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7dtd Blood moon 1

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Dec 5th, 2020
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  1. Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
  2. Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
  3. Initialize engine version: 2019.2.17f1 (8e603399ca02)
  4. [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
  5. Forcing GfxDevice: Direct3D 11
  6. GfxDevice: creating device client; threaded=1
  7. Direct3D:
  8. Version: Direct3D 11.0 [level 11.1]
  9. Renderer: NVIDIA GeForce GTX 1660 (ID=0x2184)
  10. Vendor:
  11. VRAM: 5991 MB
  12. Driver: 27.21.14.5751
  13. Begin MonoManager ReloadAssembly
  14. - Completed reload, in 0.370 seconds
  15. <RI> Initializing input.
  16.  
  17. <RI> Input initialized.
  18.  
  19. <RI> Initialized touch support.
  20.  
  21. UnloadTime: 0.599000 ms
  22. 2020-12-05T20:28:41 0.017 INF [Steamworks.NET] SteamAPI_Init() ok
  23. 2020-12-05T20:28:41 0.167 INF Localization language: english
  24. 2020-12-05T20:28:41 0.188 INF Texture quality is set to 0
  25. 2020-12-05T20:28:41 0.189 INF Precaching...
  26. 2020-12-05T20:28:41 0.190 INF Precaching file: 7DaysToDie_Data/resources.assets
  27. 2020-12-05T20:28:41 0.276 INF [EAC] Initializing ...
  28. 2020-12-05T20:28:41 0.282 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
  29. 2020-12-05T20:28:43 2.270 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
  30. 2020-12-05T20:28:43 2.272 INF Precaching file: Data/Bundles/blocktextureatlases
  31. 2020-12-05T20:28:46 5.337 INF Precaching file: Data/Bundles/terraintextures
  32. 2020-12-05T20:28:49 8.223 INF Precaching done
  33. 2020-12-05T20:28:49 8.224 INF Loading main scene
  34. Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
  35. UnloadTime: 2.172600 ms
  36. 2020-12-05T20:28:49 8.327 INF [GSM] Singleton Initialized...
  37. 2020-12-05T20:28:49 8.337 INF Awake IsFocused: True
  38. 2020-12-05T20:28:49 8.337 INF Awake
  39. 2020-12-05T20:28:49 8.358 INF Version: Alpha 19.3 (b5) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
  40. 2020-12-05T20:28:49 8.358 INF System information:
  41. 2020-12-05T20:28:49 8.358 INF OS: Windows 10 (10.0.0) 64bit
  42. 2020-12-05T20:28:49 8.358 INF CPU: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz (cores: 8)
  43. 2020-12-05T20:28:49 8.359 INF RAM: 16351 MB
  44. 2020-12-05T20:28:49 8.359 INF GPU: NVIDIA GeForce GTX 1660 (5991 MB)
  45. 2020-12-05T20:28:49 8.359 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
  46. 2020-12-05T20:28:49 8.359 INF Last played version: Alpha 19.3
  47. 2020-12-05T20:28:49 8.359 INF Local UTC offset: -5 hours
  48. 2020-12-05T20:28:49 8.366 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-12-05__20-28-18.txt -eac_executablename 7daystodie.exe
  49. 2020-12-05T20:28:49 8.368 INF Not running in Big Picture Mode, no on-screen keyboard available
  50. 2020-12-05T20:28:49 8.368 INF Starting PlayerInputManager...
  51. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  52. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
  53. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
  54. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  55. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
  56. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
  57. 2020-12-05T20:28:49 8.575 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
  58. 2020-12-05T20:28:49 8.596 INF Starting UserProfileManager...
  59. 2020-12-05T20:28:50 8.701 INF Occlusion: Awake
  60. 2020-12-05T20:28:50 8.709 INF ApplyAllOptions streaming budget 5391.9 MB
  61. 2020-12-05T20:28:50 8.709 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
  62. 2020-12-05T20:28:50 8.710 INF Texture quality is set to 0
  63. 2020-12-05T20:28:50 8.710 INF ApplyTextureFilter 2, AF Enable
  64. 2020-12-05T20:28:50 8.711 INF ApplyTerrainOptions 3
  65. 2020-12-05T20:28:51 10.015 INF [MODS] No mods folder found
  66. 2020-12-05T20:28:51 10.034 INF Loading permissions file at 'C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  67. 2020-12-05T20:28:51 10.083 INF Loading permissions file done.
  68. 2020-12-05T20:28:51 10.148 INF GameSense server not found (no props file), disabling
  69. 2020-12-05T20:28:51 10.148 INF Awake done in 1811 ms
  70. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  71. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
  72. Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
  73.  
  74. Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4326.
  75. Total: 20.514700 ms (FindLiveObjects: 0.316500 ms CreateObjectMapping: 0.068300 ms MarkObjects: 20.056400 ms DeleteObjects: 0.073200 ms)
  76.  
  77. 2020-12-05T20:28:51 10.444 INF User joined: Sal
  78. 2020-12-05T20:28:51 10.613 INF Updated culture for display texts
  79. 2020-12-05T20:28:52 10.781 INF Reloading serveradmin.xml
  80. 2020-12-05T20:28:52 10.781 INF Loading permissions file at 'C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
  81. 2020-12-05T20:28:52 10.782 INF Loading permissions file done.
  82. 2020-12-05T20:28:53 11.803 INF UMA Overlay loading took 928 ms
  83. 2020-12-05T20:28:53 11.804 INF UMA Slot loading took 1 ms
  84. 2020-12-05T20:28:55 13.672 INF [GSM] GameSparks Connected
  85. 2020-12-05T20:28:55 14.382 INF LoadTextureArraysForQuality quality -1 to 0, reload False
  86. 2020-12-05T20:28:58 17.196 INF [GSM] Skipping me
  87. 2020-12-05T20:28:58 17.220 INF WorldStaticData.Init() needed 5.264s
  88. 2020-12-05T20:28:59 17.775 INF [Steamworks.NET] Login ok.
