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gta stat stringz

May 4th, 2017
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  1. <StatsSetup version="1">
  2.  
  3. <stats>
  4.  
  5. <!--
  6. START OF ALL MULTIPLAYER PLAYER STATS
  7. -->
  8.  
  9. <!--
  10. Name - The string name of the stat value. Has to be unique. Max Size - 32 characters.
  11. Type - The type of this stat. Possible values are:
  12. .. Possible values are:
  13. .. Type = "float" - C++ Float.
  14. .. Type = "int" - C++ Integer.
  15. .. Type = "bool" - C++ Boolean.
  16. .. Type = "label" - C++ Integer.
  17. .. Type = "string" - C++ String.
  18. .. Type = "u8" - C++ Unsigned Integer 8.
  19. .. Type = "u16" - C++ Unsigned Integer 16.
  20. .. Type = "u32" - C++ Unsigned Integer 32.
  21. .. Type = "u64" - C++ Unsigned Integer 64.
  22. .. Type = "date" - C++ Unsigned Integer 64 used in script for dates.
  23. .. Type = "pos" - C++ Unsigned Integer 64 used in script for map positions.
  24. .. Type = "userid" - C++ String.
  25.  
  26. online - "true" if the stat is a multiplayer stat. "false" if it is a single player stat.
  27. profile - "true" if the stat is a Profile Stat.
  28. community - "true" if the stat is a community stats (Stock Market Stat).
  29.  
  30. Min - A minimum value of any submitted values. If a submitted value is less than this value then the submitters gamerhandle will be logged as a violator. If not provided the default is no minimum.
  31. Max - A maximum value of any submitted values. If a submitted value is greater than this value then the submitters gamerhandle will be logged as a violator. If not provided the default is no maximum.
  32. MaxVelocitySeconds - Used in conjunction with the MaxVelocityDelta value for stat velocity (rate of change) cheat detection. To define the maximum rate of change possible for a stat, set this value to the the number of seconds to use in a (delta / seconds) rate calculation.
  33. MaxVelocityDelta - Used in conjunction with the MaxVelocitySeconds value for stat velocity (rate of change) cheat detection. To define the maximum rate of change possible for a stat, set this value to the the delta to use in a (delta / seconds) rate calculation.
  34.  
  35. Owner - Owner of the stat.
  36. .. Possible values are:
  37. .. "system" - System stats are those that every game should report for players; and are used for spotting
  38. trends in hardware and preferences among our player base.
  39. .. "coder" - Game Stat values are changed in C++ code.
  40. .. "script" - Game Stat values are maintained in level design.
  41. Comment - A string which will appear only when the Config CSV downloaded.
  42. Label - A String that holds the text gxt label (optional)
  43. Denominator - And int that holds the award denominator for that stat. (optional)
  44. ReadPriority - Profile stats that have priority set to 1 or 2 will be downloaded during multiplayer game for the remote players.
  45. FlushPriority - Profile stats need to have flush priorities to that the most important take precenede
  46. ServerAuthoritative - Profile stats that have this to true are synched with the value on ROS server.
  47. -->
  48.  
  49.  
  50.  
  51. <!-- ######################################################################## -->
  52. <!-- -->
  53. <!-- Stats tracked by CODE -->
  54. <!-- -->
  55. <!-- ######################################################################## -->
  56.  
  57. <!-- Boolean PACKED stats -->
  58. <stat Name="MP_PSTAT_BOOL0" Type="packed" packed="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed booleans index 0. Takes up to 64 booleans." />
  59. <stat Name="MP_PSTAT_BOOL1" Type="packed" packed="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed booleans index 1. Takes up to 64 booleans." />
  60. <stat Name="MP_PSTAT_BOOL2" Type="packed" packed="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed booleans index 2. Takes up to 64 booleans." />
  61. <!-- Character Boolean PACKED stats -->
  62. <stat Name="PSTAT_BOOL0" Type="packed" packed="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed booleans index 0. Takes up to 64 booleans." />
  63. <stat Name="PSTAT_BOOL1" Type="packed" packed="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed booleans index 1. Takes up to 64 booleans." />
  64. <stat Name="PSTAT_BOOL2" Type="packed" packed="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed booleans index 2. Takes up to 64 booleans." />
  65.  
  66. <!-- Integer PACKED stats -->
  67. <stat Name="MP_PSTAT_INT0" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed integers index 0. Takes up to 8 integers." />
  68. <stat Name="MP_PSTAT_INT1" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed integers index 1. Takes up to 8 integers" />
  69. <stat Name="MP_PSTAT_INT2" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed integers index 2. Takes up to 8 integers" />
  70. <!-- Character Integer PACKED stats -->
  71. <stat Name="PSTAT_INT0" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 0. Takes up to 8 integers." />
  72. <stat Name="PSTAT_INT1" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 1. Takes up to 8 integers" />
  73. <stat Name="PSTAT_INT2" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 2. Takes up to 8 integers" />
  74. <stat Name="PSTAT_INT3" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 3. Takes up to 8 integers" />
  75. <stat Name="PSTAT_INT4" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  76. <stat Name="PSTAT_INT5" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  77. <stat Name="PSTAT_INT6" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  78. <stat Name="PSTAT_INT7" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  79. <stat Name="PSTAT_INT8" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  80.  
  81. <!-- PLAYER PROFILE STATS -->
  82. <!--PROFILE 0 -->
  83. <!--RPG STATS -->
  84. <stat Name="SUCCESSFUL_COUNTERS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of melee counter counter" />
  85. <stat Name="FIRES_EXTINGUISHED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of fires extinguished" />
  86. <stat Name="FIRES_STARTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of fires started" />
  87. <stat Name="TIMES_CHEATED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times cheated" />
  88. <stat Name="MISSION_NAME" Type="label" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Current Mission name" />
  89. <stat Name="TOTAL_PLAYING_TIME" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Playing time in milliseconds." />
  90. <stat Name="LONGEST_PLAYING_TIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest Playing time since last death." />
  91. <stat Name="LONGEST_CAM_TIME_DRIVING" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest time spent driving in cinematic camera in milliseconds." />
  92. <stat Name="MPPLY_LEAST_FAVORITE_STATION" Type="int" SaveCategory="0" online="true" profile="false" Owner="coder" characterStat="false" Comment="Least favorite radio station" />
  93. <stat Name="MPPLY_MOST_FAVORITE_STATION" Type="int" SaveCategory="0" online="true" profile="true" Owner="coder" characterStat="false" Comment="Most favorite radio station" />
  94. <stat Name="DIED_IN_DROWNING" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died by drowning" />
  95. <stat Name="DIED_IN_DROWNINGINVEHICLE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times player died by drowning in vehicle" />
  96. <stat Name="DIED_IN_EXPLOSION" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died by explosion" />
  97. <stat Name="DIED_IN_FALL" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died by fall " />
  98. <stat Name="DIED_IN_FIRE" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died by fire" />
  99. <stat Name="DIED_IN_ROAD" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times player died in a road accident" />
  100. <stat Name="BUSTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times the player was arrested" />
  101. <stat Name="MANUAL_SAVED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times saved the game manually"/>
  102. <stat Name="AUTO_SAVED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times saved the game automatically"/>
  103. <stat Name="PLAYER_KILLS_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number Players killed done on spree." />
  104. <stat Name="COPS_KILLS_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number Cops killed done on spree." />
  105. <stat Name="PEDS_KILLS_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number Peds killed done on spree." />
  106. <stat Name="LONGEST_KILLING_SPREE" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest killing count in spree." />
  107. <stat Name="LONGEST_KILLING_SPREE_TIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest killing time count in spree." />
  108. <stat Name="KILLS_PLAYERS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of players killed" />
  109. <stat Name="KILLS_STEALTH" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of stealth kills" />
  110. <stat Name="KILLS_INNOCENTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of ped's killed" />
  111. <stat Name="KILLS_COP" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of Cops killed" />
  112. <stat Name="KILLS_SWAT" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of Swat killed" />
  113. <stat Name="KILLS_ENEMY_GANG_MEMBERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Enemy Gang members killed" />
  114. <stat Name="KILLS_FRIENDLY_GANG_MEMBERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Friendly Gang members killed" />
  115. <stat Name="KILLS_BY_OTHERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Peds killed by other players" />
  116. <stat Name="LARGE_ACCIDENTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of large accidents." />
  117. <stat Name="LONGEST_DRIVE_NOCRASH" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest Drive Without a crash" />
  118. <stat Name="DIST_CAR" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance in a car" />
  119. <stat Name="DIST_DRIVING_CAR" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total Distance driving a car" />
  120. <stat Name="TIME_DRIVING_CAR" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a car" />
  121. <stat Name="DIST_PLANE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a plane" />
  122. <stat Name="DIST_DRIVING_PLANE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a plane" />
  123. <stat Name="TIME_DRIVING_PLANE" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a plane" />
  124. <stat Name="DIST_QUADBIKE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a quadbike" />
  125. <stat Name="DIST_DRIVING_QUADBIKE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a quadbike" />
  126. <stat Name="TIME_DRIVING_QUADBIKE" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a quadbike" />
  127. <stat Name="DIST_HELI" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a heli" />
  128. <stat Name="DIST_DRIVING_HELI" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a heli" />
  129. <stat Name="TIME_DRIVING_HELI" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a heli" />
  130. <stat Name="DIST_BIKE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a bike" />
  131. <stat Name="DIST_DRIVING_BIKE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a bike" />
  132. <stat Name="TIME_DRIVING_BIKE" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a bike" />
  133. <stat Name="DIST_BICYCLE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a bicycle" />
  134. <stat Name="DIST_DRIVING_BICYCLE" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a bicycle" />
  135. <stat Name="TIME_DRIVING_BICYCLE" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a bicycle" />
  136. <stat Name="DIST_BOAT" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a boat" />
  137. <stat Name="DIST_DRIVING_BOAT" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a boat" />
  138. <stat Name="TIME_DRIVING_BOAT" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a boat" />
  139. <stat Name="DIST_SUBMARINE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a submarine" />
  140. <stat Name="DIST_DRIVING_SUBMARINE" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a submarine" />
  141. <stat Name="TIME_DRIVING_SUBMARINE" Type="u64" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time driving a submarine" />
  142. <stat Name="DIST_SWIMMING" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a swimming" />
  143. <stat Name="TIME_SWIMMING" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time driving a swimming" />
  144. <stat Name="DIST_WALKING" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance driving a walking" />
  145. <stat Name="TIME_WALKING" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time spent walking" />
  146. <stat Name="DIST_WALK_ST" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance walking in Stealth mode" />
  147. <stat Name="DIST_RUNNING" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Distance running" />
  148. <stat Name="TIME_UNDERWATER" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time underwater." />
  149. <stat Name="TIME_IN_WATER" Type="u64" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time in water." />
  150. <stat Name="TIME_IN_COVER" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time spent in cover" />
  151. <stat Name="ENTERED_COVER" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times the player has entered cover" />
  152. <stat Name="ENTERED_COVER_AND_SHOT" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times the player has entered cover and fired a shot or shots" />
  153. <stat Name="AVERAGE_SPEED" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Average speed when driving a car or a bike" />
  154. <stat Name="FLIGHT_TIME" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Average speed when driving a car or a bike" />
  155. <stat Name="LONGEST_CHASE_TIME" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Duration of the longest cop chase." />
  156. <stat Name="TOTAL_CHASE_TIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time spent losing cops." />
  157. <stat Name="LAST_CHASE_TIME" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Duration of the last cop chase." />
  158. <stat Name="TOTAL_TIME_MAX_STARS" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time under maximun wanted stars" />
  159. <stat Name="STARS_ATTAINED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Number of wanted stars the player has been awarded" />
  160. <stat Name="STARS_EVADED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total Number of wanted stars the player has evaded" />
  161. <stat Name="NO_TIMES_WANTED_LEVEL" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="The number of times character obtains a wanted level" />
  162. <stat Name="PLANE_LANDINGS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of good plane landings" />
  163.  
  164. <!-- Player stats... -->
  165. <stat Name="NUMBER_OF_ORANGE_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Money picked up in the street." />
  166. <stat Name="NUMBER_OF_BOURGE_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Money picked up in the street." />
  167.  
  168. <!-- Player stats... -->
  169. <stat Name="DEFAULT_STATS_SET" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="MP Char 0 - Shop Data" />
  170. <stat Name="SPECIAL_ABILITY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Special ability" />
  171. <stat Name="STAMINA" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Stamina" />
  172. <stat Name="STRENGTH" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Strength" />
  173. <stat Name="LUNG_CAPACITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Lung capacity modifier" />
  174. <stat Name="WHEELIE_ABILITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Bike skill modifier" />
  175. <stat Name="FLYING_ABILITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Flying modifier" />
  176. <stat Name="SHOOTING_ABILITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Shooting modifier" />
  177. <stat Name="STEALTH_ABILITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Min="0" Max="100" FlushPriority="15" Comment="Stealth modifier" />
  178.  
  179. <stat Name="SCRIPT_INCREASE_STAM" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Stamina" />
  180. <stat Name="SCRIPT_INCREASE_STRN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Strength" />
  181. <stat Name="SCRIPT_INCREASE_LUNG" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Lung capacity" />
  182. <stat Name="SCRIPT_INCREASE_DRIV" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Driving" />
  183. <stat Name="SCRIPT_INCREASE_FLY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Flying" />
  184. <stat Name="SCRIPT_INCREASE_SHO" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Shooting" />
  185. <stat Name="SCRIPT_INCREASE_STL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Stealth" />
  186. <stat Name="SCRIPT_INCREASE_MECH" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Min="0" Max="100" Comment="Stat increase - Mechanic" />
  187.  
  188. <!-- CASH -->
  189. <stat Name="PVC_WALLET_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Per-Character Cash that has been PAID for with real money." />
  190. <stat Name="EVC_WALLET_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Per-Character Cash that has been EARN in game." />
  191. <stat Name="PVC_BANK_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Banked Cash that the player has PAID for with real money." />
  192. <stat Name="EVC_BANK_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Banked Cash that the player has EARN, either in game or via other mechanism." />
  193. <stat Name="PVC_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockSynchEventFlush="true" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Banked Cash that the player has PAID for with real money." />
  194. <stat Name="EVC_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockSynchEventFlush="true" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Banked Cash that the player has EARN, either in game or via other mechanism." />
  195.  
  196. <stat Name="EVC_WALLET_BALANCE_CLEARED" Type="s64" SaveCategory="0" online="true" profile="false" characterStat="true" Owner="coder" Group="7" Comment="Total last Cleared amount for each character stat EVC_WALLET_BALANCE." />
  197. <stat Name="EVC_BANK_BALANCE_CLEARED" Type="s64" SaveCategory="0" online="true" profile="false" Owner="coder" Group="7" Comment="Total last Cleared amount for stat EVC_BANK_BALANCE." />
  198. <stat Name="MPPLY_IS_HIGH_EARNER" Type="bool" SaveCategory="0" online="true" profile="false" Owner="coder" Comment="Flag Player as a HIGH EARNER."/>
  199. <stat Name="MPPLY_IS_CHEATER" Type="bool" SaveCategory="0" online="true" profile="false" Owner="coder" Comment="Flag saved with current cheater." />
  200. <stat Name="MPPLY_IS_CHEATER_TIME" Type="u64" SaveCategory="0" online="true" profile="false" Owner="coder" Comment="Posix Time last time the flag changed value." />
  201.  
  202. <!-- Store Stats -->
  203. <stat Name="MPPLY_STORE_MONEY_SPENT" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="coder" Comment="MPPLAYER - Real money player has spent in store" />
  204. <stat Name="MPPLY_STORE_MONEY_BOUGHT" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="coder" Comment="MPPLAYER - Game Money player has bought in the store" />
  205. <stat Name="MPPLY_STORE_TOTAL_MONEY_BOUGHT" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="coder" Comment="MPPLAYER - Total game money player has bought in store" />
  206. <stat Name="MPPLY_STORE_PURCHASE_POSIX_TIME" Type="u64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="coder" Comment="MPPLAYER - Last purchase posix time." />
  207. <stat Name="MPPLY_STORE_CHECKOUTS_CANCELLED" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="coder" Comment="MPPLAYER - The number of times a user has cancelled a purchase after going to plaform checkout" />
  208.  
  209. <!-- SPEND MONEY -->
  210. <stat Name="MONEY_SPENT_WEAPON_ARMOR" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in weapons and armor" />
  211. <stat Name="MONEY_SPENT_VEH_MAINTENANCE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Vehicles and Maintenance" />
  212. <stat Name="MONEY_SPENT_STYLE_ENT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Style and Entertainment " />
  213. <stat Name="MONEY_SPENT_PROPERTY_UTIL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Property and Utilities " />
  214. <stat Name="MONEY_SPENT_JOB_ACTIVITY" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Job and Activity Entry Fees" />
  215. <stat Name="MONEY_SPENT_BETTING" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Betting" />
  216. <stat Name="MONEY_SPENT_CONTACT_SERVICE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Contact Services" />
  217. <stat Name="MONEY_SPENT_DROPPED_STOLEN" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Dropped or Stolen" />
  218. <stat Name="MONEY_SPENT_SHARED" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Shared cash" />
  219. <stat Name="MONEY_SPENT_JOBSHARED" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Job Shared cash" />
  220. <stat Name="MONEY_SPENT_HEALTHCARE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in Healthcare" />
  221. <!-- EARN MONEY -->
  222. <stat Name="MONEY_EARN_JOBS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Jobs" />
  223. <stat Name="MONEY_EARN_SELLING_VEH" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Selling Vehicles" />
  224. <stat Name="MONEY_EARN_BETTING" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Betting " />
  225. <stat Name="MONEY_EARN_GOOD_SPORT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Good Sport Reward" />
  226. <stat Name="MONEY_EARN_PICKED_UP" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Picked Up" />
  227. <stat Name="MONEY_EARN_SHARED" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Shared Cash" />
  228. <stat Name="MONEY_EARN_JOBSHARED" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Shared Cash" />
  229. <stat Name="MONEY_EARN_ROCKSTAR_AWARD" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn in Rockstar Award" />
  230.  
  231. <!--VEHICLES -->
  232. <stat Name="NUMBER_NEAR_MISS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of vehicles near misses." />
  233. <stat Name="COPCARS_ENTERED_AS_CROOK" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times entered a cop car as a crook." />
  234. <stat Name="BAILED_FROM_VEHICLE" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times jumped out of a moving vehicle." />
  235. <stat Name="THROWNTHROUGH_WINDSCREEN" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times thrown through a windscreen" />
  236. <stat Name="TOTAL_DAMAGE_CARS" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total damage done in Cars" />
  237. <stat Name="TOTAL_DAMAGE_BIKES" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total damage done in Bikes" />
  238. <stat Name="TOTAL_DAMAGE_QUADBIKES" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total damage done in Quadbikes" />
  239. <stat Name="NUMBER_CRASHES_CARS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of crashes done in Cars" />
  240. <stat Name="NUMBER_CRASHES_BIKES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of crashes done in Bikes" />
  241. <stat Name="NUMBER_CRASHES_QUADBIKES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of crashes done in Quadbikes" />
  242. <stat Name="NUMBER_STOLEN_COP_VEHICLE" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of cars stolen" />
  243. <stat Name="NUMBER_STOLEN_CARS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of cars stolen" />
  244. <stat Name="NUMBER_STOLEN_BIKES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of bikes stolen" />
  245. <stat Name="NUMBER_STOLEN_BOATS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of boats stolen" />
  246. <stat Name="NUMBER_STOLEN_HELIS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of helis stolen" />
  247. <stat Name="NUMBER_STOLEN_PLANES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of planes stolen" />
  248. <stat Name="NUMBER_STOLEN_QUADBIKES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of quad bikes stolen" />
  249. <stat Name="NUMBER_STOLEN_BICYCLES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of bicycles stolen" />
  250. <stat Name="TIRES_POPPED_BY_GUNSHOT" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of tires popped by gunshot" />
  251. <stat Name="VEHICLES_DESTROYED_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of vehicles destroyed on spree" />
  252. <stat Name="COP_VEHI_DESTROYED_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of COP vehicles destroyed on spree" />
  253. <stat Name="TANKS_DESTROYED_ON_SPREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of TANK vehicles destroyed on spree" />
  254. <stat Name="CARS_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of cars exploded" />
  255. <stat Name="CARS_COPS_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of cop cars exploded" />
  256. <stat Name="BIKES_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of bikes exploded" />
  257. <stat Name="BOATS_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of boats exploded" />
  258. <stat Name="HELIS_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of helis exploded" />
  259. <stat Name="PLANES_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of planes exploded" />
  260. <stat Name="QUADBIKE_EXPLODED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of quadbike exploded" />
  261. <stat Name="BICYCLE_EXPLODED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of bicycle exploded" />
  262. <stat Name="SUBMARINE_EXPLODED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of submarine exploded" />
  263. <stat Name="TRAIN_EXPLODED" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of train exploded" />
  264. <stat Name="FASTEST_SPEED" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Fastest speed recorded in a vehicle in meters/h" />
  265. <stat Name="TOP_SPEED_CAR" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Model Index of the fastest speed car" />
  266. <stat Name="LONGEST_2WHEEL_DIST" Type="float" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest 2 wheel distance in a vehicle" />
  267. <stat Name="LONGEST_2WHEEL_TIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest 2 wheel time in a vehicle" />
  268. <stat Name="LONGEST_STOPPIE_DIST" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest stoppie distance in a bike" />
  269. <stat Name="LONGEST_STOPPIE_TIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest stoppie time in a bike" />
  270. <stat Name="LONGEST_WHEELIE_DIST" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest wheelie time in a bike" />
  271. <stat Name="LONGEST_WHEELIE_TIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Longest wheelie time in a bike" />
  272. <stat Name="TOTAL_WHEELIE_TIME" Type="u64" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total wheelie time in a bike" />
  273. <stat Name="LONGEST_SURVIVED_FREEFALL" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest Survived free fall in meters." />
  274. <stat Name="HIGHEST_SKITTLES" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of Peds Run down" />
  275. <stat Name="MOST_FLIPS_IN_ONE_JUMP" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of flips in one vehicle jump" />
  276. <stat Name="MOST_SPINS_IN_ONE_JUMP" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of spins in one vehicle jump" />
  277.  
  278. <stat Name="USJS_FOUND" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Number of stunt jumps tried" />
  279. <stat Name="USJS_FOUND_MASK" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Mask of all stunt jumps tried" />
  280. <stat Name="USJS_COMPLETED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Number of stunt jumps completed" />
  281. <stat Name="USJS_COMPLETED_MASK" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Mask of all stunt jumps completed" />
  282.  
  283. <stat Name="FARTHEST_JUMP_DIST" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Longest jump distance" />
  284. <stat Name="HIGHEST_JUMP_REACHED" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Highest jump distance" />
  285. <stat Name="AIR_LAUNCHES_OVER_5S" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of air launches over 5 seconds" />
  286. <stat Name="AIR_LAUNCHES_OVER_5M" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of air launches over 5 meters" />
  287. <stat Name="AIR_LAUNCHES_OVER_40M" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of air launches over 40 meters" />
  288. <stat Name="NUMBER_OF_AIR_LAUNCHES" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of air launches" />
  289. <stat Name="NUMBER_TURBO_STARTS_IN_RACE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Number of turbo starts at start of race" />
  290. <stat Name="NUMBER_SLIPSTREAMS_IN_RACE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Number of turbo starts at start of race" />
  291.  
  292.  
  293.  
