Advertisement
Guest User

Untitled

a guest
Jul 15th, 2018
73
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 15.59 KB | None | 0 0
  1. [1] = {
  2. ["children"] = {
  3. [1] = {
  4. ["children"] = {
  5. },
  6. ["self"] = {
  7. ["Skin"] = 0,
  8. ["Invert"] = false,
  9. ["LightBlend"] = 1,
  10. ["CellShade"] = 0,
  11. ["OwnerName"] = "self",
  12. ["AimPartName"] = "",
  13. ["IgnoreZ"] = false,
  14. ["AimPartUID"] = "",
  15. ["Passes"] = 1,
  16. ["Name"] = "",
  17. ["NoTextureFiltering"] = false,
  18. ["DoubleFace"] = false,
  19. ["PositionOffset"] = Vector(0, 0, 0),
  20. ["Color"] = Vector(255, 255, 255),
  21. ["Fullbright"] = false,
  22. ["EyeAngles"] = false,
  23. ["DrawOrder"] = 0,
  24. ["TintColor"] = Vector(0, 0, 0),
  25. ["UniqueID"] = "871218254",
  26. ["BlendMode"] = "",
  27. ["BlurSpacing"] = 0,
  28. ["Alpha"] = 1,
  29. ["Material"] = "",
  30. ["UseWeaponColor"] = false,
  31. ["LodOverride"] = -1,
  32. ["UsePlayerColor"] = false,
  33. ["Bone"] = "spine",
  34. ["UseLegacyScale"] = false,
  35. ["Brightness"] = 1,
  36. ["BoneMerge"] = false,
  37. ["ClassName"] = "model",
  38. ["Position"] = Vector(-4.3279418945313, 6.373779296875, -3.9384765625),
  39. ["BlurLength"] = 0,
  40. ["AlternativeScaling"] = false,
  41. ["Hide"] = false,
  42. ["OwnerEntity"] = false,
  43. ["Scale"] = Vector(1, 1, 1),
  44. ["AngleOffset"] = Angle(0, 0, 0),
  45. ["EditorExpand"] = true,
  46. ["Size"] = 0.80000001192093,
  47. ["ModelFallback"] = "",
  48. ["Angles"] = Angle(-57.998878479004, 92.179397583008, 87.431312561035),
  49. ["TextureFilter"] = 3,
  50. ["Model"] = "models/weapons/w_eq_fraggrenade.mdl",
  51. ["Translucent"] = false,
  52. },
  53. },
  54. [2] = {
  55. ["children"] = {
  56. },
  57. ["self"] = {
  58. ["Skin"] = 0,
  59. ["Invert"] = false,
  60. ["LightBlend"] = 1,
  61. ["CellShade"] = 0,
  62. ["OwnerName"] = "self",
  63. ["AimPartName"] = "",
  64. ["IgnoreZ"] = false,
  65. ["AimPartUID"] = "",
  66. ["Passes"] = 1,
  67. ["Name"] = "",
  68. ["NoTextureFiltering"] = false,
  69. ["DoubleFace"] = false,
  70. ["PositionOffset"] = Vector(0, 0, 0),
  71. ["Color"] = Vector(255, 255, 255),
  72. ["Fullbright"] = false,
  73. ["EyeAngles"] = false,
  74. ["DrawOrder"] = 0,
  75. ["TintColor"] = Vector(0, 0, 0),
  76. ["UniqueID"] = "1407315849",
  77. ["BlendMode"] = "",
  78. ["BlurSpacing"] = 0,
  79. ["Alpha"] = 1,
  80. ["Material"] = "",
  81. ["UseWeaponColor"] = false,
  82. ["LodOverride"] = -1,
  83. ["UsePlayerColor"] = false,
  84. ["Bone"] = "head",
  85. ["UseLegacyScale"] = false,
  86. ["Brightness"] = 1,
  87. ["BoneMerge"] = true,
  88. ["ClassName"] = "model",
  89. ["Position"] = Vector(0, 0, 0),
  90. ["BlurLength"] = 0,
  91. ["AlternativeScaling"] = false,
  92. ["Hide"] = false,
  93. ["OwnerEntity"] = false,
  94. ["Scale"] = Vector(1, 1, 1),
