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DubStepMad

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Jul 28th, 2016
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  1. #include <macro.h>
  2. /*
  3. File: fn_clothing_cop.sqf
  4.  
  5.  
  6. Description:
  7. Master config file for Cop clothing store.
  8. */
  9. private["_filter","_ret"];
  10. _filter = param [0,0,[0]];
  11. //Classname, Custom Display name (use nil for Cfg->DisplayName, price
  12.  
  13. //Shop Title Name
  14. ctrlSetText[3103,"Cop Shop"];
  15.  
  16.  
  17. _ret = [];
  18. switch (_filter) do
  19. {
  20. case 0:
  21. {
  22. _ret =
  23. [
  24. ["","=== COMMAND CLOTHING ===",1],
  25. ["sheriff_uniform_new","Sheriff",50],
  26. ["CG_SO3","Command",50],
  27. ["","=== Division A ===",1],
  28. ["CG_SO1","Cadet+",50],
  29. ["CG_SO2","Captain+",50],
  30. ["","=== Division B ===",1],
  31. ["CG_SO1","Cadet+",50],
  32. ["CG_SO2","Captain+",50],
  33. ["","=== D.O.C ===",1],
  34. ["sheriff_uni1","DOC Uniform",50],
  35. ["","=== S.E.R.T ===",1],
  36. ["A3L_SWAT","S.E.R.T Uniform",50],
  37. ["","=== Pilot ===",1],
  38. ["RF_WING_3","Pilot Uniform",50]
  39. ];
  40. };
  41.  
  42. case 1:
  43. {
  44. _ret =
  45. [
  46. ["","=== COMMAND ===",1],
  47. ["Campaign_Hat_Washedout","Command Hat",5],
  48. ["","=== Division A ===",1],
  49. ["Campaign_Hat_Light","Deputy+",5],
  50. ["Campaign_Hat_Washedout","Captain+",5],
  51. ["","=== Division B ===",1],
  52. ["Campaign_Hat_Light","Deputy+",5],
  53. ["Campaign_Hat_Washedout","Captain+",5],
  54. ["","=== D.O.C ===",1],
  55. ["Campaign_Hat_Light","Deputy+",5],
  56. ["Campaign_Hat_Washedout","Captain+",5],
  57. ["","=== S.E.R.T ===",1],
  58. ["jamie_pcapblack","S.E.R.T Patrol Cap",50],
  59. ["TRYK_H_PASGT_BLK","S.E.R.T Response Helmet",50],
  60. ["","=== Pilot ===",1],
  61. ["ACE_helmet","Pilot Helmet",50]
  62. ];
  63. };
  64.  
  65. case 2:
  66. {
  67. _ret =
  68. [
  69. ["G_Shades_Black",nil,2],
  70. ["G_Shades_Blue",nil,2],
  71. ["G_Sport_Blackred",nil,2],
  72. ["G_Sport_Checkered",nil,2],
  73. ["G_Sport_Blackyellow",nil,2],
  74. ["G_Sport_BlackWhite",nil,2],
  75. ["G_Aviator",nil,7],
  76. ["G_Squares",nil,1],
  77. ["G_Lowprofile",nil,3],
  78. ["TRYK_balaclava_NV","SERT Balaclava",5],
  79. ["TRYK_US_ESS_Glasses_BLK","SERT Glasses",6],
  80. ["Mask_M40","Gas Mask",5]
  81. ];
  82. };
  83.  
  84. case 3:
  85. {
  86. _ret =
  87. [
  88. ["","=== COMMAND ===",1],
  89. ["SCommand_Vest_Fix","Command Vest",nil,15],
  90. ["","=== Division A ===",1],
  91. ["k_leather_so_Fix","Cadet+",20],
  92. ["k_black_so_Fix","LT+",15],
  93. ["usms_vests_usms1","Code Red Vest",15],
  94. ["","=== Division B ===",1],
  95. ["k_leather_so_Fix","Cadet+",20],
  96. ["k_black_so_Fix","LT+",15],
  97. ["usms_vests_usms1","Code Red Vest",15],
  98. ["","=== D.O.C ===",1],
  99. ["k_leather_so_Fix","Cadet+",20],
  100. ["k_black_so_Fix","LT+",15],
  101. ["usms_vests_usms1","Code Red Vest",15],
  102. ["","=== S.E.R.T ===",1],
  103. ["kaelvest_sert2_Fix","S.E.R.T Patrol Vest",20],
  104. ["","=== Pilot ===",1],
  105. ["TRYK_Hrp_vest_od","Pilot Vest",50]
  106. ];
  107. };
  108.  
  109. case 4:
  110. {
  111. _ret =
  112. [
  113. ["","=== COMMAND ===",1],
  114. ["tf_rt1523g_black","Command LRR",40],
  115. ["","=== All ===",1],
  116. ["AM_PoliceBelt","Patrol Backpack",2]
  117. ];
  118. };
  119. };
  120.  
  121. _ret;
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