Bob90909090

Magi Case Build Review

Apr 25th, 2024 (edited)
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  1. Tiers go S-F
  2. Power Level
  3. S - Auctor or Auctor potential after 100 years, assumes some form of immortality is obtained
  4. A - Top Magi who could fight off a King of Monsters and be in the top 10 for the strongest in their clans
  5. B - Very powerful Magi that serve as the upper echelons of what can be achieved. Can solo groups of monsters and enemy magi.
  6. C - Strong Magi that can reasonably expect to come out on top with encounters with monsters and win duels against other magi.
  7. D - Absolutely average mage with little combat experience
  8. E - Subpar Magi, can be defeated by teen magi let alone adult magi
  9. F - They were trained wrong, as a joke.
  10.  
  11. Effectiveness as an Investigator
  12. Judged based on their Unit and how effective they would be at their job.
  13. S: Spoken of like a legend. Can solve cases that seem impossible and sniff out leads easily.
  14. A: A top investigator that can solve most cases solo.
  15. B:Savvy enough to handle any case with proper support.
  16. C: Can function in a team to handle any case. Well rounded or very specialized.
  17. D: Let others handle the investigator role. Can be useful on a case by case basis for what they are good at.
  18. F: Active detriment to a case being solved.
  19.  
  20. Flavor
  21. Purely my opinion on how much I like the build.
  22.  
  23. Power Level:
  24. Effectiveness as an Investigator:
  25. Flavor:
  26.  
  27. >>92476089
  28. Roger Telldance Ager (Time)
  29. Power Level: D
  30. Effectiveness as an Investigator: A ->S if not lazy
  31. Flavor: B->A for image build
  32. Very focused build around an identity which is nice. While not being a strong combatant, they are basically an ideal magi for Crime Scene and Forensics Investigation. Time Magic is hard to beat for studying crimes and the build is well rounded with relevant skills and equipment to further help. Despite the low Power Level, is pretty survivable due to his Time magic enhanced Survival Instinct and ability to improvise. Very effective leader and in team fights due to how his build can support. Overall very nice and thematic build. I give it an A.
  33.  
  34. >>92504718
  35. Edward Horatio Ager (Time/Space)
  36. Power Level: C -> A/S
  37. Effectiveness as an Investigator: B
  38. Flavor: C ->B for extra descriptions
  39. Space/Time combo is naturally very powerful but is more of a lategame focused build with its power lacking until they can develop. The synergistic qualities should speed up the learning curve for them to develop. Being a Rogue and Criminal Magi Investigator will be risky initially due to their inexperience, projection method, and lack of experience but having Elspeth as an ally somewhat ensures that she will curate the timeline to prevent you from dying. I expect a rough start until they get a better grasp on Spatial Magic to deal with rogue magi since Time Magic is lacking in such areas. Somewhat ironic that they plan on helping usurp an Auctor and possibly Usurp another themselves and serve in the Rogue Magi investigator unit. Don’t think they can seriously take on Karrylicht even at full power in a duel without creating a new Magic since timefuckery explicitly doesn’t work on Auctors. Overall a pretty ambitious build that has a strong payout at the end. B
  40.  
  41. >>92484166
  42. Hoshizora Izumi Aozdou (Sealing/Cosmic)
  43. Power Level: A
  44. Effectiveness as an Investigator: A/B for Anomaly and Monster respectively
  45. Flavor: B
  46. Very nice and flavorful build. Really like his Mad Scientist aesthetic, his backstory and build compliment each other well. Sealing is a powerhouse Magic when you start to approach conceptual sealing and complementing it with Cosmic allows for truly Eldritch applications. This lends itself very well with his focus on sealing Anomalies, being capable of Sealing magic beyond those of other Magi. Custom spells are quite nice. Harem chad. B
  47.  
  48. >>92576894
  49. Akatsuki Hajimetu Aozdou (Sealing/Defense)
  50. Power Level: B ->A for Defensive purposes
  51. Effectiveness as an Investigator: B ->A for escort or defense cases
  52. Flavor: A
  53. Gallant protector of the weak build. Protect this build does, Sealing/Defense is about the strongest protecting other’s type build you can make. Makes an offensive usage out of her Magics in a melee oriented fashion which is supported by her skills. Took both Items pertaining to her Monster and Anomalies Unit which helps round out her combatant focused build. Nice flavor added on each of her companions which flows quite nicely. A
  54.  
