MESCRIPT

Dbs broly

Jul 7th, 2019
205
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  1. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  2. local Player,game,owner = owner,game
  3. local RealPlayer = Player
  4. do
  5. print("FE Compatibility code by Mokiros")
  6. local rp = RealPlayer
  7. script.Parent = rp.Character
  8.  
  9. --RemoteEvent for communicating
  10. local Event = Instance.new("RemoteEvent")
  11. Event.Name = "UserInput_Event"
  12.  
  13. --Fake event to make stuff like Mouse.KeyDown work
  14. local function fakeEvent()
  15. local t = {_fakeEvent=true,Functions={},Connect=function(self,f)table.insert(self.Functions,f) end}
  16. t.connect = t.Connect
  17. return t
  18. end
  19.  
  20. --Creating fake input objects with fake variables
  21. local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  22. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  23. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  24. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  25. end}
  26. --Merged 2 functions into one by checking amount of arguments
  27. CAS.UnbindAction = CAS.BindAction
  28.  
  29. --This function will trigger the events that have been :Connect()'ed
  30. local function te(self,ev,...)
  31. local t = m[ev]
  32. if t and t._fakeEvent then
  33. for _,f in pairs(t.Functions) do
  34. f(...)
  35. end
  36. end
  37. end
  38. m.TrigEvent = te
  39. UIS.TrigEvent = te
  40.  
  41. Event.OnServerEvent:Connect(function(plr,io)
  42. if plr~=rp then return end
  43. m.Target = io.Target
  44. m.Hit = io.Hit
  45. if not io.isMouse then
  46. local b = io.UserInputState == Enum.UserInputState.Begin
  47. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48. return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49. end
  50. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  51. return m:TrigEvent(b and "Button2Down" or "Button2Up")
  52. end
  53. for _,t in pairs(CAS.Actions) do
  54. for _,k in pairs(t.Keys) do
  55. if k==io.KeyCode then
  56. t.Function(t.Name,io.UserInputState,io)
  57. end
  58. end
  59. end
  60. m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  61. UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  62. end
  63. end)
  64. Event.Parent = NLS([==[
  65. local Player = game:GetService("Players").LocalPlayer
  66. local Event = script:WaitForChild("UserInput_Event")
  67. local Mouse = Player:GetMouse()
  68. local UIS = game:GetService("UserInputService")
  69. local input = function(io,a)
  70. if a then return end
  71. --Since InputObject is a client-side instance, we create and pass table instead
  72. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  73. end
  74. UIS.InputBegan:Connect(input)
  75. UIS.InputEnded:Connect(input)
  76. local h,t
  77. --Give the server mouse data 30 times every second, but only if the values changed
  78. --If player is not moving their mouse, client won't fire events
  79. while wait(1/30) do
  80. if h~=Mouse.Hit or t~=Mouse.Target then
  81. h,t=Mouse.Hit,Mouse.Target
  82. Event:FireServer({isMouse=true,Target=t,Hit=h})
  83. end
  84. end]==],Player.Character)
  85.  
  86. ----Sandboxed game object that allows the usage of client-side methods and services
  87. --Real game object
  88. local _rg = game
  89.  
  90. --Metatable for fake service
  91. local fsmt = {
  92. __index = function(self,k)
  93. local s = rawget(self,"_RealService")
  94. if s then
  95. return typeof(s[k])=="function"
  96. and function(_,...)return s[k](s,...)end or s[k]
  97. end
  98. end,
  99. __newindex = function(self,k,v)
  100. local s = rawget(self,"_RealService")
  101. if s then s[k]=v end
  102. end
  103. }
  104. local function FakeService(t,RealService)
  105. t._RealService = typeof(RealService)=="string" and _rg:GetService(RealService) or RealService
  106. return setmetatable(t,fsmt)
  107. end
  108.  
  109. --Fake game object
  110. local g = {
  111. GetService = function(self,s)
  112. return rawget(self,s) or _rg:GetService(s)
  113. end,
  114. Players = FakeService({
  115. LocalPlayer = FakeService({GetMouse=function(self)return m end},Player)
  116. },"Players"),
  117. UserInputService = FakeService(UIS,"UserInputService"),
  118. ContextActionService = FakeService(CAS,"ContextActionService"),
  119. RunService = FakeService({
  120. _btrs = {},
  121. RenderStepped = _rg:GetService("RunService").Heartbeat,
  122. BindToRenderStep = function(self,name,_,fun)
  123. self._btrs[name] = self.Heartbeat:Connect(fun)
  124. end,
  125. UnbindFromRenderStep = function(self,name)
  126. self._btrs[name]:Disconnect()
  127. end,
  128. },"RunService")
  129. }
  130. rawset(g.Players,"localPlayer",g.Players.LocalPlayer)
  131. g.service = g.GetService
  132. FakeService(g,game)
  133. --Changing owner to fake player object to support owner:GetMouse()
  134. game,owner = g,g.Players.LocalPlayer
  135. end
  136. script.Parent = workspace.CurrentCamera
  137. local plr = game:GetService("Players").LocalPlayer
  138. local player = game.Players.LocalPlayer
  139.  
  140.  
  141.  
  142.  
  143. repeat wait()
  144.  
  145. until player.Character
  146.  
  147. if (player.Character.Humanoid.RigType == Enum.HumanoidRigType.R6) then
  148. print("ERROR: R15 Rig; Current: R6")
  149. else
  150.  
  151.  
  152. local Char = player.Character
  153. local Hum = Char:FindFirstChild("Humanoid")
  154. local RLowerArm = Char.RightLowerArm
  155. local LLowerArm = Char.LeftLowerArm
  156. local RUpperArm = Char.RightUpperArm
  157. local LUpperArm = Char.LeftUpperArm
  158. local RLowerLeg = Char.RightLowerLeg
  159. local LLowerLeg = Char.LeftLowerLeg
  160. local LUpperLeg = Char.LeftUpperLeg
  161. local UpperTorso = Char.UpperTorso
  162. local LowerTorso = Char.LowerTorso
  163. local Head = Char.Head
  164. local LFoot = Char.LeftFoot
  165. local RFoot = Char.RightFoot
  166. local RHand = Char.RightHand
  167. local LHand = Char.LeftHand
  168. Head.face.Texture = "http://www.roblox.com/asset/?id=2948718214"
  169. local mouse = player:GetMouse()
  170. local debounce = true
  171. Char.Humanoid.BodyWidthScale.Value = 0.9
  172. Char.Humanoid.BodyHeightScale.Value = 1
  173. Char.Humanoid.BodyDepthScale.Value = 0.9
  174. Char.Humanoid.HeadScale.Value = 1
  175. for i,g in pairs(Char:GetChildren()) do
  176.  
  177. if g:IsA("Shirt") then
  178. g.ShirtTemplate = "rbxassetid://2121238332"
  179. end
  180.  
  181. if g:IsA("Pants") then
  182. g.PantsTemplate = "rbxassetid://2121241572"
  183. end
  184.  
  185. if g:IsA("Accessory") then
  186. g:Destroy()
  187. end
  188. end
  189. hair = Instance.new("Part",Char)
  190. hair.Size = Vector3.new(1,1,1)
  191. hair.Position = Vector3.new(999,999,999)
  192. hair.Color = Color3.fromRGB(62, 23, 62)
  193. hair.Name = "Hair1"
  194. hairmesh = Instance.new("SpecialMesh",hair)
  195. hairmesh.MeshId = "rbxassetid://550178782"
  196. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  197. hairweld = Instance.new("Weld",hair)
  198. hairweld.Part0 = Head
  199. hairweld.Part1 = hair
  200. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  201.  
  202. local txt = Instance.new("BillboardGui", Char)
  203. CV="Plum"
  204. txt.Adornee = Char.Head
  205. txt.Name = "_status"
  206. txt.Size = UDim2.new(2, 0, 1.2, 0)
  207. txt.StudsOffset = Vector3.new(-14, 6, 0)
  208. local text = Instance.new("TextLabel", txt)
  209. text.Size = UDim2.new(15, 0,2, 0)
  210. text.FontSize = "Size24"
  211. text.TextScaled = true
  212. text.TextTransparency = 0
  213. text.BackgroundTransparency = 1
  214. text.TextTransparency = 0
  215. text.TextStrokeTransparency = 0
  216. text.Font = Enum.Font.SourceSansBold
  217. text.TextStrokeColor3 = Color3.new(0,0,0)
  218. text.TextColor3 = Color3.new(26, 234, 33)
  219. text.Text = "Dbs Broly"
  220. v=Instance.new("Part")
  221. v.Name = "ColorBrick"
  222. v.Parent= Char
  223. v.FormFactor="Symmetric"
  224. v.Anchored=true
  225. v.CanCollide=false
  226. v.BottomSurface="Smooth"
  227. v.TopSurface="Smooth"
  228. v.Size=Vector3.new(10,5,3)
  229. v.Transparency=1
  230. v.CFrame=Char.UpperTorso.CFrame
  231. v.BrickColor=BrickColor.new("Lime green")
  232. v.Transparency=1
  233. v.Shape="Block"
  234.  
  235.  
  236. local txt2 = Instance.new("BillboardGui", Char)
  237. txt2.Adornee = Char.Head
  238. txt2.Name = "_status2"
  239. txt2.Size = UDim2.new(2, 0, 1.2, 0)
  240. txt2.StudsOffset = Vector3.new(-14, 3, 0)
  241. local text2 = Instance.new("TextLabel", txt2)
  242. text2.Size = UDim2.new(15, 0,2, 0)
  243. text2.FontSize = "Size24"
  244. text2.TextScaled = true
  245. text2.TextTransparency = 0
  246. text2.BackgroundTransparency = 1
  247. text2.TextTransparency = 0
  248. text2.TextStrokeTransparency = 0
  249. text2.Font = Enum.Font.SourceSansBold
  250. text2.TextStrokeColor3 = Color3.new(0,0,0)
  251. text2.TextColor3 = Color3.new(26, 234, 33)
  252. text2.Text = "God Energy:"
  253. v2=Instance.new("Part")
  254. v2.Name = "ColorBrick"
  255. v2.Parent= Char
  256. v2.FormFactor="Symmetric"
  257. v2.Anchored=true
  258. v2.CanCollide=false
  259. v2.BottomSurface="Smooth"
  260. v2.TopSurface="Smooth"
  261. v2.Size=Vector3.new(10,5,3)
  262. v2.Transparency=1
  263. v2.CFrame=Char.UpperTorso.CFrame
  264. v2.BrickColor=BrickColor.new("Lime green")
  265. v2.Transparency=1
  266. v2.Shape="Block"
  267.  
