Dancer_A

old shit

Sep 10th, 2020 (edited)
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  1. //Made by markyjoe1990 of Youtube
  2. //Modified by Nintenlord
  3. //Started: 22/5/12
  4. //Finished: --
  5. //Known errors: None
  6.  
  7. #define DISABLE_TUTORIALS
  8. #include EAstdlib.event
  9.  
  10. EventPointerTable(0x06,Pointers)
  11.  
  12. ORG $D20E50
  13. Pointers:
  14. POIN Turn_events
  15. POIN Character_events
  16. POIN Location_events
  17. POIN Misc_events
  18. POIN BallistaData BallistaData
  19. POIN Bad Bad Bad Bad
  20. POIN Good Good Good Good
  21. POIN Opening_event Ending_event
  22.  
  23. Bad:
  24. UNIT Izanagi Fighter 0x00 Level(2,Enemy,False) [12,09] [12,06] [IronAxe,0x00,0x00,0x00] GuardTile
  25. UNIT FigB1 WFighter Izanagi Level(1,Enemy,True) [13,09] [13,08] [Hatchet,0x00,0x00,0x00] AttackInRange
  26. UNIT FigB1 WFighter Izanagi Level(1,Enemy,True) [14,09] [14,07] [Hatchet,0x00,0x00,0x00] AttackInRange
  27. UNIT
  28.  
  29. Good:
  30. UNIT Kalath_t Scrapper 0x00 Level(1,Ally,False) [04,00] [03,02] [SlimSword,Herb,0x00,0x00] NoAI
  31. UNIT
  32.  
  33. Allied:
  34. UNIT Kalath_t PegKnight 0x00 Level(1,NPC,False) [00,04] [02,03] [IceSpear,Herb,0x00,0x00] NoAI
  35. UNIT
  36.  
  37. Allied2:
  38. UNIT Magnolia_t PegKnight Kalath_t Level(1,Ally,False) [04,00] [04,01] [IceSpear,SlimSpear,Herb,0x00] NoAI
  39. UNIT
  40.  
  41. Allied3:
  42. UNIT Kalath_t Civilian_2_F 0x00 Level(1,NPC,False) [04,00] [04,01] [IceSpear,Herb,0x00,0x00] NoAI
  43. UNIT
  44.  
  45. Reinforcing:
  46. UNIT FigB1 WFighter Izanagi Level(1,Enemy,True) [01,09] [02,09] [Hatchet,0x00,0x00,0x00] NoAI
  47. UNIT FigB1 WFighter Izanagi Level(1,Enemy,True) [14,01] [13,02] [IronAxe,0x00,0x00,0x00] NoAI
  48. UNIT
  49.  
  50. Turn_events:
  51. TURN 0x00 Opening_event [01,00] 0x0 0x00//Opening
  52. TURN 0x00 FightOn [03,00] 0x0 0x00
  53. TURN
  54.  
  55. Character_events:
  56. CHAR
  57.  
  58. Location_events:
  59. LOCA
  60.  
  61. Misc_events:
  62. DefeatAll(Ending_event)
  63. CauseGameOverIfLordDies
  64. AFEV 0 MagGone 0x40
  65. AFEV
  66.  
  67. MagGone:
  68. GameOver
  69. ENDA
  70.  
  71. Opening_event:
  72. BACG 0x01
  73. FADU 0x05
  74. TEX1 0x813
  75. STAL 0x05
  76. REMA
  77. LOU1 Allied
  78. ENUN
  79. TEX1 0x814
  80. REMA
  81. WEA1 Rain
  82. STAL 16
  83. MOVE Kalath_t GoCrazy
  84. TEX1 0x3E0
  85. REMA
  86. ENUN
  87. MOVE Kalath_t [04,00]
  88. ENUN
  89. DISA Kalath_t
  90. ENUN
  91. WEA1 Clear
  92. FADI 0x05
  93. BACG 0x01
  94. FADU 0x05
  95. TEX1 0x815
  96. REMA
  97. STAL 0x16
  98. LOU1 Allied3
  99. ENUN
  100. MOVE Kalath_t [06,07] 0x10
  101. TEX1 0x6BC
  102. ENUN
  103. MUS1 0x00
  104. MORETEXT 0x6BD
  105. REMA
  106. WEA1 Rain
  107. MOVE Kalath_t GoCrazy
  108. ENUN
  109. MOVE Kalath_t [04,00] 0x15
  110. ENUN
  111. DISA Kalath_t
  112. ENUN
  113. MUS1 0x32
  114. FADI 0x05
  115. BACG 0x01
  116. FADU 0x05
  117. TEX1 0x6BE
  118. MUS1 0x3F
  119. MORETEXT 0x6BF
  120. REMA
  121. MUS1 0x012
  122. LOU1 Bad
  123. ENUN
  124. FADI 0x05
  125. BACG 0x07
  126. FADU 0x05
  127. TEX1 0x816
  128. FADI 0x05
  129. MOVE [12,06] [04,05] 0x15
  130. MOVE [13,08] [03,07] 0x15
  131. MOVE [14,07] [05,06] 0x15
  132. ENUN
  133. BACG 0x01
  134. MUS1 0x003F
  135. FADU 0x05
  136. TEX1 0x817
  137. MUS1 0x00
  138. SOUN 0xCD
  139. STAL 16
  140. SOUN 0xCD
  141. STAL 16
  142. SOUN 0xCD
  143. STAL 16
  144. MORETEXT 0x818
  145. REMA
  146. LOU1 Good
  147. ENUN
  148. MUS1 0x01E
  149. TEX1 0x819
  150. REMA
  151. CMOF
  152. MOVE Izanagi [12,08]
  153. MOVE [03,07] [06,06]
  154. MOVE [05,06] [04,08]
  155. ENUN
  156. CMON
  157. WEA1 Clear
  158. LOU1 Allied2
  159. TEX1 0x81A
  160. REMA
  161. ENDA
  162.  
  163. FightOn:
  164. LOU1 Reinforcing
  165. ENUN
  166. CAM1 Kalath_t
  167. TEX1 0x81B
  168. REMA
  169. WEA1 Rain
  170. MOVE Magnolia_t GoCrazy
  171. TEX1 0x6C0
  172. REMA
  173. ENUN
  174. ENDA
  175.  
  176. GoCrazy:
  177. MOMA left up right down left up right down left up right down
  178. ALIGN 4
  179.  
  180.  
  181. //Vs Izanagi @ 0x81C
  182. //Kalath_t Vs Izanagi @ 0x81D
  183. //Izanagi dead @ 0x81E
  184.  
  185. Ending_event:
  186. MUS1 0x039
  187. FADI 0x05
  188. BACG 0x1E
  189. FADU 0x05
  190. TEX1 0x81F
  191. STAL 0x16
  192. MNCH 1_2
  193. ENDA
  194.  
  195. BallistaData:
  196. BLST
  197.  
  198. MESSAGE Events end at offset currentOffset
  199. //The map for this chapter is at offset: ????????
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