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Silver_cole

soviet boi

Sep 20th, 2019
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  1. --https://github.com/Mokiros/roblox-FE-compatibility
  2. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  3. local Player,game,owner = owner,game
  4. local RealPlayer = Player
  5. do
  6. print("FE Compatibility code V2 by Mokiros")
  7. local RealPlayer = RealPlayer
  8. script.Parent = RealPlayer.Character
  9.  
  10. --Fake event to make stuff like Mouse.KeyDown work
  11. local Disconnect_Function = function(this)
  12. this[1].Functions[this[2]] = nil
  13. end
  14. local Disconnect_Metatable = {__index={disconnect=Disconnect_Function,Disconnect=Disconnect_Function}}
  15. local FakeEvent_Metatable = {__index={
  16. Connect = function(this,f)
  17. local i = tostring(math.random(0,10000))
  18. while this.Functions[i] do
  19. i = tostring(math.random(0,10000))
  20. end
  21. this.Functions[i] = f
  22. return setmetatable({this,i},Disconnect_Metatable)
  23. end
  24. }}
  25. FakeEvent_Metatable.__index.connect = FakeEvent_Metatable.__index.Connect
  26. local function fakeEvent()
  27. return setmetatable({Functions={}},FakeEvent_Metatable)
  28. end
  29.  
  30. --Creating fake input objects with fake variables
  31. local FakeMouse = {Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent(),Button2Up=fakeEvent(),Button2Down=fakeEvent()}
  32. FakeMouse.keyUp = FakeMouse.KeyUp
  33. FakeMouse.keyDown = FakeMouse.KeyDown
  34. local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  35. local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  36. CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  37. end}
  38. --Merged 2 functions into one by checking amount of arguments
  39. CAS.UnbindAction = CAS.BindAction
  40.  
  41. --This function will trigger the events that have been :Connect()'ed
  42. local function TriggerEvent(self,ev,...)
  43. for _,f in pairs(self[ev].Functions) do
  44. f(...)
  45. end
  46. end
  47. FakeMouse.TriggerEvent = TriggerEvent
  48. UIS.TriggerEvent = TriggerEvent
  49.  
  50. --Client communication
  51. local Event = Instance.new("RemoteEvent")
  52. Event.Name = "UserInput_Event"
  53. Event.OnServerEvent:Connect(function(plr,io)
  54. if plr~=RealPlayer then return end
  55. FakeMouse.Target = io.Target
  56. FakeMouse.Hit = io.Hit
  57. if not io.isMouse then
  58. local b = io.UserInputState == Enum.UserInputState.Begin
  59. if io.UserInputType == Enum.UserInputType.MouseButton1 then
  60. return FakeMouse:TriggerEvent(b and "Button1Down" or "Button1Up")
  61. end
  62. if io.UserInputType == Enum.UserInputType.MouseButton2 then
  63. return FakeMouse:TriggerEvent(b and "Button2Down" or "Button2Up")
  64. end
  65. for _,t in pairs(CAS.Actions) do
  66. for _,k in pairs(t.Keys) do
  67. if k==io.KeyCode then
  68. t.Function(t.Name,io.UserInputState,io)
  69. end
  70. end
  71. end
  72. FakeMouse:TriggerEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  73. UIS:TriggerEvent(b and "InputBegan" or "InputEnded",io,false)
  74. end
  75. end)
  76. Event.Parent = NLS([==[local Event = script:WaitForChild("UserInput_Event")
  77. local Mouse = owner:GetMouse()
  78. local UIS = game:GetService("UserInputService")
  79. local input = function(io,RobloxHandled)
  80. if RobloxHandled then return end
  81. --Since InputObject is a client-side instance, we create and pass table instead
  82. Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState,Hit=Mouse.Hit,Target=Mouse.Target})
  83. end
  84. UIS.InputBegan:Connect(input)
  85. UIS.InputEnded:Connect(input)
  86. local h,t
  87. --Give the server mouse data every second frame, but only if the values changed
  88. --If player is not moving their mouse, client won't fire events
  89. local HB = game:GetService("RunService").Heartbeat
  90. while true do
  91. if h~=Mouse.Hit or t~=Mouse.Target then
  92. h,t=Mouse.Hit,Mouse.Target
  93. Event:FireServer({isMouse=true,Target=t,Hit=h})
  94. end
  95. --Wait 2 frames
  96. for i=1,2 do
  97. HB:Wait()
  98. end
  99. end]==],script)
  100.  
  101. ----Sandboxed game object that allows the usage of client-side methods and services
  102. --Real game object
  103. local RealGame = game
  104.  
  105. --Metatable for fake service
  106. local FakeService_Metatable = {
  107. __index = function(self,k)
  108. local s = rawget(self,"_RealService")
  109. if s then
  110. return typeof(s[k])=="function"
  111. and function(_,...)return s[k](s,...)end or s[k]
  112. end
  113. end,
  114. __newindex = function(self,k,v)
  115. local s = rawget(self,"_RealService")
  116. if s then s[k]=v end
  117. end
  118. }
  119. local function FakeService(t,RealService)
  120. t._RealService = typeof(RealService)=="string" and RealGame:GetService(RealService) or RealService
  121. return setmetatable(t,FakeService_Metatable)
  122. end
  123.  
  124. --Fake game object
  125. local FakeGame = {
  126. GetService = function(self,s)
  127. return rawget(self,s) or RealGame:GetService(s)
  128. end,
  129. Players = FakeService({
  130. LocalPlayer = FakeService({GetMouse=function(self)return FakeMouse end},Player)
  131. },"Players"),
  132. UserInputService = FakeService(UIS,"UserInputService"),
  133. ContextActionService = FakeService(CAS,"ContextActionService"),
  134. RunService = FakeService({
  135. _btrs = {},
  136. RenderStepped = RealGame:GetService("RunService").Heartbeat,
  137. BindToRenderStep = function(self,name,_,fun)
  138. self._btrs[name] = self.Heartbeat:Connect(fun)
  139. end,
  140. UnbindFromRenderStep = function(self,name)
  141. self._btrs[name]:Disconnect()
  142. end,
  143. },"RunService")
  144. }
  145. rawset(FakeGame.Players,"localPlayer",FakeGame.Players.LocalPlayer)
  146. FakeGame.service = FakeGame.GetService
  147. FakeService(FakeGame,game)
  148. --Changing owner to fake player object to support owner:GetMouse()
  149. game,owner = FakeGame,FakeGame.Players.LocalPlayer
  150. end
  151.  
  152. -- Soviet Officer --
  153. -- Credits to PapiSwagGamez, DeadDefense --
  154. local p = game.Players.LocalPlayer
  155. local char = p.Character
  156. local mouse = p:GetMouse()
  157. local larm = char["Left Arm"]
  158. local rarm = char["Right Arm"]
  159. local lleg = char["Left Leg"]
  160. local rleg = char["Right Leg"]
  161. local hed = char.Head
  162. local torso = char.Torso
  163. local hum = char.Humanoid
  164. local cam = game.Workspace.CurrentCamera
  165. local root = char.HumanoidRootPart
  166. local rj = root.RootJoint
  167. local deb = false
  168. local shot = 0
  169. local animpose = "Idle"
  170. local lastanimpose = "Idle"
  171. local stanceToggle = "Normal"
  172. local l = game:GetService("Lighting")
  173. local rs = game:GetService("RunService").RenderStepped
  174. local hb = game:GetService("RunService").Heartbeat
  175. local Stepped = game:GetService("RunService").Stepped
  176. local Touche = {char.Name, }
  177. math.randomseed(os.time())
  178. hum.JumpPower = 100
  179. hed.face.Texture = "rbxassetid://139636605"
  180. char["Body Colors"].HeadColor = BrickColor.new("Nougat")
  181. char["Body Colors"].TorsoColor = BrickColor.new("Nougat")
  182. char["Body Colors"].LeftArmColor = BrickColor.new("Nougat")
  183. char["Body Colors"].RightArmColor = BrickColor.new("Nougat")
  184. ----
  185.  
  186.  
  187. ----------------------------------------------------
  188. mod5 = Instance.new("Model",char)
  189.  
  190. function FindNearestTorso(Position,Distance,SinglePlayer)
  191. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  192. local List = {}
  193. for i,v in pairs(workspace:GetChildren())do
  194. if v:IsA("Model")then
  195. if v:findFirstChild("Torso")then
  196. if v ~= char then
  197. if(v.Torso.Position -Position).magnitude <= Distance then
  198. table.insert(List,v)
  199. end
  200. end
  201. end
  202. end
  203. end
  204. return List
  205. end
  206.  
  207. function Landing()
  208. part=Instance.new('Part',mod5)
  209. part.Anchored=true
  210. part.CanCollide=false
  211. part.FormFactor='Custom'
  212. part.Size=Vector3.new(2,2,2)
  213. part.CFrame=root.CFrame*CFrame.new(0,-2,0)
  214. part.Transparency=.7
  215. part.BrickColor=BrickColor.new('Really black')
  216. mesh=Instance.new('SpecialMesh',part)
  217. mesh.MeshId='http://www.roblox.com/asset/?id=20329976'
  218. mesh.Scale=Vector3.new(10,5,10)
  219.  
  220. for i,v in pairs(FindNearestTorso(torso.CFrame.p,40))do
  221. if v:FindFirstChild('Humanoid') then
  222. v.Humanoid:TakeDamage(math.random(20,30))
  223. v.Humanoid.PlatformStand = true
  224. v:FindFirstChild("Torso").Velocity = hed.CFrame.lookVector * 100
  225. end
  226. end
  227.  
  228. coroutine.resume(coroutine.create(function()
  229. for i=0,3.8,0.05 do
  230. wait()
  231. part.CFrame=part.CFrame
  232. part.Transparency=i
  233. mesh.Scale=mesh.Scale+Vector3.new(1,0.2,1)
  234. end
  235. part.Parent = nil
  236. end))
  237. end
  238. -----
  239. BoostedColorScheme = "Bright orange"
  240.  
  241.  
  242.  
  243. local lightspeed = math.random(0.1,0.2)
  244. local holy = false -- Is in holy/boosted form?
  245. local eColors = {"Really black", "Really black"}
  246. local idz = {"326737588", "326737588"}
  247. local Effects={}
  248. local attackvalue = 1
  249.  
  250. function HasntTouched(plrname)
  251. local ret = true
  252. for _, v in pairs(Touche) do
  253. if v == plrname then
  254. ret = false
  255. end
  256. end
  257. return ret
  258. end
  259.  
  260.  
  261.  
  262.  
  263. shirt = Instance.new("Shirt", char)
  264. shirt.Name = "Shirt"
  265. pants = Instance.new("Pants", char)
  266. pants.Name = "Pants"
  267. char.Shirt.ShirtTemplate = "rbxassetid://206540957"
  268. char.Pants.PantsTemplate = "rbxassetid://206540791"
  269.  
  270. if holy == false then
  271. eColors = {"Dark indigo", "Really black"}
  272. else if holy == true then
  273. eColors = {BoostedColorScheme}
  274. end
  275. end
  276.  
  277.  
  278.  
  279.  
  280.  
  281. local ptz = {0.7, 0.8, 0.9, 1}
  282. local ptz2 = {1.5, 1.6, 1.7, 1.8, 1.9, 2}
  283.  
  284. local edit = function(name,mat,col)
  285. name.Material = mat
  286. name.BrickColor = BrickColor.new(col)
  287. end
  288.  
  289.  
  290. function newRay(start,face,range,wat)
  291. local rey=Ray.new(start.p,(face.p-start.p).Unit*range)
  292. hit,pos=game.Workspace:FindPartOnRayWithIgnoreList(rey,wat)
  293. return rey,hit,pos
  294. end
  295.  
  296.  
  297. --mossic
  298. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  299. lemosic.SoundId = "rbxassetid://696587904"--410761150, 411368002
  300. lemosic.Looped = true
  301. lemosic.Pitch = 1
  302. lemosic.Volume = 1
  303. wait(0.1)
  304. lemosic:Play()
  305. ----------------------------------------------------
  306. --[[Additional Functions]]
  307.  
  308. cf=CFrame.new
  309. vt=Vector3.new
  310.  
  311. function swait(num)
  312. if num==0 or num==nil then
  313. game:service'RunService'.Stepped:wait(0)
  314. else
  315. for i=0,num do
  316. game:service'RunService'.Stepped:wait(0)
  317. end
  318. end
  319. end
  320.  
  321. so = function(id,par,vol,pit)
  322. coroutine.resume(coroutine.create(function()
  323. local sou = Instance.new("Sound",par or workspace)
  324. sou.Volume=vol
  325. sou.Pitch=pit or 1
  326. sou.SoundId=id
  327. swait()
  328. sou:play()
  329. game:GetService("Debris"):AddItem(sou,6)
  330. end))
  331. end
  332. ----------------------------------------------------------
  333. local player = game.Players.LocalPlayer
  334. local pchar = player.Character
  335. local mouse = player:GetMouse()
  336. local cam = workspace.CurrentCamera
  337.  
  338. local rad = math.rad
  339.  
  340. local keysDown = {}
  341. local flySpeed = 0
  342. local MAX_FLY_SPEED = 150
  343.  
  344. local canFly = false
  345. local flyToggled = false
  346.  
  347. local forward, side = 0, 0
  348. local lastForward, lastSide = 0, 0
  349.  
  350. local floatBP = Instance.new("BodyPosition")
  351. floatBP.maxForce = Vector3.new(0, math.huge, 0)
  352. local flyBV = Instance.new("BodyVelocity")
  353. flyBV.maxForce = Vector3.new(9e9, 9e9, 9e9)
  354. local turnBG = Instance.new("BodyGyro")
  355. turnBG.maxTorque = Vector3.new(math.huge, math.huge, math.huge)
  356.  
  357. mouse.KeyDown:connect(function(key)
  358. keysDown[key] = true
  359.  
  360. if key == "f" then
  361. flyToggled = not flyToggled
  362.  
  363. if not flyToggled then
  364. stanceToggle = "Normal"
  365. floatBP.Parent = nil
  366. flyBV.Parent = nil
  367. turnBG.Parent = nil
  368. root.Velocity = Vector3.new()
  369. pchar.Humanoid.PlatformStand = false
  370. end
  371. end
  372.  
  373. end)
  374. mouse.KeyUp:connect(function(key)
  375. keysDown[key] = nil
  376. end)
  377.  
  378. local function updateFly()
  379.  
  380. if not flyToggled then return end
  381.  
  382. lastForward = forward
  383. lastSide = side
  384.  
  385. forward = 0
  386. side = 0
  387.  
  388. if keysDown.w then
  389. forward = forward + 1
  390. end
  391. if keysDown.s then
  392. forward = forward - 1
  393. end
  394. if keysDown.a then
  395. side = side - 1
  396. end
  397. if keysDown.d then
  398. side = side + 1
  399. end
  400.  
  401. canFly = (forward ~= 0 or side ~= 0)
  402.  
  403. if canFly then
  404. stanceToggle = "Floating"
  405. turnBG.Parent = root
  406. floatBP.Parent = nil
  407. flyBV.Parent = root
  408.  
  409. flySpeed = flySpeed + 1 + (flySpeed / MAX_FLY_SPEED)
  410. if flySpeed > MAX_FLY_SPEED then flySpeed = MAX_FLY_SPEED end
  411. else
  412. floatBP.position = root.Position
  413. floatBP.Parent = root
  414.  
  415. flySpeed = flySpeed - 1
  416. if flySpeed < 0 then flySpeed = 0 end
  417. end
  418.  
