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- Mono path[0] = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Managed'
- Mono config path = 'C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/MonoBleedingEdge/etc'
- Initialize engine version: 2019.2.17f1 (8e603399ca02)
- [XR] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/UnitySubsystems
- Forcing GfxDevice: Direct3D 11
- GfxDevice: creating device client; threaded=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce GTX 1660 (ID=0x2184)
- Vendor:
- VRAM: 5991 MB
- Driver: 27.21.14.5751
- Begin MonoManager ReloadAssembly
- - Completed reload, in 0.370 seconds
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- UnloadTime: 0.599000 ms
- 2020-12-05T20:28:41 0.017 INF [Steamworks.NET] SteamAPI_Init() ok
- 2020-12-05T20:28:41 0.167 INF Localization language: english
- 2020-12-05T20:28:41 0.188 INF Texture quality is set to 0
- 2020-12-05T20:28:41 0.189 INF Precaching...
- 2020-12-05T20:28:41 0.190 INF Precaching file: 7DaysToDie_Data/resources.assets
- 2020-12-05T20:28:41 0.276 INF [EAC] Initializing ...
- 2020-12-05T20:28:41 0.282 INF [EAC] Initialized :: Easy Anti-Cheat successfully initialized
- 2020-12-05T20:28:43 2.270 INF Precaching file: 7DaysToDie_Data/sharedassets1.assets
- 2020-12-05T20:28:43 2.272 INF Precaching file: Data/Bundles/blocktextureatlases
- 2020-12-05T20:28:46 5.337 INF Precaching file: Data/Bundles/terraintextures
- 2020-12-05T20:28:49 8.223 INF Precaching done
- 2020-12-05T20:28:49 8.224 INF Loading main scene
- Unloading 6 Unused Serialized files (Serialized files now loaded: 0)
- UnloadTime: 2.172600 ms
- 2020-12-05T20:28:49 8.327 INF [GSM] Singleton Initialized...
- 2020-12-05T20:28:49 8.337 INF Awake IsFocused: True
- 2020-12-05T20:28:49 8.337 INF Awake
- 2020-12-05T20:28:49 8.358 INF Version: Alpha 19.3 (b5) Compatibility Version: Alpha 19.3, Build: Windows 64 Bit
- 2020-12-05T20:28:49 8.358 INF System information:
- 2020-12-05T20:28:49 8.358 INF OS: Windows 10 (10.0.0) 64bit
- 2020-12-05T20:28:49 8.358 INF CPU: Intel(R) Core(TM) i7-2700K CPU @ 3.50GHz (cores: 8)
- 2020-12-05T20:28:49 8.359 INF RAM: 16351 MB
- 2020-12-05T20:28:49 8.359 INF GPU: NVIDIA GeForce GTX 1660 (5991 MB)
- 2020-12-05T20:28:49 8.359 INF Graphics API: Direct3D 11.0 [level 11.1] (shader level 5.0)
- 2020-12-05T20:28:49 8.359 INF Last played version: Alpha 19.3
- 2020-12-05T20:28:49 8.359 INF Local UTC offset: -5 hours
- 2020-12-05T20:28:49 8.366 INF Command line arguments: C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7daystodie.exe -force-d3d11 -logfile C:\Program Files (x86)\Steam\steamapps\common\7 Days To Die\7DaysToDie_Data\output_log__2020-12-05__20-28-18.txt -eac_executablename 7daystodie.exe
- 2020-12-05T20:28:49 8.368 INF Not running in Big Picture Mode, no on-screen keyboard available
- 2020-12-05T20:28:49 8.368 INF Starting PlayerInputManager...
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/XInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libXInputInterface32
- 2020-12-05T20:28:49 8.575 INF InControl (version 1.8.2 build 9357, native module = False, XInput = True)
- 2020-12-05T20:28:49 8.596 INF Starting UserProfileManager...
- 2020-12-05T20:28:50 8.701 INF Occlusion: Awake
- 2020-12-05T20:28:50 8.709 INF ApplyAllOptions streaming budget 5391.9 MB
- 2020-12-05T20:28:50 8.709 INF ApplyAllOptions current screen 1920 x 1080, 60hz, window 1920 x 1080, fullscreen True FullScreenWindow
- 2020-12-05T20:28:50 8.710 INF Texture quality is set to 0
- 2020-12-05T20:28:50 8.710 INF ApplyTextureFilter 2, AF Enable
- 2020-12-05T20:28:50 8.711 INF ApplyTerrainOptions 3
- 2020-12-05T20:28:51 10.015 INF [MODS] No mods folder found
- 2020-12-05T20:28:51 10.034 INF Loading permissions file at 'C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-12-05T20:28:51 10.083 INF Loading permissions file done.
- 2020-12-05T20:28:51 10.148 INF GameSense server not found (no props file), disabling
- 2020-12-05T20:28:51 10.148 INF Awake done in 1811 ms
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc.dll
- Fallback handler could not load library C:/Program Files (x86)/Steam/steamapps/common/7 Days To Die/7daystodie_Data/Mono/libc
- Unloading 26 unused Assets to reduce memory usage. Loaded Objects now: 4326.
- Total: 20.514700 ms (FindLiveObjects: 0.316500 ms CreateObjectMapping: 0.068300 ms MarkObjects: 20.056400 ms DeleteObjects: 0.073200 ms)
- 2020-12-05T20:28:51 10.444 INF User joined: Sal
- 2020-12-05T20:28:51 10.613 INF Updated culture for display texts
- 2020-12-05T20:28:52 10.781 INF Reloading serveradmin.xml
- 2020-12-05T20:28:52 10.781 INF Loading permissions file at 'C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/serveradmin.xml'
- 2020-12-05T20:28:52 10.782 INF Loading permissions file done.
