Onenrico

Left Right Left Right

May 20th, 2016
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  1. options:
  2. pattern1: Left Left Right
  3. pattern2: Left Right Right
  4. pattern3: Right Right Right
  5. pattern4: Left Left Lef
  6. pattern5: Left Right Left
  7. pattern6: Right Left Left
  8. pattern7: Right Right Left
  9. on join:
  10. set {skill.click.%player%::1} to "-"
  11. set {skill.click.%player%::2} to "-"
  12. set {skill.click.%player%::3} to "-"
  13. set {skill.click.%player%::delay} to 0
  14. on quit:
  15. set {skill.click.%player%::1} to "-"
  16. set {skill.click.%player%::2} to "-"
  17. set {skill.click.%player%::3} to "-"
  18. set {skill.click.%player%::delay} to 0
  19. on leftclick:
  20. if name of player's tool is "Namehere":
  21. if lore of player's tool is "lorehere":
  22. if {skill.click.%player%::1} is not "-":
  23. if {skill.click.%player%::2} is not "-":
  24. set {skill.click.%player%::3} to "left"
  25. set {skill.click.%player%::delay} to 0
  26. set action bar of player to "&e%{skill.click.%player%::1}% &7%{skill.click.%player%::2}% &7%{skill.click.%player%::3}%"
  27. if {skill.click.%player%::2} is "-":
  28. set {skill.click.%player%::2} to "left"
  29. set {skill.click.%player%::delay} to 0
  30. set action bar of player to "&e%{skill.click.%player%::1}% &7%{skill.click.%player%::2}% &7%{skill.click.%player%::3}%"
  31. if {skill.click.%player%::1} is "-":
  32. set {skill.click.%player%::1} to "left"
  33. set {skill.click.%player%::2} to "-"
  34. set {skill.click.%player%::2} to "-"
  35. set {skill.click.%player%::delay} to 0
  36. set action bar of player to "&e%{skill.click.%player%::1}% &7%{skill.click.%player%::2}% &7%{skill.click.%player%::3}%"
  37. if {skill.click.%player%::3} is not "-":
  38. if "{@pattern1}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  39. send "SKILL 1"
  40. set {skill.click.%player%::1} to "-"
  41. set {skill.click.%player%::2} to "-"
  42. set {skill.click.%player%::3} to "-"
  43. if "{@pattern2}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  44. send "SKILL 2"
  45. set {skill.click.%player%::1} to "-"
  46. set {skill.click.%player%::2} to "-"
  47. set {skill.click.%player%::3} to "-"
  48. if "{@pattern3}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  49. send "SKILL 3"
  50. set {skill.click.%player%::1} to "-"
  51. set {skill.click.%player%::2} to "-"
  52. set {skill.click.%player%::3} to "-"
  53. if "{@pattern4}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  54. send "SKILL 4"
  55. set {skill.click.%player%::1} to "-"
  56. set {skill.click.%player%::2} to "-"
  57. set {skill.click.%player%::3} to "-"
  58. if "{@pattern5}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  59. send "SKILL 5"
  60. set {skill.click.%player%::1} to "-"
  61. set {skill.click.%player%::2} to "-"
  62. set {skill.click.%player%::3} to "-"
  63. if "{@pattern6}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  64. send "SKILL 6"
  65. set {skill.click.%player%::1} to "-"
  66. set {skill.click.%player%::2} to "-"
  67. set {skill.click.%player%::3} to "-"
  68. if "{@pattern7}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  69. send "SKILL 7"
  70. set {skill.click.%player%::1} to "-"
  71. set {skill.click.%player%::2} to "-"
  72. set {skill.click.%player%::3} to "-"
  73. while {skill.click.%player%::1} is not "-":
  74. wait 1 tick
  75. add 1 to {skill.click.%player%::delay}
  76. if {skill.click.%player%::delay} = 20:
  77. set {skill.click.%player%::1} to "-"