  294. <!--WEAPONS -->
  295. <stat Name="EXPLOSIVE_DAMAGE_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of explosive damage weapons hits." />
  296. <stat Name="EXPLOSIVE_DAMAGE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of explosive damage weapons shots." />
  297. <stat Name="KILLS_ARMED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of Armed kills" />
  298. <stat Name="KILLS_IN_FREE_AIM" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="number of kills in free aim" />
  299. <stat Name="KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  300. <stat Name="DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 died" />
  301. <stat Name="DEATHS_PLAYER" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of deaths caused by other players" />
  302. <stat Name="SHOTS" Type="int" SaveCategory="1" online="true" profile="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired" />
  303. <stat Name="WEAPON_ACCURACY" Type="float" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Weapon accuracy" />
  304. <stat Name="HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  305. <stat Name="HITS_PEDS_VEHICLES" Type="int" SaveCategory="1" online="true" profile="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Number of times mp char 0 hit" />
  306. <stat Name="HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot" />
  307. <stat Name="PLAYER_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot done by other players" />
  308. <stat Name="DB_SHOTTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time shoting a drive by weapon" />
  309. <stat Name="DB_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  310. <stat Name="DB_PLAYER_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  311. <stat Name="DB_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired" />
  312. <stat Name="DB_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  313. <stat Name="DB_HITS_PEDS_VEHICLES" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  314. <stat Name="DB_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot" />
  315. <stat Name="PASS_DB_SHOTTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Total time shoting a drive by weapon" />
  316. <stat Name="PASS_DB_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  317. <stat Name="PASS_DB_PLAYER_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed" />
  318. <stat Name="PASS_DB_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired" />
  319. <stat Name="PASS_DB_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  320. <stat Name="PASS_DB_HITS_PEDS_VEHICLES" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit" />
  321. <stat Name="PASS_DB_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot" />
  322. <stat Name="EXPLOSIVES_USED" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of Explosives used" />
  323. <!--Melee -->
  324. <stat Name="UNARMED_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  325. <stat Name="UNARMED_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  326. <stat Name="UNARMED_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  327. <stat Name="UNARMED_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  328. <stat Name="KNIFE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  329. <stat Name="KNIFE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  330. <stat Name="KNIFE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  331. <stat Name="KNIFE_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  332. <stat Name="KNIFE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  333. <stat Name="KNIFE_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Ammo bought for weapon" />
  334. <stat Name="KNIFE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  335. <stat Name="KNIFE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  336. <stat Name="KNIFE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  337. <stat Name="KNIFE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  338.  
  339.  
  340. <stat Name="NIGHTSTICK_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  341. <stat Name="NIGHTSTICK_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  342. <stat Name="NIGHTSTICK_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  343. <stat Name="NIGHTSTICK_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  344. <stat Name="NIGHTSTICK_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  345. <stat Name="NIGHTSTICK_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  346. <stat Name="NIGHTSTICK_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  347. <stat Name="NIGHTSTICK_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  348. <stat Name="NIGHTSTICK_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  349.  
  350.  
  351. <stat Name="CROWBAR_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  352. <stat Name="CROWBAR_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  353. <stat Name="CROWBAR_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  354. <stat Name="CROWBAR_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  355. <stat Name="CROWBAR_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  356. <stat Name="CROWBAR_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  357. <stat Name="CROWBAR_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  358. <stat Name="CROWBAR_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  359. <stat Name="CROWBAR_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  360.  
  361.  
  362. <stat Name="SHOVEL_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  363. <stat Name="SHOVEL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  364. <stat Name="SHOVEL_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  365. <stat Name="SHOVEL_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  366. <stat Name="SHOVEL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  367. <stat Name="SHOVEL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  368. <stat Name="SHOVEL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  369. <stat Name="SHOVEL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  370. <stat Name="SHOVEL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  371.  
  372. <stat Name="WRENCH_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  373. <stat Name="WRENCH_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  374. <stat Name="WRENCH_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  375. <stat Name="WRENCH_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  376. <stat Name="WRENCH_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  377. <stat Name="WRENCH_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  378. <stat Name="WRENCH_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  379. <stat Name="WRENCH_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  380. <stat Name="WRENCH_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  381.  
  382. <stat Name="HAMMER_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  383. <stat Name="HAMMER_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  384. <stat Name="HAMMER_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  385. <stat Name="HAMMER_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  386. <stat Name="HAMMER_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  387. <stat Name="HAMMER_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  388. <stat Name="HAMMER_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  389. <stat Name="HAMMER_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  390. <stat Name="HAMMER_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  391.  
  392.  
  393.  
  394.  
  395. <stat Name="BAT_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  396. <stat Name="BAT_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  397. <stat Name="BAT_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  398. <stat Name="BAT_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  399. <stat Name="BAT_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  400. <stat Name="BAT_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  401. <stat Name="BAT_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  402. <stat Name="BAT_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  403. <stat Name="BAT_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  404.  
  405.  
  406. <stat Name="GCLUB_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  407. <stat Name="GCLUB_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed with weapon" />
  408. <stat Name="GCLUB_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael killed by weapon" />
  409. <stat Name="GCLUB_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times Michael hit with weapon" />
  410. <stat Name="GCLUB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time Michael held weapon (MS)" />
  411. <stat Name="GCLUB_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  412. <stat Name="GCLUB_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  413. <stat Name="GCLUB_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  414. <stat Name="GCLUB_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  415.  
  416.  
  417. <!-- Guns -->
  418. <stat Name="PISTOL_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  419. <stat Name="PISTOL_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  420. <stat Name="PISTOL_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  421. <stat Name="PISTOL_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  422. <stat Name="PISTOL_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  423. <stat Name="PISTOL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  424. <stat Name="PISTOL_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  425. <stat Name="PISTOL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  426. <stat Name="PISTOL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  427. <stat Name="PISTOL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  428. <stat Name="PISTOL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  429. <stat Name="PISTOL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  430.  
  431.  
  432. <stat Name="CMBTPISTOL_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  433. <stat Name="CMBTPISTOL_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  434. <stat Name="CMBTPISTOL_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  435. <stat Name="CMBTPISTOL_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  436. <stat Name="CMBTPISTOL_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  437. <stat Name="CMBTPISTOL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  438. <stat Name="CMBTPISTOL_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  439. <stat Name="CMBTPISTOL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  440. <stat Name="CMBTPISTOL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  441. <stat Name="CMBTPISTOL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  442. <stat Name="CMBTPISTOL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  443. <stat Name="CMBTPISTOL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  444.  
  445.  
  446.  
  447. <stat Name="PISTOL50_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  448. <stat Name="PISTOL50_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  449. <stat Name="PISTOL50_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  450. <stat Name="PISTOL50_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  451. <stat Name="PISTOL50_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  452. <stat Name="PISTOL50_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  453. <stat Name="PISTOL50_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  454. <stat Name="PISTOL50_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  455. <stat Name="PISTOL50_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  456. <stat Name="PISTOL50_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  457. <stat Name="PISTOL50_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  458. <stat Name="PISTOL50_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  459.  
  460.  
  461.  
  462. <stat Name="APPISTOL_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  463. <stat Name="APPISTOL_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  464. <stat Name="APPISTOL_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  465. <stat Name="APPISTOL_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  466. <stat Name="APPISTOL_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  467. <stat Name="APPISTOL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  468. <stat Name="APPISTOL_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  469. <stat Name="APPISTOL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  470. <stat Name="APPISTOL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  471. <stat Name="APPISTOL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  472. <stat Name="APPISTOL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  473. <stat Name="APPISTOL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  474.  
  475.  
  476. <stat Name="MICROSMG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  477. <stat Name="MICROSMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  478. <stat Name="MICROSMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  479. <stat Name="MICROSMG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  480. <stat Name="MICROSMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  481. <stat Name="MICROSMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  482. <stat Name="MICROSMG_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  483. <stat Name="MICROSMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  484. <stat Name="MICROSMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  485. <stat Name="MICROSMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  486. <stat Name="MICROSMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  487. <stat Name="MICROSMG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  488.  
  489.  
  490.  
  491. <stat Name="SMG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  492. <stat Name="SMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  493. <stat Name="SMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  494. <stat Name="SMG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  495. <stat Name="SMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  496. <stat Name="SMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  497. <stat Name="SMG_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  498. <stat Name="SMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  499. <stat Name="SMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  500. <stat Name="SMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  501. <stat Name="SMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  502. <stat Name="SMG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  503.  
  504.  
  505.  
  506.  
  507. <stat Name="ASLTSMG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  508. <stat Name="ASLTSMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  509. <stat Name="ASLTSMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  510. <stat Name="ASLTSMG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  511. <stat Name="ASLTSMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  512. <stat Name="ASLTSMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  513. <stat Name="ASLTSMG_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time char0 held driveby weapon (MS)" />
  514. <stat Name="ASLTSMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  515. <stat Name="ASLTSMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  516. <stat Name="ASLTSMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  517. <stat Name="ASLTSMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  518. <stat Name="ASLTSMG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  519.  
  520.  
  521.  
  522. <stat Name="ASLTRIFLE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  523. <stat Name="ASLTRIFLE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  524. <stat Name="ASLTRIFLE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  525. <stat Name="ASLTRIFLE_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  526. <stat Name="ASLTRIFLE_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  527. <stat Name="ASLTRIFLE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  528. <stat Name="ASLTRIFLE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  529. <stat Name="ASLTRIFLE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  530. <stat Name="ASLTRIFLE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  531. <stat Name="ASLTRIFLE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  532. <stat Name="ASLTRIFLE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  533.  
  534.  
  535.  
  536.  
  537. <stat Name="CRBNRIFLE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  538. <stat Name="CRBNRIFLE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  539. <stat Name="CRBNRIFLE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  540. <stat Name="CRBNRIFLE_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  541. <stat Name="CRBNRIFLE_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  542. <stat Name="CRBNRIFLE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  543. <stat Name="CRBNRIFLE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  544. <stat Name="CRBNRIFLE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  545. <stat Name="CRBNRIFLE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  546. <stat Name="CRBNRIFLE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  547. <stat Name="CRBNRIFLE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  548.  
  549.  
  550.  
  551. <stat Name="ADVRIFLE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  552. <stat Name="ADVRIFLE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  553. <stat Name="ADVRIFLE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  554. <stat Name="ADVRIFLE_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  555. <stat Name="ADVRIFLE_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  556. <stat Name="ADVRIFLE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  557. <stat Name="ADVRIFLE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  558. <stat Name="ADVRIFLE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  559. <stat Name="ADVRIFLE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  560. <stat Name="ADVRIFLE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  561. <stat Name="ADVRIFLE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  562.  
  563. <stat Name="MG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  564. <stat Name="MG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  565. <stat Name="MG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  566. <stat Name="MG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  567. <stat Name="MG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  568. <stat Name="MG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  569. <stat Name="MG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  570. <stat Name="MG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  571. <stat Name="MG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  572. <stat Name="MG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  573. <stat Name="MG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  574.  
  575.  
  576.  
  577. <stat Name="CMBTMG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  578. <stat Name="CMBTMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  579. <stat Name="CMBTMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  580. <stat Name="CMBTMG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  581. <stat Name="CMBTMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  582. <stat Name="CMBTMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  583. <stat Name="CMBTMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  584. <stat Name="CMBTMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  585. <stat Name="CMBTMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  586. <stat Name="CMBTMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  587. <stat Name="CMBTMG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  588.  
  589. <stat Name="ASLTMG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  590. <stat Name="ASLTMG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  591. <stat Name="ASLTMG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  592. <stat Name="ASLTMG_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  593. <stat Name="ASLTMG_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  594. <stat Name="ASLTMG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  595. <stat Name="ASLTMG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  596. <stat Name="ASLTMG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  597. <stat Name="ASLTMG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  598. <stat Name="ASLTMG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  599. <stat Name="ASLTMG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  600.  
  601.  
  602. <stat Name="PUMP_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  603. <stat Name="PUMP_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  604. <stat Name="PUMP_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  605. <stat Name="PUMP_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  606. <stat Name="PUMP_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  607. <stat Name="PUMP_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  608. <stat Name="PUMP_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  609. <stat Name="PUMP_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  610. <stat Name="PUMP_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  611. <stat Name="PUMP_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  612. <stat Name="PUMP_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  613.  
  614. <stat Name="SAWNOFF_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  615. <stat Name="SAWNOFF_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  616. <stat Name="SAWNOFF_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  617. <stat Name="SAWNOFF_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  618. <stat Name="SAWNOFF_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  619. <stat Name="SAWNOFF_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  620. <stat Name="SAWNOFF_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  621. <stat Name="SAWNOFF_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  622. <stat Name="SAWNOFF_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  623. <stat Name="SAWNOFF_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  624. <stat Name="SAWNOFF_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  625. <stat Name="SAWNOFF_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  626.  
  627. <stat Name="BULLPUP_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  628. <stat Name="BULLPUP_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  629. <stat Name="BULLPUP_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  630. <stat Name="BULLPUP_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  631. <stat Name="BULLPUP_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  632. <stat Name="BULLPUP_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  633. <stat Name="BULLPUP_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  634. <stat Name="BULLPUP_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  635. <stat Name="BULLPUP_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  636. <stat Name="BULLPUP_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  637. <stat Name="BULLPUP_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  638.  
  639. <stat Name="ASLTSHTGN_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  640. <stat Name="ASLTSHTGN_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  641. <stat Name="ASLTSHTGN_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  642. <stat Name="ASLTSHTGN_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  643. <stat Name="ASLTSHTGN_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  644. <stat Name="ASLTSHTGN_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  645. <stat Name="ASLTSHTGN_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  646. <stat Name="ASLTSHTGN_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  647. <stat Name="ASLTSHTGN_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  648. <stat Name="ASLTSHTGN_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  649. <stat Name="ASLTSHTGN_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  650.  
  651.  
  652. <stat Name="STUNGUN_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  653. <stat Name="STUNGUN_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  654. <stat Name="STUNGUN_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  655. <stat Name="STUNGUN_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  656. <stat Name="STUNGUN_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  657. <stat Name="STUNGUN_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  658. <stat Name="STUNGUN_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  659. <stat Name="STUNGUN_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  660. <stat Name="STUNGUN_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  661. <stat Name="STUNGUN_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  662. <stat Name="STUNGUN_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  663. <stat Name="STUNGUN_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  664.  
  665. <stat Name="SNIPERRFL_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  666. <stat Name="SNIPERRFL_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  667. <stat Name="SNIPERRFL_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  668. <stat Name="SNIPERRFL_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  669. <stat Name="SNIPERRFL_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  670. <stat Name="SNIPERRFL_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  671. <stat Name="SNIPERRFL_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  672. <stat Name="SNIPERRFL_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  673. <stat Name="SNIPERRFL_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  674. <stat Name="SNIPERRFL_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  675. <stat Name="SNIPERRFL_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  676.  
  677. <stat Name="HVYSNIPER_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  678. <stat Name="HVYSNIPER_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  679. <stat Name="HVYSNIPER_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  680. <stat Name="HVYSNIPER_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  681. <stat Name="HVYSNIPER_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  682. <stat Name="HVYSNIPER_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  683. <stat Name="HVYSNIPER_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  684. <stat Name="HVYSNIPER_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  685. <stat Name="HVYSNIPER_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  686. <stat Name="HVYSNIPER_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  687. <stat Name="HVYSNIPER_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  688.  
  689. <stat Name="ASLTSNIP_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  690. <stat Name="ASLTSNIP_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  691. <stat Name="ASLTSNIP_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  692. <stat Name="ASLTSNIP_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  693.  
  694.  
  695. <stat Name="GRNLAUNCH_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  696. <stat Name="GRNLAUNCH_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  697. <stat Name="GRNLAUNCH_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  698. <stat Name="GRNLAUNCH_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  699. <stat Name="GRNLAUNCH_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  700. <stat Name="GRNLAUNCH_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  701. <stat Name="GRNLAUNCH_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  702. <stat Name="GRNLAUNCH_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  703. <stat Name="GRNLAUNCH_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  704.  
  705. <stat Name="RPG_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  706. <stat Name="RPG_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  707. <stat Name="RPG_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  708. <stat Name="RPG_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  709. <stat Name="RPG_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  710. <stat Name="RPG_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  711. <stat Name="RPG_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  712. <stat Name="RPG_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  713. <stat Name="RPG_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  714.  
  715. <stat Name="MINIGUNS_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  716. <stat Name="MINIGUNS_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  717. <stat Name="MINIGUNS_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  718. <stat Name="MINIGUNS_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  719. <stat Name="MINIGUNS_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by headshot with weapon" />
  720. <stat Name="MINIGUNS_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  721. <stat Name="MINIGUNS_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  722. <stat Name="MINIGUNS_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  723. <stat Name="MINIGUNS_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  724. <stat Name="MINIGUNS_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  725. <stat Name="MINIGUNS_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  726.  
  727.  
  728. <stat Name="GRENADE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  729. <stat Name="GRENADE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  730. <stat Name="GRENADE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  731. <stat Name="GRENADE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  732. <stat Name="GRENADE_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  733. <stat Name="GRENADE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  734. <stat Name="GRENADE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  735. <stat Name="GRENADE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  736. <stat Name="GRENADE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  737. <stat Name="GRENADE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  738.  
  739.  
  740.  
  741. <stat Name="SMKGRENADE_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  742. <stat Name="SMKGRENADE_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  743. <stat Name="SMKGRENADE_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  744. <stat Name="SMKGRENADE_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  745. <stat Name="SMKGRENADE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  746. <stat Name="SMKGRENADE_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  747. <stat Name="SMKGRENADE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  748. <stat Name="SMKGRENADE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  749. <stat Name="SMKGRENADE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  750. <stat Name="SMKGRENADE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  751. <stat Name="SMKGRENADE_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  752.  
  753.  
  754.  
  755. <stat Name="STKYBMB_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  756. <stat Name="STKYBMB_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  757. <stat Name="STKYBMB_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  758. <stat Name="STKYBMB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  759. <stat Name="STKYBMB_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  760. <stat Name="STKYBMB_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  761. <stat Name="STKYBMB_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  762. <stat Name="STKYBMB_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  763. <stat Name="STKYBMB_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  764. <stat Name="STKYBMB_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  765.  
  766.  
  767. <stat Name="MOLOTOV_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed with weapon" />
  768. <stat Name="MOLOTOV_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 killed by weapon" />
  769. <stat Name="MOLOTOV_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 fired weapon" />
  770. <stat Name="MOLOTOV_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  771. <stat Name="MOLOTOV_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  772. <stat Name="MOLOTOV_DB_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  773. <stat Name="MOLOTOV_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  774. <stat Name="MOLOTOV_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  775. <stat Name="MOLOTOV_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of enemies killed with weapon (S)" />
  776. <stat Name="MOLOTOV_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  777. <stat Name="MOLOTOV_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  778.  
  779.  
  780. <stat Name="EXTINGUISHER_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 0 held weapon (MS)" />
  781.  
  782. <stat Name="VEHICLE_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  783. <stat Name="VEHICLE_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  784. <stat Name="VEHICLE_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  785. <stat Name="VEHICLE_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  786. <stat Name="VEHICLE_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  787. <stat Name="VEHICLE_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  788.  
  789. <stat Name="RHINO_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  790. <stat Name="RHINO_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  791. <stat Name="RHINO_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  792. <stat Name="RHINO_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  793. <stat Name="RHINO_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  794. <stat Name="RHINO_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  795. <stat Name="PASS_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  796. <stat Name="PASS_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  797. <stat Name="PASS_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  798. <stat Name="PASS_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  799. <stat Name="PASS_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  800. <stat Name="PASS_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  801. <stat Name="AIRSTRIKE_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  802. <stat Name="AIRSTRIKE_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  803. <stat Name="AIRSTRIKE_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  804. <stat Name="AIRSTRIKE_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  805. <stat Name="AIRSTRIKE_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  806. <stat Name="AIRSTRIKE_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  807. <stat Name="VEH_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  808. <stat Name="VEH_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  809. <stat Name="VEH_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  810. <stat Name="VEH_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  811. <stat Name="VEH_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  812. <stat Name="VEH_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  813. <stat Name="BUZZARD_BULLET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  814. <stat Name="BUZZARD_BULLET_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  815. <stat Name="BUZZARD_BULLET_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  816. <stat Name="BUZZARD_BULLET_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  817. <stat Name="BUZZARD_BULLET_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by headshot with weapon" />
  818. <stat Name="BUZZARD_BULLET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  819. <stat Name="BUZZARD_BULLET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  820. <stat Name="BUZZARD_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  821. <stat Name="BUZZARD_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  822. <stat Name="BUZZARD_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  823. <stat Name="BUZZARD_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  824. <stat Name="BUZZARD_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  825. <stat Name="BUZZARD_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  826. <stat Name="ANNIHL_BULLET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  827. <stat Name="ANNIHL_BULLET_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  828. <stat Name="ANNIHL_BULLET_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  829. <stat Name="ANNIHL_BULLET_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  830. <stat Name="ANNIHL_BULLET_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by headshot with weapon" />
  831. <stat Name="ANNIHL_BULLET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  832. <stat Name="ANNIHL_BULLET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  833. <stat Name="HUNTER_BULLET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  834. <stat Name="HUNTER_BULLET_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  835. <stat Name="HUNTER_BULLET_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  836. <stat Name="HUNTER_BULLET_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  837. <stat Name="HUNTER_BULLET_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by headshot with weapon" />
  838. <stat Name="HUNTER_BULLET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  839. <stat Name="HUNTER_BULLET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  840. <stat Name="HUNTER_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  841. <stat Name="HUNTER_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  842. <stat Name="HUNTER_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  843. <stat Name="HUNTER_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  844. <stat Name="HUNTER_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  845. <stat Name="HUNTER_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  846. <stat Name="LAZER_BULLET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  847. <stat Name="LAZER_BULLET_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  848. <stat Name="LAZER_BULLET_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  849. <stat Name="LAZER_BULLET_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  850. <stat Name="LAZER_BULLET_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by headshot with weapon" />
  851. <stat Name="LAZER_BULLET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  852. <stat Name="LAZER_BULLET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  853. <stat Name="LAZER_ROCKET_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  854. <stat Name="LAZER_ROCKET_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  855. <stat Name="LAZER_ROCKET_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  856. <stat Name="LAZER_ROCKET_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  857. <stat Name="LAZER_ROCKET_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  858. <stat Name="LAZER_ROCKET_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  859. <stat Name="SPPLAYER_LASER_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  860. <stat Name="SPPLAYER_LASER_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  861. <stat Name="SPPLAYER_LASER_SHOTS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 fired weapon" />
  862. <stat Name="SPPLAYER_LASER_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 hit with weapon" />
  863. <stat Name="SPPLAYER_LASER_HELDTIME" Type="u32" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held weapon (MS)" />
  864. <stat Name="SPPLAYER_LASER_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Time mp char 1 held inventory weapon (S)" />
  865. <stat Name="WATER_CANNON_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed with weapon" />
  866. <stat Name="WATER_CANNON_DEATHS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 1 killed by weapon" />
  867. <stat Name="PARACHUTE_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  868. <stat Name="PARACHUTE_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  869. <stat Name="PARACHUTE_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  870. <stat Name="PARACHUTE_CURRENT_TINT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  871.  
  872. <stat Name="PETROLCAN_FM_AMMO_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  873. <stat Name="PETROLCAN_FM_AMMO_CURRENT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Ammo bought for weapon" />
  874. <stat Name="PETROLCAN_IN_POSSESSION" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  875. <stat Name="PETROLCAN_AQUIRED_AS_GIFT" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  876.  
  877. <stat Name="HELMET_CURRENT_COLOR" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Is weapon in inventory" />
  878.  