- 2020-12-05T20:28:53 11.803 INF UMA Overlay loading took 928 ms
- 2020-12-05T20:28:53 11.804 INF UMA Slot loading took 1 ms
- 2020-12-05T20:28:55 13.672 INF [GSM] GameSparks Connected
- 2020-12-05T20:28:55 14.382 INF LoadTextureArraysForQuality quality -1 to 0, reload False
- 2020-12-05T20:28:58 17.196 INF [GSM] Skipping me
- 2020-12-05T20:28:58 17.220 INF WorldStaticData.Init() needed 5.264s
- 2020-12-05T20:28:59 17.775 INF [Steamworks.NET] Login ok.
- 2020-12-05T20:28:59 18.039 INF AchievementManager: Received stats and achievements from Steam
- 2020-12-05T20:29:04 22.913 INF NET: Starting server protocols
- 2020-12-05T20:29:04 22.925 INF NET: LiteNetLib server started
- 2020-12-05T20:29:04 22.927 INF [Steamworks.NET] NET: Server started
- 2020-12-05T20:29:04 22.927 INF Started thread SteamNetworkingServer
- 2020-12-05T20:29:04 22.929 INF StartGame
- 2020-12-05T20:29:04 22.929 INF NetPackageManager Init
- 2020-12-05T20:29:04 22.996 INF Persistent GamePrefs saved
- GamePref.AdminFileName = serveradmin.xml
- GamePref.AirDropFrequency = 72
- GamePref.AirDropMarker = False
- GamePref.AutopilotMode = 0
- GamePref.BedrollDeadZoneSize = 15
- GamePref.BedrollExpiryTime = 45
- GamePref.BlockDamageAI = 100
- GamePref.BlockDamageAIBM = 100
- GamePref.BlockDamagePlayer = 100
- GamePref.BloodMoonEnemyCount = 8
- GamePref.BloodMoonFrequency = 1
- GamePref.BloodMoonRange = 0
- GamePref.BloodMoonWarning = 8
- GamePref.BuildCreate = False
- GamePref.ConnectToServerIP = 127.0.0.1
- GamePref.ConnectToServerPort = 26900
- GamePref.ControlPanelEnabled = False
- GamePref.ControlPanelPort = 8080
- GamePref.CraftTimer =
- GamePref.CreateLevelDim = 8
- GamePref.CreateLevelName = My Level
- GamePref.CreativeMenuEnabled = False
- GamePref.DayCount = 3
- GamePref.DayLightLength = 18
- GamePref.DayNightLength = 60
- GamePref.DebugMenuEnabled = False
- GamePref.DebugMenuShowTasks = False
- GamePref.DebugStopEnemiesMoving = False
- GamePref.DropOnDeath = 1
- GamePref.DropOnQuit = 0
- GamePref.DynamicSpawner =
- GamePref.EACEnabled = False
- GamePref.EnemyDifficulty = 0
- GamePref.EnemySpawnMode = True
- GamePref.FavoriteServersList =
- GamePref.FragLimit = 20
- GamePref.GameDifficulty = 1
- GamePref.GameGuidClient =
- GamePref.GameMode = GameModeSurvival
- GamePref.GameName = 19.3test1
- GamePref.GameNameClient = My Game
- GamePref.GameVersion = Alpha 19.3
- GamePref.GameWorld = Navezgane
- GamePref.HideCommandExecutionLog = 0
- GamePref.JoiningOptions = True
- GamePref.LandClaimCount = 4
- GamePref.LandClaimDeadZone = 30
- GamePref.LandClaimDecayMode = 0
- GamePref.LandClaimExpiryTime = 7
- GamePref.LandClaimOfflineDelay = 0
- GamePref.LandClaimOfflineDurabilityModifier = 4
- GamePref.LandClaimOnlineDurabilityModifier = 4
- GamePref.LandClaimSize = 41
- GamePref.LastGameResetRevision = 13
- GamePref.LastLoadedPrefab =
- GamePref.LastLoadedPrefabSize =
- GamePref.LastLoadingTipRead = 9
- GamePref.LootAbundance = 100
- GamePref.LootRespawnDays = 30
- GamePref.LootTimer =
- GamePref.MatchLength = 10
- GamePref.MaxSpawnedAnimals = 50
- GamePref.MaxSpawnedZombies = 64
- GamePref.MaxUncoveredMapChunksPerPlayer = 524288
- GamePref.NoGraphicsMode = False
- GamePref.OptionsAllowController = True
- GamePref.OptionsAmbientVolumeLevel = 1
- GamePref.OptionsAudioOcclusion = False
- GamePref.OptionsBackgroundGlobalOpacity = 0.75
- GamePref.OptionsControllerVibration = True
- GamePref.OptionsControlsResetRevision = 2
- GamePref.OptionsDisableChunkLODs = False
- GamePref.OptionsDynamicMusicDailyTime = 0.45
- GamePref.OptionsDynamicMusicEnabled = False
- GamePref.OptionsForegroundGlobalOpacity = 1
- GamePref.OptionsGfxAA = 2
- GamePref.OptionsGfxBloom = False
- GamePref.OptionsGfxBrightness = 0.5
- GamePref.OptionsGfxDOF = False
- GamePref.OptionsGfxDynamicMinFPS = 30
- GamePref.OptionsGfxDynamicMode = 0
- GamePref.OptionsGfxDynamicScale = 1
- GamePref.OptionsGfxFOV = 65
- GamePref.OptionsGfxGrassDistance = 3
- GamePref.OptionsGfxLODDistance = 0.75
- GamePref.OptionsGfxMotionBlur = 0
- GamePref.OptionsGfxObjQuality = 3
- GamePref.OptionsGfxOcclusion = False
- GamePref.OptionsGfxQualityPreset = 5
- GamePref.OptionsGfxReflectQuality = 2
- GamePref.OptionsGfxReflectShadows = False
- GamePref.OptionsGfxResetRevision = 1
- GamePref.OptionsGfxResolution = 0
- GamePref.OptionsGfxShadowDistance = 2
- GamePref.OptionsGfxSSAO = True
- GamePref.OptionsGfxSSReflections = 2
- GamePref.OptionsGfxStreamMipmaps = True
