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ArcticWolf_11's SVP 4 Pro Settings 9/10/2016

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Sep 10th, 2016
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  1. /********************************************************
  2. override.js - version 4.0
  3.  
  4. This file is a part of SmoothVideo Project (SVP) package.
  5. See License_eng.txt for licensing.
  6.  
  7. Description: add some custom script options processing here
  8.  
  9. ArcticWolf_11's Settings 9/10/2016 ~Have Fun! :D~
  10.  
  11. ********************************************************/
  12.  
  13. override = function()
  14. {
  15. // It's recommended to add needed options via Application settings ->
  16. // Additional options -> All settings -> User defines options
  17.  
  18. /***** SVSuper options *****/
  19.  
  20. //levels.pel = 2;
  21. //levels.gpu = 0;
  22.  
  23. //levels.scale.up = 2;
  24. //levels.scale.down = 4;
  25. //levels.full = true;
  26.  
  27. /***** SVAnalyse options *****/
  28.  
  29. //analyse.vectors = 3;
  30. //analyse.block.w = 16;
  31. //analyse.block.h = 16;
  32. //analyse.block.overlap = 2;
  33.  
  34. //analyse.main.levels = 3;
  35. //analyse.main.search.type = 4;
  36. //analyse.main.search.distance = -8;
  37. //analyse.main.search.sort = true;
  38. //analyse.main.search.satd = false;
  39. //analyse.main.search.coarse.type = 4;
  40. //analyse.main.search.coarse.distance = -12;
  41. //analyse.main.search.coarse.satd = true;
  42. //analyse.main.search.coarse.trymany = false;
  43. //analyse.main.search.coarse.width = 1050;
  44. //analyse.main.search.coarse.bad.sad = 1000;
  45. //analyse.main.search.coarse.bad.range = -24;
  46.  
  47. //analyse.main.penalty.lambda = 10.0;
  48. //analyse.main.penalty.plevel = 1.5;
  49. //analyse.main.penalty.lsad = 8000;
  50. //analyse.main.penalty.pnew = 50;
  51. //analyse.main.penalty.pglobal = 50;
  52. //analyse.main.penalty.pzero = 100;
  53. //analyse.main.penalty.pnbour = 50;
  54. //analyse.main.penalty.prev = 0;
  55.  
  56. //analyse.refine[0].thsad = 200;
  57. //analyse.refine[0].search.type = -6;
  58. //analyse.refine[0].search.distance = -4;
  59. //analyse.refine[0].search.satd = false;
  60. //analyse.refine[0].penalty.lambda = 10.0;
  61. //analyse.refine[0].penalty.lsad = 8000;
  62. //analyse.refine[0].penalty.pnew = 50;
  63.  
  64. /***** SVSmoothFps options *****/
  65.  
  66. //smooth.rate.num = 5;
  67. //smooth.rate.den = 2;
  68. //smooth.algo = 23;
  69. //smooth.block = false;
  70. //smooth.cubic = 0;
  71. //smooth.linear = true;
  72.  
  73. //smooth.mask.cover = 100;
  74. //smooth.mask.area = 0;
  75. //smooth.mask.area_sharp = 1.0;
  76.  
  77. //smooth.scene.mode = 3;
  78. //smooth.scene.force13 = true;
  79. //smooth.scene.luma = 1.5;
  80. //smooth.scene.blend = false;
  81. //smooth.scene.limits.m1 = 1600;
  82. //smooth.scene.limits.m2 = 2800;
  83. //smooth.scene.limits.scene = 4000;
  84. //smooth.scene.limits.zero = 200;
  85. //smooth.scene.limits.blocks = 20;
  86.  
  87. //smooth.light.aspect = 0.0;
  88. //smooth.light.sar = 1.0;
  89. //smooth.light.border = 12;
  90. //smooth.light.lights = 16;
  91. //smooth.light.length = 100;
  92. //smooth.light.cell = 1.0;
  93.  
  94. //smooth.gpuid = 0;
  95. }
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