  879. <!-- SCAR DATA -->
  880. <!--MP CHARS -->
  881. <stat Name="DAMAGE_SCAR_NUMBER" Type="int" SaveCategory="1" online="true" profile="false" Min="0" Max="12" Owner="script" characterStat="true" Comment="Damage Scar Data - Number of Scars" />
  882. <!-- Scar index 0 -->
  883. <stat Name="DAMAGE_SCAR_ZONE_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  884. <stat Name="DAMAGE_SCAR_HASH_VALUE_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  885. <stat Name="DAMAGE_SCAR_SCALE_0" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  886. <stat Name="DAMAGE_SCAR_ROTATION_0" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  887. <stat Name="DAMAGE_SCAR_UVPOS_0" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  888. <stat Name="DAMAGE_SCAR_FORCEFRAME_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  889. <stat Name="DAMAGE_SCAR_AGE_0" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  890. <!-- Scar index 1 -->
  891. <stat Name="DAMAGE_SCAR_ZONE_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  892. <stat Name="DAMAGE_SCAR_HASH_VALUE_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  893. <stat Name="DAMAGE_SCAR_SCALE_1" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  894. <stat Name="DAMAGE_SCAR_ROTATION_1" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  895. <stat Name="DAMAGE_SCAR_UVPOS_1" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  896. <stat Name="DAMAGE_SCAR_FORCEFRAME_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  897. <stat Name="DAMAGE_SCAR_AGE_1" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  898. <!-- Scar index 2 -->
  899. <stat Name="DAMAGE_SCAR_ZONE_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  900. <stat Name="DAMAGE_SCAR_HASH_VALUE_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  901. <stat Name="DAMAGE_SCAR_SCALE_2" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  902. <stat Name="DAMAGE_SCAR_ROTATION_2" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  903. <stat Name="DAMAGE_SCAR_UVPOS_2" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  904. <stat Name="DAMAGE_SCAR_FORCEFRAME_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  905. <stat Name="DAMAGE_SCAR_AGE_2" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  906. <!-- Scar index 3 -->
  907. <stat Name="DAMAGE_SCAR_ZONE_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  908. <stat Name="DAMAGE_SCAR_HASH_VALUE_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  909. <stat Name="DAMAGE_SCAR_SCALE_3" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  910. <stat Name="DAMAGE_SCAR_ROTATION_3" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  911. <stat Name="DAMAGE_SCAR_UVPOS_3" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  912. <stat Name="DAMAGE_SCAR_FORCEFRAME_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  913. <stat Name="DAMAGE_SCAR_AGE_3" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  914. <!-- Scar index 4 -->
  915. <stat Name="DAMAGE_SCAR_ZONE_4" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  916. <stat Name="DAMAGE_SCAR_HASH_VALUE_4" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  917. <stat Name="DAMAGE_SCAR_SCALE_4" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  918. <stat Name="DAMAGE_SCAR_ROTATION_4" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  919. <stat Name="DAMAGE_SCAR_UVPOS_4" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  920. <stat Name="DAMAGE_SCAR_FORCEFRAME_4" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  921. <stat Name="DAMAGE_SCAR_AGE_4" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  922. <!-- Scar index 5 -->
  923. <stat Name="DAMAGE_SCAR_ZONE_5" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  924. <stat Name="DAMAGE_SCAR_HASH_VALUE_5" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  925. <stat Name="DAMAGE_SCAR_SCALE_5" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  926. <stat Name="DAMAGE_SCAR_ROTATION_5" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  927. <stat Name="DAMAGE_SCAR_UVPOS_5" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  928. <stat Name="DAMAGE_SCAR_FORCEFRAME_5" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  929. <stat Name="DAMAGE_SCAR_AGE_5" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  930. <!-- Scar index 6 -->
  931. <stat Name="DAMAGE_SCAR_ZONE_6" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  932. <stat Name="DAMAGE_SCAR_HASH_VALUE_6" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  933. <stat Name="DAMAGE_SCAR_SCALE_6" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  934. <stat Name="DAMAGE_SCAR_ROTATION_6" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  935. <stat Name="DAMAGE_SCAR_UVPOS_6" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  936. <stat Name="DAMAGE_SCAR_FORCEFRAME_6" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  937. <stat Name="DAMAGE_SCAR_AGE_6" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  938. <!-- Scar index 7 -->
  939. <stat Name="DAMAGE_SCAR_ZONE_7" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  940. <stat Name="DAMAGE_SCAR_HASH_VALUE_7" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  941. <stat Name="DAMAGE_SCAR_SCALE_7" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  942. <stat Name="DAMAGE_SCAR_ROTATION_7" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  943. <stat Name="DAMAGE_SCAR_UVPOS_7" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  944. <stat Name="DAMAGE_SCAR_FORCEFRAME_7" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  945. <stat Name="DAMAGE_SCAR_AGE_7" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  946. <!-- Scar index 8 -->
  947. <stat Name="DAMAGE_SCAR_ZONE_8" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  948. <stat Name="DAMAGE_SCAR_HASH_VALUE_8" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  949. <stat Name="DAMAGE_SCAR_SCALE_8" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  950. <stat Name="DAMAGE_SCAR_ROTATION_8" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  951. <stat Name="DAMAGE_SCAR_UVPOS_8" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  952. <stat Name="DAMAGE_SCAR_FORCEFRAME_8" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  953. <stat Name="DAMAGE_SCAR_AGE_8" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  954. <!-- Scar index 9 -->
  955. <stat Name="DAMAGE_SCAR_ZONE_9" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  956. <stat Name="DAMAGE_SCAR_HASH_VALUE_9" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  957. <stat Name="DAMAGE_SCAR_SCALE_9" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  958. <stat Name="DAMAGE_SCAR_ROTATION_9" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  959. <stat Name="DAMAGE_SCAR_UVPOS_9" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  960. <stat Name="DAMAGE_SCAR_FORCEFRAME_9" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  961. <stat Name="DAMAGE_SCAR_AGE_9" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  962. <!-- Scar index 10 -->
  963. <stat Name="DAMAGE_SCAR_ZONE_10" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  964. <stat Name="DAMAGE_SCAR_HASH_VALUE_10" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  965. <stat Name="DAMAGE_SCAR_SCALE_10" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  966. <stat Name="DAMAGE_SCAR_ROTATION_10" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  967. <stat Name="DAMAGE_SCAR_UVPOS_10" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  968. <stat Name="DAMAGE_SCAR_FORCEFRAME_10" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  969. <stat Name="DAMAGE_SCAR_AGE_10" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  970. <!-- Scar index 11 -->
  971. <stat Name="DAMAGE_SCAR_ZONE_11" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  972. <stat Name="DAMAGE_SCAR_HASH_VALUE_11" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  973. <stat Name="DAMAGE_SCAR_SCALE_11" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  974. <stat Name="DAMAGE_SCAR_ROTATION_11" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  975. <stat Name="DAMAGE_SCAR_UVPOS_11" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  976. <stat Name="DAMAGE_SCAR_FORCEFRAME_11" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  977. <stat Name="DAMAGE_SCAR_AGE_11" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  978. <!-- Scar index 12 -->
  979. <stat Name="DAMAGE_SCAR_ZONE_12" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  980. <stat Name="DAMAGE_SCAR_HASH_VALUE_12" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  981. <stat Name="DAMAGE_SCAR_SCALE_12" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  982. <stat Name="DAMAGE_SCAR_ROTATION_12" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  983. <stat Name="DAMAGE_SCAR_UVPOS_12" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  984. <stat Name="DAMAGE_SCAR_FORCEFRAME_12" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  985. <stat Name="DAMAGE_SCAR_AGE_12" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  986. <!-- Scar index 13 -->
  987. <stat Name="DAMAGE_SCAR_ZONE_13" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  988. <stat Name="DAMAGE_SCAR_HASH_VALUE_13" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  989. <stat Name="DAMAGE_SCAR_SCALE_13" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  990. <stat Name="DAMAGE_SCAR_ROTATION_13" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  991. <stat Name="DAMAGE_SCAR_UVPOS_13" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  992. <stat Name="DAMAGE_SCAR_FORCEFRAME_13" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  993. <stat Name="DAMAGE_SCAR_AGE_13" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  994. <!-- Scar index 14 -->
  995. <stat Name="DAMAGE_SCAR_ZONE_14" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  996. <stat Name="DAMAGE_SCAR_HASH_VALUE_14" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  997. <stat Name="DAMAGE_SCAR_SCALE_14" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  998. <stat Name="DAMAGE_SCAR_ROTATION_14" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  999. <stat Name="DAMAGE_SCAR_UVPOS_14" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  1000. <stat Name="DAMAGE_SCAR_FORCEFRAME_14" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  1001. <stat Name="DAMAGE_SCAR_AGE_14" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  1002. <!-- Scar index 15 -->
  1003. <stat Name="DAMAGE_SCAR_ZONE_15" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  1004. <stat Name="DAMAGE_SCAR_HASH_VALUE_15" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  1005. <stat Name="DAMAGE_SCAR_SCALE_15" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  1006. <stat Name="DAMAGE_SCAR_ROTATION_15" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  1007. <stat Name="DAMAGE_SCAR_UVPOS_15" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  1008. <stat Name="DAMAGE_SCAR_FORCEFRAME_15" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  1009. <stat Name="DAMAGE_SCAR_AGE_15" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  1010.  
  1011. <!-- STATS TRACKED IN SCRIPT -->
  1012. <!--MP CHARS -->
  1013.  
  1014. <stat Name="CHAR_PREFERRED_CREW" Type="u64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="0" Owner="script" characterStat="true" Default="0" UserData="STAT_FLAG_NEVER_SHOW" Comment="preferred crew" />
  1015. <stat Name="CHAR_ISACTIVE" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" UserData="STAT_FLAG_NEVER_SHOW" Comment="MP Char 0 - Is this slot being used?" />
  1016. <stat Name="CHAR_XP_FM" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Default="0" Min="0" Max="40000000" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="MP Char 0 - XP Value" />
  1017. <stat Name="CHAR_RANK_FM" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Default="0" Min="0" Max="1001" UserData="STAT_FLAG_NEVER_SHOW" Comment="MP Char 0 - XP Value" />
  1018.  
  1019. <stat Name="NEXT_RANKXP_FM" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="false" community="false" Min="0" Max="1001" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="MP Char 0 - XP Value" />
  1020. <stat Name="PREV_RANKXP_FM" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="false" community="false" Min="0" Max="1001" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="MP Char 0 - XP Value" />
  1021.  
  1022. <stat Name="CHAR_NAME" Type="string" SaveCategory="0" online="true" profile="false" ServerAuthoritative="false" FlushPriority="0" Owner="script" characterStat="true" Comment="MP Char 0 - XP Value" />
  1023. <stat Name="CHAR_WEAPON1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapon 1" />
  1024. <stat Name="CHAR_WEAPON2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapon 2" />
  1025. <stat Name="CHAR_EQUIPPED_ADDONS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons" />
  1026. <stat Name="CHAR_WEAP_UNLOCKED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1027. <stat Name="CHAR_WEAP_UNLOCKED2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset 2" />
  1028. <stat Name="CHAR_WEAP_VIEWED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1029. <stat Name="CHAR_WEAP_VIEWED2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset 2" />
  1030. <stat Name="CHAR_WEAP_ADDON_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 1" />
  1031. <stat Name="CHAR_WEAP_ADDON_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 2" />
  1032. <stat Name="CHAR_WEAP_ADDON_3_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 3" />
  1033. <stat Name="CHAR_WEAP_ADDON_4_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 4" />
  1034. <stat Name="CHAR_WEAP_ADDON_1_VIEWED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 1" />
  1035. <stat Name="CHAR_WEAP_ADDON_2_VIEWED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 2" />
  1036. <stat Name="CHAR_WEAP_ADDON_3_VIEWED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 3" />
  1037. <stat Name="CHAR_WEAP_ADDON_4_VIEWED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 4" />
  1038. <stat Name="CHAR_WEAP_EQUIPPED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped weapons bitset" />
  1039. <stat Name="CHAR_WEAP_EQUIPPED2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped weapons bitset 2" />
  1040. <stat Name="CHAR_WEAP_ADDON_1_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 1" />
  1041. <stat Name="CHAR_WEAP_ADDON_2_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 2" />
  1042. <stat Name="CHAR_WEAP_ADDON_3_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 3" />
  1043. <stat Name="CHAR_WEAP_ADDON_4_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 4" />
  1044. <stat Name="CHAR_WEAP_FREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Cost Free weapons bitset" />
  1045. <stat Name="CHAR_WEAP_FREE2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Cost Free weapons bitset 2" />
  1046. <stat Name="CHAR_ABILITY_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  1047. <stat Name="CHAR_ABILITY_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1048. <stat Name="CHAR_ABILITY_3_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1049.  
  1050. <stat Name="CHAR_FM_PACKAGE_1_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  1051. <stat Name="CHAR_FM_PACKAGE_2_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1052. <stat Name="CHAR_FM_PACKAGE_3_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1053. <stat Name="CHAR_FM_PACKAGE_4_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  1054. <stat Name="CHAR_FM_PACKAGE_5_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1055. <stat Name="CHAR_FM_PACKAGE_6_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1056. <stat Name="CHAR_FM_PACKAGE_7_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  1057. <stat Name="CHAR_FM_PACKAGE_8_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1058. <stat Name="CHAR_FM_PACKAGE_9_COLLECT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1059. <stat Name="CHAR_NO_FM_PACKAGES_COL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1060. <stat Name="CHAR_FM_WEAP_UNLOCKED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset" />
  1061. <stat Name="CHAR_FM_WEAP_UNLOCKED2" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Weapons unlocked bitset 2" />
  1062. <stat Name="CHAR_FM_WEAP_ADDON_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 1" />
  1063. <stat Name="CHAR_FM_WEAP_ADDON_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 2" />
  1064. <stat Name="CHAR_FM_WEAP_ADDON_3_UNLCK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 3" />
  1065. <stat Name="CHAR_FM_WEAP_ADDON_4_UNLCK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Addons unlocked bitset 4" />
  1066. <stat Name="CHAR_FM_WEAP_EQUIPPED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped weapons bitset" />
  1067. <stat Name="CHAR_FM_WEAP_EQUIPPED2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped weapons bitset 2" />
  1068. <stat Name="CHAR_FM_WEAP_ADDON_1_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 1" />
  1069. <stat Name="CHAR_FM_WEAP_ADDON_2_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 2" />
  1070. <stat Name="CHAR_FM_WEAP_ADDON_3_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 3" />
  1071. <stat Name="CHAR_FM_WEAP_ADDON_4_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Equipped addons bitset 4" />
  1072. <stat Name="CHAR_FM_WEAP_FREE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Cost Free weapons bitset" />
  1073. <stat Name="CHAR_FM_WEAP_FREE2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Cost Free weapons bitset 2" />
  1074. <stat Name="CHAR_FM_ABILITY_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 1" />
  1075. <stat Name="CHAR_FM_ABILITY_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1076. <stat Name="CHAR_FM_ABILITY_3_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Ability Unlocked bitset 2" />
  1077.  
  1078. <stat Name="CHAR_KIT_1_FM_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1079. <stat Name="CHAR_KIT_2_FM_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1080. <stat Name="CHAR_KIT_3_FM_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1081. <stat Name="CHAR_KIT_4_FM_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1082. <stat Name="CHAR_KIT_5_FM_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1083. <stat Name="CHAR_KIT_6_FM_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1084. <stat Name="CHAR_KIT_7_FM_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1085. <stat Name="CHAR_KIT_8_FM_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1086. <stat Name="CHAR_KIT_9_FM_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1087. <stat Name="CHAR_KIT_1_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 1" />
  1088. <stat Name="CHAR_KIT_2_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 2" />
  1089. <stat Name="CHAR_KIT_3_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 3" />
  1090. <stat Name="CHAR_KIT_4_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 4" />
  1091. <stat Name="CHAR_KIT_5_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 5" />
  1092. <stat Name="CHAR_KIT_6_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 6" />
  1093. <stat Name="CHAR_KIT_7_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 7" />
  1094. <stat Name="CHAR_KIT_8_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 8" />
  1095. <stat Name="CHAR_KIT_9_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  1096. <stat Name="CHAR_KIT_1_FM_VIEWED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1097. <stat Name="CHAR_KIT_2_FM_VIEWED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1098. <stat Name="CHAR_KIT_3_FM_VIEWED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1099. <stat Name="CHAR_KIT_4_FM_VIEWED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1100. <stat Name="CHAR_KIT_5_FM_VIEWED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1101. <stat Name="CHAR_KIT_6_FM_VIEWED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1102. <stat Name="CHAR_KIT_7_FM_VIEWED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1103. <stat Name="CHAR_KIT_8_FM_VIEWED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  1104. <stat Name="CHAR_KIT_9_FM_VIEWED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 2" />
  1105. <stat Name="CHAR_HEIST_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1106.  
  1107. <stat Name="CHAR_CREWUNLOCK_1_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  1108. <stat Name="CHAR_CREWUNLOCK_2_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  1109.  
  1110. <stat Name="CHAR_CREWUNLOCK_3_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  1111.  
  1112. <stat Name="CHAR_CREWUNLOCK_4_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  1113.  
  1114. <stat Name="CHAR_CREWUNLOCK_5_FM_EQUIP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit equipped bitset 9" />
  1115.  
  1116.  
  1117.  
  1118.  
  1119. <stat Name="CHAR_FM_CARMOD_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player CarMod Unlocked bitset 1" />
  1120. <stat Name="CHAR_FM_CARMOD_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player CarMod Unlocked bitset 2" />
  1121. <stat Name="CHAR_FM_CARMOD_3_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player CarMod Unlocked bitset 2" />
  1122. <stat Name="CHAR_FM_CARMOD_4_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player CarMod Unlocked bitset 2" />
  1123. <stat Name="CHAR_FM_CARMOD_5_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player CarMod Unlocked bitset 2" />
  1124. <stat Name="CHAR_FM_CARMOD_6_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player CarMod Unlocked bitset 2" />
  1125. <stat Name="CHAR_FM_CARMOD_7_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player CarMod Unlocked bitset 2" />
  1126.  
  1127.  
  1128. <stat Name="CHAR_FM_HEALTH_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Health Unlocked bitset 1" />
  1129. <stat Name="CHAR_FM_HEALTH_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Health Unlocked bitset 2" />
  1130. <stat Name="CHAR_FM_VEHICLE_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Vehicle Unlocked bitset 1" />
  1131. <stat Name="CHAR_FM_VEHICLE_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Vehicle Unlocked bitset 2" />
  1132. <stat Name="CHAR_FM_CLOTHES_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 1" />
  1133. <stat Name="CHAR_FM_CLOTHES_2_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 2" />
  1134. <stat Name="CHAR_FM_CLOTHES_3_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1135. <stat Name="CHAR_FM_CLOTHES_4_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1136. <stat Name="CHAR_FM_CLOTHES_5_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1137. <stat Name="CHAR_FM_CLOTHES_6_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1138. <stat Name="CHAR_FM_CLOTHES_7_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1139. <stat Name="CHAR_FM_CLOTHES_8_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1140. <stat Name="CHAR_FM_CLOTHES_9_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1141. <stat Name="CHAR_FM_CLOTHES_10_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1142. <stat Name="CHAR_FM_CLOTHES_11_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1143.  
  1144. <stat Name="CHAR_FM_HAIRCUT_1_UNLCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Clothes Unlocked bitset 3" />
  1145.  
  1146. <stat Name="CHAR_FM_STORED_HAIRDO" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stored player hairdo" />
  1147. <stat Name="CHAR_FM_FORCED_HAIR_ITEM" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Item that force removed players hair" />
  1148. <stat Name="CHAR_FM_FORCED_HAIR_TYPE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Type that force removed players hair" />
  1149.  
  1150. <stat Name="CHAR_FM_PLAT_AWARD_COUNT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Number Of Platinum Awards a Player has" />
  1151.  
  1152. <stat Name="CHAR_ACH45_TRACKER" Type="int" SaveCategory="1" online="true" profile="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="MP Char 0 - Bitfield for tracking ACH45 - Enjoy your stay" />
  1153.  
  1154. <!-- AWARDS -->
  1155. <stat Name="PLATINUM_INTCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1156. <stat Name="PLATINUM_INTCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1157. <stat Name="PLATINUM_INTCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1158. <stat Name="PLATINUM_INTCHAR_3" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1159. <stat Name="PLATINUM_FLOATCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1160. <stat Name="PLATINUM_FLOATCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1161. <stat Name="PLATINUM_FLOATCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1162. <stat Name="PLATINUM_BOOLCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1163. <stat Name="PLATINUM_BOOLCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1164. <stat Name="PLATINUM_BOOLCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1165. <stat Name="GOLD_INTCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1166. <stat Name="GOLD_INTCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1167. <stat Name="GOLD_INTCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1168. <stat Name="GOLD_INTCHAR_3" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1169. <stat Name="GOLD_FLOATCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1170. <stat Name="GOLD_FLOATCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1171. <stat Name="GOLD_FLOATCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1172. <stat Name="GOLD_BOOLCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1173. <stat Name="GOLD_BOOLCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1174. <stat Name="GOLD_BOOLCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1175. <stat Name="SILVER_INTCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1176. <stat Name="SILVER_INTCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1177. <stat Name="SILVER_INTCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1178. <stat Name="SILVER_INTCHAR_3" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1179. <stat Name="SILVER_FLOATCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1180. <stat Name="SILVER_FLOATCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1181. <stat Name="SILVER_FLOATCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1182. <stat Name="SILVER_BOOLCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1183. <stat Name="SILVER_BOOLCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1184. <stat Name="SILVER_BOOLCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1185. <stat Name="BRONZE_INTCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1186. <stat Name="BRONZE_INTCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1187. <stat Name="BRONZE_INTCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1188. <stat Name="BRONZE_INTCHAR_3" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" triggerEventValueChanged="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1189. <stat Name="BRONZE_FLOATCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1190. <stat Name="BRONZE_FLOATCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1191. <stat Name="BRONZE_FLOATCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1192. <stat Name="BRONZE_BOOLCHAR_0" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1193. <stat Name="BRONZE_BOOLCHAR_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1194. <stat Name="BRONZE_BOOLCHAR_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1195.  
  1196. <stat Name="CHAR_WEAP_PURCHASED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1197. <stat Name="CHAR_WEAP_PURCHASED2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1198. <stat Name="CHAR_WEAP_FM_PURCHASE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1199. <stat Name="CHAR_WEAP_FM_PURCHASE2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1200.  
  1201. <stat Name="CHAR_KIT_FM_PURCHASE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1202. <stat Name="CHAR_KIT_FM_PURCHASE2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1203. <stat Name="CHAR_KIT_FM_PURCHASE3" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1204. <stat Name="CHAR_KIT_FM_PURCHASE4" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1205. <stat Name="CHAR_KIT_FM_PURCHASE5" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1206. <stat Name="CHAR_KIT_FM_PURCHASE6" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1207. <stat Name="CHAR_KIT_FM_PURCHASE7" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1208. <stat Name="CHAR_KIT_FM_PURCHASE8" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1209. <stat Name="CHAR_KIT_FM_PURCHASE9" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1210.  
  1211. <stat Name="WEAP_FM_ADDON_PURCH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1212. <stat Name="WEAP_FM_ADDON_PURCH2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1213. <stat Name="WEAP_FM_ADDON_PURCH3" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1214. <stat Name="WEAP_FM_ADDON_PURCH4" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  1215.  
  1216. <stat Name="CHAR_DATE_CREATED" Type="date" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - The Date the player created this character" />
  1217. <stat Name="CHAR_DATE_RANKUP" Type="date" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - The Date the player last ranked up" />
  1218.  
  1219. <stat Name="CHAR_TOTAL_TIME_MISSION" Type="u32" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average time spent on missions (time on missions/number of missions completed)" />
  1220.  
  1221. <stat Name="CHAR_CURRENT_HEALTH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Min="0" Max="300" Comment="MP Char 0 - Players current health" />
  1222.  
  1223. <stat Name="CHAR_CURRENT_ARMOUR" Type="int" SaveCategory="1" online="true" profile="false" Min="0" Max="60" Owner="script" characterStat="true" Comment="MP Char 0 - Players current health" />
  1224. <stat Name="CHAR_CURRENT_WANTED" Type="int" SaveCategory="1" online="true" profile="true" Min="0" Max="7" Owner="script" characterStat="true" Comment="MP Char 0 - Players current health" />
  1225. <stat Name="CHAR_LAST_PLAY_TIME" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Players current health" />
  1226.  
  1227. <!-- Player vehicle -->
  1228.  
  1229. <stat Name="RACES_WON_PC" Type="float" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- Percentage of Races won" />
  1230. <stat Name="RACES_WON" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- no of Races won" />
  1231. <stat Name="RACES_LOST" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- no of Races LOST" />
  1232. <stat Name="NO_CARS_REPAIR" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- No. Cars Repaired" />
  1233. <stat Name="AVERAGE_NO_PASSENGERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- Average number of passengers" />
  1234. <stat Name="TIME_DRIVING_PASSENGER" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- Time driving passengers" />
  1235. <stat Name="TOTAL_ACCUM_PASSENGER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- Time driving passengers" />
  1236. <stat Name="VEHICLES_SPRAYED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- No of vehicles resprayed" />
  1237.  
