Not a member of Pastebin yet?
Sign Up,
it unlocks many cool features!
- local OrionLib = loadstring(game:HttpGet(('https://raw.githubusercontent.com/shlexware/Orion/main/source')))()
- local Window = OrionLib:MakeWindow({Name = "Dragon Ball revenge ✨", HidePremium = false, SaveConfig = true, ConfigFolder = "OrionTest"})
- local IsLooping = false -- Variável para controlar o loop
- local Tab = Window:MakeTab({
- Name = "auto train",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddToggle({
- Name = "train combat",
- Default = Combat,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local args = {
- [1] = 0,
- [2] = 14824
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Combat"):FireServer(unpack(args))
- wait(0.0000000001) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- Combat = value
- end
- })
- Tab:AddToggle({
- Name = "train Ki blast",
- Default = autoKiBlast,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local args = {
- [1] = 0,
- [2] = 8140,
- [3] = Vector3.new(-55192.51953125, 1769.3092041015625, 11407.6171875)
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("KiBlast"):FireServer(unpack(args))
- wait(0.0000000001) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- autoKiBlast = value
- end
- })
- Tab:AddToggle({
- Name = "train defense",
- Default = traindefense,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local args = {
- [1] = 0,
- [2] = 8650
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Defense"):FireServer(unpack(args))
- wait(0.0000000000000000000000000000000000000000000000001) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- traindefense = value
- end
- })
- Tab:AddButton({
- Name = "Antiafk!",
- Callback = function()
- wait(0.5)local ba=Instance.new("ScreenGui")
- local ca=Instance.new("TextLabel")local da=Instance.new("Frame")
- local _b=Instance.new("TextLabel")local ab=Instance.new("TextLabel")ba.Parent=game.CoreGui
- ba.ZIndexBehavior=Enum.ZIndexBehavior.Sibling;ca.Parent=ba;ca.Active=true
- ca.BackgroundColor3=Color3.new(0.176471,0.176471,0.176471)ca.Draggable=true
- ca.Position=UDim2.new(0.698610067,0,0.098096624,0)ca.Size=UDim2.new(0,370,0,52)
- ca.Font=Enum.Font.SourceSansSemibold;ca.Text="Anti AFK Script"ca.TextColor3=Color3.new(0,1,1)
- ca.TextSize=22;da.Parent=ca
- da.BackgroundColor3=Color3.new(0.196078,0.196078,0.196078)da.Position=UDim2.new(0,0,1.0192306,0)
- da.Size=UDim2.new(0,370,0,107)_b.Parent=da
- _b.BackgroundColor3=Color3.new(0.176471,0.176471,0.176471)_b.Position=UDim2.new(0,0,0.800455689,0)
- _b.Size=UDim2.new(0,370,0,21)_b.Font=Enum.Font.Arial;_b.Text="made by ur mom "
- _b.TextColor3=Color3.new(0,1,1)_b.TextSize=20;ab.Parent=da
- ab.BackgroundColor3=Color3.new(0.176471,0.176471,0.176471)ab.Position=UDim2.new(0,0,0.158377,0)
- ab.Size=UDim2.new(0,370,0,44)ab.Font=Enum.Font.ArialBold;ab.Text="Status: Active"
- ab.TextColor3=Color3.new(0,1,1)ab.TextSize=20;local bb=game:service'VirtualUser'
- game:service'Players'.LocalPlayer.Idled:connect(function()
- bb:CaptureController()bb:ClickButton2(Vector2.new())
- ab.Text="Roblox tried to kick u but i kicked him instead"wait(2)ab.Text="Status : Active"end)
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "servers!",
- Callback = function()
- loadstring(game:HttpGet("https://www.scriptblox.com/raw/Server-Browser_80", true))();
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Teleport tool!",
- Callback = function()
- mouse = game.Players.LocalPlayer:GetMouse()
- tool = Instance.new("Tool")
- tool.RequiresHandle = false
- tool.Name = "[FE] TELEPORT TOOL"
- tool.Activated:connect(function()
- local pos = mouse.Hit+Vector3.new(0,2.5,0)
- pos = CFrame.new(pos.X,pos.Y,pos.Z)
- game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame = pos
- end)
- tool.Parent = game.Players.LocalPlayer.Backpack
- print("button pressed")
- end
- })
- local Tab = Window:MakeTab({
- Name = "Forms🌟",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddButton({
- Name = "TimeBreaker",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "TimeBreaker",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Zamasu",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Zamasu",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "SSJ5",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "SSJ5",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "SSJB4",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "SSJB4",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "SSJG4",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "SSJG4",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "GOD",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "GOD",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "OmegaSSJ",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "OmegaSSJ",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "MAJIN",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "MAJIN",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Zeno",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Zeno",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "ZenoFP",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "ZenoFP",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Angel",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Angel",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "DarkAngel",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "DarkAngel",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Jiren",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Jiren",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "LSSJ",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "LSSJ",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "INFINITY",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "INFINITY",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "FallenPumpkin",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "FallenPumpkin",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "CHRISTMAS",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "CHRISTMAS",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Celestial