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- CMD:abrir(playerid,params[])
- {
- new item[32];
- if(!sscanf(params,"s[32]",item))
- {
- new pName2[30],query[200];
- GetPlayerName(playerid, pName2, 30);
- if(strcmp(item,"patrulla",true)==0)
- {
- if(PlayerInfo[playerid][pDuty] != 1) return 1;
- new Float:VPos[3],data[128];
- for(new i = 0;i<MAX_VEHICLES;i++)
- {
- if(SAPD(i))
- {
- GetVehiclePos(i,VPos[0],VPos[1],VPos[2]);
- if(IsPlayerInRangeOfPoint(playerid,2.0,VPos[0],VPos[1],VPos[2]))
- {
- if(bloqueado[i] == 0) return SCM(playerid,-1,"Esta patrulla ya esta abierta");
- format(data, sizeof(data),"%s destrabó las puertas de su veiculo.",pName2);
- ProxDetector(20.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- GetVehicleParamsEx(i,engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(i, engine, lights, alarm, 0, bonnet, boot, objective);
- bloqueado[i] = 0;
- }
- }
- }
- }
- if(strcmp(item,"capo",true)==0)
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SCM(playerid,-1,"Debes estar conduciendo un veiculo para abrir su capo");
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- new string[256],pName[50],autoid = GetPlayerVehicleID(playerid);
- GetPlayerName(playerid,pName,50);
- GetVehicleParamsEx(autoid,engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autoid, engine, lights, alarm, doors, 1, boot, objective);
- Capo[autoid] = 1;
- format(string, 256,"%s abre el capó de su veiculo",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- return 1;
- }
- else return SCM(playerid,-1,"Debes estar conduciendo un veiculo para abrir su capo");
- }
- if(strcmp(item,"baul",true)==0)
- {
- new pName[32],string[256];
- new Float:x,Float:y,Float:z,Float:x2,Float:y2,Float:z2,Float:x3,Float:y3,Float:z3,Float:x4,Float:y4,Float:z4;
- GetVehiclePos(autos[playerid], x,y,z);
- GetVehiclePos(autos2[playerid], x2,y2,z2);
- GetVehiclePos(autos3[playerid], x3,y3,z3);
- GetVehiclePos(autos4[playerid], x4,y4,z4);
- GetPlayerName(playerid, pName, 32);
- if(IsPlayerInRangeOfPoint(playerid, 4.0, x,y,z))
- {
- if(!NOBAUL(autos[playerid]))
- {
- if(Baul[autos[playerid]] == 1) return SCM(playerid,-1,"El baul ya esta abierto");
- GetVehicleParamsEx(autos[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos[playerid], engine, lights, alarm, doors, bonnet, 1, objective);
- Baul[autos[playerid]] = 1;
- format(string, 256,"%s abre el maletero de su veiculo.",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 4.0, x2,y2,z2))
- {
- if(!NOBAUL(autos2[playerid]))
- {
- if(Baul[autos2[playerid]] == 1) return SCM(playerid,-1,"El baul ya esta abierto");
- GetVehicleParamsEx(autos2[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos2[playerid], engine, lights, alarm, doors, bonnet, 1, objective);
- Baul[autos2[playerid]] = 1;
- format(string, 256,"%s abre el maletero de su veiculo.",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 4.0, x3,y3,z3))
- {
- if(!NOBAUL(autos3[playerid]))
- {
- if(Baul[autos3[playerid]] == 1) return SCM(playerid,-1,"El baul ya esta abierto");
- GetVehicleParamsEx(autos3[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos3[playerid], engine, lights, alarm, doors, bonnet, 1, objective);
- Baul[autos3[playerid]] = 1;
- format(string, 256,"%s abre el maletero de su veiculo.",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- }
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 4.0, x4,y4,z4))
- {
- if(!NOBAUL(autos4[playerid]))
- {
- if(Baul[autos4[playerid]] == 1) return SCM(playerid,-1,"El baul ya esta abierto");
- GetVehicleParamsEx(autos4[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos4[playerid], engine, lights, alarm, doors, bonnet, 1, objective);