  55. >>92588578
  56. Wilahelm Seki Aozdou (Sealing/Alchemy)
  57. Power Level: C->A as they develop conceptual sealing and Alchemy
  58. Effectiveness as an Investigator:C ->B for Monster cases
  59. Flavor: D
  60. Researcher build that focuses on conceptual sealing and monster cases. Power wise, conceptual sealing and alchemy are both extremely powerful when mastered but are extremely difficult to do so and they are starting as a young adult. Going to assume they have an extremely rudimentary knowledge of conceptual sealing that develops over time. Alchemy is not discussed and has no allies that know it either. The Mad Alchemist case is the only real avenue discussed for Alchemy. Going to be a very long time before they can, if at all, carry out their grand plan. Could do with more fluff and descriptions. D
  61.  
  62. >>92598130
  63. Versus Ego Atman (Soul/Alchemy)
  64. Power Level: C ->A/S? for homunculi army
  65. Effectiveness as an Investigator: B
  66. Flavor: A -> B for lack of route to learning how to make Homunculi
  67. Interesting unhinged Magi build. The idea of making backup copies using Soul and Alchemy homunculi is sound and provides a clear and steady route to power. Almost unmatched in infiltration and inside undermining cases due to his unique blend of magic systems. Assuming his homunculi don’t have an identity crisis and rebel he has a decent shot at becoming a unique hivemind anomaly, I wager. Soul magic is inherently scary and being able to spam backup copies of a Soul magi is very strong. The only demerit is that homunculi are a well kept secret and he took no routes to develop his alchemy training or source of such secrets. Can reasonably obtain them with his skill set however over time.
  68.  
  69. >>92477538
  70. (you) (Blood/Hybridization)
  71. Power Level: C
  72. Effectiveness as an Investigator: B
  73. Flavor: F
  74. Bruiser build that is focused on fighting, solo and in teams. Blood and Hybridization go well together and go with monster hunting well. Nothing to go off of otherwise. F
  75.  
  76. >>92480573
  77. Etrius Sanguine Bathory (Blood)
  78. Power Level: B ->C against Bloodless
  79. Effectiveness as an Investigator:C/B if Monsters
  80. Flavor:C->B for how fitting the build is
  81. Straight blood focused build that has a clear and effective scaling power assuming the enemy bleeds. Is particularly good for dealing with Monster hordes due to how the two spells they made combo. Very setting appropriate build, could see this as a character in the setting. Cute fluff about his wife Grimhild. Overall nice build that fits a strong identity. B
  82.  
  83. >>92489335
  84. Simon Harker Bathory (Blood)
  85. Power Level: A
  86. Effectiveness as an Investigator: C/A for Monsters
  87. Flavor: S
  88. Wrote a whole damn story for his background. Very nice and thematic build that is exceptionally powerful due to being groomed to kill an Archmage by his Auctor. Lacks experience on Anomaly cases but does have a few boons like magic resistance to help there. Is a vampire too which adds a layer of defense and immortality in. Very strong build that is supported by excellent flavor.
  89. The story captured Rubedo’s trolling antics perfectly I’d say and is a fitting end to Germain. S
  90.  
  91. >>92484827
  92. Edward Sanguine Bathory (Blood/Space)
  93. Power Level: D->B over time
  94. Effectiveness as an Investigator: C
  95. Flavor: C +/- lots of descriptions/same descriptions as your other build
  96. Blood and Space is a cool combo for a build. Going to assume this was turned into Edward Horation though with the descriptions being the same. C
  97.  
  98. >>92494709
  99. Valimir Sanguine Bathory (Blood)
  100. Power Level: A
  101. Effectiveness as an Investigator: B
  102. Flavor: B
  103. Full on Dracula build with a fun thematic betrayal story. Wizened and experienced Blood Mage Vampire who has been in league with Rubedo for many years makes him very powerful. For his investigator job, he is proficient but achieved the rank of Chief Investigator from corrupt means. His huge network helps him maintain his facade until the new Pure Blood Moon event. Pretty flavorful build; B.
  104.  
  105. >>92488488
  106. Mathew Belas Devil (Necromancy/Blood)
  107. Power Level: C ->A/S over time depending on if they can create a new Magic Clan
  108. Effectiveness as an Investigator: D/C->C/A over time and better at Monsters
  109. Flavor: B->A for descriptions
  110. Very traditional and focused Necromancer build. Necromancy and Blood are probably the two Magics most closely aligned so they synergize well. Being young and research oriented lets him have a good route to growing stronger as he learns from his companions and can use Monster cases to experiment and collect research materials. The earnest researcher spirit lends itself well to his goal of pushing Necromancy further. Fleshcrafting is definitely within reach for creating if not already existing as a sub magic. I like the build a lot, A.
  111.  
