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- local Speed = 70
- _G.WalkSpeed = Speed
- local run = game:GetService('RunService')
- local players = game:GetService('Players')
- if _G.InitWS ~= true then
- run.Heartbeat:connect(function()
- players.LocalPlayer.Character.Humanoid.WalkSpeed = _G.WalkSpeed
- end)
- _G.InitWS = true
- end
- while true do
- wait(0.3)
- _G.WalkSpeed = 27
- wait(0.3)
- _G.WalkSpeed = Speed
- wait(-3)
- end
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