- Baul[autos4[playerid]] = 1;
- format(string, 256,"%s abre el maletero de su veiculo.",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- }
- return 1;
- }
- else if(PlayerInfo[playerid][pAdmin] >= 5)
- {
- new id = GetPlayerVehicleID(playerid);
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- if(!NOBAUL(id))
- {
- if(Baul[id] == 1) return SCM(playerid,-1,"El baul ya esta abierto");
- GetVehicleParamsEx(id,engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(id, engine, lights, alarm, doors, bonnet, 1, objective);
- Baul[id] = 1;
- format(string,256,"%s abre el maletero del veiculo",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- }
- return 1;
- }
- else return SCM(playerid, -1,"Debes estar cerca de tu veiculo para abrir su baul");
- }
- if(strcmp(item, "puerta",true)==0)
- {
- for(new i=0;i<MAX_CASAS;i++)
- {
- if(CasasInfo[i][hID2] == PlayerInfo[playerid][EnCasa])
- {
- new ID = i;
- if(strcmp(CasasInfo[ID][hproprietario], pName2, true ) == 0)
- {
- if(CasasInfo[ID][hseguro] == 0) return SendClientMessage(playerid,-1,"La puerta de esta propriedade ya se encuentra abierta.");
- CasasInfo[ID][hseguro] = 0;
- format(query, 200, "UPDATE `propriedades` SET `seguro`='0' WHERE `ID`='%d'",CasasInfo[i][hID2]);
- mysql_function_query(Conecction, query, true, "OnQueryFinish", "ii", 0, playerid);
- SendClientMessage(playerid,-1,"Abriste la puerta de tu propriedade.");
- if(CasasInfo[ID][tipo] == 2)
- {
- CasaInfo3[ID] = CreateDynamicPickup(1318, 1,CasasInfo[ID][hx],CasasInfo[ID][hy],CasasInfo[ID][hz],-1,-1,-1,30.0);
- }
- return 1;
- }
- }
- }
- }
- if(strcmp(item, "ropero",true)==0)
- {
- for(new i=0;i<MAX_CASAS;i++)
- {
- if(CasasInfo[i][hID2] == PlayerInfo[playerid][EnCasa])
- {
- new ID = i;
- if(PlayerInfo[playerid][EnCasa] != PlayerInfo[playerid][CasaID] && PlayerInfo[playerid][EnCasa] != PlayerInfo[playerid][CasaID2]) return SendClientMessage(playerid,-1,"No estas en ninguna de tus propriedades");
- {
- if(CasasInfo[ID][SeguroA] == 0) return SendClientMessage(playerid,-1,"La puerta del ropero ya se encuentra abierta");
- CasasInfo[ID][SeguroA] = 0;
- format(query, 200, "UPDATE `propriedades` SET `SeguroA`='0' WHERE `ID`='%d'",CasasInfo[i][hID2]);
- mysql_function_query(Conecction, query, true, "OnQueryFinish", "ii", 0, playerid);
- new string[45];
- format(string,500,"%s abre el ropero.",NomePlayer(playerid));
- ProxDetector(20.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- return 1;
- }
- }
- }
- }
- }
- if(sscanf(params, "s[30]", item))
- {
- if(PlayerInfo[playerid][pSeguro1] != 1) return SendClientMessage(playerid, -1,"Tu no has comprando un seguro para tu veiculo, puedes comprarlo en un 24/7");
- if(bloqueado[autos[playerid]] == 1)
- {
- new Float:x,Float:y,Float:z,data[256],pNombre[32];
- GetPlayerName(playerid, pNombre, 32);
- GetVehiclePos(autos[playerid], x,y,z);
- if(IsPlayerInRangeOfPoint(playerid, 7.0, x,y,z))
- {
- bloqueado[autos[playerid]] = 0;
- GetVehicleParamsEx(autos[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos[playerid], engine, lights, alarm, 0, bonnet, boot, objective);
- format(data, sizeof(data),"%s destravou as portas de seu veículo.",pNombre);
- ProxDetector(15.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- SendClientMessage(playerid,-1,"{FFFFFF}Usa {DBED15}/fechar {FFFFFF}para travar as portas de seu veículo.");
- PlayerInfo[playerid][vSeguro] = 0;
- }
- }
- if(bloqueado[autos2[playerid]] == 1)
- {
- new Float:x,Float:y,Float:z,data[256],pNombre[32];
- GetPlayerName(playerid, pNombre, 32);
- GetVehiclePos(autos2[playerid], x,y,z);
- if(IsPlayerInRangeOfPoint(playerid, 7.0, x,y,z))
- {