Dragon God",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Celestial Dragon God",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Angelized Instinct",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Angelized Instinct",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Wrath Instinct",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Wrath Instinct",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Daishinkan Power",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Daishinkan Power",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "RAINBOW",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "RAINBOW",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "SSJ20K",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "SSJ20K",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "LBSSJ4",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "LBSSJ4",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Hyper Instinct",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Hyper Instinct",
- [2] = 2500000000,
- [3] = 2500000000,
- [4] = 2500000000,
- [5] = 0,
- [6] = 0,
- [7] = 34,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "The Overlord",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "The Overlord",
- [2] = 1500000,
- [3] = 1500000,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Modes"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- local Tab = Window:MakeTab({
- Name = "Skills gamepasss",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddDropdown({
- Name = "[EVENT]Rose Scythe",
- Default = "1",
- Options = {"[EVENT]Rose Scythe", "Glich Rose Scythe"},
- Callback = function(Value)
- local args = {
- [1] = {
- [1] = {
- [1] = "[EVENT]Rose Scythe",
- [2] = 0,
- [3] = 0,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Skills"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- while true do
- local args = {
- [1] = 0,
- [2] = 2978999,
- [3] = 3
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("DamageScythe"):FireServer(unpack(args))
- wait(0.0000000000000001)
- end
- print(Value)
- end
- })
- Tab:AddButton({
- Name = "[EVENT]Pumpkin Scythe",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "[EVENT]Pumpkin Scythe",
- [2] = 0,
- [3] = 0,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Skills"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "[EVENT]Frostbite Flare",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "[EVENT]Frostbite Flare",
- [2] = 0,
- [3] = 0,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Skills"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "[EVENT]Glacial Burst",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "[EVENT]Glacial Burst",
- [2] = 0,
- [3] = 0,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Skills"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Destruction",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Destruction",
- [2] = 0,
- [3] = 0,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Skills"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Zeno Bomb",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Zeno Bomb",
- [2] = 0,
- [3] = 0,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Skills"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "HakaiBlast",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "HakaiBlast",
- [2] = 0,
- [3] = 0,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Skills"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "[EVENT]Ice Dragon",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "[EVENT]Ice Dragon",
- [2] = 0,
- [3] = 0,
- [4] = 350000000,
- [5] = 0,
- [6] = 0,
- [7] = 11,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Skills"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Dragon Strike",
- Callback = function()
- local args = {
- [1] = {
- [1] = {
- [1] = "Dragon Strike",
- [2] = 0,
- [3] = 0,
- [4] = 1500000,
- [5] = 0,
- [6] = 0,
- [7] = 0,
- [8] = 0,
- [9] = 0,
- [10] = 0
- },
- [2] = "Skills"
- }
- }
- game:GetService("ReplicatedStorage"):WaitForChild("_BindableEvents"):WaitForChild("RequestSkill"):InvokeServer(unpack(args))
- print("button pressed")
- end
- })
- local Tab = Window:MakeTab({
- Name = "maps teleport",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddButton({
- Name = "Time Chamber",
- Callback = function()
- local player = game.Players.LocalPlayer
- local TeleportService = game:GetService("TeleportService")
- local placeId = 7197495572
- local success, errorMessage = pcall(function()
- TeleportService:Teleport(placeId, player)
- end)
- if success then
- print("Teleportação bem sucedida para o mapa Time Chamber Dragon Ball Revenge!")