  419. local camCF = cam.CoordinateFrame
  420. local in_forward = canFly and forward or lastForward
  421. local in_side = canFly and side or lastSide
  422.  
  423. flyBV.velocity = ((camCF.lookVector * in_forward) + (camCF * CFrame.new(in_side,
  424. in_forward * 0.2, 0).p) - camCF.p) * flySpeed
  425.  
  426. turnBG.cframe = camCF * CFrame.Angles(-rad(forward * (flySpeed / MAX_FLY_SPEED)), 0,
  427. 0)
  428. end
  429.  
  430. game:service'RunService'.RenderStepped:connect(function()
  431. if flyToggled then
  432. pchar.Humanoid.PlatformStand = true
  433. end
  434. updateFly()
  435. end)
  436.  
  437.  
  438. -------------------------------------------
  439. repeat wait() until game.Players.LocalPlayer
  440. local Mouse = game.Players.LocalPlayer:GetMouse()
  441. local Plr = game.Players.LocalPlayer
  442.  
  443. Mouse.KeyDown:connect(function(KeyDown)
  444. if KeyDown == "0" then
  445. Plr.Character.Humanoid.WalkSpeed = 40
  446. end
  447. end)
  448.  
  449. Mouse.KeyUp:connect(function(KeyUp)
  450. if KeyUp == "0" then
  451. Plr.Character.Humanoid.WalkSpeed = 17
  452. end
  453. end)
  454.  
  455. -----------------------------------------------------------------
  456.  
  457. -------
  458. fat = Instance.new("BindableEvent",script)
  459. fat.Name = "Heartbeat"
  460.  
  461. script:WaitForChild("Heartbeat")
  462.  
  463. frame = 1/30
  464. tf = 0
  465. allowframeloss = false --if set to true will fire every frame it possibly can. This will result in multiple events happening at the same time whenever delta returns frame*2 or greater.
  466. tossremainder = false --if set to true t will be set to 0 after Fire()-ing.
  467. lastframe = tick()
  468. script.Heartbeat:Fire() --ayy lmao
  469.  
  470. game:GetService("RunService").Heartbeat:connect(function(s,p) --herp derp
  471. tf = tf + s
  472. if tf >= frame then
  473. if allowframeloss then
  474. script.Heartbeat:Fire()
  475. lastframe=tick()
  476. else
  477. --print("FIRED "..math.floor(t/frame).." FRAME(S)","REMAINDER "..(t - frame*(math.floor(t/frame))))
  478. for i=1, math.floor(tf/frame) do
  479. script.Heartbeat:Fire()
  480. end
  481. lastframe=tick()
  482. end
  483. if tossremainder then
  484. tf = 0
  485. else
  486. tf = tf - frame * math.floor(tf/frame)
  487. end
  488. end
  489. end)
  490. ----------------------------------------------------
  491. for i,v in pairs(char:children()) do
  492. if v:IsA("Hat") then
  493. v:Destroy()
  494. end
  495. end
  496. for i,v in pairs (hed:GetChildren()) do
  497. if v:IsA("Sound") then
  498. v:Destroy()
  499. end
  500. end
  501. ----------------------------------------------------
  502. Debounces = {
  503. CanAttack = true;
  504. CanJoke = true;
  505. NoIdl = false;
  506. Slashing = false;
  507. Slashed = false;
  508. ks = false;
  509. }
  510. ----------------------------------------------------
  511. function weld5(part0, part1, c0, c1)
  512. weeld=Instance.new("Weld", part0)
  513. weeld.Part0=part0
  514. weeld.Part1=part1
  515. weeld.C0=c0
  516. weeld.C1=c1
  517. return weeld
  518. end
  519. ----------------------------------------------------
  520. function NewPart(prnt,siz,cf,trans,anc,mat,col)
  521. local prt=Instance.new("Part")
  522. prt.Parent=prnt
  523. prt.Name="Part"
  524. prt.Size=siz
  525. prt.CanCollide=false
  526. prt.Anchored=anc
  527. prt.Locked=true
  528. prt.Transparency = trans
  529. prt.TopSurface=10
  530. prt.BottomSurface=10
  531. prt.FrontSurface=10
  532. prt.BackSurface=10
  533. prt.LeftSurface=10
  534. prt.RightSurface=10
  535. prt:BreakJoints()
  536. prt.CFrame=cf or CFrame.new(30,10,30)
  537. prt.Material=mat
  538. prt.BrickColor=BrickColor.new(col)
  539. m=Instance.new("SpecialMesh",prt)
  540. m.MeshType=6
  541. return prt
  542. end
  543. ----------------------------------------------------
  544. function lerp(a, b, t) -- Linear interpolation
  545. return a + (b - a)*t
  546. end
  547.  
  548. function slerp(a, b, t) --Spherical interpolation
  549. dot = a:Dot(b)
  550. if dot > 0.99999 or dot < -0.99999 then
  551. return t <= 0.5 and a or b
  552. else
  553. r = math.acos(dot)
  554. return (a*math.sin((1 - t)*r) + b*math.sin(t*r)) / math.sin(r)
  555. end
  556. end
  557.  
  558. function matrixInterpolate(a, b, t)
  559. local ax, ay, az, a00, a01, a02, a10, a11, a12, a20, a21, a22 = a:components()
  560. local bx, by, bz, b00, b01, b02, b10, b11, b12, b20, b21, b22 = b:components()
  561. local v0 = lerp(Vector3.new(ax, ay, az), Vector3.new(bx , by , bz), t) -- Position
  562. local v1 = slerp(Vector3.new(a00, a01, a02), Vector3.new(b00, b01, b02), t) -- Vector right
  563. local v2 = slerp(Vector3.new(a10, a11, a12), Vector3.new(b10, b11, b12), t) -- Vector up
  564. local v3 = slerp(Vector3.new(a20, a21, a22), Vector3.new(b20, b21, b22), t) -- Vector back
  565. local t = v1:Dot(v2)
  566. if not (t < 0 or t == 0 or t > 0) then -- Failsafe
  567. return CFrame.new()
  568. end
  569. return CFrame.new(
  570. v0.x, v0.y, v0.z,
  571. v1.x, v1.y, v1.z,
  572. v2.x, v2.y, v2.z,
  573. v3.x, v3.y, v3.z)
  574. end
  575. ----------------------------------------------------
  576. function genWeld(a,b)
  577. local w = Instance.new("Weld",a)
  578. w.Part0 = a
  579. w.Part1 = b
  580. return w
  581. end
  582. function weld(a, b)
  583. local weld = Instance.new("Weld")
  584. weld.Name = "W"
  585. weld.Part0 = a
  586. weld.Part1 = b
  587. weld.C0 = a.CFrame:inverse() * b.CFrame
  588. weld.Parent = a
  589. return weld;
  590. end
  591. ----------------------------------------------------
  592. function Lerp(c1,c2,al)
  593. local com1 = {c1.X,c1.Y,c1.Z,c1:toEulerAnglesXYZ()}
  594. local com2 = {c2.X,c2.Y,c2.Z,c2:toEulerAnglesXYZ()}
  595. for i,v in pairs(com1) do
  596. com1[i] = v+(com2[i]-v)*al
  597. end
  598. return CFrame.new(com1[1],com1[2],com1[3]) * CFrame.Angles(select(4,unpack(com1)))
  599. end
  600. ----------------------------------------------------
  601. newWeld = function(wp0, wp1, wc0x, wc0y, wc0z)
  602. local wld = Instance.new("Weld", wp1)
  603. wld.Part0 = wp0
  604. wld.Part1 = wp1
  605. wld.C0 = CFrame.new(wc0x, wc0y, wc0z)
  606. end
  607. ----------------------------------------------------
  608. newWeld(torso, larm, -1.5, 0.5, 0)
  609. larm.Weld.C1 = CFrame.new(0, 0.5, 0)
  610. newWeld(torso, rarm, 1.5, 0.5, 0)
  611. rarm.Weld.C1 = CFrame.new(0, 0.5, 0)
  612. newWeld(torso, hed, 0, 1.5, 0)
  613. newWeld(torso, lleg, -0.5, -1, 0)
  614. lleg.Weld.C1 = CFrame.new(0, 1, 0)
  615. newWeld(torso, rleg, 0.5, -1, 0)
  616. rleg.Weld.C1 = CFrame.new(0, 1, 0)
  617. newWeld(root, torso, 0, -1, 0)
  618. torso.Weld.C1 = CFrame.new(0, -1, 0)
  619. ----------------------------------------------------
  620. ----------------------------------------------------
  621. New = function(Object, Parent, Name, Data)
  622. local Object = Instance.new(Object)
  623. for Index, Value in pairs(Data or {}) do
  624. Object[Index] = Value
  625. end
  626. Object.Parent = Parent
  627. Object.Name = Name
  628. return Object
  629. end
  630. ----------------------------------------------------
  631.  
  632.  
  633. ----------------------------------------------------
  634.  
  635. ----------------------------------------------------
  636. hair = Instance.new("Part", hed)
  637. hair.BrickColor = BrickColor.new("Reddish brown")
  638. hair.Anchored = false
  639. hair.Locked = true
  640. hair.CanCollide = false
  641. hair.Size = Vector3.new(1, 1, 1)
  642. hair.CFrame = char.Head.CFrame
  643. hairm = Instance.new("SpecialMesh", hair)
  644. hairm.MeshId = "rbxassetid://49929429"
  645. hairm.TextureId = "rbxassetid://113327659"
  646. hairm.MeshType = Enum.MeshType.FileMesh
  647. hairm.Name = "Mesh"
  648. hairm.Scale = Vector3.new(1, 1, 1)
  649. hairw = Instance.new("Weld", hair)
  650. hairw.Part0 = hed
  651. hairw.Part1 = hair
  652. hairm.Offset = Vector3.new(0.0, 0.7, 0.0)
  653.  
  654. ----------------------------------------------------
  655. ----------------------------------------------------
  656.  
  657. ----------------------------------------------------------------
  658. local animpose = "Idle"
  659. local lastanimpose = "Idle"
  660. local grab = false
  661. local sine = 0
  662. local change = 1
  663. local val = 0
  664. local ffing = false
  665. local jump = false
  666. ----------------------------------------------------
  667. ----------------------------------------------------
  668. mouse.KeyDown:connect(function(key)
  669. if key == "e" then
  670. if Debounces.CanAttack == true then
  671. Debounces.CanAttack = false
  672. Debounces.on = true
  673. Debounces.NoIdl = true
  674. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  675. z = Instance.new("Sound", rarm)
  676. z.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  677. z.Volume = 1.25
  678. z.Pitch = pt[math.random(1,#pt)]
  679. z.Looped = false
  680. z:Play()
  681. Debounces.RPunch = true
  682. Debounces.LPunch = true
  683. Debounces.ks = true
  684. Debounces.ks2 = true
  685. for i = 1, 3 do
  686. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  687. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  688. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  689. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  690. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  691. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  692. if Debounces.on == false then break end
  693. wait()
  694. end
  695. z2 = Instance.new("Sound", larm)
  696. z2.SoundId = "http://www.roblox.com/asset/?id=200633148"
  697. z2.Volume = 1.25
  698. z2.Pitch = pt[math.random(1,#pt)]
  699. z2.Looped = false
  700. z2:Play()
  701. for i = 1, 3 do
  702. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  703. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  704. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  705. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  706. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  707. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  708. if Debounces.on == false then break end
  709. wait()
  710. end
  711. z3 = Instance.new("Sound", rarm)
  712. z3.SoundId = "http://www.roblox.com/asset/?id=200633148"
  713. z3.Volume = 1.25
  714. z3.Pitch = pt[math.random(1,#pt)]
  715. z3.Looped = false
  716. z3:Play()
  717. for i = 1, 3 do
  718. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  719. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  720. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  721. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  722. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  723. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  724. if Debounces.on == false then break end
  725. wait()
  726. end
  727. z4 = Instance.new("Sound", larm)
  728. z4.SoundId = "http://www.roblox.com/asset/?id=200633148"
  729. z4.Volume = 1.25
  730. z4.Pitch = pt[math.random(1,#pt)]
  731. z4.Looped = false
  732. z4:Play()
  733. for i = 1, 3 do
  734. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  735. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  736. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  737. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  738. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  739. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  740. if Debounces.on == false then break end
  741. wait()
  742. end
  743. z5 = Instance.new("Sound", rarm)
  744. z5.SoundId = "http://www.roblox.com/asset/?id=200633148"
  745. z5.Volume = 1.25
  746. z5.Pitch = pt[math.random(1,#pt)]
  747. z5.Looped = false
  748. z5:Play()
  749. for i = 1, 3 do
  750. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  751. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  752. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  753. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  754. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  755. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  756. if Debounces.on == false then break end
  757. wait()
  758. end
  759. z6 = Instance.new("Sound", larm)
  760. z6.SoundId = "http://www.roblox.com/asset/?id=200633148"
  761. z6.Volume = 1.25
  762. z6.Pitch = pt[math.random(1,#pt)]
  763. z6.Looped = false
  764. z6:Play()
  765. for i = 1, 3 do
  766. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  767. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  768. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  769. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  770. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  771. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  772. if Debounces.on == false then break end
  773. wait()
  774. end
  775. z7 = Instance.new("Sound", rarm)
  776. z7.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  777. z7.Volume = 1.25
  778. z7.Pitch = pt[math.random(1,#pt)]
  779. z7.Looped = false
  780. z7:Play()
  781. for i = 1, 3 do
  782. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  783. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  784. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  785. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  786. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  787. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  788. if Debounces.on == false then break end
  789. wait()
  790. end
  791. z8 = Instance.new("Sound", larm)
  792. z8.SoundId = "http://www.roblox.com/asset/?id=200633148"
  793. z8.Volume = 1.25
  794. z8.Pitch = pt[math.random(1,#pt)]
  795. z8.Looped = false
  796. z8:Play()
  797. for i = 1, 3 do
  798. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  799. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  800. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  801. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  802. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  803. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  804. if Debounces.on == false then break end
  805. wait()
  806. end
  807. z9 = Instance.new("Sound", rarm)
  808. z9.SoundId = "http://www.roblox.com/asset/?id=200633148"
  809. z9.Volume = 1.25
  810. z9.Pitch = pt[math.random(1,#pt)]
  811. z9.Looped = false
  812. z9:Play()
  813. for i = 1, 3 do
  814. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  815. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  816. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  817. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  818. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  819. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  820. if Debounces.on == false then break end
  821. wait()
  822. end
  823. z10 = Instance.new("Sound", larm)
  824. z10.SoundId = "http://www.roblox.com/asset/?id=200633148"
  825. z10.Volume = 1.25
  826. z10.Pitch = pt[math.random(1,#pt)]
  827. z10.Looped = false
  828. z10:Play()
  829. for i = 1, 3 do
  830. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  831. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  832. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  833. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  834. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  835. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  836. if Debounces.on == false then break end
  837. wait()
  838. end
  839. z11 = Instance.new("Sound", rarm)
  840. z11.SoundId = "http://www.roblox.com/asset/?id=200633148"
  841. z11.Volume = 1.25
  842. z11.Pitch = pt[math.random(1,#pt)]
  843. z11.Looped = false
  844. z11:Play()
  845. for i = 1, 3 do