  268.  
  269. z = Instance.new("Sound", Char.UpperTorso)
  270. z.SoundId = "rbxassetid://2776156718"
  271. z.Looped = true
  272. z.Volume = 3
  273.  
  274. local BaseDmg = Instance.new("NumberValue", script)
  275. BaseDmg.Name = "BaseDamage"
  276. BaseDmg.Value = 1000
  277.  
  278.  
  279.  
  280.  
  281. local Dmg2 = Instance.new("NumberValue", script)
  282. Dmg2.Name = "Damage"
  283. Dmg2.Value = BaseDmg.Value*10 -- Changes for every move
  284.  
  285. local PL = Instance.new("NumberValue", script)
  286. PL.Name = "PowerLevel"
  287. PL.Value = 30000 -- Changes for every move
  288.  
  289. local S = false
  290. local L = false
  291. local P = false
  292.  
  293. for i,v in pairs(Char:children()) do
  294. if v:IsA("Hat") then
  295. v:Destroy()
  296. end
  297. end
  298.  
  299.  
  300. local player = game:GetService("Players").LocalPlayer
  301. local Char = player.Character
  302. local rad = math.rad
  303. local Hum = Char:FindFirstChild("Humanoid")
  304. local RLowerArm = Char.RightLowerArm
  305. local LLowerArm = Char.LeftLowerArm
  306. local RUpperArm = Char.RightUpperArm
  307. local LUpperArm = Char.LeftUpperArm
  308. local RLowerLeg = Char.RightLowerLeg
  309. local RUpperLeg = Char.RightUpperLeg
  310. local LLowerLeg = Char.LeftLowerLeg
  311. local LUpperLeg = Char.LeftUpperLeg
  312. local UpperTorso = Char.UpperTorso
  313. local LowerTorso = Char.LowerTorso
  314. local Head = Char.Head
  315. local LFoot = Char.LeftFoot
  316. local RFoot = Char.RightFoot
  317.  
  318. local RHand = Char.RightHand
  319. local LHand = Char.LeftHand
  320. local Neck = Char.Head.Neck
  321. local Root = Char.LowerTorso.Root
  322. local Waist = UpperTorso.Waist
  323.  
  324. function OmegaBlaster()
  325. if debounce == true then
  326. debounce = false
  327. Hum.WalkSpeed = 0
  328. Hum.JumpPower = 0
  329. local lb = Instance.new("Part")
  330. lb.Parent = Char
  331. lb.Material = "Neon"
  332. lb.BrickColor = BrickColor.new("Lime green")
  333. lb.CanCollide = false
  334. lb.Shape = "Ball"
  335. lb.Anchored = true
  336. lb.Size = Vector3.new(1,1,1)
  337. local thing = Instance.new("SpecialMesh",lb)
  338. thing.MeshType = "Sphere"
  339.  
  340.  
  341. local Aura = Instance.new("ParticleEmitter", lb)
  342. Aura.Texture = "rbxassetid://358965513"
  343. Aura.Transparency = NumberSequence.new(0.5)
  344. Aura.Size = NumberSequence.new(5.06)
  345. Aura.ZOffset = 1.5
  346. Aura.Name = "idk1"
  347. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 140, 0))
  348. Aura.LockedToPart = true
  349. Aura.Rate = 2
  350. Aura.Lifetime = NumberRange.new(0.2)
  351. Aura.LightEmission = 0
  352. Aura.LightInfluence = 1
  353.  
  354. local Aura2 = Instance.new("ParticleEmitter", lb)
  355. Aura2.Texture = "rbxasset://textures/particles/sparkles_main.dds"
  356. Aura2.Transparency = NumberSequence.new(2.31)
  357. Aura2.Size = NumberSequence.new(2.31, 0, 2.12, 0, 1.19)
  358. Aura2.ZOffset = 0.25
  359. Aura2.Name = "idk1"
  360. Aura2.Color = ColorSequence.new(Color3.fromRGB(0, 140, 0))
  361. Aura2.LockedToPart = false
  362. Aura2.Rate = 20
  363. Aura2.Lifetime = NumberRange.new(1)
  364. Aura2.Rotation = NumberRange.new(-93, 125)
  365. Aura2.LightEmission = 0
  366. Aura2.LightInfluence = 1
  367.  
  368.  
  369. for i = 1,20 do
  370. lb.CFrame = LHand.CFrame
  371. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(45.607), 0, math.rad(-23.491)),.1) --LeftUpperArm
  372. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(0, math.rad(-34.206), math.rad(25.554)),.1)--RightUpperArm
  373. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--LeftLowerArm
  374. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightLowerArm
  375. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.1)--LeftUpperLeg
  376. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.1)--RightUpperLeg
  377. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-0.516),rad(0),rad(0)),.1)--LeftLowerLeg
  378. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--RightUpperLeg
  379. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(-27.33),rad(0)),.1)--Torso
  380. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-25.439), math.rad(28.877), math.rad(19.996)),.1)--Head
  381. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  382. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  383. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  384. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.1)--Head
  385. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, math.rad(-14.84), 0),.1)--Head
  386. wait()
  387. end
  388.  
  389.  
  390.  
  391.  
  392. for i = 1,20 do
  393. lb.CFrame = LHand.CFrame
  394. lb.Size = lb.Size + Vector3.new(0.01,0.01,0.01)
  395. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(17.361), math.rad(-4.526), math.rad(-118.087)),.4) --LeftUpperArm
  396. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.756), math.rad(59.759), math.rad(103.705)),.4)--RightUpperArm
  397. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--LeftLowerArm
  398. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(53.686),rad(0),rad(0)),.4)--RightLowerArm
  399. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.4)--LeftUpperLeg
  400. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.4)--RightUpperLeg
  401. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-9.568),rad(0),rad(0)),.4)--LeftLowerLeg
  402. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--RightUpperLeg
  403. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(17.819),rad(0)),.4)--Torso
  404. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-13.35), math.rad(-34.664), math.rad(0.057)),.4)--Head
  405. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  406. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  407. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  408. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.4)--Head
  409. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-27.788), math.rad(39.591), math.rad(13.235)),.4)--Head
  410. wait()
  411. end
  412.  
  413. for i = 1, 15 do
  414. coroutine.resume(coroutine.create(function()
  415. local shok = Instance.new("Part")
  416. shok.Name = "cirlce"
  417. shok.BrickColor = BrickColor.new("Lime green")
  418. shok.CFrame = LHand.CFrame
  419. lb.CFrame = LHand.CFrame
  420. shok.Size = lb.Size
  421. shok.Anchored = true
  422. shok.Material = "Neon"
  423. shok.Shape = "Ball"
  424. shok.Transparency = 0.1
  425. shok.CanCollide = false
  426. shok.Parent = lb
  427. for e = 1, 50 do
  428. wait()
  429. shok.Size = shok.Size + Vector3.new(0.3, 0.3, 0.3)
  430. shok.Transparency = shok.Transparency +0.1
  431. shok.CFrame = LHand.CFrame
  432. if shok.Transparency == 1 or shok.Transparency > 1 then
  433. shok:Destroy()
  434.  
  435. end
  436.  
  437. end
  438. end))
  439. wait(0.3)
  440. end
  441. lb:Destroy()
  442.  
  443.  
  444. local x = Instance.new("Part")
  445. game.Debris:AddItem(x,10)
  446. x.BrickColor = BrickColor.new("Lime green")
  447. x.Size = Vector3.new(2,2,2)
  448. x.Material = "Neon"
  449. x.CanCollide = false
  450. x.Shape = "Ball"
  451. x.CFrame = Char.RightHand.CFrame
  452. x.CFrame = CFrame.new(x.Position,mouse.Hit.p)
  453. x.Parent = game.Workspace
  454. x.Velocity = x.CFrame.lookVector * 200
  455.  
  456. local Mesh = Instance.new("SpecialMesh")
  457. Mesh.MeshType = "Sphere"
  458. Mesh.Scale = Vector3.new(1,1,1)
  459. Mesh.Parent = x
  460.  
  461. local Force = Instance.new("BodyForce")
  462. Force.Force = Vector3.new(0,workspace.Gravity, 0) * x:GetMass()
  463. Force.Parent = x
  464.  
  465. local Activ = true
  466. x.Touched:connect(function(hit)
  467. if hit:IsDescendantOf(Char) == false and Activ == true then
  468. if (hit.Parent:FindFirstChild("Humanoid") ~= nil) then
  469. local Human = hit.Parent:FindFirstChild("Humanoid")
  470. Human:TakeDamage(Dmg2.Value * BaseDmg.Value + PL.Value * 2)
  471. end
  472. Activ = false
  473. x.Anchored = true
  474. local SaveCF = x.CFrame
  475. for i = 1,10 do
  476. coroutine.resume(coroutine.create(function()
  477. local shok = Instance.new("Part")
  478. shok.Name = "wring1"
  479. shok.BrickColor = BrickColor.new("Institutional white")
  480. shok.Position = x.Position
  481. shok.Size = Vector3.new(1, 1, 1)
  482. shok.Anchored = true
  483. shok.Material = "Neon"
  484. shok.Transparency = 0.25
  485. shok.CanCollide = false
  486. shok.Parent = x
  487. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  488. -- game.Debris:AddItem(shok, 12)
  489. local mesh = Instance.new("SpecialMesh")
  490. mesh.MeshType = "FileMesh"
  491. mesh.MeshId = "rbxassetid://3270017"
  492. mesh.Scale = Vector3.new(100, 100, 20)
  493. mesh.Parent = shok
  494. for e = 1, 50 do
  495. wait()
  496. mesh.Scale = mesh.Scale + Vector3.new(5, 5, 3)
  497. shok.Transparency = shok.Transparency +0.05
  498. end
  499. end))
  500. wait()
  501. end
  502. for i = 1,50 do
  503. x.Size = x.Size + Vector3.new(5 + 5/i, 5 + 5/i, 5 + 5/i)
  504. x.CFrame = SaveCF
  505. x.Transparency = x.Transparency +0.02
  506. --BlastDamage(x, x.Size.X, 500, 15)
  507. print("Damage Called")
  508. wait()
  509. end
  510. x:Remove()
  511. Activ = true
  512. end
  513. end)
  514.  
  515.  