  89. 2020-12-05T20:28:59 18.039 INF AchievementManager: Received stats and achievements from Steam
  90. 2020-12-05T20:29:04 22.913 INF NET: Starting server protocols
  91. 2020-12-05T20:29:04 22.925 INF NET: LiteNetLib server started
  92. 2020-12-05T20:29:04 22.927 INF [Steamworks.NET] NET: Server started
  93. 2020-12-05T20:29:04 22.927 INF Started thread SteamNetworkingServer
  94. 2020-12-05T20:29:04 22.929 INF StartGame
  95. 2020-12-05T20:29:04 22.929 INF NetPackageManager Init
  96. 2020-12-05T20:29:04 22.996 INF Persistent GamePrefs saved
  97. GamePref.AdminFileName = serveradmin.xml
  98. GamePref.AirDropFrequency = 72
  99. GamePref.AirDropMarker = False
  100. GamePref.AutopilotMode = 0
  101. GamePref.BedrollDeadZoneSize = 15
  102. GamePref.BedrollExpiryTime = 45
  103. GamePref.BlockDamageAI = 100
  104. GamePref.BlockDamageAIBM = 100
  105. GamePref.BlockDamagePlayer = 100
  106. GamePref.BloodMoonEnemyCount = 8
  107. GamePref.BloodMoonFrequency = 1
  108. GamePref.BloodMoonRange = 0
  109. GamePref.BloodMoonWarning = 8
  110. GamePref.BuildCreate = False
  111. GamePref.ConnectToServerIP = 127.0.0.1
  112. GamePref.ConnectToServerPort = 26900
  113. GamePref.ControlPanelEnabled = False
  114. GamePref.ControlPanelPort = 8080
  115. GamePref.CraftTimer =
  116. GamePref.CreateLevelDim = 8
  117. GamePref.CreateLevelName = My Level
  118. GamePref.CreativeMenuEnabled = False
  119. GamePref.DayCount = 3
  120. GamePref.DayLightLength = 18
  121. GamePref.DayNightLength = 60
  122. GamePref.DebugMenuEnabled = False
  123. GamePref.DebugMenuShowTasks = False
  124. GamePref.DebugStopEnemiesMoving = False
  125. GamePref.DropOnDeath = 1
  126. GamePref.DropOnQuit = 0
  127. GamePref.DynamicSpawner =
  128. GamePref.EACEnabled = False
  129. GamePref.EnemyDifficulty = 0
  130. GamePref.EnemySpawnMode = True
  131. GamePref.FavoriteServersList =
  132. GamePref.FragLimit = 20
  133. GamePref.GameDifficulty = 1
  134. GamePref.GameGuidClient =
  135. GamePref.GameMode = GameModeSurvival
  136. GamePref.GameName = 19.3test1
  137. GamePref.GameNameClient = My Game
  138. GamePref.GameVersion = Alpha 19.3
  139. GamePref.GameWorld = Navezgane
  140. GamePref.HideCommandExecutionLog = 0
  141. GamePref.JoiningOptions = True
  142. GamePref.LandClaimCount = 4
  143. GamePref.LandClaimDeadZone = 30
  144. GamePref.LandClaimDecayMode = 0
  145. GamePref.LandClaimExpiryTime = 7
  146. GamePref.LandClaimOfflineDelay = 0
  147. GamePref.LandClaimOfflineDurabilityModifier = 4
  148. GamePref.LandClaimOnlineDurabilityModifier = 4
  149. GamePref.LandClaimSize = 41
  150. GamePref.LastGameResetRevision = 13
  151. GamePref.LastLoadedPrefab =
  152. GamePref.LastLoadedPrefabSize =
  153. GamePref.LastLoadingTipRead = 9
  154. GamePref.LootAbundance = 100
  155. GamePref.LootRespawnDays = 30
  156. GamePref.LootTimer =
  157. GamePref.MatchLength = 10
  158. GamePref.MaxSpawnedAnimals = 50
  159. GamePref.MaxSpawnedZombies = 64
  160. GamePref.MaxUncoveredMapChunksPerPlayer = 524288
  161. GamePref.NoGraphicsMode = False
  162. GamePref.OptionsAllowController = True
  163. GamePref.OptionsAmbientVolumeLevel = 1
  164. GamePref.OptionsAudioOcclusion = False
  165. GamePref.OptionsBackgroundGlobalOpacity = 0.75
  166. GamePref.OptionsControllerVibration = True
  167. GamePref.OptionsControlsResetRevision = 2
  168. GamePref.OptionsDisableChunkLODs = False
  169. GamePref.OptionsDynamicMusicDailyTime = 0.45
  170. GamePref.OptionsDynamicMusicEnabled = False
  171. GamePref.OptionsForegroundGlobalOpacity = 1
  172. GamePref.OptionsGfxAA = 2
  173. GamePref.OptionsGfxBloom = False
  174. GamePref.OptionsGfxBrightness = 0.5
  175. GamePref.OptionsGfxDOF = False
  176. GamePref.OptionsGfxDynamicMinFPS = 30
  177. GamePref.OptionsGfxDynamicMode = 0
  178. GamePref.OptionsGfxDynamicScale = 1
  179. GamePref.OptionsGfxFOV = 65
  180. GamePref.OptionsGfxGrassDistance = 3
  181. GamePref.OptionsGfxLODDistance = 0.75
  182. GamePref.OptionsGfxMotionBlur = 0
  183. GamePref.OptionsGfxObjQuality = 3
  184. GamePref.OptionsGfxOcclusion = False
  185. GamePref.OptionsGfxQualityPreset = 5
  186. GamePref.OptionsGfxReflectQuality = 2
  187. GamePref.OptionsGfxReflectShadows = False
  188. GamePref.OptionsGfxResetRevision = 1
  189. GamePref.OptionsGfxResolution = 0
  190. GamePref.OptionsGfxShadowDistance = 2
  191. GamePref.OptionsGfxSSAO = True
  192. GamePref.OptionsGfxSSReflections = 2
  193. GamePref.OptionsGfxStreamMipmaps = True
  194. GamePref.OptionsGfxSunShafts = False
  195. GamePref.OptionsGfxTerrainQuality = 3
  196. GamePref.OptionsGfxTexFilter = 2
  197. GamePref.OptionsGfxTexQuality = 0
  198. GamePref.OptionsGfxTreeDistance = 4
