Cybele

He's a real Nowhere Man

Jul 13th, 2019
717
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 8.68 KB | None | 0 0
  1. Name: “Mr. Nowhere Man”
  2.  
  3. Age: 46
  4.  
  5. Gender: Man
  6.  
  7. Species: Man
  8.  
  9. Occupation: Unemployed, Homeless
  10.  
  11. Personality: Although not entirely lacking in social skills, Mr. Nowhere Man is easily frustrated, and uncomfortably quiet when not provoked. Despite this complete ineptitude in holding long and meaningful conversation, his flaw lies in the age old bad habit of trying to make people see him as grandiose and bigger than life during the first few interactions, with a desire to seek to help others and find common ground between them, he often approaches many of the homeless men at the park and befriends none. His exaggerations of things tend to the point of bold-faced lies. However, Mr. Nowhere Man recently had a change of heart upon obtaining his stand, with his newformed ability he once again saw how to rise to the top of the social ladder, something most stand users could do if they cheated the system. Yet instead he had become deeply unsettled with the idea of leaving the newfound security and genuine community within homeless park, existing between the two worlds and unable to commit to either he had become humbled and appreciative of genuine human kindness.
  12.  
  13. Bio: Mr. Nowhere Man was born to a middle class family, longing for something more than average. When he was a child, he showed great aptitude for academics and a mind built for learning. This lead to his parents quickly expecting much from the clearly prodigious child, one, they deemed was their ticket to a better life. Both he and his family would quickly realize, however, that their expectations were misplaced. As time marched on, he found himself falling further and further behind his peers in all regards, both academic and personal. Dropping far below the par, the boy who would become Mr. Nowhere Man refused to accept that he could even be average, let alone anything less. Pushing through this unwitting mediocrity, he pursued a life of greater wealth and success within the business of a bootlicker for a large and recently sprung up company hiring young workers. Charming and lying to a respectable position took nearly nearly thirty years, he found himself in an abundance of all that society measures status with; a luxurious estate, beautiful family, several of the fastest and most europeans cars, power...Mr. Nowhere Man however found his life constantly envious of others, younger, wealthier, and noticeably more intelligent. A bitter hollowness ate at the core of his being, one that would be realized when the company that had taken him under its wing was bought out by a larger, more powerful corporations. Their workers had all the amenities allotted to the future Nowhere Man and his ilk, but in every way a degree higher. Fancier cars, happier, more beautiful families, and of course, greater wealth and power. As his career crumbled, and his assets losts, he was left alone, abandoned by even those who had pledged their life and love to him. Left with nothing, Mr. Nowhere Man sat on a park bench, a privately-owned patch of grass and a pair of trees, cast in darkness by the imposing silhouette of his former place of work. Sometimes happy, sometimes deeply uneasy, but content to stand in the shadow of what once was, he would find new power, but little to use it for. Instead, “he seeks out those like himself, seeking companionship and hoping to fulfill that for others”, is what he’s convinced himself of, he occasionally peers to the top of the large building, imagining himself once again in a position of power, looking at all the sad old bums on the ground below him.
  14.  
  15. Physical Description: An aged, short man with a thin frame and poor posture. Unseen to the public eye, his Stand’s manifestation flattens his head, enshrouding it in shadow and leaving it a flat, abstract shape with a single expressive eye. Besides this oddity, he’s dressed in tattered work uniforms, wrapped safely and warmly under two brightly coloured patchwork jackets layered over one another.
  16.  
  17. Equipment: Lighter, Pack of Cigarettes, Old Flip-Phone (Inoperable), Wallet (Filled with Photos of his Wife. In Her Prime.)
  18.  
  19. Character Stats:
  20. Strength - 1 (His feeble, emaciated body gained from years of poverty and struggle is remarkably skeleton-esque.)
  21.  
  22. Agility - 5 (What little money Mr. Nowhere Man manages to obtain from curious sources is promptly spent on pouring energy drinks down his gullet, imbuing him with an almost inhuman kind of speed and reflex.)
  23.  