- GetVehicleParamsEx(autos2[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos2[playerid], engine, lights, alarm, 0, bonnet, boot, objective);
- format(data, sizeof(data),"%s destravou as portas de seu veículo.",pNombre);
- ProxDetector(15.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- SendClientMessage(playerid,-1,"{FFFFFF}Usa {DBED15}/fechar {FFFFFF}para travar as portas de seu veículo.");
- bloqueado[autos2[playerid]] = 0;
- PlayerInfo[playerid][vSeguro2] = 0;
- }
- }
- if(bloqueado[autos3[playerid]] == 1)
- {
- new Float:x,Float:y,Float:z,data[256],pNombre[32];
- GetPlayerName(playerid, pNombre, 32);
- GetVehiclePos(autos3[playerid], x,y,z);
- if(IsPlayerInRangeOfPoint(playerid, 7.0, x,y,z))
- {
- GetVehicleParamsEx(autos3[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos3[playerid], engine, lights, alarm, 0, bonnet, boot, objective);
- format(data, sizeof(data),"%s destrabó las puertas de su veiculo.",pNombre);
- ProxDetector(15.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- SendClientMessage(playerid,-1,"{FFFFFF}Usa {DBED15}/fechar {FFFFFF}para travar as portas de seu veículo.");
- bloqueado[autos3[playerid]] = 0;
- PlayerInfo[playerid][vSeguro3] = 0;
- }
- }
- if(bloqueado[autos4[playerid]] == 1)
- {
- new Float:x,Float:y,Float:z,data[256],pNombre[32];
- GetPlayerName(playerid, pNombre, 32);
- GetVehiclePos(autos4[playerid], x,y,z);
- if(IsPlayerInRangeOfPoint(playerid, 7.0, x,y,z))
- {
- GetVehicleParamsEx(autos4[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos4[playerid], engine, lights, alarm, 0, bonnet, boot, objective);
- format(data, sizeof(data),"%s destrabó las puertas de su veiculo.",pNombre);
- ProxDetector(15.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- SendClientMessage(playerid,-1,"{FFFFFF}Usa {DBED15}/fechar {FFFFFF}para travar as portas de seu veículo.");
- bloqueado[autos4[playerid]] = 0;
- PlayerInfo[playerid][vSeguro4] = 0;
- }
- }
- }
- return 1;
- }
- CMD:fechar(playerid,params[])
- {
- new item[32];
- if(!sscanf(params,"s[32]",item))
- {
- new pName2[30],query[200];
- GetPlayerName(playerid, pName2, 30);
- if(strcmp(item,"patrulla",true)==0)
- {
- if(PlayerInfo[playerid][pDuty] != 1) return 1;
- new Float:VPos[3];
- for(new i = 0;i<MAX_VEHICLES;i++)
- {
- if(SAPD(i))
- {
- new data[128];
- GetVehiclePos(i,VPos[0],VPos[1],VPos[2]);
- if(IsPlayerInRangeOfPoint(playerid,2.0,VPos[0],VPos[1],VPos[2]))
- {
- if(bloqueado[i] == 1) return SCM(playerid,-1,"Esta viatura já está trancada");
- format(data, sizeof(data),"%s trabó las puertas de su patrullero",pName2);
- ProxDetector(20.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- GetVehicleParamsEx(i,engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(i, engine, lights, alarm, 1, bonnet, boot, objective);
- bloqueado[i] = 1;
- }
- }
- }
- }
- if(strcmp(item,"baul",true)==0)
- {
- new pName[32],string[256];
- new Float:x,Float:y,Float:z, Float:x2,Float:y2,Float:z2, Float:x3,Float:y3,Float:z3, Float:x4,Float:y4,Float:z4;
- GetVehiclePos(autos[playerid], x,y,z);
- GetVehiclePos(autos2[playerid], x2,y2,z2);
- GetVehiclePos(autos3[playerid], x3,y3,z3);
- GetVehiclePos(autos4[playerid], x4,y4,z4);
- GetPlayerName(playerid, pName, 32);
- if(IsPlayerInRangeOfPoint(playerid, 4.0, x,y,z))
- {
- if(Baul[autos[playerid]] == 0) return SCM(playerid,-1,"El baul ya esta cerrado");
- GetVehicleParamsEx(autos[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos[playerid], engine, lights, alarm, doors, bonnet, 0, objective);
- Baul[autos[playerid]] = 0;
- format(string, 256,"%s cierra el maletero de su veiculo",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 4.0, x2,y2,z2))
- {
- if(Baul[autos2[playerid]] == 0) return SCM(playerid,-1,"El baul ya esta cerrado");