  199. GamePref.OptionsGfxUMATexQuality = 1
  200. GamePref.OptionsGfxViewDistance = 7
  201. GamePref.OptionsGfxVsync = 1
  202. GamePref.OptionsGfxWaterPtlLimiter = 0.75
  203. GamePref.OptionsGfxWaterQuality = 1
  204. GamePref.OptionsHudOpacity = 1
  205. GamePref.OptionsHudSize = 1
  206. GamePref.OptionsInterfaceSensitivity = 0.75
  207. GamePref.OptionsInvertMouse = False
  208. GamePref.OptionsJournalPopup = True
  209. GamePref.OptionsMenuMusicVolumeLevel = 0
  210. GamePref.OptionsMicVolumeLevel = 0.75
  211. GamePref.OptionsMouseSensitivity = 0.39375
  212. GamePref.OptionsMusicVolumeLevel = 0.5043104
  213. GamePref.OptionsOverallAudioVolumeLevel = 1
  214. GamePref.OptionsPlayChanceFrequency = 3
  215. GamePref.OptionsPlayChanceProbability = 0.983
  216. GamePref.OptionsPlayerModel = playerMale
  217. GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
  218. GamePref.OptionsPOICulling = 1
  219. GamePref.OptionsScreenBoundsValue = 1
  220. GamePref.OptionsShowCompass = True
  221. GamePref.OptionsShowCrosshair = True
  222. GamePref.OptionsStabSpawnBlocksOnGround = True
  223. GamePref.OptionsTempCelsius = False
  224. GamePref.OptionsUiFpsScaling = 1
  225. GamePref.OptionsVoiceChatEnabled = False
  226. GamePref.OptionsVoiceVolumeLevel = 0.75
  227. GamePref.OptionsZoomMouseSensitivity = 0.5
  228. GamePref.PartySharedKillRange = 100
  229. GamePref.PersistentPlayerProfiles = False
  230. GamePref.PlayerAutologin = False
  231. GamePref.PlayerId = 76561198267672848
  232. GamePref.PlayerKillingMode = 2
  233. GamePref.PlayerName = Sal
  234. GamePref.PlayerSafeZoneHours = 7
  235. GamePref.PlayerSafeZoneLevel = 5
  236. GamePref.PlayerToken =
  237. GamePref.RebuildMap = False
  238. GamePref.SaveGameFolder = C:\Users\BR\AppData\Roaming/7DaysToDie/Saves
  239. GamePref.SelectionContextMode = 0
  240. GamePref.SelectionOperationMode = 0
  241. GamePref.ServerAdminSlots = 0
  242. GamePref.ServerAdminSlotsPermission = 0
  243. GamePref.ServerDescription =
  244. GamePref.ServerDisabledNetworkProtocols =
  245. GamePref.ServerIP =
  246. GamePref.ServerIsPublic = True
  247. GamePref.ServerLoginConfirmationText =
  248. GamePref.ServerMaxAllowedViewDistance = 12
  249. GamePref.ServerMaxPlayerCount = 1
  250. GamePref.ServerMaxWorldTransferSpeedKiBs = 512
  251. GamePref.ServerName = Default Server
  252. GamePref.ServerPort = 26900
  253. GamePref.ServerReservedSlots = 0
  254. GamePref.ServerReservedSlotsPermission = 100
  255. GamePref.ServerVisibility = 0
  256. GamePref.ServerWebsiteURL =
  257. GamePref.ShowFriendPlayerOnMap = True
  258. GamePref.TelnetEnabled = False
  259. GamePref.TelnetFailedLoginLimit = 10
  260. GamePref.TelnetFailedLoginsBlocktime = 10
  261. GamePref.TelnetPort = 25003
  262. GamePref.TerminalWindowEnabled = True
  263. GamePref.UNUSED_OptionsBloom =
  264. GamePref.UNUSED_OptionsDeferredLighting =
  265. GamePref.UNUSED_OptionsDOF =
  266. GamePref.UNUSED_OptionsFieldOfViewNew =
  267. GamePref.UNUSED_OptionsGamma =
  268. GamePref.UNUSED_OptionsImageEffects =
  269. GamePref.UNUSED_OptionsMotionBlur =
  270. GamePref.UNUSED_OptionsObjectBlur =
  271. GamePref.UNUSED_OptionsReflectionBounces =
  272. GamePref.UNUSED_OptionsReflectionCullList =
  273. GamePref.UNUSED_OptionsReflectionFarClip =
  274. GamePref.UNUSED_OptionsReflectionRefreshMode =
  275. GamePref.UNUSED_OptionsReflectionShadowDistance =
  276. GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
  277. GamePref.UNUSED_OptionsSSAO =
  278. GamePref.UNUSED_OptionsStreamingMipmapsBudget =
  279. GamePref.UNUSED_OptionsSunShafts =
  280. GamePref.UserDataFolder = C:\Users\BR\AppData\Roaming/7DaysToDie
  281. GamePref.WorldGenSeed =
  282. GamePref.WorldGenSize = 8192
  283. GamePref.XPMultiplier = 100
  284. GamePref.ZombieBMMove = 3
  285. GamePref.ZombieFeralMove = 3
  286. GamePref.ZombieMove = 0
  287. GamePref.ZombieMoveNight = 3
  288. GamePref.ZombiePlayers = True
  289. GameStat.AirDropFrequency = 0
  290. GameStat.AirDropMarker = False
  291. GameStat.AllowedViewDistance = 12
  292. GameStat.AnimalCount = 0
  293. GameStat.AutoParty = False
  294. GameStat.BedrollExpiryTime = 45
  295. GameStat.BlockDamagePlayer = 100
  296. GameStat.BloodMoonDay = 0
  297. GameStat.BloodMoonEnemyCount = 8
  298. GameStat.BloodMoonWarning = 8
  299. GameStat.ChunkStabilityEnabled = True
  300. GameStat.CraftTimer =
  301. GameStat.CurrentRoundIx = 0
  302. GameStat.DayLightLength = 18
  303. GameStat.DayLimitActive = False
  304. GameStat.DayLimitThisRound = 0
  305. GameStat.DropOnDeath = 1
  306. GameStat.DropOnQuit = 0
  307. GameStat.EnemyCount = 0
  308. GameStat.EnemyDifficulty = Normal
  309. GameStat.EnemySpawnMode = True