  112. >>92493067
  113. Friedegard Stolas Devil (Necromancy/Music)
  114. Power Level: A->B old age debuff
  115. Effectiveness as an Investigator: S
  116. Flavor: A
  117. Cool granny build. Necromancy and Music are pretty great for a Forensics Unit investigator. Surprisingly strong combat applications as well with how Music trivializes Incantation magi and the ability to pull off something like a banshee wail to kill enemies. If she finds a path to lichdom she would shoot up in power immediately, shedding her only major weakness in her dying body. The flavor of an old lady necromancer coming out occasionally to show the young upstarts whats what is pretty good. A
  118. >>92490648
  119. Voran Rubicon Drac (Elemancy/Alchemy)
  120. Power Level: B ->A over time
  121. Effectiveness as an Investigator: C->A for criminal operations
  122. Flavor: C->B for descriptions
  123. Extremely well rounded build with Elemancy and Alchemy being the two hardest to master but versatile and powerful Magics. Nice background that plays into their current Investigator job of dealing with criminals and homicides, no skills to to show this however. Being tutored by Empedocles and Ostane is a great boon to their learning and facilitates their skill set nicely. Nice build that I think is stretched thin going full magic researcher and reformed criminal investigator, B.
  124.  
  125. >>92601166
  126. Dio Ozma Drac (Elemancy/Mana)
  127. Power Level: B ->A after Elementalism ritual
  128. Effectiveness as an Investigator: B->A
  129. Flavor: C->B for image build
  130. Powerful combatant build that focuses on control. Good at both combat and leadership with their skillset with Elemancy and Mana providing a strong foundation. No Catalyst/Leyline casting method is strange for a Mana Mage. Has Empedocles and Ardibehesht to learn from to further develop. Purposely holding their power back to have children which is cute. B
  131.  
  132.  
  133. >>92571024
  134. Kiralia Ouroboros Edo-Galileo “Jabberwock/Shoggoth” (Hybridization/Cosmic)
  135. Power Level: B ->A/S over time and without her collar restraints
  136. Effectiveness as an Investigator: C/A->S for monsters and particularly Enigmas
  137. Flavor: S
  138. Very interesting Eldritch Chimera build. Takes full advantages of Hybridization and Cosmic in the build to create a strong, if unstable Magi. Has strong potential to evolve into something akin to a Greater Enigma or magical anomaly. The rapid adaptations and expanded repertoire of options makes her an extremely versatile combatant that will only grow stronger over time. Very interesting build that is strong and unique, S.
  139.  
  140. >>92496538
  141. Barbarossa Alberich Edo (Hybridization/Illusion)
  142. Power Level: A
  143. Effectiveness as an Investigator: S
  144. Flavor: C->B for interesting dynamic with their true form
  145. Interesting usage of Illusion magic and Hybridization to create a veil of sorts for themselves. Being able to True Polymorph, they are a powerhouse from that alone, but it is further enhanced by their synergy with illusions and mental manipulation spells. As an Investigator, they are well equipped to handle just about any job thrown their way, having excellent abilities to gather information, manipulate others, and brute force. Don’t see them beating Mondabell, but I can see them surviving a fight with them. B
  146.  
  147. >>92585317
  148. Draco Titus Edo (Hybridization)
  149. Power Level: A
  150. Effectiveness as an Investigator: C/A for Monsters
  151. Flavor: D
  152. Learned True Polymorph at 10 unaided. OK. Probably real good at handling monsters like in pokemon. D, next.
  153.  
  154. >>92557618
  155. Bastard Isaac Evoco (Summoning/Hybridization)
  156. Power Level: C->A over time
  157. Effectiveness as an Investigator: C/A for monsters
  158. Flavor: D
  159. Build that summons and hybridizes which is pretty unique, being able to summon your own hybridization materials. As an investigator, they are clearly skewed towards monster hunting and they would be one of the best at that. Their plan to kill Evoco seems unlikely unless they can somehow find out how to summon a god and acquire enough mana to do so, both of which would immediately make Evoco put him on her hit list. D
  160.  
  161. >>92564364
  162. Belas Vipera Evoco (Summoning/Mana)
  163. Power Level: C->A/S? over time
  164. Effectiveness as an Investigator: C/B for monsters->B/S for monsters over time
  165. Flavor: B->A for descriptions
  166. Very strong build with Summoning and Mana going together very well. Will most likely be support focused due to very few combat skills early on, letting his summons handle most work as he supports with Mana magic. Being able to learn from Evoco will help tremendously with advancing and Videl tutoring him in Mana to gain a strong source to supply his summons with. Becoming an auspice with the egyptian god Apophis, the ‘Lord of Chaos’ seems like a bad idea though. If he can maintain his ego then he would undoubtedly rocket up in power but I don’t think any Auspice formed from Kings of Monsters or greater has actually retained the magi personality.