  516. for i = 1,5 do
  517. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(1.604), math.rad(-77.808), math.rad(-77.98)),.5) --LeftUpperArm
  518. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(-7.964), math.rad(30.825), math.rad(97.976)),.5)--RightUpperArm
  519. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  520. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(87.204),rad(0),rad(0)),.5)--RightLowerArm
  521. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(3.323), math.rad(-0.802), math.rad(-13.178)),.5)--LeftUpperLeg
  522. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(12.319), math.rad(3.782), math.rad(16.902)),.5)--RightUpperLeg
  523. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(-9.568),rad(0),rad(0)),.5)--LeftLowerLeg
  524. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  525. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(17.819),rad(0)),.5)--Torso
  526. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-13.407), math.rad(25.898), math.rad(0.057)),.5)--Head
  527. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  528. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  529. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  530. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  531. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  532. wait()
  533. end
  534. wait(2)
  535. for i = 1,5 do
  536. LUpperArm.LeftShoulder.C0 = LUpperArm.LeftShoulder.C0:lerp(CFrame.new(LUpperArm.LeftShoulder.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5) --LeftUpperArm
  537. RUpperArm.RightShoulder.C0 = RUpperArm.RightShoulder.C0:lerp(CFrame.new(RUpperArm.RightShoulder.C0 .p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--RightUpperArm
  538. LLowerArm.LeftElbow.C0 = LLowerArm.LeftElbow.C0:lerp(CFrame.new(LLowerArm.LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  539. RLowerArm.RightElbow.C0 = RLowerArm.RightElbow.C0:lerp(CFrame.new(RLowerArm.RightElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightLowerArm
  540. LUpperLeg.LeftHip.C0 = LUpperLeg.LeftHip.C0:lerp(CFrame.new(LUpperLeg.LeftHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--LeftUpperLeg
  541. RUpperLeg.RightHip.C0 = RUpperLeg.RightHip.C0:lerp(CFrame.new( RUpperLeg.RightHip.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--RightUpperLeg
  542. LLowerLeg.LeftKnee.C0 = LLowerLeg.LeftKnee.C0:lerp(CFrame.new( LLowerLeg.LeftKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerLeg
  543. RLowerLeg.RightKnee.C0 = RLowerLeg.RightKnee.C0:lerp(CFrame.new(RLowerLeg.RightKnee.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--RightUpperLeg
  544. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Torso
  545. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  546. RFoot.RightAnkle.C0 = RFoot.RightAnkle.C0:lerp(CFrame.new( RFoot.RightAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  547. LFoot.LeftAnkle.C0 = LFoot.LeftAnkle.C0:lerp(CFrame.new( LFoot.LeftAnkle.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  548. RHand.RightWrist.C0 = RHand.RightWrist.C0:lerp(CFrame.new( RHand.RightWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  549. LHand.LeftWrist.C0 = LHand.LeftWrist.C0:lerp(CFrame.new( LHand.LeftWrist.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  550. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)),.5)--Head
  551. wait()
  552. end
  553. wait(1)
  554. Hum.WalkSpeed = 16
  555. Hum.JumpPower = 50
  556. debounce = true
  557. end
  558. end
  559.  
  560.  
  561. function BlastDamage(partoz, magn, dmg, debtim)
  562. for _, guy in pairs(workspace:GetChildren()) do
  563. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  564. local humz = guy:FindFirstChild("Humanoid")
  565. local hed = guy:FindFirstChild("Head")
  566. humz:TakeDamage(Dmg2.Value * BaseDmg.Value + PL.Value)
  567.  
  568. local db = Instance.new("StringValue")
  569. db.Name = "alabo"
  570. db.Parent = hed
  571. delay(debtim, function()
  572. db:Destroy()
  573. end)
  574.  
  575. end
  576.  
  577. end
  578. end
  579.  
  580.  
  581.  
  582.  
  583. function ModeOpen()
  584. if L == true then
  585.  
  586.  
  587.  
  588.  
  589. local effspwn = Instance.new("Part")
  590. coroutine.resume(coroutine.create(function()
  591. local sound1 = Instance.new("Sound")
  592. sound1.SoundId = "rbxassetid://2776156718"
  593. sound1.MaxDistance = 300
  594. sound1.EmitterSize = 20
  595. sound1.Volume = 5
  596. sound1.Pitch = 0.95
  597. sound1.Parent = effspwn
  598. local sound2 = Instance.new("Sound")
  599. sound2.SoundId = "rbxassetid://2776156718"
  600. sound2.MaxDistance = 300
  601. sound2.EmitterSize = 20
  602. sound2.Volume = 2
  603. sound2.Pitch = 0.9
  604. sound2.Parent = effspwn
  605. local sound3 = Instance.new("Sound")
  606. sound3.SoundId = "rbxassetid://2776156718"
  607. sound2.MaxDistance = 400
  608. sound2.EmitterSize = 30
  609. sound2.Volume = 1.5
  610. sound2.Pitch = 0.6
  611. sound2.Parent = effspwn
  612. sound2:Play()
  613. wait()
  614. sound1:Play()
  615. sound3:Play()
  616. end))
  617. local model = Instance.new("Model")
  618. game.Debris:AddItem(model, 20)
  619. model.Name = "smasheffects"
  620. model.Parent = workspace
  621. effspwn.Name = "spwnr"
  622. effspwn.Size = Vector3.new(1, 1, 1)
  623. effspwn.Anchored = true
  624. effspwn.CanCollide = false
  625. effspwn.Transparency = 1
  626. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  627. effspwn.Parent = model
  628. for i = 1, 15 do
  629. coroutine.resume(coroutine.create(function()
  630. local shok = Instance.new("Part")
  631. shok.Name = "cirlce"
  632. shok.BrickColor = BrickColor.new("Lime green")
  633. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  634. shok.Size = Vector3.new(6, 40, 6)
  635. shok.Anchored = true
  636. shok.Material = "Neon"
  637. shok.Shape = "Ball"
  638. shok.Transparency = 0.1
  639. shok.CanCollide = false
  640. shok.Parent = model
  641. game.Debris:AddItem(shok, 300)
  642. if i == 8 then
  643. if Char:FindFirstChild("Hair1") ~= nil then
  644. Char:FindFirstChild("Hair1"):Destroy()
  645. end
  646. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  647. Aura.Texture = "rbxassetid://269780699"
  648. Aura.Transparency = NumberSequence.new(0.5)
  649. Aura.Size = NumberSequence.new(6.25)
  650. Aura.ZOffset = 0.25
  651. Aura.Name = "Aura1"
  652. Aura.Color = ColorSequence.new(Color3.fromRGB(156,255,0))
  653. Aura.LockedToPart = false
  654. Aura.Rate = 20
  655. Aura.Lifetime = NumberRange.new(0.35)
  656. Aura.Speed = NumberRange.new(8)
  657. Aura.LightEmission = 0.35
  658. Aura.LightInfluence = 1
  659.  
  660.  
  661. local Aura2 = Instance.new("ParticleEmitter", UpperTorso)
  662. Aura2.Texture = "rbxassetid://358965513"
  663. Aura2.Transparency = NumberSequence.new(0.7)
  664. Aura2.Size = NumberSequence.new(5.25)
  665. Aura2.ZOffset = 1
  666. Aura2.Name = "Aura2"
  667. Aura2.Color = ColorSequence.new(Color3.fromRGB(205,255,183))
  668. Aura2.LockedToPart = false
  669. Aura2.Rate = 20
  670. Aura2.Lifetime = NumberRange.new(0.35)
  671. Aura2.Speed = NumberRange.new(12.5)
  672. Aura2.LightEmission = 0.35
  673. Aura2.LightInfluence = 1
  674. hair = Instance.new("Part",Char)
  675. hair.Size = Vector3.new(2,2,2)
  676. hair.Position = Vector3.new(999,999,999)
  677. hair.Color = Color3.fromRGB(44,101,29)
  678. hair.Name = "Hair1"
  679. hairmesh = Instance.new("SpecialMesh",hair)
  680. hairmesh.MeshId = "rbxassetid://720479776"
  681. hairmesh.Scale = Vector3.new(8.84, 9.52, 9.425)
  682. hairweld = Instance.new("Weld",hair)
  683. hairweld.Part0 = Head
  684. hairweld.Part1 = hair
  685. hairweld.C0 = CFrame.new(0,0.3,0.7)*CFrame.Angles(0,math.rad(180),0)
  686. Head.face.Texture = "rbxassetid://2104486141"
  687. Char.Humanoid.BodyWidthScale.Value = 1.3
  688. Char.Humanoid.BodyHeightScale.Value = 1.4
  689. Char.Humanoid.BodyDepthScale.Value = 1.3
  690. Char.Humanoid.HeadScale.Value = 1.5
  691.  
  692. end
  693. for e = 1, 50 do
  694. wait()
  695. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  696. shok.Transparency = shok.Transparency +0.1
  697. shok.CFrame = UpperTorso.CFrame
  698.  
  699. end
  700. end))
  701. wait(0.1)
  702. end
  703. for i = 1,10 do
  704. coroutine.resume(coroutine.create(function()
  705. local shok = Instance.new("Part")
  706. shok.Name = "wring1"
  707. shok.BrickColor = BrickColor.new("Institutional white")
  708. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  709. shok.Size = Vector3.new(1, 1, 1)
  710. shok.Anchored = true
  711. shok.Material = "Neon"
  712. shok.Transparency = 0.25
  713. shok.CanCollide = false
  714. shok.Parent = model
  715. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  716. -- game.Debris:AddItem(shok, 12)
  717. local mesh = Instance.new("SpecialMesh")
  718. mesh.MeshType = "FileMesh"
  719. mesh.MeshId = "rbxassetid://3270017"
  720. mesh.Scale = Vector3.new(100, 100, 20)
  721. mesh.Parent = shok
  722. for e = 1, 50 do
  723. wait()
  724. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  725. shok.Position = UpperTorso.Position
  726. shok.Transparency = shok.Transparency +0.05
  727. end
  728. end))
  729. end
  730.  
