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  1. [General]
  2. SStartingCell=
  3.  
  4. SStartingCellY=
  5. SStartingCellX=
  6. SStartingWorld=
  7.  
  8. STestFile10=
  9. STestFile9=
  10. STestFile8=
  11. STestFile7=
  12. STestFile6=
  13. STestFile5=
  14. STestFile4=
  15. STestFile3=
  16. STestFile2=
  17. STestFile1=
  18.  
  19. bEnableProfile=0
  20. bDrawSpellContact=0
  21. bRunMiddleLowLevelProcess=1
  22. iHoursToSleep=3
  23. bActorLookWithHavok=0
  24. SMainMenuMusicTrack=special\tes4title.mp3
  25. bUseEyeEnvMapping=1
  26. bFixFaceNormals=0
  27. bUseFaceGenHeads=1
  28. bFaceMipMaps=1
  29. bFaceGenTexturing=1
  30. bDefaultCOCPlacement=0
  31. uGridDistantTreeRange=25
  32. uGridDistantCount=25
  33. uGridsToLoad=5
  34. fGlobalTimeMultiplier=1.0000
  35. bNewAnimation=1
  36. fAnimationDefaultBlend=0.1000
  37. fAnimationMult=1.0000
  38. bFixAIPackagesOnLoad=0
  39. bForceReloadOnEssentialCharacterDeath=1
  40. bKeepPluginWhenMerging=0
  41. bCreate Maps Enable=0
  42. SLocalSavePath=Saves\
  43. SLocalMasterPath=Data\
  44. bDisableDuplicateReferenceCheck=1
  45. bTintMipMaps=0
  46. uInterior Cell Buffer=12
  47. uExterior Cell Buffer=144
  48. iIntroSequencePriority=3
  49. bPreloadIntroSequence=1
  50. fStaticScreenWaitTime=3.0000
  51. SCreditsMenuMovie=CreditsMenu.bik
  52. SMainMenuMovie=Map loop.bik
  53. SMainMenuMovieIntro=Oblivion iv logo.bik
  54. SIntroSequence=
  55. iFPSClamp=0
  56. bRunVTuneTest=0
  57. STestFile1=
  58. bActivateAllQuestScripts=0
  59. fQuestScriptDelayTime=5.0000
  60. SMainMenuMusic=Special\TES4Title.mp3
  61. bUseThreadedBlood=1
  62. bUseThreadedMorpher=1
  63. bExternalLODDataFiles=1
  64. bBorderRegionsEnabled=1
  65. bDisableHeadTracking=0
  66. bTrackAllDeaths=0
  67. SCharGenQuest=0002466E
  68. uiFaceGenMaxEGTDataSize=67108864
  69. uiFaceGenMaxEGMDataSize=67108864
  70. SBetaCommentFileName=
  71. bCheckCellOffsetsOnInit=0
  72. bCreateShaderPackage=0
  73. uGridDistantTreeRangeCity=4
  74. uGridDistantCountCity=4
  75. bWarnOnMissingFileEntry=0
  76. iSaveGameBackupCount=1
  77. bDisplayMissingContentDialogue=1
  78. SSaveGameSafeCellID=2AEEA
  79. bAllowScriptedAutosave=1
  80. bPreemptivelyUnloadCells=0
  81. bCheckIDsOnInit=0
  82. iNumBitsForFullySeen=248
  83. iPreloadSizeLimit=26214400
  84. SOblivionIntro=OblivionIntro.bik
  85. bUseHardDriveCache=0
  86. bEnableBoundingVolumeOcclusion=0
  87. bDisplayBoundingVolumes=0
  88. bUseThreadedTempEffects=1
  89. bUseThreadedParticleSystem=1
  90. bUseMyGamesDirectory=1
  91. bUseThreadedAI=1
  92. iNumHWThreads=2
  93. bAlwaysActive=1
  94.  