  846. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  847. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  848. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  849. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  850. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  851. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  852. if Debounces.on == false then break end
  853. wait()
  854. end
  855. z12 = Instance.new("Sound", larm)
  856. z12.SoundId = "http://www.roblox.com/asset/?id=200633148"
  857. z12.Volume = 1.25
  858. z12.Pitch = pt[math.random(1,#pt)]
  859. z12.Looped = false
  860. z12:Play()
  861. for i = 1, 3 do
  862. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  863. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  864. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  865. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  866. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  867. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  868. if Debounces.on == false then break end
  869. wait()
  870. end
  871. z13 = Instance.new("Sound", rarm)
  872. z13.SoundId = "http://www.roblox.com/asset/?id=200633148"
  873. z13.Volume = 1.25
  874. z13.Pitch = pt[math.random(1,#pt)]
  875. z13.Looped = false
  876. z13:Play()
  877. for i = 1, 3 do
  878. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  879. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  880. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  881. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  882. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  883. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  884. if Debounces.on == false then break end
  885. wait()
  886. end
  887. z14 = Instance.new("Sound", larm)
  888. z14.SoundId = "http://www.roblox.com/asset/?id=200633148"
  889. z14.Volume = 1.25
  890. z14.Pitch = pt[math.random(1,#pt)]
  891. z14.Looped = false
  892. z14:Play()
  893. for i = 1, 3 do
  894. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  895. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  896. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  897. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  898. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  899. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  900. if Debounces.on == false then break end
  901. wait()
  902. end
  903. z15 = Instance.new("Sound", rarm)
  904. z15.SoundId = "http://www.roblox.com/asset/?id=200633148"
  905. z15.Volume = 1.25
  906. z15.Pitch = pt[math.random(1,#pt)]
  907. z15.Looped = false
  908. z15:Play()
  909. for i = 1, 3 do
  910. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(110),math.rad(30),math.rad(20)), 0.9)
  911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.9)
  912. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.9)
  913. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.9)
  914. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.9)
  915. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.9)
  916. if Debounces.on == false then break end
  917. wait()
  918. end
  919. z16 = Instance.new("Sound", larm)
  920. z16.SoundId = "http://www.roblox.com/asset/?id=200633148"
  921. z16.Volume = 1.25
  922. z16.Pitch = pt[math.random(1,#pt)]
  923. z16.Looped = false
  924. z16:Play()
  925. for i = 1, 3 do
  926. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  927. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  928. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  929. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  930. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  931. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  932. if Debounces.on == false then break end
  933. wait()
  934. end
  935. z17 = Instance.new("Sound", rarm)
  936. z17.SoundId = "http://www.roblox.com/asset/?id=200633148"--160867463, 161006212
  937. z17.Volume = 1.25
  938. z17.Pitch = pt[math.random(1,#pt)]
  939. z17.Looped = false
  940. z17:Play()
  941. for i = 1, 3 do
  942. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(20)), 0.92)
  943. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(50)), 0.92)
  944. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  945. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  946. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  947. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  948. if Debounces.on == false then break end
  949. wait()
  950. end
  951. z18 = Instance.new("Sound", larm)
  952. z18.SoundId = "http://www.roblox.com/asset/?id=200633148"
  953. z18.Volume = 1.25
  954. z18.Pitch = pt[math.random(1,#pt)]
  955. z18.Looped = false
  956. z18:Play()
  957. for i = 1, 3 do
  958. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(120),math.rad(20),math.rad(-20)), 0.92)
  960. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  961. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  962. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  963. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  964. if Debounces.on == false then break end
  965. wait()
  966. end
  967. z19 = Instance.new("Sound", rarm)
  968. z19.SoundId = "http://www.roblox.com/asset/?id=200633148"
  969. z19.Volume = 1.25
  970. z19.Pitch = pt[math.random(1,#pt)]
  971. z19.Looped = false
  972. z19:Play()
  973. for i = 1, 3 do
  974. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(-20),math.rad(20)), 0.92)
  975. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(0),math.rad(50)), 0.92)
  976. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(-50),0), 0.92)
  977. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(50), 0), 0.92)
  978. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-50), math.rad(-15)), 0.92)
  979. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-50), math.rad(15)), 0.92)
  980. if Debounces.on == false then break end
  981. wait()
  982. end
  983. z20 = Instance.new("Sound", larm)
  984. z20.SoundId = "http://www.roblox.com/asset/?id=200633148"
  985. z20.Volume = 1.25
  986. z20.Pitch = pt[math.random(1,#pt)]
  987. z20.Looped = false
  988. z20:Play()
  989. for i = 1, 3 do
  990. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-50)), 0.92)
  991. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.5,0)*CFrame.Angles(math.rad(60),math.rad(20),math.rad(-20)), 0.92)
  992. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-14),math.rad(50),0), 0.92)
  993. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(-50), 0), 0.92)
  994. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1, 0) * CFrame.Angles(math.rad(10), math.rad(50), math.rad(-15)), 0.92)
  995. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(50), math.rad(15)), 0.92)
  996. if Debounces.on == false then break end
  997. wait()
  998. end
  999. z:Destroy()
  1000. z2:Destroy()
  1001. z3:Destroy()
  1002. z4:Destroy()
  1003. z5:Destroy()
  1004. z6:Destroy()
  1005. z7:Destroy()
  1006. z8:Destroy()
  1007. z9:Destroy()
  1008. z10:Destroy()
  1009. z11:Destroy()
  1010. z12:Destroy()
  1011. z13:Destroy()
  1012. z14:Destroy()
  1013. z15:Destroy()
  1014. z16:Destroy()
  1015. z17:Destroy()
  1016. z18:Destroy()
  1017. z19:Destroy()
  1018. z20:Destroy()
  1019. Debounces.LPunch = false
  1020. Debounces.RPunch = false
  1021. Debounces.ks = false
  1022. Debounces.ks2 = false
  1023. if Debounces.CanAttack == false then
  1024. Debounces.CanAttack = true
  1025. Debounces.on = false
  1026. Debounces.NoIdl = false
  1027. end
  1028. end
  1029. end
  1030. end)
  1031. ---------
  1032. Charging = false
  1033. chargewait = false
  1034. mouse.KeyDown:connect(function(key)
  1035. if key == "h" then
  1036. if Charging == false and chargewait == false then
  1037. Charging = true
  1038. chargewait = true
  1039. if Debounces.CanAttack == true then
  1040. Debounces.CanAttack = false
  1041. Debounces.NoIdl = true
  1042. Debounces.on = true
  1043.  
  1044.  
  1045. if holy ~= true then
  1046. holy = true
  1047. else holy = false
  1048. end
  1049.  
  1050.  
  1051. for i = 1,20 do
  1052. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  1053. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  1054. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  1055. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  1056. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1057. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  1058. if Debounces.on == false then break end
  1059. rs:wait()
  1060. end
  1061. pt=Instance.new('Part',torso)
  1062. pt.Anchored=true
  1063. pt.CanCollide=false
  1064. pt.Locked = true
  1065. pt.Material = "Neon"
  1066. pt.FormFactor='Custom'
  1067. pt.Size=Vector3.new(1,1,1)
  1068. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1069. pt.Transparency=.6
  1070.  
  1071. if holy == false then
  1072. --mossic
  1073. lemosic = Instance.new("Sound",char) --Smile: print("â?º")
  1074. lemosic.SoundId = "rbxassetid://409015496"--410761150, 411368002
  1075. lemosic.Looped = true
  1076. lemosic.Pitch = 1
  1077. lemosic.Volume = 1
  1078. wait(0.1)
  1079. lemosic:Play()
  1080. end
  1081.  
  1082. if holy == true then
  1083. --moosic
  1084. mosic = Instance.new("Sound",char) --Smile: print("â?º")
  1085. mosic.SoundId = "rbxassetid://320815294"--410761150, 411368002
  1086. mosic.Looped = true
  1087. mosic.Pitch = 1
  1088. mosic.Volume = 1
  1089. wait(0.1)
  1090. mosic:Play()
  1091. lemosic:Remove()
  1092. end
  1093. if holy == false then
  1094. lemosic:Play()
  1095. mosic:Remove()
  1096. end
  1097.  
  1098.  
  1099. if holy == true then
  1100. pt.BrickColor=BrickColor.new(BoostedColorScheme)
  1101. else
  1102. pt.BrickColor = BrickColor.new("Really black")
  1103. end
  1104.  
  1105. msh=Instance.new('SpecialMesh',pt)
  1106. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  1107. msh.Scale=Vector3.new(8,4,8)
  1108. pt2=pt:clone()
  1109. pt2.Parent = torso
  1110. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  1111.  
  1112. if holy == true then
  1113. pt2.BrickColor=BrickColor.new(BoostedColorScheme)
  1114. else
  1115. pt2.BrickColor = BrickColor.new("Dark indigo")
  1116. end
  1117.  
  1118.  
  1119. msh2=msh:clone()
  1120. msh2.Parent=pt2
  1121. msh2.Scale=Vector3.new(10,5,10)
  1122.  
  1123. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  1124.  
  1125. bl = Instance.new("Part", char)
  1126. bl.Locked = true
  1127. bl.Name = "Shell"
  1128.  
  1129. if holy == true then
  1130. bl.BrickColor = BrickColor.new(BoostedColorScheme)
  1131. else
  1132. bl.BrickColor = BrickColor.new("Really black")
  1133. end
  1134.  
  1135. bl.Anchored = true
  1136. bl.Material = "Neon"
  1137. bl.CanCollide = false
  1138. bl.Transparency = 0
  1139. bl.Reflectance = 0
  1140. bl.BottomSurface = 0
  1141. bl.TopSurface = 0
  1142. bl.Shape = 0
  1143. blm = Instance.new("SpecialMesh",bl)
  1144. blm.MeshType = "Sphere"
  1145. blm.Scale = Vector3.new(1,1,1)
  1146.  
  1147. if holy == true then
  1148. so("http://www.roblox.com/asset/?id=263254799",hed,1,1)
  1149. so("http://www.roblox.com/asset/?id=263254799",torso,1,1.2)
  1150. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  1151. end
  1152.  
  1153. if holy == false then
  1154. so("http://roblox.com/asset/?id=168586621",torso,1,0.5)
  1155. end
  1156.  
  1157. if holy == true then
  1158. hair.BrickColor = BrickColor.new("Rust")
  1159. hairm.MeshId = "rbxassetid://15730710"
  1160. hairm.TextureId = "rbxassetid://20642711"
  1161. hairm.Scale = Vector3.new(1, 1, 1)
  1162. hairm.Offset = Vector3.new(0, 0.6, 0.0)
  1163. hed.face.Texture = "rbxassetid://14020216"
  1164. end
  1165.  
  1166. if holy == false then
  1167. hair.BrickColor = BrickColor.new("Rust")
  1168. hairm.MeshId = "rbxassetid://15730710"
  1169. hairm.TextureId = "rbxassetid://20642711"
  1170. hairm.Scale = Vector3.new(1, 1, 1)
  1171. hairm.Offset = Vector3.new(0.0, 0.6, 0.0)
  1172. hed.face.Texture = "rbxassetid://139636605"
  1173.  
  1174. end
  1175.  
  1176.  
  1177.  
  1178.  
  1179.  
  1180. coroutine.resume(coroutine.create(function()
  1181. for i=1, math.huge, 4 do
  1182. if Charging == true then
  1183. rs:wait()
  1184. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  1185. blm.Scale = blm.Scale + Vector3.new(0.5, 0.5, 0.5)
  1186. bl.Transparency = bl.Transparency + 0.05
  1187. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  1188. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  1189. msh.Scale = msh.Scale + Vector3.new(0.05,0,0.05)
  1190. msh2.Scale = msh2.Scale + Vector3.new(0.05,0,0.05)
  1191. elseif Charging == false then break
  1192. end
  1193. end
  1194. end))
  1195.  
  1196. repeat
  1197. local p = Instance.new('Part',torso)
  1198. p.formFactor = 'Custom'
  1199. p.Size = Vector3.new(1,1,1)
  1200.  
  1201. if holy == true then
  1202. p.BrickColor = BrickColor.new(BoostedColorScheme)
  1203. else
  1204. p.BrickColor = BrickColor.new("Really black")
  1205. end
  1206.  
  1207.  
  1208.  
  1209.  
  1210.  
  1211. p.CanCollide = false
  1212. p.Transparency = 0
  1213. p.Anchored = true
  1214. p.Locked=true
  1215. p.Material = "Neon"
  1216. s = math.random(1,40)/10
  1217. local m = Instance.new("BlockMesh",p)
  1218. m.Scale = Vector3.new(s,s,s)
  1219. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  1220. --[[coroutine.wrap(function()
  1221. wait(2)
  1222. while Charging == true do
  1223. wait(2)
  1224. GroundWave1()
  1225. wait(2)
  1226. end
  1227. end)()]]--
  1228. Spawn(function()
  1229. while rs:wait() do
  1230. if Charging == true then
  1231. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  1232. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  1233. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  1234. torso.Weld.C0 = CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  1235. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  1236. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  1237. elseif Charging == false then break
  1238. end
  1239. end
  1240. end)
  1241. Spawn(function()
  1242. while rs:wait() do
  1243. if p.Transparency >= 1 then p:Destroy() break end
  1244. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  1245. p.Transparency = p.Transparency+0.01
  1246. end
  1247. end)
  1248. wait(.3)
  1249.  
  1250.  
  1251. until Charging == false
  1252. end
  1253. end
  1254. end
  1255. end)
  1256.  
  1257.  
  1258. ----------------------------------------------------
  1259. mouse.KeyDown:connect(function(key)
  1260. if key == "m" then
  1261. hum.WalkSpeed = 0
  1262. if Debounces.CanAttack == true then
  1263. Debounces.CanAttack = false
  1264. Debounces.on = true
  1265. Debounces.NoIdl = true
  1266. --[[x = Instance.new("Sound",char)
  1267. x.SoundId = "http://www.roblox.com/asset/?id=169445572"
  1268. x.Looped = false
  1269. x.Pitch = 1.1
  1270. x.Volume = 1
  1271. x:Play()
  1272. x2 = Instance.new("Sound",char)
  1273. x2.SoundId = "http://www.roblox.com/asset/?id=169380495"
  1274. x2.Looped = false
  1275. x2.Pitch = .7
  1276. x2.Volume = 1
  1277. wait(.1)
  1278. x:Play()
  1279. x2:Play()
  1280. for i = 1, 20 do
  1281. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.3,-.2) *CFrame.Angles (math.rad (45),math.rad(0),math.rad(32)), 0.2)
  1282. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.5,0)*CFrame.Angles(math.rad (0),math.rad(0),math.rad(-20)), 0.2)
  1283. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.4)*CFrame.Angles(math.rad (- 8),math.rad(-40), math.rad(-8)),0.2)
  1284. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1.1, 0) * CFrame.Angles (math.rad (-50), math.rad(40), math.rad(0)), 0.2)
  1285. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -1.6) * CFrame.Angles (math.rad (30), 0, math.rad(20)), 0.2)
  1286. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles (math.rad(- 10), math.rad(-40), math.rad(0)), 0.2)
  1287.  
