. Part143.Position = Vector3.new(37.8000107, 2.64860082, -48.4158363)
  983. Part143.Rotation = Vector3.new(20, 0, 90)
  984. Part143.Color = Color3.new(0, 0.337255, 0.368627)
  985. Part143.Transparency = 1
  986. Part143.Size = Vector3.new(1.71250167, 0.241250122, 2.73124981)
  987. Part143.BottomSurface = Enum.SurfaceType.Smooth
  988. Part143.BrickColor = BrickColor.new("Navy blue")
  989. Part143.TopSurface = Enum.SurfaceType.Smooth
  990. Part143.brickColor = BrickColor.new("Navy blue")
  991. for i,v in pairs(mas:GetChildren()) do
  992.     v.Parent = script
  993.     pcall(function() v:MakeJoints() end)
  994. end
  995. mas:Destroy()
  996. for i,v in pairs(cors) do
  997.     spawn(function()
  998.         pcall(v)
  999.     end)
  1000. end
  1001. for i,v in pairs(Model0:GetChildren()) do
  1002.     v.Locked = true
  1003.     if v.ClassName == "Part" then
  1004.         v.CanCollide = false
  1005.     end
  1006. end
  1007. Model0.Parent = owner.Character
  1008. heartbeat = game:GetService("RunService").Heartbeat
  1009. local rightarm = Instance.new("Weld", owner.Character.Torso)
  1010. rightarm.Part0 = owner.Character.Torso
  1011. rightarm.Part1 = owner.Character["Right Arm"]
  1012. rightarm.C0 = CFrame.new(1.5,0,0)
  1013. rightarm.Name = "RightArmWeld"
  1014. local rightleg = Instance.new("Weld", owner.Character.Torso)
  1015. rightleg.Part0 = owner.Character.Torso
  1016. rightleg.Part1 = owner.Character["Right Leg"]
  1017. rightleg.C0 = CFrame.new(0.5,-2,0)
  1018. rightleg.Name = "RightLegWeld"
  1019. local leftarm = Instance.new("Weld", owner.Character.Torso)
  1020. leftarm.Part0 = owner.Character.Torso
  1021. leftarm.Part1 = owner.Character["Left Arm"]
  1022. leftarm.C0 = CFrame.new(-1.5,0,0)
  1023. leftarm.Name = "LeftArmWeld"
  1024. local leftleg = Instance.new("Weld", owner.Character.Torso)
  1025. leftleg.Part0 = owner.Character.Torso
  1026. leftleg.Part1 = owner.Character["Left Leg"]
  1027. leftleg.C0 = CFrame.new(-0.5,-2,0)
  1028. leftleg.Name = "LeftLegWeld"
  1029. local head = Instance.new("Weld", owner.Character.Torso)
  1030. head.Part0 = owner.Character.Torso
  1031. head.Part1 = owner.Character.Head
  1032. head.C0 = CFrame.new(0,1.5,0)
  1033. head.Name = "HeadWeld"
  1034. local humanoidrootpart = Instance.new("Weld", owner.Character.HumanoidRootPart)
  1035. humanoidrootpart.Part0 = owner.Character.HumanoidRootPart
  1036. humanoidrootpart.Part1 = owner.Character.Torso
  1037. humanoidrootpart.Name = "HumanoidRootPartWeld"
  1038. local music = Instance.new("Sound", owner.Character.Head)
  1039. music.Volume = 2
  1040. music.SoundId = "rbxassetid://3478046497"
  1041. music.Looped = true
  1042. music.Name = "yopierrewannacutmyhair"
  1043. music:Play()
  1044. --[[local flange = Instance.new("FlangeSoundEffect", music)
  1045. flange.Name = "pickaxefromsidetoside"
  1046. flange.Depth = 1
  1047. flange.Mix = 1
  1048. flange.Rate = 3--]]
  1049. local walksound = Instance.new("Sound", owner.Character.Head)
  1050. walksound.Volume = 2.5
  1051. walksound.SoundId = "rbxassetid://507863105"
  1052. local hitsound = Instance.new("Sound", owner.Character.Head)
  1053. hitsound.Volume = 2
  1054. hitsound.SoundId = "rbxassetid://535681058"
  1055. local swooshsound = Instance.new("Sound", owner.Character.Head)
  1056. swooshsound.Volume = 1
  1057. swooshsound.PlaybackSpeed = 4.5
  1058. swooshsound.SoundId = "rbxassetid://1112042117"
  1059. local explosionsound = Instance.new("Sound", owner.Character.Head)
  1060. explosionsound.Volume = 3
  1061. explosionsound.SoundId = "rbxassetid://535689258"
  1062. local uuhhhsound = Instance.new("Sound", owner.Character.Head)
  1063. uuhhhsound.Volume = 3.5
  1064. uuhhhsound.SoundId = "rbxassetid://3362346832"
  1065. local desc = Instance.new("Part", owner.Character.HumanoidRootPart)
  1066. desc.Size = Vector3.new(4,5,0.1)
  1067. desc.Anchored = true
  1068. desc.Locked = true
  1069. desc.CanCollide = false
  1070. desc.Transparency = 1
  1071. local clickdetector = Instance.new("ClickDetector", desc)
  1072. clickdetector.CursorIcon = "http://www.roblox.com/asset/?id=262794942"
  1073. local descimage = Instance.new("Decal", desc)
  1074. descimage.Texture = "rbxassetid://3448243413"
  1075. descimage.Face = "Front"
  1076. local descimage1 = Instance.new("Decal", desc)
  1077. descimage1.Texture = "rbxassetid://3448243413"
  1078. descimage1.Face = "Back"
  1079. swordweld = Instance.new("Weld", Part43)
  1080. swordweld.Part0 = owner.Character["Right Arm"]
  1081. swordweld.Part1 = Part43
  1082. swordweld.C0 = CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936)
  1083. function showdesc()
  1084.     descimage.Transparency = 0
  1085.     descimage1.Transparency = 0
  1086. end
  1087. function hidedesc()
  1088.     descimage.Transparency = 1
  1089.     descimage1.Transparency = 1
  1090. end
  1091. clickdetector.MouseHoverEnter:connect(showdesc)
