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- {
- "name": "Team Fortress 2",
- "author": "Mrhappyface & Gentleman",
- "sides": [
- {
- "side": "RED",
- "translation": "RED Team"
- },
- {
- "side": "BLU",
- "translation": "BLU Team"
- },
- {
- "side": "village",
- "translation": "Administrator"
- }
- ],
- "roles": [
- {
- "role": "Rsandvich",
- "translation": "RED Sandvich",
- "side": "RED",
- "help": "You are the Sandvich! Sit and watch as RED and BLU fight endlessly for no apparent reason.",
- "actions": {}
- },
- {
- "role": "Bsandvich",
- "translation": "BLU Sandvich",
- "side": "BLU",
- "help": "You are the Sandvich! Sit and watch as RED and BLU fight endlessly for no apparent reason.",
- "actions": {}
- },
- {
- "role": "Rpyro",
- "translation": "RED Pyro",
- "side": "RED",
- "help": "Some classes SET PEOPLE ON FIRE! You are a soulless monster. Use /spycheck to find out a player’s role.",
- "actions": {
- "night": {
- "spycheck": {
- "command": "inspect",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 30
- }
- }
- }
- },
- {
- "role": "Bpyro",
- "translation": "BLU Pyro",
- "side": "BLU",
- "help": "Some classes SET PEOPLE ON FIRE! You are a soulless monster. Use /spycheck to find out a player’s role.",
- "actions": {
- "night": {
- "spycheck": {
- "command": "inspect",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 30
- }
- }
- }
- },
- {
- "role": "Rmedic",
- "translation": "RED Medic",
- "side": "RED",
- "help": "Some classes are sadistic Ex-Nazi’s. use /ubercharge to protect someone.",
- "actions": {
- "night": {
- "ubercharge": {
- "command": "protect",
- "target": "AnyButSelf",
- "common": "Role",
- "priority": 3,
- "broadcast": "role"
- }
- },
- "startup": "role-reveal"
- }
- },
- {
- "role": "Bmedic",
- "translation": "BLU Medic",
- "side": "BLU",
- "help": "Some classes are sadistic Ex-Nazi’s. use /ubercharge to protect someone.",
- "actions": {
- "night": {
- "ubercharge": {
- "command": "protect",
- "target": "AnyButSelf",
- "common": "Role",
- "priority": 3,
- "broadcast": "role"
- }
- },
- "startup": "role-reveal"
- }
- },
- {
- "role": "Rsniper",
- "translation": "RED Sniper",
- "side": "RED",
- "help": "You Live in a van and throw piss at people. Use /snipe to kill someone during the night. You can kill a player who is being defended by the Engineer.",
- "actions": {
- "night": {
- "snipe": {
- "command": "kill",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 4
- }
- }
- }
- },
- {
- "role": "Bsniper",
- "translation": "BLU Sniper",
- "side": "BLU",
- "help": "You Live in a van and throw piss at people. Use /snipe to kill someone during the night. You can kill a player who is being defended by the Engineer.",
- "actions": {
- "night": {
- "snipe": {
- "command": "kill",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 4
- }
- }
- }
- },
- {
- "role": "Rscout",
- "translation": "RED Scout",
- "side": "RED",
- "help": "Some classes are quick little bunnies. You, are literally a bastard! Use /bonk to distract a player during the night.",
- "actions": {
- "night": {
- "bonk": {
- "command": "distract",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 1
- }
- }
- }
- },
- {
- "role": "Bscout",
- "translation": "BLU Scout",
- "side": "BLU",
- "help": "Some classes are quick little bunnies. You are literally a bastard! Use /bonk to distract a player during the night.",
- "actions": {
- "night": {
- "bonk": {
- "command": "distract",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 1
- }
- }
- }
- },
- {
- "role": "Rdemo",
- "translation": "RED Demoman",
- "side": "RED",
- "help": "Some classes have rigged the enemy base with explosives. You have not, you were too drunk. Sober up and use /sticky to explode a player. They will die the night AFTER you use the command.",
- "actions": {
- "night": {
- "sticky": {
- "command": "poison",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 10
- }
- }
- }
- },
- {
- "role": "Bdemo",
- "translation": "BLU Demoman",
- "side": "BLU",
- "help": "Some classes have rigged the enemy base with explosives. You have not, you were too drunk. Sober up and use /sticky to explode a player. They will die the night AFTER you use the command.",
- "actions": {
- "night": {
- "sticky": {
- "command": "poison",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 10
- }
- }
- }
- },
- {