- else
- warn("Erro ao teleportar: " .. errorMessage)
- end
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Beerus wolrd",
- Callback = function()
- local player = game.Players.LocalPlayer
- local TeleportService = game:GetService("TeleportService")
- local placeId = 7197496527
- local success, errorMessage = pcall(function()
- TeleportService:Teleport(placeId, player)
- end)
- if success then
- print("Teleportação bem sucedida para o mapa Time Chamber Dragon Ball Revenge!")
- else
- warn("Erro ao teleportar: " .. errorMessage)
- end
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "Zeno palace",
- Callback = function()
- local player = game.Players.LocalPlayer
- local TeleportService = game:GetService("TeleportService")
- local placeId = 8020433414
- local success, errorMessage = pcall(function()
- TeleportService:Teleport(placeId, player)
- end)
- if success then
- print("Teleportação bem sucedida para o mapa Time Chamber Dragon Ball Revenge!")
- else
- warn("Erro ao teleportar: " .. errorMessage)
- end
- print("button pressed")
- end
- })
- Tab:AddButton({
- Name = "God Time Chamber🔥",
- Callback = function()
- local player = game.Players.LocalPlayer
- local TeleportService = game:GetService("TeleportService")
- local placeId = 7198416252
- local success, errorMessage = pcall(function()
- TeleportService:Teleport(placeId, player)
- end)
- if success then
- print("Teleportação bem sucedida para o mapa Time Chamber Dragon Ball Revenge!")
- else
- warn("Erro ao teleportar: " .. errorMessage)
- end
- print("button pressed")
- end
- })
- local Tab = Window:MakeTab({
- Name = "Auto Quest",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddToggle({
- Name = "Auto Zenkai",
- Default = Combat,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local args = {
- [1] = 0,
- [2] = 27903
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Zenkai"):FireServer(unpack(args))
- wait(1) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- Combat = value
- end
- })
- Tab:AddToggle({
- Name = "Farm Zeno Sama",
- Default = Combat,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local ZenoSama = game.Workspace:FindFirstChild("Zeno Sama")
- -- Verifique se o objeto Zeno Sama existe
- if ZenoSama then
- -- Defina a vida de Zeno Sama como zero
- ZenoSama.Humanoid.Health = 0
- print("Vida do Zeno Sama definida como zero!")
- else
- print("Zeno Sama não encontrado no jogo.")
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(42855.2, 711.152, 18503.1))
- local args = {
- [1] = 0,
- [2] = 4526,
- [3] = 1,
- [4] = true
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("GetQuest"):FireServer(unpack(args))
- local args = {
- [1] = 0,
- [2] = 20987
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Combat"):FireServer(unpack(args))
- wait(0.01) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- Combat = value
- end
- })
- Tab:AddToggle({
- Name = "Farm Grand Priest",
- Default = Combat,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local GrandPriest = game.Workspace:FindFirstChild("Grand Priest")
- -- Verifique se o objeto Grand Priest existe
- if GrandPriest then
- -- Defina a vida de Grand Priest como zero
- GrandPriest.Humanoid.Health = 0
- print("Vida do Grand Priest definida como zero!")
- else
- print("Grand Priest não encontrado no jogo.")
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(42867.9, 705.031, 9618.75))
- local args = {
- [1] = 0,
- [2] = 6735,
- [3] = 2,
- [4] = true
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("GetQuest"):FireServer(unpack(args))
- local args = {
- [1] = 0,
- [2] = 20987
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Combat"):FireServer(unpack(args))
- wait(0.01) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- Combat = value
- end
- })
- Tab:AddToggle({
- Name = "Farm whis",
- Default = Combat,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local Whis = game.Workspace:FindFirstChild("Whis")
- -- Verifique se o objeto Whis existe
- if Whis then
- -- Defina a vida de Whis como zero
- Whis.Humanoid.Health = 0
- print("Vida do Whis definida como zero!")
- else
- print("Whis não encontrado no jogo.")
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(42878.4, 75515, 23806.1))
- local args = {
- [1] = 0,
- [2] = 1133,
- [3] = 3,
- [4] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("GetQuest"):FireServer(unpack(args))
- local args = {
- [1] = 0,
- [2] = 20987
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Combat"):FireServer(unpack(args))
- wait(0.01) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- Combat = value
- end
- })
- Tab:AddToggle({
- Name = "Farm Jiren",
- Default = Combat,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local jiren = game.Workspace:FindFirstChild("Jiren")
- -- Verifique se o objeto Jiren existe
- if jiren then
- -- Defina a vida de Jiren como zero
- jiren.Humanoid.Health = 0
- print("Vida do Jiren definida como zero!")
