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Jul 11th, 2017
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  1. ;------------------
  2. ; ManiaLive
  3. ;------------------
  4.  
  5. ; the default path is 'php.exe' on windows and 'php' on linux
  6. phpPath = 'C:\wamp\bin\php\php5.3.0\php.exe'
  7.  
  8. ; the default is %application%/logs
  9. ; logsPath = /var/logs
  10.  
  11. ; whether to write console output into a file, default is Off
  12. ; runtimeLog = On
  13.  
  14. ;------------------
  15. ; Dedicated Server
  16. ;------------------
  17.  
  18. server.host = 'localhost'
  19.  
  20. server.port = 2086
  21.  
  22. ; standard user level is SuperAdmin
  23. server.user = 'SuperAdmin'
  24.  
  25. server.password = '******'
  26.  
  27. ; when a connection can't be established after the given amount
  28. ; of time, it will timeout and manialive will shutdown.
  29. ; server.timeout = 1
  30.  
  31. ;------------------
  32. ; Admins
  33. ;------------------
  34.  
  35. ; Add admins, that shall be able to control your server from game.
  36. admins.logins[] = 'tof25'
  37.  
  38. ;------------------
  39. ; Plugins
  40. ;------------------
  41.  
  42. ; Add plugins to load.
  43.  
  44. plugins.load[] = 'Flo\Admin'
  45. plugins.load[] = 'Flo\Dedimania'
  46. plugins.Flo\Dedimania.password = '******'
  47. plugins.Flo\Dedimania.notifications = 'On'
  48. plugins.Flo\Dedimania.notifyNewFirstRecord = '%player% drove new first Dedimania record with a time of %time%!'
  49. plugins.Flo\Dedimania.notifyNewRecord = '%player% just ranked %rank% on Dedimania with a time of %time%!'
  50. plugins.Flo\Dedimania.notifyImprovedFirstRecord = '%player% beat his own first Dedimania record with a time of %time%!'
  51. plugins.Flo\Dedimania.notifyImprovedRecord = '%player% moved on the %rank% Dedimania rank by finishing with a time of %time%!'
  52. plugins.Flo\Dedimania.notifyImprovedRecordTimeOnly = '%player% secured his %rank% Dedimania rank by driving a time of %time%!'
  53. ;------------------
  54. ; Threading
  55. ;------------------
  56.  
  57. ; threading can improve performance of your application. it
  58. ; allows modules to push blocking work onto another processes,
  59. ; this can also improve stability, because timeouts or
  60. ; unexpected exceptions do not impact the main application.
  61.  
  62. ; if you have stability problems try to deactivate threading first
  63. threading.enabled = true
  64.  
  65. ; how long may a thread be busy until it is killed
  66. ; threading.busy_timeout = 20
  67.  
  68. ; how long, if not busy, may it take for a thread to response to a ping
  69. ; threading.ping_timeout = 2
  70.  
  71. ; how many jobs should be send on each loop.
  72. ; increasing this value will boost jobs/time
  73. ; decreasing it will result in a reaction time improvement.
  74. ; threading.chunk_size = 10
  75.  
  76. ; if threading is disabled, then how much time should be spend on
  77. ; each application loop to process work that would have been assigned
  78. ; to other threads normally
  79. ; default value is 1 second.
  80. ; threading.sequential_timeout = 1
  81.  
  82. ;------------------
  83. ; ManiaHome
  84. ;------------------
  85.  
  86. ; enabling the maniahome feature allows other modules to send
  87. ; notifications about eg. records or other actions on your
  88. ; server to player's friends.
  89.  
  90. ; disabled by default.
  91. ; maniahome.enabled = true
  92.  
  93. ; maniahome.user = ''
  94.  
  95. ; maniahome.password = ''
  96.  
  97. ; maniahome.manialink = ''
  98.  
  99. ;------------------
  100. [hostname: testHost]
  101. ;------------------
  102.  
  103. ; put here the configuration specific to an host
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