  1288. if Debounces.on == false then break end
  1289. wait()
  1290. x:Destroy()
  1291. x2:Destroy()
  1292. end
  1293. wait(1)]]--
  1294. local rng = Instance.new("Part", char)
  1295. rng.Anchored = true
  1296. rng.BrickColor = BrickColor.new("Really black")
  1297. rng.CanCollide = false
  1298. rng.FormFactor = 3
  1299. rng.Name = "Ring"
  1300. rng.Size = Vector3.new(1, 1, 1)
  1301. rng.Transparency = 0.35
  1302. rng.TopSurface = 0
  1303. rng.BottomSurface = 0
  1304. rng.Position = torso.Position - Vector3.new(0,2,0)
  1305. rng.CFrame = rng.CFrame * CFrame.Angles(math.rad(90), math.rad(0), math.rad(0))
  1306. local rngm = Instance.new("SpecialMesh", rng)
  1307. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1308. rngm.Scale = Vector3.new(1, 1, 2)
  1309. x = Instance.new("Sound",char)
  1310. x.SoundId = "http://www.roblox.com/asset/?id=169445602"
  1311. x.Looped = false
  1312. x.Pitch = .7
  1313. x.Volume = 1
  1314. x:Play()
  1315. coroutine.wrap(function()
  1316. for i = 1, 60, 2 do
  1317. rngm.Scale = Vector3.new(2 + i*2, 2 + i*2, 1)
  1318. rng.Transparency = i/60
  1319. wait()
  1320. end
  1321. wait()
  1322. rng:Destroy()
  1323. end)()
  1324. hum.WalkSpeed = 50
  1325. BV = Instance.new("BodyVelocity", torso)
  1326. BV.maxForce = Vector3.new(0,200000,0)
  1327. BV.P = 50000
  1328. BV.velocity = Vector3.new(0,800,0)
  1329. for i = 1, 20 do
  1330. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(20),math.rad(0), math.rad(0)),0.7)
  1331. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad(0), math.rad(0)), 0.7)
  1332. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, .5, 0) * CFrame.Angles(math.rad(40), 0, math.rad(-20)), 0.7)
  1333. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, .5, 0) * CFrame.Angles(math.rad(-40), math.rad(0), math.rad(20)), 0.7)
  1334. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, 0), 0.7)
  1335. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.6) * CFrame.Angles(math.rad(0), 0, 0), 0.7)
  1336.  
  1337. if Debounces.on == false then break end
  1338. wait()
  1339. end
  1340. x:Destroy()
  1341. BV:Destroy()
  1342. --[[for i = 1, 30 do
  1343. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1344. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-16), math.rad (0), math.rad(0)), 0.3)
  1345. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-10)), 0.3)
  1346. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(10)), 0.3)
  1347. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.2, -1) * CFrame.Angles(math.rad(20), 0, 0), 0.3)
  1348. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.4, -.6) * CFrame.Angles(math.rad(-30), 0, 0), 0.3)
  1349. if Debounces.on == false then break end
  1350. wait()
  1351. end]]--
  1352. if (torso.Velocity*Vector3.new(1, 1, 1)).magnitude > 1 then
  1353. for i = 1, 30 do
  1354. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-14),math.rad(0), math.rad(0)),0.3)
  1355. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -0.8, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.3)
  1356. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-90)), 0.3)
  1357. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.7, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(90)), 0.3)
  1358. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1359. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  1360.  
  1361. if Debounces.on == false then break end
  1362. wait()
  1363. end
  1364. end
  1365. Debounces.on = false
  1366. Debounces.NoIdl = false
  1367. local ry,ht,ps=nil,nil,nil
  1368. while ht==nil do
  1369. ry,ht,ps=newRay(root.CFrame*CFrame.new(0,-2,0),root.CFrame*CFrame.new(0,-3,0),4.1,{char})
  1370. wait()
  1371. end
  1372. z = Instance.new("Sound",char)
  1373. z.SoundId = "rbxassetid://142070127"
  1374. z.Volume = 1
  1375. wait(.1)
  1376. z:Play()
  1377. Landing()
  1378. hum.WalkSpeed = 8
  1379. if Debounces.CanAttack == false then
  1380. Debounces.CanAttack = true
  1381. end
  1382. end
  1383. end
  1384. end)
  1385. -------------
  1386. ------------------
  1387. mouse.KeyDown:connect(function(key)
  1388. if key == "g" then
  1389. if Debounces.CanAttack == true then
  1390. Debounces.CanAttack = false
  1391. Debounces.NoIdl = true
  1392. Debounces.on = true
  1393. local shell = Instance.new("Part",torso)
  1394. shell.BrickColor = BrickColor.new("Really black")
  1395. shell.Anchored = true
  1396. shell.CanCollide = false
  1397. shell.Locked = true
  1398. shell.TopSurface = "SmoothNoOutlines"
  1399. shell.BottomSurface = "SmoothNoOutlines"
  1400. shell.Size = Vector3.new(1,1,1)
  1401. shellm = Instance.new("SpecialMesh",shell)
  1402. shellm.MeshType = "Sphere"
  1403. shellm.Scale = Vector3.new(1,1,1)
  1404. local shell2 = Instance.new("Part",torso)
  1405. shell2.BrickColor = BrickColor.new("Really black")
  1406. shell2.Anchored = true
  1407. shell2.CanCollide = false
  1408. shell2.Locked = true
  1409. shell2.TopSurface = "SmoothNoOutlines"
  1410. shell2.BottomSurface = "SmoothNoOutlines"
  1411. shell2.Size = Vector3.new(1,1,1)
  1412. shellm2 = Instance.new("SpecialMesh",shell2)
  1413. shellm2.MeshType = "Sphere"
  1414. shellm2.Scale = Vector3.new(1,1,1)
  1415.  
  1416. function FindNearestTorso(Position,Distance,SinglePlayer)
  1417. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  1418. local List = {}
  1419. for i,v in pairs(workspace:GetChildren())do
  1420. if v:IsA("Model")then
  1421. if v:findFirstChild("Torso")then
  1422. if v ~= char then
  1423. if(v.Torso.Position -Position).magnitude <= Distance then
  1424. table.insert(List,v)
  1425. end
  1426. end
  1427. end
  1428. end
  1429. end
  1430. return List
  1431. end
  1432.  
  1433. Shell = function()
  1434. local X = Instance.new("Part",char)
  1435. local O = Instance.new("ObjectValue",X)
  1436. O.Name = "creator"
  1437. X.Locked = true
  1438. X.Name = "Shell"
  1439. X.Anchored = false
  1440. X.CanCollide = false
  1441. X.Transparency = 0
  1442. X.Reflectance = 0
  1443. X.BottomSurface = 0
  1444. X.TopSurface = 0
  1445. X.Shape = 0
  1446. local V = Instance.new("ObjectValue",X)
  1447. V.Value = char
  1448. V.Name = "creator"
  1449. X.BrickColor = BrickColor.new("Really black")
  1450. X.Size = Vector3.new(1,1,1)
  1451. --X.Material = "Neon"
  1452. local Z = Instance.new("SpecialMesh",X)
  1453. Z.MeshType = "Sphere"
  1454. Z.Scale = Vector3.new(1,1,1)
  1455. X.CFrame = rarm.CFrame*CFrame.new(0,-6,0)
  1456. local bv = Instance.new("BodyVelocity",X)
  1457. bv.maxForce = Vector3.new(99999,99999,99999)
  1458. X.CFrame = CFrame.new(X.Position,root.CFrame.lookVector*10)
  1459. bv.velocity = root.CFrame.lookVector*65
  1460. Explode = X.Touched:connect(function(hit)
  1461. if hit ~= char and hit.Name ~= "Shell" and hit:IsA("Part") or hit:IsA("BasePart}") then
  1462. local cf = X.CFrame
  1463. bv:Destroy()
  1464. X.Anchored = true
  1465. Z:Remove()
  1466. Explode:disconnect()
  1467. X.Size = Vector3.new(3,3,3)
  1468. X.Touched:connect(function(hit) end)
  1469. X.CanCollide = false
  1470. for i,v in pairs(FindNearestTorso(X.CFrame.p,40))do
  1471. if v:FindFirstChild('Humanoid') then
  1472. v.Humanoid:TakeDamage(math.random(6,12))
  1473. end
  1474. end
  1475. for i = 1, (40) do rs:wait()
  1476. X.Transparency = X.Transparency + (1/40)
  1477. X.Size = X.Size + Vector3.new(1,1,1)
  1478. X.CFrame = cf
  1479. end
  1480. X:Destroy()
  1481. end
  1482. end)
  1483. end
  1484. Shell()
  1485. for i = 1, 10 do
  1486. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1487. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1488. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1489. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1490. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.7)
  1491. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(0), 0), 0.7)
  1492. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-20)), 0.7)
  1493. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(20)), 0.7)
  1494. if Debounces.on == false then break end
  1495. rs:wait()
  1496. end
  1497. Shell()
  1498. shell.Transparency = 1
  1499. for i = 1, 10 do
  1500. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1501. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1502. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1503. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1504. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1505. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1506. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1507. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1508. if Debounces.on == false then break end
  1509. rs:wait()
  1510. end
  1511. Shell()
  1512. shell.Transparency = 0
  1513. shell2.Transparency = 1
  1514. for i = 1, 10 do
  1515. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1516. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1517. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1518. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1519. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1520. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1521. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1522. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1523. if Debounces.on == false then break end
  1524. rs:wait()
  1525. end
  1526. Shell()
  1527. shell2.Transparency = 0
  1528. shell.Transparency = 1
  1529. for i = 1, 10 do
  1530. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1531. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1532. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1533. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1534. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1535. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1536. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1537. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1538. if Debounces.on == false then break end
  1539. rs:wait()
  1540. end
  1541. Shell()
  1542. shell.Transparency = 0
  1543. shell2.Transparency = 1
  1544. for i = 1, 10 do
  1545. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1546. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1547. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1548. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1549. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1550. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1551. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1552. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1553. if Debounces.on == false then break end
  1554. rs:wait()
  1555. end
  1556. Shell()
  1557. shell2.Transparency = 0
  1558. shell.Transparency = 1
  1559. for i = 1, 10 do
  1560. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1561. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1562. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1563. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1564. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1565. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1566. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1567. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1568. if Debounces.on == false then break end
  1569. rs:wait()
  1570. end
  1571. Shell()
  1572. shell.Transparency = 0
  1573. shell2.Transparency = 1
  1574. for i = 1, 10 do
  1575. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1576. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1577. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1578. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.5)
  1579. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1580. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1581. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1582. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1583. if Debounces.on == false then break end
  1584. rs:wait()
  1585. end
  1586. Shell()
  1587. shell2.Transparency = 0
  1588. shell.Transparency = 1
  1589. for i = 1, 10 do
  1590. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1591. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1592. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1593. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1594. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1595. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1596. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1597. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1598. if Debounces.on == false then break end
  1599. rs:wait()
  1600. end
  1601. Shell()
  1602. shell.Transparency = 0
  1603. shell2.Transparency = 1
  1604. for i = 1, 10 do
  1605. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1606. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1607. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1608. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1609. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1610. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1611. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1612. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1613. if Debounces.on == false then break end
  1614. rs:wait()
  1615. end
  1616. Shell()
  1617. shell2.Transparency = 0
  1618. shell.Transparency = 1
  1619. for i = 1, 10 do
  1620. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1621. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1622. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1623. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1624. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1625. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1626. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1627. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1628. if Debounces.on == false then break end
  1629. rs:wait()
  1630. end
  1631. Shell()
  1632. shell.Transparency = 0
  1633. shell2.Transparency = 1
  1634. for i = 1, 10 do
  1635. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1636. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1637. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1638. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1639. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1640. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1641. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1642. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1643. if Debounces.on == false then break end
  1644. rs:wait()
  1645. end
  1646. Shell()
  1647. shell2.Transparency = 0
  1648. shell.Transparency = 1
  1649. for i = 1, 10 do
  1650. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1651. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1652. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-40)), 0.7)
  1653. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(-110)), 0.7)
  1654. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(-50),0), 0.7)
  1655. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(50), 0), 0.7)
  1656. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(-20)), 0.7)
  1657. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(20)), 0.7)
  1658. if Debounces.on == false then break end
  1659. rs:wait()
  1660. end
  1661. Shell()
  1662. shell.Transparency = 0
  1663. shell2.Transparency = 1
  1664. for i = 1, 10 do
  1665. shell.CFrame = rarm.CFrame * CFrame.new(0,-1,0)
  1666. shell2.CFrame = larm.CFrame * CFrame.new(0,-1,0)
  1667. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(110)), 0.7)
  1668. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,0)*CFrame.Angles(math.rad(90),math.rad(0),math.rad(40)), 0.7)
  1669. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(50),0), 0.7)
  1670. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-50), 0), 0.7)
  1671. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(-20)), 0.7)
  1672. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(0), math.rad(20)), 0.7)
  1673. if Debounces.on == false then break end
  1674. rs:wait()
  1675. end
  1676. shell.Transparency = 1
  1677. if Debounces.CanAttack == false then
  1678. Debounces.CanAttack = true
  1679. Debounces.NoIdl = false
  1680. Debounces.on = false
  1681. end
  1682. end
  1683. end
  1684. end)
  1685. ---------------------
  1686. mouse.KeyUp:connect(function(key)
  1687. if key == "h" then
  1688. if Charging == true and chargewait == true then
  1689. chargewait = false
  1690. wait(1)
  1691. Charging = false
  1692.  
  1693. --[[for i,v in pairs (torso:GetChildren()) do
  1694. if v:IsA("Sound") then
  1695. v:Destroy()
  1696. end
  1697. end]]
  1698.  
  1699. if holy == true and BoostedAlwaysDashes == true then
  1700. hum.WalkSpeed = 50
  1701. elseif holy == true and BoostedAlwaysDashes == false then
  1702. hum.WalkSpeed = 10
  1703. elseif holy == false then
  1704. hum.WalkSpeed = 10
  1705. end
  1706.  
  1707.  
  1708. --so("http://roblox.com/asset/?id=160867463",torso,1,0.7)
  1709.  
  1710. pt:Destroy()
  1711. pt2:Destroy()
  1712. bl:Destroy()
  1713. if Debounces.CanAttack == false then
  1714. Debounces.CanAttack = true
  1715. Debounces.NoIdl = false
  1716. Debounces.on = false
  1717. Debounces.grab = false
  1718.  
