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- TO DO:
- - Look up all ranges for 30 IV Sp. Atk
- - Look up all bear Speed marks
- ROUTING:
- - Skip HP Up and sell Carbos with 23, 28 or 31 IV Speed
- - Skip Twistedspoon (saves 20 seconds on average, saves 60 seconds on good runs, adds risk throughout)
- - Smarton 1 death strats with experience route (risky but very likely optimal): https://pastebin.com/0kHnQenP
- - Experience (if not dying to Smarton):
- > Give Exp. Share to Teddy between fights at Kaminko's
- > Remove Teddy's Exp. Share after Kaminko's (so it's on for 1 fight)
- > Give Exp. Share to Espeon on Psychic teach menu (ONE FIGHT EARLIER IF NEED L34)
- > Remove Espeon's Exp. Share + Rare Candy to L38 after Humah (Growlithe fight) (ONE FIGHT EARLIER IF NEEDED L34)
- > Give Exp. Share to Espeon after Lok (OPTIONAL)
- > Remove Espeon's Exp. Share after Flipis (Chimecho/Mightyena fight)
- > Give Exp. Share to Espeon after Acrod (the scientist) (AFTER SNIDLE IF SKIPPED L40 STRATS)
- > If need L34 for Electrode, just give and remove Exp. Share one fight early
- - Gains L34 Electrode (Espeon)
- - Gains L41 Kangaskhan
- - Gains L44 Castform
- - Loses 1.5 to 2 seconds to extra menu
- - Loses L33 Mantine
- - Loses L33 Grumpig
- - Loses L34 Ledian
- - Shopping:
- > Pyrite (early): Buy 6 Super Potions, 1 Guard Spec., 4 X Attacks, 3 X Speeds and 7 X Specials
- > Realgam: Sell 10 Poke Snacks and HP Up; buy TM10 and TM15
- > Outskirt: Buy 12 Hyper Potions (or 11 and 2 Full Heals)
- - 5 X Specials are always used: Spinarak, Yanma, Snattle 1, Willie, Chimecho
- - 2 X Specials are flex: Snattle 1, Robo Groudon, Gorigan 1, Lovrina 2
- - $425 is worth about 1 second
- > So animation-saving X items are generally worth it
- ----------
- - Don't Metal Claw anything that dies to Return (if you have 0-1 Returns on Lovrina, just use 4x Fake Tears strat)
- > NOTE: If Teddy loses 79+ experience early, it doesn't get Fake Tears for Lovrina
- - Go for Swinub Metal Claw OHKO with x/x/13+ IV Attack
- - Go for Carvanha Return OHKO with x/x/27+ IV Attack and high HP/defenses
- - Shroomish fight: Use Tail Whip strat with x/27/11+ IV Attack
- > Kecleon is 92% with Return+Confusion
- > Shroomish is 77% with -1 Return
- > Shroomish is 57% with Confusion+Return
- > If you do this, finish Swinub with Return instead of Metal Claw
- - Naps: Go for 30% Rhyhorn OHKO, and if you get it, go for 30% Slakoth OHKO as well
- - Naps: If Return does 34+ damage to Murkrow, try to finish it with Bite (77% range if 34 damage, 100% if 35+ damage)
- - Teach Fake Tears over Lick (can keep Refresh until Hyper Beam)
- ----------
- - ONBS Spinarak fight: X Attack + X Special. Can get awkward with Scary Face, but otherwise much faster
- - ONBS Ralts fight (if Espeon is out of Stomp+Seismic Toss range): Bite+Fake Tears Kadabra, Bite+Return Vigoroth, Bite+Return Flaaffy (Static or more damage can be good)
- - Picking up the 2 Hyper Potions in Phenac is probably worth it because healing to full > healing 50 HP, especially on Snattle. You rarely need more than 7 healing items for Phenac + Chobin/Robo Groudon
- - First Phenac fight: Refresh/FT/Refresh (can also heal on 3rd turn)
- - Sneasel Phenac fight (if you want to YOLO): Skip X Special, try to kill Kadabra turn 1 (same fight if Espeon is flinched except you risk the 65% Misdreavus range and you get a faster Fake Out turn (ESPEON flinched!). Much faster fight if Teddy is flinched)
- - Sneasel Phenac fight (safe strat): Call+X Attack / Bite+Fake Tears Kadabra, Bite+Return Misdreavus, HP+Return Sneasel
- - Torkoal fight: Go for Nuzleaf OHKO with decent Attack (Confusion Torkoal turn 1)
- - Snattle 1: Use 1 X Special if necessary to kill Lanturn early, otherwise 2 X Specials