  1238. <stat Name="NO_STOLEN_VEH_SCRIPT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - No cars stolen in script" />
  1239.  
  1240. <!--Shop data -->
  1241. <stat Name="SHOPFM_DEFAULT_INFO_SET" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1242. <stat Name="SHOPFM_TYPES_VISITED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1243. <stat Name="SHOPFM_HAIRDO_01_BH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1244. <stat Name="SHOPFM_HAIRDO_02_SC" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1245. <stat Name="SHOPFM_HAIRDO_03_V" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1246. <stat Name="SHOPFM_HAIRDO_04_SS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1247. <stat Name="SHOPFM_HAIRDO_05_MP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1248. <stat Name="SHOPFM_HAIRDO_06_HW" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1249. <stat Name="SHOPFM_HAIRDO_07_PB" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1250. <stat Name="SHOPFM_CLOTHES_L_01_SC" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1251. <stat Name="SHOPFM_CLOTHES_L_02_GS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1252. <stat Name="SHOPFM_CLOTHES_L_03_DT" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1253. <stat Name="SHOPFM_CLOTHES_L_04_CS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1254. <stat Name="SHOPFM_CLOTHES_L_05_GSD" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1255. <stat Name="SHOPFM_CLOTHES_L_06_VC" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1256. <stat Name="SHOPFM_CLOTHES_L_07_PB" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1257. <stat Name="SHOPFM_CLOTHES_M_01_SM" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1258. <stat Name="SHOPFM_CLOTHES_M_02_PB" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1259. <stat Name="SHOPFM_CLOTHES_M_03_H" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1260. <stat Name="SHOPFM_CLOTHES_M_04_HW" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1261. <stat Name="SHOPFM_CLOTHES_M_05_GOH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1262. <stat Name="SHOPFM_CLOTHES_H_01_BH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1263. <stat Name="SHOPFM_CLOTHES_H_02_B" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1264. <stat Name="SHOPFM_CLOTHES_H_03_MW" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1265. <stat Name="SHOPFM_CLOTHES_A_01_VB" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1266. <stat Name="SHOPFM_TATTOO_01_HW" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1267. <stat Name="SHOPFM_TATTOO_02_SS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1268. <stat Name="SHOPFM_TATTOO_03_PB" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1269. <stat Name="SHOPFM_TATTOO_04_VC" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1270. <stat Name="SHOPFM_TATTOO_05_ELS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1271. <stat Name="SHOPFM_TATTOO_06_GOH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1272. <stat Name="SHOPFM_GUN_01_DT" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1273. <stat Name="SHOPFM_GUN_02_SS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1274. <stat Name="SHOPFM_GUN_03_HW" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1275. <stat Name="SHOPFM_GUN_04_ELS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1276. <stat Name="SHOPFM_GUN_05_PB" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1277. <stat Name="SHOPFM_GUN_06_LS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1278. <stat Name="SHOPFM_GUN_07_MW" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1279. <stat Name="SHOPFM_GUN_08_CS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1280. <stat Name="SHOPFM_GUN_09_GOH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1281. <stat Name="SHOPFM_GUN_10_VWH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1282. <stat Name="SHOPFM_GUN_11_ID1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1283. <stat Name="SHOPFM_CARMOD_01_AP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1284. <stat Name="SHOPFM_CARMOD_02_ID" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1285. <stat Name="SHOPFM_CARMOD_03_HW" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1286. <stat Name="SHOPFM_CARMOD_04_DT" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1287. <stat Name="SHOPFM_CARMOD_05_ID2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1288. <stat Name="SHOPFM_CARMOD_06_BT1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1289. <stat Name="SHOPFM_CARMOD_07_CS1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1290. <stat Name="SHOPFM_CARMOD_08_CS6" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Shop Data" />
  1291.  
  1292. <!--Clothes data -->
  1293. <!--AVAILABLE-->
  1294. <stat Name="CLTHS_AVAILABLE_HAIR" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1295. <stat Name="CLTHS_AVAILABLE_HAIR_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1296. <stat Name="CLTHS_AVAILABLE_HAIR_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1297. <stat Name="CLTHS_AVAILABLE_HAIR_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1298. <stat Name="CLTHS_AVAILABLE_HAIR_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1299. <stat Name="CLTHS_AVAILABLE_HAIR_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1300. <stat Name="CLTHS_AVAILABLE_HAIR_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1301. <stat Name="CLTHS_AVAILABLE_HAIR_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1302.  
  1303. <stat Name="CLTHS_AVAILABLE_JBIB" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1304. <stat Name="CLTHS_AVAILABLE_JBIB_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1305. <stat Name="CLTHS_AVAILABLE_JBIB_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1306. <stat Name="CLTHS_AVAILABLE_JBIB_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1307. <stat Name="CLTHS_AVAILABLE_JBIB_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1308. <stat Name="CLTHS_AVAILABLE_JBIB_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1309. <stat Name="CLTHS_AVAILABLE_JBIB_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1310. <stat Name="CLTHS_AVAILABLE_JBIB_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1311.  
  1312. <stat Name="CLTHS_AVAILABLE_LEGS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1313. <stat Name="CLTHS_AVAILABLE_LEGS_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1314. <stat Name="CLTHS_AVAILABLE_LEGS_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1315. <stat Name="CLTHS_AVAILABLE_LEGS_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1316. <stat Name="CLTHS_AVAILABLE_LEGS_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1317. <stat Name="CLTHS_AVAILABLE_LEGS_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1318. <stat Name="CLTHS_AVAILABLE_LEGS_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1319. <stat Name="CLTHS_AVAILABLE_LEGS_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1320.  
  1321. <stat Name="CLTHS_AVAILABLE_FEET" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1322. <stat Name="CLTHS_AVAILABLE_FEET_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1323. <stat Name="CLTHS_AVAILABLE_FEET_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1324. <stat Name="CLTHS_AVAILABLE_FEET_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1325. <stat Name="CLTHS_AVAILABLE_FEET_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1326. <stat Name="CLTHS_AVAILABLE_FEET_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1327. <stat Name="CLTHS_AVAILABLE_FEET_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1328. <stat Name="CLTHS_AVAILABLE_FEET_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1329.  
  1330. <stat Name="CLTHS_AVAILABLE_BERD" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1331. <stat Name="CLTHS_AVAILABLE_BERD_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1332. <stat Name="CLTHS_AVAILABLE_BERD_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1333. <stat Name="CLTHS_AVAILABLE_BERD_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1334. <stat Name="CLTHS_AVAILABLE_BERD_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1335. <stat Name="CLTHS_AVAILABLE_BERD_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1336. <stat Name="CLTHS_AVAILABLE_BERD_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1337. <stat Name="CLTHS_AVAILABLE_BERD_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1338.  
  1339. <stat Name="CLTHS_AVAILABLE_PROPS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1340. <stat Name="CLTHS_AVAILABLE_PROPS_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1341. <stat Name="CLTHS_AVAILABLE_PROPS_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1342. <stat Name="CLTHS_AVAILABLE_PROPS_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1343. <stat Name="CLTHS_AVAILABLE_PROPS_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1344. <stat Name="CLTHS_AVAILABLE_PROPS_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1345. <stat Name="CLTHS_AVAILABLE_PROPS_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1346. <stat Name="CLTHS_AVAILABLE_PROPS_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1347. <stat Name="CLTHS_AVAILABLE_PROPS_8" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1348. <stat Name="CLTHS_AVAILABLE_PROPS_9" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1349. <stat Name="CLTHS_AVAILABLE_PROPS_10" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1350.  
  1351. <stat Name="CLTHS_AVAILABLE_OUTFIT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  1352.  
  1353. <!--ACQUIRED-->
  1354. <stat Name="CLTHS_ACQUIRED_HAIR" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1355. <stat Name="CLTHS_ACQUIRED_HAIR_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1356. <stat Name="CLTHS_ACQUIRED_HAIR_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1357. <stat Name="CLTHS_ACQUIRED_HAIR_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1358. <stat Name="CLTHS_ACQUIRED_HAIR_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1359. <stat Name="CLTHS_ACQUIRED_HAIR_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1360. <stat Name="CLTHS_ACQUIRED_HAIR_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1361. <stat Name="CLTHS_ACQUIRED_HAIR_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1362.  
  1363. <stat Name="CLTHS_ACQUIRED_JBIB" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1364. <stat Name="CLTHS_ACQUIRED_JBIB_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1365. <stat Name="CLTHS_ACQUIRED_JBIB_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1366. <stat Name="CLTHS_ACQUIRED_JBIB_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1367. <stat Name="CLTHS_ACQUIRED_JBIB_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1368. <stat Name="CLTHS_ACQUIRED_JBIB_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1369. <stat Name="CLTHS_ACQUIRED_JBIB_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1370. <stat Name="CLTHS_ACQUIRED_JBIB_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1371.  
  1372. <stat Name="CLTHS_ACQUIRED_LEGS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1373. <stat Name="CLTHS_ACQUIRED_LEGS_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1374. <stat Name="CLTHS_ACQUIRED_LEGS_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1375. <stat Name="CLTHS_ACQUIRED_LEGS_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1376. <stat Name="CLTHS_ACQUIRED_LEGS_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1377. <stat Name="CLTHS_ACQUIRED_LEGS_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1378. <stat Name="CLTHS_ACQUIRED_LEGS_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1379. <stat Name="CLTHS_ACQUIRED_LEGS_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1380.  
  1381. <stat Name="CLTHS_ACQUIRED_FEET" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1382. <stat Name="CLTHS_ACQUIRED_FEET_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1383. <stat Name="CLTHS_ACQUIRED_FEET_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1384. <stat Name="CLTHS_ACQUIRED_FEET_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1385. <stat Name="CLTHS_ACQUIRED_FEET_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1386. <stat Name="CLTHS_ACQUIRED_FEET_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1387. <stat Name="CLTHS_ACQUIRED_FEET_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1388. <stat Name="CLTHS_ACQUIRED_FEET_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1389.  
  1390. <stat Name="CLTHS_ACQUIRED_BERD" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1391. <stat Name="CLTHS_ACQUIRED_BERD_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1392. <stat Name="CLTHS_ACQUIRED_BERD_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1393. <stat Name="CLTHS_ACQUIRED_BERD_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1394. <stat Name="CLTHS_ACQUIRED_BERD_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1395. <stat Name="CLTHS_ACQUIRED_BERD_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1396. <stat Name="CLTHS_ACQUIRED_BERD_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1397. <stat Name="CLTHS_ACQUIRED_BERD_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1398.  
  1399. <stat Name="CLTHS_ACQUIRED_PROPS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1400. <stat Name="CLTHS_ACQUIRED_PROPS_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1401. <stat Name="CLTHS_ACQUIRED_PROPS_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1402. <stat Name="CLTHS_ACQUIRED_PROPS_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1403. <stat Name="CLTHS_ACQUIRED_PROPS_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1404. <stat Name="CLTHS_ACQUIRED_PROPS_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1405. <stat Name="CLTHS_ACQUIRED_PROPS_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1406. <stat Name="CLTHS_ACQUIRED_PROPS_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1407. <stat Name="CLTHS_ACQUIRED_PROPS_8" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1408. <stat Name="CLTHS_ACQUIRED_PROPS_9" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1409. <stat Name="CLTHS_ACQUIRED_PROPS_10" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes ACQUIRED" />
  1410.  
  1411. <stat Name="CLTHS_ACQUIRED_OUTFIT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  1412.  
  1413. <!--NEW-->
  1414. <stat Name="CLTHS_USED_HAIR" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1415. <stat Name="CLTHS_USED_HAIR_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1416. <stat Name="CLTHS_USED_HAIR_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1417. <stat Name="CLTHS_USED_HAIR_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1418. <stat Name="CLTHS_USED_HAIR_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1419. <stat Name="CLTHS_USED_HAIR_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1420. <stat Name="CLTHS_USED_HAIR_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1421. <stat Name="CLTHS_USED_HAIR_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1422.  
  1423. <stat Name="CLTHS_USED_JBIB" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1424. <stat Name="CLTHS_USED_JBIB_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1425. <stat Name="CLTHS_USED_JBIB_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1426. <stat Name="CLTHS_USED_JBIB_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1427. <stat Name="CLTHS_USED_JBIB_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1428. <stat Name="CLTHS_USED_JBIB_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1429. <stat Name="CLTHS_USED_JBIB_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1430. <stat Name="CLTHS_USED_JBIB_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1431.  
  1432. <stat Name="CLTHS_USED_LEGS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1433. <stat Name="CLTHS_USED_LEGS_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1434. <stat Name="CLTHS_USED_LEGS_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1435. <stat Name="CLTHS_USED_LEGS_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1436. <stat Name="CLTHS_USED_LEGS_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1437. <stat Name="CLTHS_USED_LEGS_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1438. <stat Name="CLTHS_USED_LEGS_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1439. <stat Name="CLTHS_USED_LEGS_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1440.  
  1441. <stat Name="CLTHS_USED_FEET" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1442. <stat Name="CLTHS_USED_FEET_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1443. <stat Name="CLTHS_USED_FEET_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1444. <stat Name="CLTHS_USED_FEET_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1445. <stat Name="CLTHS_USED_FEET_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1446. <stat Name="CLTHS_USED_FEET_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1447. <stat Name="CLTHS_USED_FEET_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1448. <stat Name="CLTHS_USED_FEET_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1449.  
  1450. <stat Name="CLTHS_USED_BERD" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1451. <stat Name="CLTHS_USED_BERD_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1452. <stat Name="CLTHS_USED_BERD_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1453. <stat Name="CLTHS_USED_BERD_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1454. <stat Name="CLTHS_USED_BERD_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1455. <stat Name="CLTHS_USED_BERD_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1456. <stat Name="CLTHS_USED_BERD_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1457. <stat Name="CLTHS_USED_BERD_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1458.  
  1459. <stat Name="CLTHS_USED_PROPS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1460. <stat Name="CLTHS_USED_PROPS_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1461. <stat Name="CLTHS_USED_PROPS_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1462. <stat Name="CLTHS_USED_PROPS_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1463. <stat Name="CLTHS_USED_PROPS_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1464. <stat Name="CLTHS_USED_PROPS_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1465. <stat Name="CLTHS_USED_PROPS_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1466. <stat Name="CLTHS_USED_PROPS_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1467. <stat Name="CLTHS_USED_PROPS_8" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1468. <stat Name="CLTHS_USED_PROPS_9" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1469. <stat Name="CLTHS_USED_PROPS_10" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes USED" />
  1470.  
  1471. <stat Name="CLTHS_USED_OUTFIT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  1472.  
  1473. <!--Clothes Storage for each char -->
  1474. <stat Name="HEADBLEND_OVER_BLEMISH_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  1475. <stat Name="HEADBLEND_OVERLAY_BEARD_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  1476. <stat Name="HEADBLEND_OVERLAY_EYEBRW_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  1477. <stat Name="HEADBLEND_OVERLAY_WETHR_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  1478. <stat Name="HEADBLEND_OVERLAY_MAKEUP_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  1479. <stat Name="HEADBLEND_OVERLAY_DAMAGE_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  1480. <stat Name="HEADBLEND_OVERLAY_BASE_PC" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Overlay Texture" />
  1481. <stat Name="HEADBLEND_GEOM_BLEND" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Geometry Blend" />
  1482. <stat Name="HEADBLEND_TEX_BLEND" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Texture Blend" />
  1483. <stat Name="HEADBLEND_VAR_BLEND" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Variation Blend" />
  1484. <stat Name="HEADBLEND_DOM" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Parent Dominance" />
  1485.  
  1486. <stat Name="CHAR_CREATOR_SLEEP" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Sleep Value" />
  1487. <stat Name="CHAR_CREATOR_FAMILY" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Family Value" />
  1488. <stat Name="CHAR_CREATOR_SPORT" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Sport Value" />
  1489. <stat Name="CHAR_CREATOR_LEGAL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Legal Value" />
  1490. <stat Name="CHAR_CREATOR_TV" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend TV Value" />
  1491. <stat Name="CHAR_CREATOR_PARTY" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Party Value" />
  1492. <stat Name="CHAR_CREATOR_ILLEGAL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Illegal Value" />
  1493.  
  1494. <stat Name="TATTOO_FM_UNLOCKS_0" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 0" />
  1495. <stat Name="TATTOO_FM_UNLOCKS_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 1" />
  1496. <stat Name="TATTOO_FM_UNLOCKS_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 2" />
  1497. <stat Name="TATTOO_FM_UNLOCKS_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 3" />
  1498. <stat Name="TATTOO_FM_UNLOCKS_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Unlocked Tattoos 4" />
  1499.  
  1500. <stat Name="TATTOO_FM_VIEWED_0" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 0" />
  1501. <stat Name="TATTOO_FM_VIEWED_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 1" />
  1502. <stat Name="TATTOO_FM_VIEWED_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 2" />
  1503. <stat Name="TATTOO_FM_VIEWED_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 3" />
  1504. <stat Name="TATTOO_FM_VIEWED_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 4" />
  1505.  
  1506. <stat Name="TATTOO_FM_CURRENT_0" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 0" />
  1507. <stat Name="TATTOO_FM_CURRENT_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 1" />
  1508. <stat Name="TATTOO_FM_CURRENT_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 2" />
  1509. <stat Name="TATTOO_FM_CURRENT_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 3" />
  1510. <stat Name="TATTOO_FM_CURRENT_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 4" />
  1511. <stat Name="TATTOO_FM_CURRENT_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 4" />
  1512.  
  1513. <stat Name="HEADBLEND_DAD_HAIR" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Texture Blend" />
  1514. <stat Name="HEADBLEND_MUM_HAIR" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Variation Blend" />
  1515. <stat Name="HEADBLEND_DAD_BEARD" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Texture Blend" />
  1516. <stat Name="HEADBLEND_MUM_MAKEUP" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Variation Blend" />
  1517. <stat Name="HEADBLEND_DAD_HAIR_TEX" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Texture Blend" />
  1518. <stat Name="HEADBLEND_MUM_HAIR_TEX" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Variation Blend" />
  1519. <stat Name="HEADBLEND_DAD_BEARD_TEX" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Texture Blend" />
  1520. <stat Name="HEADBLEND_MUM_MAKEUP_TEX" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Variation Blend" />
  1521. <stat Name="HEADBLEND_DAD_EYEB" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Dads Eyebrow" />
  1522. <stat Name="HEADBLEND_MUM_EYEB" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Head Blend Mums Eyebrow" />
  1523.  
  1524. <!--CHAR ammo used-->
  1525. <stat Name="AMMO_USED_PISTOLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group pistols"/>
  1526. <stat Name="AMMO_USED_SHOTGUNS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group shotgun"/>
  1527. <stat Name="AMMO_USED_SMGS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group SMGS"/>
  1528. <stat Name="AMMO_USED_SNIPERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group Snipers"/>
  1529. <stat Name="AMMO_USED_RIFLES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group Rifles"/>
  1530. <stat Name="AMMO_USED_THROWN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group Thrown"/>
  1531. <stat Name="AMMO_USED_HEAVY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo used for weapon group Heavy"/>
  1532. <stat Name="AMMO_PURCHASED_PISTOLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group pistols"/>
  1533. <stat Name="AMMO_PURCHASED_SHOTGUNS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group shotgun"/>
  1534. <stat Name="AMMO_PURCHASED_SMGS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group SMGS"/>
  1535. <stat Name="AMMO_PURCHASED_SNIPERS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group Snipers"/>
  1536. <stat Name="AMMO_PURCHASED_RIFLES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group Rifles"/>
  1537. <stat Name="AMMO_PURCHASED_THROWN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group Thrown"/>
  1538. <stat Name="AMMO_PURCHASED_HEAVY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP char 0 - Ammo bought for weapon group Heavy"/>
  1539. <!--General Tracking -->
  1540. <stat Name="CHAR_WANTED_LEVEL_TIME" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Wanted Level Time" />
  1541. <stat Name="CHAR_WANTED_LEVEL_TIME5STAR" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Wanted Level Time" />
  1542. <stat Name="CHAR_FM_RACE_RECORD_TIMES" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Wanted Level Time" />
  1543.  
  1544. <stat Name="HIGHEST_NO_MULTIPLE_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - COMBAT - Highest number of Miltiple Kills (x kills in x seconds)" />
  1545. <stat Name="TOTAL_NO_DISABLED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - COMBAT - Total number of times disabled" />
  1546.  
  1547. <stat Name="TOTAL_NO_WEAPONS_USED" Type="int" SaveCategory="1" online="true" profile="false" Min="0" Max="50" Owner="script" characterStat="true" Comment="MP Char 0 - COMBAT - Total number of weapons used" />
  1548. <stat Name="AV_TIME_COMPLETE_MISSIONS" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average time taken to complete mission(Total time on missions/ total time in game)" />
  1549. <stat Name="SUICIDES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of times player commited suicide" />
  1550.  
  1551. <stat Name="NO_PHOTOS_TAKEN" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of photos taken" />
  1552.  
  1553. <stat Name="NO_OF_OUTFITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of outfits" />
  1554. <stat Name="PROSTITUTES_FREQUENTED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of prostitutes frequented" />
  1555. <stat Name="LAP_DANCED_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of lap dances bought" />
  1556.  
  1557. <stat Name="NO_KILLS_DURING_MISSION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total Kills during missions" />
  1558. <stat Name="MOST_ARM_WRESTLING_WINS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Record of most arm wrestling wins in one arm wrestling sesson" />
  1559. <stat Name="FASTEST_ARM_WRESTLING_WIN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Record of fastest arm wrestling win" />
  1560.  
  1561. <stat Name="MOST_REVENGE_KILL_GLOBAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1562. <stat Name="MOST_REVENGE_KILL_LOCAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1563. <stat Name="BIGGEST_VICTIM" Type="userid" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1564. <stat Name="ARCHENEMY" Type="userid" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1565. <stat Name="BIGGEST_VICTIM_NAME" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1566. <stat Name="ARCHENEMY_NAME" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1567.  
  1568.  
  1569. <stat Name="BIGGEST_VICTIM_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1570. <stat Name="ARCHENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1571.  
  1572.  
  1573. <stat Name="CIGARETTES_BOUGHT" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1574.  
  1575. <!--FM General Tracking -->
  1576.  
  1577. <!--MENU CHECKLIST STATS -->
  1578. <stat Name="CL_RACE_MODDED_CAR" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  1579. <stat Name="CL_DRIVE_RALLY" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  1580. <stat Name="CL_PLAY_GTA_RACE" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  1581. <stat Name="CL_PLAY_BOAT_RACE" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  1582. <stat Name="CL_PLAY_FOOT_RACE" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  1583. <stat Name="CL_PLAY_TEAM_DM" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  1584. <stat Name="CL_PLAY_VEHICLE_DM" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  1585. <stat Name="CL_PLAY_MISSION_CONTACT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  1586. <stat Name="CRHEIST" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1587. <stat Name="CL_PLAY_A_PLAYLIST" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1588. <stat Name="CL_PLAY_POINT_TO_POINT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1589. <stat Name="CL_PLAY_ONE_ON_ONE_DM" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1590. <stat Name="CL_PLAY_ONE_ON_ONE_RACE" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1591.  
  1592.  
  1593. <stat Name="CL_SURV_A_BOUNTY" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1594.  