- GetVehicleParamsEx(autos2[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos2[playerid], engine, lights, alarm, doors, bonnet, 0, objective);
- Baul[autos2[playerid]] = 0;
- format(string, 256,"%s cierra el maletero de su veiculo",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 4.0, x3,y3,z3))
- {
- if(Baul[autos3[playerid]] == 0) return SCM(playerid,-1,"El baul ya esta cerrado");
- GetVehicleParamsEx(autos3[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos3[playerid], engine, lights, alarm, doors, bonnet, 0, objective);
- Baul[autos3[playerid]] = 0;
- format(string, 256,"%s cierra el maletero de su veiculo",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- return 1;
- }
- else if(IsPlayerInRangeOfPoint(playerid, 4.0, x4,y4,z4))
- {
- if(Baul[autos4[playerid]] == 0) return SCM(playerid,-1,"El baul ya esta cerrado");
- GetVehicleParamsEx(autos4[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos4[playerid], engine, lights, alarm, doors, bonnet, 0, objective);
- Baul[autos4[playerid]] = 0;
- format(string, 256,"%s cierra el maletero de su veiculo",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- return 1;
- }
- else if(PlayerInfo[playerid][pAdmin] >= 5)
- {
- new id = GetPlayerVehicleID(playerid);
- if(!IsPlayerInAnyVehicle(playerid)) return 1;
- if(Baul[id] == 0) return SCM(playerid,-1,"El baul ya esta cerrado");
- GetPlayerName(playerid,pName,30);
- format(string,128,"%s cierra el maletero del veiculo",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- GetVehicleParamsEx(id,engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(id, engine, lights, alarm, doors, bonnet, 1, objective);
- Baul[id] = 0;
- }
- else return SCM(playerid, -1,"Debes estar cerca de tu veiculo para fechar su baul");
- }
- if(strcmp(item,"capo",true)==0)
- {
- if(!IsPlayerInAnyVehicle(playerid)) return SCM(playerid,-1,"Debes estar conduciendo un veiculo para abrir su capo");
- if(GetPlayerState(playerid) == PLAYER_STATE_DRIVER)
- {
- new string[256],pName[50],autoid = GetPlayerVehicleID(playerid);
- GetPlayerName(playerid,pName,50);
- GetVehicleParamsEx(autoid,engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autoid, engine, lights, alarm, doors, 0, boot, objective);
- Capo[autoid] = 0;
- format(string, 256,"%s cierra el capó de su veiculo",pName);
- ProxDetector(15.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- return 1;
- }
- else return SCM(playerid,-1,"Debes estar conduciendo un veiculo para abrir su capo");
- }
- if(strcmp(item, "puerta",true)==0)
- {
- for(new i=0;i<MAX_CASAS;i++)
- {
- if(CasasInfo[i][hID2] == PlayerInfo[playerid][EnCasa])
- {
- new ID = i;
- if(strcmp(CasasInfo[ID][hproprietario], pName2, true ) == 0)
- {
- if(CasasInfo[ID][hseguro] == 1) return SendClientMessage(playerid,-1,"La puerta de esta propriedade ya se encuentra cerrada.");
- CasasInfo[ID][hseguro] = 1;
- format(query, 200, "UPDATE `propriedades` SET `seguro`='1' WHERE `ID`='%d'",CasasInfo[i][hID2]);
- mysql_function_query(Conecction, query, true, "OnQueryFinish", "ii", 0, playerid);
- SendClientMessage(playerid,-1,"Cerraste la puerta de tu propriedade.");
- if(CasasInfo[ID][tipo] == 2)
- {
- DestroyDynamicPickup(CasaInfo3[ID]);
- }
- }
- }
- }
- }
- if(strcmp(item, "ropero",true)==0)
- {
- for(new i=0;i<MAX_CASAS;i++)
- {
- if(CasasInfo[i][hID2] == PlayerInfo[playerid][EnCasa])
- {
- new ID = i;
- if(PlayerInfo[playerid][EnCasa] != PlayerInfo[playerid][CasaID] && PlayerInfo[playerid][EnCasa] != PlayerInfo[playerid][CasaID2]) return SendClientMessage(playerid,-1,"No estas en ninguna de tus propriedades");
- {
- if(CasasInfo[ID][SeguroA] == 1) return SendClientMessage(playerid,-1,"La puerta del ropero ya se encuentra cerrada");