  310. GameStat.FragLimitActive = False
  311. GameStat.FragLimitThisRound = 0
  312. GameStat.GameDifficulty = 2
  313. GameStat.GameDifficultyBonus = 1
  314. GameStat.GameModeId = 0
  315. GameStat.GameState = 0
  316. GameStat.GlobalMessageToShow =
  317. GameStat.IsCreativeMenuEnabled = False
  318. GameStat.IsFlyingEnabled = False
  319. GameStat.IsPlayerCollisionEnabled = True
  320. GameStat.IsPlayerDamageEnabled = True
  321. GameStat.IsResetMapOnRestart = False
  322. GameStat.IsSaveSupplyCrates = True
  323. GameStat.IsSpawnEnemies = True
  324. GameStat.IsSpawnNearOtherPlayer = False
  325. GameStat.IsTeleportEnabled = False
  326. GameStat.IsVersionCheckDone = True
  327. GameStat.LandClaimCount = 1
  328. GameStat.LandClaimDeadZone = 30
  329. GameStat.LandClaimDecayMode = 0
  330. GameStat.LandClaimExpiryTime = 3
  331. GameStat.LandClaimOfflineDelay = 0
  332. GameStat.LandClaimOfflineDurabilityModifier = 32
  333. GameStat.LandClaimOnlineDurabilityModifier = 32
  334. GameStat.LandClaimSize = 41
  335. GameStat.LoadScene =
  336. GameStat.LootTimer =
  337. GameStat.OptionsPOICulling = 0
  338. GameStat.PartySharedKillRange = 100
  339. GameStat.PlayerKillingMode = KillStrangersOnly
  340. GameStat.ScoreDiedMultiplier = -5
  341. GameStat.ScorePlayerKillMultiplier = 1
  342. GameStat.ScoreZombieKillMultiplier = 1
  343. GameStat.ShowAllPlayersOnMap = False
  344. GameStat.ShowFriendPlayerOnMap = True
  345. GameStat.ShowSpawnWindow = False
  346. GameStat.ShowWindow =
  347. GameStat.ShowZombieCounter = False
  348. GameStat.TimeLimitActive = False
  349. GameStat.TimeLimitThisRound = 0
  350. GameStat.TimeOfDayIncPerSec = 20
  351. GameStat.XPMultiplier = 100
  352. GameStat.ZombieHordeMeter = False
  353. 2020-12-05T20:29:04 23.036 INF StartAsServer
  354. WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
  355. WARNING: Shader Did you use #pragma only_renderers and omit this platform?
  356. ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
  357. 2020-12-05T20:29:04 23.593 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
  358. 2020-12-05T20:29:04 23.593 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
  359. 2020-12-05T20:29:04 23.593 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
  360. 2020-12-05T20:29:13 32.289 INF Block IDs with mapping
  361. 2020-12-05T20:29:13 32.289 INF BlockIDs from Mapping
  362. 2020-12-05T20:29:16 35.500 INF Item IDs with mapping
  363. 2020-12-05T20:29:16 35.501 INF ItemIDs from Mapping
  364. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  365. WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
  366. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  367. WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
  368. 2020-12-05T20:29:25 44.013 INF createWorld: Navezgane, 19.3test1, GameModeSurvival
  369. 2020-12-05T20:29:25 44.014 INF Occlusion: Disabled
  370. 2020-12-05T20:29:25 44.096 INF Started thread ChunkRegeneration
  371. 2020-12-05T20:29:25 44.096 INF Started thread ChunkCalc
  372. 2020-12-05T20:29:25 44.197 INF World.Load: Navezgane
  373. 2020-12-05T20:29:25 44.204 INF BloodMoon SetDay: day 2, last day 1, freq 1, range 0
  374. 2020-12-05T20:29:25 44.554 INF ShapeControllers: 64
  375. 2020-12-05T20:29:31 50.150 INF Started thread GenerateChunks
  376. 2020-12-05T20:29:32 50.854 INF Calculating world hashes took 696 ms (world size 177 MiB)
  377. 2020-12-05T20:29:32 51.116 INF Loading dtm raw file took 960ms
  378. 2020-12-05T20:29:32 51.230 INF Biomes image size w= 3072, h = 3072
  379. 2020-12-05T20:29:32 51.438 INF Loading and creating biomes took 321ms
  380. 2020-12-05T20:29:34 52.741 INF Loading and creating shader control textures took 1303ms
  381. 2020-12-05T20:29:34 53.258 INF Loading and parsing of generator took 516ms
  382. 2020-12-05T20:29:34 53.282 INF Started thread SaveChunks C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1\Region
  383. 2020-12-05T20:29:36 55.090 INF [DECO] read 77400/
  384. 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?HomeDay.wav...
  385. 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?HomeNight.wav...
  386. 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?TraderBob.wav...
  387. 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?TraderHugh.wav...
  388. 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?TraderJen.wav...
  389. 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?TraderJoel.wav...
  390. 2020-12-05T20:29:36 55.141 INF Loading asset at #Sounds/Music?TraderRekt.wav...
  391. 2020-12-05T20:29:41 60.180 INF AstarManager Init
  392. 2020-12-05T20:29:44 62.700 INF Finished loading HomeDay.
  393. 2020-12-05T20:29:44 62.700 INF Casted asset HomeDay as AudioClip.