  1595. <stat Name="CL_SET_WANTED_LVL_ON_PLAY" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1596. <stat Name="CL_GANG_BACKUP_GANGS" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1597. <stat Name="CL_GANG_BACKUP_LOST" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1598. <stat Name="CL_GANG_BACKUP_VAGOS" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1599. <stat Name="CL_CALL_MERCENARIES" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1600. <stat Name="CL_PHONE_MECH_DROP_CAR" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1601. <stat Name="CL_GONE_OFF_RADAR" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1602. <stat Name="CL_FILL_TITAN" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1603. <stat Name="CL_MOD_CAR_USING_APP" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1604. <stat Name="CL_BUY_APPARTMENT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1605. <stat Name="CL_BUY_INSURANCE" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP - Stores if player has bought insurance" />
  1606. <stat Name="CL_BUY_GARAGE" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1607. <stat Name="CL_ENTER_FRIENDS_HOUSE" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1608. <stat Name="CL_CALL_STRIPPER_HOUSE" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1609. <stat Name="CL_CALL_FRIEND" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1610. <stat Name="CL_SEND_FRIEND_REQUEST" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1611. <stat Name="CL_W_WANTED_PLAYER_TV" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1612.  
  1613.  
  1614.  
  1615.  
  1616.  
  1617.  
  1618.  
  1619.  
  1620.  
  1621.  
  1622.  
  1623.  
  1624.  
  1625. <!--Unlocks -->
  1626. <stat Name="RANKAP_UNLK_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 0" />
  1627. <stat Name="RANKAP_UNLK_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 1" />
  1628. <stat Name="RANKAP_UNLK_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 2" />
  1629. <stat Name="RANKAP_UNLK_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Unlock bitset 3" />
  1630. <stat Name="RANKAP_EQUIP_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Equipp bitset 0" />
  1631. <stat Name="RANKAP_EQUIP_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Equipp bitset 1" />
  1632. <stat Name="RANKAP_EQUIP_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank Apparel Equipp bitset 2" />
  1633. <stat Name="RANKAP_EQUIP_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Rank farel Equipp bitset 3" />
  1634. <stat Name="WEAPON_PICKUP_BITSET" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - weapon unlock bitset" />
  1635. <stat Name="WEAPON_PICKUP_BITSET2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - weapon unlock bitset 2" />
  1636. <!--Mission comp stats -->
  1637. <stat Name="CHAR_MISSION_STARTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions started" />
  1638. <stat Name="CHAR_MISSION_PASSED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions passed" />
  1639. <stat Name="CHAR_MISSION_FAILED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions over" />
  1640. <stat Name="CHAR_MISSION_OVER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed" />
  1641. <stat Name="CHAR_MISSION_QUIT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions quit" />
  1642.  
  1643. <!--Mission comp stats -->
  1644. <stat Name="CHEAT_MISSION_STARTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions started for cheat tracking" />
  1645. <stat Name="CHEAT_MISSION_PASSED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions passed for cheat tracking" />
  1646. <stat Name="CHEAT_MISSION_FAILED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions over for cheat tracking" />
  1647. <stat Name="CHEAT_MISSION_OVER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed for cheat tracking" />
  1648.  
  1649. <!--Mission comp stats -->
  1650. <stat Name="CHAR_MC_STARTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions started" />
  1651. <stat Name="CHAR_MC_FAILED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed" />
  1652. <stat Name="CHAR_MC_OVER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed" />
  1653.  
  1654. <stat Name="CHAR_JOIN_SOCIAL_CLUB_MSG" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player missions failed" />
  1655.  
  1656.  
  1657.  
  1658.  
  1659. <stat Name="RESPAWN_PICKUP_BITSET0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For Neils respawn pickups to see if they are on or off" />
  1660.  
  1661.  
  1662. <!--Script mission attempt stats -->
  1663. <stat Name="CP_STOLEN_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started CP_STOLEN_TUT script" />
  1664. <stat Name="CP_WELCOMETUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started CP_WELCOMETUT script" />
  1665. <stat Name="CP_WEA_AMBUSH" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1666. <stat Name="CR_HOOKER_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1667. <stat Name="CR_DRUGS_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1668. <stat Name="CR_RIVAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1669. <stat Name="CR_SELLCARTUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1670. <stat Name="CR_HOLDUP_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1671. <stat Name="CR_TRIGGER_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1672. <stat Name="CR_WELCOME" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1673. <stat Name="CR_GUNSHOPTUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1674. <stat Name="CR_ARMORYTUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1675. <stat Name="CR_HOSTAGE_STEAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1676. <stat Name="CR_STEAL_BIKES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1677. <stat Name="CR_AIRPORTTAKE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1678. <stat Name="CR_PROP_TUT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1679. <stat Name="CR_RACES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1680. <stat Name="CR_SHIPMENTSTEAL" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1681. <stat Name="CR_SHOWROOM" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1682. <stat Name="CR_STEALVEHICLE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1683. <stat Name="CR_VANRESCUE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1684. <stat Name="CR_BANKHEIST1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1685. <stat Name="CR_COUNTHEIST1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1686. <stat Name="INCR_DEFAULTMISS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - If the game cannot find a mission to increment this one will do" />
  1687. <stat Name="AM_SECURITYVAN" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1688. <stat Name="CR_GANGATTACK_CITY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1689. <stat Name="CR_GANGATTACK_COUNTRY" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1690. <stat Name="CR_GANGATTACK_LOST" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1691. <stat Name="CR_GANGATTACK_VAGOS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1692. <stat Name="CR_DIFFERENT_RACES" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1693. <stat Name="CR_DIFFERENT_DM" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  1694.  
  1695.  
  1696.  
  1697.  
  1698.  
  1699.  
  1700. <!--General Mission stats -->
  1701. <stat Name="HEIST_COMPLETION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Heist Missions completed (%)" />
  1702. <stat Name="HEIST_TOTAL_TIME" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Total time spent on Heist" />
  1703. <stat Name="AVERAGE_HEIST_TIME_TAKEN" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average time on a Heist Mission" />
  1704. <stat Name="HEISTS_ORGANISED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Number of Heists Organised" />
  1705. <stat Name="AVERAGE_KILL_ON_MISSION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average number of kills on mission" />
  1706. <stat Name="AVERAGE_RANK_GAIN_PER_HOUR" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average Rank/ Respect gained per hour" />
  1707. <stat Name="AVERAGE_XP_ON_MISSION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - MISSIONS -Average number of XP gained on mission" />
  1708. <stat Name="AVERAGE_WANTED_TIME" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average wanted level time" />
  1709. <stat Name="HIGHEST_WANTD_LEVEL_ESCAPE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Highest wanted level escaped from" />
  1710. <stat Name="AVERAGE_WANTD_LEVEL_ESCAPE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average wanted level escaped from" />
  1711. <stat Name="NUMBER_OF_SESSIONS_FM" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average wanted level escaped from" />
  1712. <stat Name="AVERAGE_TIME_PER_SESSON" Type="u64" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average time spent per session" />
  1713. <stat Name="TOTAL_XP_EARNED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total XP accumulated (even after Rank 30)" />
  1714. <stat Name="MISS_XP_EARNED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total XP accumulated (even after Rank 30)" />
  1715. <stat Name="TOTAL_TIMES_ARRESTED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of times arrested" />
  1716. <stat Name="TOTAL_NO_SHOPS_HELD_UP" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of shops held up" />
  1717. <stat Name="TOTAL_TIME_SPENT_ON_PHONE" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total time spent on a phone" />
  1718. <stat Name="JOBS_JOINED_ON_PHONE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Total number of jobs joined through the phone" />
  1719. <stat Name="DRUG_DEALING_PROFIT_LOSS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Money made or lost as a drug dealer" />
  1720. <stat Name="AVERAGE_EX_GAIN_PER_MINUTE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Average XP gained per minute" />
  1721. <stat Name="AVERAGE_RESPONSE_TIME" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - COP -Average response time" />
  1722. <stat Name="TIME_LAST_WANTED_LEVEL" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 -The length of time of last wanted level chase" />
  1723. <stat Name="CHEAT_BITSET" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - stores if the player cheated with this character" />
  1724. <stat Name="BAD_SPORT_BITSET" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - stores if the player cheated with this character" />
  1725. <stat Name="CHAR_ONMISSION" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Sets to true when the player is on mission" />
  1726. <stat Name="TIME_ON_LOST_BIKE" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - time on a lost bike" />
  1727. <stat Name="PARACHUTE_BLACK_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  1728. <stat Name="PARACHUTE_RED_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  1729. <stat Name="PARACHUTE_ORANGE_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  1730. <stat Name="PARACHUTE_YELLOW_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  1731. <stat Name="PARACHUTE_BLUE_DEPLOYED" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks number of times player deploys coloured smoke while parachuting" />
  1732.  
  1733. <!--VEHICLE ACCESS-->
  1734. <stat Name="DOES_PLAYER_HAVE_VEH_ACCESS" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="True if the player owns a car." />
  1735.  
  1736.  
  1737. <!-- drug dealing-->
  1738. <stat Name="DDEAL_COKE_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of coke in mp char 0 possession" />
  1739. <stat Name="DDEAL_HEROIN_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of heroin in mp char 0 possession" />
  1740. <stat Name="DDEAL_WEED_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of weed in mp char 0 possession" />
  1741. <stat Name="DDEAL_METH_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of meth in mp char 0 possession" />
  1742. <stat Name="STASHED_COKE_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of coke stashed in mp char 0 personal vehicle" />
  1743. <stat Name="STASHED_HEROIN_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of heroin stashed in mp char 0 personal vehicle" />
  1744. <stat Name="STASHED_WEED_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of weed stashed in mp char 0 personal vehicle" />
  1745. <stat Name="STASHED_METH_QUANTITY" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Quantity of meth stashed in mp char 0 personal vehicle" />
  1746. <!-- HOLD UPS -->
  1747. <stat Name="HOLDUPS_BITSET" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Which hold ups have been done already" />
  1748. <!-- AMBIENT BS -->
  1749. <stat Name="AMBIENT_MIS_BS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="BS to store if player has completed ambient events such as picking up hitchiker" />
  1750. <!-- HELP TEXT -->
  1751. <stat Name="NON_MISSION_HELP_TEXT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1752. <stat Name="SPECTATOR_CAM_HELP_TEXT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1753. <stat Name="FULLSCREEN_TV_TEXT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1754. <stat Name="NEAR_TV_HELP_TEXT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1755. <stat Name="TV_SEAT_TEXT" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1756.  
  1757. <!-- Last Unlocked Weapon -->
  1758. <stat Name="LAST_UNLOCKED_WEAPON" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1759. <stat Name="LAST_UNLOCKED_FM_WEAPON" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1760.  
  1761. <!-- MISSION CONTACT STATS -->
  1762. <stat Name="CONTACT_MISS_0" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1763. <stat Name="CONTACT_MISS_1" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1764. <stat Name="CONTACT_MISS_2" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1765. <stat Name="CONTACT_MISS_3" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1766. <stat Name="CONTACT_MISS_4" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1767. <stat Name="CONTACT_MISS_5" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1768. <stat Name="CONTACT_MISS_6" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1769. <stat Name="CONTACT_MISS_7" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1770. <stat Name="CONTACT_MISS_8" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1771. <stat Name="CONTACT_MISS_9" Type="string" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - For keith to store Mission contact names" />
  1772.  
  1773. <stat Name="CONTACT_MISS_RANK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - Contact Mission Rank" />
  1774.  
  1775.  
  1776. <stat Name="DM_COLLECTED_SHARK_TEST" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Sets the player to spawn in the secondary position (Boss Room or Locker Room)" />
  1777. <stat Name="DM_COLLECTED_POWER_PLAYER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Sets the player to spawn in the secondary position (Boss Room or Locker Room)" />
  1778.  
  1779. <!-- Tutorial BitSet -->
  1780. <stat Name="TUTORIAL_BITSET" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1781. <!-- Should Use Secondary Tutorial Respawn Position -->
  1782. <stat Name="USE_SECOND_TUT_SPAWN_POS" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Sets the player to spawn in the secondary position (Boss Room or Locker Room)" />
  1783.  
  1784. <!-- Set when character has watched the Freemode Intro -->
  1785. <stat Name="FM_INTRO_CUT_DONE" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character has seen the Freemode Intro" />
  1786.  
  1787.  
  1788. <!-- FM HELP TEXT -->
  1789. <stat Name="FM_NON_MISS_HELP_TEXT" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1790. <stat Name="FM_NON_MS_HELP_TEXT2" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1791. <stat Name="FM_NON_MS_HELP_TEXT3" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1792. <stat Name="FM_NON_MS_HELP_TEXT4" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1793. <stat Name="FM_NON_MS_HELP_TEXT5" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1794. <stat Name="FM_NON_MS_HELP_GTA1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if GTA help has been displayed" />
  1795. <stat Name="FM_SPAWN_POSITION" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1796. <stat Name="FM_SPAWN_FLAG" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1797. <stat Name="FM_SPAWN_HEADING" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1798.  
  1799. <stat Name="FM_CHAR_STATS1" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1800. <stat Name="FM_CHAR_STATS2" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  1801.  
  1802. <!-- CELLPHONE -->
  1803. <stat Name="FM_CELLPHONE_VIBRATE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Import export stats" />
  1804. <stat Name="FM_CELLPHONE_RINGTONE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Import export stats" />
  1805.  
  1806.  
  1807. <!-- FM Import Export -->
  1808. <stat Name="FM_IMP_EXP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Import export stats" />
  1809. <!-- FM Intro Mission -->
  1810. <stat Name="FM_INTRO_MISS_DONE" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character completes the FM intro mission" />
  1811.  
  1812. <!-- FM Activity Phonecall -->
  1813. <stat Name="FM_ACT_PHN" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1814. <stat Name="FM_ACT_PH2" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1815. <stat Name="FM_ACT_PH3" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1816. <stat Name="FM_ACT_PH4" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1817. <stat Name="FM_VEH_TX1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Freemode activity phonecall" />
  1818.  
  1819. <!-- FM Char Deathmatch Stats -->
  1820. <stat Name="DM_START" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of death matchs started" />
  1821. <stat Name="DM_END" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of death matchs ended" />
  1822.  
  1823.  
  1824. <!-- FM Char Race Stats -->
  1825. <stat Name="RACE_START" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races started" />
  1826. <stat Name="RACE_END" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races ended" />
  1827.  
  1828. <!-- FM Char Race Stats -->
  1829. <stat Name="MINIGAME_START" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races started" />
  1830. <stat Name="MINIGAME_END" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of races ended" />
  1831.  
  1832.  
  1833.  
  1834.  
  1835. <!-- FM trigger Tut -->
  1836. <stat Name="FM_TRIGTUT_DONE" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character completes the FM trigger tutorial" />
  1837.  
  1838. <!-- FM Hold Up Tut -->
  1839. <stat Name="FM_HOLDTUT_DONE" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character completes the FM Hold Up tutorial" />
  1840.  
  1841. <!-- FM Car Mod Tut -->
  1842. <stat Name="FM_CMODTUT_DONE" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character completes the FM Car Mod tutorial" />
  1843.  
  1844. <!-- FM No Tut -->
  1845. <stat Name="FM_NOTUT_DONE" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character chooses not to do the tutorials" />
  1846.  
  1847.  
  1848. <!-- FM Race Tut -->
  1849. <stat Name="FM_RACETUT_DONE" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character completes the FM race tutorial" />
  1850. <stat Name="FM_RACEPOSITION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Set when the character completes the FM race tutorial" />
  1851.  
  1852. <!-- FM garage cut -->
  1853. <stat Name="FM_BUYGAR_DONE" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character completes the FM race tutorial" />
  1854.  
  1855. <!--- HELP TEXT STATS -->
  1856.  
  1857. <stat Name="HELP_THUMB_VOTE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of times help has been displayed" />
  1858. <stat Name="HELP_BASEJUMP_TEXT" Type="int" SaveCategory="1" online="true" profile="false" Min="0" Max="10" Owner="script" characterStat="true" Comment=" No of times help has been displayed" />
  1859. <stat Name="HELP_RACES_TEXT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of times help has been displayed" />
  1860.  
  1861. <!--- FM ask the player to change character once -->
  1862. <stat Name="FM_CHANGECHAR_ASKED" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Set when the character completes the FM race tutorial" />
  1863.  
  1864. <stat Name="PLAYER_ANIM_TYPE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="No of times help has been displayed" />
  1865.  
  1866. <!--- HELPERS FOR TIMED AWARDS -->
  1867.  
  1868. <stat Name="TIMEINHELI" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Time spent being a passenger in Milliseconds " />
  1869. <stat Name="TIMEWITHOUTCRASHING" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Time spent being a passenger in Milliseconds " />
  1870. <stat Name="TIME_AS_A_PASSENGER" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - - Vehicles-Time spent as a passenger" />
  1871. <stat Name="TIME_AS_A_DRIVER" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Vehicles- Time spent as a driver" />
  1872. <stat Name="TIME_SPENT_FLYING" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 -Vehicles- Time spent flying an aircraft" />
  1873. <stat Name="TIME_IN_CAR" Type="u64" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 -Vehicles- Time spent inside your car" />
  1874.  
  1875. <!-- Character Creator Stats -->
  1876. <stat Name="CHAR_CREATOR_STAMINA" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment=" Character creator stamina" />
  1877. <stat Name="CHAR_CREATOR_SHOOTING" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment=" Character creator shooting" />
  1878. <stat Name="CHAR_CREATOR_STRENGTH" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment=" Character creator strength" />
  1879. <stat Name="CHAR_CREATOR_STEALTH" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment=" Character creator stealth" />
  1880. <stat Name="CHAR_CREATOR_FLYING" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment=" Character creator flying" />
  1881. <stat Name="CHAR_CREATOR_BIKE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment=" Character creator bike" />
  1882. <stat Name="CHAR_CREATOR_LUNG" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment=" Character creator lung" />
  1883. <stat Name="CHAR_CREATOR_MECHANIC" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment=" Character creator mechanic" />
  1884.  
  1885. <!-- UNLOCKS STATS -->
  1886. <stat Name="NO_WEAPONS_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" Min="0" Max="50" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment=" No of items unlocked" />
  1887. <stat Name="NO_WEAPON_MODS_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" Min="0" Max="400" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="No of items unlocked" />
  1888. <stat Name="NO_WEAPON_CLR_MOD_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" Min="0" Max="400" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="No of items unlocked" />
  1889.  
  1890. <stat Name="NO_VEHICLE_MODS_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" Min="0" Max="200" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="No of items unlocked" />
  1891. <stat Name="NO_CLOTHES_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" triggerEventValueChanged="true" Comment=" No of items unlocked" />
  1892. <stat Name="NO_HAIR_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment=" No of items unlocked" />
  1893. <stat Name="NO_TATTOOS_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment=" No of items unlocked" />
  1894. <stat Name="NO_PROPERTIES_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment=" No of items unlocked" />
  1895. <stat Name="NO_AWARDS_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment=" No of items unlocked" />
  1896. <stat Name="NO_DRUG_CAPACITY_UNLOCK" Type="int" SaveCategory="1" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment=" No of items unlocked" />
  1897.  
  1898. <stat Name="NO_MASKS_UNLOCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of items unlocked" />
  1899. <stat Name="NO_MAKEUP_UNLOCK" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" No of items unlocked" />
  1900.  
  1901. <!-- AWARDS -->
  1902. <stat Name="AWD_PASSENGERTIME" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Time spent being a passenger in minutes Award" Denominator="360000" Desc = "282" Label = "282"/>
  1903. <stat Name="AWD_100_KILLS_PISTOL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 100 Kills with a pistol - VAGOS - Award LOST MC - Award COP- N/A " Denominator="100" Desc = "506" Label = "506"/>
  1904. <stat Name="AWD_100_KILLS_SNIPER" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 100 Kills with a sniper rifle - VAGOS - Award LOST MC - Award COP- N/A " Denominator="100" Desc = "585" Label = "585" />
  1905. <stat Name="AWD_50_KILLS_GRENADES" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 50 Kills with grenades - VAGOS - Award LOST MC - Award COP- N/A " Denominator="1" Desc = "541" Label = "541" />
  1906. <stat Name="AWD_100_KILLS_SHOTGUN" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 100 Kills with a shotgun rifle - VAGOS - Award LOST MC - Award COP- N/A " Denominator="100" Desc = "584" Label = "584" />
  1907. <stat Name="AWD_100_KILLS_SMG" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 100 Kills with an SMG - VAGOS - Award LOST MC - Award COP- N/A " Denominator="1" Desc = "540" Label = "540" />
  1908. <stat Name="AWD_50_KILLS_ROCKETLAUNCH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 50 Kills with a Rocketlauncher - VAGOS - Award LOST MC - Award COP- N/A " Denominator="1" Desc = "539" Label = "539" />
  1909. <stat Name="AWD_25_KILLS_STICKYBOMBS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 50 Kills with sticky bombs - VAGOS - Award LOST MC - Award COP- N/A " Denominator="1" Desc = "538" Label = "538" />
  1910. <stat Name="AWD_20_KILLS_MELEE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 20 Kills with melee weapons - VAGOS - N/A LOST MC - Award COP- N/A " Denominator="1" Desc = "537" Label = "537" />
  1911. <stat Name="AWD_100_HEADSHOTS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 100 headshot kills - VAGOS - N/A LOST MC - Award COP- N/A " Denominator="1" Desc = "536" Label = "536"/>
  1912. <stat Name="AWD_50_VEHICLES_BLOWNUP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - 50 vehicles blownup - VAGOS - N/A LOST MC - Award COP- N/A " Denominator="50" Desc = "583" Label = "583" />
  1913. <stat Name="AWD_VEHICLES_JACKEDR" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - award given reaching 10/25/50/100 vehicles jacked - VAGOS -AWARD LOST MC - N/A COP- N/A " Denominator="100" Desc = "582" Label = "582" />
  1914. <stat Name="AWD_ENEMYDRIVEBYKILLS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - award given reaching 10 enemy driveby kills - VAGOS -AWARD LOST MC - AWARD COP- N/A " Denominator="100" Desc = "581" Label = "581" />
  1915. <stat Name="AWD_COPS_KILLED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - award given reaching 10/25/50/100/200 enemy driveby kills - VAGOS -AWARD LOST MC - AWARD COP- N/A " Denominator="200" Desc = "580" Label = "580" />
  1916. <stat Name="AWD_BUY_EVERY_GUN" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Award when buying every gun - VAGOS -AWARD LOST MC - AWARD COP- N/A " Denominator="100" Desc = "521" Label = "521" />
  1917. <stat Name="AWD_HOLD_UP_SHOPS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Award for holding up all shops award given reaching 1/6/12/19 - VAGOS -Tattoo LOST MC - Patch COP- N/A " Denominator="20" Desc = "566" Label = "566" />
  1918. <stat Name="AWD_LAPDANCES" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Award for no. Lapdances paid for - VAGOS -Award LOST MC - Award COP- NA " Denominator="20" Desc = "559" Label = "559" />
  1919. <stat Name="AWD_DRIVE_ALL_COP_CARS" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Award for driving all cop cars - VAGOS -NA LOST MC - NA COP- AWARD " Denominator="1" Desc = "551" Label = "551" />
  1920. <stat Name="AWD_TIME_IN_HELICOPTER" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for time spent in helicopter Denomitators of 10/25/50/- VAGOS -AWARD LOST MC - AWARD COP- AWARD " Denominator="3000000" Desc = "550" Label = "550" />
  1921. <stat Name="AWD_CARS_EXPORTED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of car deliveries at car export Denomitators of 1/5/10/25/50 VAGOS -AWARD LOST MC - AWARD COP- NA" Denominator="50" Desc = "535" Label = "535" />
  1922. <stat Name="AWD_SECURITY_CARS_ROBBED" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of security cars robbed Denomitators of 1/5/10/25/50 VAGOS -AWARD LOST MC - AWARD COP- NA" Denominator="50" Desc = "571" Label = "571" />
  1923. <stat Name="AWD_5STAR_WANTED_AVOIDANCE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of times avoiding 5 star wanted level Denomitators of 1/5/10/25/50/100 VAGOS -AWARD LOST MC - AWARD COP- NA" Denominator="100" Desc = "534" Label = "534" />
  1924. <stat Name="AWD_VEHICLE_JUMP_OVER_40M" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of times jumping a vehicle over 40 metres Denomitators of 1/5/10/25/50 VAGOS -AWARD LOST MC - AWARD COP- AWARD" Denominator="1" Desc = "509" Label = "509" />
  1925. <stat Name="AWD_RACES_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of times player wins a race Denomitators of 1/5/10/25/50/100 VAGOS -TATTOO LOST MC - PATCH COP- MEDAL" Denominator="100" Desc = "586" Label = "586" />
  1926. <stat Name="AWD_NO_ARMWRESTLING_WINS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 -Awards for number of times you killed every member of a gang in one mission of 1/5/10/20 VAGOS -TATTOO LOST MC - PATCH COP- MEDAL" Denominator="20" Desc = "589" Label = "589" />
  1927. <stat Name="AWD_WIN_AT_DARTS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 1 - Number of dart wins 1 10 25 50 VAGOS -TAT LOST MC - PATCH COP- NA" Denominator="20" Desc = "610" Label = "610" />
  1928. <stat Name="AWD_CAR_BOMBS_ENEMY_KILLS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="coder" characterStat="true" Comment="MP Char 1 - Number of enemies killed using car bombs 1 5 10 25 VAGOS -TAT LOST MC - PATCH COP- NA" Denominator="20" Desc = "611" Label = "611" />
  1929. <stat Name="AWD_KILLS_ASSAULT_RIFLE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 1 - Award for kills with assualt rifle 10 25 50 100 VAGOS -TAT LOST MC - PATCH COP- NA" Denominator="20" Desc = "631" Label = "631" />
  1930. <stat Name="AWD_KILLS_MACHINEGUN" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 1 - Award for machine gun kills 10 25 50 100 VAGOS -TAT LOST MC - PATCH COP- NA" Denominator="20" Desc = "632" Label = "632" />
  1931. <stat Name="AWD_NO_HAIRCUTS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 1 - Number of haircuts 1 5 10 25 VAGOS -TAT LOST MC - PATCH COP- MEDAL" Denominator="20" Desc = "639" Label = "639" />
  1932. <stat Name="AWD_PARACHUTE_JUMPS_50M" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="coder" characterStat="true" Comment="MP Char 1 - Number of parachute jumps over 50m 1 10 25 50 VAGOS -TAT LOST MC - PATCH COP- MEDAL" Denominator="20" Desc = "640" Label = "640" />
  1933. <stat Name="AWD_PARACHUTE_JUMPS_20M" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="coder" characterStat="true" Comment="MP Char 1 - Number of parachute jumps below 20m" Denominator="20" Desc = "640" Label = "640" />
  1934.  