- else
- print("Jiren não encontrado no jogo.")
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(50885.3, 75490.7, 23819.9))
- local args = {
- [1] = 0,
- [2] = 5007,
- [3] = 4,
- [4] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("GetQuest"):FireServer(unpack(args))
- local args = {
- [1] = 0,
- [2] = 20987
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Combat"):FireServer(unpack(args))
- wait(0.01) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- Combat = value
- end
- })
- Tab:AddToggle({
- Name = "Farm Goku UI",
- Default = Combat,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local Goku_UI = game.Workspace:FindFirstChild("Goku UI")
- -- Verifique se o objeto Goku UI existe
- if Goku_UI then
- -- Defina a vida de Beerus como zero
- Goku_UI.Humanoid.Health = 0
- warn("Vida do Goku UI definida como zero!")
- else
- warn("Goku UI não encontrado no jogo.")
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(42870.5, 75500.2, 16248.5))
- local args = { [1] = 0, [2] = 2165, [3] = 5, [4] = false }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("GetQuest"):FireServer(unpack(args))
- local args = { [1] = 0, [2] = 20987 }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Combat"):FireServer(unpack(args))
- wait(0.01)
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- Combat = value
- end
- })
- Tab:AddToggle({
- Name = "Farm Beerus 50%",
- Default = false,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local Beerus50 = game.Workspace:FindFirstChild("Beerus 50%")
- -- Verifique se o objeto Beerus50% existe
- if Beerus50 then
- -- Defina a vida de Beerus 50% como zero
- Beerus50.Humanoid.Health = 0
- print("Vida do Beerus 50% definida como zero!")
- else
- print("Beerus 50% não encontrado no jogo.")
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-34636.1, 75449.3, -30692.7))
- local args = {
- [1] = 0,
- [2] = 10480,
- [3] = 1,
- [4] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("GetQuest"):FireServer(unpack(args))
- local args = {
- [1] = 0,
- [2] = 20987
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Combat"):FireServer(unpack(args))
- wait(0.01) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- end
- })
- Tab:AddToggle({
- Name = "Farm Champa",
- Default = Combat,
- Callback = function(value)
- if value then
- if not IsLooping then
- IsLooping = true
- while IsLooping do
- local Champa = game.Workspace:FindFirstChild("Champa")
- -- Verifique se o objeto Champa existe
- if Champa then
- -- Defina a vida de Champa como zero
- Champa.Humanoid.Health = 0
- print("Vida do Champa definida como zero!")
- else
- print("Champa não encontrado no jogo.")
- end
- game.Players.LocalPlayer.Character:MoveTo(Vector3.new(-16759.9, 75468.2, -13935.2))
- local args = {
- [1] = 0,
- [2] = 1901,
- [3] = 2,
- [4] = false
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("GetQuest"):FireServer(unpack(args))
- local args = { [1] = 0, [2] = 20987 }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("Combat"):FireServer(unpack(args))
- wait(0.01) -- Aguarda 1 segundo antes de repetir o loop
- end
- end
- else
- IsLooping = false -- Desativa o loop
- end
- Combat = value
- end
- })
- local Tab = Window:MakeTab({
- Name = "Korin Shop",
- Icon = "rbxassetid://4483345998",
- PremiumOnly = false
- })
- Tab:AddButton({
- Name = "Green Senzu",
- Callback = function()
- local args = {
- [1] = 0,
- [2] = 0
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("BuyGreenSenzu"):FireServer(unpack(args))
- print("button não pressed")
- end
- })
- Tab:AddButton({
- Name = "Red Senzu",
- Callback = function()
- local args = {
- [1] = 0,
- [2] = 0
- }
- game:GetService("ReplicatedStorage"):WaitForChild("Grigora"):WaitForChild("Host"):WaitForChild("Remotes"):WaitForChild("BuyRedSenzu"):FireServer(unpack(args))
- print("button não pressed")
- end
- })
Advertisement
Add Comment
Please, Sign In to add comment