  394. 2020-12-05T20:29:44 62.700 INF Finished loading HomeNight.
  395. 2020-12-05T20:29:44 62.700 INF Casted asset HomeNight as AudioClip.
  396. 2020-12-05T20:29:44 62.700 INF Finished loading TraderBob.
  397. 2020-12-05T20:29:44 62.700 INF Casted asset TraderBob as AudioClip.
  398. 2020-12-05T20:29:44 62.701 INF Finished loading TraderHugh.
  399. 2020-12-05T20:29:44 62.701 INF Casted asset TraderHugh as AudioClip.
  400. 2020-12-05T20:29:44 62.701 INF Finished loading TraderJen.
  401. 2020-12-05T20:29:44 62.701 INF Casted asset TraderJen as AudioClip.
  402. 2020-12-05T20:29:44 62.701 INF Finished loading TraderJoel.
  403. 2020-12-05T20:29:44 62.701 INF Casted asset TraderJoel as AudioClip.
  404. 2020-12-05T20:29:44 62.701 INF Finished loading TraderRekt.
  405. 2020-12-05T20:29:44 62.701 INF Casted asset TraderRekt as AudioClip.
  406. 2020-12-05T20:29:44 63.060 INF Weather Packages Created FROM BIOMES
  407. 2020-12-05T20:29:44 63.061 INF createWorld() done
  408. 2020-12-05T20:29:44 63.063 INF Loading players.xml
  409. 2020-12-05T20:29:44 63.304 INF Created player with id=171
  410. 2020-12-05T20:29:44 63.406 INF Loaded player
  411. 2020-12-05T20:29:45 63.675 INF VehicleManager C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1/vehicles.dat, loaded 0
  412. Calling Animator.GotoState on Synchronize layer
  413.  
  414. (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
  415.  
  416. 2020-12-05T20:29:45 64.548 INF Origin Reposition (0.0, 0.0, 0.0) to (-1520.0, 48.0, 304.0)
  417. 2020-12-05T20:29:45 64.644 INF OpenSpawnWindow
  418. 2020-12-05T20:29:46 64.963 INF StartGame done
  419. 2020-12-05T20:29:46 65.027 INF [Steamworks.NET] GameServer.Init successful
  420. 2020-12-05T20:29:47 66.146 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90140827110811652, public IP=15*.2*.13*.19*
  421. 2020-12-05T20:29:47 66.158 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
  422. 2020-12-05T20:29:47 66.397 INF Respawn almost done
  423. 2020-12-05T20:29:47 66.403 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1529, 60, 319): localplayer
  424. 2020-12-05T20:29:47 66.482 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240996420326, server SteamID=90140827110811652, server public IP=15*.2*.13*.19*, server port=26900
  425. 2020-12-05T20:29:47 66.486 INF [Steamworks.NET] Lobby entered: 109775240996420326
  426. 2020-12-05T20:29:57 75.791 INF [DECO] written 77400, in 20ms
  427. 2020-12-05T20:29:57 75.796 INF [DECO] write thread 4ms
  428. 2020-12-05T20:30:15 94.628 INF Time: 1.19m FPS: 59.27 Heap: 1495.8MB Max: 1495.8MB Chunks: 306 CGO: 246 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4188.5MB
  429. 2020-12-05T20:30:45 124.643 INF Time: 1.69m FPS: 59.69 Heap: 1525.7MB Max: 1525.7MB Chunks: 306 CGO: 244 Ply: 1 Zom: 3 Ent: 6 (10) Items: 3 CO: 1 RSS: 4233.0MB
  430. 2020-12-05T20:31:16 154.653 INF Time: 2.19m FPS: 59.77 Heap: 1550.5MB Max: 1550.5MB Chunks: 306 CGO: 238 Ply: 1 Zom: 2 Ent: 6 (11) Items: 3 CO: 1 RSS: 4235.0MB
  431. C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp(228) : Error executing sound->getNumSubSounds(&numSubSounds) (Operation could not be performed because specified sound/DSP connection is not ready. )
  432.  
  433. (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.h Line: 15)
  434.  
  435. 2020-12-05T20:31:45 184.619 INF VehicleManager saving 0 (0 / 0)
  436. 2020-12-05T20:31:46 184.653 INF Time: 2.69m FPS: 59.96 Heap: 1591.1MB Max: 1591.1MB Chunks: 306 CGO: 237 Ply: 1 Zom: 3 Ent: 4 (17) Items: 5 CO: 1 RSS: 4359.5MB
  437. 2020-12-05T20:32:01 199.869 INF Entity zombieJoe 379 killed by Sal 171
  438. 2020-12-05T20:32:16 214.669 INF Time: 3.19m FPS: 60.02 Heap: 1489.8MB Max: 1591.1MB Chunks: 306 CGO: 230 Ply: 1 Zom: 1 Ent: 4 (10) Items: 0 CO: 1 RSS: 4406.9MB
  439. 2020-12-05T20:32:46 244.667 INF Time: 3.69m FPS: 60.03 Heap: 1508.2MB Max: 1591.1MB Chunks: 306 CGO: 229 Ply: 1 Zom: 4 Ent: 6 (17) Items: 1 CO: 1 RSS: 4482.1MB
  440. 2020-12-05T20:33:05 264.339 INF Entity zombieYo 377 killed by Sal 171
  441. 2020-12-05T20:33:16 274.669 INF Time: 4.19m FPS: 59.74 Heap: 1534.6MB Max: 1591.1MB Chunks: 316 CGO: 246 Ply: 1 Zom: 2 Ent: 5 (17) Items: 1 CO: 1 RSS: 4484.5MB
  442. 2020-12-05T20:33:45 304.633 INF VehicleManager saving 0 (0 / 0)
  443. 2020-12-05T20:33:46 304.682 INF Time: 4.69m FPS: 59.90 Heap: 1561.6MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 2 Ent: 4 (17) Items: 1 CO: 1 RSS: 4482.3MB
  444. 2020-12-05T20:34:16 334.701 INF Time: 5.19m FPS: 60.00 Heap: 1584.9MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 2 Ent: 4 (17) Items: 1 CO: 1 RSS: 4486.5MB
  445. 2020-12-05T20:34:46 364.719 INF Time: 5.69m FPS: 59.98 Heap: 1499.5MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 1 Ent: 2 (16) Items: 0 CO: 1 RSS: 4489.7MB
