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YellowAfterlife

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Jul 19th, 2014
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  1. Unhandled Exception: System.NullReferenceException: Object reference not set to an instance of an object.
  2. at Terraria.TimeLogger.NewDrawFrame()
  3. at Terraria.Main.Draw(GameTime gameTime)
  4. at Microsoft.Xna.Framework.Game.DrawFrame()
  5. at Microsoft.Xna.Framework.Game.Tick()
  6. at Microsoft.Xna.Framework.Game.HostIdle(Object sender, EventArgs e)
  7. at Microsoft.Xna.Framework.GameHost.OnIdle()
  8. at Microsoft.Xna.Framework.WindowsGameHost.RunOneFrame()
  9. at Microsoft.Xna.Framework.WindowsGameHost.ApplicationIdle(Object sender, EventArgs e)
  10. at System.Windows.Forms.Application.ThreadContext.System.Windows.Forms.UnsafeNativeMethods.IMsoComponent.FDoIdle(Int32 grfidlef)
  11. at System.Windows.Forms.Application.ComponentManager.System.Windows.Forms.UnsafeNativeMethods.IMsoComponentManager.FPushMessageLoop(IntPtr dwComponentID, Int32 reason, Int32 pvLoopData)
  12. at System.Windows.Forms.Application.ThreadContext.RunMessageLoopInner(Int32 reason, ApplicationContext context)
  13. at System.Windows.Forms.Application.ThreadContext.RunMessageLoop(Int32 reason, ApplicationContext context)
  14. at System.Windows.Forms.Application.Run(Form mainForm)
  15. at Microsoft.Xna.Framework.WindowsGameHost.Run()
  16. at Microsoft.Xna.Framework.Game.RunGame(Boolean useBlockingRun)
  17. at some.Program.Init()
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