  95. ["AngleOffset"] = Angle(0, 0, 0),
  96. ["EditorExpand"] = false,
  97. ["Size"] = 0.80000001192093,
  98. ["ModelFallback"] = "",
  99. ["Angles"] = Angle(0, 0, 0),
  100. ["TextureFilter"] = 3,
  101. ["Model"] = "models/thespireroleplay/humans/group003/arms/female_arm.mdl",
  102. ["Translucent"] = false,
  103. },
  104. },
  105. [3] = {
  106. ["children"] = {
  107. },
  108. ["self"] = {
  109. ["Skin"] = 0,
  110. ["Invert"] = false,
  111. ["LightBlend"] = 1,
  112. ["CellShade"] = 0,
  113. ["OwnerName"] = "self",
  114. ["AimPartName"] = "",
  115. ["IgnoreZ"] = false,
  116. ["AimPartUID"] = "",
  117. ["Passes"] = 1,
  118. ["Name"] = "",
  119. ["NoTextureFiltering"] = false,
  120. ["DoubleFace"] = false,
  121. ["PositionOffset"] = Vector(0, 0, 0),
  122. ["Color"] = Vector(255, 255, 255),
  123. ["Fullbright"] = false,
  124. ["EyeAngles"] = false,
  125. ["DrawOrder"] = 0,
  126. ["TintColor"] = Vector(0, 0, 0),
  127. ["UniqueID"] = "3944361953",
  128. ["BlendMode"] = "",
  129. ["BlurSpacing"] = 0,
  130. ["Alpha"] = 1,
  131. ["Material"] = "",
  132. ["UseWeaponColor"] = false,
  133. ["LodOverride"] = -1,
  134. ["UsePlayerColor"] = false,
  135. ["Bone"] = "head",
  136. ["UseLegacyScale"] = false,
  137. ["Brightness"] = 1,
  138. ["BoneMerge"] = true,
  139. ["ClassName"] = "model",
  140. ["Position"] = Vector(0, 0, 0),
  141. ["BlurLength"] = 0,
  142. ["AlternativeScaling"] = false,
  143. ["Hide"] = false,
  144. ["OwnerEntity"] = false,
  145. ["Scale"] = Vector(1, 1, 1),
  146. ["AngleOffset"] = Angle(0, 0, 0),
  147. ["EditorExpand"] = false,
  148. ["Size"] = 1,
  149. ["ModelFallback"] = "",
  150. ["Angles"] = Angle(0, 0, 0),
  151. ["TextureFilter"] = 3,
  152. ["Model"] = "models/thespireroleplay/humans/group003/female.mdl",
  153. ["Translucent"] = false,
  154. },
  155. },
  156. [4] = {
  157. ["children"] = {
  158. [1] = {
  159. ["children"] = {
  160. },
  161. ["self"] = {
  162. ["AngleOffset"] = Angle(0, 0, 0),
  163. ["DrawOrder"] = 0,
  164. ["Position"] = Vector(-1.39306640625, -0.0087890625, 0.013671875),
  165. ["AimPartUID"] = "",
  166. ["EyeAngles"] = false,
  167. ["Hide"] = false,
  168. ["Name"] = "",
  169. ["PositionOffset"] = Vector(0, 0, 0),
  170. ["Angles"] = Angle(0, 0, 0),
  171. ["ClassName"] = "clip",
  172. ["OwnerName"] = "self",
  173. ["AimPartName"] = "",
  174. ["EditorExpand"] = false,
  175. ["Bone"] = "head",
  176. ["Translucent"] = false,
  177. ["UniqueID"] = "2001870372",
  178. },
  179. },
  180. },
  181. ["self"] = {
  182. ["Skin"] = 0,
  183. ["Invert"] = false,
  184. ["LightBlend"] = 1,
  185. ["CellShade"] = 0,
  186. ["OwnerName"] = "self",
  187. ["AimPartName"] = "",
  188. ["IgnoreZ"] = false,
  189. ["AimPartUID"] = "",
  190. ["Passes"] = 1,
  191. ["Name"] = "",
  192. ["NoTextureFiltering"] = false,