  167. They might be the one though. Interesting plans nonetheless. A
  168.  
  169. >>92598017
  170. Takehaya Ouroboros Evoco (Summoning/Soul)
  171. Power Level: A/S
  172. Effectiveness as an Investigator: B/A for monsters
  173. Flavor:B
  174. Mega coomer build is right. Interesting idea to create a new Magic Clan that would actually take advantage of him having so many wives. Bond Magic seems like a neat concept that has a buch of strong implications for the setting if successful. Before then, the combination of Summoning and Soul provides an interesting combo that provides some personal power to the well rounded summoner kit. Can handle any monster case easily with anomalies being reliant on their experience and resistance. Fully expecting him to be murdered by all his psycho wives, literally chose all of the most immoral and trollish ones. Pirating Telos from Ford is funny though. B
  175.  
  176. >>92491930
  177. Kimotelam Solefas Faber (Mana)
  178. Power Level: D->S unlikely but would be a straight shift from D
  179. Effectiveness as an Investigator: C/D->A/C over time but realistically D for low effort
  180. Flavor: C +/- neat Autistic Mana Magi but his spells don’t really seem possible under pure mana.
  181. Build that I don’t think read what Mana Magic actually does. His first spell is a magic nuller which seems feasible but the second is probably straight up illegal. It is closer to Illusion/Materialization/and high Alchemy than to Mana. I guess if he succeeded into deluding himself enough to make a Magic system though it could work. Otherwise the magi is a standard mage in combat that is entirely wrapped up in theory. Could be useful on anomaly cases if they sparked his interest. Could do with some refinement, C.
  182.  
  183. >>92498548
  184. Tristan Holway Faber (Mana/Universal)
  185. Power Level: C->B/A over time and depending upon prep and research
  186. Effectiveness as an Investigator: C->S over time
  187. Flavor: B
  188. Fighting nerd bifauxnen build. The most versatile build out the gate and over time due to Mana and Universal handling just about every scenario possible outside of Archmagus level fights. Skills and Equipment are perfectly suited to the Monster and Anomaly Unit and as she learns more Magic and comes up with techniques she will easily start being a premier scout or first encounter type agent due to her sheer versatility and staying power with her mana crystal stock.
  189. Universal’s limit on low level spells can be somewhat mitigated by supercharging them with Mana magic. Overall pretty nice and versatile build, B.
  190.  
  191. >>92479178
  192. Gordan Jeremiah Ford (Materialization)
  193. Power Level: B
  194. Effectiveness as an Investigator: A
  195. Flavor: C
  196. Most basic looking build that throws out Automatons. Very focused skill set on being a Criminal Magi Investigator and he should be a very reliable investigator for handling cases. Being a Ford affords him some extra knowledge in the criminal rings for obvious reasons. Wish there were more descriptions since I like the idea, C.
  197.  
  198. >>92480194
  199. michalaus musculus (Materialization)
  200. Power Level: C
  201. Effectiveness as an Investigator: B
  202. Flavor: B->A for image build
  203. Very…inspired choice of aesthetic. Really like how grim you make the setting out to be compared to other builds and the style of an evolving story with the descriptions and cases. The build is somewhat kneecapped by design with the subpar Materialization due to never being in the Ford Clan proper. Proper skillset and equipment for working as an investigator and handling problems. Has access to Material Sealment (Sealing) and Mana Charting (Mana) illegally but I’ll ignore that for being otherwise depowered in Materialization. Pretty interesting build ruined by cheating on Hirohashima and making her think you died /s. A
  204.  
  205. >>92550449
  206. Tiffany Clockword Ford (Materialization)
  207. Power Level: A->B against enemies that don’t die to gun/explosives
  208. Effectiveness as an Investigator: F for Ford/C/B for raids only
  209. Flavor: B
  210. Murderbot build that is pretty fitting for a daughter of Ford. Very combatant focused build that has enough firepower to handle most threats. The Rogue and Criminal Magi Unit is explicitly low on direct violence outside of raids so her specialties are slightly wasted there, with her Scanning equipment and skills being her main helpful skill. For raids though she is monster who can quickly take down threats are extract targets. Obviously a Ford plant though and whoever gave her the Ford cases should be fired. Nice build that is pretty focused, B.
  211.  
  212. >>92482959
  213. Maki ___ Ford (Materialization/Alchemy)
  214. Power Level: C->A
  215. Effectiveness as an Investigator: C->S
  216. Flavor: B
  217. Reformer Ford Build with Materialization and Alchemy. Very strong pairing of Magic that makes him extremely flexible and powerful depending on the research and training put in. Lots of ideas on gaining power that all seem pretty plausible leads to develop upon. Suffers from not actually gaining any Alchemy training outside of his Ostane parent and what can be taught to Universals though. As an investigator, he will suffer early on from lacking in actual investigation skills but can compensate with Materialization and Alchemy as he develops and learns. Grand plan of reforming Ford seems strange when you take all the Ford companions only. Overall, a strong slowburn build that has a dubious chance at his reforms, B.