  78. set {skill.click.%player%::2} to "-"
  79. set {skill.click.%player%::3} to "-"
  80. set {skill.click.%player%::delay} to 0
  81. stop
  82. set action bar of player to "&e%{skill.click.%player%::1}% &7%{skill.click.%player%::2}% &7%{skill.click.%player%::3}%"
  83. on rightclick:
  84. if name of player's tool is "Namehere":
  85. if lore of player's tool is "lorehere":
  86. if {skill.click.%player%::1} is not "-":
  87. if {skill.click.%player%::2} is not "-":
  88. set {skill.click.%player%::3} to "Right"
  89. set {skill.click.%player%::delay} to 0
  90. set action bar of player to "&e%{skill.click.%player%::1}% &7%{skill.click.%player%::2}% &7%{skill.click.%player%::3}%"
  91. if {skill.click.%player%::2} is "-":
  92. set {skill.click.%player%::2} to "Right"
  93. set {skill.click.%player%::delay} to 0
  94. set action bar of player to "&e%{skill.click.%player%::1}% &7%{skill.click.%player%::2}% &7%{skill.click.%player%::3}%"
  95. if {skill.click.%player%::1} is "-":
  96. set {skill.click.%player%::1} to "Right"
  97. set {skill.click.%player%::2} to "-"
  98. set {skill.click.%player%::2} to "-"
  99. set {skill.click.%player%::delay} to 0
  100. set action bar of player to "&e%{skill.click.%player%::1}% &7%{skill.click.%player%::2}% &7%{skill.click.%player%::3}%"
  101. if {skill.click.%player%::3} is not "-":
  102. if "{@pattern1}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  103. send "SKILL 1"
  104. set {skill.click.%player%::1} to "-"
  105. set {skill.click.%player%::2} to "-"
  106. set {skill.click.%player%::3} to "-"
  107. if "{@pattern2}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  108. send "SKILL 2"
  109. set {skill.click.%player%::1} to "-"
  110. set {skill.click.%player%::2} to "-"
  111. set {skill.click.%player%::3} to "-"
  112. if "{@pattern3}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  113. send "SKILL 3"
  114. set {skill.click.%player%::1} to "-"
  115. set {skill.click.%player%::2} to "-"
  116. set {skill.click.%player%::3} to "-"
  117. if "{@pattern4}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  118. send "SKILL 4"
  119. set {skill.click.%player%::1} to "-"
  120. set {skill.click.%player%::2} to "-"
  121. set {skill.click.%player%::3} to "-"
  122. if "{@pattern5}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  123. send "SKILL 5"
  124. set {skill.click.%player%::1} to "-"
  125. set {skill.click.%player%::2} to "-"
  126. set {skill.click.%player%::3} to "-"
  127. if "{@pattern6}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  128. send "SKILL 6"
  129. set {skill.click.%player%::1} to "-"
  130. set {skill.click.%player%::2} to "-"
  131. set {skill.click.%player%::3} to "-"
  132. if "{@pattern7}" is "%{skill.click.%player%::1}% %{skill.click.%player%::2}% %{skill.click.%player%::3}%":
  133. send "SKILL 7"
  134. set {skill.click.%player%::1} to "-"
  135. set {skill.click.%player%::2} to "-"
  136. set {skill.click.%player%::3} to "-"
  137. while {skill.click.%player%::1} is not "-":
  138. wait 1 tick
  139. if {skill.click.%player%::3} is not set:
  140. add 1 to {skill.click.%player%::delay}
  141. if {skill.click.%player%::delay} = 20:
  142. set {skill.click.%player%::1} to "-"
  143. set {skill.click.%player%::2} to "-"
  144. set {skill.click.%player%::3} to "-"
  145. set {skill.click.%player%::delay} to 0
  146. stop
  147. set action bar of player to "&e%{skill.click.%player%::1}% &7%{skill.click.%player%::2}% &7%{skill.click.%player%::3}%"
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