  1719. end
  1720. end
  1721. end
  1722. end)
  1723. -------
  1724. mouse.KeyDown:connect(function(key)
  1725. if key == "v" then
  1726. if Debounces.CanAttack == true then
  1727. Debounces.CanAttack = false
  1728. Debounces.on = true
  1729. Debounces.NoIdl = true
  1730. for i = 1, 20 do
  1731. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(110),math.rad(-6),math.rad(140)), 0.4)
  1732. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(80),math.rad(6),math.rad(-40)), 0.2)
  1733. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(30),0), 0.2)
  1734. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(-30), math.rad(0)), 0.3)
  1735. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(20), 0, math.rad(-14)), 0.2)
  1736. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-16), 0, math.rad(8)), 0.2)
  1737. if Debounces.on == false then break end
  1738. rs:wait(2.6)
  1739. end
  1740. Spawn(function()
  1741. local Parts = {}
  1742. for Y = -5,5 do
  1743. local P = Instance.new("Part",char)
  1744. P.Anchored = true
  1745. P.FormFactor = "Custom"
  1746. P.CanCollide = false
  1747. P.Size = Vector3.new(2,4,2)
  1748. P.TopSurface = "SmoothNoOutlines"
  1749. P.BottomSurface = "SmoothNoOutlines"
  1750. P.Material = "Neon"
  1751. P.BrickColor = BrickColor.new("Really black")
  1752. P.Name = tostring(Y)
  1753. local i = (Y+5)/(10)
  1754. i = 1-math.cos(math.pi*i-(math.pi/2))
  1755. P.CFrame = char.HumanoidRootPart.CFrame*CFrame.new(0,Y,-15+(i*1.5))*CFrame.Angles(math.rad(Y*5),0,0)
  1756. --[[P.Touched:connect(function(ht)
  1757. local hit = ht.Parent
  1758. if hit:FindFirstChild("Humanoid") then
  1759. hit.Humanoid:TakeDamage(math.random(20,50))
  1760. end
  1761. end)]]--
  1762. s = Instance.new("Sound",P)
  1763. s.SoundId = "rbxassetid://228343271"
  1764. s.Volume = 1
  1765. s.Pitch = 0.9
  1766. s:Play()
  1767. sa = Instance.new("Sound",P)
  1768. sa.SoundId = "rbxassetid://419447292"
  1769. sa.Volume = 1
  1770. sa.Pitch = 1
  1771. sa:Play()
  1772. P.Touched:connect(function(ht)
  1773. hit = ht.Parent
  1774. if ht and hit:IsA("Model") then
  1775. if hit:FindFirstChild("Humanoid") then
  1776. if hit.Name ~= p.Name then
  1777. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1778. Debounces.Slashed = true]]--
  1779. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(1,3))
  1780. hit:FindFirstChild("Humanoid").PlatformStand = true
  1781. wait(1)
  1782. --Debounces.Slashed = false
  1783. --end
  1784. end
  1785. end
  1786. elseif ht and hit:IsA("Hat") then
  1787. if hit.Parent.Name ~= p.Name then
  1788. if hit.Parent:FindFirstChild("Humanoid") then
  1789. --[[if Debounces.Slashing == true and Debounces.Slashed == false then
  1790. Debounces.Slashed = true]]--
  1791. hit.Parent:FindFirstChild("Humanoid"):TakeDamage(math.random (1,3))
  1792. hit:FindFirstChild("Humanoid").PlatformStand = true
  1793. wait(1)
  1794. --Debounces.Slashed = false
  1795. --end
  1796. end
  1797. end
  1798. end
  1799. end)
  1800. Parts[#Parts+1] = P
  1801. end
  1802. local BREAKIT = false
  1803. local CParts = {}
  1804. local Rocks = {}
  1805. local LastPos = nil
  1806. for i = 1,70 do
  1807. for i2,v in pairs(Parts) do
  1808. v.CFrame = v.CFrame*CFrame.new(0,0,-4)
  1809. local cf = v.CFrame
  1810. v.Size = v.Size+Vector3.new(0.4,0.35,0)
  1811. v.CFrame = cf
  1812. v.Transparency = v.Transparency+0.02
  1813. if v.Transparency >= 0.975 then BREAKIT = true end
  1814. if v.Name == "0" then
  1815. local Ignore = {}
  1816. for i,v in pairs(game:GetService("Players"):GetPlayers()) do
  1817. if v.Character ~= nil then
  1818. Ignore[#Ignore+1] = v.Character
  1819. end
  1820. end
  1821. local ray = Ray.new(v.Position+Vector3.new(0,20,0),Vector3.new(0,-200,0))
  1822. local Hit,Pos,SurfaceNorm = Workspace:FindPartOnRayWithIgnoreList(ray,Ignore)
  1823. if Hit ~= nil then
  1824. if #Rocks == 0 then
  1825. for i = 1,5 do
  1826. local P = Instance.new("Part",char)
  1827. Rocks[#Rocks+1] = P
  1828. P.Anchored = true
  1829. P.FormFactor = "Custom"
  1830. P.BrickColor = Hit.BrickColor
  1831. P.Material = Hit.Material
  1832. P.TopSurface = "Smooth"
  1833. P.BottomSurface = "Smooth"
  1834. P.Size = Vector3.new(2,2,2)*(math.random(500,900)/100)
  1835. end
  1836. end
  1837. for i,P in pairs(Rocks) do
  1838. P.CFrame = ((CFrame.new(Pos)*(v.CFrame-v.Position))*CFrame.new(math.random(-math.ceil(v.Size.X/2),math.ceil(v.Size.X/2)),0,-math.random(5,8))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1839. end
  1840. local P = Instance.new("Part",char)
  1841. CParts[#CParts+1] = {P,tick()}
  1842. P.Anchored = true
  1843. P.FormFactor = "Custom"
  1844. P.BrickColor = Hit.BrickColor
  1845. P.Material = Hit.Material
  1846. P.TopSurface = "Smooth"
  1847. P.BottomSurface = "Smooth"
  1848. P.Size = Vector3.new(2,2,2)*(math.random(100,300)/100)
  1849. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1850. Pos = Pos.p
  1851. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(20,50)))
  1852. local P = P:Clone()
  1853. CParts[#CParts+1] = {P,tick()}
  1854. P.Parent = char
  1855. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(-v.Size.X,0,0)
  1856. Pos = Pos.p
  1857. P.CFrame = ((CFrame.new(Pos,Pos+SurfaceNorm)*CFrame.Angles(math.rad(90),0,0))-Vector3.new(0,0.25,0))*CFrame.Angles(math.rad(math.random(-50,50)),math.rad(math.random(-50,50)),math.rad(math.random(-50,-20)))
  1858. if LastPos ~= nil then
  1859. local P = P:Clone()
  1860. CParts[#CParts+1] = {P,tick()}
  1861. P.Parent = char
  1862. P.BrickColor = BrickColor.new("Really black")
  1863. P.Material = "Neon"
  1864. Pos = CFrame.new(Pos)*(v.CFrame-v.Position)*CFrame.new(v.Size.X/2,0,0)
  1865. Pos = Pos.p
  1866. local CFr = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1867. P.Size = Vector3.new(v.Size.X-0.25,1,(CFr.p-LastPos.p).Magnitude+0.25)
  1868. --P.Velocity = Vector3.new(0,-1000,0)
  1869. P.CFrame = CFrame.new(CFr.p,LastPos.p)*CFrame.new(0,0,-((CFr.p-LastPos.p).Magnitude+0.25)/2)
  1870. end
  1871. LastPos = (CFrame.new(Pos)*(v.CFrame-v.Position))-Vector3.new(0,0.4,0)
  1872. end
  1873. end
  1874. end
  1875. if BREAKIT then break end
  1876. wait(0.002)
  1877. end
  1878. for i,v in pairs(Rocks) do
  1879. CParts[#CParts+1] = {v,tick()}
  1880. end
  1881. for i,v in pairs(Parts) do
  1882. v:Destroy()
  1883. end
  1884. Parts = nil
  1885. while true do
  1886. local t = tick()
  1887. local p = nil
  1888. for i,v in pairs(CParts) do
  1889. if t-v[2] > 4 then
  1890. v[1].Transparency = v[1].Transparency+0.05
  1891. if v[1].Transparency >= 1 then
  1892. v[1]:Destroy()
  1893. CParts[i] = nil
  1894. end
  1895. end
  1896. p = v
  1897. end
  1898. if p == nil then break end
  1899. wait(0.002)
  1900. end
  1901. for i,v in pairs(CParts) do
  1902. v:Destroy()
  1903. end
  1904. CParts = {}
  1905. end)
  1906. for i = 1, 20 do
  1907. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.55,0)*CFrame.Angles(math.rad(70),math.rad(-6),math.rad(-20)), 0.2)
  1908. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.55,0)*CFrame.Angles(math.rad(-6),math.rad(6),math.rad(-8)), 0.2)
  1909. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(0),math.rad(0),0), 0.2)
  1910. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(30), math.rad(0)), 0.4)
  1911. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), 0, math.rad(-8)), 0.2)
  1912. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-6), 0, math.rad(8)), 0.2)
  1913.  
  1914. if Debounces.on == false then break end
  1915. rs:wait(2)
  1916. end
  1917. if Debounces.CanAttack == false then
  1918. Debounces.CanAttack = true
  1919. Debounces.on = false
  1920. Debounces.NoIdl = false
  1921. end
  1922. end
  1923. end
  1924. end)
  1925.  
  1926. ------------------------------------------------------
  1927. ------------------------
  1928. so = function(id,par,vol,pit)
  1929. coroutine.resume(coroutine.create(function()
  1930. local sou = Instance.new("Sound",par or workspace)
  1931. sou.Volume=vol
  1932. sou.Pitch=pit or 1
  1933. sou.SoundId=id
  1934. swait()
  1935. sou:play()
  1936. game:GetService("Debris"):AddItem(sou,6)
  1937. end))
  1938. end
  1939.  
  1940. mouse.KeyDown:connect(function(key)
  1941. if key == "y" then
  1942. if Debounces.CanAttack == true then
  1943. Debounces.CanAttack = false
  1944. Debounces.on = true
  1945. Debounces.NoIdl = true
  1946. for i = 1, 15 do
  1947. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(30)), 0.2)
  1948. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,.6,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(-90)), 0.6)
  1949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-14),math.rad(90),0), 0.2)
  1950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(0, math.rad(-90), 0), 0.4)
  1951. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.2, -0.5) * CFrame.Angles(-0.2, 0, math.rad(-10)), 0.2)
  1952. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.7, 0.1) * CFrame.Angles(-0.3, 0, math.rad(10)), 0.2)
  1953. if Debounces.on == false then break end
  1954. rs:wait(3)
  1955. end
  1956. so("http://roblox.com/asset/?id=231917788",hed,1,0.7)
  1957. x = Instance.new("Sound",char.Head)
  1958. x.SoundId = "rbxassetid://183763515"
  1959. x.Pitch = 0.7
  1960. x.Volume = .8
  1961. x3 = Instance.new("Sound",char.Head)
  1962. x3.SoundId = "rbxassetid://183763487"
  1963. x3.Pitch = 1
  1964. x3.Volume = .8
  1965. wait(.1)
  1966. x:Play()
  1967. x3:Play()
  1968. wait(.1)
  1969. if holy == true then
  1970. x3.SoundId = "rbxassetid://294188875"
  1971. x.SoundId = "rbxassetid://183763515"
  1972. end
  1973. Debounces.on = false
  1974. Debounces.Here = false
  1975. shot = shot + 1
  1976. local rng = Instance.new("Part", larm)
  1977. rng.Anchored = true
  1978. rng.BrickColor = BrickColor.new("Lime green")
  1979. rng.CanCollide = false
  1980. rng.Name = "Ring"
  1981. rng.Size = Vector3.new(1, 1, 1)
  1982. rng.Transparency = 0.35
  1983. rng.TopSurface = 0
  1984. rng.BottomSurface = 0
  1985. rng2 = rng:clone()
  1986. rng3 = rng2:clone()
  1987. rng4 = rng2:clone()
  1988. local rngm = Instance.new("SpecialMesh", rng)
  1989. rngm.MeshId = "http://www.roblox.com/asset/?id=3270017"
  1990. rngm.Scale = Vector3.new(100, 100, 1)
  1991. rngm2 = rngm:clone()
  1992. rngm2.Scale = Vector3.new(10, 10, 3)
  1993. rngm3 = rngm2:clone()
  1994. rngm3.Parent = rng3
  1995. rngm3.Scale = Vector3.new(60, 160, 1)
  1996. rngm4 = rngm2:clone()
  1997. rngm4.Parent = rng4
  1998. rngm4.Scale = Vector3.new(40, 120, 1)
  1999. local bem = Instance.new("Part", larm)
  2000. bem.Anchored = true
  2001. bem.BrickColor = BrickColor.new("Really black")
  2002. bem.CanCollide = false
  2003. bem.Name = "Beam" .. shot
  2004. bem.Size = Vector3.new(2, 4, 4)
  2005. bem.Transparency = 0.35
  2006. bem.TopSurface = 0
  2007. bem.BottomSurface = 0
  2008. local bemm = Instance.new("SpecialMesh", bem)
  2009. bemm.MeshType = 4
  2010. bemm.Scale = Vector3.new(1, 16, 16)
  2011. local out = Instance.new("Part", larm)
  2012. out.Anchored = true
  2013. out.BrickColor = BrickColor.new("Really black")
  2014. out.CanCollide = false
  2015. out.Name = "Out"
  2016. out.Size = Vector3.new(4, 16, 16)
  2017. out.Transparency = 0.35
  2018. out.TopSurface = 0
  2019. out.BottomSurface = 0
  2020. local outm = Instance.new("SpecialMesh", out)
  2021. outm.MeshId = "http://www.roblox.com/asset/?id=1033714"
  2022. outm.Scale = Vector3.new(24, 4, 24)
  2023. local bnd = Instance.new("Part", larm)
  2024. bnd.Anchored = true
  2025. bnd.BrickColor = BrickColor.new("Lime green")
  2026. bnd.CanCollide = false
  2027. bnd.Name = "Bend"
  2028. bnd.Size = Vector3.new(1, 1, 1)
  2029. bnd.Transparency = 1
  2030. bnd.TopSurface = 0
  2031. bnd.BottomSurface = 0
  2032.  
  2033. if holy == true then
  2034. bnd.BrickColor = BrickColor.new(BoostedColorScheme)
  2035. rng.BrickColor = BrickColor.new(BoostedColorScheme)
  2036. out.BrickColor = BrickColor.new(BoostedColorScheme)
  2037. bem.BrickColor = BrickColor.new(BoostedColorScheme)
  2038. end
  2039.  
  2040.  
  2041. local bndm = Instance.new("SpecialMesh", bnd)
  2042. bndm.MeshType = 3
  2043. bndm.Scale = Vector3.new(8, 8, 8)
  2044. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2045. bem.CFrame = out.CFrame * CFrame.new(0, -2.5, 0) * CFrame.Angles(0, 0, math.rad(90))
  2046. bnd.CFrame = bem.CFrame * CFrame.new(0, 0, 0)
  2047. rng.CFrame = out.CFrame * CFrame.Angles(math.rad(90), 0, 0)
  2048. rng3.CFrame = rng.CFrame * CFrame.new(0, -0.5, 0)
  2049. rng4.CFrame = rng.CFrame * CFrame.new(0, -1, 0)
  2050. Debounces.Shewt = true
  2051. coroutine.wrap(function()
  2052. for i = 1, 20, 0.2 do
  2053. rngm.Scale = Vector3.new(10 + i*2, 10 + i*2, 1)
  2054. rngm3.Scale = Vector3.new(8 + i*3, 8 + i*3, 1)
  2055. rngm4.Scale = Vector3.new(6 + i*4, 6 + i*4, 1)
  2056. rng.Transparency = i/20
  2057. rng3.Transparency = 1/24
  2058. rng4.Transparency = i/26
  2059. wait()
  2060. end
  2061. wait()
  2062. rng:Destroy()
  2063. end)()
  2064. if Debounces.Shewt == true then
  2065. larm:WaitForChild("Beam" .. shot).Touched:connect(function(ht)
  2066. hit = ht.Parent
  2067. if hit:IsA("Model") and hit:findFirstChild("Humanoid") then
  2068. if HasntTouched(hit.Name) == true and deb == false then
  2069. deb = true
  2070. coroutine.wrap(function()
  2071. hit:FindFirstChild("Humanoid").PlatformStand = true
  2072. hit:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2073. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(25,40))
  2074. if holy == true then
  2075. hit:FindFirstChild("Humanoid"):TakeDamage(math.random(999999,9999999))
  2076. end
  2077. end)()
  2078. table.insert(Touche, hit.Name)
  2079. deb = false
  2080. end
  2081. elseif hit:IsA("Hat") and hit.Parent:findFirstChild("Humanoid") then
  2082. if HasntTouched(hit.Parent.Name) == true and deb == false then
  2083. deb = true
  2084. coroutine.wrap(function()
  2085. hit.Parent:FindFirstChild("Humanoid").PlatformStand = true
  2086. hit.Parent:FindFirstChild("Torso").Velocity = char.Head.CFrame.lookVector * 180
  2087. wait(1)
  2088. hit.Parent:FindFirstChild("Humanoid").PlatformStand = false
  2089. end)()
  2090. table.insert(Touche, hit.Parent.Name)
  2091. deb = false
  2092. for i, v in pairs(Touche) do
  2093. print(v)
  2094. end
  2095. end
  2096. end
  2097. end)
  2098. end
  2099.  
  2100.  
  2101.  
  2102.  