  731. elseif S == true then
  732. local effspwn = Instance.new("Part")
  733. coroutine.resume(coroutine.create(function()
  734. local sound1 = Instance.new("Sound")
  735. sound1.SoundId = "rbxassetid://138137702"
  736. sound1.MaxDistance = 300
  737. sound1.EmitterSize = 20
  738. sound1.Volume = 5
  739. sound1.Pitch = 0.95
  740. sound1.Parent = effspwn
  741. local sound2 = Instance.new("Sound")
  742. sound2.SoundId = "rbxassetid://157878578"
  743. sound2.MaxDistance = 300
  744. sound2.EmitterSize = 20
  745. sound2.Volume = 2
  746. sound2.Pitch = 0.9
  747. sound2.Parent = effspwn
  748. local sound3 = Instance.new("Sound")
  749. sound3.SoundId = "rbxassetid://138250406"
  750. sound2.MaxDistance = 400
  751. sound2.EmitterSize = 30
  752. sound2.Volume = 1.5
  753. sound2.Pitch = 0.6
  754. sound2.Parent = effspwn
  755. sound2:Play()
  756. wait()
  757. sound1:Play()
  758. sound3:Play()
  759. end))
  760. local model = Instance.new("Model")
  761. game.Debris:AddItem(model, 20)
  762. model.Name = "smasheffects"
  763. model.Parent = workspace
  764. effspwn.Name = "spwnr"
  765. effspwn.Size = Vector3.new(1, 1, 1)
  766. effspwn.Anchored = true
  767. effspwn.CanCollide = false
  768. effspwn.Transparency = 1
  769. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  770. effspwn.Parent = model
  771. for i = 1, 10 do
  772. coroutine.resume(coroutine.create(function()
  773. local shok = Instance.new("Part")
  774. shok.Name = "cirlce"
  775. shok.BrickColor = BrickColor.new("Electric blue")
  776. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  777. shok.Size = Vector3.new(6, 40, 6)
  778. shok.Anchored = true
  779. shok.Material = "Neon"
  780. shok.Shape = "Ball"
  781. shok.Transparency = 0.1
  782. shok.CanCollide = false
  783. shok.Parent = model
  784. game.Debris:AddItem(shok, 300)
  785. if i == 8 then
  786. if Char:FindFirstChild("Hair1") ~= nil then
  787. Char:FindFirstChild("Hair1"):Destroy()
  788. end
  789. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  790. Aura.Texture = "rbxassetid://358965664"
  791. Aura.Transparency = NumberSequence.new(0.5)
  792. Aura.Size = NumberSequence.new(7)
  793. Aura.ZOffset = 1
  794. Aura.Name = "Aura1"
  795. Aura.Color = ColorSequence.new(Color3.fromRGB(0, 135, 255))
  796. Aura.LockedToPart = false
  797. Aura.Rate = 50
  798. Aura.Lifetime = NumberRange.new(0.25,0.35)
  799. Aura.Speed = NumberRange.new(8)
  800. Aura.LightEmission = 1
  801. Aura.LightInfluence = 1
  802.  
  803. hair = Instance.new("Part",Char)
  804. hair.Size = Vector3.new(1,1,1)
  805. hair.Position = Vector3.new(999,999,999)
  806. hair.Color = Color3.fromRGB(8, 78, 124)
  807. hair.Name = "Hair1"
  808. hairmesh = Instance.new("SpecialMesh",hair)
  809. hairmesh.MeshId = "rbxassetid://550178782"
  810. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  811. hairweld = Instance.new("Weld",hair)
  812. hairweld.Part0 = Head
  813. hairweld.Part1 = hair
  814. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  815.  
  816. end
  817. for e = 1, 50 do
  818. wait()
  819. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  820. shok.Transparency = shok.Transparency +0.1
  821. shok.CFrame = UpperTorso.CFrame
  822.  
  823. end
  824. end))
  825. wait(0.1)
  826. end
  827. for i = 1,5 do
  828. coroutine.resume(coroutine.create(function()
  829. local shok = Instance.new("Part")
  830. shok.Name = "wring1"
  831. shok.BrickColor = BrickColor.new("Institutional white")
  832. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  833. shok.Size = Vector3.new(1, 1, 1)
  834. shok.Anchored = true
  835. shok.Material = "Neon"
  836. shok.Transparency = 0.25
  837. shok.CanCollide = false
  838. shok.Parent = model
  839. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  840. -- game.Debris:AddItem(shok, 12)
  841. local mesh = Instance.new("SpecialMesh")
  842. mesh.MeshType = "FileMesh"
  843. mesh.MeshId = "rbxassetid://3270017"
  844. mesh.Scale = Vector3.new(100, 100, 20)
  845. mesh.Parent = shok
  846. for e = 1, 50 do
  847. wait()
  848. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  849. shok.Position = UpperTorso.Position
  850. shok.Transparency = shok.Transparency +0.05
  851. end
  852. end))
  853. end
  854.  
  855. elseif P == true then
  856. local effspwn = Instance.new("Part")
  857. coroutine.resume(coroutine.create(function()
  858. local sound1 = Instance.new("Sound")
  859. sound1.SoundId = "rbxassetid://138137702"
  860. sound1.MaxDistance = 300
  861. sound1.EmitterSize = 20
  862. sound1.Volume = 5
  863. sound1.Pitch = 0.95
  864. sound1.Parent = effspwn
  865. local sound2 = Instance.new("Sound")
  866. sound2.SoundId = "rbxassetid://157878578"
  867. sound2.MaxDistance = 300
  868. sound2.EmitterSize = 20
  869. sound2.Volume = 2
  870. sound2.Pitch = 0.9
  871. sound2.Parent = effspwn
  872. local sound3 = Instance.new("Sound")
  873. sound3.SoundId = "rbxassetid://2776156718"
  874. sound2.MaxDistance = 400
  875. sound2.EmitterSize = 30
  876. sound2.Volume = 1.5
  877. sound2.Pitch = 0.6
  878. sound2.Parent = effspwn
  879. sound2:Play()
  880. wait()
  881. sound1:Play()
  882. sound3:Play()
  883. end))
  884. local model = Instance.new("Model")
  885. game.Debris:AddItem(model, 20)
  886. model.Name = "smasheffects"
  887. model.Parent = workspace
  888. effspwn.Name = "spwnr"
  889. effspwn.Size = Vector3.new(1, 1, 1)
  890. effspwn.Anchored = true
  891. effspwn.CanCollide = false
  892. effspwn.Transparency = 1
  893. effspwn.CFrame = UpperTorso.CFrame * CFrame.new(0, -0.7, 0)
  894. effspwn.Parent = model
  895. for i = 1, 20 do
  896. coroutine.resume(coroutine.create(function()
  897. local shok = Instance.new("Part")
  898. shok.Name = "cirlce"
  899. shok.BrickColor = BrickColor.new("New Yeller")
  900. shok.CFrame = effspwn.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  901. shok.Size = Vector3.new(6, 40, 6)
  902. shok.Anchored = true
  903. shok.Material = "Neon"
  904. shok.Shape = "Ball"
  905. shok.Transparency = 0.1
  906. shok.CanCollide = false
  907. shok.Parent = model
  908. if i == 8 then
  909. if Char:FindFirstChild("Hair1") ~= nil then
  910. Char:FindFirstChild("Hair1"):Destroy()
  911. end
  912. local Aura = Instance.new("ParticleEmitter", UpperTorso)
  913. Aura.Texture = "rbxassetid://269780699"
  914. Aura.Transparency = NumberSequence.new(0.5)
  915. Aura.Size = NumberSequence.new(5.5)
  916. Aura.ZOffset = 1
  917. Aura.Name = "Aura1"
  918. Aura.Color = ColorSequence.new(Color3.fromRGB(255, 191, 0))
  919. Aura.LockedToPart = false
  920. Aura.Rate = 25
  921. Aura.Lifetime = NumberRange.new(0.25,0.35)
  922. Aura.Speed = NumberRange.new(8)
  923. Aura.LightEmission = 1
  924. Aura.LightInfluence = 1
  925.  
  926. hair = Instance.new("Part",Char)
  927. hair.Size = Vector3.new(1,1,1)
  928. hair.Position = Vector3.new(999,999,999)
  929. hair.Color = Color3.fromRGB(239, 184, 56)
  930. hair.Name = "Hair1"
  931. hairmesh = Instance.new("SpecialMesh",hair)
  932. hairmesh.MeshId = "rbxassetid://720479776"
  933. hairmesh.Scale = Vector3.new(6.8, 6.8, 7.25)
  934. hairweld = Instance.new("Weld",hair)
  935. hairweld.Part0 = Head
  936. hairweld.Part1 = hair
  937. hairweld.C0 = CFrame.new(0,0.3,0.7)*CFrame.Angles(0,math.rad(180),0)
  938.  
  939. end
  940. game.Debris:AddItem(shok, 300)
  941. for e = 1, 50 do
  942. wait()
  943. shok.Size = shok.Size + Vector3.new(5, 5, 5)
  944. shok.Transparency = shok.Transparency +0.1
  945. shok.CFrame = UpperTorso.CFrame
  946.  
  947. end
  948. end))
  949. wait(0.1)
  950. end
  951. for i = 1,7 do
  952. coroutine.resume(coroutine.create(function()
  953. local shok = Instance.new("Part")
  954. shok.Name = "wring1"
  955. shok.BrickColor = BrickColor.new("Institutional white")
  956. shok.CFrame = effspwn.CFrame * CFrame.Angles(math.rad(-90), math.rad(0), math.rad(0))
  957. shok.Size = Vector3.new(1, 1, 1)
  958. shok.Anchored = true
  959. shok.Material = "Neon"
  960. shok.Transparency = 0.25
  961. shok.CanCollide = false
  962. shok.Parent = model
  963. shok.Orientation = Vector3.new(math.random(1,200), math.random(1,6000), math.random(1,90909))
  964. -- game.Debris:AddItem(shok, 12)
  965. local mesh = Instance.new("SpecialMesh")
  966. mesh.MeshType = "FileMesh"
  967. mesh.MeshId = "rbxassetid://3270017"
  968. mesh.Scale = Vector3.new(100, 100, 20)
  969. mesh.Parent = shok
  970. for e = 1, 50 do
  971. wait()
  972. mesh.Scale = mesh.Scale + Vector3.new(0.7, 0.7, 0.1)
  973. shok.Position = UpperTorso.Position
  974. shok.Transparency = shok.Transparency +0.05
  975. end
  976. end))
  977. end
  978. end
  979. end
  980.  
