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- Magical Tower
- Goal: Beat level 15
- Start on new game, end on clearing the last enemy of level 15.
- A and B jump
- Start pauses
- Select does nothing.
- In the absolute ridiculous case you don't know how Rock-Paper-Scissors works, your Rock defeats enemy Scissors, your Scissors defeats enemy Paper, your Paper defeats enemy Rock. When you defeat an enemy, you transform into its the leftover form. If you hit your equal, you transform into its weakness. If you hit your weakness, you die. There are also powerups that randomly spawn that can change you into a form but each stage is designed so you do not need them if played correctly. Shoe power-up speeds you up, you definitely want that. If you run out of time on a stage, you don't die but death will come soon.
- If you game over you will be given a password and start at the first of 5 levels. So password at the end of level 5 starts you on 6, and password at the end of 10 starts you at 11.
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