  193. ["DoubleFace"] = false,
  194. ["PositionOffset"] = Vector(0, 0, 0),
  195. ["Color"] = Vector(255, 255, 255),
  196. ["Fullbright"] = false,
  197. ["EyeAngles"] = false,
  198. ["DrawOrder"] = 0,
  199. ["TintColor"] = Vector(0, 0, 0),
  200. ["UniqueID"] = "2435138838",
  201. ["BlendMode"] = "",
  202. ["BlurSpacing"] = 0,
  203. ["Alpha"] = 1,
  204. ["Material"] = "",
  205. ["UseWeaponColor"] = false,
  206. ["LodOverride"] = -1,
  207. ["UsePlayerColor"] = false,
  208. ["Bone"] = "head",
  209. ["UseLegacyScale"] = false,
  210. ["Brightness"] = 1,
  211. ["BoneMerge"] = false,
  212. ["ClassName"] = "model",
  213. ["Position"] = Vector(-52.10009765625, -0.99169921875, -0.03662109375),
  214. ["BlurLength"] = 0,
  215. ["AlternativeScaling"] = false,
  216. ["Hide"] = false,
  217. ["OwnerEntity"] = false,
  218. ["Scale"] = Vector(1, 1, 1),
  219. ["AngleOffset"] = Angle(0, 0, 0),
  220. ["EditorExpand"] = true,
  221. ["Size"] = 0.80000001192093,
  222. ["ModelFallback"] = "",
  223. ["Angles"] = Angle(-6.4637775421143, -89.480712890625, -90.058464050293),
  224. ["TextureFilter"] = 3,
  225. ["Model"] = "models/visualitygaming/fallout/prop/pimpmyscarf.mdl",
  226. ["Translucent"] = false,
  227. },
  228. },
  229. [5] = {
  230. ["children"] = {
  231. [1] = {
  232. ["children"] = {
  233. },
  234. ["self"] = {
  235. ["Jiggle"] = false,
  236. ["DrawOrder"] = 0,
  237. ["AlternativeBones"] = false,
  238. ["FollowPartName"] = "",
  239. ["OwnerName"] = "self",
  240. ["AimPartName"] = "",
  241. ["FollowPartUID"] = "",
  242. ["Bone"] = "head",
  243. ["Angles"] = Angle(0, 0, 0),
  244. ["ScaleChildren"] = false,
  245. ["FollowAnglesOnly"] = false,
  246. ["InvertHideMesh"] = false,
  247. ["Position"] = Vector(0, 0, 0),
  248. ["AimPartUID"] = "",
  249. ["UniqueID"] = "2577880779",
  250. ["Hide"] = false,
  251. ["Name"] = "",
  252. ["Scale"] = Vector(1, 1, 1),
  253. ["MoveChildrenToOrigin"] = false,
  254. ["EditorExpand"] = false,
  255. ["Size"] = 5.5749998092651,
  256. ["PositionOffset"] = Vector(0, 0, 0),
  257. ["ClassName"] = "bone",
  258. ["AngleOffset"] = Angle(0, 0, 0),
  259. ["EyeAngles"] = false,
  260. ["HideMesh"] = false,
  261. },
  262. },
  263. },
  264. ["self"] = {
  265. ["Skin"] = 0,
  266. ["Invert"] = false,
  267. ["LightBlend"] = 1,
  268. ["CellShade"] = 0,
  269. ["OwnerName"] = "self",
  270. ["AimPartName"] = "",
  271. ["IgnoreZ"] = false,
  272. ["AimPartUID"] = "",
  273. ["Passes"] = 1,
  274. ["Name"] = "",
  275. ["NoTextureFiltering"] = false,
  276. ["DoubleFace"] = false,
  277. ["PositionOffset"] = Vector(0, 0, 0),
  278. ["Color"] = Vector(255, 255, 255),
  279. ["Fullbright"] = false,
  280. ["EyeAngles"] = false,
  281. ["DrawOrder"] = 0,
  282. ["TintColor"] = Vector(0, 0, 0),
  283. ["UniqueID"] = "799282651",