  981. function LSSJ()
  982. if S == true then
  983. error("Error: You are in Form: Super Saiyan")
  984. elseif P == true then
  985. error("Error: You are in Form: Super Saiyan (Post Zenkai)")
  986. elseif L == true then
  987. L = false
  988. PL.Value = 30000
  989. Dmg2.Value = BaseDmg.Value*10
  990. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  991. UpperTorso:FindFirstChild("Aura1"):Destroy()
  992. end
  993. if UpperTorso:FindFirstChild("Aura2") ~= nil then
  994. UpperTorso:FindFirstChild("Aura2"):Destroy()
  995. end
  996. if Char:FindFirstChild("Hair1") ~= nil then
  997. Char:FindFirstChild("Hair1"):Destroy()
  998. end
  999. Char.Humanoid.BodyWidthScale.Value = 0.9
  1000. Char.Humanoid.BodyHeightScale.Value = 1
  1001. Char.Humanoid.BodyDepthScale.Value = 0.9
  1002. Char.Humanoid.HeadScale.Value = 1
  1003. Head.face.Texture = "http://www.roblox.com/asset/?id=231488546"
  1004. hair = Instance.new("Part",Char)
  1005. hair.Size = Vector3.new(1,1,1)
  1006. hair.Position = Vector3.new(999,999,999)
  1007. hair.Color = Color3.fromRGB(62, 23, 62)
  1008. hair.Name = "Hair1"
  1009. hairmesh = Instance.new("SpecialMesh",hair)
  1010. hairmesh.MeshId = "rbxassetid://550178782"
  1011. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  1012. hairweld = Instance.new("Weld",hair)
  1013. hairweld.Part0 = Head
  1014. hairweld.Part1 = hair
  1015. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  1016.  
  1017. else
  1018. L = true
  1019. ModeOpen()
  1020.  
  1021. PL.Value = 7500000000
  1022. Dmg2.Value = BaseDmg.Value*50
  1023.  
  1024.  
  1025. end
  1026. end
  1027.  
  1028. function SSJ()
  1029. if L == true then
  1030. error("Error: You are in Form: Legendary Super Saiyan")
  1031. elseif P == true then
  1032. error("Error: You are in Form: Super Saiyan (Post Zenkai)")
  1033. elseif S == true then
  1034. S = false
  1035. PL.Value = 30000
  1036. Dmg2.Value = BaseDmg.Value*10
  1037. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  1038. UpperTorso:FindFirstChild("Aura1"):Destroy()
  1039. end
  1040. if Char:FindFirstChild("Hair1") ~= nil then
  1041. Char:FindFirstChild("Hair1"):Destroy()
  1042. end
  1043. hair = Instance.new("Part",Char)
  1044. hair.Size = Vector3.new(1,1,1)
  1045. hair.Position = Vector3.new(999,999,999)
  1046. hair.Color = Color3.fromRGB(62, 23, 62)
  1047. hair.Name = "Hair1"
  1048. hairmesh = Instance.new("SpecialMesh",hair)
  1049. hairmesh.MeshId = "rbxassetid://550178782"
  1050. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  1051. hairweld = Instance.new("Weld",hair)
  1052. hairweld.Part0 = Head
  1053. hairweld.Part1 = hair
  1054. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  1055. else
  1056. S = true
  1057. ModeOpen()
  1058. PL.Value = 750000000
  1059. Dmg2.Value = BaseDmg.Value*20
  1060.  
  1061.  
  1062. end
  1063. end
  1064.  
  1065. function PZSSJ()
  1066. if L == true then
  1067. error("Error: You are in Form: Legendary Super Saiyan")
  1068. elseif S == true then
  1069. error("Error: You are in Form: Super Saiyan")
  1070. elseif P == true then
  1071. P = false
  1072. PL.Value = 30000
  1073. Dmg2.Value = BaseDmg.Value*10
  1074. if UpperTorso:FindFirstChild("Aura1") ~= nil then
  1075. UpperTorso:FindFirstChild("Aura1"):Destroy()
  1076. end
  1077. if Char:FindFirstChild("Hair1") ~= nil then
  1078. Char:FindFirstChild("Hair1"):Destroy()
  1079. end
  1080. hair = Instance.new("Part",Char)
  1081. hair.Size = Vector3.new(1,1,1)
  1082. hair.Position = Vector3.new(999,999,999)
  1083. hair.Color = Color3.fromRGB(62, 23, 62)
  1084. hair.Name = "Hair1"
  1085. hairmesh = Instance.new("SpecialMesh",hair)
  1086. hairmesh.MeshId = "rbxassetid://550178782"
  1087. hairmesh.Scale = Vector3.new(0.06, 0.06, 0.06)
  1088. hairweld = Instance.new("Weld",hair)
  1089. hairweld.Part0 = Head
  1090. hairweld.Part1 = hair
  1091. hairweld.C0 = CFrame.new(0,0.1,0.7)*CFrame.Angles(0,math.rad(180),0)
  1092.  
  1093.  
  1094. else
  1095. P = true
  1096. ModeOpen()
  1097. PL.Value = 1500000000
  1098. Dmg2.Value = BaseDmg.Value*20
  1099.  
  1100.  
  1101. end
  1102. end
  1103.  
  1104. function yeetonthemstupidfwords()
  1105. local x = Instance.new("Part")
  1106. game.Debris:AddItem(x,5)
  1107. x.BrickColor = BrickColor.new("Lime green")
  1108. x.Size = Vector3.new(2,2,2)
  1109. x.Material = "Neon"
  1110. x.CanCollide = false
  1111. x.Shape = "Ball"
  1112. x.CFrame = Char.RightHand.CFrame
  1113. x.CFrame = CFrame.new(x.Position,mouse.Hit.p)
  1114. x.Parent = game.Workspace
  1115. x.Velocity = x.CFrame.lookVector * 200
  1116.  
  1117. local Mesh = Instance.new("SpecialMesh")
  1118. Mesh.MeshType = "Sphere"
  1119. Mesh.Scale = Vector3.new(1,1,1)
  1120. Mesh.Parent = x
  1121.  
  1122. local Force = Instance.new("BodyForce")
  1123. Force.Force = Vector3.new(0,workspace.Gravity, 0) * x:GetMass()
  1124. Force.Parent = x
  1125.  
  1126. local Activ = true
  1127. x.Touched:connect(function(hit)
  1128. if hit:IsDescendantOf(Char) == false and Activ == true then
  1129. Activ = false
  1130. x.Anchored = true
  1131. local savecfyeet = x.CFrame
  1132. for i = 1,10 do
  1133. x.Size = x.Size + Vector3.new(2 + 5/i,2 + 5/i,2 + 5/i)
  1134. x.CFrame = savecfyeet
  1135. wait()
  1136. end
  1137. x:Remove()
  1138. Activ = true
  1139. end
  1140. end)
  1141. end
  1142.  
  1143. mouse.KeyDown:connect(function(key)
  1144. if key == "q" then
  1145. LSSJ()
  1146. end
  1147. if key == "e" then
  1148. SSJ()
  1149. end
  1150. if key == "r" then
  1151. PZSSJ()
  1152. end
  1153. if key == "f" then
  1154. OmegaBlaster()
  1155. end
  1156. if key == "t" then
  1157. yeetonthemstupidfwords()
  1158. end
  1159. end)
  1160. local num = 0
  1161. local enabled = true
  1162. local canattack = true
  1163. local p = game.Players.LocalPlayer
  1164. local char = p.Character
  1165. local LeftUpperArm = char.LeftUpperArm
  1166. local LeftShoulder = char.LeftUpperArm.LeftShoulder
  1167. local LeftLowerArm = char.LeftLowerArm
  1168. local LeftElbow = char.LeftLowerArm.LeftElbow
  1169. --------------------------------------------------------
  1170. local LeftUpperLeg = char.LeftUpperLeg
  1171. local LeftHip = char.LeftUpperLeg.LeftHip
  1172. local LeftLowerLeg = char.LeftLowerLeg
  1173. local LeftKnee = char.LeftLowerLeg.LeftKnee
  1174. ----------------------------------------------------------
  1175. local RightUpperArm = char.RightUpperArm
  1176. local RightShoulder = char.RightUpperArm.RightShoulder
  1177. local RightLowerArm = char.RightLowerArm
  1178. local RightElbow = char.RightLowerArm.RightElbow
  1179. ----------------------------------------------------------
  1180. local RightUpperLeg = char.RightUpperLeg
  1181. local RightHip = char.RightUpperLeg.RightHip
  1182. local RightLowerLeg = char.RightLowerLeg
  1183. local RightKnee = char.RightLowerLeg.RightKnee
  1184. ----------------------------------------------------------
  1185. local UpperTorso = char.UpperTorso
  1186. local LowerTorso = char.LowerTorso
  1187. local Root = char.LowerTorso.Root
  1188. --------------------------------------------
  1189. local Head = char.Head
  1190. local Neck = char.Head.Neck
  1191. local RootPart = char.HumanoidRootPart
  1192. local LeftHand = char.LeftHand
  1193. local RightHand = char.RightHand
  1194. local LeftFoot = char.LeftFoot
  1195. local RightFoot = char.RightFoot
  1196. SoundFolder = Instance.new("Folder",char)
  1197. SoundFolder.Name = "SoundFolder"
  1198. punchsound1 = Instance.new("Sound",SoundFolder)
  1199. punchsound1.Volume = 10
  1200. punchsound1.Name = "punchsound1"
  1201. punchsound1.Looped = false
  1202. punchsound1.SoundId = "rbxassetid://137579113"
  1203. StrongPunch = Instance.new("Sound",SoundFolder)
  1204. StrongPunch.Volume = 10000
  1205. StrongPunch.Name = "StrongPunch"
  1206. StrongPunch.Looped = false
  1207. StrongPunch.SoundId = "rbxassetid://441202925"
  1208. StrongPunch = Instance.new("Sound",SoundFolder)
  1209. StrongPunch.Volume = 10000
  1210. StrongPunch.Name = "StrongPunch"
  1211. StrongPunch.Looped = false
  1212. StrongPunch.SoundId = "rbxassetid://441202925"
  1213. StrongPunch1 = Instance.new("Sound",SoundFolder)
  1214. StrongPunch1.Volume = 10000
  1215. StrongPunch1.Name = "StrongPunch"
  1216. StrongPunch1.Looped = false
  1217. StrongPunch1.SoundId = "rbxassetid://441202925"
  1218. StrongPunch2 = Instance.new("Sound",SoundFolder)
  1219. StrongPunch2.Volume = 10000
  1220. StrongPunch2.Name = "StrongPunch"
  1221. StrongPunch.Looped = false
  1222. StrongPunch2.SoundId = "rbxassetid://441202925"
  1223. Zano = Instance.new("Sound",SoundFolder)
  1224. Zano.Volume = 10000
  1225. Zano.Name = "Zano"
  1226. Zano.Looped = false
  1227. Zano.SoundId = "rbxassetid://744770874"
  1228. GroundImpact = Instance.new("Sound",SoundFolder)
  1229. GroundImpact.Volume = 10000
  1230. GroundImpact.Name = "GroundImpact"
  1231. GroundImpact.Looped = false
  1232. GroundImpact.SoundId = "rbxassetid://748061272"
  1233.  