  95. [Display]
  96. uVideoDeviceIdentifierPart1=3619102270
  97. uVideoDeviceIdentifierPart2=298799946
  98. uVideoDeviceIdentifierPart3=143021938
  99. uVideoDeviceIdentifierPart4=903332379
  100. fDecalLifetime=10.0000
  101. bEquippedTorchesCastShadows=0
  102. bReportBadTangentSpace=0
  103. bStaticMenuBackground=1
  104. bForcePow2Textures=0
  105. bForce1XShaders=0
  106. bHighQuality20Lighting=0
  107. bAllow20HairShader=1
  108. bAllowScreenShot=1
  109. iMultiSample=0
  110. bDoTallGrassEffect=1
  111. bForceMultiPass=1
  112. bDoTexturePass=1
  113. bDoSpecularPass=1
  114. bDoDiffusePass=1
  115. bDoAmbientPass=1
  116. bDoCanopyShadowPass=1
  117. bDrawShadows=0
  118. bUseRefractionShader=1
  119. bUse Shaders=1
  120. iNPatchNOrder=0
  121. iNPatchPOrder=0
  122. iNPatches=0
  123. iLocation Y=0
  124. iLocation X=0
  125. bFull Screen=1
  126. iSize W=1680
  127. iSize H=1050
  128. iAdapter=0
  129. iScreenShotIndex=2
  130. SScreenShotBaseName=ScreenShot
  131. iAutoViewMinDistance=2000
  132. iAutoViewHiFrameRate=40
  133. iAutoViewLowFrameRate=20
  134. bAutoViewDistance=0
  135. fDefaultFOV=75.0000
  136. fNearDistance=10.0000
  137. fFarDistance=10000.0000
  138. iDebugTextLeftRightOffset=10
  139. iDebugTextTopBottomOffset=10
  140. bShowMenuTextureUse=1
  141. iDebugText=2
  142. bLocalMapShader=1
  143. bDoImageSpaceEffects=1
  144. fShadowLOD2=400.0000
  145. fShadowLOD1=4000.0000
  146. fLightLOD2=6000.0000
  147. fLightLOD1=1000.0000
  148. fSpecularLOD2=1300.0000
  149. fSpecularLOD1=1000.0000
  150. fEnvMapLOD2=800.0000
  151. fEnvMapLOD1=500.0000
  152. fEyeEnvMapLOD2=190.0000
  153. fEyeEnvMapLOD1=130.0000
  154. iPresentInterval=0
  155. iShadowFilter=2
  156. iActorShadowCountExt=3
  157. iActorShadowCountInt=5
  158. bActorSelfShadowing=0
  159. bShadowsOnGrass=0
  160. bDynamicWindowReflections=1
  161. iTexMipMapSkip=0
  162. fGrassStartFadeDistance=6000.0
  163. fGrassEndDistance=7000.0
  164. bDecalsOnSkinnedGeometry=1
  165. bFullBrightLighting=0
  166. iMaxLandscapeTextures=0
  167. bLODPopActors=0
  168. bLODPopItems=0
  169. bLODPopObjects=0
  170. fSpecualrStartMax=1000.0000
  171. fSpecularStartMin=0.0000
  172. iActorShadowIntMax=10
  173. iActorShadowIntMin=0
  174. iActorShadowExtMax=10
  175. iActorShadowExtMin=0
  176. fGammaMax=0.6000
  177. fGammaMin=1.4000
  178. iMaxDecalsPerFrame=10
  179. bLandscapeBlend=1
  180. fShadowFadeTime=1.0000
  181. fGamma=1.0000
  182. bAllowPartialPrecision=1
  183. iShadowMapResolution=2048
  184. bAllow30Shaders=0
  185. iTexMipMapMinimum=0
  186. bDoStaticAndArchShadows=0
  187. bDoActorShadows=0
  188. bIgnoreResolutionCheck=0
  189. fNoLODFarDistancePct=1.0000
  190. fNoLODFarDistanceMax=10240.0000
  191. fNoLODFarDistanceMin=1700.0000
  192.  
  193.  
  194.  