  1935. <!--FM AWARDS -->
  1936. <stat Name="AWD_FM_GOLF_HOLE_IN_1" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1937. <stat Name="AWD_FM_GOLF_BIRDIES" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1938. <stat Name="AWD_FM_GOLF_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1939. <stat Name="AWD_FM_SHOOTRANG_TG_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1940. <stat Name="AWD_FM_SHOOTRANG_RT_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1941. <stat Name="AWD_FM_SHOOTRANG_CT_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1942. <stat Name="AWD_FM_SHOOTRANG_GRAN_WON" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1943. <stat Name="AWD_FM_TENNIS_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1944. <stat Name="AWD_FM_TENNIS_ACE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1945. <stat Name="AWD_FM_TENNIS_5_SET_WINS" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1946. <stat Name="AWD_FM_TENNIS_STASETWIN" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1947. <stat Name="AWD_FM_GTA_RACES_WON" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1948. <stat Name="AWD_FM_RACES_FASTEST_LAP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1949. <stat Name="AWD_FM_RACE_LAST_FIRST" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1950. <stat Name="AWD_FM_DM_WINS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1951. <stat Name="AWD_FM_TDM_WINS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1952. <stat Name="AWD_FM_TDM_MVP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1953. <stat Name="AWD_FM_DM_KILLSTREAK" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1954. <stat Name="AWD_FM_DM_TOTALKILLS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1955. <stat Name="AWD_FM_DM_3KILLSAMEGUY" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1956. <stat Name="AWD_FM_DM_STOLENKILL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1957. <stat Name="AWD_FMATTGANGHQ" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Clear all gang hideouts in one game day" />
  1958. <stat Name="AWD_FMBASEJMP" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Land away from the target centre times" />
  1959. <stat Name="AWD_FMHORDWAVESSURVIVE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Reach wave without dying." />
  1960. <stat Name="AWD_FMBBETWIN" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Earn amount of cash from betting" />
  1961. <stat Name="AWD_FMCRATEDROPS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1962. <stat Name="AWD_FM6DARTCHKOUT" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  1963. <stat Name="AWD_FMWINEVERYGAMEMODE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1964. <stat Name="AWD_FMPICKUPDLCCRATE1ST" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1965. <stat Name="AWD_FMWINALLRACEMODES" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1966. <stat Name="AWD_FMRACEWORLDRECHOLDER" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1967. <stat Name="AWD_FMRALLYWONDRIVE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1968. <stat Name="AWD_FMRALLYWONNAV" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1969. <stat Name="AWD_FM25DIFITEMSCLOTHES" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1970. <stat Name="AWD_FMFULLYMODDEDCAR" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1971. <stat Name="AWD_FMWINCUSTOMRACE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1972. <stat Name="AWD_FM25DIFFERENTDM" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1973. <stat Name="AWD_FM25DIFFERENTRACES" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1974. <stat Name="AWD_FMMOSTKILLSGANGHIDE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1975. <stat Name="AWD_FMMOSTKILLSSURVIVE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1976. <stat Name="AWD_FMSHOOTDOWNCOPHELI" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1977. <stat Name="AWD_FMKILLCHEATER" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1978. <stat Name="AWD_FMKILL3ANDWINGTARACE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1979. <stat Name="AWD_FMTATTOOALLBODYPARTS" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1980. <stat Name="AWD_FMWINRACETOPOINTS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1981. <stat Name="AWD_FMKILLBOUNTY" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1982. <stat Name="AWD_FMOVERALLKILLS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1983. <stat Name="AWD_FMWINSEARACE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1984. <stat Name="AWD_FMWINAIRRACE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1985. <stat Name="AWD_FMREVENGEKILLSDM" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1986. <stat Name="AWD_FMKILLSTREAKSDM" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1987. <stat Name="AWD_FMTIME5STARWANTED" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1988. <stat Name="AWD_FMFURTHESTWHEELIE" Type="bool" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1989. <stat Name="AWD_FMDRIVEWITHOUTCRASH" Type="u64" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1990. <stat Name="AWD_FMMOSTFLIPSINONEVEHICLE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1991. <stat Name="AWD_FMMOSTSPINSINONEVEHICLE" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="Get all the services" />
  1992.  
  1993. <stat Name="BOUNTTARG" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Bounties placed on other players by you" />
  1994.  
  1995. <stat Name="BOUNTSONU" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Bounties placed on other players by you" />
  1996. <stat Name="BOUNTPLACED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Bounties placed on you " />
  1997. <stat Name="VEHEXPORTED" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Cars exported" />
  1998. <stat Name="BETAMOUNT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  1999. <stat Name="GHKILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  2000. <stat Name="HORDELVL" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  2001. <stat Name="HORDKILLS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  2002. <stat Name="UNIQUECRATES" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  2003. <stat Name="BJWINS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  2004. <stat Name="HORDEWINS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - PERSONAL -Number of silent kills" />
  2005. <stat Name="MCMWINS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MIssion created mission Wins" />
  2006. <stat Name="GANGHIDWINS" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MIssion created mission Wins" />
  2007.  
  2008. <stat Name="CRARMWREST" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2009. <stat Name="CRBASEJUMP" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2010. <stat Name="CRDARTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2011. <stat Name="CRDM" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2012. <stat Name="CRGANGHIDE" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2013. <stat Name="CRGOLF" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2014. <stat Name="CRHORDE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2015. <stat Name="CRMISSION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2016. <stat Name="CRSHOOTRNG" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2017. <stat Name="CRTENNIS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2018.  
  2019. <!--FM XP REWARD TRACKING STATS -->
  2020. <stat Name="REW_DAILY_DM" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2021. <stat Name="REW_DAILY_RACE" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2022. <stat Name="REW_DAILY_MISS" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2023. <stat Name="REW_DAILY_DM_WIN" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2024. <stat Name="REW_DAILY_RACE_WIN" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2025. <stat Name="REW_DAILY_MISS_WIN" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2026.  
  2027. <stat Name="REW_DAILY_5_MISS" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2028. <stat Name="REW_DAILY_5_MISS_COUNTER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2029.  
  2030. <stat Name="REW_10_CREATOR_MISS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2031. <stat Name="REW_RSTAR_VER_COMP_COUNT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2032. <stat Name="REW_PLAY_OWN_MISS_COUNT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2033. <stat Name="REW_PLAY_OTHER_MISS_COUNT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2034. <stat Name="REW_PLAY_CREATE_1_TYPE" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2035. <stat Name="REW_BOOL_PLAY_OTHER_MISS" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2036. <stat Name="REW_BOOL_PLAY_RSTAR_MISS" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2037.  
  2038. <!--FM VEHICLE ACCESS STATS -->
  2039. <stat Name="PLANE_ACCESS" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Says if the player has access to a Plane for Heists." />
  2040. <stat Name="BOAT_ACCESS" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Says if the player has access to a Boat for Heists." />
  2041. <stat Name="HELI_ACCESS" Type="bool" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for Heists." />
  2042.  
  2043. <!--FM RACE MOOD FACE -->
  2044. <stat Name="CHAR_MOOD_NORMAL" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for Heists." />
  2045. <stat Name="CHAR_MOOD_RACES" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for Heists." />
  2046. <stat Name="CHAR_MOOD_DM" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for Heists." />
  2047.  
  2048. <!--FM SNACKS -->
  2049. <stat Name="NO_BOUGHT_YUM_SNACKS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for Heists." />
  2050. <stat Name="NO_BOUGHT_HEALTH_SNACKS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for Heists." />
  2051. <stat Name="NO_BOUGHT_EPIC_SNACKS" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Says if the player has access to a Heli for Heists." />
  2052.  
  2053. <!-- Property Stats -->
  2054. <stat Name="PROPERTY_HOUSE" Type="int" SaveCategory="1" Default="0" online="true" profile="FALSE" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" triggerEventValueChanged="true" Comment="Stores what house player has purchased" />
  2055.  
  2056. <stat Name="AWD_TEMPAWARDINT" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  2057. <stat Name="AWD_TEMPAWARDFLOAT" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  2058. <stat Name="AWD_TEMPAWARDBOOL" Type="bool" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Assassination attempts stopped" />
  2059.  
  2060.  
  2061. <stat Name="DM_CURRENT_KILLS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Deathmatch - Total DM KILLS the player has" />
  2062. <stat Name="DM_CURRENT_ASSISTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Deathmatch - Total DM ASSISTS player has" />
  2063. <stat Name="DM_CURRENT_DEATHS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Deathmatch - Total DM DEATHS player has" />
  2064. <stat Name="DM_HIGHEST_KILLSTREAK" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Deathmatch - HIGHEST DM KILLSTREAK the player has" />
  2065. <stat Name="DM_TOTAL_CASH" Type="int" SaveCategory="1" online="true" profile="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Deathmatch - Total DM CASH player has" />
  2066. <stat Name="DM_TOTAL_ASSISTS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Deathmatch - Total DM ASSISTS player has" />
  2067. <stat Name="FM_PRIM_COLOUR" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Colour the player set the car at" />
  2068. <stat Name="FM_SECO_COLOUR" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Colour the player set the car at" />
  2069. <stat Name="SHOOTINGRANGE_GRID_SCORE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Best score achieved in the Shooting Range GRID round" />
  2070. <stat Name="SHOOTINGRANGE_RAND_SCORE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Best score achieved in the Shooting Range RANDOM round" />
  2071. <stat Name="SHOOTINGRANGE_COV_SCORE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Best score achieved in the Shooting Range COVERED round" />
  2072.  
  2073. <!-- CREW UNLOCKS -->
  2074. <stat Name="CHAR_CREWUNLOCK_1_UNLCK" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  2075. <stat Name="FRONT_END_JIP_UNLOCKED" Type="bool" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Comment="True when the character has gotten through the tutorial" />
  2076.  
  2077. <!--GAME SPECIFIC MISSION STATS -->
  2078. <stat Name="MPPLY_FM_CINEMA_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a cinema corona in freemode" />
  2079. <stat Name="MPPLY_FM_DONE_MISS_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a mission corona in freemode" />
  2080. <stat Name="MPPLY_FM_DONE_ARMW_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters an arm wrestling corona in freemode" />
  2081. <stat Name="MPPLY_FM_DONE_DARTS_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a darts corona in freemode" />
  2082. <stat Name="MPPLY_FM_DONE_SHOOT_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a shooting range corona in freemode" />
  2083. <stat Name="MPPLY_FM_DONE_TNS_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a tennis corona in freemode" />
  2084. <stat Name="MPPLY_FM_DONE_GOLF_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a golf corona in freemode" />
  2085. <stat Name="MPPLY_FM_DONE_HRD_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a horde corona in freemode" />
  2086. <stat Name="MPPLY_FM_DONE_RC_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a race corona in freemode" />
  2087. <stat Name="MPPLY_FM_DONE_DM_CORONA_HELP" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text the first time the player enters a DM corona in freemode" />
  2088. <stat Name="MPPLY_DONE_RACE_CREATOR_TUT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - PERSONAL -Has player completed the race-creator tutorial" />
  2089. <stat Name="MPPLY_TOTAL_TIME_SPENT_DEATHMAT" Type="u64" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent in Deathmatch" />
  2090. <stat Name="MPPLY_TOTAL_TIME_SPENT_FREEMODE" Type="u64" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent in Freemode" />
  2091. <stat Name="MPPLY_TOTAL_TIME_MISSION_CREATO" Type="u64" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent in Mission Creator" />
  2092. <stat Name="MPPLY_TOTAL_TIME_SPENT_RACES" Type="u64" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent in Races" />
  2093. <stat Name="MPPLY_TOTAL_TIME_SPENT_ON_MISS" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - PERSONAL -Total time spent on mission" />
  2094. <stat Name="MPPLY_TOTAL_RACES_WON" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total Races won" />
  2095. <stat Name="MPPLY_TOTAL_RACES_LOST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total Races won" />
  2096. <stat Name="MPPLY_TOTAL_CUSTOM_RACES_WON" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Total Races won in a custom vehicle" />
  2097. <stat Name="MPPLY_TOTAL_DEATHMATCH_LOST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total DM won" />
  2098. <stat Name="MPPLY_TOTAL_DEATHMATCH_WON" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total DM won" />
  2099. <stat Name="MPPLY_TOTAL_TDEATHMATCH_LOST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total DM won" />
  2100. <stat Name="MPPLY_TOTAL_TDEATHMATCH_WON" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Total DM won" />
  2101.  
  2102. <stat Name="MPPLY_LAST_REPORT_PENALTY" Type="u32" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a report strength penalty" />
  2103. <stat Name="MPPLY_LAST_COMMEND_PENALTY" Type="u32" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a commend strength penalty" />
  2104. <stat Name="MPPLY_LAST_REPORT_RESTORE" Type="u32" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a report strength penalty" />
  2105. <stat Name="MPPLY_LAST_COMMEND_RESTORE" Type="u32" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The last time a player took a report strength penalty" />
  2106. <stat Name="MPPLY_REPORT_STRENGTH" Type="int" SaveCategory="0" Default="16" online="true" profile="true" FlushPriority="15" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The amount to be added to the report stats (default of 16)" />
  2107. <stat Name="MPPLY_COMMEND_STRENGTH" Type="int" SaveCategory="0" Default="16" online="true" profile="true" FlushPriority="15" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="The amount to be added to the commend stats (default of 16)" />
  2108.  
  2109. <stat Name="MPPLY_GRIEFING" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports of Griefing" />
  2110. <stat Name="MPPLY_VC_ANNOYINGME" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Voice Chat: Annoying Me reports" />
  2111. <stat Name="MPPLY_VC_HATE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Voice Chat: Using Hate reports" />
  2112. <stat Name="MPPLY_OFFENSIVE_LANGUAGE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports of Offensive Language" />
  2113. <stat Name="MPPLY_OFFENSIVE_TAGPLATE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports for offensive emblem, crew, or UGC" />
  2114. <!-- Now, some of these profile stats, when over a specific threshold also update a tunable and sends a UGC report to SCAdmin. On the game side we do NOT report these via STAT_SAVETYPE_EXPLOITS. -->
  2115. <!-- "MPPLY_VC_HATE", "MPPLY_GAME_EXPLOITS", "MPPLY_EXPLOITS" -->
  2116. <!-- A bunch get reported via UGC and stats are updated and dealt with on the backend via SCAdmin. On the game side we do NOT report these via STAT_SAVETYPE_EXPLOITS. -->
  2117. <stat Name="MPPLY_OFFENSIVE_UGC" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports for offensive emblem, crew, or UGC" />
  2118. <stat Name="MPPLY_BAD_CREW_NAME" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports of offensive crew name" />
  2119. <stat Name="MPPLY_BAD_CREW_MOTTO" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for offensive crew motto" />
  2120. <stat Name="MPPLY_BAD_CREW_STATUS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for offensive crew status" />
  2121. <stat Name="MPPLY_BAD_CREW_EMBLEM" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for offensive emblem" />
  2122. <stat Name="MPPLY_GAME_EXPLOITS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total reports for offensive emblem, crew, or UGC" />
  2123. <stat Name="MPPLY_EXPLOITS" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for use of exploits" />
  2124.  
  2125. <stat Name="MPPLY_PLAYERMADE_TITLE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for player made titles (missions)" />
  2126. <stat Name="MPPLY_PLAYERMADE_DESC" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" Comment="Total reports for Player made description (missions)" />
  2127. <!-- If we care about commends too we also have -->
  2128. <stat Name="MPPLY_FRIENDLY" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total commends for being Friendly" />
  2129. <stat Name="MPPLY_HELPFUL" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="Total commends for being Helpful" />
  2130.  
  2131.  
  2132. <stat Name="MPPLY_STARTED_MP" Type="date" SaveCategory="0" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Date the player started playing MP" />
  2133. <stat Name="MPPLY_KILLS_PLAYERS_CHEATER" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="Players Kill for cheater ratio" />
  2134. <stat Name="MPPLY_DEATHS_PLAYERS_CHEATER" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="coder" Comment="Players Deaths for cheater ratio" />
  2135.  
  2136. <stat Name="MPPLY_NON_CHEATER_CASH" Type="date" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Default="0" community="false" UserData="STAT_FLAG_NEVER_SHOW" Comment="Date the player started playing MP" />
  2137.  
  2138. <stat Name="MPPLY_DONE_DM_CREATOR_TUT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - PERSONAL -Has player completed the DM-creator tutorial" />
  2139. <stat Name="MPPLY_DONE_MISS_CREATOR_TUT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - PERSONAL -Has player completed the DM-creator tutorial" />
  2140. <stat Name="MPPLY_FM_ACTIVITY_HELP" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text for freemode activities" />
  2141. <stat Name="MPPLY_MISSIONS_CREATED" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MP Char 0 - PERSONAL -Has player completed the DM-creator tutorial" />
  2142. <stat Name="MPPLY_FM_NONMISS_HELP" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text for non-mission freemode activities" />
  2143. <stat Name="MPPLY_FM_RACE_MENU_HELP" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Help text for race menu" />
  2144.  
  2145. <!--General Player Stats -->
  2146. <stat Name="MPPLY_ISPUNISHED" Type="bool" SaveCategory="0" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Sets to true when the player is on mission - used for reliability check" />
  2147. <stat Name="MPPLY_LAST_MP_CHAR" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Min="0" Max="5" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="stores the last character the player went in mp" />
  2148. <stat Name="MPPLY_FM_INTRO_CUT_DONE" Type="bool" SaveCategory="0" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Sets to True when the player has watched the Freemode Intro Cutscene" />
  2149. <stat Name="MPPLY_FM_MISSION_LIKES" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Sets to True when the player has watched the Freemode Intro Cutscene" />
  2150.  
  2151. <!--FM Race Cars Stats -->
  2152. <stat Name="MPPLY_VEHSUPER" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2153. <stat Name="MPPLY_VEHSPORTS" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2154. <stat Name="MPPLY_VEHMUSCLE" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2155. <stat Name="MPPLY_VEHEXEC" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2156. <stat Name="MPPLY_VEHCLASS" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2157. <stat Name="MPPLY_VEHIMPORT" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2158. <stat Name="MPPLY_VEHIARMO" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2159. <stat Name="MPPLY_VEHISWAG" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2160. <stat Name="MPPLY_VEHIOFFRD" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2161. <stat Name="MPPLY_VEHIVANS" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2162. <stat Name="MPPLY_VEHIBIKES" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2163. <stat Name="MPPLY_VEHICYC" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2164. <stat Name="MPPLY_VEHIPLN" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2165. <stat Name="MPPLY_VEHIHELI" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2166. <stat Name="MPPLY_VEHIBOAT" Type="int" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="Freemode - Shop Data" />
  2167.  
  2168. <!--Permanent Stats -->
  2169. <stat Name="MPPLY_CHAR_DIST_TRAVELLED" Type="float" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MP Char 0 - Total distance travelled. On Foot, car, boat, bike etc" />
  2170. <stat Name="MPPLY_DEATHS_PLAYER" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Number of deaths caused by other players" />
  2171. <stat Name="MPPLY_KILLS_PLAYERS" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Number of players killed" />
  2172. <stat Name="MPPLY_DM_TOTAL_KILLS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Deathmatch - Total DM KILLS the player has" />
  2173. <stat Name="MPPLY_DM_TOTAL_DEATHS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Deathmatch - Total DM DEATHS player has" />
  2174.  
  2175. <stat Name="MPPLY_GLOBALXP" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Comment="Players Globals XP" />
  2176.  
  2177.  
  2178. <!-- Player Cash -->
  2179. <stat Name="MPPLY_CARAPP_DATA_SENT_0" Type="bool" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="MPPLAYER - CarApp data has been setup for character slot" />
  2180. <stat Name="MPPLY_CARAPP_DATA_SENT_1" Type="bool" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="MPPLAYER - CarApp data has been setup for character slot" />
  2181. <stat Name="MPPLY_CARAPP_DATA_SENT_2" Type="bool" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="MPPLAYER - CarApp data has been setup for character slot" />
  2182. <stat Name="MPPLY_CARAPP_DATA_SENT_3" Type="bool" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="MPPLAYER - CarApp data has been setup for character slot" />
  2183. <stat Name="MPPLY_CARAPP_DATA_SENT_4" Type="bool" SaveCategory="0" Default="-1" online="true" profile="false" Owner="script" Comment="MPPLAYER - CarApp data has been setup for character slot" />
  2184.  
  2185. <!-- Player Cash -->
  2186. <stat Name="MPPLY_TOTAL_SPENT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Players Globals XP" />
  2187. <stat Name="MPPLY_TOTAL_EARNED" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Players Globals XP" />
  2188.  
  2189. <!-- Player Awards -->
  2190.  
  2191. <stat Name="MPPLY_AWD_FM_CR_RACES_MADE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Comment="Assassination attempts stopped" />
  2192. <stat Name="MPPLY_AWD_FM_CR_DM_MADE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Comment="Assassination attempts stopped" />
  2193. <stat Name="MPPLY_AWD_FM_CR_PLAYED_BY_PEEP" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Comment="Assassination attempts stopped" />
  2194. <stat Name="MPPLY_AWD_FM_CR_MISSION_SCORE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Comment="Assassination attempts stopped" />
  2195.  
  2196. <!-- Player Gun Club Stats -->
  2197. <stat Name="MPPLY_SHOOTINGRANGE_WINS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Best score achieved in the Shooting Range RANDOM round" />
  2198. <stat Name="MPPLY_SHOOTINGRANGE_LOSSES" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Best score achieved in the Shooting Range COVERED round" />
  2199. <stat Name="MPPLY_SHOOTINGRANGE_TOTAL_MATCH" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Total Shooting Games Played" />
  2200. <stat Name="SHOOTINGRANGE_SEEN_TUT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Checks that the player has seen the Range Tutorial" />
  2201.  