  1234. local v3 = Vector3.new
  1235. local auraon = true
  1236. local auraon2 = true
  1237. local ns = NumberSequence.new
  1238. local ssjr = false
  1239. local mouse = p:GetMouse()
  1240. local new = Instance.new
  1241. local nr = NumberRange.new
  1242. local bc =BrickColor.new
  1243. local UpperTorso = char.UpperTorso
  1244. local Waist = char.UpperTorso.Waist
  1245. local hit1 = false
  1246. local hit2 = false
  1247. local hit3 = false
  1248. local hit4 = false
  1249. RightHand.Touched:connect(function(hit)
  1250. if hit then
  1251. if hit1 == true then
  1252. for i,v in pairs(hit.Parent:GetChildren()) do
  1253. if v:IsA("Humanoid") then
  1254. v.Health = v.Health - 0.5
  1255. end
  1256. end
  1257. end
  1258. end
  1259. end)
  1260. LeftHand.Touched:connect(function(hit)
  1261. if hit then
  1262. if hit2 == true then
  1263. for i,v in pairs(hit.Parent:GetChildren()) do
  1264. if v:IsA("Humanoid") then
  1265. v.Health = v.Health - 0.5
  1266. end
  1267. end
  1268. end
  1269. end
  1270. end)
  1271. RightFoot.Touched:connect(function(hit)
  1272. if hit then
  1273. if hit3 == true then
  1274. for i,v in pairs(hit.Parent:GetChildren()) do
  1275. if v:IsA("Humanoid") then
  1276. v.Health = v.Health - 2
  1277. end
  1278. end
  1279. end
  1280. end
  1281. end)
  1282. LeftFoot.Touched:connect(function(hit)
  1283. if hit then
  1284. if hit4 == true then
  1285. for i,v in pairs(hit.Parent:GetChildren()) do
  1286. if v:IsA("Humanoid") then
  1287. v.Health = v.Health - 2
  1288. end
  1289. end
  1290. end
  1291. end
  1292. end)
  1293. function Combo1()
  1294. getplayer = new("Part",char)
  1295. getplayer.Position = Vector3.new(999,999,999)
  1296. getplayer.Transparency = 1
  1297. getplayer.Size = v3(3,3,3)
  1298. getplayer.CanCollide = false
  1299. getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3
  1300. getplayer.Name = "GetPlayer"
  1301.  
  1302. game.Debris:AddItem(getplayer,0.5)
  1303.  
  1304. getplayer.Touched:connect(function(hit)
  1305. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  1306. getplayer:Destroy()
  1307. to = hit.Parent:findFirstChild("HumanoidRootPart")
  1308. to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*2
  1309. to.Anchored = true
  1310. idle = false
  1311. canattack = false
  1312.  
  1313. for i = 1,5 do
  1314. wait()
  1315. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1316. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1317. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1318. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1319. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1320. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1321. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1322. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1323. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1324. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1325. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1326. end
  1327. for i = 1,5 do
  1328. wait()
  1329. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-24.866), 0, 0),.5) --LeftUpperArm
  1330. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-46.696), math.rad(-0.802), math.rad(-0.802)),.5)--RightUpperArm
  1331. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  1332. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(30.023), 0, 0),.5)--RightLowerArm
  1333. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-11.746), math.rad(3.266), math.rad(-15.183)),.5)--LeftUpperLeg
  1334. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-38.732), math.rad(-1.662), math.rad(2.063)),.5)--RightUpperLeg
  1335. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-19.366), 0, 0),.5)--LeftLowerLeg
  1336. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-7.047), 0, 0),.5)--RightLowerLeg
  1337. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1338. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1339. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-13.465), math.rad(-22.403), math.rad(-5.214)),.5)--UpperTorso
  1340. end
  1341. punchsound1:Play()
  1342. hit1 = true
  1343.  
  1344. for i = 1,5 do
  1345. wait()
  1346. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-30.023), 0, 0),.5) --LeftUpperArm
  1347. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0.p)*CFrame.Angles(math.rad(98.434), math.rad(0.172), math.rad(1.146)),.5)--RightUpperArm
  1348. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LeftLowerArm
  1349. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(2.12), math.rad(2.292), math.rad(-4.297)),.5)--RightLowerArm
  1350. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-35.008), math.rad(9.053), math.rad(-12.662)),.5)--LeftUpperLeg
  1351. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(5.099), math.rad(0.229), math.rad(2.636)),.5)--RightUpperLeg
  1352. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1353. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-18.277), 0, 0),.5)--RightLowerLeg
  1354. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, -0.382)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1355. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1356. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-6.761), math.rad(16.215), math.rad(-5.959)),.5)--UpperTorso
  1357. end
  1358. hit1 = false
  1359. for i = 1,5 do
  1360. wait()
  1361. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-69.442), math.rad(16.329), 0, 0),.5) --LeftUpperArm
  1362. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(31.455), 0, 0),.5)--RightUpperArm
  1363. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(54.316), 0, 0),.5)--LeftLowerArm
  1364. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1365. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-57.869), 0, 0),.5)--LeftUpperLeg
  1366. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(26.299), 0, 0),.5)--RightUpperLeg
  1367. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-22.231), 0, 0),.5)--LeftLowerLeg
  1368. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-35.867), 0, 0),.5)--RightLowerLeg
  1369. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--LowerTorso
  1370. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(rad(0),rad(0),rad(0)),.5)--Head
  1371. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-13.808), math.rad(23.09), math.rad(5.5)),.5)--UpperTorso
  1372. end
  1373. punchsound1:Play()
  1374. hit2 = true
  1375. for i = 1,5 do
  1376. wait()
  1377. Root.C0 = Root.C0:lerp(CFrame.new(0, 0, -0.478)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1378. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(8.824), math.rad(-35.294), math.rad(7.964)),.5)--UpperTorso
  1379. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(8.995), 0, 0),.5) --Head
  1380. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1381. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(20.684), 0, 0),.5)--RightLowerArm
  1382. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(43.029), math.rad(-25.726), math.rad(-6.131)),.5) --LeftUpperArm
  1383. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(69.557), 0, 0),.5)--LeftLowerArm
  1384. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-36.383), 0, 0),.5)--LeftUpperLeg
  1385. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1386. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-17.361), 0, 0),.5)--RightUpperLeg
  1387. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-8.193), 0, 0),.5)--RightLowerLeg
  1388. end
  1389. hit2 = false
  1390. for i = 1,5 do
  1391. wait()
  1392. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-17.017), 0, 0),.5)--LowerTorso
  1393. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-19.595), 0, 0),.5)--UpperTorso
  1394. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-10.313), 0, 0),.5) --Head
  1395. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-22.231), 0, 0),.5)--RightUpperArm
  1396. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(15.584), 0, 0),.5)--RightLowerArm
  1397. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-23.95), 0, 0),.5) --LeftUpperArm
  1398. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1399. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-10.829), 0, 0),.5)--LeftUpperLeg
  1400. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1401. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-39.133), math.rad(-7.047), math.rad(8.594)),.5)--RightUpperLeg
  1402. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-53.342), 0, 0),.5)--RightLowerLeg
  1403. end
  1404. punchsound1:Play()
  1405. hit3 = true
  1406. hit4 = true
  1407. for i = 1,5 do
  1408. wait()
  1409. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(10.657), math.rad(22.861), 0),.5)--LowerTorso
  1410. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(14.61), 0, 0),.5)--UpperTorso
  1411. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1412. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-47.555), 0, 0),.5)--RightUpperArm
  1413. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1414. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-16.215), math.rad(6.761), math.rad(-22.059)),.5) --LeftUpperArm
  1415. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1416. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-29.45), 0, 0),.5)--LeftUpperLeg
  1417. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1418. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(113.732), 0, math.rad(-7.391)),.5)--RightUpperLeg
  1419. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1420. end
  1421. for i = 1,5 do
  1422. wait()
  1423. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-19.595), 0, 0),.5)--LowerTorso
  1424. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-15.126), 0, 0),.5)--UpperTorso
  1425. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1426. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-18.965), math.rad(-2.521), math.rad(10.313)),.5)--RightUpperArm
  1427. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(22.231), 0, 0),.5)--RightLowerArm
  1428. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-35.924), 0, 0),.5) --LeftUpperArm
  1429. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(36.326), 0, 0),.5)--LeftLowerArm
  1430. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(38.732), math.rad(-1.776), math.rad(-15.413)),.5)--LeftUpperLeg
  1431. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-40.279), 0, 0),.5)--LeftLowerLeg
  1432. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(46.066), math.rad(4.183), math.rad(15.642)),.5)--RightUpperLeg
  1433. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-37.93), 0, math.rad(-2.75)),.5)--RightLowerLeg
  1434. end
  1435. punchsound1:Play()
  1436. for i = 1,2 do
  1437. wait()
  1438. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.443, 0.051)*CFrame.Angles(math.rad(41.253), 0, 0),.5)--LowerTorso
  1439. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(1.031), 0, 0),.5)--UpperTorso
  1440. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1441. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-28.304), 0, math.rad(12.548)),.5)--RightUpperArm
  1442. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(18.22), 0, 0),.5)--RightLowerArm
  1443. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, math.rad(-10.657)),.5) --LeftUpperArm
  1444. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(16.1), math.rad(-0.229), math.rad(-0.802)),.5)--LeftLowerArm
  1445. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(0.63), math.rad(-10.6), math.rad(3.667)),.5)--LeftUpperLeg
  1446. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, math.rad(-3.151)),.5)--LeftLowerLeg
  1447. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-32.429), math.rad(-8.881), math.rad(16.902)),.5)--RightUpperLeg
  1448. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-26.757), 0, 0),.5)--RightLowerLeg
  1449. end
  1450. coroutine.wrap(function()
  1451. for i=1,5 do
  1452. wait()
  1453. to.CFrame = CFrame.new(to.CFrame.p + v3(0,5,0))
  1454. end
  1455.  
  1456.  