  218.  
  219. >>92584855
  220. Ophiuchus Messier Galileo (Cosmic/Space)
  221. Power Level: D->A/S? over time
  222. Effectiveness as an Investigator: C->A over time
  223. Flavor: B->A for descriptions
  224. Interesting build going for a literal cosmic theme with their constellation spells. Will have a rough time early on due to inexperience and being a build stated to be as close to themselves as possible to start. Cosmic and Space are both incredibly versatile and powerful Magics though so the payout is very worth it. Their prowess as an investigator is helped by Spatial Magic’s ability to look at possibilities initially and their observation skills. As they flesh out their skills by developing their Cosmic and Spatial abilities the option will begin to open up massively. Really like their idea with constellation spells. Could possibly become Auctor level with them how they can research Eldritch Truth by peering at possible worlds to study them. Very cool build with lots of potential, A.
  225.  
  226. >>92484430
  227. Melior Galileo (Cosmic)
  228. Power Level: B
  229. Effectiveness as an Investigator: A
  230. Flavor: C
  231. Rock steady receding hairline build. Very focused on being good at the Investigator job, his skill set covers all the necessary roles and has equipment to back him up. Experience has given him a few tricks like using incantation magic and projection to trip up perceptive Rogue magi. No details about his Magic so I’ll assume he is a competent Cosmic magi. Really like the seasoned and distant veteran style but wish there were more descriptions. C
  232.  
  233. >>92549585
  234. Shirley Kepler Galileo (Cosmic)
  235. Power Level: E->C
  236. Effectiveness as an Investigator: D->C
  237. Flavor: A
  238. RomCom protagonist build. Explicitly weak and even afraid of his own Magic but Sterilized eyes go a long way in making Cosmic Magic easier to use. Their life in the bureau would never be at the top end but I could see them being a reliable senior to help recruits acclimate and survive. The descriptions and story-like presentation is very nice to read. A
  239.  
  240. >>92559524
  241. Matthias Irving Howitzer (Illusion)
  242. Power Level: D->B over time
  243. Effectiveness as an Investigator: D/C for monsters->B/A for monsters
  244. Flavor: B
  245. Monster focused illusionist. Illusion is one of the most creative types of Magic that benefits from knowing every single detail about the illusions you are crafting. Having such a strong focus on monsters should let him craft realistic illusions of monsters and combined with familiars makes a solid pairing, with sterilized eyes maybe opening up some unique options for the Magic. Their skills and equipment are highly focused on their duty as an investigator and they should grow into being a very dependable investigator as they gain experience. Like how they handled their companion descriptions, very organic. Really nice Howitzer build, B.
  246.  
  247. >>92483335
  248. Ojog Urotas Karrylicht (Space/Healing)
  249. Power Level: A
  250. Effectiveness as an Investigator: A
  251. Flavor: D
  252. Tricky bruiser build. Space/Healing is a very cool combination for a melee focus. Spacial Magic can easily bypass the limitations of melee combat while Healing makes for excellent recovery and support. The skills and equipment both compliment their MAMA unit duties. D for no descriptions though I like the Magic combo.
  253.  
  254. >>92503933
  255. Professor Roshi Meirin (Qi)
  256. Power Level: A
  257. Effectiveness as an Investigator: F->S if the Monster is hot
  258. Flavor: B
  259. Master Roshi coomer build. Ancient Qi magi that somehow survived since the initial construction of Stonehenge. Very strong in a fight but would rather bang his wives and female students. Train well, study hard, and sleep soundly every day. B
  260.  
  261. >>92551205
  262. Chad Gigus Meirin (Qi)
  263. Power Level: A
  264. Effectiveness as an Investigator: D/A for Raids and battles only
  265. Flavor: B
  266. Giga chad build. Like how they presented their build. Almost entirely dedicated to being a combatant with the chad charm. Absolutely no subterfuge or subtlety for cases Based cunny homunculi tastes. B
  267.  
  268. >>92584427
  269. Feng Loba Meirin (Qi/Summoning?)
  270. Power Level: B->A/S
  271. Effectiveness as an Investigator: C/B for Qi Cases->A/S over time and for Qi Cases
  272. Flavor: A->S for image build.
  273. Really nice living kodoku build. Going to assume her Summoning Magic is latent and unpracticed. Powerful but lacking knowledge that holds her back until she gains more experience in magi society. Her latent Summoning magic has interesting implications with her quest for Yama and Evoco’s interest in her, potentially becoming an Auspice later on. Due to her lack of knowledge, her investigator prowess is lowered until she gains more experience, but has lots of room to improve, especially after learning some Summoning Magic. Love the image build and how the character is presented like a companion choice, S.
