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- [Log file created at 10:57 PM on 20/Jul/2014]
- [Debug file created at 10:57 PM on 20/Jul/2014]
- 3DGE2 v1.37 compiled on Jul 17 2014 at 22:52:36
- hyper3DGE homepage is at http://edge2.sourceforge.net/
- hyper3DGE is based on EDGE by the EDGE team http://edge.sourceforge.net/
- hyper3DGE is based on DOOM by id Software http://www.idsoftware.com/
- hyper3DGE problems should be reported @ http://tdgmods.net/smf
- Executable path: 'C:\STUFF\DooM stuff\3DGE'
- Command-line Options:
- C:/STUFF/DooM stuff/3DGE/3DGE.exe
- -iwad C:/STUFF/DooM stuff/WADS/doom2.wad
- -file C:/Users/VGA/Desktop/ma_shp.wad
- -nomonsters
- M_LoadDefaults from .\EDGE2.cfg
- - System is starting up...
- SDL_Video_Driver: default
- Desktop resolution: 1680x1050
- I_StartupGraphics: initialisation OK
- I_StartupControl: 1 joysticks found.
- SDL_Audio_Driver: default
- I_StartupSound: trying 44100 Hz, 16 bit Stereo
- I_StartupSound: Success @ 44100 Hz, 16 bit Stereo
- I_StartupMUS: Couldn't load the midi mixer
- ** FindTimidityConfig:
- TIMID: checking directory '.'
- trying '.\timidity.cfg'
- trying '.\crude.cfg'
- trying '.\freepats.cfg'
- TIMID: checking directory '.\freepats'
- TIMID: checking directory '.\timidity'
- TIMID: checking directory '.\8mbgmpat'
- trying '.\8mbgmpat\timidity.cfg'
- ^___ EXISTS
- Loading Timidity config: .\8mbgmpat\timidity.cfg
- I_StartupMusic: Timidity Init OK
- >> LocalHostName: Stealth-PC
- >> LocalAddress: 192.168.2.3
- >> LocalAddress: 192.168.56.1
- I_StartupNetwork: Initialised OK.
- Available Resolutions:
- 1680x1050 @ 32 FS 1600x1024 @ 32 FS 1600x 900 @ 32 FS
- 1360x 768 @ 32 FS 1280x1024 @ 32 FS 1280x 960 @ 32 FS
- 1280x 800 @ 32 FS 1280x 768 @ 32 FS 1280x 720 @ 32 FS
- 1152x 864 @ 32 FS 1024x 768 @ 32 FS 800x 600 @ 32 FS
- 720x 576 @ 32 FS 720x 480 @ 32 FS 640x 480 @ 32 FS
- 320x 200 @ 16 win 320x 240 @ 16 win 400x 300 @ 16 win
- 512x 384 @ 16 win 640x 400 @ 16 win 640x 480 @ 16 win
- 800x 600 @ 16 win 1024x 768 @ 16 win 1280x1024 @ 16 win
- 1600x1200 @ 16 win 320x 200 @ 32 win 320x 240 @ 32 win
- 400x 300 @ 32 win 512x 384 @ 32 win 640x 400 @ 32 win
- 640x 480 @ 32 win 800x 600 @ 32 win 1024x 768 @ 32 win
- 1280x1024 @ 32 win 1600x1200 @ 32 win 640x 480 @ 16 FS
- 800x 600 @ 16 FS 1024x 768 @ 16 FS 1280x1024 @ 16 FS
- - Changing Resolution...
- R_InitialResolution...
- I_SetScreenSize: trying 1680x1050 32bpp (fullscreen)
- I_SetScreenSize: mode now 1680x1050 32bpp flags:0x80000002
- OpenGL: Initialising...
- OpenGL: Version: 3.3.0
- OpenGL: Renderer: GeForce GTX 260/PCIe/SSE2
- OpenGL: Vendor: NVIDIA Corporation
- OpenGL: GLEW version: 1.5.8
- OpenGL: Lights: 8 Clips: 8 Tex: 8192 Units: 4
- R_SoftInitResolution...
- - returning true.
- - System startup complete...