  1092. clickdetector.MouseHoverLeave:connect(hidedesc)
  1093. anim = ""
  1094. local surfacegui = Instance.new("SurfaceGui", Part143)
  1095. surfacegui.Face = "Bottom"
  1096. local textlabel = Instance.new("TextLabel", surfacegui)
  1097. textlabel.Size = UDim2.new(1,0,1,0)
  1098. textlabel.Text = "Steve"
  1099. textlabel.TextScaled = true
  1100. textlabel.Font = "Arcade"
  1101. textlabel.BackgroundTransparency = 1
  1102. cananimate = true
  1103. plrhum = owner.Character:findFirstChildOfClass("Humanoid")
  1104. plrhum.WalkSpeed = 17
  1105. function changesound()
  1106.     while heartbeat:wait() do
  1107.         textlabel.TextColor3 = Color3.fromRGB(math.random(1,255),math.random(1,255),math.random(1,255))
  1108.         if plrhum.FloorMaterial == Enum.Material.Grass or plrhum.FloorMaterial == Enum.Material.Sand then
  1109.             walksound.SoundId = "rbxassetid://507863105"
  1110.         elseif plrhum.FloorMaterial == Enum.Material.Plastic or plrhum.FloorMaterial == Enum.Material.SmoothPlastic then
  1111.             walksound.SoundId = "rbxassetid://507863857"
  1112.         elseif plrhum.FloorMaterial == Enum.Material.Wood or plrhum.FloorMaterial == Enum.Material.WoodPlanks then
  1113.             walksound.SoundId = "rbxassetid://507863457"
  1114.         elseif plrhum.FloorMaterial == Enum.Material.Mud or plrhum.FloorMaterial == Enum.Material.Snow then
  1115.             walksound.SoundId = "rbxassetid://507864112"
  1116.         elseif not plrhum.FloorMaterial == Enum.Material.Air then
  1117.             walksound.SoundId = "rbxassetid://507863105"
  1118.         end
  1119.     end
  1120. end
  1121. spawn(changesound)
  1122. function detectwalk()
  1123.     while heartbeat:wait() do
  1124.         if owner.Character.HumanoidRootPart.Velocity.x < -1 or owner.Character.HumanoidRootPart.Velocity.x > 1 or owner.Character.HumanoidRootPart.Velocity.z < -1 or owner.Character.HumanoidRootPart.Velocity.z > 1 and not plrhum.FloorMaterial == Enum.Material.Air then
  1125.             anim = "run"
  1126.         else
  1127.             if plrhum.FloorMaterial == Enum.Material.Air then
  1128.                 anim = "jump"
  1129.             else
  1130.                 anim = "stand"
  1131.             end
  1132.         end
  1133.     end
  1134. end
  1135. spawn(detectwalk)
  1136. canknockback = true
  1137. freshafterguarding = false
  1138. function checkdmg()
  1139.     while heartbeat:wait() do
  1140.         local health = plrhum.Health
  1141.         wait()
  1142.         if plrhum.Health < health and canknockback and not owner.Character:findFirstChild("freshguarded") then
  1143.             canknockback = false
  1144.             hitsound:Play()
  1145.             local pitchrandom = math.random(1,5)
  1146.             if pitchrandom == 1 then
  1147.                 uuhhhsound.PlaybackSpeed = 0.8
  1148.             elseif pitchrandom == 2 then
  1149.                 uuhhhsound.PlaybackSpeed = 0.9
  1150.             elseif pitchrandom == 3 then
  1151.                 uuhhhsound.PlaybackSpeed = 1
  1152.             elseif pitchrandom == 4 then
  1153.                 uuhhhsound.PlaybackSpeed = 1.1
  1154.             elseif pitchrandom == 5 then
  1155.                 uuhhhsound.PlaybackSpeed = 1.2
  1156.             end
  1157.             uuhhhsound:Play()
  1158.             for q,w in pairs(owner.Character:GetChildren()) do
  1159.                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1160.                     local hurt = Instance.new("Part", w)
  1161.                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1162.                     hurt.CanCollide = false
  1163.                     hurt.Transparency = 0.5
  1164.                     hurt.Material = "Neon"
  1165.                     hurt.BrickColor = BrickColor.new("Bright red")
  1166.                     hurt:BreakJoints()
  1167.                     local hurtweld = Instance.new("Weld", hurt)
  1168.                     hurtweld.Part0 = w
  1169.                     hurtweld.Part1 = hurt
  1170.                     local function disapear()
  1171.                         for i = 1,50 do
  1172.                             hurt.Transparency = hurt.Transparency + 0.025
  1173.                             heartbeat:wait()
  1174.                         end
  1175.                         hurt:destroy()
  1176.                     end
  1177.                     spawn(disapear)
  1178.                 end
  1179.             end
  1180.             local velo = Instance.new("BodyVelocity", owner.Character.HumanoidRootPart)
  1181.             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1182.             velo.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector * -20 + Vector3.new(0,10,0)
  1183.             game.Debris:AddItem(velo,0.2)
  1184.             wait(0.2)
  1185.             canknockback = true
  1186.         end
  1187.     end