- CasasInfo[ID][SeguroA] = 1;
- format(query, 200, "UPDATE `propriedades` SET `SeguroA`='1' WHERE `ID`='%d'",CasasInfo[i][hID2]);
- mysql_function_query(Conecction, query, true, "OnQueryFinish", "ii", 0, playerid);
- new string[45];
- format(string,500,"%s cierra el ropero.",NomePlayer(playerid));
- ProxDetector(20.0, playerid, string, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- }
- }
- }
- }
- }
- if(sscanf(params, "s[30]", item))
- {
- if(PlayerInfo[playerid][pSeguro1] != 1) return SendClientMessage(playerid, -1,"Tu no has comprando un seguro para tu veiculo, puedes comprarlo en un 24/7");
- if(bloqueado[autos[playerid]] == 0)
- {*/
- new Float:x,Float:y,Float:z,data[256],pNombre[32];
- GetPlayerName(playerid, pNombre, 32);
- GetVehiclePos(autos[playerid], x,y,z);
- if(IsPlayerInRangeOfPoint(playerid, 7.0, x,y,z))
- {
- GetVehicleParamsEx(autos[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos[playerid], engine, lights, alarm, 1, bonnet, boot, objective);
- format(data, sizeof(data),"%s trabó las puertas de su veiculo.",pNombre);
- ProxDetector(15.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- SendClientMessage(playerid,-1,"{FFFFFF}Usa {DBED15}/abrir {FFFFFF}para trabar las puertas de tu veiculo.");
- bloqueado[autos[playerid]] = 1;
- PlayerInfo[playerid][vSeguro] = 1;
- }
- }
- if(bloqueado[autos2[playerid]] == 0)
- {
- new Float:x,Float:y,Float:z,data[256],pNombre[32];
- GetPlayerName(playerid, pNombre, 32);
- GetVehiclePos(autos2[playerid], x,y,z);
- if(IsPlayerInRangeOfPoint(playerid, 7.0, x,y,z))
- {
- GetVehicleParamsEx(autos2[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos2[playerid], engine, lights, alarm, 1, bonnet, boot, objective);
- format(data, sizeof(data),"%s trabó las puertas de su veiculo.",pNombre);
- ProxDetector(15.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- SendClientMessage(playerid,-1,"{FFFFFF}Usa {DBED15}/abrir {FFFFFF}para trabar las puertas de tu veiculo.");
- bloqueado[autos2[playerid]] = 1;
- PlayerInfo[playerid][vSeguro2] = 1;
- }
- }
- if(bloqueado[autos3[playerid]] == 0)
- {
- new Float:x,Float:y,Float:z,data[256],pNombre[32];
- GetPlayerName(playerid, pNombre, 32);
- GetVehiclePos(autos3[playerid], x,y,z);
- if(IsPlayerInRangeOfPoint(playerid, 7.0, x,y,z))
- {
- GetVehicleParamsEx(autos3[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos3[playerid], engine, lights, alarm, 1, bonnet, boot, objective);
- format(data, sizeof(data),"%s trabó las puertas de su veiculo.",pNombre);
- ProxDetector(15.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- SendClientMessage(playerid,-1,"{FFFFFF}Usa {DBED15}/abrir {FFFFFF}para trabar las puertas de tu veiculo.");
- bloqueado[autos3[playerid]] = 1;
- PlayerInfo[playerid][vSeguro3] = 1;
- }
- }
- if(bloqueado[autos4[playerid]] == 0)
- {
- new Float:x,Float:y,Float:z,data[256],pNombre[32];
- GetPlayerName(playerid, pNombre, 32);
- GetVehiclePos(autos4[playerid], x,y,z);
- if(IsPlayerInRangeOfPoint(playerid, 7.0, x,y,z))
- {
- GetVehicleParamsEx(autos4[playerid],engine, lights, alarm, doors, bonnet, boot, objective);
- SetVehicleParamsEx(autos4[playerid], engine, lights, alarm, 1, bonnet, boot, objective);
- format(data, sizeof(data),"%s trabó las puertas de su veiculo.",pNombre);
- ProxDetector(15.0, playerid, data, COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO,COLOR_VERDECLARO);
- SendClientMessage(playerid,-1,"{FFFFFF}Usa {DBED15}/abrir {FFFFFF}para trabar las puertas de tu veiculo.");
- bloqueado[autos4[playerid]] = 1;
- PlayerInfo[playerid][vSeguro4] = 1;
- }
- }
- }
- return 1;
- }
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