  24. Endurance - 1 (Much like his pitiful strength, Mr. Nowhere Man’s strung-together-chicken-bones physique does not hold up very well under duress.)
  25.  
  26. Geometry - 4 (Mr. Nowhere Man’s keen sense of Geometry allows him to create intricate structures to his exact specifications and easily account for the space taken up by this, as well as calculate angles with ease.)
  27.  
  28. Parkour - 3 (Having learned to navigate the city, both the man-made and the mysteriously created sprung up by his own hand, he’s picked up a trick or two. As well as several Energy Drinks.)
  29.  
  30. Stand
  31. Stand Name: 「Nowhere Man」
  32.  
  33. Stand Type: Arena Shifter
  34.  
  35. Stand Appearance: Manifests by altering the User’s appearance to other Stand Users. Namely, changing his head to that of a flat, pitch black shape with a pointed curve and a single eye, his form flattened by the gravity inherent in his Stand ability.
  36.  
  37. Constructs created by the Stand almost always take the form of Skyscraper-like buildings, mimicking his former employer’s building. This doesn’t alter its maximum size or dimensions, of course.
  38.  
  39. Stand Stats:
  40. Power: A (Buildings are ‘pulled out of’ their material with force equivalent to A Power, able to launch the user, or whack opponents, with a powerful toss or strike. The Gravity created by these buildings draws from this stat, as well.)
  41.  
  42. Speed: E (The Stand has no physical manifestation, and no movement on its own. However, this stat is responsible for the cooldown timer inherent in the Stand Ability. For a full 25x25m building, the Ability is on cooldown for 30 Seconds. For a Stand similar in size to a person [~6ft], the cooldown is only two seconds. Everything else falls between these. There is an exception, as Nowhere Man can add 'installments' to the building, pulling up to four buildings out of a single 'construct', using that construct or its installments as a the material base with no cooldown. This must be done in a single motion, however, either while the first 'construct' is erupting, or immediately after. )
  43.  
  44. Durability: B (Buildings produced by 「Nowhere Man」 are exceedingly durable, not prone to even scratches or dents from most sources.)
  45.  
  46. Range: C (「Nowhere Man」 allows the User to pull Buildings out from all within its range, though the force with which he can do this gradually decays the closer to the edge of its radius you go. The gravitational effects remain unchanged, however.)
  47.  
  48. Precision: B (Buildings created are immaculate structures, formed with intent to the finest detail, and existing structures can be manipulated with ease.)
  49.  
  50. Potential: F- (What a pathetic ability.)
  51.  
  52. Stand Ability: 「Nowhere Man」 has the ability to manipulate and create architectural constructs, simultaneous built from real-world materials, and Stand equivalents. While existing architecture can have features added from its existing ‘size’ at will, and its parts moved and manipulated, creating new structures requires area to rise from. In essence, ‘buildings’ are ‘pulled’ from the ground below, and as long as there’s sufficient space beneath Mr. Nowhere Man’s feet, a similarly large structure can be erected at the equivalent of A Power force. In addition, simple additions to existing structures can be made with ease, the likes of staircases, windows, fences, etc.
  53.  
  54. When pulled out of an object sideways, or upside down, the gravity of the space around the construct pulls inward, onto each of its faces. In essence, no matter how the building is placed, you are able to stand on each side, except the foundation, which instead allows you to stand inside of the building, which has gravity relative to its orientation. So for example, if a building is summoned on the side of a cliff, and someone was to throw a ball up at it, the ball would fall towards the cliffside when inside the building, and onto the nearest face on the outside.
  55.  
  56. However, the absolute maximum size of a given building is twenty five by twenty five meters. Only size is taken into account when pulling from a material, not mass or density.
  57.  
  58. OTHER DATA
  59. Fighting Style: Cowardice and underhandedness. Detests being touched.
  60.  
  61. Stand Oddities: Buildings lack damage reflection.
  62.  
  63. Nowhere Man's building arm counts as a 'building' for the purposes of his Stand, allowing it to be manipulated in the same way as any other.
Advertisement
Add Comment
Please, Sign In to add comment