  2202. <!-- Player Tennis Stats -->
  2203. <stat Name="TENNIS_SEEN_TUTORIAL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Checks that the player has seen the Tennis Tutorial." />
  2204. <stat Name="MPPLY_TENNIS_MATCHES_WON" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Total tennis matches won" />
  2205. <stat Name="MPPLY_TENNIS_MATCHES_LOST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Total tennis matches lost" />
  2206.  
  2207. <!-- Player Golf Stats -->
  2208. <stat Name="MPPLY_GOLF_WINS" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2209. <stat Name="MPPLY_GOLF_LOSSES" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2210.  
  2211. <!-- Player Darts Stats -->
  2212. <stat Name="DARTS_SEEN_TUTORIAL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Checks that the player has seen the darts Tutorial." />
  2213. <stat Name="MPPLY_DARTS_TOTAL_WINS" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Total number of Dart game wins " />
  2214. <stat Name="MPPLY_DARTS_TOTAL_MATCHES" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Total number of Dart matches " />
  2215.  
  2216. <!-- Player Arm Wrestling Stats -->
  2217. <stat Name="ARMWRESTLING_SEEN_TUTORIAL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MPPLAYER - Checks that the player has seen the arm wrestling Tutorial." />
  2218. <stat Name="MPPLY_ARMWRESTLING_TOTAL_WINS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Total number of Arm Wrestling wins " />
  2219. <stat Name="MPPLY_ARMWRESTLING_TOTAL_MATCH" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Total number of Arm Wrestling matches " />
  2220.  
  2221. <!-- Crew Challenge Stats -->
  2222. <stat Name="MPPLY_CREW_CHALLENGE_WIN" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MPPLAYER - Total number of Arm Wrestling matches " />
  2223. <stat Name="MPPLY_CREW_HEAD2HEAD_WIN" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Total number of Arm Wrestling matches " />
  2224.  
  2225.  
  2226. <!-- CREW XP STATS -->
  2227. <stat Name="MPPLY_CREW_LOCAL_XP_0" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Default="0" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="MPPLAYER 0 - Players local crew xp for team 0" />
  2228. <stat Name="MPPLY_CREW_LOCAL_XP_1" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Default="0" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="MPPLAYER 0 - Players local crew xp for team 1" />
  2229. <stat Name="MPPLY_CREW_LOCAL_XP_2" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Default="0" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="MPPLAYER 0 - Players local crew xp for team 2" />
  2230. <stat Name="MPPLY_CREW_LOCAL_XP_3" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Default="0" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="MPPLAYER 0 - Players local crew xp for team 3" />
  2231. <stat Name="MPPLY_CREW_LOCAL_XP_4" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Default="0" UserData="STAT_FLAG_NEVER_SHOW" triggerEventValueChanged="true" Comment="MPPLAYER 0 - Players local crew xp for team 4" />
  2232. <stat Name="MPPLY_XP_REWARD_PLAYER_IN_CREW" Type="bool" SaveCategory="0" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="MPPLAYER 0 - Players local crew xp for team 4" />
  2233.  
  2234. <!-- JOB STATS -->
  2235. <stat Name="MPPLY_TIMES_FINISH_RACE_TOP_3" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2236. <stat Name="MPPLY_TIMES_FINISH_RACE_LAST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2237. <stat Name="MPPLY_TIMES_RACE_BEST_LAP" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2238.  
  2239. <stat Name="MPPLY_TIMES_FINISH_DM_TOP_3" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2240. <stat Name="MPPLY_TIMES_FINISH_DM_LAST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2241.  
  2242. <stat Name="MPPLY_CRMISSION" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2243. <stat Name="MPPLY_MCMWIN" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2244.  
  2245. <stat Name="MPPLY_CRHORDE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2246. <stat Name="MPPLY_HORDEWINS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest putt that went in the cup" />
  2247.  
  2248. <stat Name="MPPLY_CURRENT_CREW_RANK" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Rank in the primary crew." />
  2249. <stat Name="MPPLY_NEXT_CREW_RANK" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  2250.  
  2251. <stat Name="MPPLY_VOTED_OUT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  2252.  
  2253. <stat Name="MPPLY_VOTED_OUT_DELTA" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  2254. <stat Name="MPPLY_VOTED_OUT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="The next rank in the primary crew." />
  2255.  
  2256. <stat Name="MPPLY_WAS_I_BAD_SPORT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  2257. <stat Name="MPPLY_WAS_I_CHEATER" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="The next rank in the primary crew." />
  2258.  
  2259. <stat Name="MPPLY_NEW_CONTENT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Store the content hash so it can be checked for a difference." />
  2260.  
  2261. <!--
  2262.  
  2263. <stat Name="MPPLY_CREW_GLOBAL_XP_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER 0 - Players GLOBAL crew xp for team 0" />
  2264. <stat Name="MPPLY_CREW_GLOBAL_XP_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER 0 - Players GLOBAL crew xp for team 1" />
  2265. <stat Name="MPPLY_CREW_GLOBAL_XP_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER 0 - Players GLOBAL crew xp for team 2" />
  2266. <stat Name="MPPLY_CREW_GLOBAL_XP_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER 0 - Players GLOBAL crew xp for team 3" />
  2267. <stat Name="MPPLY_CREW_GLOBAL_XP_4" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER 0 - Players GLOBAL crew xp for team 4" />
  2268. -->
  2269. <stat Name="MPPLY_CREW_0_ID" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" triggerEventValueChanged="true" Comment="MPPLAYER 0 - Players GLOBAL crew xp for team 0" />
  2270. <stat Name="MPPLY_CREW_1_ID" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" triggerEventValueChanged="true" Comment="MPPLAYER0 - Players GLOBAL crew xp for team 1" />
  2271. <stat Name="MPPLY_CREW_2_ID" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" triggerEventValueChanged="true" Comment="MPPLAYER0 - Players GLOBAL crew xp for team 2" />
  2272. <stat Name="MPPLY_CREW_3_ID" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" triggerEventValueChanged="true" Comment="MPPLAYER 0 - Players GLOBAL crew xp for team 3" />
  2273. <stat Name="MPPLY_CREW_4_ID" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" triggerEventValueChanged="true" Comment="MPPLAYER 0 - Players GLOBAL crew xp for team 4" />
  2274.  
  2275. <stat Name="MPPLY_CREW_LOCAL_TIME_0" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2276. <stat Name="MPPLY_CREW_LOCAL_TIME_1" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2277. <stat Name="MPPLY_CREW_LOCAL_TIME_2" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2278. <stat Name="MPPLY_CREW_LOCAL_TIME_3" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2279. <stat Name="MPPLY_CREW_LOCAL_TIME_4" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2280.  
  2281. <stat Name="CREW_LOCAL_TIME_0" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Time in a crew" />
  2282. <stat Name="CREW_LOCAL_TIME_1" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Time in a crew" />
  2283. <stat Name="CREW_LOCAL_TIME_2" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Time in a crew" />
  2284. <stat Name="CREW_LOCAL_TIME_3" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Time in a crew" />
  2285. <stat Name="CREW_LOCAL_TIME_4" Type="u64" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="Time in a crew" />
  2286.  
  2287. <stat Name="MPPLY_CREW_NO_HEISTS_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2288. <stat Name="MPPLY_CREW_NO_HEISTS_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2289. <stat Name="MPPLY_CREW_NO_HEISTS_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2290. <stat Name="MPPLY_CREW_NO_HEISTS_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2291. <stat Name="MPPLY_CREW_NO_HEISTS_4" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2292.  
  2293.  
  2294.  
  2295.  
  2296. <stat Name="MPPLY_CREW_HEIST_CASH_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2297. <stat Name="MPPLY_CREW_HEIST_CASH_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2298. <stat Name="MPPLY_CREW_HEIST_CASH_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2299. <stat Name="MPPLY_CREW_HEIST_CASH_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2300. <stat Name="MPPLY_CREW_HEIST_CASH_4" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time in a crew" />
  2301.  
  2302. <stat Name="SPAWN_LOCATION_SETTING" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP setting, players spawn location" />
  2303. <stat Name="PLAYER_TITLE_SETTING" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP setting, players title" />
  2304. <stat Name="PLAYER_ANIM_SETTING" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP setting, players quick animation" />
  2305. <stat Name="PLAYER_ANIM_VEH_SETTING" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Comment="MP setting, players quick animation" />
  2306.  
  2307. <stat Name="LAST_PLAYED_CORONA_ANIM_TY" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Last type of animation played in corona" />
  2308. <stat Name="LAST_PLAYED_CORONA_ANIM" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Last animation played in corona" />
  2309.  
  2310. <stat Name="LAST_PLAYED_CORONA_RADIO" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Last radio station selected in corona" />
  2311.  
  2312.  
  2313. <!-- BASEJUMP Stats -->
  2314. <stat Name="MPPLY_BJ_WINS" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Lowest Score for a Round - Delta vs. Par" />
  2315. <stat Name="MPPLY_BJ_LOST" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MPPLAYER - Distance of longest drive that stopped on the fairway" />
  2316.  
  2317. <!-- RACE TO POINT Stats -->
  2318. <stat Name="MPPLY_RACE_2_POINT_WINS" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Lowest Score for a Round - Delta vs. Par" />
  2319. <stat Name="MPPLY_RACE_2_POINT_LOST" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Distance of longest drive that stopped on the fairway" />
  2320.  
  2321. <!-- Player award -->
  2322. <stat Name="MPPLY_BRONZE_INTPLY_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2323. <stat Name="MPPLY_BRONZE_INTPLY_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2324. <stat Name="MPPLY_BRONZE_INTPLY_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2325. <stat Name="MPPLY_BRONZE_INTPLY_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2326.  
  2327. <stat Name="MPPLY_BRONZE_FLOATPLY_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2328. <stat Name="MPPLY_BRONZE_FLOATPLY_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2329. <stat Name="MPPLY_BRONZE_FLOATPLY_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2330.  
  2331. <stat Name="MPPLY_SILVER_INTPLY_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2332. <stat Name="MPPLY_SILVER_INTPLY_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2333. <stat Name="MPPLY_SILVER_INTPLY_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2334. <stat Name="MPPLY_SILVER_INTPLY_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2335.  
  2336. <stat Name="MPPLY_SILVER_FLOATPLY_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2337. <stat Name="MPPLY_SILVER_FLOATPLY_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2338. <stat Name="MPPLY_SILVER_FLOATPLY_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2339.  
  2340. <stat Name="MPPLY_GOLD_INTPLY_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2341. <stat Name="MPPLY_GOLD_INTPLY_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2342. <stat Name="MPPLY_GOLD_INTPLY_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2343. <stat Name="MPPLY_GOLD_INTPLY_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2344.  
  2345. <stat Name="MPPLY_GOLD_FLOATPLY_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2346. <stat Name="MPPLY_GOLD_FLOATPLY_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2347. <stat Name="MPPLY_GOLD_FLOATPLY_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2348.  
  2349. <stat Name="MPPLY_PLATINUM_INTPLY_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2350. <stat Name="MPPLY_PLATINUM_INTPLY_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2351. <stat Name="MPPLY_PLATINUM_INTPLY_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2352. <stat Name="MPPLY_PLATINUM_INTPLY_3" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2353.  
  2354. <stat Name="MPPLY_PLATINUM_FLOATPLY_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2355. <stat Name="MPPLY_PLATINUM_FLOATPLY_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2356. <stat Name="MPPLY_PLATINUM_FLOATPLY_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2357.  
  2358.  
  2359. <stat Name="MPPLY_FM_VEH_COLOUR_TYPE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - The type of colour last picked by player" />
  2360. <stat Name="MPPLY_FM_VEH_COLOUR" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Colour the player set the car at" />
  2361.  
  2362.  
  2363. <stat Name="MPPLY_DM_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of death matchs started" />
  2364. <stat Name="MPPLY_DM_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of death matchs ended" />
  2365. <stat Name="MPPLY_DM_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="CHEAT TRACKING No of death matchs ended" />
  2366. <stat Name="MPPLY_RACE_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of races started" />
  2367. <stat Name="MPPLY_RACE_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of races ended" />
  2368. <stat Name="MPPLY_RACE_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="CHEAT TRACKING No of races quit" />
  2369. <stat Name="MPPLY_MC_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING No of missions started" />
  2370. <stat Name="MPPLY_MC_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="CHEAT TRACKING no of missions ended" />
  2371. <stat Name="MPPLY_MC_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="CHEAT TRACKING no of missions quit" />
  2372. <stat Name="MPPLY_MGAME_CHEAT_START" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="No of races started" />
  2373. <stat Name="MPPLY_MGAME_CHEAT_END" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="No of races ended" />
  2374. <stat Name="MPPLY_MGAME_CHEAT_QUIT" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="No of races ended" />
  2375.  
  2376. <stat Name="MPPLY_AVERAGE_RTT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Average client RTT with the host." />
  2377.  
  2378. <stat Name="MPPLY_OVERALL_CHEAT" Type="float" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times cheated" />
  2379. <stat Name="MPPLY_OVERALL_BADSPORT" Type="float" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times cheated" />
  2380. <stat Name="MPPLY_CHAR_IS_BADSPORT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="coder" Comment="Track when a player has been flaged as a cheater" />
  2381.  
  2382. <stat Name="MPPLY_BECAME_BADSPORT_NUM" Type="int" SaveCategory="0" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" Comment="Number of times cheated" />
  2383. <stat Name="MPPLY_BECAME_CHEATER_NUM" Type="int" SaveCategory="0" Default="0" online="true" profile="false" FlushPriority="0" ServerAuthoritative="false" community="false" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" triggerEventValueChanged="true" Comment="Number of times cheated" />
  2384.  
  2385. <stat Name="MPPLY_BECAME_CHEATER_DT" Type="date" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2386. <stat Name="MPPLY_BECAME_BADSPORT_DT" Type="date" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2387.  
  2388. <stat Name="MPPLY_ACTIVITY_STARTED" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2389. <stat Name="MPPLY_ACTIVITY_ENDED" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2390. <stat Name="MPPLY_ACTIVITY_QUIT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times cheated" />
  2391.  
  2392. <stat Name="MPPLY_OVERALL_SESSION_COUNT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Number of times cheated" />
  2393.  
  2394. <stat Name="MPPLY_BADSPORT_MESSAGE" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2395.  
  2396. <stat Name="MPPLY_DESTROYED_PVEHICLES" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Number of times cheated" />
  2397.  
  2398.  
  2399. <!-- Multiplayer Settings -->
  2400.  
  2401. <stat Name="MPPLY_BETTING_ODDS_SETTING" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP setting, players betting odds format" />
  2402. <stat Name="MPPLY_CREW_SETTINGS" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="If settings are set while in a crew" />
  2403.  
  2404.  
  2405. <!-- General award -->
  2406. <stat Name="MPGEN_BRONZE_INTGEN_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2407. <stat Name="MPGEN_BRONZE_INTGEN_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2408. <stat Name="MPGEN_BRONZE_INTGEN_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2409. <stat Name="MPGEN_BRONZE_FLOATGEN_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2410. <stat Name="MPGEN_BRONZE_FLOATGEN_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2411. <stat Name="MPGEN_BRONZE_FLOATGEN_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2412.  
  2413. <stat Name="MPGEN_SILVER_INTGEN_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2414. <stat Name="MPGEN_SILVER_INTGEN_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2415. <stat Name="MPGEN_SILVER_INTGEN_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2416. <stat Name="MPGEN_SILVER_FLOATGEN_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2417. <stat Name="MPGEN_SILVER_FLOATGEN_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2418. <stat Name="MPGEN_SILVER_FLOATGEN_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2419.  
  2420. <stat Name="MPGEN_GOLD_INTGEN_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2421. <stat Name="MPGEN_GOLD_INTGEN_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2422. <stat Name="MPGEN_GOLD_INTGEN_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2423. <stat Name="MPGEN_GOLD_FLOATGEN_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2424. <stat Name="MPGEN_GOLD_FLOATGEN_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2425. <stat Name="MPGEN_GOLD_FLOATGEN_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2426.  
  2427. <stat Name="MPGEN_PLATINUM_INTGEN_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2428. <stat Name="MPGEN_PLATINUM_INTGEN_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2429. <stat Name="MPGEN_PLATINUM_INTGEN_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2430. <stat Name="MPGEN_PLATINUM_FLOATGEN_0" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2431. <stat Name="MPGEN_PLATINUM_FLOATGEN_1" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2432. <stat Name="MPGEN_PLATINUM_FLOATGEN_2" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP Char 0 - Player Int Char Awards Platinum Level bitset" />
  2433.  
  2434.  
  2435. <!-- Spawn Vectors Stats -->
  2436. <stat Name="MPPLY_SPAWN_POSITION_1" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2437. <stat Name="MPPLY_SPAWN_POSITION_2" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2438. <stat Name="MPPLY_SPAWN_POSITION_3" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2439. <stat Name="MPPLY_SPAWN_POSITION_4" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2440. <stat Name="MPPLY_SPAWN_POSITION_5" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2441. <stat Name="MPPLY_SPAWN_POSITION_6" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2442. <stat Name="MPPLY_SPAWN_POSITION_7" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2443. <stat Name="MPPLY_SPAWN_POSITION_8" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2444. <stat Name="MPPLY_SPAWN_POSITION_9" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2445. <stat Name="MPPLY_SPAWN_POSITION_10" Type="pos" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Spawn position" />
  2446.  
  2447. <stat Name="MPPLY_AUTOMUTE_MESSAGE" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Real money player has spent in store" />
  2448.  
  2449. <stat Name="MPPLY_INGAMESTORE_MONEYSPENT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MPPLAYER - Real money player has spent in store" />
  2450.  
  2451. <stat Name="MPPLY_KILL_DEATH_RATIO" Type="float" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="MP player 0 - COP -kill death percentage ratio." />
  2452.  
  2453. <stat Name="MPPLY_NEED_TO_UPDATE_HEADSHOT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="MP player 0 - COP kill death percentage ratio." />
  2454.  
  2455. <stat Name="FM_CUT_DONE" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" characterStat="true" Default="0" Comment="Track which cutscenes have beend done" />
  2456.  
  2457. <!-- DO NOT DELETE THESE! They are required to test the infulstructure of the the stat system -->
  2458. <stat Name="MPPLY_AWD_TEMPAWARD" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Assassination attempts stopped" Denominator="5" Desc = "001" Label = "025"/>
  2459. <stat Name="MPPLY_AWD_TEMPAWARDFLOAT" Type="float" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Assassination attempts stopped" />
  2460. <stat Name="MPPLY_AWD_TEMPAWARDBOOL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Assassination attempts stopped" />
  2461. <stat Name="MPPLY_AWD_TEMPAWARDDATE" Type="date" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Assassination attempts stopped" />
  2462.  
  2463. <stat Name="MPGEN_AWD_TEMPAWARDINT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Assassination attempts stopped" />
  2464. <stat Name="MPGEN_AWD_TEMPAWARDFLOAT" Type="float" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Assassination attempts stopped" />
  2465. <stat Name="MPGEN_AWD_TEMPAWARDBOOL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Assassination attempts stopped" />
  2466. <stat Name="MPGEN_AWD_TEMPAWARDDATE" Type="date" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Assassination attempts stopped" />
  2467.  
  2468. <stat Name="MPPLY_TEMPSTATINT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2469. <stat Name="MPPLY_TEMPSTATFLOAT" Type="float" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2470. <stat Name="MPPLY_TEMPSTATBOOL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2471. <stat Name="MPPLY_TEMPSTATLABEL" Type="label" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2472. <stat Name="MPPLY_TEMPSTATSTRING" Type="string" SaveCategory="0" Default="Test" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2473. <stat Name="MPPLY_TEMPSTATVEC" Type="pos" SaveCategory="0" Default="Test" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2474. <stat Name="MPPLY_TEMPSTATDATE" Type="date" SaveCategory="0" Default="Test" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2475.  
  2476. <stat Name="MPGEN_TEMPSTATINT" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2477. <stat Name="MPGEN_TEMPSTATFLOAT" Type="float" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2478. <stat Name="MPGEN_TEMPSTATBOOL" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2479. <stat Name="MPGEN_TEMPSTATLABEL" Type="label" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2480. <stat Name="MPGEN_TEMPSTATSTRING" Type="string" SaveCategory="0" Default="Test" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2481. <stat Name="MPGEN_TEMPSTATVEC" Type="pos" SaveCategory="0" Default="Test" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2482. <stat Name="MPGEN_TEMPSTATDATE" Type="date" SaveCategory="0" Default="Test" online="true" profile="false" Owner="script" Comment="Time mp char 4 weapon in inventory(S)" />
  2483. <stat Name="TEMPSTATVEC" Type="pos" SaveCategory="0" Default="Test" online="true" profile="false" Owner="script" characterStat="true" Comment="Time mp char 4 weapon in inventory(S)" />
  2484.  
  2485. <stat Name="PLAYER_MUTED_TALKERS_MET" Type="u32" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" Owner="coder" Comment="Nmber of voice talkers met in game sessions"/>
  2486. <stat Name="PLAYER_MUTED" Type="u32" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" Owner="coder" Comment="Number of times player has been muted"/>
  2487.  
  2488.  
  2489. <!-- Title Update additions -->
  2490.  
  2491. <stat Name="PSTAT_INT9" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2492. <stat Name="PSTAT_INT10" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2493. <stat Name="PSTAT_INT11" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2494. <stat Name="PSTAT_INT12" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2495. <stat Name="PSTAT_INT13" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2496. <stat Name="PSTAT_INT14" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2497.  
  2498. <stat Name="MP_TUPSTAT_INT0" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed integers index 0. Takes up to 8 integers." />
  2499. <stat Name="MP_TUPSTAT_INT1" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed integers index 1. Takes up to 8 integers" />
  2500. <stat Name="MP_TUPSTAT_INT2" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed integers index 2. Takes up to 8 integers" />
  2501. <stat Name="MP_TUPSTAT_INT3" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed integers index 2. Takes up to 8 integers" />
  2502. <stat Name="TUPSTAT_INT0" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2503. <stat Name="TUPSTAT_INT1" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2504. <stat Name="TUPSTAT_INT2" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2505. <stat Name="TUPSTAT_INT3" Type="packed" packed="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed integers index 4. Takes up to 8 integers" />
  2506. <stat Name="MP_TUPSTAT_BOOL0" Type="packed" packed="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="false" Comment="Stat with Packed booleans index 0. Takes up to 64 booleans." />
  2507. <stat Name="TUPSTAT_BOOL0" Type="packed" packed="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="Character Stat with Packed booleans index 0. Takes up to 64 booleans." />
  2508.  