  274.  
  275. >>92493915
  276. Emilio Rochefort Nightingale (Healing)
  277. Power Level: D->B over time
  278. Effectiveness as an Investigator: C->B over time
  279. Flavor: C
  280. Cheery Healer build. Pure healing build that relies on equipment and setup for combat due to Healing lacking much direct combat power. Excellent support for teammates due to this and is set up as a leader with all the skills to be effective in this. A pretty lighthearted build, C.
  281.  
  282. >>92596595
  283. Diar Paracelsus Ostane (Alchemy/Hybridization)
  284. Power Level: C->A over time
  285. Effectiveness as an Investigator: C->B/A over time and for monsters
  286. Flavor: B
  287. Monster hunting bastard alchemist build. Both Alchemy and Hybridization start out weaker due to both not being properly taught by their clans. Experimentation, development, and hunting monsters will be a slow but strong growth path for the build. Alchemy is very versatile for cases and Hybridization is a premier monster hunting Magic due to obvious reasons. I like how they made their own cases. B
  288.  
  289. >>92571580
  290. Ereshkigal Paracelsus Ostane (Alchemy/Qi)
  291. Power Level: A
  292. Effectiveness as an Investigator: S for anomalies/A
  293. Flavor: B->A for descriptions
  294. Alchemy master build. Qi and Alchemy are very strong Magics that have lots of synergy. Cultivation and Potion Crafting go together very well, as does the fighter perks of Qi with the versatility of Alchemy for combat. Styled as a researcher type with skills to match which goes well with handling magic anomalies and developing his Magics. The companion descriptions were really nice, basically ran with Tian’s [Ostane] text for a build. A
  295.  
  296. >>92597613
  297. Edda Myth Ulster (Runes/Sealing)
  298. Power Level: A/S for p2w strategy
  299. Effectiveness as an Investigator: A/S after getting rich to p2w
  300. Flavor: B->S for the theme
  301. King of Games build. Runes grow stronger the more of them you use, so commodifying them and making them massively available is an ingenious way to make the Clan much stronger due to sheer volume of Runes that would be available to use and manipulate. Very strong build that has its unique Runes for versatility and Sealing that can handle exceptional issues and is always a strong Magic to have. On cases, they are highly connected and diplomatic while being backed by their versatile deck of tricks making them able to handle just about any case out there. The best image for their build. I absolutely love spell card builds in any CYOA so I am very biased, S.
  302.  
  303. >>92477794
  304. Ira Folkvang Yggdrasil (Universal)
  305. Power Level: D->C
  306. Effectiveness as an Investigator: C->B
  307. Flavor: C
  308. Slow living universal build. Yggdrasil build that specializes in Magics that reward slow and thoughtful approaches which suits her Forensics role well. Not going to be winning many straight fights but can fill any spot in a team by nature of Universal magics versatility. Nice and simple, C.
  309.  
  310. Moral Justice Devil (Necromancy/Time)
  311. Power Level: A
  312. Effectiveness as an Investigator: S
  313. Flavor: B
  314. Lich of Justice and time stop build. Necromancy and Time is an interesting pairing that offers lots of ways to prepare and create contingencies. Being able to skip damage with displacement and straight up revive combined with his defensive skills might be enough to save him after targeting 3 Auctors. Extremely solid investigator until he joins the DIA, being able to use Time and Necromancy to gather information and craft a plan to strike, along with having all the tools to properly leverage their captures. Would be interesting to hear what method of death he wields as a lich. Pretty solid build, B.
  315.  
  316. >>92610034
  317. Gaius Bael Drac (Elemancy)
  318. Power Level: D->A/S over time
  319. Effectiveness as an Investigator: C->B
  320. Flavor: B
  321. Fundamental forces build. Interaction Magic magic seems pretty neat. Borrows heavily from Spatial magic concepts but since the idea is a new Magic that is basically backed by modern perception it should be fine. Weaker skillset for fights but Elemancy is the easiest to learn and he is a prodigy so he should rapidly grow stronger. Strong research focus is beneficial to their investigator duties combined with their formal studies to make him an excellent planner and plan crafter that grows as he develops. Ironically his new Clan would be loved by Helios since they would all innately observe with their magic which could help him not not exist. B
  322.  