- - Initialising DDF
- - Identify Version
- Added filename: C:/STUFF/DooM stuff/WADS/doom2.wad
- IWAD BASE = [doom2]
- Added filename: .\EDGE2.wad
- Added filename: C:/Users/VGA/Desktop/ma_shp.wad
- Adding C:/STUFF/DooM stuff/WADS/doom2.wad
- md5hash = 1324c9ad...be2e4a45
- Levels 32, Internal GL nodes 0
- FindCacheFilename: local_name = 'C:/STUFF/DooM stuff/WADS\doom2.gwa'
- FindCacheFilename: cache_name = '.\cache\doom2-1324C9-AD8C38.gwa'
- FindCacheFilename: has_local=NO has_cache=YES
- Actual_GWA_filename: .\cache\doom2-1324C9-AD8C38.gwa
- Adding .\cache\doom2-1324C9-AD8C38.gwa
- md5hash = e6cb32fe...9aece757
- Adding .\EDGE2.wad
- md5hash = d8581e18...792dbf6d
- Adding C:/Users/VGA/Desktop/ma_shp.wad
- md5hash = 9ca1c250...b88a294c
- Levels 1, Internal GL nodes 0
- FindCacheFilename: local_name = 'C:/Users/VGA/Desktop\ma_shp.gwa'
- FindCacheFilename: cache_name = '.\cache\ma_shp-9CA1C2-504894.gwa'
- FindCacheFilename: has_local=NO has_cache=NO
- Actual_GWA_filename: .\cache\ma_shp-9CA1C2-504894.gwa
- Building GL Nodes for: C:/Users/VGA/Desktop/ma_shp.wad
- GB_BuildNodes: STARTED
- # source: 'C:/Users/VGA/Desktop/ma_shp.wad'
- # dest: '.\cache\ma_shp-9CA1C2-504894.gwa'
- GLBSP: Opened PWAD file : C:/Users/VGA/Desktop/ma_shp.wad
- GLBSP:
- GLBSP: Building GL nodes on MAP01
- GLBSP:
- GLBSP: Saving WAD as .\cache\ma_shp-9CA1C2-504894.gwa
- GLBSP:
- GLBSP: Total serious warnings: 0
- GLBSP: Total minor warnings: 12
- GLBSP:
- GLBSP: All levels were built successfully.
- GB_BuildNodes: SUCCESS
- Adding .\cache\ma_shp-9CA1C2-504894.gwa
- md5hash = 6e39ddc0...5b1cd713
- Loaded global palette.
- Black:0 White:4 Red:176 Green:112 Blue:200
- HU_Init: Setting up heads up display.
- W_InitFlats...
- W_InitTextures...
- EDGE2.WAD version 7.00 found.
- Loading external Languages
- Loading external Sounds
- Loading external ColourMaps
- Loading external Images
- Loading external Fonts
- Loading external Styles
- Loading external Attacks
- Loading external Weapons
- Loading external Things
- Loading external Playlists
- Loading external Lines
- Loading external Sectors
- Loading external Switches
- Loading external Anims
- Loading external Games
- Loading external Levels
- Loading external RadTrig
- RTS: Loading File .\doom_ddf\rscript.rts
- ==============================================================================
- This is EDGE: a project that is based upon the Doom Source Code released by
- John Carmack of Id Software in December 1997. The work on this project is
- designed, and implemented by the EDGE Team (http://edge.sourceforge.net/).
- ==============================================================================
- GETINFO [INTERPIC] : size 320x200
- GETINFO [CONSOL_P] : size 640x480
- WARNING: Unable to add image lump: CONSOLE
- GETINFO [STDCROSS1] : size 16x16
- GETINFO [STDCROSS2] : size 16x16
- GETINFO [STDCROSS3] : size 16x16
- GETINFO [STDCROSS4] : size 16x16
- GETINFO [STDCROSS5] : size 64x64
- GETINFO [STDCROSS6] : size 64x64
- GETINFO [STDCROSS7] : size 64x64
- GETINFO [STDCROSS8] : size 64x64
- GETINFO [STDCROSS9] : size 64x64
- GETINFO [PORTAL7] : size 256x256
- GETINFO [PORTAL7B] : size 256x256
- GETINFO [PORTAL7C] : size 256x256
- GETINFO [PORTAL7D] : size 256x256
- GETINFO [PORTAL7E] : size 256x256
- GETINFO [PORTAL7F] : size 256x256
- GETINFO [PORTAL7G] : size 256x256
- GETINFO [DLIGHT_EXP] : size 256x256
- GETINFO [FUZZ_MAP] : size 256x256
- GETINFO [CON_FONT_2] : size 256x256
- W_InitSprites: Finding sprite patches
- W_ImageGetUserSprites(count = 0)
- W_InitModels: Setting up
- M_Init: Init Miscellaneous Info.
- R_Init: Init DOOM refresh daemon.
- WARNING: W_CheckNumForName: Name 'SHADOW_STD' longer than 8 chars!
- WARNING: Unknown graphic: 'SHADOW_STD'
- P_Init: Init Playloop state.
- I_StartupSound: Init 16 mixing channels
- Network: base port is 26710
- N_StartupReliableLink: OK
- >>> my_addr (bc) : 0.0.0.0:26711
- N_StartupBroadcastLink: OK
- Compiling COAL script: .\doom_ddf\coal_api.ec
- Compiling COAL script: .\doom_ddf\coal_hud.ec
- - Setting up Initial State...
- - Startup: showing title screen.
- EDGE2 v1.37 system ready.
- - Entering game loop...
- N_TryRunTics: now 206 last_tryrun 203 --> real 3
- tim_player_c: Converting MUS format to MIDI...