  2509. <!-- ######################################################################## -->
  2510. <!-- -->
  2511. <!-- STAT_SAVETYPE_CONTACTS -->
  2512. <!-- -->
  2513. <!-- ######################################################################## -->
  2514. <stat Name="CONTACT_MISS_HASH_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2515. <stat Name="CONTACT_MISS_HASH_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2516. <stat Name="CONTACT_MISS_HASH_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2517. <stat Name="CONTACT_MISS_HASH_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2518. <stat Name="CONTACT_MISS_HASH_4" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2519. <stat Name="CONTACT_MISS_HASH_5" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2520. <stat Name="CONTACT_MISS_HASH_6" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2521. <stat Name="CONTACT_MISS_HASH_7" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2522. <stat Name="CONTACT_MISS_HASH_8" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2523. <stat Name="CONTACT_MISS_HASH_9" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2524. <stat Name="CONTACT_MISS_HASH_10" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2525. <stat Name="CONTACT_MISS_HASH_11" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2526. <stat Name="CONTACT_MISS_HASH_12" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2527. <stat Name="CONTACT_MISS_HASH_13" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2528. <stat Name="CONTACT_MISS_HASH_14" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2529. <stat Name="CONTACT_MISS_HASH_15" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2530. <stat Name="CONTACT_MISS_HASH_16" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2531. <stat Name="CONTACT_MISS_HASH_17" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2532. <stat Name="CONTACT_MISS_HASH_18" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2533. <stat Name="CONTACT_MISS_HASH_19" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2534. <stat Name="CONTACT_MISS_HASH_20" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2535. <stat Name="CONTACT_MISS_HASH_21" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2536. <stat Name="CONTACT_MISS_HASH_22" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2537. <stat Name="CONTACT_MISS_HASH_23" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2538. <stat Name="CONTACT_MISS_HASH_24" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2539. <stat Name="CONTACT_MISS_HASH_25" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2540. <stat Name="CONTACT_MISS_HASH_26" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2541. <stat Name="CONTACT_MISS_HASH_27" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2542. <stat Name="CONTACT_MISS_HASH_28" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2543. <stat Name="CONTACT_MISS_HASH_29" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2544. <stat Name="CONTACT_MISS_HASH_30" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2545. <stat Name="CONTACT_MISS_HASH_31" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2546. <stat Name="CONTACT_MISS_HASH_32" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2547. <stat Name="CONTACT_MISS_HASH_33" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2548. <stat Name="CONTACT_MISS_HASH_34" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2549. <stat Name="CONTACT_MISS_HASH_35" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2550. <stat Name="CONTACT_MISS_HASH_36" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2551. <stat Name="CONTACT_MISS_HASH_37" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2552. <stat Name="CONTACT_MISS_HASH_38" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2553. <stat Name="CONTACT_MISS_HASH_39" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2554. <stat Name="CONTACT_MISS_HASH_40" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2555. <stat Name="CONTACT_MISS_HASH_41" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2556. <stat Name="CONTACT_MISS_HASH_42" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2557. <stat Name="CONTACT_MISS_HASH_43" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2558. <stat Name="CONTACT_MISS_HASH_44" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2559. <stat Name="CONTACT_MISS_HASH_45" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2560. <stat Name="CONTACT_MISS_HASH_46" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2561. <stat Name="CONTACT_MISS_HASH_47" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2562. <stat Name="CONTACT_MISS_HASH_48" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2563. <stat Name="CONTACT_MISS_HASH_49" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Keith - CM Played - COntentID Hash" />
  2564.  
  2565. <stat Name="MPPLY_PLAYER_BANK_INITIALISED" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" Comment="Number of times player has been muted"/>
  2566.  
  2567. <!-- Scar index 16 -->
  2568. <stat Name="DAMAGE_SCAR_ZONE_16" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  2569. <stat Name="DAMAGE_SCAR_HASH_VALUE_16" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  2570. <stat Name="DAMAGE_SCAR_SCALE_16" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  2571. <stat Name="DAMAGE_SCAR_ROTATION_16" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  2572. <stat Name="DAMAGE_SCAR_UVPOS_16" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  2573. <stat Name="DAMAGE_SCAR_FORCEFRAME_16" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  2574. <stat Name="DAMAGE_SCAR_AGE_16" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  2575. <!-- Scar index 17 -->
  2576. <stat Name="DAMAGE_SCAR_ZONE_17" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  2577. <stat Name="DAMAGE_SCAR_HASH_VALUE_17" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  2578. <stat Name="DAMAGE_SCAR_SCALE_17" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  2579. <stat Name="DAMAGE_SCAR_ROTATION_17" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  2580. <stat Name="DAMAGE_SCAR_UVPOS_17" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  2581. <stat Name="DAMAGE_SCAR_FORCEFRAME_17" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  2582. <stat Name="DAMAGE_SCAR_AGE_17" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  2583. <!-- Scar index 18 -->
  2584. <stat Name="DAMAGE_SCAR_ZONE_18" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  2585. <stat Name="DAMAGE_SCAR_HASH_VALUE_18" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  2586. <stat Name="DAMAGE_SCAR_SCALE_18" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  2587. <stat Name="DAMAGE_SCAR_ROTATION_18" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  2588. <stat Name="DAMAGE_SCAR_UVPOS_18" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  2589. <stat Name="DAMAGE_SCAR_FORCEFRAME_18" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  2590. <stat Name="DAMAGE_SCAR_AGE_18" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  2591. <!-- Scar index 19 -->
  2592. <stat Name="DAMAGE_SCAR_ZONE_19" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  2593. <stat Name="DAMAGE_SCAR_HASH_VALUE_19" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  2594. <stat Name="DAMAGE_SCAR_SCALE_19" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  2595. <stat Name="DAMAGE_SCAR_ROTATION_19" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  2596. <stat Name="DAMAGE_SCAR_UVPOS_19" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  2597. <stat Name="DAMAGE_SCAR_FORCEFRAME_19" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  2598. <stat Name="DAMAGE_SCAR_AGE_19" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  2599. <!-- Scar index 20 -->
  2600. <stat Name="DAMAGE_SCAR_ZONE_20" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  2601. <stat Name="DAMAGE_SCAR_HASH_VALUE_20" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  2602. <stat Name="DAMAGE_SCAR_SCALE_20" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  2603. <stat Name="DAMAGE_SCAR_ROTATION_20" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  2604. <stat Name="DAMAGE_SCAR_UVPOS_20" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  2605. <stat Name="DAMAGE_SCAR_FORCEFRAME_20" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  2606. <stat Name="DAMAGE_SCAR_AGE_20" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  2607. <!-- Scar index 21 -->
  2608. <stat Name="DAMAGE_SCAR_ZONE_21" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  2609. <stat Name="DAMAGE_SCAR_HASH_VALUE_21" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  2610. <stat Name="DAMAGE_SCAR_SCALE_21" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  2611. <stat Name="DAMAGE_SCAR_ROTATION_21" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  2612. <stat Name="DAMAGE_SCAR_UVPOS_21" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  2613. <stat Name="DAMAGE_SCAR_FORCEFRAME_21" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  2614. <stat Name="DAMAGE_SCAR_AGE_21" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  2615. <!-- Scar index 22 -->
  2616. <stat Name="DAMAGE_SCAR_ZONE_22" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  2617. <stat Name="DAMAGE_SCAR_HASH_VALUE_22" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  2618. <stat Name="DAMAGE_SCAR_SCALE_22" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  2619. <stat Name="DAMAGE_SCAR_ROTATION_22" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  2620. <stat Name="DAMAGE_SCAR_UVPOS_22" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  2621. <stat Name="DAMAGE_SCAR_FORCEFRAME_22" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  2622. <stat Name="DAMAGE_SCAR_AGE_22" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  2623. <!-- Scar index 23 -->
  2624. <stat Name="DAMAGE_SCAR_ZONE_23" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - ePedDamageZones zone" />
  2625. <stat Name="DAMAGE_SCAR_HASH_VALUE_23" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Name hashed" />
  2626. <stat Name="DAMAGE_SCAR_SCALE_23" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - scale" />
  2627. <stat Name="DAMAGE_SCAR_ROTATION_23" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - rotation" />
  2628. <stat Name="DAMAGE_SCAR_UVPOS_23" Type="pos" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - uv Position" />
  2629. <stat Name="DAMAGE_SCAR_FORCEFRAME_23" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - force frame" />
  2630. <stat Name="DAMAGE_SCAR_AGE_23" Type="float" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Damage Scar Data - Age" />
  2631.  
  2632.  
  2633. <stat Name="CLTHS_AVAILABLE_TORSO" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2634. <stat Name="CLTHS_AVAILABLE_SPECIAL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2635. <stat Name="CLTHS_AVAILABLE_SPECIAL_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2636. <stat Name="CLTHS_AVAILABLE_SPECIAL_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2637. <stat Name="CLTHS_AVAILABLE_SPECIAL_3" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2638. <stat Name="CLTHS_AVAILABLE_SPECIAL_4" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2639. <stat Name="CLTHS_AVAILABLE_SPECIAL_5" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2640. <stat Name="CLTHS_AVAILABLE_SPECIAL_6" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2641. <stat Name="CLTHS_AVAILABLE_SPECIAL_7" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2642. <stat Name="CLTHS_AVAILABLE_SPECIAL2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2643. <stat Name="CLTHS_AVAILABLE_SPECIAL2_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2644. <stat Name="CLTHS_AVAILABLE_DECL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2645. <stat Name="CLTHS_AVAILABLE_TEETH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2646. <stat Name="CLTHS_AVAILABLE_TEETH_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2647. <stat Name="CLTHS_AVAILABLE_TEETH_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Available" />
  2648.  
  2649. <stat Name="CLTHS_ACQUIRED_TORSO" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2650. <stat Name="CLTHS_ACQUIRED_SPECIAL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2651. <stat Name="CLTHS_ACQUIRED_SPECIAL_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2652. <stat Name="CLTHS_ACQUIRED_SPECIAL_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2653. <stat Name="CLTHS_ACQUIRED_SPECIAL_3" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2654. <stat Name="CLTHS_ACQUIRED_SPECIAL_4" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2655. <stat Name="CLTHS_ACQUIRED_SPECIAL_5" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2656. <stat Name="CLTHS_ACQUIRED_SPECIAL_6" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2657. <stat Name="CLTHS_ACQUIRED_SPECIAL_7" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2658. <stat Name="CLTHS_ACQUIRED_SPECIAL2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2659. <stat Name="CLTHS_ACQUIRED_SPECIAL2_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2660. <stat Name="CLTHS_ACQUIRED_DECL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2661. <stat Name="CLTHS_ACQUIRED_TEETH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2662. <stat Name="CLTHS_ACQUIRED_TEETH_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2663. <stat Name="CLTHS_ACQUIRED_TEETH_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Acquired" />
  2664.  
  2665. <stat Name="CLTHS_USED_TORSO" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2666. <stat Name="CLTHS_USED_SPECIAL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2667. <stat Name="CLTHS_USED_SPECIAL_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2668. <stat Name="CLTHS_USED_SPECIAL_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2669. <stat Name="CLTHS_USED_SPECIAL_3" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2670. <stat Name="CLTHS_USED_SPECIAL_4" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2671. <stat Name="CLTHS_USED_SPECIAL_5" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2672. <stat Name="CLTHS_USED_SPECIAL_6" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2673. <stat Name="CLTHS_USED_SPECIAL_7" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2674. <stat Name="CLTHS_USED_SPECIAL2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2675. <stat Name="CLTHS_USED_SPECIAL2_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2676. <stat Name="CLTHS_USED_DECL" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2677. <stat Name="CLTHS_USED_TEETH" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2678. <stat Name="CLTHS_USED_TEETH_1" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2679. <stat Name="CLTHS_USED_TEETH_2" Type="int" SaveCategory="1" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Clothes Used" />
  2680.  
  2681. <stat Name="MPPLY_NO_MORE_TUTORIALS" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="script" Comment="Number of times cheated" />
  2682.  
  2683. <stat Name="TOTAL_EVC" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" characterStat="true" Comment="Total Cash Earned over time." />
  2684. <stat Name="MPPLY_TOTAL_EVC" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" Comment="Total Cash Earned over time." />
  2685. <stat Name="MPPLY_TOTAL_SVC" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" Owner="coder" Comment="Total Cash Spent over time." />
  2686. <stat Name="WALLET_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="false" BlockProfileStatFlush="false" Owner="coder" characterStat="true" Comment="Per-Character wallet Cash." />
  2687. <stat Name="BANK_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="false" Owner="coder" Comment="Banked Cash." />
  2688. <stat Name="PVC_BALANCE_MAX" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="0" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="The difference to the max PVC balance." />
  2689. <stat Name="PVC_USD_PURCH_MAX" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="0" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Cant spend more than this in $ today." />
  2690. <stat Name="PVC_TRANSFER_MAX" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="0" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Cant GIVE more than this much PVC today." />
  2691. <stat Name="PVC_CAN_BET" Type="bool" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="0" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" default="true" Comment="A bool indicating if you can bet pvc." />
  2692. <stat Name="PVC_USDE" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Comment="US dollar value of the players PVC. - USDE_DAILY_ADDITIONS" />
  2693. <stat Name="PERSONAL_EXCHANGE_RATE" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" BlockSynchEventFlush="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Personal Exchange Rate for that player (PXR)" />
  2694. <stat Name="EVC_BALANCE_CLEARED" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="coder" Comment="Total last Cleared amount for stat EVC_BALANCE." />
  2695. <!-- Daily Transactions Days will be measured from midnight to midnight EST -->
  2696. <stat Name="VC_DAILY_TIMESTAMP" Type="u64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Comment="Virtual cash daily posix time - Control daily amount resets." />
  2697. <stat Name="PVC_DAILY_ADDITIONS" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Comment="Amount of PVC added (through purchase or PVC gift receipt) by a player in 1 day." />
  2698. <stat Name="PVC_DAILY_TRANSFERS" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Comment="Amount of PVC transferred out by a player to other players in 1 day." />
  2699.  
  2700. <stat Name="PARACHUTE_CURRENT_SMOKE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Is weapon in inventory" />
  2701.  
  2702. <stat Name="SING_IN_SHOWER" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - weapon unlock bitset 2" />
  2703.  
  2704. <stat Name="REW_WEEKLY_BANK_AWARD" Type="date" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Stores how many times the player has started mission script" />
  2705.  
  2706. <stat Name="MAINTAIN_XP_WITH_LEADB" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Player Kit Unlocked bitset 1" />
  2707.  
  2708. <stat Name="MPPLY_DM_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2709. <stat Name="MPPLY_RACE_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2710. <stat Name="MPPLY_MC_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2711. <stat Name="MPPLY_MGAME_CHEAT_TALLY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2712.  
  2713. <!-- Multiplayer Players Bookmarked Content -->
  2714. <stat Name="MPPLY_BOOKMARKED_CONTENT" Type="int" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="script" Comment="Number of times cheated" />
  2715.  
  2716. <stat Name="NUM_CHECKS_DONE" Type="u32" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Number of sessions with some check done" />
  2717. <stat Name="NUM_CHECKS_MISM_CURR" Type="u32" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Number of times mismatched per session" />
  2718. <stat Name="NUM_CHECKS_MISM_PERC" Type="float" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Min="0.0" Max="100.0" Comment="Percentage of fails" />
  2719.  
  2720. <stat Name="PERSONAL_VEHICLE_ACCESS" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Number of turbo starts at start of race" />
  2721. <stat Name="FM_CHAT_OPTION" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="Number of turbo starts at start of race" />
  2722.  
  2723. <stat Name="NUM_CHECKS_ISSUED_CURR" Type="u32" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Number of checks issued in this time window" />
  2724. <stat Name="NUM_CHECKS_ISSUED" Type="u32" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Number of checks issued in previous time window" />
  2725. <stat Name="NUM_CHECKS_RCVD_CURR" Type="u32" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Number of checks received in this time window" />
  2726. <stat Name="NUM_CHECKS_RCVD" Type="u32" SaveCategory="0" online="true" profile="true" FlushPriority="15" Owner="coder" Comment="Number of checks received in previous time window" />
  2727.  
  2728. <stat Name="MPPLY_DROPOUTRATE" Type="float" SaveCategory="0" online="true" profile="true" Owner="script" Comment="CHEAT TRACKING No of death matchs ended" />
  2729.  
  2730. <stat Name="CHAR_CARMODWHEELS_VIEWED_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Viewed Bitset 0" />
  2731. <stat Name="CHAR_CARMODWHEELS_VIEWED_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Viewed Bitset 1" />
  2732. <stat Name="CHAR_CARMODWHEELS_VIEWED_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Viewed Bitset 2" />
  2733. <stat Name="CHAR_CARMODWHEELS_VIEWED_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Viewed Bitset 3" />
  2734. <stat Name="CHAR_CARMODWHEELS_VIEWED_4" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Viewed Bitset 4" />
  2735. <stat Name="CHAR_CARMODWHEELS_VIEWED_5" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Viewed Bitset 5" />
  2736. <stat Name="CHAR_CARMODWHEELS_VIEWED_6" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Viewed Bitset 6" />
  2737. <stat Name="CHAR_CARMODWHEELS_VIEWED_7" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Viewed Bitset 7" />
  2738.  
  2739. <stat Name="VC_DAILY_TRANSFERS" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" Owner="coder" Default="0" Comment="Amount of VC (non-typed) transferred out by a player to other players in 1 day." />
  2740. <stat Name="CLIENT_PVC_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="false" Owner="coder" Comment="CLIENT version of Banked Cash that the player has PAID for with real money." />
  2741. <stat Name="CLIENT_EVC_BALANCE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="false" Owner="coder" Comment="CLIENT version of Banked Cash that the player has EARN, either in game or via other mechanism." />
  2742. <stat Name="CLIENT_PERSONAL_EXCHANGE_RATE" Type="float" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="false" Owner="coder" Comment="CLIENT VERSION OF Personal Exchange Rate for that player (PXR)" />
  2743.  
  2744. <stat Name="MPPLY_CREW_CHALLENGE_ATTEMPTS" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" Comment="MPPLAYER - Total number of challenges attempted " />
  2745.  
  2746. <stat Name="MONEY_SPENT_ROCKSTAR_AWARD" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Spent in weapons and armor" />
  2747. <stat Name="MONEY_EARN_BANK_INTEREST" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" characterStat="true" Owner="coder" Comment="Money Earn for bank interest" />
  2748.  
  2749. <stat Name="CHAR_CARMODWHCOL_VIEWED_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Color Viewed Bitset 0" />
  2750. <stat Name="CHAR_CARMODWHCOL_VIEWED_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Car Wheels Color Viewed Bitset 1" />
  2751.  
  2752. <stat Name="GRNLAUNCH_HITS" Type="int" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Number of times mp char 0 hit with weapon" />
  2753. <stat Name="MPPLY_TOTALPLAYTIME_GOODBOY" Type="int" SaveCategory="0" online="true" profile="false" Owner="script" Comment="Number of times cheated" />
  2754.  
  2755. <stat Name="FM_NON_MS_HELP_TEXT6" Type="int" SaveCategory="1" online="true" profile="true" Owner="script" characterStat="true" Comment="Tracks if NMH has been displayed" />
  2756.  
  2757. <stat Name="CHAR_CARPAINTPRIME_VIEW_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Primary Car Paints Viewed Bitset 0" />
  2758. <stat Name="CHAR_CARPAINTPRIME_VIEW_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Primary Car Paints Viewed Bitset 1" />
  2759. <stat Name="CHAR_CARPAINTPRIME_VIEW_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Primary Car Paints Viewed Bitset 2" />
  2760. <stat Name="CHAR_CARPAINTPRIME_VIEW_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Primary Car Paints Viewed Bitset 3" />
  2761. <stat Name="CHAR_CARPAINTPRIME_VIEW_4" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Primary Car Paints Viewed Bitset 4" />
  2762. <stat Name="CHAR_CARPAINTPRIME_VIEW_5" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Primary Car Paints Viewed Bitset 5" />
  2763. <stat Name="CHAR_CARPAINTPRIME_VIEW_6" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Primary Car Paints Viewed Bitset 6" />
  2764. <stat Name="CHAR_CARPAINTPRIME_VIEW_7" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Primary Car Paints Viewed Bitset 7" />
  2765.  
  2766. <stat Name="CHAR_CARPAINTSEC_VIEW_0" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Secondary Car Paints Viewed Bitset 0" />
  2767. <stat Name="CHAR_CARPAINTSEC_VIEW_1" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Secondary Car Paints Viewed Bitset 1" />
  2768. <stat Name="CHAR_CARPAINTSEC_VIEW_2" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Secondary Car Paints Viewed Bitset 2" />
  2769. <stat Name="CHAR_CARPAINTSEC_VIEW_3" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Secondary Car Paints Viewed Bitset 3" />
  2770. <stat Name="CHAR_CARPAINTSEC_VIEW_4" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Secondary Car Paints Viewed Bitset 4" />
  2771. <stat Name="CHAR_CARPAINTSEC_VIEW_5" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Secondary Car Paints Viewed Bitset 5" />
  2772. <stat Name="CHAR_CARPAINTSEC_VIEW_6" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Secondary Car Paints Viewed Bitset 6" />
  2773. <stat Name="CHAR_CARPAINTSEC_VIEW_7" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment="MP Char 0 - Secondary Car Paints Viewed Bitset 7" />
  2774.  
  2775. <stat Name="LEADERBOARD_PLAYING_TIME" Type="u64" SaveCategory="0" online="true" profile="true" Owner="script" Comment="Total Playing time in multiplayer." />
  2776.  
  2777. <stat Name="TOTAL_TIME_UNDERWATER" Type="u64" SaveCategory="1" online="true" profile="true" Owner="coder" characterStat="true" Comment="Total time underwater." />
  2778.  
  2779. <stat Name="SERVER_LAST_UPDATE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="0" BlockReset="true" Group="7" BlockProfileStatFlush="true" Owner="coder" Comment="Time we last updated server cash values." />
  2780. <stat Name="CLIENT_LAST_UPDATE" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="false" FlushPriority="15" BlockReset="false" BlockProfileStatFlush="false" Owner="coder" Comment="Time we last saved client cash values." />
  2781. <stat Name="PROFILE_STATS_LAST_FLUSH" Type="s64" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" BlockReset="true" Group="7" BlockProfileStatFlush="false" Owner="coder" Comment="Time we last saved client cash values." />
  2782.  
  2783.  
  2784. <stat Name="PROPERTY_HOUSE_NEW" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Stores what house player has purchased" />
  2785. <stat Name="PROPERTY_HOUSE_NEW_TIME" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Stores time a house player has purchased" />
  2786. <stat Name="PROPERTY_HOUSE_NEW_VALUE" Type="int" SaveCategory="0" Default="0" online="true" profile="true" FlushPriority="15" ServerAuthoritative="true" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Stores value of a house player has purchased" />
  2787. <stat Name="PROPERTY_HOUSE_TIME" Type="int" SaveCategory="0" Default="0" online="true" profile="FALSE" FlushPriority="0" ServerAuthoritative="FALSE" UserData="STAT_FLAG_NEVER_SHOW" Owner="script" characterStat="true" Comment="Stores time a house player has purchased" />
  2788.  
  2789. <stat Name="TATTOO_FM_CURRENT_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 4" />
  2790. <stat Name="TATTOO_FM_CURRENT_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 4" />
  2791. <stat Name="TATTOO_FM_CURRENT_8" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 4" />
  2792. <stat Name="TATTOO_FM_CURRENT_9" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Current Tattoos 4" />
  2793. <stat Name="TATTOO_FM_VIEWED_5" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 4" />
  2794. <stat Name="TATTOO_FM_VIEWED_6" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 4" />
  2795. <stat Name="TATTOO_FM_VIEWED_7" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 4" />
  2796. <stat Name="TATTOO_FM_VIEWED_8" Type="int" SaveCategory="0" online="true" profile="true" ServerAuthoritative="true" FlushPriority="15" Owner="script" characterStat="true" Comment="MP Char 0 - Viewed Tattoos 4" />
  2797.  
  2798. <!-- FM Timer for the last sold vehicle -->
  2799. <stat Name="TIMER_LAST_SOLD_VEHICLE" Type="int" SaveCategory="1" online="true" profile="false" Owner="script" characterStat="true" Comment=" Timer for last sold vehicle" />
  2800.  
  2801. <!-- GIFT PLAYERS CASH -->
  2802. <stat Name="CASH_GIFT" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="false" Group="7" BlockSynchEventFlush="true" BlockReset="true" ServerAuthoritative="true" FlushPriority="15" Comment="TO GIVE PLAYER THE CASH GIFT THEY LOST" />
  2803.  
  2804. <!-- POSIX TIMESTAMP FOR CHARACTER CRETION CLOUD / PROFILE STATS -->
  2805. <stat Name="CLOUD_TIME_CHAR_CREATED" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" Comment="Posix Timestamp of character creation" />
  2806. <stat Name="PROFILESTAT_TIME_CHAR_CREATED" Type="int" SaveCategory="0" online="true" profile="true" Owner="script" characterStat="true" ServerAuthoritative="true" FlushPriority="15" Comment="Posix Timestamp of character creation" />
  2807.  
  2808. <stat Name="PEGASUS_VEHICLE_COLLECTED" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="to signal that the player needs to call again to get their pegasus vehicle back" />
  2809. <stat Name="NEED_TO_UPDATE_HEADSHOT" Type="bool" SaveCategory="0" online="true" profile="false" Owner="script" characterStat="true" Comment="MP player 0 - COP kill death percentage ratio." />
  2810.  
  2811.  
  2812. </stats>
  2813.  
  2814. </StatsSetup>
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