  195. [Controls]
  196. fVersion=1.8000
  197. Forward=0011FFFF
  198. Back=001FFFFF
  199. Slide Left=001EFFFF
  200. Slide Right=0020FFFF
  201. Use=00FF00FF
  202. Activate=0012FFFF
  203. Block=003801FF
  204. Cast=002EFFFF
  205. Ready Item=0013FFFF
  206. Crouch/Sneak=001DFFFF
  207. Run=002AFFFF
  208. Always Run=003AFFFF
  209. Auto Move=0010FFFF
  210. Jump=0039FFFF
  211. Toggle POV=002102FF
  212. Menu Mode=000FFFFF
  213. Rest=0014FFFF
  214. Quick Menu=003BFFFF
  215. Quick1=0002FFFF
  216. Quick2=0003FFFF
  217. Quick3=0004FFFF
  218. Quick4=0005FFFF
  219. Quick5=0006FFFF
  220. Quick6=0007FFFF
  221. Quick7=0008FFFF
  222. Quick8=0009FFFF
  223. QuickSave=003FFFFF
  224. QuickLoad=0043FFFF
  225. Grab=002CFFFF
  226. bInvertYValues=0
  227. fXenonLookXYMult=0.0005
  228. fMouseSensitivity=0.0020
  229. ;X = 1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
  230. iJoystickMoveFrontBack=2
  231. iJoystickMoveLeftRight=1
  232. fJoystickMoveFBMult=1.0000
  233. fJoystickMoveLRMult=1.0000
  234. iJoystickLookUpDown=6
  235. iJoystickLookLeftRight=3
  236. fJoystickLookUDMult=0.0020
  237. fJoystickLookLRMult=0.0020
  238. fXenonMenuMouseXYMult=0.0003
  239. bBackground Mouse=0
  240. bBackground Keyboard=1
  241. bUse Joystick=0
  242. fXenonLookMult=0.0030
  243. fXenonMenuStickSpeedMaxMod=5.0000
  244. iXenonMenuStickSpeedThreshold=20000
  245. iXenonMenuStickThreshold=1000
  246. ;Language values: 0-English, 1-German, 2-French, 3-Spanish, 4-Italian
  247. iLanguage=0
  248. SlideLeft=001EFFFF
  249. SlideRight=0020FFFF
  250. fXenonMenuStickMapCursorMinSpeed=1.0000
  251. fXenonMenuStickMapCursorMaxSpeed=15.0000
  252. fXenonMenuStickMapCursorGamma=0.1700
  253. fXenonMenuStickSpeedPlayerRotMod=3000.0000
  254. fXenonMenuDpadRepeatSpeed=300.0000
  255. fXenonMenuStickSpeed=300.0000
  256. iXenonMenuStickDeadZone=15000
  257.  
  258.  
  259. [Water]
  260. fAlpha=0.5000
  261. uSurfaceTextureSize=128
  262. SSurfaceTexture=water
  263. SNearWaterOutdoorID=NearWaterOutdoorLoop
  264. SNearWaterIndoorID=NearWaterIndoorLoop
  265. fNearWaterOutdoorTolerance=1024.0000
  266. fNearWaterIndoorTolerance=512.0000
  267. fNearWaterUnderwaterVolume=0.9000
  268. fNearWaterUnderwaterFreq=0.3000
  269. uNearWaterPoints=8
  270. uNearWaterRadius=1000
  271. uSurfaceFrameCount=32
  272. uSurfaceFPS=12
  273. bUseWaterReflectionsMisc=1
  274. bUseWaterReflectionsStatics=1
  275. bUseWaterReflectionsTrees=1
  276. bUseWaterReflectionsActors=1
  277. bUseWaterReflections=1
  278. bUseWaterHiRes=1
  279. bUseWaterDisplacements=1
  280. bUseWaterShader=1
  281. uDepthRange=125
  282. bUseWaterDepth=1
  283. bUseWaterLOD=1
  284. fTileTextureDivisor=4.7500
  285. fSurfaceTileSize=2048.0000
  286. uNumDepthGrids=3
  287.  