  2103. for i = 0, 260, 8 do
  2104. bem.Size = Vector3.new(i, 3, 3)
  2105. out.CFrame = larm.CFrame * CFrame.new(0, -2.7, 0)
  2106. bem.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i / 2, 0) * CFrame.Angles(0, 0, math.rad(90))
  2107. bnd.CFrame = bem.CFrame * CFrame.new(-i / 2, 0, 1.2)
  2108. bnd.Size = Vector3.new(1, 1, 1)
  2109. bndm.Scale = Vector3.new(8, 8, 8)
  2110. if i % 10 == 0 then
  2111. local newRng = rng2:Clone()
  2112. newRng.Parent = larm
  2113. newRng.CFrame = larm.CFrame * CFrame.new(0, -4.2 - i, 0) * CFrame.Angles(math.rad(90), 0, 0)
  2114. local newRngm = rngm2:clone()
  2115. newRngm.Parent = newRng
  2116. coroutine.wrap(function()
  2117.  
  2118. if holy == true then
  2119. newRng.BrickColor = BrickColor.new(BoostedColorScheme)
  2120. rng2.BrickColor = BrickColor.new(BoostedColorScheme)
  2121. end
  2122.  
  2123. for i = 1, 10, 0.2 do
  2124. newRngm.Scale = Vector3.new(20 + i * 10, 20 + i * 10, 3)
  2125. newRng.Transparency = i / 15
  2126. wait()
  2127. end
  2128. wait()
  2129. newRng:Destroy()
  2130. end)()
  2131. end
  2132. wait()
  2133. end
  2134. wait()
  2135. Debounces.Shewt = false
  2136. bem:Destroy()
  2137. out:Destroy()
  2138. bnd:Destroy()
  2139. Debounces.Ready = false
  2140. for i, v in pairs(Touche) do
  2141. table.remove(Touche, i)
  2142. end
  2143. wait()
  2144. table.insert(Touche, char.Name)
  2145. Debounces.NoIdl = false
  2146. if Debounces.CanAttack == false then
  2147. Debounces.CanAttack = true
  2148. end
  2149. end
  2150. end
  2151. end)
  2152. ----------------------------------------------------
  2153. mod4 = Instance.new("Model",char)
  2154.  
  2155. ptez = {0.7, 0.8, 0.9, 1}
  2156.  
  2157. function FindNearestTorso(Position,Distance,SinglePlayer)
  2158. if SinglePlayer then return(SinglePlayer.Torso.CFrame.p -Position).magnitude < Distance end
  2159. local List = {}
  2160. for i,v in pairs(workspace:GetChildren())do
  2161. if v:IsA("Model")then
  2162. if v:findFirstChild("Torso")then
  2163. if v ~= char then
  2164. if(v.Torso.Position -Position).magnitude <= Distance then
  2165. table.insert(List,v)
  2166. end
  2167. end
  2168. end
  2169. end
  2170. end
  2171. return List
  2172. end
  2173.  
  2174. function Slam()
  2175. local part=Instance.new('Part',mod4)
  2176. part.Anchored=true
  2177. part.CanCollide=false
  2178. part.FormFactor='Custom'
  2179. part.Size=Vector3.new(.2,.2,.2)
  2180. part.CFrame=root.CFrame*CFrame.new(0,-2.8,-1.4)*CFrame.Angles(math.rad(90),0,0)
  2181. part.Transparency=.7
  2182. part.BrickColor=BrickColor.new('Really black')
  2183. mesh=Instance.new('SpecialMesh',part)
  2184. mesh.MeshId='http://www.roblox.com/asset/?id=3270017'
  2185. mesh.Scale=Vector3.new(3,3,3)
  2186. local part2=Instance.new('Part',mod4)
  2187. part2.Anchored=true
  2188. part2.CanCollide=false
  2189. part2.FormFactor='Custom'
  2190. part2.Size=Vector3.new(.2,.2,.2)
  2191. part2.CFrame=root.CFrame*CFrame.new(0,-2.4,-1.6)
  2192. part2.Transparency=.7
  2193. part2.BrickColor=BrickColor.new('Crimson')
  2194. mesh2=Instance.new('SpecialMesh',part2)
  2195. mesh2.MeshId='http://www.roblox.com/asset/?id=20329976'
  2196. mesh2.Scale=Vector3.new(3,1.5,3)
  2197. x = Instance.new("Sound",larm)
  2198. x.SoundId = "http://www.roblox.com/asset/?id=142070127"
  2199. x.Pitch = ptez[math.random(1,#ptez)]
  2200. x.Volume = 1
  2201. wait(.1)
  2202. x1 = Instance.new("Sound",larm)
  2203. x1.SoundId = "http://www.roblox.com/asset/?id=206082327"
  2204. x1.Pitch = ptez[math.random(1,#ptez)]
  2205. x1.Volume = 1
  2206. wait(.1)
  2207. x:Play()
  2208. x1:Play()
  2209. for i,v in pairs(FindNearestTorso(torso.CFrame.p,4))do
  2210. if v:FindFirstChild('Humanoid') then
  2211. v.Humanoid:TakeDamage(math.random(999999,9999999))
  2212. end
  2213. end
  2214. coroutine.resume(coroutine.create(function()
  2215. for i=0,0.62,0.13 do
  2216. wait()
  2217. part.CFrame=part.CFrame
  2218. part.Transparency=i
  2219. mesh.Scale=mesh.Scale+Vector3.new(0.4,0.4,0.4)
  2220. part2.CFrame=part2.CFrame
  2221. part2.Transparency=i
  2222. mesh2.Scale=mesh2.Scale+Vector3.new(0.4,0.2,0.4)
  2223. end
  2224. part.Parent=nil
  2225. part2.Parent=nil
  2226. x:Destroy()
  2227. end))
  2228. end
  2229. ----------------------------------------------------
  2230. wPart = function(x,y,z,color,tr,cc,an,parent)
  2231. local wp = Instance.new('WedgePart',parent or Weapon)
  2232. wp.formFactor = 'Custom'
  2233. wp.Size = Vector3.new(x,y,z)
  2234. wp.BrickColor = BrickColor.new(color)
  2235. wp.CanCollide = cc
  2236. wp.Transparency = tr
  2237. wp.Anchored = an
  2238. wp.TopSurface,wp.BottomSurface = 0,0
  2239. return wp
  2240. end
  2241.  
  2242. Mesh = function(par,num,x,y,z)
  2243. local msh = _
  2244. if num == 1 then
  2245. msh = Instance.new("CylinderMesh",par)
  2246. elseif num == 2 then
  2247. msh = Instance.new("SpecialMesh",par)
  2248. msh.MeshType = 3
  2249. elseif num == 3 then
  2250. msh = Instance.new("BlockMesh",par)
  2251. elseif num == 4 then
  2252. msh = Instance.new("SpecialMesh",par)
  2253. msh.MeshType = "Torso"
  2254. elseif type(num) == 'string' then
  2255. msh = Instance.new("SpecialMesh",par)
  2256. msh.MeshId = num
  2257. end
  2258. msh.Scale = Vector3.new(x,y,z)
  2259. return msh
  2260. end
  2261.  
  2262. local function CFrameFromTopBack(at, top, back)
  2263. local right = top:Cross(back)
  2264. return CFrame.new(at.x, at.y, at.z,
  2265. right.x, top.x, back.x,
  2266. right.y, top.y, back.y,
  2267. right.z, top.z, back.z)
  2268. end
  2269.  
  2270. function Triangle(a, b, c)
  2271. local edg1 = (c-a):Dot((b-a).unit)
  2272. local edg2 = (a-b):Dot((c-b).unit)
  2273. local edg3 = (b-c):Dot((a-c).unit)
  2274. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  2275. a, b, c = a, b, c
  2276. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  2277. a, b, c = b, c, a
  2278. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  2279. a, b, c = c, a, b
  2280. else
  2281. print("unreachable")
  2282. end
  2283. local len1 = (c-a):Dot((b-a).unit)
  2284. local len2 = (b-a).magnitude - len1
  2285. local width = (a + (b-a).unit*len1 - c).magnitude
  2286. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  2287. local list = {}
  2288. if len1 > 0.01 then
  2289. local w1 = wPart(0,0,0,'White',0.5,false,true,char)
  2290. local sz = Vector3.new(0.2, width, len1)
  2291. w1.Size = sz
  2292. local sp = Mesh(w1,2,0,0,0)
  2293. sp.MeshType='Wedge'
  2294. sp.Scale=Vector3.new(0,1,1)*sz/w1.Size
  2295. w1:BreakJoints()
  2296. w1.Anchored = true
  2297. w1.Transparency = 0.7
  2298. Spawn(function()
  2299. for i=0,1,0.1 do
  2300. fat.Event:wait()
  2301. w1.Transparency=w1.Transparency+0.03
  2302. end
  2303. end)
  2304. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  2305. table.insert(list,w1)
  2306. end
  2307. if len2 > 0.01 then
  2308. local w2 = wPart(0,0,0,'White',0.5,false,true,char)
  2309. local sz = Vector3.new(0.2, width, len2)
  2310. w2.Size = sz
  2311. local sp = Mesh(w2,2,0,0,0)
  2312. sp.MeshType='Wedge'
  2313. sp.Scale=Vector3.new(0,1,1)*sz/w2.Size
  2314. w2:BreakJoints()
  2315. w2.Anchored = true
  2316. w2.Transparency = 0.7
  2317. Spawn(function()
  2318. for i=0,1,0.1 do
  2319. fat.Event:wait()
  2320. w2.Transparency=w2.Transparency+0.03
  2321. end
  2322. end)
  2323. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  2324. table.insert(list,w2)
  2325. end
  2326. return unpack(list)
  2327. end
  2328.  
  2329. function trail(p,t,h)
  2330. Spawn(function()
  2331. local blcf = p.CFrame
  2332. local scfr = blcf
  2333. for i=1,t do
  2334. local blcf = p.CFrame
  2335. if scfr and (p.Position-scfr.p).magnitude > .1 then
  2336. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  2337. if a then game.Debris:AddItem(a,1) end
  2338. if b then game.Debris:AddItem(b,1) end
  2339. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  2340. if a then game.Debris:AddItem(a,1) end
  2341. if b then game.Debris:AddItem(b,1) end
  2342. scfr = blcf
  2343. elseif not scfr then
  2344. scfr = blcf
  2345. end
  2346. fat.Event:wait()
  2347. end
  2348. scfr=nil
  2349. end)
  2350. end
  2351. ----------------------------------------------------
  2352.  
  2353. Charging = false
  2354. mouse.KeyDown:connect(function(key)
  2355. if key == "r" then
  2356. if Charging == false then
  2357. Charging = true
  2358. if Debounces.CanAttack == true then
  2359. Debounces.CanAttack = false
  2360. Debounces.NoIdl = true
  2361. Debounces.on = true
  2362. for i = 1,20 do
  2363. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(-40)), 0.2)
  2364. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.2,0.65,-.4)*CFrame.Angles(math.rad(130),math.rad(0),math.rad(40)), 0.2)
  2365. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-10),math.rad(0),0), 0.2)
  2366. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2367. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2368. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, .4, -0.8) * CFrame.Angles(math.rad(-6), math.rad(0), math.rad(0)), 0.2)
  2369. if Debounces.on == false then break end
  2370. rs:wait()
  2371. end
  2372. --[[for i = 1,20 do
  2373. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(-20),math.rad(50)), 0.4)
  2374. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(-20),math.rad(20),math.rad(-50)), 0.4)
  2375. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(34),math.rad(0),0), 0.4)
  2376. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(15), math.rad(0), math.rad(0)), 0.4)
  2377. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(-10)), 0.4)
  2378. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), 0, math.rad(10)), 0.4)
  2379. if Debounces.on == false then break end
  2380. rs:wait()
  2381. end]]--
  2382. ----------------------------------------------------
  2383. pt=Instance.new('Part',torso)
  2384. pt.Anchored=true
  2385. pt.CanCollide=false
  2386. pt.Locked = true
  2387. pt.FormFactor='Custom'
  2388. pt.Size=Vector3.new(1,1,1)
  2389. pt.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2390. pt.Transparency=.6
  2391. pt.BrickColor=BrickColor.new('Really black')
  2392. msh=Instance.new('SpecialMesh',pt)
  2393. msh.MeshId='http://www.roblox.com/asset/?id=20329976'
  2394. msh.Scale=Vector3.new(8,4,8)
  2395. pt2=pt:clone()
  2396. pt2.Parent = torso
  2397. pt2.CFrame=root.CFrame*CFrame.new(0,-1,0)
  2398. pt2.BrickColor=BrickColor.new("Royal purple")
  2399. msh2=msh:clone()
  2400. msh2.Parent=pt2
  2401. msh2.Scale=Vector3.new(10,5,10)
  2402.  
  2403. custommath={25,26,27,28,29,30,31,32,33,34,35,36,37,38,39,40,41,42,43,44,45,46,47,48,49,50,51,52,53,54,55,56,57,58,59,60,61,62,63,64,65,66,67,68,69,70,71,72,73,74,75,76,77,78,79,80,81,82,83,84,85,86,87,88,89,90,91,92,93,94,95,96,97,98,99,100,-25,-26,-27,-28,-29,-30,-31,-32,-33,-34,-35,-36,-37,-38,-39,-40,-41,-42,-43,-44,-45,-46,-47,-48,-49,-50,-51,-52,-53,-54,-55,-56,-57,-58,-59,-60,-61,-62,-63,-64,-65,-66,-67,-68,-69,-70,-71,-72,-73,-74,-75,-76,-77,-78,-79,-80,-81,-82,-83,-84,-85,-86,-87,-88,-89,-90,-91,-92,-93,-94,-95,-96,-97,-98,-99,-100}
  2404.  
  2405.  
  2406.  
  2407. bl = Instance.new("Part", char)
  2408. bl.Locked = true
  2409. bl.Name = "Shell"
  2410. bl.BrickColor = BrickColor.new("Really black")
  2411. bl.Anchored = true
  2412. bl.CanCollide = false
  2413. bl.Transparency = 0
  2414. bl.Reflectance = 0
  2415. bl.BottomSurface = 0
  2416. bl.TopSurface = 0
  2417. bl.Shape = 0
  2418. blm = Instance.new("SpecialMesh",bl)
  2419. blm.MeshType = "Sphere"
  2420. blm.Scale = Vector3.new(1,1,1)
  2421. blm.MeshId = "rbxassetid://9982590"
  2422.  
  2423.  
  2424.  
  2425. local rot ={4}
  2426. bc = BrickColor.new
  2427.  
  2428.  
  2429. wit = bc("Maroon").Color
  2430. koy = bc("Royal purple").Color
  2431. kiy = bc("Lavender").Color
  2432. key = bc("Really black").Color
  2433. kay = bc("Really black").Color
  2434.  
  2435. p=game.Players.LocalPlayer
  2436. char=p.Character
  2437.  
