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- </Object>
- <Object name="unsc_air_pelican_02" id="0" dbid="168">
- <PhysicsInfo>pelican</PhysicsInfo>
- <ObjectClass>Squad</ObjectClass>
- <Visual>unsc\air\pelican_01\pelican_01.vis</Visual>
- <PortraitIcon>ui\flash\HUD\hud_menu\hud_menu_icons\final_cov\placeholder</PortraitIcon>
- <MinimapIcon size="8">Triangle</MinimapIcon>
- <DisplayNameID>10084</DisplayNameID>
- <RoleTextID>509</RoleTextID>
- <MovementType>Air</MovementType>
- <Velocity>28</Velocity>
- <ReverseSpeed>19.0f</ReverseSpeed>
- <TurnRate>45</TurnRate>
- <Flag>HasPivotingEngines</Flag>
- <Hardpoint name="TurbineFL" autocenter="true" yawrate="0" yawmaxangle="0" pitchrate="60" pitchMaxAngle="20" pitchMinAngle="-20" pitchattachment="Turbine FL" />
- <Hardpoint name="TurbineFR" autocenter="true" yawrate="0" yawmaxangle="0" pitchrate="60" pitchMaxAngle="20" pitchMinAngle="-20" pitchattachment="Turbine FR" />
- <Hardpoint name="TurbineRL" autocenter="true" yawrate="0" yawmaxangle="0" pitchrate="60" pitchMaxAngle="30" pitchMinAngle="-30" pitchattachment="Turbine RL" />
- <Hardpoint name="TurbineRR" autocenter="true" yawrate="0" yawmaxangle="0" pitchrate="60" pitchMaxAngle="30" pitchMinAngle="-30" pitchattachment="Turbine RR" />
- <Hitpoints>6285</Hitpoints>
- <LOS>55</LOS>
- <Pop Type="Unit">0</Pop>
- <Bounty>6</Bounty>
- <RepairPoints>400</RepairPoints>
- <Tactics>unsc_air_pelican_01.tactics</Tactics>
- <ObstructionRadiusX>12</ObstructionRadiusX>
- <ObstructionRadiusY>3.5</ObstructionRadiusY>
- <ObstructionRadiusZ>15</ObstructionRadiusZ>
- <PickRadius>7.9</PickRadius>
- <PickOffset>2.54</PickOffset>
- <PickPriority>Unit</PickPriority>
- <SelectType>Unit</SelectType>
- <GotoType>Air</GotoType>
- <SubSelectSort>7300</SubSelectSort>
- <SelectedRadiusX>7.3</SelectedRadiusX>
- <SelectedRadiusZ>7.3</SelectedRadiusZ>
- <Contain>Infantry</Contain>
- <MaxContained>6</MaxContained>
- <AbilityCommand>UnscLockdown</AbilityCommand>
- <Command Type="Unload" Position="0" />
- <Command Type="ChangeMode" Position="6">Normal</Command>
- <Sound Type="Death">play_unsc_pelican_death</Sound>
- <ExtendedSoundBank>xtnd_ui_pelican.bnk</ExtendedSoundBank>
- <Sound Type="Exist">start_exist_pelican</Sound>
- <Sound Type="StopExist">stop_exist_pelican</Sound>
- <Sound Type="StartMove">start_move_pelican</Sound>
- <Sound Type="StopMove">stop_move_pelican</Sound>
- <Sound Type="ImpactDeath">play_impact_death_pelican</Sound>
- <DamageType direction="Full">MediumAir</DamageType>
- <ObjectType>Military</ObjectType>
- <ObjectType>Unsc</ObjectType>
- <ObjectType>Flying</ObjectType>
- <ObjectType>Unit</ObjectType>
- <ObjectType>CanCryo</ObjectType>
- <ObjectType>Garrison</ObjectType>
- <ObjectType>_Garrison</ObjectType>
- <ObjectType>GaiaGarrison</ObjectType>
- <ObjectType>_Cover</ObjectType>
- <ObjectType>_Transporter</ObjectType>
- <SurfaceType>Metal</SurfaceType>
- <RallyPoint>Military</RallyPoint>
- <Flag>KBAware</Flag>
- <Flag>DontRotateObstruction</Flag>
- <Flag>HasHPBar</Flag>
- <Flag>KillGarrisoned</Flag>
- <Flag>PassiveGarrisoned</Flag>
- <Flag>UnGarrisonToGaia</Flag>
- <Flag>Obscurable</Flag>
- <Flag>LockdownMenu</Flag>
- <Flag>ForceUpdateContainedUnits</Flag>
- <PhysicsReplacementInfo>aircraft_default</PhysicsReplacementInfo>
- <HPBar>UNSC_Health</HPBar>
- <FlashUI>
- <CircleMenuFrameIDNormal>30</CircleMenuFrameIDNormal>
- <CircleMenuFrameIDHighlight>31</CircleMenuFrameIDHighlight>
- </FlashUI>
- </Object>
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