  1188. end
  1189. spawn(checkdmg)
  1190. function upanddown()
  1191.     while heartbeat:wait() do
  1192.         if anim == "run" then
  1193.             if cananimate then
  1194.                 local humrootc0 = humanoidrootpart.C0
  1195.                 for i = 0,1 , 0.14 do
  1196.                     if anim == "run" and cananimate then
  1197.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1198.                         heartbeat:wait()
  1199.                     end
  1200.                 end
  1201.                 local humrootc0 = humanoidrootpart.C0
  1202.                 for i = 0,1 , 0.14 do
  1203.                     if anim == "run" and cananimate then
  1204.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.08,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1205.                         heartbeat:wait()
  1206.                     end
  1207.                 end
  1208.                 local humrootc0 = humanoidrootpart.C0
  1209.                 for i = 0,1 , 0.14 do
  1210.                     if anim == "run" and cananimate then
  1211.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1212.                         heartbeat:wait()
  1213.                     end
  1214.                 end
  1215.                 local humrootc0 = humanoidrootpart.C0
  1216.                 for i = 0,1 , 0.14 do
  1217.                     if anim == "run" and cananimate then
  1218.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1219.                         heartbeat:wait()
  1220.                     end
  1221.                 end
  1222.                 local humrootc0 = humanoidrootpart.C0
  1223.                 for i = 0,1 , 0.14 do
  1224.                     if anim == "run" and cananimate then
  1225.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.08,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1226.                         heartbeat:wait()
  1227.                     end
  1228.                 end
  1229.                 local humrootc0 = humanoidrootpart.C0
  1230.                 for i = 0,1 , 0.14 do
  1231.                     if anim == "run" and cananimate then
  1232.                         humanoidrootpart.C0 = humrootc0:lerp(CFrame.new(0,-0.04,0) * CFrame.fromEulerAnglesXYZ(-0.1,0,0),i)
  1233.                         heartbeat:wait()
  1234.                     end
  1235.                 end
  1236.             end
  1237.         end
  1238.     end
  1239. end
  1240. spawn(upanddown)
  1241. canloweranim = true
  1242. canupperanim = true
  1243. function upperlimbanim()
  1244.     while heartbeat:wait() do
  1245.         if anim == "stand" and cananimate and canupperanim  then
  1246.             for i = 0,0.09 , 0.0013 do
  1247.                 if anim == "stand" and cananimate and canupperanim then
  1248.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936),i)
  1249.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5790329, 0.0955438614, -0.0261459351, 0.98480773, -0.172987387, 0.0151344538, 0.173647299, 0.981055319, -0.0858312026, 0, 0.0871557295, 0.99619472),i)
  1250.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.57922935, 0.0944201946, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1251.                     head.C0 = head.C0:lerp(CFrame.new(-0.0377388, 1.4980948, -0.0217895508, 0.499999911, -0.0754790828, 0.862729967, 0, 0.996193051, 0.087155588, -0.866025448, -0.043577861, 0.498097301),i)
  1252.                     heartbeat:wait()
  1253.                 end
  1254.             end
  1255.             for i = 0,0.09 , 0.0013 do
  1256.                 if anim == "stand" and cananimate and canupperanim then
  1257.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.61395836, -0.10254097, 0, 0.98480773, -0.173648179, 0, 0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1258.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.61395836, -0.10254097, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1),i)
  1259.                     head.C0 = head.C0:lerp(CFrame.new(0, 1.49999785, 0, 0.499999911, 0, 0.866025448, 0, 0.999998331, 0, -0.866025448, 0, 0.499999911),i)
  1260.                     heartbeat:wait()
  1261.                 end
  1262.             end
  1263.         elseif anim == "run" and cananimate and canupperanim then
  1264.             for i = 0,0.35 , 0.015 do
  1265.                 if anim == "run" and cananimate and canupperanim then
  1266.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936),i)
  1267.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0.178606272, 0.383022308, 1, 0, 0, 0, 0.642787576, 0.766044378, 0, -0.766044438, 0.642787635),i)
  1268.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.178606272, -0.383022308, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635),i)
  1269.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1270.                     heartbeat:wait()
  1271.                 end
  1272.             end