  446. 2020-12-05T20:35:16 394.732 INF Time: 6.19m FPS: 59.99 Heap: 1513.4MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 1 Ent: 2 (16) Items: 0 CO: 1 RSS: 4492.5MB
  447. 2020-12-05T20:35:45 424.642 INF VehicleManager saving 0 (0 / 0)
  448. 2020-12-05T20:35:46 424.741 INF Time: 6.69m FPS: 60.02 Heap: 1531.8MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 1 Ent: 2 (16) Items: 0 CO: 1 RSS: 4482.1MB
  449. 2020-12-05T20:36:16 454.748 INF Time: 7.19m FPS: 59.96 Heap: 1553.1MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 1 Ent: 2 (16) Items: 0 CO: 1 RSS: 4542.9MB
  450. 2020-12-05T20:36:46 484.758 INF Time: 7.69m FPS: 59.82 Heap: 1583.1MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (17) Items: 1 CO: 1 RSS: 4582.8MB
  451. 2020-12-05T20:36:57 496.044 INF [DECO] written 77400, in 17ms
  452. 2020-12-05T20:36:57 496.050 INF [DECO] write thread 5ms
  453. 2020-12-05T20:37:16 514.767 INF Time: 8.19m FPS: 60.01 Heap: 1510.7MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4565.3MB
  454. 2020-12-05T20:37:46 544.648 INF VehicleManager saving 0 (0 / 0)
  455. 2020-12-05T20:37:46 544.783 INF Time: 8.69m FPS: 60.01 Heap: 1524.0MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4503.9MB
  456. 2020-12-05T20:38:16 574.800 INF Time: 9.19m FPS: 59.99 Heap: 1540.1MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4506.4MB
  457. 2020-12-05T20:38:46 604.816 INF Time: 9.69m FPS: 59.97 Heap: 1561.1MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4514.4MB
  458. 2020-12-05T20:38:53 612.441 INF Saving 51 of chunks took 41ms
  459. 2020-12-05T20:39:16 635.400 INF Time: 10.19m FPS: 60.11 Heap: 1600.1MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4543.5MB
  460. 2020-12-05T20:39:46 665.231 INF VehicleManager saving 0 (0 / 0)
  461. 2020-12-05T20:39:46 665.415 INF Time: 10.69m FPS: 59.98 Heap: 1518.3MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4538.2MB
  462. 2020-12-05T20:39:55 674.180 INF Saving 57 of chunks took 60ms
  463. 2020-12-05T20:40:17 696.048 INF Time: 11.19m FPS: 59.98 Heap: 1534.0MB Max: 1600.1MB Chunks: 322 CGO: 234 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4525.1MB
  464. 2020-12-05T20:40:47 726.064 INF Time: 11.69m FPS: 60.01 Heap: 1549.1MB Max: 1600.1MB Chunks: 322 CGO: 248 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4523.7MB
  465. 2020-12-05T20:41:17 756.066 INF Time: 12.19m FPS: 60.00 Heap: 1569.9MB Max: 1600.1MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4547.2MB
  466. 2020-12-05T20:41:47 785.861 INF VehicleManager saving 0 (0 / 0)
  467. 2020-12-05T20:41:47 786.080 INF Time: 12.69m FPS: 60.09 Heap: 1592.9MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4562.5MB
  468. 2020-12-05T20:42:17 816.093 INF Time: 13.19m FPS: 59.92 Heap: 1519.1MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4562.1MB
  469. 2020-12-05T20:42:47 846.109 INF Time: 13.69m FPS: 59.94 Heap: 1528.0MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4224.7MB
  470. 2020-12-05T20:43:17 876.115 INF Time: 14.19m FPS: 59.99 Heap: 1540.9MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4232.3MB
  471. 2020-12-05T20:43:47 905.875 INF VehicleManager saving 0 (0 / 0)
  472. 2020-12-05T20:43:47 906.121 INF Time: 14.69m FPS: 59.92 Heap: 1558.8MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4402.8MB
  473. 2020-12-05T20:44:17 936.123 INF Time: 15.19m FPS: 59.96 Heap: 1588.7MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4402.3MB
  474. 2020-12-05T20:44:47 966.137 INF Time: 15.69m FPS: 60.11 Heap: 1517.8MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4410.9MB
  475. 2020-12-05T20:45:17 996.146 INF Time: 16.19m FPS: 60.08 Heap: 1528.7MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4408.9MB
  476. 2020-12-05T20:45:47 1025.878 INF VehicleManager saving 0 (0 / 0)
  477. 2020-12-05T20:45:47 1026.159 INF Time: 16.69m FPS: 59.98 Heap: 1542.1MB Max: 1600.1MB Chunks: 322 CGO: 241 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4431.5MB
  478. 2020-12-05T20:45:58 1037.586 INF [DECO] written 77398, in 15ms
  479. 2020-12-05T20:45:58 1037.590 INF [DECO] write thread 4ms
  480. 2020-12-05T20:46:17 1056.162 INF Time: 17.19m FPS: 60.08 Heap: 1555.6MB Max: 1600.1MB Chunks: 322 CGO: 241 Ply: 1 Zom: 0 Ent: 3 (21) Items: 0 CO: 1 RSS: 4441.9MB
  481. 2020-12-05T20:46:34 1073.546 INF Sal made level 5 (was 4), exp for next level 13390
  482. 2020-12-05T20:46:35 1073.724 INF MinEventLogMessage: XP gained during the last level:
  483. 2020-12-05T20:46:35 1073.725 INF CVarLogValue: $xpFromLootThisLevel == 180
  484. 2020-12-05T20:46:35 1073.725 INF CVarLogValue: $xpFromHarvestingThisLevel == 2407
  485. 2020-12-05T20:46:35 1073.725 INF CVarLogValue: $xpFromKillThisLevel == 3881