  284. ["BlendMode"] = "",
  285. ["BlurSpacing"] = 0,
  286. ["Alpha"] = 1,
  287. ["Material"] = "",
  288. ["UseWeaponColor"] = false,
  289. ["LodOverride"] = -1,
  290. ["UsePlayerColor"] = false,
  291. ["Bone"] = "head",
  292. ["UseLegacyScale"] = false,
  293. ["Brightness"] = 1,
  294. ["BoneMerge"] = true,
  295. ["ClassName"] = "model",
  296. ["Position"] = Vector(0, 0, 0),
  297. ["BlurLength"] = 0,
  298. ["AlternativeScaling"] = false,
  299. ["Hide"] = false,
  300. ["OwnerEntity"] = false,
  301. ["Scale"] = Vector(1, 1, 1),
  302. ["AngleOffset"] = Angle(0, 0, 0),
  303. ["EditorExpand"] = true,
  304. ["Size"] = 0.15000000596046,
  305. ["ModelFallback"] = "",
  306. ["Angles"] = Angle(0, 0, 0),
  307. ["TextureFilter"] = 3,
  308. ["Model"] = "models/tnb/citizens/female_64.mdl",
  309. ["Translucent"] = false,
  310. },
  311. },
  312. [6] = {
  313. ["children"] = {
  314. },
  315. ["self"] = {
  316. ["HidePhysgunBeam"] = false,
  317. ["Skin"] = 0,
  318. ["Invert"] = false,
  319. ["HideBullets"] = false,
  320. ["FallApartOnDeath"] = false,
  321. ["DeathRagdollizeParent"] = false,
  322. ["SprintSpeed"] = 0,
  323. ["IgnoreZ"] = false,
  324. ["HideEntity"] = true,
  325. ["AimPartUID"] = "",
  326. ["Name"] = "",
  327. ["EyeTargetName"] = "",
  328. ["AllowOggWhenMuted"] = false,
  329. ["Angles"] = Angle(0, 0, 0),
  330. ["DoubleFace"] = false,
  331. ["EyeTargetUID"] = "",
  332. ["Color"] = Vector(255, 255, 255),
  333. ["Fullbright"] = false,
  334. ["Translucent"] = false,
  335. ["LodOverride"] = -1,
  336. ["HideRagdollOnDeath"] = false,
  337. ["DrawOrder"] = 0,
  338. ["NoTextureFiltering"] = false,
  339. ["DrawPlayerOnDeath"] = false,
  340. ["CrouchSpeed"] = 0,
  341. ["RunSpeed"] = 0,
  342. ["MuteSounds"] = false,
  343. ["DrawShadow"] = true,
  344. ["Alpha"] = 1,
  345. ["Material"] = "",
  346. ["RelativeBones"] = true,
  347. ["ClassName"] = "entity",
  348. ["InverseKinematics"] = false,
  349. ["Bone"] = "head",
  350. ["OwnerName"] = "self",
  351. ["MuteFootsteps"] = false,
  352. ["DrawWeapon"] = true,
  353. ["Brightness"] = 1,
  354. ["Position"] = Vector(0, 0, 0),
  355. ["Weapon"] = false,
  356. ["UniqueID"] = "2344150818",
  357. ["Hide"] = false,
  358. ["AimPartName"] = "",
  359. ["Scale"] = Vector(1, 1, 1),
  360. ["EyeAngles"] = false,
  361. ["EditorExpand"] = false,
  362. ["Size"] = 1,
  363. ["UseLegacyScale"] = false,
  364. ["BlendMode"] = "",
  365. ["AnimationRate"] = 1,
  366. ["Model"] = "",
  367. ["WalkSpeed"] = 0,
  368. },
  369. },
  370. [7] = {
  371. ["children"] = {
  372. [1] = {
  373. ["children"] = {
  374. },
  375. ["self"] = {
  376. ["Jiggle"] = false,
  377. ["DrawOrder"] = 0,
  378. ["AlternativeBones"] = false,
  379. ["FollowPartName"] = "",
  380. ["OwnerName"] = "self",
  381. ["AimPartName"] = "",
