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G4U55

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Jun 22nd, 2018
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  1. Update v1.37:
  2.  
  3. GENERAL
  4. - New skirmish map: "The Blue Islands"
  5. - Discord Rich Presence integration:
  6. - See what your friends are doing in the game
  7. - Invite friends to join your game via the Discord app
  8. - Savegame file size reduced by ~90%
  9. - Some minor UI changes to improve coop experience
  10. - General rendering performance improvements
  11. - General localization improvements
  12. - General game stability improvements
  13.  
  14. BUG FIXES
  15. - Fixed certain achievements not being triggered although all conditions are met. Players should now be able to get all achievements.
  16. - Added savegame compatibility for missing artefact part in Windwall Foothills
  17. - Added savegame compatibility for missing portal in Unknown Islands
  18. - Fixed Earth Rune buff moving with Isgrimm
  19. - Fixed Arcane Archery working with melee weapons
  20. - Fixed Focus regeneration on Knowledge of the Xarlonthep, changed to 0.1/s
  21. - Fixed multiple issues regarding sidequests in Aonir's Blade, as well as main quest compatibility for old savegames
  22. - Fixed issues in Old-Haalayash that would not allow players to continue the main quest, including savegame compatibility
  23. - Fixed some icons and descriptions on mobs and items
  24. - Potion of fresh start now works properly in multiplayer
  25. - The godstone in the Orc Camp of Farlorn's Hope now works properly
  26. - Upgraded elven towers now retain the capacity of 3 workers
  27. - Fixed sometimes stuck at 100% loading screen when playing coop multiplayer and changing levels
  28. - Fixed sometimes stuck at 100% loading screen after multiplayer host migration
  29. - Fixed player color when playing multiplayer coop campaign after skirmish
  30. - Fixed multiplayer lobby showing up when migrating, changing levels in coop campaign or loading multiplayer levels
  31.  
  32. SINGLEPLAYER SKILL BALANCING
  33. - Significantly increased the potency of most trees' basic skills
  34. - Alchemist's Blood L3 now grants more Armor and Debuff Immuninty for 4s
  35. - Increased healing when attacking creatures affected by Judgement
  36. - Tiara's Shield L3 now grants immunity against Purge & Interrupt
  37. - Reduced frequency of Clarity L3 pulses to once every 5s
  38. - Decreased radius of Fireball by 20%
  39. - Decreased bonuses granted by Pyromancy, Cryomancy and Hierophany to 20%
  40. - Decreased cast range of Earthquake
  41. - Earthquake and Day of Reckoning now scale with Constitution
  42. - Increased radius of Epidemic by 20%
  43. - Elen's Champion now works with any weapon
  44. - Entangling Shot now casts faster and additionally decreases movement speed
  45. - Doubled the duration and cooldown of Encourage
  46. - Reduced cooldown of Nor's Breath to 180s
  47. - Throwing Knife can now hit up to two adjacent targets
  48. - Reduced cost and cooldown of Solar Plexus Strike, now also applies Impaired
  49. - Added chance of brief knockdown to Headsplitter and increased Bleeding
  50. - Increased stun chance on Niethalf's Shield
  51. - Transcendence now also adds some White and Black damage to attacks
  52. - Reduced Focus cost of wolf and bear form Shapeshifting spells to 10
  53. - Gor is now briefly immune to damage while shapeshifting back to Orc form
  54. - Increased damage bonus of Zarach's Might to 25%
  55. - Reduced Life Leech on vampiric weapons to 25%
  56. - Increased Focus regeneration granted by robes
  57.  
  58. CAMPAIGN CHANGES
  59. - Enemy armies in the campaign now behave more like the skirmish AI to offer a more challenging and fun experience. This includes:
  60. - Smarter usage of units, including using catapults more situationally
  61. - More varied attack and retreat patterns, especially on harder difficulties
  62. - Less reliance on resource advantages, allowing for more interesting dynamics
  63. - RTS scenarios have been reworked to better fit the new style of AI behaviour
  64. - Some key encounters have been balanced in accordance to player progress level on all difficulty levels
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