  323. >>92634751
  324. Monkey Dee Edo (Hybridization)
  325. Power Level:D->B
  326. Effectiveness as an Investigator:D/C for monsters->D/A for monsters over time
  327. Flavor: C+/- skipping choices but part of a trio
  328. Happy go lucky monster hunter build. Edo and monsters is a strong synergy that naturally just leads to good results in MAMA for the monster side of things. The companion descriptions were cute and gave a good view on his start as an investigator.
  329. Monkey D Edo.
  330.  
  331. >>92620647
  332. Yakub Ni**aman Evoco (Summoning/Alchemy)
  333. Power Level: B
  334. Effectiveness as an Investigator: B
  335. Flavor: D
  336. Ni**a build. Summoning and Alchemy are very complimentary magics, each one very versatile and able to cover niches the other lacks in easy to access manners. As an investigator they are able to cover any scenario with their two Magics and have the skills to handle the diplomatic part with ease, switching between trickology and thuggery to handle cases. Probably gets rescue request cases from the Cosmic clan constantly, D
  337.  
  338. >>92603200
  339. Hunter Goodley Howitzer (Illusion)
  340. Power Level: B->A/S? over time
  341. Effectiveness as an Investigator: B/A for assassinations -> A/S for monsters over time
  342. Flavor: S+
  343. Nightmare incarnate build. Illusion Magic being hyperfocused on a predator aesthetic and traumatizing enemies with their nightmares. This is supplemented by their assassination heavy experience and skillset, being able to craft a hunting plan and execute with practiced ease. Their spells seem really interesting, I particularly like Berserker, for using Illusion magic on oneself as a buff. S tier potential if they can fully achieve their dream (nightmare?). As an investigator, they are uniquely experienced in the DIA which is a big help to their planning and execution. Highly focused on Monsters and their specialty in being an apex predator under illusions goes well with this. Absolutely lovely image build with lots of descriptions. I really like how you developed your story over the companions and cases. Like how your companions are all various degrees of big sister types except Anya. S+.
  344.  
  345. >>92629885
  346. Claire Ingram Lionheart (Defense)
  347. Power Level: C->A over time
  348. Effectiveness as an Investigator: C->B/A over time for defensive cases
  349. Flavor: B->A for image build
  350. Gunslinger build. Defense magic is one the most powerful Magics for just staying alive and covering allies while the gunslinger aspect gives it range and can force enemies to act which is to Defense magi’s advantage. Formal studies into their Unit focus and the survivability offered by survival instinct and Defense magic make them able to handle cases well both solo and in groups. Potentially strong use of Warding Force if they can be applied to bullets. Like how she is an equalist that still idolizes her Auctor. A
  351.  
  352. >>92611748
  353. Öskar Malivent, "Orchestre Au Seuil" (Music/Cosmic)
  354. Power Level: D->A/B over time for beings not susceptible to eldritch/music
  355. Effectiveness as an Investigator: C->A/S over time and for intelligence gathering
  356. Flavor: B
  357. Erich Zann build. Music/Cosmic build has to be one of the more devious combinations of magic and his focus on using Music to implant Eldritch Truth’s in others seems very crippling to most beings in the setting. He will quickly grow as an investigator as his skills quickly acclimate him to his work and he gets to experiment with his magic on criminals and rogues. Would be interesting seeing Bordicca get mindfucked by eldritch truths if he attempted to rob the body. B
  358.  
  359. >>92630295
  360. Tai Liwei Meirin (Qi)
  361. Power Level: A
  362. Effectiveness as an Investigator: D/A for fighting cases
  363. Flavor: C
  364. Dragon Warrior build. Completely dedicated combatant that uses Qi magic and their honed body to bulldoze through issues. As an investigator they are underwhelming in every capacity but fighting and the odd cultivation related case, explicitly relying on Jaune to handle most of the work. Interesting midboss design. C
  365.  
  366. >>92634689
  367. Theodora Shinsengumi Meirin (Qi)
  368. Power Level: C->B
  369. Effectiveness as an Investigator: C-> B over time
  370. Flavor: C+/- skipping choices but part of a trio
  371. Sheltered Qi magic build. Strong and simple Qi magic build that has lots of room for growth. Their skillset is good for survival and combat, being able to escape from perilous situations easily. They can handle most cases with the versatility and power of Qi magic with their observation skills supporting the team. Neat trio of builds, with Monkey and Jasmine. C
  372.  
  373. >>92675241
  374. Sokratis "Kai" Hayyan Ostane (Alchemy/Qi)
  375. Power Level: A
  376. Effectiveness as an Investigator: S
  377. Flavor: A->S for descriptions
  378. Truth researcher build. Very strong pairing of magic in Alchemy/Qi, with both being very versatile and deep while complimenting each other with their niches. Thoroughly knowledgeable in theory, having every relevant formal study for his Unit and build. This combined with his two magic systems lets him handle cases easily, being able to custom craft the perfect counters to what he is facing. The strong focus on magic research lends itself well to actually making a new Magic so he has a decent shot at it. A
  379.  
