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- actor Barongun : Weapon
- {
- obituary "%o was bruised by a Baron of Hell."
- hitobituary "%o was ripped open by a Baron of Hell."
- inventory.pickupmessage "You got the chaingun!"
- states
- {
- Ready:
- BHND A 1 A_WeaponReady
- loop
- Deselect:
- BHND A 1 A_Lower
- loop
- Select:
- BHND A 1 A_Raise
- loop
- Fire:
- BHND G 0 A_Jumpifcloser(127,"Fire2")
- BHND EF 8
- BHND G 8 A_Firecustommissile("baronball")
- BHND B 0 A_ReFire
- goto Ready
- Fire2:
- BHND E 0
- BHND EF 8
- BHND G 6 A_Saw ("none","baron/melee",6,0)
- BHND G 0 A_Refire
- goto ready
- }
- }
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