- GamePref.OptionsGfxSunShafts = False
- GamePref.OptionsGfxTerrainQuality = 3
- GamePref.OptionsGfxTexFilter = 2
- GamePref.OptionsGfxTexQuality = 0
- GamePref.OptionsGfxTreeDistance = 4
- GamePref.OptionsGfxUMATexQuality = 1
- GamePref.OptionsGfxViewDistance = 7
- GamePref.OptionsGfxVsync = 1
- GamePref.OptionsGfxWaterPtlLimiter = 0.75
- GamePref.OptionsGfxWaterQuality = 1
- GamePref.OptionsHudOpacity = 1
- GamePref.OptionsHudSize = 1
- GamePref.OptionsInterfaceSensitivity = 0.75
- GamePref.OptionsInvertMouse = False
- GamePref.OptionsJournalPopup = True
- GamePref.OptionsMenuMusicVolumeLevel = 0
- GamePref.OptionsMicVolumeLevel = 0.75
- GamePref.OptionsMouseSensitivity = 0.39375
- GamePref.OptionsMusicVolumeLevel = 0.5043104
- GamePref.OptionsOverallAudioVolumeLevel = 1
- GamePref.OptionsPlayChanceFrequency = 3
- GamePref.OptionsPlayChanceProbability = 0.983
- GamePref.OptionsPlayerModel = playerMale
- GamePref.OptionsPlayerModelTexture = Player/Male/Player_male
- GamePref.OptionsPOICulling = 1
- GamePref.OptionsScreenBoundsValue = 1
- GamePref.OptionsShowCompass = True
- GamePref.OptionsShowCrosshair = True
- GamePref.OptionsStabSpawnBlocksOnGround = True
- GamePref.OptionsTempCelsius = False
- GamePref.OptionsUiFpsScaling = 1
- GamePref.OptionsVoiceChatEnabled = False
- GamePref.OptionsVoiceVolumeLevel = 0.75
- GamePref.OptionsZoomMouseSensitivity = 0.5
- GamePref.PartySharedKillRange = 100
- GamePref.PersistentPlayerProfiles = False
- GamePref.PlayerAutologin = False
- GamePref.PlayerId = 76561198267672848
- GamePref.PlayerKillingMode = 2
- GamePref.PlayerName = Sal
- GamePref.PlayerSafeZoneHours = 7
- GamePref.PlayerSafeZoneLevel = 5
- GamePref.PlayerToken =
- GamePref.RebuildMap = False
- GamePref.SaveGameFolder = C:\Users\BR\AppData\Roaming/7DaysToDie/Saves
- GamePref.SelectionContextMode = 0
- GamePref.SelectionOperationMode = 0
- GamePref.ServerAdminSlots = 0
- GamePref.ServerAdminSlotsPermission = 0
- GamePref.ServerDescription =
- GamePref.ServerDisabledNetworkProtocols =
- GamePref.ServerIP =
- GamePref.ServerIsPublic = True
- GamePref.ServerLoginConfirmationText =
- GamePref.ServerMaxAllowedViewDistance = 12
- GamePref.ServerMaxPlayerCount = 1
- GamePref.ServerMaxWorldTransferSpeedKiBs = 512
- GamePref.ServerName = Default Server
- GamePref.ServerPort = 26900
- GamePref.ServerReservedSlots = 0
- GamePref.ServerReservedSlotsPermission = 100
- GamePref.ServerVisibility = 0
- GamePref.ServerWebsiteURL =
- GamePref.ShowFriendPlayerOnMap = True
- GamePref.TelnetEnabled = False
- GamePref.TelnetFailedLoginLimit = 10
- GamePref.TelnetFailedLoginsBlocktime = 10
- GamePref.TelnetPort = 25003
- GamePref.TerminalWindowEnabled = True
- GamePref.UNUSED_OptionsBloom =
- GamePref.UNUSED_OptionsDeferredLighting =
- GamePref.UNUSED_OptionsDOF =
- GamePref.UNUSED_OptionsFieldOfViewNew =
- GamePref.UNUSED_OptionsGamma =
- GamePref.UNUSED_OptionsImageEffects =
- GamePref.UNUSED_OptionsMotionBlur =
- GamePref.UNUSED_OptionsObjectBlur =
- GamePref.UNUSED_OptionsReflectionBounces =
- GamePref.UNUSED_OptionsReflectionCullList =
- GamePref.UNUSED_OptionsReflectionFarClip =
- GamePref.UNUSED_OptionsReflectionRefreshMode =
- GamePref.UNUSED_OptionsReflectionShadowDistance =
- GamePref.UNUSED_OptionsReflectionTimeSlicingMode =
- GamePref.UNUSED_OptionsSSAO =
- GamePref.UNUSED_OptionsStreamingMipmapsBudget =
- GamePref.UNUSED_OptionsSunShafts =
- GamePref.UserDataFolder = C:\Users\BR\AppData\Roaming/7DaysToDie
- GamePref.WorldGenSeed =
- GamePref.WorldGenSize = 8192
- GamePref.XPMultiplier = 100
- GamePref.ZombieBMMove = 3
- GamePref.ZombieFeralMove = 3
- GamePref.ZombieMove = 0
- GamePref.ZombieMoveNight = 3
- GamePref.ZombiePlayers = True
- GameStat.AirDropFrequency = 0
- GameStat.AirDropMarker = False
- GameStat.AllowedViewDistance = 12
- GameStat.AnimalCount = 0
- GameStat.AutoParty = False
- GameStat.BedrollExpiryTime = 45
- GameStat.BlockDamagePlayer = 100
- GameStat.BloodMoonDay = 0
- GameStat.BloodMoonEnemyCount = 8
- GameStat.BloodMoonWarning = 8
- GameStat.ChunkStabilityEnabled = True
- GameStat.CraftTimer =
- GameStat.CurrentRoundIx = 0
- GameStat.DayLightLength = 18
- GameStat.DayLimitActive = False
- GameStat.DayLimitThisRound = 0
- GameStat.DropOnDeath = 1
- GameStat.DropOnQuit = 0
- GameStat.EnemyCount = 0
- GameStat.EnemyDifficulty = Normal
- GameStat.EnemySpawnMode = True
- GameStat.FragLimitActive = False
- GameStat.FragLimitThisRound = 0
- GameStat.GameDifficulty = 2
- GameStat.GameDifficultyBonus = 1
- GameStat.GameModeId = 0
- GameStat.GameState = 0
- GameStat.GlobalMessageToShow =
- GameStat.IsCreativeMenuEnabled = False
- GameStat.IsFlyingEnabled = False
- GameStat.IsPlayerCollisionEnabled = True
- GameStat.IsPlayerDamageEnabled = True
- GameStat.IsResetMapOnRestart = False
- GameStat.IsSaveSupplyCrates = True
- GameStat.IsSpawnEnemies = True
- GameStat.IsSpawnNearOtherPlayer = False
- GameStat.IsTeleportEnabled = False
- GameStat.IsVersionCheckDone = True
- GameStat.LandClaimCount = 1
- GameStat.LandClaimDeadZone = 30
- GameStat.LandClaimDecayMode = 0
- GameStat.LandClaimExpiryTime = 3
- GameStat.LandClaimOfflineDelay = 0
- GameStat.LandClaimOfflineDurabilityModifier = 32
- GameStat.LandClaimOnlineDurabilityModifier = 32
- GameStat.LandClaimSize = 41
- GameStat.LoadScene =
- GameStat.LootTimer =
- GameStat.OptionsPOICulling = 0
- GameStat.PartySharedKillRange = 100
- GameStat.PlayerKillingMode = KillStrangersOnly
- GameStat.ScoreDiedMultiplier = -5
- GameStat.ScorePlayerKillMultiplier = 1
- GameStat.ScoreZombieKillMultiplier = 1
- GameStat.ShowAllPlayersOnMap = False
- GameStat.ShowFriendPlayerOnMap = True
- GameStat.ShowSpawnWindow = False
- GameStat.ShowWindow =
- GameStat.ShowZombieCounter = False
- GameStat.TimeLimitActive = False
- GameStat.TimeLimitThisRound = 0
- GameStat.TimeOfDayIncPerSec = 20
- GameStat.XPMultiplier = 100
- GameStat.ZombieHordeMeter = False
- 2020-12-05T20:29:04 23.036 INF StartAsServer
- WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - All passes removed
- WARNING: Shader Did you use #pragma only_renderers and omit this platform?
- ERROR: Shader Shader is not supported on this GPU (none of subshaders/fallbacks are suitable)WARNING: Shader Unsupported: 'Hidden/Nature/Terrain/Utilities' - Setting to default shader.
- 2020-12-05T20:29:04 23.593 INF Set Microsplat diffuse: MicroSplatConfig_diff_tarray (UnityEngine.Texture2DArray)
- 2020-12-05T20:29:04 23.593 INF Set Microsplat normals: MicroSplatConfig_normal_tarray (UnityEngine.Texture2DArray)
- 2020-12-05T20:29:04 23.593 INF Set Microsplat smooth: MicroSplatConfig_smoothAO_tarray (UnityEngine.Texture2DArray)
- 2020-12-05T20:29:13 32.289 INF Block IDs with mapping
- 2020-12-05T20:29:13 32.289 INF BlockIDs from Mapping
- 2020-12-05T20:29:16 35.500 INF Item IDs with mapping
- 2020-12-05T20:29:16 35.501 INF ItemIDs from Mapping
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/Uber' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- WARNING: Shader Unsupported: 'Hidden/PostProcessing/FinalPass' - Pass '' has no vertex shader
- 2020-12-05T20:29:25 44.013 INF createWorld: Navezgane, 19.3test1, GameModeSurvival
- 2020-12-05T20:29:25 44.014 INF Occlusion: Disabled
- 2020-12-05T20:29:25 44.096 INF Started thread ChunkRegeneration
- 2020-12-05T20:29:25 44.096 INF Started thread ChunkCalc
- 2020-12-05T20:29:25 44.197 INF World.Load: Navezgane
- 2020-12-05T20:29:25 44.204 INF BloodMoon SetDay: day 2, last day 1, freq 1, range 0
- 2020-12-05T20:29:25 44.554 INF ShapeControllers: 64
- 2020-12-05T20:29:31 50.150 INF Started thread GenerateChunks
- 2020-12-05T20:29:32 50.854 INF Calculating world hashes took 696 ms (world size 177 MiB)
- 2020-12-05T20:29:32 51.116 INF Loading dtm raw file took 960ms
- 2020-12-05T20:29:32 51.230 INF Biomes image size w= 3072, h = 3072
- 2020-12-05T20:29:32 51.438 INF Loading and creating biomes took 321ms
- 2020-12-05T20:29:34 52.741 INF Loading and creating shader control textures took 1303ms
- 2020-12-05T20:29:34 53.258 INF Loading and parsing of generator took 516ms
- 2020-12-05T20:29:34 53.282 INF Started thread SaveChunks C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1\Region
- 2020-12-05T20:29:36 55.090 INF [DECO] read 77400/
- 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?HomeDay.wav...
- 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?HomeNight.wav...
- 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?TraderBob.wav...
- 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?TraderHugh.wav...
- 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?TraderJen.wav...
- 2020-12-05T20:29:36 55.140 INF Loading asset at #Sounds/Music?TraderJoel.wav...
- 2020-12-05T20:29:36 55.141 INF Loading asset at #Sounds/Music?TraderRekt.wav...
- 2020-12-05T20:29:41 60.180 INF AstarManager Init
- 2020-12-05T20:29:44 62.700 INF Finished loading HomeDay.
- 2020-12-05T20:29:44 62.700 INF Casted asset HomeDay as AudioClip.
- 2020-12-05T20:29:44 62.700 INF Finished loading HomeNight.
- 2020-12-05T20:29:44 62.700 INF Casted asset HomeNight as AudioClip.
- 2020-12-05T20:29:44 62.700 INF Finished loading TraderBob.
- 2020-12-05T20:29:44 62.700 INF Casted asset TraderBob as AudioClip.
- 2020-12-05T20:29:44 62.701 INF Finished loading TraderHugh.
- 2020-12-05T20:29:44 62.701 INF Casted asset TraderHugh as AudioClip.
- 2020-12-05T20:29:44 62.701 INF Finished loading TraderJen.
- 2020-12-05T20:29:44 62.701 INF Casted asset TraderJen as AudioClip.
- 2020-12-05T20:29:44 62.701 INF Finished loading TraderJoel.
- 2020-12-05T20:29:44 62.701 INF Casted asset TraderJoel as AudioClip.
- 2020-12-05T20:29:44 62.701 INF Finished loading TraderRekt.
- 2020-12-05T20:29:44 62.701 INF Casted asset TraderRekt as AudioClip.
- 2020-12-05T20:29:44 63.060 INF Weather Packages Created FROM BIOMES
- 2020-12-05T20:29:44 63.061 INF createWorld() done
- 2020-12-05T20:29:44 63.063 INF Loading players.xml
- 2020-12-05T20:29:44 63.304 INF Created player with id=171
- 2020-12-05T20:29:44 63.406 INF Loaded player
- 2020-12-05T20:29:45 63.675 INF VehicleManager C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1/vehicles.dat, loaded 0
- Calling Animator.GotoState on Synchronize layer
- (Filename: C:\buildslave\unity\build\Modules/Animation/Director/AnimatorControllerPlayable.cpp Line: 1370)
- 2020-12-05T20:29:45 64.548 INF Origin Reposition (0.0, 0.0, 0.0) to (-1520.0, 48.0, 304.0)
- 2020-12-05T20:29:45 64.644 INF OpenSpawnWindow
- 2020-12-05T20:29:46 64.963 INF StartGame done
- 2020-12-05T20:29:46 65.027 INF [Steamworks.NET] GameServer.Init successful
- 2020-12-05T20:29:47 66.146 INF [Steamworks.NET] GameServer.LogOn successful, SteamID=90140827110811652, public IP=15*.2*.13*.19*
- 2020-12-05T20:29:47 66.158 INF [Steamworks.NET] Trying to create Lobby (visibility: k_ELobbyTypePrivate)
- 2020-12-05T20:29:47 66.397 INF Respawn almost done
- 2020-12-05T20:29:47 66.403 INF PlayerSpawnedInWorld (reason: LoadedGame, position: -1529, 60, 319): localplayer
- 2020-12-05T20:29:47 66.482 INF [Steamworks.NET] Lobby creation succeeded, LobbyID=109775240996420326, server SteamID=90140827110811652, server public IP=15*.2*.13*.19*, server port=26900
- 2020-12-05T20:29:47 66.486 INF [Steamworks.NET] Lobby entered: 109775240996420326
- 2020-12-05T20:29:57 75.791 INF [DECO] written 77400, in 20ms
- 2020-12-05T20:29:57 75.796 INF [DECO] write thread 4ms
- 2020-12-05T20:30:15 94.628 INF Time: 1.19m FPS: 59.27 Heap: 1495.8MB Max: 1495.8MB Chunks: 306 CGO: 246 Ply: 1 Zom: 0 Ent: 2 (5) Items: 2 CO: 1 RSS: 4188.5MB
- 2020-12-05T20:30:45 124.643 INF Time: 1.69m FPS: 59.69 Heap: 1525.7MB Max: 1525.7MB Chunks: 306 CGO: 244 Ply: 1 Zom: 3 Ent: 6 (10) Items: 3 CO: 1 RSS: 4233.0MB
- 2020-12-05T20:31:16 154.653 INF Time: 2.19m FPS: 59.77 Heap: 1550.5MB Max: 1550.5MB Chunks: 306 CGO: 238 Ply: 1 Zom: 2 Ent: 6 (11) Items: 3 CO: 1 RSS: 4235.0MB
- C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp(228) : Error executing sound->getNumSubSounds(&numSubSounds) (Operation could not be performed because specified sound/DSP connection is not ready. )
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundChannel.h Line: 15)
- 2020-12-05T20:31:45 184.619 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:31:46 184.653 INF Time: 2.69m FPS: 59.96 Heap: 1591.1MB Max: 1591.1MB Chunks: 306 CGO: 237 Ply: 1 Zom: 3 Ent: 4 (17) Items: 5 CO: 1 RSS: 4359.5MB
- 2020-12-05T20:32:01 199.869 INF Entity zombieJoe 379 killed by Sal 171
- 2020-12-05T20:32:16 214.669 INF Time: 3.19m FPS: 60.02 Heap: 1489.8MB Max: 1591.1MB Chunks: 306 CGO: 230 Ply: 1 Zom: 1 Ent: 4 (10) Items: 0 CO: 1 RSS: 4406.9MB
- 2020-12-05T20:32:46 244.667 INF Time: 3.69m FPS: 60.03 Heap: 1508.2MB Max: 1591.1MB Chunks: 306 CGO: 229 Ply: 1 Zom: 4 Ent: 6 (17) Items: 1 CO: 1 RSS: 4482.1MB
- 2020-12-05T20:33:05 264.339 INF Entity zombieYo 377 killed by Sal 171
- 2020-12-05T20:33:16 274.669 INF Time: 4.19m FPS: 59.74 Heap: 1534.6MB Max: 1591.1MB Chunks: 316 CGO: 246 Ply: 1 Zom: 2 Ent: 5 (17) Items: 1 CO: 1 RSS: 4484.5MB
- 2020-12-05T20:33:45 304.633 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:33:46 304.682 INF Time: 4.69m FPS: 59.90 Heap: 1561.6MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 2 Ent: 4 (17) Items: 1 CO: 1 RSS: 4482.3MB
- 2020-12-05T20:34:16 334.701 INF Time: 5.19m FPS: 60.00 Heap: 1584.9MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 2 Ent: 4 (17) Items: 1 CO: 1 RSS: 4486.5MB
- 2020-12-05T20:34:46 364.719 INF Time: 5.69m FPS: 59.98 Heap: 1499.5MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 1 Ent: 2 (16) Items: 0 CO: 1 RSS: 4489.7MB
- 2020-12-05T20:35:16 394.732 INF Time: 6.19m FPS: 59.99 Heap: 1513.4MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 1 Ent: 2 (16) Items: 0 CO: 1 RSS: 4492.5MB
- 2020-12-05T20:35:45 424.642 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:35:46 424.741 INF Time: 6.69m FPS: 60.02 Heap: 1531.8MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 1 Ent: 2 (16) Items: 0 CO: 1 RSS: 4482.1MB
- 2020-12-05T20:36:16 454.748 INF Time: 7.19m FPS: 59.96 Heap: 1553.1MB Max: 1591.1MB Chunks: 316 CGO: 249 Ply: 1 Zom: 1 Ent: 2 (16) Items: 0 CO: 1 RSS: 4542.9MB
- 2020-12-05T20:36:46 484.758 INF Time: 7.69m FPS: 59.82 Heap: 1583.1MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (17) Items: 1 CO: 1 RSS: 4582.8MB
- 2020-12-05T20:36:57 496.044 INF [DECO] written 77400, in 17ms
- 2020-12-05T20:36:57 496.050 INF [DECO] write thread 5ms
- 2020-12-05T20:37:16 514.767 INF Time: 8.19m FPS: 60.01 Heap: 1510.7MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4565.3MB
- 2020-12-05T20:37:46 544.648 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:37:46 544.783 INF Time: 8.69m FPS: 60.01 Heap: 1524.0MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4503.9MB
- 2020-12-05T20:38:16 574.800 INF Time: 9.19m FPS: 59.99 Heap: 1540.1MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4506.4MB
- 2020-12-05T20:38:46 604.816 INF Time: 9.69m FPS: 59.97 Heap: 1561.1MB Max: 1591.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4514.4MB
- 2020-12-05T20:38:53 612.441 INF Saving 51 of chunks took 41ms
- 2020-12-05T20:39:16 635.400 INF Time: 10.19m FPS: 60.11 Heap: 1600.1MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4543.5MB
- 2020-12-05T20:39:46 665.231 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:39:46 665.415 INF Time: 10.69m FPS: 59.98 Heap: 1518.3MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4538.2MB
- 2020-12-05T20:39:55 674.180 INF Saving 57 of chunks took 60ms
- 2020-12-05T20:40:17 696.048 INF Time: 11.19m FPS: 59.98 Heap: 1534.0MB Max: 1600.1MB Chunks: 322 CGO: 234 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4525.1MB
- 2020-12-05T20:40:47 726.064 INF Time: 11.69m FPS: 60.01 Heap: 1549.1MB Max: 1600.1MB Chunks: 322 CGO: 248 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4523.7MB
- 2020-12-05T20:41:17 756.066 INF Time: 12.19m FPS: 60.00 Heap: 1569.9MB Max: 1600.1MB Chunks: 322 CGO: 252 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4547.2MB
- 2020-12-05T20:41:47 785.861 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:41:47 786.080 INF Time: 12.69m FPS: 60.09 Heap: 1592.9MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4562.5MB
- 2020-12-05T20:42:17 816.093 INF Time: 13.19m FPS: 59.92 Heap: 1519.1MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4562.1MB
- 2020-12-05T20:42:47 846.109 INF Time: 13.69m FPS: 59.94 Heap: 1528.0MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4224.7MB
- 2020-12-05T20:43:17 876.115 INF Time: 14.19m FPS: 59.99 Heap: 1540.9MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4232.3MB
- 2020-12-05T20:43:47 905.875 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:43:47 906.121 INF Time: 14.69m FPS: 59.92 Heap: 1558.8MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4402.8MB
- 2020-12-05T20:44:17 936.123 INF Time: 15.19m FPS: 59.96 Heap: 1588.7MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4402.3MB
- 2020-12-05T20:44:47 966.137 INF Time: 15.69m FPS: 60.11 Heap: 1517.8MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4410.9MB
- 2020-12-05T20:45:17 996.146 INF Time: 16.19m FPS: 60.08 Heap: 1528.7MB Max: 1600.1MB Chunks: 322 CGO: 238 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4408.9MB
- 2020-12-05T20:45:47 1025.878 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:45:47 1026.159 INF Time: 16.69m FPS: 59.98 Heap: 1542.1MB Max: 1600.1MB Chunks: 322 CGO: 241 Ply: 1 Zom: 0 Ent: 1 (16) Items: 0 CO: 1 RSS: 4431.5MB
- 2020-12-05T20:45:58 1037.586 INF [DECO] written 77398, in 15ms
- 2020-12-05T20:45:58 1037.590 INF [DECO] write thread 4ms
- 2020-12-05T20:46:17 1056.162 INF Time: 17.19m FPS: 60.08 Heap: 1555.6MB Max: 1600.1MB Chunks: 322 CGO: 241 Ply: 1 Zom: 0 Ent: 3 (21) Items: 0 CO: 1 RSS: 4441.9MB
- 2020-12-05T20:46:34 1073.546 INF Sal made level 5 (was 4), exp for next level 13390
- 2020-12-05T20:46:35 1073.724 INF MinEventLogMessage: XP gained during the last level:
- 2020-12-05T20:46:35 1073.725 INF CVarLogValue: $xpFromLootThisLevel == 180
- 2020-12-05T20:46:35 1073.725 INF CVarLogValue: $xpFromHarvestingThisLevel == 2407
- 2020-12-05T20:46:35 1073.725 INF CVarLogValue: $xpFromKillThisLevel == 3881
- 2020-12-05T20:46:47 1086.168 INF Time: 17.69m FPS: 60.06 Heap: 1576.2MB Max: 1600.1MB Chunks: 322 CGO: 241 Ply: 1 Zom: 0 Ent: 2 (23) Items: 0 CO: 1 RSS: 4451.5MB
- 2020-12-05T20:46:58 1097.589 INF [DECO] written 77394, in 14ms
- 2020-12-05T20:46:58 1097.593 INF [DECO] write thread 3ms
- 2020-12-05T20:47:17 1116.192 INF Time: 18.19m FPS: 59.78 Heap: 1609.6MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (23) Items: 0 CO: 1 RSS: 4457.9MB
- 2020-12-05T20:47:47 1145.891 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:47:47 1146.207 INF Time: 18.69m FPS: 59.89 Heap: 1549.9MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (17) Items: 0 CO: 1 RSS: 4458.9MB
- 2020-12-05T20:48:17 1176.209 INF Time: 19.19m FPS: 59.99 Heap: 1568.2MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (17) Items: 0 CO: 1 RSS: 4458.7MB
- 2020-12-05T20:48:47 1206.224 INF Time: 19.70m FPS: 60.00 Heap: 1605.7MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 2 (17) Items: 0 CO: 1 RSS: 4457.5MB
- 2020-12-05T20:49:17 1236.243 INF Time: 20.20m FPS: 60.03 Heap: 1535.1MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 1 (17) Items: 0 CO: 1 RSS: 4471.6MB
- 2020-12-05T20:49:35 1254.312 INF Saving 64 of chunks took 62ms
- 2020-12-05T20:50:53 1331.822 INF BloodMoon starting for day 2
- 2020-12-05T20:50:53 1331.825 INF Party of 1, game stage 7, enemy max 10, bonus every 12
- 2020-12-05T20:50:53 1331.825 INF Party members:
- 2020-12-05T20:50:53 1331.825 INF Player id 171, gameStage 7
- 2020-12-05T20:50:53 1331.855 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 1, numToSpawn 10, maxAlive 5), cnt 1, zombieSteve, loot 0.02, at player 171, day/time 2 22:00
- 2020-12-05T20:50:54 1332.845 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 2, numToSpawn 10, maxAlive 5), cnt 2, zombieJanitor, loot 0.02, at player 171, day/time 2 22:00
- 2020-12-05T20:50:55 1333.891 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 3, numToSpawn 10, maxAlive 5), cnt 3, zombieBusinessMan, loot 0.02, at player 171, day/time 2 22:00
- 2020-12-05T20:50:55 1333.943 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:50:55 1334.300 INF Time: 20.70m FPS: 59.35 Heap: 1564.4MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 2 Ent: 4 (20) Items: 0 CO: 4 RSS: 4586.2MB
- 2020-12-05T20:50:56 1334.925 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 4, numToSpawn 10, maxAlive 5), cnt 4, zombieMoe, loot 0.02, at player 171, day/time 2 22:01
- 2020-12-05T20:50:57 1335.949 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 5, numToSpawn 10, maxAlive 5), cnt 5, zombieMarlene, loot 0.02, at player 171, day/time 2 22:01
- 2020-12-05T20:51:07 1345.963 INF Entity zombieBusinessMan 398 killed by Sal 171
- 2020-12-05T20:51:08 1347.182 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 6, numToSpawn 10, maxAlive 5), cnt 5, zombieYo, loot 0.5, at player 171, day/time 2 22:05
- 2020-12-05T20:51:09 1348.546 INF Entity zombieSteve 396 killed by Sal 171
- 2020-12-05T20:51:12 1351.234 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 7, numToSpawn 10, maxAlive 5), cnt 5, zombieJanitor, loot 0.02, at player 171, day/time 2 22:06
- 2020-12-05T20:51:21 1359.877 INF Entity zombieMarlene 400 killed by Sal 171
- 2020-12-05T20:51:23 1362.531 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 8, numToSpawn 10, maxAlive 5), cnt 5, zombieMoe, loot 0.02, at player 171, day/time 2 22:10
- 2020-12-05T20:51:25 1364.308 INF Time: 21.20m FPS: 59.97 Heap: 1584.2MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 5 Ent: 7 (25) Items: 0 CO: 3 RSS: 4606.7MB
- 2020-12-05T20:51:38 1376.706 INF Entity zombieJanitor 397 killed by Sal 171
- 2020-12-05T20:51:40 1378.931 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 9, numToSpawn 10, maxAlive 5), cnt 5, zombieSteve, loot 0.02, at player 171, day/time 2 22:16
- 2020-12-05T20:51:54 1393.461 INF Entity zombieYo 401 killed by Sal 171
- 2020-12-05T20:51:55 1394.315 INF Time: 21.70m FPS: 60.04 Heap: 1608.8MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 4 Ent: 7 (27) Items: 1 CO: 2 RSS: 4608.2MB
- 2020-12-05T20:51:57 1396.392 INF BloodMoonParty: SpawnZombie grp 0 feralHordeStageGS7 (count 10, numToSpawn 10, maxAlive 5), cnt 5, zombieNurse, loot 0.02, at player 171, day/time 2 22:22
- 2020-12-05T20:51:57 1396.422 INF AIDirectorGameStagePartySpawner: groups done (1)
- 2020-12-05T20:52:25 1424.322 INF Time: 22.20m FPS: 60.04 Heap: 1545.2MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 5 Ent: 7 (28) Items: 1 CO: 2 RSS: 4613.0MB
- Sound could not be played. FMOD Error: The error occured because the sound referenced contains subsounds when it shouldn't have, or it doesn't contain subsounds when it should have. The operation may also not be able to be performed on a parent sound, or a parent sound was played without setting up a sentence first.
- (Filename: C:\buildslave\unity\build\Modules/Audio/Public/sound/SoundManager.cpp Line: 402)
- 2020-12-05T20:52:55 1453.957 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:52:55 1454.324 INF Time: 22.70m FPS: 59.94 Heap: 1557.7MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 5 Ent: 7 (28) Items: 1 CO: 2 RSS: 4612.9MB
- 2020-12-05T20:53:06 1465.377 INF Entity zombieSteve 404 killed by Sal 171
- 2020-12-05T20:53:22 1480.958 INF Entity zombieNurse 406 killed by Sal 171
- 2020-12-05T20:53:25 1484.339 INF Time: 23.20m FPS: 59.99 Heap: 1572.7MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 3 Ent: 6 (28) Items: 1 CO: 2 RSS: 4610.9MB
- 2020-12-05T20:53:26 1484.727 INF Entity zombieMoe 399 killed by Sal 171
- 2020-12-05T20:53:40 1499.605 INF Entity zombieJanitor 402 killed by Sal 171
- 2020-12-05T20:53:55 1514.353 INF Time: 23.70m FPS: 60.00 Heap: 1589.9MB Max: 1609.6MB Chunks: 322 CGO: 251 Ply: 1 Zom: 1 Ent: 5 (30) Items: 3 CO: 2 RSS: 4611.2MB
- 2020-12-05T20:54:06 1524.853 INF Entity zombieMoe 403 killed by Sal 171
- 2020-12-05T20:54:25 1544.368 INF Time: 24.20m FPS: 60.03 Heap: 1610.9MB Max: 1610.9MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 5 (31) Items: 4 CO: 1 RSS: 4603.4MB
- 2020-12-05T20:54:55 1573.967 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:54:55 1574.368 INF Time: 24.70m FPS: 60.00 Heap: 1571.3MB Max: 1610.9MB Chunks: 322 CGO: 251 Ply: 1 Zom: 0 Ent: 3 (31) Items: 4 CO: 1 RSS: 4380.0MB
- 2020-12-05T20:55:12 1590.844 INF Saving 44 of chunks took 40ms
- 2020-12-05T20:55:12 1590.855 INF UnloadUnusedAssets 24.28205
- Unloading 3 Unused Serialized files (Serialized files now loaded: 10)
- Unloading 21457 unused Assets to reduce memory usage. Loaded Objects now: 271243.
- Total: 511.831100 ms (FindLiveObjects: 21.311500 ms CreateObjectMapping: 7.201200 ms MarkObjects: 457.210800 ms DeleteObjects: 26.107300 ms)
- 2020-12-05T20:55:15 1594.421 INF Saving 64 of chunks took 60ms
- 2020-12-05T20:55:19 1598.253 INF Saving 55 of chunks took 42ms
- 2020-12-05T20:55:24 1602.767 INF Disconnect
- 2020-12-05T20:55:24 1602.770 INF [NET] ServerShutdown
- 2020-12-05T20:55:24 1602.770 INF NET: Stopping server protocols
- 2020-12-05T20:55:24 1602.775 INF NET: LiteNetLib server stopped
- 2020-12-05T20:55:24 1602.778 INF Exited thread SteamNetworkingServer
- 2020-12-05T20:55:24 1602.778 INF [Steamworks.NET] NET: Server stopped
- 2020-12-05T20:55:24 1602.780 INF SaveAndCleanupWorld
- 2020-12-05T20:55:24 1602.854 INF Saving 68 of chunks took 60ms
- 2020-12-05T20:55:24 1602.856 INF [Steamworks.NET] Stopping server
- 2020-12-05T20:55:24 1602.870 INF [Steamworks.NET] Exiting Lobby
- 2020-12-05T20:55:24 1603.008 INF AstarManager Cleanup
- 2020-12-05T20:55:24 1603.012 INF World.Unload
- 2020-12-05T20:55:24 1603.024 INF Exited thread GenerateChunks
- 2020-12-05T20:55:24 1603.051 INF Exited thread SaveChunks C:\Users\BR\AppData\Roaming/7DaysToDie/Saves/Navezgane/19.3test1\Region
- 2020-12-05T20:55:24 1603.264 INF World.Cleanup
- 2020-12-05T20:55:24 1603.265 INF Exited thread ChunkRegeneration
- 2020-12-05T20:55:24 1603.271 INF Exited thread ChunkCalc
- 2020-12-05T20:55:24 1603.275 INF VehicleManager saving 0 (0 / 0)
- 2020-12-05T20:55:24 1603.338 INF Persistent GamePrefs saved
- 2020-12-05T20:55:26 1604.692 INF Preparing quit
- 2020-12-05T20:55:26 1604.698 INF Persistent GamePrefs saved
- 2020-12-05T20:55:26 1604.699 INF Cleanup
- 2020-12-05T20:55:26 1604.732 INF AchievementManager.Cleanup
- 2020-12-05T20:55:26 1604.820 INF Terminating threads
- 2020-12-05T20:55:26 1604.820 INF OnApplicationQuit
- 2020-12-05T20:55:26 1604.821 INF Terminating threads
- 2020-12-05T20:55:26 1604.821 INF OnApplicationQuit
- 2020-12-05T20:55:26 1605.006 INF [GSM] GameSparks Disconnected
- 2020-12-05T20:55:27 1605.691 INF Terminating threads
- 2020-12-05T20:55:27 1605.691 INF OnApplicationQuit
- 2020-12-05T20:55:27 1605.692 INF Terminating threads
- 2020-12-05T20:55:27 1605.692 INF OnApplicationQuit
- Setting up 4 worker threads for Enlighten.
- Thread -> id: eac -> priority: 1
- Thread -> id: 1598 -> priority: 1
- Thread -> id: 3078 -> priority: 1
- Thread -> id: 2c98 -> priority: 1
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
- GarbageCollector disposing of ComputeBuffer. Please use ComputeBuffer.Release() or .Dispose() to manually release the buffer.
- (Filename: C:\buildslave\unity\build\Runtime/Export/Debug/Debug.bindings.h Line: 35)
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