- Conversion done: new length is 4641
- N_TryRunTics: now 209 last_tryrun 206 --> real 3
- N_TryRunTics: now 209 last_tryrun 209 --> real 0
- N_TryRunTics: now 210 last_tryrun 210 --> real 0
- N_TryRunTics: now 211 last_tryrun 211 --> real 0
- N_TryRunTics: now 212 last_tryrun 212 --> real 0
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- N_TryRunTics: now 279 last_tryrun 279 --> real 0
- N_TryRunTics: now 280 last_tryrun 280 --> real 0
- S_CacheLoad: [SWTCHN]
- N_TryRunTics: now 281 last_tryrun 281 --> real 0
- N_TryRunTics: now 282 last_tryrun 282 --> real 0
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- N_TryRunTics: now 347 last_tryrun 347 --> real 0
- N_TryRunTics: now 348 last_tryrun 348 --> real 0
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- N_TryRunTics: now 389 last_tryrun 389 --> real 0
- S_CacheLoad: [PISTOL]
- N_TryRunTics: now 390 last_tryrun 390 --> real 0
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- WARNING: Failed to read directory: .\savegame\current
- --------------------------------------------------
- Entering level 1: entryway
- WARNING: Failed to read directory: .\savegame\current
- GenerateBlockmap: MAP (-17664,9440) -> (-10560,13632)
- GenerateBlockmap: BLOCKS 56 x 33 TOTAL 1848
- Blockmap size: 56x33 --> Lightmap size: 14x9
- WARNING: Unknown thing type 32000 at (-11803, 10979)
- WARNING: Unknown thing type 32000 at (-14941, 9861)
- Created 2671 seclists from 6842 vertices (39.0%)
- Precaching sprite: SAWG
- Precaching sprite: PUNG
- Precaching sprite: PISG
- Precaching sprite: PISF
- Precaching sprite: SHT2
- Precaching sprite: SHTG
- Precaching sprite: SHTF
- Precaching sprite: CHGG
- Precaching sprite: CHGF
- Precaching sprite: MISG
- Precaching sprite: MISF
- Precaching sprite: PLSG
- Precaching sprite: PLSF
- Precaching sprite: BFGG
- Precaching sprite: BFGF
- Precaching sprite: BON1
- Precaching sprite: STIM
- Precaching sprite: MEDI
- Precaching sprite: SOUL
- Precaching sprite: BON2
- Precaching sprite: ARM1
- Precaching sprite: ARM2
- Precaching sprite: BKEY
- Precaching sprite: YKEY
- Precaching sprite: RKEY
- Precaching sprite: SHOT
- Precaching sprite: SGN2
- Precaching sprite: MGUN
- Precaching sprite: LAUN
- Precaching sprite: PLAS
- Precaching sprite: CLIP
- Precaching sprite: AMMO
- Precaching sprite: SHEL
- Precaching sprite: SBOX
- Precaching sprite: ROCK
- Precaching sprite: BROK
- Precaching sprite: CELL
- Precaching sprite: CELP
- Precaching sprite: BPAK
- Precaching sprite: COLU
- Precaching sprite: TRE1
- Precaching sprite: SMIT
- Precaching sprite: TRE2
- Precaching sprite: BAR1
- Precaching sprite: TFOG
- Deathmatch 0
- * P_SpawnPlayer 1 @ -14568,10720
- player_s::Reborn
- P_AddWeapon: [FIST] @ 0
- P_AddWeapon: [PISTOL] @ 1
- * P_SpawnVoodooDoll 1 @ -14672,11680
- CREATE IMAGE [STDCROSS1] 16x16 < 16x16 opac=1 --> 07D45278 16x16 bpp 3
- N_BuildTiccmds: pnum 0 netgame n
- N_BuildTiccmds: pnum 0 netgame n
- N_BuildTiccmds: pnum 0 netgame n
- N_BuildTiccmds: pnum 0 netgame n
- N_BuildTiccmds: pnum 0 netgame n
- N_BuildTiccmds: pnum 0 netgame n
- N_NetUpdate: lost tics: 26
- N_TryRunTics: now 487 last_tryrun 455 --> real 32
- === lowtic 6 gametic 0 | real 32 avail 6 raw-counts 6
- N_TryRunTics: now 487 last_tryrun 487 --> real 0
- === lowtic 6 gametic 6 | real 0 avail 0 raw-counts 0
- N_BuildTiccmds: pnum 0 netgame n
- N_TryRunTics: now 488 last_tryrun 487 --> real 1
- === lowtic 7 gametic 7 | real 1 avail 0 raw-counts 0
- N_BuildTiccmds: pnum 0 netgame n
- N_TryRunTics: now 489 last_tryrun 488 --> real 1
- === lowtic 8 gametic 8 | real 1 avail 0 raw-counts 0
- .....
- .....
- .....
- .....
- .....
- .....
- .....
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