- > If you have to heal on turns 2+3, 2+4 or 3+4, just take out Castform with Espeon (ideally before Lanturn and Metang)
- ----------
- - Miror B. 2: Use Confusion+Confusion Nosepass strat (87% 2HKO, and can sometimes finish with Bite)
- - Swap Confusion to slot 1 on Qwilfish, then teach Psychic over it (then Psybeam over Tail Whip)
- - If Gloom and Mantine are ranges, consider hitting Mantine on the way in (kill female Gloom first), then Hyper Beaming Grumpig
- - Gonzap: Fake Tears Electrode turn 1 (if it lands, Hidden Power Electrode turn 2)
- - Gonzap: Electrode will Sonicboom Espeon with 31 IV Sp. Def at L33, 24-31 IV at L34
- - X Speed Shellder fight is still best (safe strat)
- - On final trip to Gateon Port, go around the top (3 inputs instead of 4)
- - Generally heal on the way out of Lair (1 second faster than Citadark heal)
- ----------
- - Extra Psychics during Lair/Citadark 1/Citadark 2: 2/4/3
- - YOLO Abson fight (Psychic Golduck, HP+MC Sableye)
- - X Special Lovrina 2 is probably best unless god Speed bear (93 or 96% Altaria range). Set up on Gorebyss if female Eevee
- - Get the 2 Full Restores
- - Lickitung fight: Hyper Beam strat is better if one of the following is true:
- > Espeon is L53 for Lickitung
- > EQ damage would force a heal for the Chansey fight
- - Snattle 2: Hyper Beam Quagsire (Scizor does only ~81 damage)
- - Ardos: Use normal strat (X Attack instead of heal if you got one from Pickup and don't need to heal)
- - Ardos if faster than Kingdra/Heracross:
- 1: Psychic Swellow + X Attack
- 2: X Special + Return Kingdra
- 3: Bite Alakazam + Return Heracross
- 4: Psychic Electabuzz + Hyper Beam Snorlax (range)
- - Kingdra should Double-Edge Espeon if IV Defense is ~10 less than Sp. Defense IV
- - Fake Tears Lugia (more damage, less animation time, and no awkward crit)
- - If you have enough healing items, skip heal before Greevil and risk 95% Psybeam range on Moltres
- - If scared of dying to Exeggutor, just get Togepi (~1 second slower than withdrawing Ralts, and faster in battle because no Trace)
- LIKELY DISCARDED:
- - Experience (even older route):
- > Give Exp. Share to Teddy between fights at Kaminko's
- > Remove Teddy's Exp. Share after Kaminko's (so it's on for 1 fight)
- > Give Exp. Share to Espeon on Psychic teach menu
- > Remove Espeon's Exp. Share after Zook 2
- > Give Exp. Share to Espeon before Scientist guy next to Earthquake TM (can teach EQ on this menu)
- - X item ranges:
- > Guard Spec: 1
- > X Attack: 3-8
- > X Speed: 2-3
- > X Special: 3-10
- - First Phenac fight with x/x/24+ Speed:
- 1: HP Snorunt+Return Seviper
- 2: Confusion+Fake Tears Golbat
- 3: HP Mightyena+Return Seviper
- > PROS: Saves ~9 seconds
- > CONS: Risks 65% Golbat range, uses 2 Return PP, has more variance with Seviper's moves (para/flinch/poison/Screech damage)
- - Torkoal fight (bad Attack): Hit Swinub on the way in if slower than Nuzleaf
- - HP Fire 67 OHKOs boat Koffing at L30 (never worth it at L29)
- - Boat fight: Hidden Power+Return Cacnea, Confusion Koffing+Hyper Beam Huntail (saves 2-3 seconds on average)
- - Gorigan 1: Can Bite+Hidden Power Lairon (might be slower, though)
- - Give White Herb for Chansey fight? Can save 3 animations with decent Attack, and Eldes doesn't need it anyway when you have to heal (~30% of fights) or when Lapras lives
- - Snattle 2 option: X Attack, hit Starmie on way in
- - Ardos: X Speed / Bite Alakazam+X Attack / Psychic Heracross+Return Kingdra / Psychic Electabuzz+Hyper Beam Snorlax (80 and 90% ranges)
- DISCARDED:
- - Sneasel Phenac fight: Maybe call Teddy instead of X Attack (saves money, guarantees no misses, Meowth is 33% to die unboosted, and you can just heal instead of Returning Meowth). Downside is Kadabra Psybeam really hurts
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