  380. >>92675241
  381. Sokratis Hayyan Ennoea (Psychic)
  382. Power Level: S
  383. Effectiveness as an Investigator: -
  384. Flavor: S+ for the whole clan design and setup
  385. Auctor Sokratis after becoming a Magical Anomaly through his encounter with an Informational Anomaly. Love the design of the Clan and how you went and made companion options for it as well. Aletheia is cute.
  386.  
  387. >>92634578
  388. Jasmine Aase Ulster (Runes)
  389. Power Level: C->B over time
  390. Effectiveness as an Investigator: C->B
  391. Flavor: B+/- skipping choices but part of a trio
  392. High Class Rune build. Pure Rune magic is one of the most versatile magics and can offer lots of potential with their ability to be setup previously and later altered with new Runes. As an investigator, their abilities are very mismatched by design. A scion of a RCMIU family deciding to join the MAMAU is a neat flavor but there will definitely be some early struggles. Her strongest skill is her Field Leadership which has some fun uses with the trio design of her, Monkey, and Theodora. B
  393.  
  394. >>92604950
  395. Prospero Milan Yaga (Witchcraft/Healing)
  396. Power Level: B->S over time
  397. Effectiveness as an Investigator:B->S over time
  398. Flavor: A->S for descriptions
  399. Blessed Build. Interesting idea in creating Hallowing Magic. A strong chance at creating the new magic from his researcher background, Auctor ties, and how blessings and good luck are very primal and well known superstitions throughout the world. Before then, Witchcraft/Healing is an interesting combo and his technique of self sacrifice and healing is pretty strong. They would be a very capable investigator with skills that complement the RCMIU well. Witchcraft and Healing provide lots of information during investigations. Really focused build that out of all the builds has the best chance at forming a new magic I’d say, S.
  400.  
  401. >>92615062
  402. Hel 'Bael' Yaga (Witchcraft/Necromancy)
  403. Power Level: B->A over time
  404. Effectiveness as an Investigator: B/A for interrogation ->A/S over time for interrogation and fights
  405. Flavor:A
  406. Oblivion witch build. Strong build suing Witchcraft and Necromancy together for a powerful curse and death wielder. Interesting ideas like killing mana and seeking to reduce things to nothingness. As an investigator, Withcraft and Necromancy have lots of unique solutions to gathering information and dealing with Rogues, with her skillset lending itself well to extracting information from weak links. Really like the companion descriptions in there, the detail about liking Greve’s children books was cute. A
  407.  
  408. >>92617314
  409. Kali Maria Yaga (Witchcraft/Soul)
  410. Power Level: B->S over time
  411. Effectiveness as an Investigator: C->B/A for fights against ensouled beings
  412. Flavor: B+/- for descriptions but no real path to learn Soul Magic
  413. Saint Build. Interesting concept for a character with it excising its sins and humanity to be reborn as an anomaly. Witchcraft/Soul is a very scary combo for being able to target enemies souls so well. There is a hole in that there is no real route to learning Soul Magic, particularly to the point of destroying portions of your soul without killing yourself. For being an investigator, their skillset is limited but Witchcraft is very versatile and can cover up their shortcomings. Nice companion descriptions. B
  414.  
  415. >>92611810
  416. Freya 'The Bitch' Noris Ager-Yaga (Time/Witchcraft)
  417. Power Level: C->A over time
  418. Effectiveness as an Investigator: B->S over time
  419. Flavor:B->A for descriptions
  420. Chronos Simp build. Witchcraft and Time make for a powerful combo that make for some very scary combos that can handle issues from afar. The idea to control criminal groups using binding vows is pretty cool and goes well with her plan to uproot the Elspeth conspiracy. Her skillset is perfectly made to get as much influence everywhere as possible and with the Vows make for a very political style. Witchcraft and Time can easily make the investigation portion of cases simple. Nice companion descriptions. A
  421.  
  422. >>92642957
  423. Jimbo Scrooge Devil (Necromancy/Cosmic)
  424. Power Level: A+
  425. Effectiveness as an Investigator: F/S depending on if he wants the case to fail
  426. Flavor: B->A for image build
  427. Based Bael is Bae build. Necromancy and Cosmic is a pretty unique combo, being able to use Enigmas and his Lich necromancy of Plenty for lots of unique spells. As an investigator, they are very well connected and can be relied upon to expertly handle any case that doesn’t go against his interests. Nice backstory behind his madness and the companion descriptions are very nice. A
  428.  
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