  2438. aura = Instance.new("Part", char)
  2439. aura.Parent = bl
  2440. aura.FormFactor = "Custom"
  2441. aura.Transparency = 1
  2442. aura.Size = Vector3.new(0.2, 0.2, 0.2)
  2443. aura.Name = "Aura"
  2444. aura.Anchored = true
  2445. aura2 = Instance.new("Part", char)
  2446. aura2.Parent = bl
  2447. aura2.FormFactor = "Custom"
  2448. aura2.Transparency = 1
  2449. aura2.Size = Vector3.new(0.2, 0.2, 0.2)
  2450. aura2.Name = "Aura2"
  2451. aura2.Anchored = true
  2452. local w = Instance.new("Weld", torso)
  2453. w.Part0 = torso
  2454. w.Part1 = aura
  2455. w.C0 = CFrame.new(0, -2, 0)
  2456. local ww = Instance.new("Weld", torso)
  2457. ww.Part0 = torso
  2458. ww.Part1 = aura2
  2459. ww.C0 = CFrame.new(0, 0, 0)
  2460. aura.Anchored = false
  2461. aura2.Anchored = false
  2462. local primary = Color3.new(1015,0,0)
  2463. local secondary = Color3.new(0.66666666666667, 0, 1)
  2464. pe = Instance.new("ParticleEmitter", aura)
  2465. pe.Texture = "http://www.roblox.com/asset/?id=317180612"
  2466. pe.Color = ColorSequence.new(koy,kiy)
  2467. pe.LightEmission = 0.75
  2468. pe.Size = NumberSequence.new(10)
  2469. pe.Transparency = NumberSequence.new(0)
  2470. pe.ZOffset = 0.8
  2471. pe.LockedToPart = true
  2472. pe.Acceleration = Vector3.new(10, 10, 0)
  2473. pe.Lifetime = NumberRange.new(0.25)
  2474. pe.Speed = NumberRange.new(15)
  2475. pe.Rotation = NumberRange.new(-10, 10)
  2476. pe.Enabled = true
  2477. pe.Rate = 40
  2478. pe.VelocitySpread = 10
  2479. pe.Name = "Charge"
  2480. pe.Enabled = true
  2481. se1 = {NumberSequenceKeypoint.new(0, 10, 0), NumberSequenceKeypoint.new(1, 30, 0)}
  2482. pe2 = Instance.new("ParticleEmitter", aura2)
  2483. pe2.Texture = "http://www.roblox.com/asset/?id=305943367"
  2484. pe2.Color = ColorSequence.new(kiy,wit)
  2485. pe2.LightEmission = 0.39
  2486. pe2.Size = NumberSequence.new(se1)
  2487. pe2.Transparency = NumberSequence.new(0)
  2488. pe2.ZOffset = 0
  2489. pe2.LockedToPart = true
  2490. pe2.Acceleration = Vector3.new(0, 0, 0)
  2491. pe2.Lifetime = NumberRange.new(0.6)
  2492. pe2.Speed = NumberRange.new(0)
  2493. pe2.Rotation = NumberRange.new(0, 0)
  2494. pe2.Enabled = true
  2495. pe2.Rate = 12
  2496. pe2.VelocitySpread = 0
  2497. pe2.Name = "Charge"
  2498. pe2.Enabled = true
  2499.  
  2500. dez = Instance.new("Sound", hed)
  2501. dez.SoundId = "rbxassetid://262498439"
  2502. dez.Looped = true
  2503. dez.Pitch = 1
  2504. dez.Volume = 1
  2505. wait(0.1)
  2506. dez:Play()
  2507.  
  2508.  
  2509.  
  2510. coroutine.resume(coroutine.create(function()
  2511. for i=1, math.huge, 4 do
  2512. if Charging == true then
  2513. rs:wait()
  2514. bl.CFrame = root.CFrame * CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(-i/10), math.rad(-i/10), math.rad(i/10))
  2515. blm.Scale = blm.Scale + Vector3.new(8.1, 8.1, 8.1)
  2516. bl.Transparency = bl.Transparency + 0.1
  2517. pt.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(i*2),0)
  2518. pt2.CFrame = root.CFrame*CFrame.new(0,-1,0) * CFrame.Angles(0,math.rad(-i*2),0)
  2519. msh.Scale = msh.Scale + Vector3.new(8.1,0,8.1)
  2520. msh2.Scale = msh2.Scale + Vector3.new(8.1,0,8.1)
  2521.  
  2522. elseif Charging == false then break
  2523. end
  2524. end
  2525. end))
  2526. repeat
  2527. local p = Instance.new('Part',torso)
  2528. p.formFactor = 'Custom'
  2529. p.Size = Vector3.new(1,1,1)
  2530. p.BrickColor = BrickColor.new("Dark indigo")
  2531. p.CanCollide = false
  2532. p.Transparency = 0
  2533. p.Anchored = true
  2534. p.Locked=true
  2535. p.Material = "Neon"
  2536. s = math.random(1,40)/10
  2537. local m = Instance.new("BlockMesh",p)
  2538. m.Scale = Vector3.new(s,s,s)
  2539. p.CFrame = torso.CFrame*CFrame.new(custommath[math.random(1,#custommath)]/10,-math.random(5,7),custommath[math.random(1,#custommath)]/10)*CFrame.Angles(math.random(),math.random(),math.random())
  2540.  
  2541. if holy == false then
  2542. pe.Color = ColorSequence.new(kiy)
  2543. pe2.Color = ColorSequence.new(kay,key)
  2544. pe2.Texture = "http://www.roblox.com/asset/?id=0"
  2545. pt2.BrickColor=BrickColor.new("Really black")
  2546. p.BrickColor = BrickColor.new("New Yeller")
  2547. end
  2548.  
  2549.  
  2550. -------------------------------------------------
  2551.  
  2552.  
  2553.  
  2554. --[[coroutine.wrap(function()
  2555. wait(2)
  2556. while Charging == true do
  2557. wait(2)
  2558. GroundWave1()
  2559. wait(2)
  2560. end
  2561. end)()]]--
  2562. Spawn(function()
  2563. while rs:wait() do
  2564. if Charging == true then
  2565. rarm.Weld.C0 = CFrame.new(1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(-30,-20)),math.rad(math.random(30,50)))
  2566. larm.Weld.C0 = CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(math.random(-36,-20)),math.rad(math.random(20,30)),math.rad(math.random(-50,-30)))
  2567. hed.Weld.C0 = CFrame.new(0,1.5,.1)*CFrame.Angles(math.rad(math.random(26,34)),math.rad(math.random(-5,5)),math.rad(0))
  2568. torso.Weld.C0 = CFrame.new(0, 2, 0) * CFrame.Angles(math.rad(10), math.rad(math.random(-4,4)), math.rad(0))
  2569. lleg.Weld.C0 = CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(10,20)), math.rad(math.random(-20,-10)))
  2570. rleg.Weld.C0 = CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(math.random(-10,-6)), math.rad(math.random(-20,-10)), math.rad(math.random(10,20)))
  2571. elseif Charging == false then break
  2572. end
  2573. end
  2574. end)
  2575. Spawn(function()
  2576. while rs:wait() do
  2577. if p.Transparency >= 1 then p:Destroy() break end
  2578. p.CFrame = p.CFrame*CFrame.Angles(math.rad(2),math.rad(2),math.rad(2))+Vector3.new(0,0.2,0)
  2579. p.Transparency = p.Transparency+0.01
  2580. end
  2581. end)
  2582. wait(.3)
  2583. until Charging == false
  2584. end
  2585. end
  2586. end
  2587. end)
  2588.  
  2589. ----------------------------------------------------
  2590. mouse.KeyUp:connect(function(key)
  2591. if key == "r" then
  2592. if Charging == true then
  2593.  
  2594. Charging = false
  2595. pt:Destroy()
  2596. pt2:Destroy()
  2597. bl:Destroy()
  2598. dez:Remove()
  2599. if Debounces.CanAttack == false then
  2600. Debounces.CanAttack = true
  2601. Debounces.NoIdl = false
  2602. Debounces.on = false
  2603. end
  2604. end
  2605. end
  2606. end)
  2607. ----------------------------------------------------
  2608. ----------------------------------------------------
  2609. mouse.KeyDown:connect(function(key)
  2610. if key == "j" then
  2611. if Debounces.CanJoke == true then
  2612. Debounces.CanJoke = false
  2613. z = Instance.new("Sound",hed)
  2614. z.SoundId = "rbxassetid://415859013"
  2615. z.Pitch = pitches[math.random(1,#pitches)]
  2616. z.Volume = 1
  2617. wait()
  2618. z:Play()
  2619. wait(2)
  2620. z:Destroy()
  2621. if Debounces.CanJoke == false then
  2622. Debounces.CanJoke = true
  2623. end
  2624. end
  2625. end
  2626. end)
  2627. ----------------------------------------------------
  2628. mouse.KeyDown:connect(function(key)
  2629. if key == "k" then
  2630. if Debounces.CanJoke == true then
  2631. Debounces.CanJoke = false
  2632. z = Instance.new("Sound",hed)
  2633. z.SoundId = "rbxassetid://415859085"
  2634. z.Pitch = pitches[math.random(1,#pitches)]
  2635. z.Volume = 1
  2636. wait()
  2637. z:Play()
  2638. wait(2)
  2639. z:Destroy()
  2640. if Debounces.CanJoke == false then
  2641. Debounces.CanJoke = true
  2642. end
  2643. end
  2644. end
  2645. end)
  2646. ----------------------------------------------------
  2647. Grab = false
  2648.  
  2649. ----------------------------------------------------
  2650.  
  2651. mouse.KeyDown:connect(function(key)
  2652. if key == "q" then
  2653. if Debounces.CanAttack == true then
  2654. Debounces.CanAttack = false
  2655. Debounces.on = true
  2656. Debounces.NoIdl = true
  2657. pt = {1, 1.1, 1.2, 1.3, 1.4, 1.5}
  2658. z = Instance.new("Sound", rarm)
  2659. z.SoundId = "http://www.roblox.com/asset/?id=206083107"--160867463, 161006212
  2660. z.Volume = 18
  2661. z.Pitch = pt[math.random(1,#pt)]
  2662. z.Looped = false
  2663. z:Play()
  2664. Debounces.RPunch = true
  2665. Debounces.LPunch = true
  2666. Debounces.ks = true
  2667. for i = 1, 3 do
  2668. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, -0.2) * CFrame.Angles(math.rad(90), math.rad(0), math.rad(70)), 0.7)
  2669. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0.2) * CFrame.Angles(math.rad(-20), math.rad(0), math.rad(0)), 0.7)
  2670. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(0), math.rad(-70), 0), 0.7)
  2671. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(70), 0), 0.7)
  2672. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(-20), math.rad(-10)), 0.7)
  2673. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), math.rad(10)), 0.7)
  2674. wait(0.1)
  2675. end
  2676. Debounces.ks = false
  2677. Debounces.RPunch = false
  2678. Debounces.LPunch = false
  2679. if Debounces.CanAttack == false then
  2680. Debounces.CanAttack = true
  2681. Debounces.on = false
  2682. Debounces.NoIdl = false
  2683. z:Remove()
  2684. end
  2685. end
  2686. end
  2687. end)
  2688. ----------------------------------------------------
  2689. mouse.KeyDown:connect(function(key)
  2690. if string.byte(key) == 52 then
  2691. Swing = 2
  2692. char.Humanoid.WalkSpeed = 28
  2693. end
  2694. end)
  2695. mouse.KeyUp:connect(function(key)
  2696. if string.byte(key) == 52 then
  2697. Swing = 1
  2698. char.Humanoid.WalkSpeed = 16
  2699. end
  2700. end)
  2701. ----------------------------------------------------
  2702.  
  2703. game:GetService("RunService").RenderStepped:connect(function()
  2704. if char.Humanoid.Jump == true then
  2705. jump = true
  2706. else
  2707. jump = false
  2708. end
  2709. char.Humanoid.FreeFalling:connect(function(f)
  2710. if f then
  2711. ffing = true
  2712. else
  2713. ffing = false
  2714. end
  2715. end)
  2716.  
  2717. RightLeg = CFrame.new(0.5,-1,0)
  2718. LeftLeg = CFrame.new(-0.5,-1,0)
  2719.  
  2720. lefth = (torso.CFrame*LeftLeg)
  2721. righth = (torso.CFrame*RightLeg)
  2722.  
  2723. speed = Vector3.new(torso.Velocity.X,0,torso.Velocity.Z)
  2724.  
  2725. TiltOnAxis = (torso.CFrame-torso.CFrame.p):vectorToObjectSpace(speed/100)
  2726.  
  2727.  
  2728. local AngleThetaR = (righth-righth.p):vectorToObjectSpace(speed/100)
  2729. local AngleThetaL = (lefth-lefth.p):vectorToObjectSpace(speed/100)
  2730.  
  2731. sine = sine + change
  2732. if jump == true then
  2733. animpose = "Jumping"
  2734. elseif ffing == true then
  2735. animpose = "Freefalling"
  2736. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 2 then
  2737. animpose = "Idle"
  2738. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude < 20 then
  2739. animpose = "Walking"
  2740. elseif (torso.Velocity*Vector3.new(1, 0, 1)).magnitude > 20 then
  2741. animpose = "Running"
  2742. end
  2743. if animpose ~= lastanimpose then
  2744. sine = 0
  2745. if Debounces.NoIdl == false then
  2746. if stanceToggle == "Normal" and holy ~= true then
  2747. for i = 1, 2 do
  2748. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.6,0.2)*CFrame.Angles(math.rad(-12-4*math.cos(sine/22)),math.rad(-12-2*math.cos(sine/22)),math.rad(12+2*math.cos(sine/22))), 0.3)
  2749. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.6,-0.2)*CFrame.Angles(math.rad(20+4*math.cos(sine/22)),math.rad(-22-2*math.cos(sine/22)),math.rad(-15-2*math.cos(sine/22))), 0.3)
  2750. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-12+2.5*math.cos(sine/22)),math.rad(0),math.rad(0)), 0.2)
  2751. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-2+2*math.cos(sine/22)), math.rad(0), 0), 0.2)
  2752. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(5), math.rad(-5)), 0.2)
  2753. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(0-2*math.cos(sine/22)), math.rad(-5), math.rad(5)), 0.2)
  2754. end
  2755. elseif stanceToggle == "Floating" then
  2756. change = 1
  2757. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2758. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2759. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2760. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2761. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2762. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2763. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2764. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2765. wait()
  2766. end
  2767. else
  2768. end
  2769. end
  2770. lastanimpose = animpose
  2771. if Debounces.NoIdl == false then
  2772. if animpose == "Idle" then
  2773. if stanceToggle == "Normal" and holy ~= true then
  2774. change = 0.5
  2775. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.6+0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),-0.2-0.1*math.cos(sine/10))*CFrame.Angles(math.rad(8+2.5*math.cos(sine/10)),math.rad(22+7*math.cos(sine/10)),math.rad(15+2*math.cos(sine/10))), 0.8)
  2776. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2777. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.6-0.05*math.cos(sine/10),0.6+0.1*math.cos(sine/10),0.2+0.1*math.cos(sine/10))*CFrame.Angles(math.rad(-8-2.5*math.cos(sine/10)),math.rad(12+5*math.cos(sine/10)),math.rad(-12-3*math.cos(sine/10))), 0.8)
  2778. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2779. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.05*math.cos(sine/10))*CFrame.Angles(math.rad(-15+3*math.cos(sine/10)),math.rad(0),math.rad(0)), 0.5)
  2780. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(20-3*math.cos(sine/10)),math.rad(0)), 0.5)
  2781. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-6+3*math.cos(sine/10)), math.rad(0), 0), 0.1)
  2782. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0-0.08*math.cos(sine/10), -1, 0) * CFrame.Angles(math.rad(0), math.rad(-20+3*math.cos(sine/10)), 0), 0.1)
  2783. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, -0.14+0.06*math.cos(sine/10)) * CFrame.Angles(math.rad(-3-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2784. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(-10-3*math.cos(sine/10)), math.rad(5+3*math.cos(sine/10))), 0.1)
  2785. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -0.06) * CFrame.Angles(math.rad(8-3*math.cos(sine/10)), math.rad(0), math.rad(0)), 0.1)
  2786. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(10-3*math.cos(sine/10)), math.rad(-5+3*math.cos(sine/10))), 0.1)
  2787. elseif stanceToggle == "Idle2" then
  2788. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65-0.1*math.cos(sine/3),0)*CFrame.Angles(math.rad(10),math.rad(0),math.rad(20-2*math.cos(sine/3))), 0.1)
  2789. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2790. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.23, 0.5, -.56) * CFrame.Angles(math.rad(88+4*math.cos(sine/3)), 0, math.rad(45)), 0.6)
  2791. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5,0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.2)
  2792. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -2-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(-10+2*math.cos(sine/6)), 0, 0), 0.8)
  2793. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2794. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-10), 0, 0), 0.3)
  2795. --hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-5-10*math.cos(sine/18)), math.sin(sine/36)/3, 0), 0.3)
  2796. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2797. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, 0, -1.15) * CFrame.Angles(math.rad(-9-2*math.cos(sine/6)), 0, 0), 0.8)
  2798. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1-0.1*math.cos(sine/3), 0+0.04*math.cos(sine/6)) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(5)), 0.8)
  2799. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, -.1) * CFrame.Angles(math.rad(-56-2*math.cos(sine/6)), 0, 0), 0.8)
  2800. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1-0.05*math.cos(sine/3), 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-5)), 0.8)
  2801. elseif stanceToggle == "Normal" and holy == true then --- Floating anim
  2802. change = 0.5
  2803. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2804. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2805. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2806. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2807. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2808. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2809. elseif stanceToggle == "Floating" then
  2810. change = 0.5
  2811. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2812. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2813. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2814. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2815. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2816. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2817. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2818. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2819. elseif stanceToggle == "Grabbed" and holy ~= true then
  2820. grab = true
  2821.  