  1457.  
  1458.  
  1459.  
  1460.  
  1461. wait(0.7)
  1462. end)()
  1463. for i = 1,2 do
  1464. wait()
  1465. Root.C0 = Root.C0:lerp(CFrame.new(0, 1.202, -0.113)*CFrame.Angles(math.rad(138.255), math.rad(-2.235), math.rad(0.286)),.5)--LowerTorso
  1466. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1467. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1468. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-45.665), math.rad(-3.782), math.rad(11.918)),.5)--RightUpperArm
  1469.  
  1470. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-53.572), math.rad(8.652), math.rad(-6.303)),.5) --LeftUpperArm
  1471.  
  1472. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-47.899), math.rad(-13.121), math.rad(13.923)),.5)--LeftUpperLeg
  1473.  
  1474. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-48.472), 0, 0),.5)--RightUpperLeg
  1475.  
  1476. end
  1477.  
  1478. for i = 1,2 do
  1479. wait()
  1480. Root.C0 = Root.C0:lerp(CFrame.new(0.015, 1.788, -0.2)*CFrame.Angles(math.rad(-144.328), math.rad(-0.229), math.rad(2.235)),.5)--LowerTorso
  1481. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1482. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1483. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1484. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(33.747), 0, 0),.5)--RightLowerArm
  1485. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1486. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(37.013), math.rad(-0.516), math.rad(-0.688)),.5)--LeftLowerArm
  1487. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(49.332), math.rad(-4.24), math.rad(10.371)),.5)--LeftUpperLeg
  1488. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1489. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-21.601), math.rad(-5.5), math.rad(18.277)),.5)--RightUpperLeg
  1490. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-40.222), 0, 0),.5)--RightLowerLeg
  1491. end
  1492. for i = 1,2 do
  1493. wait()
  1494. Root.C0 = Root.C0:lerp(CFrame.new(-0.024, 0.146, 0.17)*CFrame.Angles(math.rad(-62.968), math.rad(2.177), math.rad(0.573)),.5)--LowerTorso
  1495. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(23.778), 0, 0),.5)--UpperTorso
  1496. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1497. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-27.33), math.rad(0.229), math.rad(12.548)),.5)--RightUpperArm
  1498. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1499. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-23.147), math.rad(4.24), math.rad(-9.798)),.5) --LeftUpperArm
  1500. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1501. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(47.555), math.rad(-4.584), math.rad(10.256)),.5)--LeftUpperLeg
  1502. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1503. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(1.375), math.rad(2.349), math.rad(18.908)),.5)--RightUpperLeg
  1504. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1505. end
  1506. RootPart.Anchored = true
  1507.  
  1508. Zanzoken = Instance.new("Part",char)
  1509. Zanzoken.Anchored = true
  1510. Zanzoken.Position = v3(999,999,999)
  1511. Zanzoken.CFrame = LowerTorso.CFrame
  1512. game.Debris:AddItem(Zanzoken,0.5)
  1513. Zanzoken.Transparency = 1
  1514. Zano:Play()
  1515. wait()
  1516. idk = Instance.new("BillboardGui",Zanzoken)
  1517. idk.Size = UDim2.new(10,0,15,0)
  1518. idk.AlwaysOnTop = false
  1519. idk1 = Instance.new("ImageLabel",idk)
  1520. idk1.BackgroundTransparency = 1
  1521. idk.ExtentsOffset = v3(0,0,0)
  1522. idk1.ImageTransparency = 0
  1523. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  1524. idk1.Size = UDim2.new(2,0,1,0)
  1525. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  1526. idk1.Image = "rbxassetid://319554883"
  1527. RootPart.CFrame = to.CFrame - to.CFrame.lookVector * 3
  1528. wait()
  1529. Zanzoken = Instance.new("Part",char)
  1530. Zanzoken.Anchored = true
  1531. Zanzoken.Position = v3(999,999,999)
  1532. Zanzoken.CFrame = LowerTorso.CFrame
  1533. game.Debris:AddItem(Zanzoken,0.5)
  1534. Zanzoken.Transparency = 1
  1535. wait()
  1536. idk = Instance.new("BillboardGui",Zanzoken)
  1537. idk.Size = UDim2.new(20,0,20,0)
  1538. idk.AlwaysOnTop = false
  1539. idk1 = Instance.new("ImageLabel",idk)
  1540. idk1.BackgroundTransparency = 1
  1541. idk.ExtentsOffset = v3(0,0,0)
  1542. idk1.ImageTransparency = 0
  1543. idk1.ImageColor3 = Color3.fromRGB(0,0,0)
  1544. idk1.Size = UDim2.new(2,0,1,0)
  1545. idk1.Position = UDim2.new(-0.5,0,-0.2,0)
  1546. idk1.Image = "rbxassetid://319554883"
  1547. for i = 1,5 do
  1548. wait()
  1549. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.555, 0)*CFrame.Angles(math.rad(8.079), 0, 0),.5)--LowerTorso
  1550. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(15.069), math.rad(21.83), 0),.5)--UpperTorso
  1551. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1552. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(150.287), math.rad(-3.552), math.rad(-44.29)),.5)--RightUpperArm
  1553. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(9.511), 0, 0),.5)--RightLowerArm
  1554. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(137.567), 0, math.rad(37.93)),.5) --LeftUpperArm
  1555. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(39.362), 0, 0),.5)--LeftLowerArm
  1556. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-10.485), math.rad(2.521), math.rad(-13.465)),.5)--LeftUpperLeg
  1557. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-16.845), 0, 0),.5)--LeftLowerLeg
  1558. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-6.474), 0, math.rad(14.496)),.5)--RightUpperLeg
  1559. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1560. end
  1561. for i = 1,5 do
  1562. wait()
  1563. Root.C0 = Root.C0:lerp(CFrame.new(0, 0.276, -0.04)* CFrame.Angles(math.rad(-29.164), 0, 0),.5)--LowerTorso
  1564. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-0.401), math.rad(-24.924), 0),.5)--UpperTorso
  1565. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(math.rad(-28.877), 0, 0),.5) --Head
  1566. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(58.614), math.rad(44.404), math.rad(-42.857)),.5)--RightUpperArm
  1567. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1568. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(82.907), math.rad(-46.753), math.rad(55.806)),.5) --LeftUpperArm
  1569. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1570. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-43.43), math.rad(9.511), math.rad(-9.912)),.5)--LeftUpperLeg
  1571. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-22.288), 0, 0),.5)--LeftLowerLeg
  1572. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-44.633), math.rad(-9.053), math.rad(11.345)),.5)--RightUpperLeg
  1573. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-46.238), 0, 0),.5)--RightLowerLeg
  1574. end
  1575. StrongPunch:Play()
  1576. for i,v in pairs(to.Parent:GetChildren()) do
  1577. if v:IsA("Humanoid") then
  1578. v.Health = v.Health - 20
  1579.  
  1580. v.PlatformStand = true
  1581. end
  1582. end
  1583.  
  1584. hitground = new("Part",char)
  1585. hitground.Size = Vector3.new(5,5,5)
  1586. hitground.Name = "Ground"
  1587. hitground.Transparency = 1
  1588. hitground.CanCollide = false
  1589. game.Debris:AddItem(hitground,2)
  1590. hitground.Position = Vector3.new(999,999,999)
  1591. hitgroundweld = new("Weld",hitground)
  1592. hitgroundweld.Part0 = to
  1593. hitgroundweld.Part1 = hitground
  1594. hitground.Touched:connect(function(hit2)
  1595. if hit2.Size.x > 150 then
  1596. hitground:Destroy()
  1597. ad = new("Part",char)
  1598. ad.Name = "NewPart"
  1599. ad.Size = Vector3.new(30,0.1,30)
  1600. ad.CanCollide = false
  1601. ad.Anchored = true
  1602. ad.Position = Vector3.new(hitground.Position.x,hit2.Position.y,hitground.Position.z)
  1603. ad.Transparency = 1
  1604. aad = new("Decal",ad)
  1605.  
  1606. aad.Face = "Top"
  1607. aad.Transparency = 1
  1608. aad.Transparency = 0
  1609. aad.Texture = "http://www.roblox.com/asset/?id=108186785"
  1610. smoke = new("Part",to)
  1611. smokemesh = new("SpecialMesh",smoke)
  1612. smokemesh.MeshId = "rbxassetid://928329648"
  1613. smoke.BrickColor = hit2.BrickColor
  1614. smoke.Anchored = true
  1615. smoke.Position = hitground.Position
  1616. GroundImpact:Play()
  1617. for i = 1,20 do
  1618. wait()
  1619. smokemesh.Scale = smokemesh.Scale + Vector3.new(3,3,3)
  1620. smoke.Transparency = smoke.Transparency + 1/20
  1621. end
  1622. smoke:Destroy()
  1623. wait(0.5)
  1624.  
  1625. for i = 1,20 do
  1626. wait(0.1)
  1627. aad.Transparency = aad.Transparency + 1/20
  1628. end
  1629. end
  1630. end)
  1631. to.Anchored = false
  1632. ys = Instance.new("BodyVelocity",to)
  1633. ys.Name = "GO"
  1634.  
  1635. ys.maxForce = Vector3.new(math.huge, math.huge, math.huge)
  1636.  
  1637. ys.Velocity = v3(0,-90,0)
  1638.  
  1639. wait(1)
  1640. ys:Destroy()
  1641. for i = 1,5 do
  1642. wait()
  1643. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1644. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1645. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1646. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1647. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1648. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1649. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1650. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1651. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1652. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1653. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1654. end
  1655.  
  1656.  
  1657.  
  1658.  
  1659. hit3 = false
  1660. hit4 = false
  1661. for i = 1,5 do
  1662. wait()
  1663. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1664. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1665. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1666. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0,0,0),.5)--RightUpperArm
  1667. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1668. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(0, 0, 0),.5) --LeftUpperArm
  1669. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1670. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0,0,0),.5)--LeftUpperLeg
  1671. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1672. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(0, 0,0),.5)--RightUpperLeg
  1673. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerLeg
  1674. end
  1675.  
  1676. hit1 = false
  1677. hit2 = false
  1678. hit3 = false
  1679. hit4 = false
  1680. canattack = true
  1681. idle = true
  1682. RootPart.Anchored = false
  1683. end
  1684. end)
  1685. end
  1686. function Combo2()
  1687. getplayer = new("Part",char)
  1688. getplayer.Position = Vector3.new(999,999,999)
  1689. getplayer.Transparency = 1
  1690. getplayer.Size = v3(3,3,3)
  1691. getplayer.CanCollide = false
  1692. getplayer.CFrame = RootPart.CFrame + RootPart.CFrame.lookVector*3
  1693. getplayer.Name = "GetPlayer"
  1694.  