  1273.             for i = 0,0.35 , 0.015 do
  1274.                 if anim == "run" and cananimate and canupperanim then
  1275.                     rightarm.C0 = rightarm.C0:lerp(CFrame.new(1.5, 0.178606272, -0.383022308, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635),i)
  1276.                     leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.178606272, 0.383022308, 1, 0, 0, 0, 0.642787576, 0.766044378, 0, -0.766044438, 0.642787635),i)
  1277.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1278.                     heartbeat:wait()
  1279.                 end
  1280.             end
  1281.         end
  1282.     end
  1283. end
  1284. spawn(upperlimbanim)
  1285. function lowerlimbanim()
  1286.     while heartbeat:wait() do
  1287.         if anim == "stand" and cananimate and canloweranim then
  1288.             for i = 0,0.1 , 0.0015 do
  1289.                 if anim == "stand" and cananimate then
  1290.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.589056015, -2.03976226, 0, 0.99619472, 0.0871557295, 0, -0.0871552974, 0.996189654, 0, -2.98023224e-08, -3.7252903e-09, 1),i)
  1291.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.58905983, -2.03976226, 0, 0.99619472, -0.0871557295, 0, 0.0871552974, 0.996189654, 0, -2.98023224e-08, 3.7252903e-09, 1),i)
  1292.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0, 0, 0.499999911, 0, -0.866025448, 0, 0.999998331, 0, 0.866025448, 0, 0.499999911),i)
  1293.                     heartbeat:wait()
  1294.                 end
  1295.             end
  1296.             for i = 0,0.1 , 0.0015 do
  1297.                 if anim == "stand" and cananimate and canloweranim then
  1298.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.597772598, -2.13938832, 0, 0.99619472, 0.0871557295, 0, -0.0871555805, 0.996192992, 0, -2.98023224e-08, -3.7252903e-09, 1),i)
  1299.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.597776413, -2.13938832, 0, 0.99619472, -0.0871557295, 0, 0.0871555805, 0.996192992, 0, -2.98023224e-08, 3.7252903e-09, 1),i)
  1300.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0, 0.0999999046, 0, 0.499999911, 0, -0.866025448, 0, 0.999998331, 0, 0.866025448, 0, 0.499999911),i)
  1301.                     heartbeat:wait()
  1302.                 end
  1303.             end
  1304.         elseif anim == "run" and cananimate and canloweranim then
  1305.             walksound:Play()
  1306.             for i = 0,0.35 , 0.015 do
  1307.                 if anim == "run" and cananimate and canloweranim then
  1308.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.5, 0.866024017, 1, 0, 0, 0, 0.500000119, 0.866025209, 0, -0.866025269, 0.500000179),i)
  1309.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1.64278746, -0.766044617, 1, 0, 0, 0, 0.642787576, -0.766044319, 0, 0.766044378, 0.642787635),i)
  1310.                     heartbeat:wait()
  1311.                 end
  1312.             end
  1313.             walksound:Play()
  1314.             for i = 0,0.35 , 0.015 do
  1315.                 if anim == "run" and cananimate and canloweranim then
  1316.                     leftleg.C0 = leftleg.C0:lerp(CFrame.new(-0.5, -1.64278722, -0.766044617, 1, 0, 0, 0, 0.642787337, -0.766044497, 0, 0.766044557, 0.642787397),i)
  1317.                     rightleg.C0 = rightleg.C0:lerp(CFrame.new(0.5, -1.64278769, 0.766044617, 1, 0, 0, 0, 0.642787635, 0.766044378, 0, -0.766044438, 0.642787695),i)
  1318.                     heartbeat:wait()
  1319.                 end
  1320.             end
  1321.         end
  1322.     end
  1323. end
  1324. spawn(lowerlimbanim)
  1325. canuse = true
  1326. function killcharacter(whatchar)
  1327.     local root = whatchar:findFirstChild("HumanoidRootPart")
  1328.     if whatchar:findFirstChild("HumanoidRootPart") and whatchar:findFirstChildOfClass("Humanoid") and whatchar:findFirstChild("Torso") and not whatchar:findFirstChild("fallen") then
  1329.         if whatchar.HumanoidRootPart:findFirstChild("HumanoidRootPartWeld") then
  1330.             whatchar.HumanoidRootPart:findFirstChild("HumanoidRootPartWeld"):destroy()
  1331.         end
  1332.         local function falldown()
  1333.             Instance.new("BoolValue", whatchar).Name = "fallen"
  1334.             whatchar:findFirstChildOfClass("Humanoid").MaxHealth = math.huge
  1335.             whatchar:findFirstChildOfClass("Humanoid").WalkSpeed = 0
  1336.             whatchar:findFirstChildOfClass("Humanoid").JumpPower = 0
  1337.             local huroot = Instance.new("Weld", whatchar.HumanoidRootPart)
  1338.             huroot.Part0 = whatchar.HumanoidRootPart
  1339.             huroot.Part1 = whatchar.Torso
  1340.             huroot.Name = "HumanoidRootPartWeld"
  1341.             local directionrandom = math.random(1,2)
  1342.             local rotation = 0
  1343.             root.CanCollide = false
  1344.             uuhhhsound:Play()
  1345.             for q,w in pairs(whatchar:GetChildren()) do
  1346.                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1347.                     local hurt = Instance.new("Part", w)
  1348.                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1349.                     hurt.CanCollide = false
  1350.                     hurt.Transparency = 0.8
  1351.                     hurt.Material = "Neon"
  1352.                     hurt.BrickColor = BrickColor.new("Bright red")
  1353.                     hurt:BreakJoints()
  1354.                     local hurtweld = Instance.new("Weld", hurt)
  1355.                     hurtweld.Part0 = w
  1356.                     hurtweld.Part1 = hurt
  1357.                     if w.Name == "HumanoidRootPart" then
  1358.                         hurt:destroy()
  1359.                     end
  1360.                 end
  1361.             end
  1362.             local humrootc0 = humanoidrootpart.C0
  1363.             local function rotate()
  1364.                 local smoke = Instance.new("Smoke", root)
  1365.                 smoke.Opacity = 0.3
  1366.                 smoke.Size = 0.1
  1367.                 smoke.RiseVelocity = 1
  1368.                 for i,v in pairs(whatchar:GetChildren()) do
  1369.                     if v.ClassName == "Script" or v.ClassName == "LocalScript" then
  1370.                         v.Disabled = true
  1371.                     end
  1372.                 end
  1373.                 for i = 0,1 , 0.03 do
  1374.                     if directionrandom == 1 then
  1375.                         huroot.C0 = humrootc0:lerp(CFrame.new(-2.5,-2.5,0) * CFrame.fromEulerAnglesXYZ(0,0,math.pi/2),i)
  1376.                     elseif directionrandom == 2 then
  1377.                         huroot.C0 = humrootc0:lerp(CFrame.new(2.5,-2.5,0) * CFrame.fromEulerAnglesXYZ(0,0,-math.pi/2),i)
  1378.                     end
  1379.                     heartbeat:wait()
  1380.                 end
  1381.                 wait(2)
  1382.                 local part = Instance.new("Part", workspace)
  1383.                 part.CanCollide = false
  1384.                 part.Anchored = true
  1385.                 part.Transparency = 1
  1386.                 part.CFrame = root.CFrame * CFrame.new(0,-2,0)
  1387.                 smoke.Parent = part
  1388.                 game.Debris:AddItem(part, 6)
  1389.                 for i,v in pairs(whatchar:GetChildren()) do
  1390.                     if v.ClassName ~= "Humanoid" then
  1391.                         v:destroy()
  1392.                     end
  1393.                 end
  1394.                 local function stopsmoke()
  1395.                     wait(1)
  1396.                     smoke.Enabled = false
  1397.                 end
  1398.                 spawn(stopsmoke)
  1399.             end
  1400.             spawn(rotate)
  1401.         end
  1402.         spawn(falldown)
  1403.     else
  1404.         whatchar:BreakJoints()
  1405.     end
  1406. end
  1407. function remoteaction(plr, what, mousepos)
  1408.     if plr == owner and canuse then
  1409.         canuse = false
  1410.         if what == "swing" then
  1411.             canupperanim = false
  1412.             local rarmc0 = rightarm.C0
  1413.             swooshsound:Play()
  1414.             for i,v in pairs(workspace:GetChildren()) do
  1415.                 if v.ClassName == "Model" and v ~= owner.Character then
  1416.                     local hu = v:findFirstChildOfClass("Humanoid")
  1417.                     local head = v:findFirstChild("Head")
  1418.                     if hu and head and not v:findFirstChild("fallen") then
  1419.                         if (head.Position - Part143.Position).magnitude < 6.5 then
  1420.                             if hu.MaxHealth >= 500 then
  1421.                                 hu.MaxHealth = 100
  1422.                                 hu.Health = 100
  1423.                                 local function waitforgod()
  1424.                                     wait(1.5)
  1425.                                     if hu.MaxHealth >= 500 and not v:findFirstChild("fallen") then
  1426.                                         hu.Parent:BreakJoints()
  1427.                                         explosionsound:Play()
  1428.                                         local explosion = Instance.new("Explosion", workspace)
  1429.                                         explosion.Position = head.Position
  1430.                                         explosion.BlastRadius = 0
  1431.                                     end
  1432.                                 end
  1433.                                 spawn(waitforgod)
  1434.                             end
  1435.                             if hu.Health <= 35 then
  1436.                                 killcharacter(v)
  1437.                             else
  1438.                                 hu.Health = hu.Health - 35
  1439.                             end
  1440.                             hitsound:Play()
  1441.                             local pitchrandom = math.random(1,5)
  1442.                             if pitchrandom == 1 then
  1443.                                 uuhhhsound.PlaybackSpeed = 0.8
  1444.                             elseif pitchrandom == 2 then
  1445.                                 uuhhhsound.PlaybackSpeed = 0.9
  1446.                             elseif pitchrandom == 3 then
  1447.                                 uuhhhsound.PlaybackSpeed = 1
  1448.                             elseif pitchrandom == 4 then
  1449.                                 uuhhhsound.PlaybackSpeed = 1.1
  1450.                             elseif pitchrandom == 5 then
  1451.                                 uuhhhsound.PlaybackSpeed = 1.2
  1452.                             end
  1453.                             uuhhhsound:Play()
  1454.                             for q,w in pairs(v:GetChildren()) do
  1455.                                 if w.ClassName == "Part" or w.ClassName == "MeshPart" and w.Name ~= "HumanoidRootPart" then
  1456.                                     local hurt = Instance.new("Part", w)
  1457.                                     hurt.Size = w.Size + Vector3.new(0.05,0.05,0.05)
  1458.                                     hurt.CanCollide = false
  1459.                                     hurt.Transparency = 0.5
  1460.                                     hurt.Material = "Neon"
  1461.                                     hurt.BrickColor = BrickColor.new("Bright red")
  1462.                                     hurt:BreakJoints()
  1463.                                     local hurtweld = Instance.new("Weld", hurt)
  1464.                                     hurtweld.Part0 = w
  1465.                                     hurtweld.Part1 = hurt
  1466.                                     local function disapear()
  1467.                                         for i = 1,50 do
  1468.                                             hurt.Transparency = hurt.Transparency + 0.025
  1469.                                             heartbeat:wait()
  1470.                                         end
  1471.                                         hurt:destroy()
  1472.                                     end
  1473.                                     spawn(disapear)
  1474.                                 end
  1475.                             end
  1476.                             local velo = Instance.new("BodyVelocity", head)
  1477.                             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1478.                             velo.Velocity = owner.Character.HumanoidRootPart.CFrame.lookVector * 20 + Vector3.new(0,10,0)
  1479.                             game.Debris:AddItem(velo,0.2)
  1480.                         end
  1481.                     end
  1482.                 end
  1483.             end
  1484.             for i = 0,1 , 0.18 do
  1485.                 if textlabel.Text ~= "Creeper" then
  1486.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  1487.                     swordweld.C0 = swordweld.C0:lerp(CFrame.new(-0.214267731, -1.05377769, 0.67014122, 0.0195019394, -0.959124625, -0.28231138, 0.817362368, -0.147320479, 0.556969643, -0.575793564, -0.241612703, 0.781079292),i)
  1488.                     head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1489.                     rightarm.C0 = rarmc0:lerp(CFrame.new(1.66793442, 0.569649696, -0.221382141, 0.866025388, -0.469846308, 0.171010062, 0.25000006, 0.110700898, -0.961896598, 0.433012635, 0.87577951, 0.213331431),i)
  1490.                     heartbeat:wait()
  1491.                 end
  1492.             end
  1493.             local rarmc0 = rightarm.C0
  1494.             for i = 0,1 , 0.18 do
  1495.                 if textlabel.Text ~= "Aw man" then
  1496.                     humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.fromEulerAnglesXYZ(0,0.4,0),i)
  1497.                     rightarm.C0 = rarmc0:lerp(CFrame.new(1.17643356, 0.11697793, -0.567596436, 0.766044438, 0.413175881, 0.492403865, 0, 0.766044319, -0.642787516, -0.642787576, 0.492403865, 0.586824059),i)
  1498.                     heartbeat:wait()
  1499.                 end
  1500.             end
  1501.             canupperanim = true
  1502.         elseif what == "throw" then
  1503.             canupperanim = false
  1504.             --Converted with ttyyuu12345's model to script plugin v4
  1505.             function sandbox(var,func)
  1506.                 local env = getfenv(func)
  1507.                 local newenv = setmetatable({},{
  1508.                     __index = function(self,k)
  1509.                         if k=="script" then
  1510.                             return var
  1511.                         else
  1512.                             return env[k]
  1513.                         end
  1514.                     end,
  1515.                 })
  1516.                 setfenv(func,newenv)
  1517.                 return func
  1518.             end
  1519.             cors = {}
  1520.             mas = Instance.new("Model",game:GetService("Lighting"))
  1521.             local tnt = Instance.new("Part")
  1522.             local Decal1 = Instance.new("Decal")
  1523.             local Decal2 = Instance.new("Decal")
  1524.             tnt.Name = "tnt"
  1525.             tnt.Parent = mas
  1526.             tnt.CFrame = CFrame.new(21.7000122, 2.20000005, -45.3000183, 1, 0, 0, 0, 1, 0, 0, 0, 1)
  1527.             tnt.Position = Vector3.new(21.7000122, 2.20000005, -45.3000183)
  1528.             tnt.Color = Color3.new(1, 0.411765, 0.262745)
  1529.             tnt.Size = Vector3.new(1, 1, 1)
  1530.             tnt.BottomSurface = Enum.SurfaceType.Smooth
  1531.             tnt.BrickColor = BrickColor.new("Persimmon")
  1532.             tnt.Material = Enum.Material.Metal
  1533.             tnt.TopSurface = Enum.SurfaceType.Smooth
  1534.             tnt.brickColor = BrickColor.new("Persimmon")
  1535.             Decal1.Name = "TNT TOP"
  1536.             Decal1.Parent = tnt
  1537.             Decal1.Texture = "http://www.roblox.com/asset/?id=2748239465"
  1538.             Decal1.Face = Enum.NormalId.Top
  1539.             Decal2.Name = "TNT Bottom"
  1540.             Decal2.Parent = tnt
  1541.             Decal2.Texture = "http://www.roblox.com/asset/?id=118557091"
  1542.             Decal2.Face = Enum.NormalId.Bottom
  1543.             for i,v in pairs(mas:GetChildren()) do
  1544.                 v.Parent = script
  1545.                 pcall(function() v:MakeJoints() end)
  1546.             end
  1547.             mas:Destroy()
  1548.             for i,v in pairs(cors) do
  1549.                 spawn(function()
  1550.                     pcall(v)
  1551.                 end)
  1552.             end
  1553.             tnt.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-1.5,0,-1)
  1554.             tnt.CFrame = CFrame.new(tnt.Position, mousepos)
  1555.             local velo = Instance.new("BodyVelocity", tnt)
  1556.             velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1557.             velo.Velocity = tnt.CFrame.lookVector * 50 + Vector3.new(0,20,0)
  1558.             swooshsound:Play()
  1559.             game.Debris:AddItem(velo,0.2)
  1560.             local canexplode = true
  1561.             local function touch(part)
  1562.                 if not part.Parent:findFirstChildOfClass("Humanoid") and canexplode then
  1563.                     if part.Parent.Name ~= "Diamond Sword" then
  1564.                         canexplode = false
  1565.                         local function flash()
  1566.                             while wait(0.3) do
  1567.                                 tnt.Material = "Neon"
  1568.                                 tnt.BrickColor = BrickColor.new("Institutional white")
  1569.                                 Decal1.Transparency = 1
  1570.                                 Decal2.Transparency = 1
  1571.                                 wait(0.3)
  1572.                                 tnt.Material = "Plastic"
  1573.                                 Decal1.Transparency = 0
  1574.                                 Decal2.Transparency = 0
  1575.                                 tnt.BrickColor = BrickColor.new("Persimmon")
  1576.                             end
  1577.                         end
  1578.                         spawn(flash)
  1579.                         wait(0.5)
  1580.                         for i = 1,15 do
  1581.                             tnt.Size = tnt.Size + Vector3.new(0.08,0.08,0.08)
  1582.                             wait()
  1583.                         end
  1584.                         explosionsound:Play()
  1585.                         local explosion = Instance.new("Explosion", workspace)
  1586.                         explosion.Position = tnt.Position
  1587.                         explosion.BlastRadius = 25
  1588.                         explosion.BlastPressure = 0
  1589.                         tnt:destroy()
  1590.                         local function explosions(part)
  1591.                             if part.Parent:findFirstChildOfClass("Humanoid") then
  1592.                                 local velo = Instance.new("BodyVelocity", part)
  1593.                                 velo.MaxForce = Vector3.new(math.huge,math.huge,math.huge)
  1594.                                 velo.Velocity = part.CFrame.lookVector * 30 + Vector3.new(0,20,0)
  1595.                                 game.Debris:AddItem(velo,0.2)
  1596.                                 killcharacter(part.Parent)
  1597.                             end
  1598.                         end
  1599.                         explosion.Hit:connect(explosions)