  2822. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.65+0.1*math.cos(sine/14),0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(40+2*math.cos(sine/14))), 0.2)
  2823. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2824. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65+0.1*math.cos(sine/14),-.5)*CFrame.Angles(math.rad(90+4*math.cos(sine/14)),math.rad(0),math.rad(-80+4*math.cos(sine/14))), 0.3)
  2825. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0,0.5, 0)*CFrame.Angles(math.rad(0), math.rad(0),math.rad(0)), 0.2)
  2826. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(14+2*math.cos(sine/14)),math.rad(70-4*math.cos(sine/14)),0), 0.3)
  2827. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2828. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-70), 0), 0.3)
  2829. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.1)
  2830. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(10), math.rad(30), math.rad(-20)), 0.3)
  2831. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2832. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(-15), math.rad(20)), 0.3)
  2833. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2834. elseif stanceToggle == "Grabbed" and holy == true then
  2835. grab = true
  2836. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2837. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2838. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5+.05*math.cos(sine/2), -math.sin(sine/4)/4)*CFrame.Angles(math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(-10-7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2839. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2840. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2841. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2842. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2843. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2844. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2845. --lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.9-0.24*math.cos(sine/4)/2.8, -0.05 + math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)-math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2846. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2847. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2848. --rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.9+0.24*math.cos(sine/4)/2.8, -0.05 + -math.sin(sine/4)/3.4) * CFrame.Angles(math.rad(-5)+math.sin(sine/4)/2.1, math.rad(0-10*math.cos(sine/4)/2.3), 0-root.RotVelocity.Y/20), .4)
  2849. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2850. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2851. end
  2852. elseif animpose == "Walking" then
  2853. if stanceToggle == "Normal" and holy ~= true then
  2854. change = 1
  2855. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/2.8, -math.sin(sine/4)/3, (math.rad(10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2856. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2857. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5-.05*math.cos(sine/2), math.sin(sine/4)/4) * CFrame.Angles(-math.sin(sine/4)/-2.8, -math.sin(sine/4)/3, (math.rad(-10+7*math.cos(sine/2))+root.RotVelocity.Y/30)), 0.4)
  2858. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.7)
  2859. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-0.1+0.1*math.cos(sine/2))*CFrame.Angles(math.rad(-10+4*math.cos(sine/2)), math.rad(0-8*math.cos(sine/4)/2.3), math.rad(0)),0.4)
  2860. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.7)
  2861. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.12*math.cos(sine/2), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/2)), math.rad(0+10*math.cos(sine/4)/2.3)+root.RotVelocity.Y/30, math.rad(0)+root.RotVelocity.Y/30), 0.4)
  2862. --rj.C0 = rj.C0:lerp(CFrame.Angles(math.rad(-90)+TiltOnAxis.Z,TiltOnAxis.X,math.rad(180)+-TiltOnAxis.X),.1)
  2863. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.8)
  2864. lleg.Weld.C0 = lleg.Weld.C0:lerp(CFrame.new(-0.5,-1-math.cos(sine/4)*.3,0+math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*AngleThetaL.Z,AngleThetaL.X,(math.sin(sine/4)*3*-AngleThetaL.X)-root.RotVelocity.Y/20),0.8)
  2865. lleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2866. rleg.Weld.C0 = rleg.Weld.C0:lerp(CFrame.new(0.5,-1+math.cos(sine/4)*.3,0-math.sin(sine/4)*.1)*CFrame.Angles(math.sin(sine/4)*3*-AngleThetaR.Z,AngleThetaR.X,(math.sin(sine/4)*3*AngleThetaR.X)-root.RotVelocity.Y/20),0.8)
  2867. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.8)
  2868.  
  2869. elseif stanceToggle == "Normal" and holy == true then --- Floating walk anim
  2870. for i = 1, 2 do
  2871. change = 0.5
  2872. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2873. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2874. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2875. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2876. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2877. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2878. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2879. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2880. end
  2881. elseif stanceToggle == "Floating" then
  2882. change = 1
  2883. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2884. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2885. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2886. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2887. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2888. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2889. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2890. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2891. elseif stanceToggle == "Grabbed" and holy ~= true then
  2892. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2893. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2894. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(-8+2*math.cos(sine/4)), math.rad(0), math.rad(0)),0.2)
  2895. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.1*math.cos(sine/4), 0) * CFrame.Angles(math.rad(-4+2*math.cos(sine/4)), 0, math.rad(0)), 0.2)
  2896. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1-0.14*math.cos(sine/8)/2.8, -0.05 + math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + -math.sin(sine/8)/2.3, 0, 0), .4)
  2897. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1+0.14*math.cos(sine/8)/2.8, -0.05 + -math.sin(sine/8)/3.4) * CFrame.Angles(math.rad(-10) + math.sin(sine/8)/2.3, 0, 0), .4)
  2898. elseif stanceToggle == "Grabbed" and holy == true then
  2899. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2900. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2901. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  2902. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  2903. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  2904. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2905. end
  2906. elseif animpose == "Running" then
  2907. if stanceToggle == "Normal" and holy ~= true then
  2908. change = 1
  2909. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.24+.6*math.cos(sine/4)/1.4, 0.54, 0+0.8*math.cos(sine/4)) * CFrame.Angles(math.rad(6-140*math.cos(sine/4)/1.2), math.rad(0), math.rad(-20+70*math.cos(sine/4))), 0.2)
  2910. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2911. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.24+.6*math.cos(sine/4)/1.4, 0.54, 0-0.8*math.cos(sine/4))*CFrame.Angles(math.rad(6+140*math.cos(sine/4)/1.2), math.rad(0), math.rad(20+70*math.cos(sine/4))), 0.2)
  2912. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2913. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,-.2)*CFrame.Angles(math.rad(-8+12*math.cos(sine/2)/1.5), math.rad(0+12*math.cos(sine/4)), math.rad(0)),0.2)
  2914. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0,0,0)*CFrame.Angles(math.rad(0),math.rad(0)-root.RotVelocity.Y/10,math.rad(0)), 0.5)
  2915. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1+0.2*math.cos(sine/2)/1.7, 0) * CFrame.Angles(math.rad(-14+10*math.cos(sine/2)/1.5), math.rad(0-12*math.cos(sine/4))-root.RotVelocity.Y/10, math.rad(0)+root.RotVelocity.Y/20), 0.2)
  2916. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2917. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.8-0.4*math.cos(sine/4)/2, math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + -math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2918. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2919. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8+0.4*math.cos(sine/4)/2, -math.sin(sine/4)/2) * CFrame.Angles(math.rad(-10) + math.sin(sine/4)/1.2, math.rad(0+12*math.cos(sine/4))+root.RotVelocity.Y/10, 0), .8)
  2920. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2921. elseif stanceToggle == "Normal" and holy == true then
  2922. change = 0.5
  2923. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2924. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2925. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2926. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2927. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2928. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2929. elseif stanceToggle == "Floating" then
  2930. change = 1
  2931. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.55, 0) * CFrame.Angles(math.rad(-16) - root.RotVelocity.Y / 20, math.rad(-20) - root.RotVelocity.Y / 20, math.rad(10 + 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2932. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.55, 0) * CFrame.Angles(math.rad(-20) + root.RotVelocity.Y / 20, math.rad(16) - root.RotVelocity.Y / 20, math.rad(-10 - 2 * math.cos(sine / 14)) + root.RotVelocity.Y / 20), 0.2)
  2933. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14), 0, 0), 0.4)
  2934. hed.Weld.C1 = Lerp(hed.Weld.C1, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(20) - root.RotVelocity.Y / 10, 0), 0.2)
  2935. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.17 * math.cos(sine / 14), 0) * CFrame.Angles(math.rad(-16), math.rad(0), root.RotVelocity.Y / 10), 0.05)
  2936. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(0, math.rad(-20) + root.RotVelocity.Y / 10, 0), 0.05)
  2937. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.6, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-13 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(-8) - root.RotVelocity.Y / 20), 0.4)
  2938. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.6, -0.5 - 0.1 * math.sin(sine / 14), -0.7) * CFrame.Angles(math.rad(-16 + 3 * math.sin(sine / 10)), math.rad(-20) + root.RotVelocity.Y / 15, math.rad(8) - root.RotVelocity.Y / 20), 0.4)
  2939. end
  2940.  
  2941. elseif animpose == "Jumping" then --JUMPING ANIM
  2942.  
  2943. if stanceToggle == "Normal" and holy ~= true then
  2944. change = 0.8
  2945. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(20)), 0.2)
  2946. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2947. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(-10),math.rad(0),math.rad(-20)), 0.2)
  2948. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2949. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(30),math.rad(0),0), 0.2)
  2950. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-10), math.rad(0), 0), 0.2)
  2951. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2952. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2953. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2954. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1.1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.2)
  2955. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2956. elseif stanceToggle == "Grabbed" and holy ~= true then
  2957. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, 0)*CFrame.Angles(math.rad(-18),math.rad(0), math.rad(0)),0.3)
  2958. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-13), math.rad (0), math.rad(0)), 0.3)
  2959. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  2960. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.5, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(60)), 0.3)
  2961. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -.4, -0.6) * CFrame.Angles(math.rad(10), 0, 0), 0.3)
  2962. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -.8, -.4) * CFrame.Angles(math.rad(-20), 0, 0), 0.3)
  2963. elseif stanceToggle == "Grabbed" and holy == true then
  2964. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5,0.5, 0)*CFrame.Angles(math.rad(-20), math.rad(-20),math.rad(40)), 0.2)
  2965. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5,0.65,0)*CFrame.Angles(math.rad(120),math.rad(0),math.rad(-30)), 0.3)
  2966. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -.2) * CFrame.Angles(math.rad(-14-4*math.cos(sine/14)),0,0), 0.4)
  2967. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1, 0) * CFrame.Angles(math.rad(0-8*math.cos(sine/14)), 0, math.rad(-8)), 0.4)
  2968. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -1, 0) * CFrame.Angles(math.rad(1-9*math.cos(sine/13)), 0, math.rad(8)), 0.4)
  2969. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 0-0.1*math.cos(sine/14), 0) * CFrame.Angles(math.rad(-10),0, math.rad(0)), 0.05)
  2970. end
  2971.  
  2972. elseif animpose == "Freefalling" then --FF ANIM
  2973.  
  2974. if stanceToggle == "Normal" and holy ~= true then
  2975. change = 0.8
  2976. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.6, 0)*CFrame.Angles(math.rad(-40),math.rad(20),math.rad(50)), 0.2)
  2977. rarm.Weld.C1 = Lerp(rarm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.36)
  2978. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.6, 0)*CFrame.Angles(math.rad(110),math.rad(-20),math.rad(-30)), 0.2)
  2979. larm.Weld.C1 = Lerp(larm.Weld.C1, CFrame.new(0, 0.5, 0)*CFrame.Angles(math.rad(0),math.rad(0),math.rad(0)), 0.5)
  2980. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0,1.5,0)*CFrame.Angles(math.rad(10),math.rad(0),0), 0.2)
  2981. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(-30), math.rad(0), 0), 0.2)
  2982. torso.Weld.C1 = Lerp(torso.Weld.C1, CFrame.new(0, -1, 0) * CFrame.Angles(math.rad(0), math.rad(0), 0), 0.4)
  2983. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -0.5, 0.2) * CFrame.Angles(math.rad(-30), math.rad(0), math.rad(0)), 0.2)
  2984. lleg.Weld.C1 = Lerp(lleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2985. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.5, -0.6) * CFrame.Angles(math.rad(40), math.rad(0), math.rad(0)), 0.2)
  2986. rleg.Weld.C1 = Lerp(rleg.Weld.C1, CFrame.new(0, 1, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  2987. end
  2988. elseif stanceToggle == "Normal" and holy == true then
  2989. change = 0.8
  2990. change = 0.5
  2991. rarm.Weld.C0 = Lerp(rarm.Weld.C0, CFrame.new(1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-3 + 6 * math.sin(sine / 10)), math.rad(-15 - 10 * math.cos(sine / 10)), math.rad(13 + 6 * math.cos(sine / 10))), 0.4)
  2992. larm.Weld.C0 = Lerp(larm.Weld.C0, CFrame.new(-1.5, 0.57 - 0.1 * math.sin(sine / 10), 0.1 - 0.1 * math.sin(sine / 10)) * CFrame.Angles(math.rad(-4 - 6 * math.sin(sine / 10)), math.rad(15 + 10 * math.cos(sine / 10)), math.rad(-13 - 6 * math.cos(sine / 10))), 0.4)
  2993. hed.Weld.C0 = Lerp(hed.Weld.C0, CFrame.new(0, 1.5, -0.2) * CFrame.Angles(math.rad(-14 - 5 * math.cos(sine / 10)), math.rad(-20), 0), 0.4)
  2994. torso.Weld.C0 = Lerp(torso.Weld.C0, CFrame.new(0, 2 - 0.16 * math.cos(sine / 10), 0) * CFrame.Angles(math.rad(-10 + 3 * math.cos(sine / 10)), math.rad(20), math.rad(0)), 0.05)
  2995. lleg.Weld.C0 = Lerp(lleg.Weld.C0, CFrame.new(-0.5, -1.05 - 0.05 * math.sin(sine / 10), 0) * CFrame.Angles(math.rad(-12 + 5 * math.sin(sine / 10)), math.rad(20 + 6 * math.sin(sine / 10)), math.rad(-12 - 2 * math.sin(sine / 10))), 0.4)
  2996. rleg.Weld.C0 = Lerp(rleg.Weld.C0, CFrame.new(0.5, -0.6 - 0.1 * math.sin(sine / 10), -0.5) * CFrame.Angles(math.rad(-9 + 5 * math.sin(sine / 10)), math.rad(-9 - 6 * math.sin(sine / 10)), math.rad(4 + 3 * math.sin(sine / 10))), 0.4)
  2997. end
  2998. end
  2999. end)
  3000. hum.MaxHealth = 5000
  3001. wait(3)
  3002. hum.Health = 5000
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