  1695. game.Debris:AddItem(getplayer,0.5)
  1696.  
  1697. getplayer.Touched:connect(function(hit)
  1698. if hit.Parent:FindFirstChild("GetPlayer") == nil and hit.Parent:findFirstChild("HumanoidRootPart") ~= nil then
  1699. getplayer:Destroy()
  1700. to = hit.Parent:findFirstChild("HumanoidRootPart")
  1701. to.CFrame = CFrame.new(RootPart.CFrame.p+v3(0,0.5,0)) + RootPart.CFrame.lookVector*1
  1702. to.Anchored = true
  1703. idle = false
  1704.  
  1705. canattack = false
  1706. hit1 = true
  1707. hit2 = true
  1708. for i = 1,5 do
  1709. wait()
  1710. Root.C0 = Root.C0:lerp(CFrame.new(0.095, -0.034, -0.217)*CFrame.new(0.095, -0.034, -0.217) * CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1711. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-10.027), math.rad(-30.653), math.rad(-5.157)),.5)--UpperTorso
  1712. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1713. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-20.913), 0, math.rad(12.261)),.5)--RightUpperArm
  1714. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(26.184), 0, 0),.5)--RightLowerArm
  1715. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(94.137), 0, math.rad(16.845)),.5) --LeftUpperArm
  1716. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1717. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(20.512), math.rad(-5.386), math.rad(-14.095)),.5)--LeftUpperLeg
  1718. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-37.357), 0, 0),.5)--LeftLowerLeg
  1719. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-22.517), 0, math.rad(2.177)),.5)--RightUpperLeg
  1720. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-24.752), 0, 0),.5)--RightLowerLeg
  1721. end
  1722. for i = 1,5 do
  1723. wait()
  1724. Root.C0 = Root.C0:lerp(CFrame.new(0.203, -0.073, -0.465)*CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1725. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-32.487), math.rad(72.365), math.rad(27.96)),.5)--UpperTorso
  1726. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1727. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(94.538), math.rad(2.177), math.rad(-9.568)),.5)--RightUpperArm
  1728. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(1.833), 0, 0),.5)--RightLowerArm
  1729. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-26.471), math.rad(-14.61), math.rad(-8.48)),.5) --LeftUpperArm
  1730. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(52.254), 0, 0),.5)--LeftLowerArm
  1731. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-23.09), math.rad(6.016), math.rad(-0.688)),.5)--LeftUpperLeg
  1732. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-21.257), 0, 0),.5)--LeftLowerLeg
  1733. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(24.58), math.rad(1.604), math.rad(5.844)),.5)--RightUpperLeg
  1734. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-42.972), 0, 0),.5)--RightLowerLeg
  1735. end
  1736. punchsound1:Play()
  1737. for i = 1,5 do
  1738. wait()
  1739. Root.C0 = Root.C0:lerp(CFrame.new(0.211, 0.618, -0.591)*CFrame.Angles(math.rad(-8.881), math.rad(-23.377), 0),.5)--LowerTorso
  1740. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(7.506), math.rad(-30.825), math.rad(3.896)),.5)--UpperTorso
  1741. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1742. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-20.913), 0, math.rad(12.261)),.5)--RightUpperArm
  1743. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(26.184), 0, 0),.5)--RightLowerArm
  1744. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(140.26), math.rad(12.319), math.rad(11.574)),.5) --LeftUpperArm
  1745. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1746. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(20.512), math.rad(-5.386), math.rad(-14.095)),.5)--LeftUpperLeg
  1747. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-37.357), 0, 0),.5)--LeftLowerLeg
  1748. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-22.517), 0, math.rad(2.177)),.5)--RightUpperLeg
  1749. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-24.752), 0, 0),.5)--RightLowerLeg
  1750. end
  1751. punchsound1:Play()
  1752. for i = 1,5 do
  1753. wait()
  1754. Root.C0 = Root.C0:lerp(CFrame.new(0.118, 0.08, -0.244)*CFrame.Angles(math.rad(-8.079), math.rad(-30.653), math.rad(-2.292)),.5)--LowerTorso
  1755. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-41.941), math.rad(47.269), math.rad(33.461)),.5)--UpperTorso
  1756. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1757. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(80.157), math.rad(19.939), math.rad(-28.132)),.5)--RightUpperArm
  1758. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(1.833), 0, 0),.5)--RightLowerArm
  1759. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-26.471), math.rad(-14.61), math.rad(-8.48)),.5) --LeftUpperArm
  1760. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(math.rad(52.254), 0, 0),.5)--LeftLowerArm
  1761. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-23.09), math.rad(6.016), math.rad(-0.688)),.5)--LeftUpperLeg
  1762. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-21.257), 0, 0),.5)--LeftLowerLeg
  1763. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(24.58), math.rad(1.604), math.rad(5.844)),.5)--RightUpperLeg
  1764. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-42.972), 0, 0),.5)--RightLowerLeg
  1765. end
  1766. punchsound1:Play()
  1767. for i = 1,5 do
  1768. wait()
  1769. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(math.rad(-7.62), math.rad(-37.987), math.rad(-4.698)),.5)--LowerTorso
  1770. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-16.387), 0, 0),.5)--UpperTorso
  1771. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1772. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(0, 0, math.rad(19.366)),.5)--RightUpperArm
  1773. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(25.611), math.rad(-0.859), math.rad(-1.833)),.5)--RightLowerArm
  1774. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-37.815), 0, 0),.5) --LeftUpperArm
  1775. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1776. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(0, 0, math.rad(-18.048)),.5)--LeftUpperLeg
  1777. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-14.439), 0, 0),.5)--LeftLowerLeg
  1778. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-47.842), math.rad(-9.798), math.rad(13.063)),.5)--RightUpperLeg
  1779. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)* CFrame.Angles(math.rad(-42.112), 0, 0),.5)--RightLowerLeg
  1780. end
  1781.  
  1782. for i = 1,5 do
  1783. wait()
  1784. Root.C0 = Root.C0:lerp(CFrame.new(-0.161, -0.026, -0.445)*CFrame.Angles(math.rad(-3.38), math.rad(19.939), math.rad(-3.953)),.5)--LowerTorso
  1785. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-16.387), math.rad(22.804), 0),.5)--UpperTorso
  1786. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1787. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-58.843), math.rad(-16.73), math.rad(9.855)),.5)--RightUpperArm
  1788. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(math.rad(16.215), math.rad(-0.573), math.rad(-1.948)),.5)--RightLowerArm
  1789. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-15.584), 0, 0),.5) --LeftUpperArm
  1790. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1791. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-15.183), math.rad(2.464), math.rad(-9.11)),.5)--LeftUpperLeg
  1792. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(0, 0, 0),.5)--LeftLowerLeg
  1793. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(107.601), math.rad(14.324), math.rad(-25.898)),.5)--RightUpperLeg
  1794. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(3.209), 0, 0),.5)--RightLowerLeg
  1795. end
  1796. punchsound1:Play()
  1797. for i = 1,5 do
  1798. wait()
  1799. Root.C0 = Root.C0:lerp(CFrame.new(0,0,0)*CFrame.Angles(0,0,0),.5)--LowerTorso
  1800. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(math.rad(-23.377), math.rad(7.448), math.rad(2.807)),.5)--UpperTorso
  1801. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1802. RightShoulder.C0 = RightShoulder.C0:lerp(CFrame.new(RightShoulder.C0 .p)*CFrame.Angles(math.rad(-15.814), math.rad(-5.443), math.rad(18.621)),.5)--RightUpperArm
  1803. RightElbow.C0 = RightElbow.C0:lerp(CFrame.new(RightElbow.C0.p)*CFrame.Angles(0, 0, 0),.5)--RightLowerArm
  1804. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-2.578), 0, 0),.5) --LeftUpperArm
  1805. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1806. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(-44.92), math.rad(6.704), math.rad(-6.646)),.5)--LeftUpperLeg
  1807. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(-43.373), 0, 0),.5)--LeftLowerLeg
  1808. RightHip.C0 = RightHip.C0:lerp(CFrame.new(RightHip.C0.p)*CFrame.Angles(math.rad(-25.84), math.rad(-4.698), math.rad(15.241)),.5)--RightUpperLeg
  1809. RightKnee.C0 = RightKnee.C0:lerp(CFrame.new(RightKnee.C0.p)*CFrame.Angles(math.rad(-8.079), 0, 0),.5)--RightLowerLeg
  1810. end
  1811. hit1 = false
  1812. hit2 = false
  1813. hit3 = true
  1814. hit4 = true
  1815. for i = 1,5 do
  1816. wait()
  1817. Root.C0 = Root.C0:lerp(CFrame.new(0.069, 0.42, 0.083)*CFrame.Angles(math.rad(5.959), math.rad(-29.622), math.rad(-10.6)),.5)--LowerTorso
  1818. Waist.C0 = Waist.C0:lerp(CFrame.new( Waist.C0.p)*CFrame.Angles(0, 0, 0),.5)--UpperTorso
  1819. Neck.C0 = Neck.C0:lerp(CFrame.new( Neck.C0.p)*CFrame.Angles(0,0,0),.5) --Head
  1820.  
  1821.  
  1822. LeftShoulder.C0 = LeftShoulder.C0:lerp(CFrame.new(LeftShoulder.C0.p)*CFrame.Angles(math.rad(-40.451), math.rad(-0.573), math.rad(-0.401)),.5) --LeftUpperArm
  1823. LeftElbow.C0 = LeftElbow.C0:lerp(CFrame.new(LeftElbow.C0.p)*CFrame.Angles(0,0,0),.5)--LeftLowerArm
  1824. LeftHip.C0 = LeftHip.C0:lerp(CFrame.new(LeftHip.C0.p)*CFrame.Angles(math.rad(84.97), math.rad(-9.397), math.rad(14.782)),.5)--LeftUpperLeg
  1825. LeftKnee.C0 = LeftKnee.C0:lerp(CFrame.new( LeftKnee.C0.p)*CFrame.Angles(math.rad(9.511), 0, 0),.5)--LeftLowerLeg
  1826.  
  1827. end
  1828. end
  1829. end)
  1830. end
  1831. end
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