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sophianawasreh

Set In Stone Known Bugs/Unfinished Things

May 27th, 2021 (edited)
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  1. - There is a long loading time with a black screen, around 10-30 seconds. Afterwards, the Unity splash screen appears and the game starts.
  2. - The end state has a few issues; the ending music doesn't play and the "Dungeon Clear" text doesn't disappear when you press Esc and go back to the main menu.
  3. - When bubbles fall to the ground, you can't pick them up anymore.
  4. - The axolotl's animation poses can sometimes freeze.
  5. - You can't jump on top of switches.
  6. - There is a spot on the spikes where you can stand on without continuously taking damage.
  7. - The pulka sometimes gets you stuck in the ground when using it to glide down slopes, press the Pulka+Jump keys (Shift+Space by default) to get out.
  8. - In order to attack something, you have to aim your cursor directly on it, rather than simply aiming the mouse in its direction and attacking in range.
  9. - The bloom and lighting effects on some objects are too bright and/or flicker.
  10. - The camera may feel a little disorienting.
  11. - Lemmy (the big rock enemy) gets his arm stuck sometimes.
  12. - Sometimes Lemmy can hit you twice or more in one punch and you will fly twice as far and twice as fast.
  13. - Lemmy doesn't aim his attacks very well.
  14. - You can hit the second switch through the wall to open the door from the wrong side.
  15. - When rebinding the pulka (at least to a mouse button) you can't sit in the pulka anymore.
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