- "role": "Rsoldier",
- "translation": "RED soldier",
- "side": "RED",
- "help": "Some classes are BATSHITS INSANE. You should be institutionalized. Your insanity means that your vote is -2.",
- "actions": {
- "vote": -2
- }
- },
- {
- "role": "Bsoldier",
- "translation": "BLU soldier",
- "side": "BLU",
- "help": "Some classes are BATSHITS INSANE. You should be institutionalized. Your insanity means that your vote is -2.",
- "actions": {
- "vote": -2
- }
- },
- {
- "role": "Rheavy",
- "translation": "RED Heavy",
- "side": "RED",
- "help": "Some classes are grossly obese. In your case, this prevents you from being killed. As head of RED team, Your vote counts as 3.",
- "actions": {
- "vote": 3
- },
- "kill": {
- "mode": "ignore"
- }
- },
- {
- "role": "Bheavy",
- "translation": "BLU Heavy",
- "side": "BLU",
- "help": "Some classes are grossly obese. In your case, this prevents you from being killed. As head of BLU team, Your vote counts as 3.",
- "actions": {
- "vote": 3
- },
- "kill": {
- "mode": "ignore"
- }
- },
- {
- "role": "Rengineer",
- "translation": "RED Engineer",
- "side": "RED",
- "help": "Some classes build ridiculously overpowered guns. You can use sentry guns to /defend a player to prevent them from being killed. Your sentry will also kill anyone who tries to distract you.",
- "actions": {
- "night": {
- "defend": {
- "command": "protect",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 5
- }
- },
- "distract": {
- "mode": "ChangeTarget",
- "hookermsg": "You tried to distract the Engineer. His sentry got to you first.",
- "msg": "~Distracter~ tried to distract you. Lucky you built that sentry by the door, eh? He was killed long before he reached you."
- }
- }
- },
- {
- "role": "Bengineer",
- "translation": "BLU Engineer",
- "side": "BLU",
- "help": "Some classes build ridiculously overpowered guns. You can use sentry guns to /defend a player to prevent them from being killed. Your sentry will also kill anyone who tries to distract you.",
- "actions": {
- "night": {
- "defend": {
- "command": "protect",
- "target": "AnyButSelf",
- "common": "Self",
- "priority": 5
- }
- },
- "distract": {
- "mode": "ChangeTarget",
- "hookermsg": "You tried to distract the Engineer. His sentry got to you first.",
- "msg": "~Distracter~ tried to distract you. Lucky you built that sentry by the door, eh? He was killed long before he reached you."
- }
- }
- },
- {
- "role": "Rspy",
- "translation": "RED Spy",
- "side": "RED",
- "help": "The spy is a dashing rogue. You can use /backstab to kill a player during the standby. Be warned that you reveal when using this. Obviously, you also get spyhax. What’s a spy without his hax?!?",
- "actions": {
- "standby": {
- "backstab": {
- "command": "kill",
- "target": "AnyButSelf",
- "msg": "Use /backstab [name] to kill someone.",
- "killmsg": "~Self~ materialises behind ~Target~, killing then with a backstab before disappearing into a cloud of RED smoke."
- }
- },
- "hax": {
- "kill": {
- "revealTeam": 0.4,
- "revealPlayer": 0.2
- }
- }
- }
- },
- {
- "role": "Bspy",
- "translation": "BLU Spy",
- "side": "BLU",
- "help": "The spy is a dashing rogue. You can use /backstab to kill a player during the standby. Be warned that you reveal when using this. Obviously, you also get spyhax. What’s a spy without his hax?!?",
- "actions": {
- "standby": {
- "backstab": {
- "command": "kill",
- "target": "AnyButSelf",
- "msg": "Use /backstab [name] to kill someone.",
- "killmsg": "~Self~ materialises behind ~Target~, killing then with a backstab before disappearing into a cloud of BLUE smoke."
- }
- },
- "hax": {
- "kill": {
- "revealTeam": 0.4,
- "revealPlayer": 0.2
- }
- }
- }
- }
- ],
- "roles1": [
- "Rpyro",
- "Bsniper",
- "Rmedic",
- "Bmedic",
- "Rsandvich",
- "Bsandvich",
- "Rsniper",
- "Bdemo",
- "Rscout",
- "Bpyro",
- "Bengineer"
- ],
- "roles2": [
- "Rmedic",
- "Bmedic",
- "Rsniper",
- "Bsniper",
- "Rheavy",
- "Bheavy",
- "Rpyro",
- "Bpyro",
- "Rspy",
- "Bspy",
- "Rsandvich",
- "Bsandvich",
- "Rscout",
- "Bscout",
- "Rsandvich",
- "Bsandvich",
- "Rengineer",
- "Bengineer",
- "Rsoldier",
- "Bsoldier",
- "Rsandvich",
- "Bsandvich",
- "Rdemo",
- "Bdemo",
- "Rsniper",
- "Bsniper",
- "Rscout",
- "Bscout",
- "Rmedic",
- "Bmedic"
- ],
- "villageCantLoseRoles": [
- "Rsniper",
- "Bsniper"
- ]
- }
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