  382. ["FollowPartUID"] = "",
  383. ["Bone"] = "head",
  384. ["Angles"] = Angle(0, 0, 0),
  385. ["ScaleChildren"] = false,
  386. ["FollowAnglesOnly"] = false,
  387. ["InvertHideMesh"] = false,
  388. ["Position"] = Vector(0, 0, 0),
  389. ["AimPartUID"] = "",
  390. ["UniqueID"] = "827993030",
  391. ["Hide"] = false,
  392. ["Name"] = "",
  393. ["Scale"] = Vector(1, 1, 1),
  394. ["MoveChildrenToOrigin"] = false,
  395. ["EditorExpand"] = false,
  396. ["Size"] = 1.2000000476837,
  397. ["PositionOffset"] = Vector(0, 0, 0),
  398. ["ClassName"] = "bone",
  399. ["AngleOffset"] = Angle(0, 0, 0),
  400. ["EyeAngles"] = false,
  401. ["HideMesh"] = false,
  402. },
  403. },
  404. },
  405. ["self"] = {
  406. ["Skin"] = 0,
  407. ["Invert"] = false,
  408. ["LightBlend"] = 1,
  409. ["CellShade"] = 0,
  410. ["OwnerName"] = "self",
  411. ["AimPartName"] = "",
  412. ["IgnoreZ"] = false,
  413. ["AimPartUID"] = "",
  414. ["Passes"] = 1,
  415. ["Name"] = "",
  416. ["NoTextureFiltering"] = false,
  417. ["DoubleFace"] = false,
  418. ["PositionOffset"] = Vector(0, 0, 0),
  419. ["Color"] = Vector(109, 109, 109),
  420. ["Fullbright"] = false,
  421. ["EyeAngles"] = false,
  422. ["DrawOrder"] = 0,
  423. ["TintColor"] = Vector(0, 0, 0),
  424. ["UniqueID"] = "3093208683",
  425. ["BlendMode"] = "",
  426. ["BlurSpacing"] = 0,
  427. ["Alpha"] = 1,
  428. ["Material"] = "",
  429. ["UseWeaponColor"] = false,
  430. ["LodOverride"] = -1,
  431. ["UsePlayerColor"] = false,
  432. ["Bone"] = "head",
  433. ["UseLegacyScale"] = false,
  434. ["Brightness"] = 1,
  435. ["BoneMerge"] = true,
  436. ["ClassName"] = "model",
  437. ["Position"] = Vector(0, 0, 0),
  438. ["BlurLength"] = 0,
  439. ["AlternativeScaling"] = false,
  440. ["Hide"] = false,
  441. ["OwnerEntity"] = false,
  442. ["Scale"] = Vector(1, 1, 1),
  443. ["AngleOffset"] = Angle(0, 0, 0),
  444. ["EditorExpand"] = true,
  445. ["Size"] = 0.64999997615814,
  446. ["ModelFallback"] = "",
  447. ["Angles"] = Angle(0, 0, 0),
  448. ["TextureFilter"] = 3,
  449. ["Model"] = "models/visualitygaming/fallout/prop/sol_shemagh2.mdl",
  450. ["Translucent"] = false,
  451. },
  452. },
  453. [8] = {
  454. ["children"] = {
  455. },
  456. ["self"] = {
  457. ["Skin"] = 0,
  458. ["Invert"] = false,
  459. ["LightBlend"] = 1,
  460. ["CellShade"] = 0,
  461. ["OwnerName"] = "self",
  462. ["AimPartName"] = "",
  463. ["IgnoreZ"] = false,
  464. ["AimPartUID"] = "",
  465. ["Passes"] = 1,
  466. ["Name"] = "",
  467. ["NoTextureFiltering"] = false,
  468. ["DoubleFace"] = false,
  469. ["PositionOffset"] = Vector(0, 0, 0),
  470. ["Color"] = Vector(255, 255, 255),
  471. ["Fullbright"] = false,
  472. ["EyeAngles"] = false,
  473. ["DrawOrder"] = 0,
  474. ["TintColor"] = Vector(0, 0, 0),
  475. ["UniqueID"] = "3908023435",
  476. ["BlendMode"] = "",