  1600.                     end
  1601.                 end
  1602.             end
  1603.             tnt.Touched:connect(touch)
  1604.             for i = 0,1 , 0.05 do
  1605.                 head.C0 = head.C0:lerp(CFrame.new(0,1.5,0),i)
  1606.                 humanoidrootpart.C0 = humanoidrootpart.C0:lerp(CFrame.new(0,0,0),i)
  1607.                 leftarm.C0 = leftarm.C0:lerp(CFrame.new(-1.5, 0.821393728, -0.383022308, 1, 0, 0, 0, -0.642787576, -0.766044378, 0, 0.766044438, -0.642787635),i)
  1608.                 heartbeat:wait()
  1609.             end
  1610.             canupperanim = true
  1611.         end
  1612.         canuse = true
  1613.     end
  1614. end
  1615. function guardcheck(plr, what)
  1616.     if what == "guard" then
  1617.         canupperanim = false
  1618.         canuse = false
  1619.         textlabel.Text = "Creeper"
  1620.         thehp = plrhum.Health
  1621.         leftarm.C0 = CFrame.new(-1.57922935, 0.0944201946, 0, 0.98480773, 0.173648179, 0, -0.173647866, 0.984806001, 0, 0, 0, 1)
  1622.         rightarm.C0 = CFrame.new(1.5, 0.178606272, -0.383026123, 1, 0, 0, 0, 0.642787576, -0.766044378, 0, 0.766044438, 0.642787635)
  1623.         swordweld.C0 = CFrame.new(0.516704559, -1.04727745, 0.12928772, -0.162788302, -0.090325959, 0.982517838, 0.6705001, 0.720407426, 0.177320987, -0.723829746, 0.687644124, -0.0567102805)
  1624.         plrhum.MaxHealth = 450
  1625.         plrhum.Health = plrhum.MaxHealth
  1626.         local function createshield(limb)
  1627.             local mod = Instance.new("Model", owner.Character)
  1628.             local shield = Instance.new("Part", mod)
  1629.             shield.Size = limb.Size + Vector3.new(0.25,0.25,0.25)
  1630.             shield.CanCollide = true
  1631.             shield.Transparency = 1
  1632.             mod.Name = limb.Name..owner.Name
  1633.             shield:BreakJoints()
  1634.             local hurtweld = Instance.new("Weld", shield)
  1635.             hurtweld.Part0 = limb
  1636.             hurtweld.Part1 = shield
  1637.         end
  1638.         local function checkifeverythingishere()
  1639.             while wait() do
  1640.                 if textlabel.Text ~= "Aw man" then
  1641.                     break
  1642.                 end
  1643.                 if not owner.Character:findFirstChild("Head"..owner.Name) then
  1644.                     createshield(owner.Character.Head)
  1645.                 end
  1646.                 if not owner.Character:findFirstChild("Torso"..owner.Name) then
  1647.                     createshield(owner.Character.Torso)
  1648.                 end
  1649.                 if not owner.Character:findFirstChild("Left Arm"..owner.Name) then
  1650.                     createshield(owner.Character["Left Arm"])
  1651.                 end
  1652.                 if not owner.Character:findFirstChild("Right Arm"..owner.Name) then
  1653.                     createshield(owner.Character["Right Arm"])
  1654.                 end
  1655.                 if not owner.Character:findFirstChild("Left Leg"..owner.Name) then
  1656.                     createshield(owner.Character["Left Leg"])
  1657.                 end
  1658.                 if not owner.Character:findFirstChild("Right Leg"..owner.Name) then
  1659.                     createshield(owner.Character["Right Leg"])
  1660.                 end
  1661.             end
  1662.         end
  1663.         spawn(checkifeverythingishere)
  1664.     elseif what == "guardoff" then
  1665.         canupperanim = true
  1666.         freshafterguarding = true
  1667.         canuse = true
  1668.         plrhum.MaxHealth = 100
  1669.         plrhum.Health = thehp
  1670.         textlabel.Text = "Sb eve"
  1671.         rightarm.C0 = CFrame.new(1.5790329, 0.0955438614, -0.0261459351, 0.98480773, -0.172987387, 0.0151344538, 0.173647299, 0.981055319, -0.0858312026, 0, 0.0871557295, 0.99619472)
  1672.         swordweld.C0 = CFrame.new(-0.0938606262, -1.14251375, 0.158569336, 0, -1, 0, 0.906306982, 0, 0.422617555, -0.422617942, 0, 0.906307936)
  1673.         Instance.new("BoolValue", owner.Character).Name = "freshguarded"
  1674.         for i,v in pairs(owner.Character:GetChildren()) do
  1675.             if v.ClassName == "Model" and v.Name ~= "Diamond Sword" then
  1676.                 v:destroy()
  1677.             end
  1678.             if v.Name == "freshguarded" then
  1679.                 game.Debris:AddItem(v,0.1)
  1680.             end
  1681.         end
  1682.     end
  1683. end
  1684. remote.OnServerEvent:connect(remoteaction)
  1685. remote.OnServerEvent:connect(guardcheck)
  1686. function trackplayer()
  1687.     while heartbeat:wait() do
  1688.         desc.CFrame = owner.Character.HumanoidRootPart.CFrame * CFrame.new(-4.5,0,0)
  1689.     end
  1690. end
  1691. spawn(trackplayer)
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