  486. 2020-12-05T20:46:47 1086.168 INF Time: 17.69m FPS: 60.06 Heap: 1576.2MB Max: 1600.1MB Chunks: 322 CGO: 241 Ply: 1 Zom: 0 Ent: 2 (23) Items: 0 CO: 1 RSS: 4451.5MB
  487. 2020-12-05T20:46:58 1097.589 INF [DECO] written 77394, in 14ms
  488. 2020-12-05T20:46:58 1097.593 INF [DECO] write thread 3ms
  489. 2020-12-05T20:47:17 1116.192 INF Time: 18.19m FPS: 59.78 Heap: 1609.6MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (23) Items: 0 CO: 1 RSS: 4457.9MB
  490. 2020-12-05T20:47:47 1145.891 INF VehicleManager saving 0 (0 / 0)
  491. 2020-12-05T20:47:47 1146.207 INF Time: 18.69m FPS: 59.89 Heap: 1549.9MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (17) Items: 0 CO: 1 RSS: 4458.9MB
  492. 2020-12-05T20:48:17 1176.209 INF Time: 19.19m FPS: 59.99 Heap: 1568.2MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (17) Items: 0 CO: 1 RSS: 4458.7MB
  493. 2020-12-05T20:48:47 1206.224 INF Time: 19.70m FPS: 60.00 Heap: 1605.7MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (17) Items: 0 CO: 1 RSS: 4457.5MB
  494. 2020-12-05T20:49:17 1236.243 INF Time: 20.20m FPS: 60.03 Heap: 1535.1MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 1 (17) Items: 0 CO: 1 RSS: 4471.6MB
  495. 2020-12-05T20:49:35 1254.312 INF Saving 64 of chunks took 62ms
  496. 2020-12-05T20:50:53 1331.822 INF BloodMoon starting for day 2
  497. 2020-12-05T20:50:53 1331.825 INF Party of 1, game stage 7, enemy max 10, bonus every 12
  498. 2020-12-05T20:50:53 1331.825 INF Party members:
  499. 2020-12-05T20:50:53 1331.825 INF Player id 171, gameStage 7
  500. 2020-12-05T20:50:53 1331.855 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 1, numToSpawn 10, maxAlive 5), cnt 1, zombieSteve, loot 0.02, at player 171, day/time 2 22:00
  501. 2020-12-05T20:50:54 1332.845 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 2, numToSpawn 10, maxAlive 5), cnt 2, zombieJanitor, loot 0.02, at player 171, day/time 2 22:00
  502. 2020-12-05T20:50:55 1333.891 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 3, numToSpawn 10, maxAlive 5), cnt 3, zombieBusinessMan, loot 0.02, at player 171, day/time 2 22:00
  503. 2020-12-05T20:50:55 1333.943 INF VehicleManager saving 0 (0 / 0)
  504. 2020-12-05T20:50:55 1334.300 INF Time: 20.70m FPS: 59.35 Heap: 1564.4MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 2 Ent: 4 (20) Items: 0 CO: 4 RSS: 4586.2MB
  505. 2020-12-05T20:50:56 1334.925 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 4, numToSpawn 10, maxAlive 5), cnt 4, zombieMoe, loot 0.02, at player 171, day/time 2 22:01
  506. 2020-12-05T20:50:57 1335.949 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 5, numToSpawn 10, maxAlive 5), cnt 5, zombieMarlene, loot 0.02, at player 171, day/time 2 22:01
  507. 2020-12-05T20:51:07 1345.963 INF Entity zombieBusinessMan 398 killed by Sal 171
  508. 2020-12-05T20:51:08 1347.182 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 6, numToSpawn 10, maxAlive 5), cnt 5, zombieYo, loot 0.5, at player 171, day/time 2 22:05
  509. 2020-12-05T20:51:09 1348.546 INF Entity zombieSteve 396 killed by Sal 171
  510. 2020-12-05T20:51:12 1351.234 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 7, numToSpawn 10, maxAlive 5), cnt 5, zombieJanitor, loot 0.02, at player 171, day/time 2 22:06
  511. 2020-12-05T20:51:21 1359.877 INF Entity zombieMarlene 400 killed by Sal 171
  512. 2020-12-05T20:51:23 1362.531 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 8, numToSpawn 10, maxAlive 5), cnt 5, zombieMoe, loot 0.02, at player 171, day/time 2 22:10
  513. 2020-12-05T20:51:25 1364.308 INF Time: 21.20m FPS: 59.97 Heap: 1584.2MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 5 Ent: 7 (25) Items: 0 CO: 3 RSS: 4606.7MB
  514. 2020-12-05T20:51:38 1376.706 INF Entity zombieJanitor 397 killed by Sal 171
  515. 2020-12-05T20:51:40 1378.931 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 9, numToSpawn 10, maxAlive 5), cnt 5, zombieSteve, loot 0.02, at player 171, day/time 2 22:16
  516. 2020-12-05T20:51:54 1393.461 INF Entity zombieYo 401 killed by Sal 171
  517. 2020-12-05T20:51:55 1394.315 INF Time: 21.70m FPS: 60.04 Heap: 1608.8MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 4 Ent: 7 (27) Items: 1 CO: 2 RSS: 4608.2MB
  518. 2020-12-05T20:51:57 1396.392 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 10, numToSpawn 10, maxAlive 5), cnt 5, zombieNurse, loot 0.02, at player 171, day/time 2 22:22
  519. 2020-12-05T20:51:57 1396.422 INF AIDirectorGameStagePartySpawner: groups done (1)
  520. 2020-12-05T20:52:25 1424.322 INF Time: 22.20m FPS: 60.04 Heap: 1545.2MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 5 Ent: 7 (28) Items: 1 CO: 2 RSS: 4613.0MB
  521. Sound could not be played. FMOD Error: The error occured because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound, or a parent sound was played without setting up a sentence first.