  477. ["BlurSpacing"] = 0,
  478. ["Alpha"] = 1,
  479. ["Material"] = "",
  480. ["UseWeaponColor"] = false,
  481. ["LodOverride"] = -1,
  482. ["UsePlayerColor"] = false,
  483. ["Bone"] = "spine 4",
  484. ["UseLegacyScale"] = false,
  485. ["Brightness"] = 1,
  486. ["BoneMerge"] = false,
  487. ["ClassName"] = "model",
  488. ["Position"] = Vector(-6.048583984375, 1.0546875, 0.0361328125),
  489. ["BlurLength"] = 0,
  490. ["AlternativeScaling"] = false,
  491. ["Hide"] = false,
  492. ["OwnerEntity"] = false,
  493. ["Scale"] = Vector(1, 1, 1),
  494. ["AngleOffset"] = Angle(0, 0, 0),
  495. ["EditorExpand"] = false,
  496. ["Size"] = 0.82499998807907,
  497. ["ModelFallback"] = "",
  498. ["Angles"] = Angle(3.2480285167694, 84.299247741699, 91.71900177002),
  499. ["TextureFilter"] = 3,
  500. ["Model"] = "models/backpack_03.mdl",
  501. ["Translucent"] = false,
  502. },
  503. },
  504. [9] = {
  505. ["children"] = {
  506. },
  507. ["self"] = {
  508. ["Skin"] = 0,
  509. ["Invert"] = false,
  510. ["LightBlend"] = 1,
  511. ["CellShade"] = 0,
  512. ["OwnerName"] = "self",
  513. ["AimPartName"] = "",
  514. ["IgnoreZ"] = false,
  515. ["AimPartUID"] = "",
  516. ["Passes"] = 1,
  517. ["Name"] = "",
  518. ["NoTextureFiltering"] = false,
  519. ["DoubleFace"] = false,
  520. ["PositionOffset"] = Vector(0, 0, 0),
  521. ["Color"] = Vector(255, 255, 255),
  522. ["Fullbright"] = false,
  523. ["EyeAngles"] = false,
  524. ["DrawOrder"] = 0,
  525. ["TintColor"] = Vector(0, 0, 0),
  526. ["UniqueID"] = "2135641286",
  527. ["BlendMode"] = "",
  528. ["BlurSpacing"] = 0,
  529. ["Alpha"] = 1,
  530. ["Material"] = "",
  531. ["UseWeaponColor"] = false,
  532. ["LodOverride"] = -1,
  533. ["UsePlayerColor"] = false,
  534. ["Bone"] = "spine 4",
  535. ["UseLegacyScale"] = false,
  536. ["Brightness"] = 1,
  537. ["BoneMerge"] = false,
  538. ["ClassName"] = "model",
  539. ["Position"] = Vector(-9.6499633789063, -5.79150390625, -1.8994140625),
  540. ["BlurLength"] = 0,
  541. ["AlternativeScaling"] = false,
  542. ["Hide"] = false,
  543. ["OwnerEntity"] = false,
  544. ["Scale"] = Vector(1, 1, 1),
  545. ["AngleOffset"] = Angle(0, 0, 0),
  546. ["EditorExpand"] = false,
  547. ["Size"] = 0.5,
  548. ["ModelFallback"] = "",
  549. ["Angles"] = Angle(88.014434814453, -179.99919128418, -154.9267578125),
  550. ["TextureFilter"] = 3,
  551. ["Model"] = "models/warz/items/medkit.mdl",
  552. ["Translucent"] = false,
  553. },
  554. },
  555. },
  556. ["self"] = {
  557. ["DrawOrder"] = 0,
  558. ["UniqueID"] = "4236206669",
  559. ["AimPartUID"] = "",
  560. ["Hide"] = false,
  561. ["Name"] = "my outfit",
  562. ["ClassName"] = "group",
  563. ["OwnerName"] = "self",
  564. ["EditorExpand"] = true,
  565. ["Duplicate"] = false,
  566. },
  567. },
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement