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Mar 30th, 2017
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  1. Log: Log file open, 30/03/2017 19:07:27
  2. Init: WinSock: version 1.1 (2.2), MaxSocks=32767, MaxUdp=65467
  3. Log: ... running in INSTALLED mode
  4. Warning: Warning, Unknown language extension . Defaulting to INT
  5. Init: Language extension: INT
  6. Init: Language extension: INT
  7. DevConfig: GConfig::LoadFile associated file: ..\..\TAGame\Config\TAUI.ini
  8. Init: Version: 170328.43076.155385
  9. Init: Compiled (32-bit): Mar 8 2017 15:33:03
  10. Init: Command line:
  11. Init: Base directory: C:\Program Files (x86)\Steam\steamapps\common\rocketleague\Binaries\Win32\
  12. [0000.87] Init: Computer: [deleted by pastebin user]
  13. [0000.87] Init: User: [deleted by pastebin user]
  14. [0000.87] Init: CPU Page size=4096, Processors=8
  15. [0000.87] Init: High frequency timer resolution =2.531357 MHz
  16. [0000.87] Init: Memory total: Physical=15.8GB (15GB approx) Pagefile=16.0GB Virtual=4.0GB
  17. [0000.94] Log: Steam Client API initialized 1
  18. [0001.60] Log: Steam Game Server API initialized 1
  19. [0001.60] Init: Presizing for 0 objects not considered by GC, pre-allocating 0 bytes.
  20. [0001.60] Init: Object subsystem initialized
  21. [0001.63] Log: Using feature set 'Breakout'
  22. [0002.29] Log: Found D3D11 adapter 0: NVIDIA GeForce GTX 970M
  23. [0002.29] Log: Adapter has 2988MB of dedicated video memory, 0MB of dedicated system memory, and 3748MB of shared system memory
  24. [0002.50] Log: Shader platform (RHI): PC-D3D-SM3
  25. [0002.50] Log: Using Secure UDP
  26. [0002.50] Log: Using Secure UDP
  27. [0002.50] Log: Using Secure UDP
  28. [0002.51] Log: Using Secure UDP
  29. [0002.51] Log: Using Secure UDP
  30. [0002.54] Log: PhysX GPU Support: DISABLED
  31. [0005.57] Log: 95439 objects as part of root set at end of initial load.
  32. [0005.57] Log: 0 out of 0 bytes used by permanent object pool.
  33. [0005.57] Log: Initializing Engine...
  34. [0005.57] Log: BuildID: 2129277108 from GPsyonixBuildID
  35. [0005.57] Log: Using Secure UDP
  36. [0005.57] Log: Using Secure UDP
  37. [0005.57] Log: Using Secure UDP
  38. [0005.57] Log: Using Secure UDP
  39. [0005.58] Log: Using Secure UDP
  40. [0005.58] SystemSettings: Loading PC Settings
  41. [0005.93] DevAudio: Allocated 32 sources
  42. [0005.93] DevAudio: CommonAudioPoolSize is set to 0 - disabling persistent pool for audio data
  43. [0005.93] Log: Wwise(R) SDK Version 2016.2.0 Build 5972. Copyright (c) 2006-2012 Audiokinetic Inc. / All Rights Reserved.
  44. [0007.24] DevOnline: Created named interface (RecentPlayersList) of type (Engine.OnlineRecentPlayersList)
  45. [0007.24] Log: Initializing Steamworks
  46. [0007.25] DevOnline: Steam ID: [deleted by pastebin user]
  47. [0007.25] DevOnline: Steam universe: PUBLIC
  48. [0007.25] DevOnline: Steam appid: 252950
  49. [0007.25] DevOnline: Steam IsSubscribed: 1
  50. [0007.25] DevOnline: Steam IsLowViolence: 0
  51. [0007.25] DevOnline: Steam IsCybercafe: 0
  52. [0007.25] DevOnline: Steam IsVACBanned: 0
  53. [0007.25] DevOnline: Steam IP country: US
  54. [0007.25] DevOnline: Steam official server time: 1490918853
  55. [0007.25] DevOnline: Steam Cloud quota: 98977168 / 100000000
  56. [0007.25] DevOnline: Steam original app owner: [deleted by pastebin user]
  57. [0007.25] DevOnline: Logged in as [deleted by pastebin user]
  58. [0007.25] VoiceChat: The desired playback sample rate is 11000.
  59. [0007.25] PsyNet: Using environment DBE_Production Prod
  60. [0007.25] Matchmaking: Build Unique ID: 2129277108
  61. [0007.25] DevOnline: Logged in as [deleted by pastebin user]
  62. [0007.25] Auth: (OnlinePlayerAuthentication_TA_0) OnlinePlayerAuthentication_X::OnlinePlayerAuthentication_TA:HandleLocalPlayerLoginStatusChanged Name=[deleted by pastebin user] LoggedIn=True SendingLogin=False RequiresAuth=True AuthStatus=AUS_NotStarted
  63. [0007.25] Auth: RequestAuthorizationCode
  64. [0007.25] Auth: AuthInterface.RequestAuthorizationCode
  65. [0007.25] DevOnline: Issuing request for auth session ticket
  66. [0007.25] DevOnline: Issuing request for encrypted app ticket
  67. [0007.25] Auth: AuthStatus=AUS_Pending
  68. [0007.25] DevOnline: Successfully set the friend join URL:
  69. [0007.28] Party: HandleLocalPlayerLoginStatusChanged PlayerName=[deleted by pastebin user] PlayerID=Steam|[deleted by pastebin user] LoginStatus=LS_LoggedIn IsPrimary=True IsInParty=False
  70. [0007.28] Matchmaking: Cancel matchmaking because party size changed from 0 to 1
  71. [0007.28] SaveGame: Savedata Load ControllerId=0 File=..\..\TAGame\SaveData\DBE_Production\[deleted by pastebin user].save
  72. [0007.28] Log: SaveDataImport(0): Mount
  73. [0007.30] SaveGame: LoadGameData(): Result.Code:'BasicLoadResult_Success'
  74. [0007.31] SignIn: Profile OnLoaded LocalID=0
  75. [0007.31] ScriptLog: UpdateProfileVersion 12
  76. [0007.32] SignIn: Profile OnLoaded LocalID=1
  77. [0007.32] ScriptLog: UpdateProfileVersion 12
  78. [0007.32] ScriptLog: GetDLCProducts, UnlockedDLCList=SuperSonic,DarkCar
  79. [0007.32] SignIn: SetProfile Profile=Profile_TA_0 ProfileName=[deleted by pastebin user]
  80. [0007.36] Log: Flushing async loaders.
  81. [0007.39] Log: Flushed async loaders.
  82. [0007.39] Log: LoadMap: MENU_Main_p
  83. [0007.73] Log: Fully load package: ..\..\TAGame\CookedPCConsole\GameInfo_GFxMenu_SF.upk
  84. [0007.74] Log: Game class is 'GameInfo_GFxMenu_TA'
  85. [0007.99] Log: Bringing World menu_main_p.TheWorld up for play (0) at 2017.03.30-19.07.35
  86. [0007.99] Log: Bringing up level for play took: 0.238061
  87. [0007.99] DevOnline: RegisterRemoteTalker(0x01100001007C258F) returned 0x00000000
  88. [0008.00] Log: Flushing async loaders.
  89. [0008.05] Log: Flushed async loaders.
  90. [0008.05] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  91. [0008.05] Warning: Warning, Failed to load 'SwfMovie GFX_Fonts.Fonts_EFIGS': Failed to find object 'SwfMovie GFX_Fonts.Fonts_EFIGS'
  92. [0008.38] Error: StopLocalVoiceProcessing: Ignoring stop request for non-owning user
  93. [0008.38] DevOnline: Set rich presence to: Main Menu data: Menu
  94. [0008.38] Log: ########### Finished loading level: 0.996735 seconds
  95. [0008.78] Log: Flushing async loaders.
  96. [0009.56] Log: Flushed async loaders.
  97. [0009.56] Log: Initializing Engine Completed
  98. [0009.56] Log: >>>>>>>>>>>>>> Initial startup: 9.56s <<<<<<<<<<<<<<<
  99. [0009.58] Auth: HandleReceivedAuthorizationCode bSuccess:'True'
  100. [0009.58] DevOnline: Obtained steam user stats, user: [deleted by pastebin user]
  101. [0009.66] Log: FSaveDataExportTask(0) wrote 511384 bytes to memory
  102. [0009.66] Auth: SendLoginRequest
  103. [0009.66] Log: SaveDataExport(0): Mount
  104. [0009.66] Warning: Warning, Failed to load 'SwfMovie GFX_StartMenu.StartMenu': Failed to find object 'SwfMovie GFX_StartMenu.StartMenu'
  105. [0009.74] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\[deleted by pastebin user].save
  106. [0009.74] Log: SaveDataExport(0): Finished - File:[(null)] Result:[884368128]
  107. [0009.74] DevAudio: UAudioDevice::ApplySoundMode(): Default
  108. [0009.75] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\[deleted by pastebin user].save
  109. [0009.75] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\[deleted by pastebin user].save
  110. [0013.64] StartMenu: ControllerIndex:'0'
  111. [0013.64] DevOnline: Set rich presence to: Main Menu data: Menu
  112. [0013.66] Warning: Warning, Failed to load 'SwfMovie GFX_MainMenu.MainMenu': Failed to find object 'SwfMovie GFX_MainMenu.MainMenu'
  113. [0021.97] Log: FJsonStructReader - could not find property AddProperties in struct OnlineSaveData_TA.
  114. [0021.97] Log: FJsonStructReader - could not find property SetProperties in struct OnlineProfile_TA.
  115. [0021.98] ScriptLog: GetAppPriceInfo http://store.steampowered.com/api/dlcforapp?appid=252950 Transient.GFxData_DLC_TA_0.HandleGetAppPriceInfoComplete
  116. [0022.00] Log: FSaveDataExportTask(0) wrote 511384 bytes to memory
  117. [0022.00] Log: SaveDataExport(0): Mount
  118. [0022.02] Log: Deleting old save file ..\..\TAGame\SaveData\DBE_Production\[deleted by pastebin user].save
  119. [0022.02] Log: SaveDataExport(0): Finished - File:[(null)] Result:[353391488]
  120. [0022.02] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\[deleted by pastebin user].save
  121. [0022.02] SaveGame: Successfully Saved ..\..\TAGame\SaveData\DBE_Production\[deleted by pastebin user].save
  122. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_scallop' Price:'CAD 2.19'
  123. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_bone' Price:'CAD 2.19'
  124. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_gilliam' Price:'CAD 2.19'
  125. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Number6' Price:'CAD 2.19'
  126. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'body_cannonboy' Price:'CAD 2.19'
  127. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Aftershock' Price:'CAD 2.19'
  128. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_Marauder' Price:'CAD 2.19'
  129. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoBike' Price:'CAD 2.19'
  130. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Body_NeoCar' Price:'CAD 2.19'
  131. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'NBA' Price:'CAD 2.19'
  132. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'DarkCar' Price:'CAD 2.19'
  133. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Wasteland' Price:'CAD 4.49'
  134. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'GreyCar' Price:'CAD 2.19'
  135. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'Revenge' Price:'CAD 4.49'
  136. [0022.37] ScriptLog: HandleGetAppPriceInfoComplete AppName:'SuperSonic' Price:'CAD 4.49'
  137. [0029.18] Log: Using Secure Websockets
  138. [0029.18] Log: Using Secure Websockets
  139. [0029.18] Log: Using Secure Websockets
  140. [0029.18] Log: Using Secure Websockets
  141. [0029.18] Log: Using Secure Websockets
  142. [0029.18] Log: Using Secure Websockets
  143. [0029.18] Log: Using Secure Websockets
  144. [0029.18] Log: Using Secure Websockets
  145. [0029.70] Matchmaking: Ping Received USE 0.5150
  146. [0029.77] Matchmaking: Ping Received USE 0.0667
  147. [0029.81] Matchmaking: Ping Received USW 0.6314
  148. [0029.88] Matchmaking: Ping Received USE 0.1164
  149. [0029.98] Matchmaking: Ping Received USW 0.1669
  150. [0030.10] Matchmaking: Ping Received USW 0.1165
  151. [0030.13] Matchmaking: Ping Received SAM 0.9480
  152. [0030.30] Matchmaking: Ping Received OCE 1.1144
  153. [0030.31] Matchmaking: Ping Received EU 1.1312
  154. [0030.31] Matchmaking: Ping Received SAM 0.1833
  155. [0030.53] Matchmaking: Ping Received ME 1.3476
  156. [0030.53] Matchmaking: Ping Received SAM 0.2163
  157. [0030.55] Matchmaking: Ping Received EU 0.2331
  158. [0030.58] Matchmaking: Ping Received ASC 1.3976
  159. [0030.60] Matchmaking: Ping Received OCE 0.2999
  160. [0030.75] Matchmaking: Ping Received EU 0.1999
  161. [0030.81] Matchmaking: Ping Received ME 0.2833
  162. [0030.81] Matchmaking: Ping Received OCE 0.2166
  163. [0030.86] Matchmaking: Ping Received ASC 0.2833
  164. [0031.10] Matchmaking: Ping Received ME 0.2833
  165. [0031.15] Matchmaking: Ping Received ASC 0.2834
  166. [0034.19] Matchmaking: All Regions Pinged: ASC (0.2833), EU (0.1999), JPN (1000.0000), ME (0.2833), OCE (0.2166), SAM (0.1833), USE (0.0667), USW (0.1165)
  167. [0061.38] Log: Closing by request
  168. [0061.38] Log: appRequestExit(0)
  169. [0061.47] Auth: (OnlinePlayerAuthentication_TA_0) OnlinePlayerAuthentication_X::OnlinePlayerAuthentication_TA:HandleLocalPlayerLoginStatusChanged Name= LoggedIn=False SendingLogin=False RequiresAuth=True AuthStatus=AUS_Authenticated
  170. [0061.47] Party: HandleLocalPlayerLoginStatusChanged PlayerName= PlayerID=Steam|[deleted by pastebin user] LoginStatus=LS_NotLoggedIn IsPrimary=True IsInParty=False
  171. [0061.48] Exit: Preparing to exit.
  172. [0061.78] Exit: Game engine shut down
  173. [0062.31] Exit: Windows client shut down
  174. [0062.31] Exit: XAudio2 Device shut down.
  175. [0062.36] Exit: AK Audio shut down.
  176. [0063.37] Exit: Object subsystem successfully closed.
  177. [0063.46] Exit: Exiting.
  178. [0063.46] Log: Log file closed, 30/03/2017 19:08:30
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