  522.  
  523. (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 402)
  524.  
  525. 2020-12-05T20:52:55 1453.957 INF VehicleManager saving 0 (0 / 0)
  526. 2020-12-05T20:52:55 1454.324 INF Time: 22.70m FPS: 59.94 Heap: 1557.7MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 5 Ent: 7 (28) Items: 1 CO: 2 RSS: 4612.9MB
  527. 2020-12-05T20:53:06 1465.377 INF Entity zombieSteve 404 killed by Sal 171
  528. 2020-12-05T20:53:22 1480.958 INF Entity zombieNurse 406 killed by Sal 171
  529. 2020-12-05T20:53:25 1484.339 INF Time: 23.20m FPS: 59.99 Heap: 1572.7MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 3 Ent: 6 (28) Items: 1 CO: 2 RSS: 4610.9MB
  530. 2020-12-05T20:53:26 1484.727 INF Entity zombieMoe 399 killed by Sal 171
  531. 2020-12-05T20:53:40 1499.605 INF Entity zombieJanitor 402 killed by Sal 171
  532. 2020-12-05T20:53:55 1514.353 INF Time: 23.70m FPS: 60.00 Heap: 1589.9MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 1 Ent: 5 (30) Items: 3 CO: 2 RSS: 4611.2MB
  533. 2020-12-05T20:54:06 1524.853 INF Entity zombieMoe 403 killed by Sal 171
  534. 2020-12-05T20:54:25 1544.368 INF Time: 24.20m FPS: 60.03 Heap: 1610.9MB Max: 1610.9MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (31) Items: 4 CO: 1 RSS: 4603.4MB
  535. 2020-12-05T20:54:55 1573.967 INF VehicleManager saving 0 (0 / 0)
  536. 2020-12-05T20:54:55 1574.368 INF Time: 24.70m FPS: 60.00 Heap: 1571.3MB Max: 1610.9MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (31) Items: 4 CO: 1 RSS: 4380.0MB
  537. 2020-12-05T20:55:12 1590.844 INF Saving 44 of chunks took 40ms
  538. 2020-12-05T20:55:12 1590.855 INF UnloadUnusedAssets 24.28205
  539. Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
  540.  
  541. Unloading 21457 unused Assets to reduce memory usage. Loaded Objects now: 271243.
  542. Total: 511.831100 ms (FindLiveObjects: 21.311500 ms CreateObjectMapping: 7.201200 ms MarkObjects: 457.210800 ms DeleteObjects: 26.107300 ms)
  543.  
  544. 2020-12-05T20:55:15 1594.421 INF Saving 64 of chunks took 60ms
  545. 2020-12-05T20:55:19 1598.253 INF Saving 55 of chunks took 42ms
  546. 2020-12-05T20:55:24 1602.767 INF Disconnect
  547. 2020-12-05T20:55:24 1602.770 INF [NET] ServerShutdown
  548. 2020-12-05T20:55:24 1602.770 INF NET: Stopping server protocols
  549. 2020-12-05T20:55:24 1602.775 INF NET: LiteNetLib server stopped
  550. 2020-12-05T20:55:24 1602.778 INF Exited thread SteamNetworkingServer
  551. 2020-12-05T20:55:24 1602.778 INF [Steamworks.NET] NET: Server stopped
  552. 2020-12-05T20:55:24 1602.780 INF SaveAndCleanupWorld
  553. 2020-12-05T20:55:24 1602.854 INF Saving 68 of chunks took 60ms
  554. 2020-12-05T20:55:24 1602.856 INF [Steamworks.NET] Stopping server
  555. 2020-12-05T20:55:24 1602.870 INF [Steamworks.NET] Exiting Lobby
  556. 2020-12-05T20:55:24 1603.008 INF AstarManager Cleanup
  557. 2020-12-05T20:55:24 1603.012 INF World.Unload
  558. 2020-12-05T20:55:24 1603.024 INF Exited thread GenerateChunks
  559. 2020-12-05T20:55:24 1603.051 INF Exited thread SaveChunks C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1\Region
  560. 2020-12-05T20:55:24 1603.264 INF World.Cleanup
  561. 2020-12-05T20:55:24 1603.265 INF Exited thread ChunkRegeneration
  562. 2020-12-05T20:55:24 1603.271 INF Exited thread ChunkCalc
  563. 2020-12-05T20:55:24 1603.275 INF VehicleManager saving 0 (0 / 0)
  564. 2020-12-05T20:55:24 1603.338 INF Persistent GamePrefs saved
  565. 2020-12-05T20:55:26 1604.692 INF Preparing quit
  566. 2020-12-05T20:55:26 1604.698 INF Persistent GamePrefs saved
  567. 2020-12-05T20:55:26 1604.699 INF Cleanup
  568. 2020-12-05T20:55:26 1604.732 INF AchievementManager.Cleanup
  569. 2020-12-05T20:55:26 1604.820 INF Terminating threads
  570. 2020-12-05T20:55:26 1604.820 INF OnApplicationQuit
  571. 2020-12-05T20:55:26 1604.821 INF Terminating threads
  572. 2020-12-05T20:55:26 1604.821 INF OnApplicationQuit
  573. 2020-12-05T20:55:26 1605.006 INF [GSM] GameSparks Disconnected
  574. 2020-12-05T20:55:27 1605.691 INF Terminating threads
  575. 2020-12-05T20:55:27 1605.691 INF OnApplicationQuit
  576. 2020-12-05T20:55:27 1605.692 INF Terminating threads
  577. 2020-12-05T20:55:27 1605.692 INF OnApplicationQuit
  578. Setting up 4 worker threads for Enlighten.
  579. Thread -> id: eac -> priority: 1
  580. Thread -> id: 1598 -> priority: 1
  581. Thread -> id: 3078 -> priority: 1
  582. Thread -> id: 2c98 -> priority: 1
  583. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  584.  
  585. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  586.  
  587. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  588.  
  589. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  590.  
  591. GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
  592.  
  593. (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
  594.  
  595.  
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