  288. [Audio]
  289. bDSoundHWAcceleration=1
  290. fMinSoundVel=10.0000
  291. fMetalLargeMassMin=25.0000
  292. fMetalMediumMassMin=8.0000
  293. fStoneLargeMassMin=30.0000
  294. fStoneMediumMassMin=5.0000
  295. fWoodLargeMassMin=15.0000
  296. fWoodMediumMassMin=7.0000
  297. fDialogAttenuationMax=35.0000
  298. fDialogAttenuationMin=7.7500
  299. bUseSoundDebugInfo=1
  300. fUnderwaterFrequencyDelta=0.0000
  301. bUseSoftwareAudio3D=0
  302. fDefaultEffectsVolume=1.0000
  303. fDefaultMusicVolume=0.2400
  304. fDefaultFootVolume=1.0000
  305. fDefaultVoiceVolume=1.0000
  306. fDefaultMasterVolume=1.0000
  307. bMusicEnabled=1
  308. bSoundEnabled=1
  309. fLargeWeaponWeightMin=25.0000
  310. fMediumWeaponWeightMin=8.0000
  311. fSkinLargeMassMin=30.0000
  312. fSkinMediumMassMin=5.0000
  313. fChainLargeMassMin=30.0000
  314. fChainMediumMassMin=5.0000
  315. fDBVoiceAttenuationIn2D=0.0000
  316. iCollisionSoundTimeDelta=50
  317. fGlassLargeMassMin=25.0000
  318. fGlassMediumMassMin=8.0000
  319. fClothLargeMassMin=25.0000
  320. fClothMediumMassMin=8.0000
  321. fEarthLargeMassMin=30.0000
  322. fEarthMediumMassMin=5.0000
  323. bUseSpeedForWeaponSwish=1
  324. fLargeWeaponSpeedMax=0.9500
  325. fMediumWeaponSpeedMax=1.1000
  326. fPlayerFootVolume=0.9000
  327. fDSoundRolloffFactor=4.0000
  328. fMaxFootstepDistance=1100.0000
  329. fHeadroomdB=2.0000
  330. iMaxImpactSoundCount=32
  331. fMainMenuMusicVolume=0.6000
  332.  
  333.  
  334. [ShockBolt]
  335. bDebug=0
  336. fGlowColorB=1.0000
  337. fGlowColorG=0.6000
  338. fGlowColorR=0.0000
  339. fCoreColorB=1.0000
  340. fCoreColorG=1.0000
  341. fCoreColorR=1.0000
  342. fCastVOffset=-10.0000
  343. iNumBolts=7
  344. fBoltGrowWidth=1.0000
  345. fBoltSmallWidth=3.0000
  346. fTortuosityVariance=8.0000
  347. fSegmentVariance=35.0000
  348. fBoltsRadius=24.0000
  349.  
  350. [Pathfinding]
  351. bDrawPathsDefault=0
  352. bPathMovementOnly=0
  353. bDrawSmoothFailures=0
  354. bDebugSmoothing=0
  355. bSmoothPaths=1
  356. bSnapToAngle=0
  357. bDebugAvoidance=0
  358. bDisableAvoidance=0
  359. bBackgroundPathing=1
  360. bUseBackgroundPathing=1
  361.  
  362. [MAIN]
  363. bEnableBorderRegion=1
  364. fLowPerfCombatantVoiceDistance=1000.0000
  365. iDetectionHighNumPicks=40
  366. fQuestScriptDelayTime=5.0000
  367. iLastHDRSetting=-1
  368.  
  369.  
  370. [Combat]
  371. bEnableBowZoom=1
  372. bDebugCombatAvoidance=0
  373. fMinBloodDamage=1.0000
  374. fHitVectorDelay=0.4000
  375. iShowHitVector=0
  376. fLowPerfNPCTargetLOSTimer=1.0000
  377. fHiPerfNPCTargetLOSTimer=0.5000
  378. iMaxHiPerfNPCTargetCount=4
  379. fLowPerfPCTargetLOSTimer=0.5000
  380. fHiPerfPCTargetLOSTimer=0.2500
  381. iMaxHiPerfPCTargetCount=4
  382. iMaxHiPerfCombatCount=4
  383.  
  384.  
  385. [HAVOK]
  386. bDisablePlayerCollision=0
  387. fJumpAnimDelay=0.7500
  388. bTreeTops=0
  389. iSimType=1
  390. bPreventHavokAddAll=0
  391. bPreventHavokAddClutter=0
  392. fMaxTime=0.0167
  393. bHavokDebug=0
  394. fRF=1000.0000
  395. fOD=0.9000
  396. fSE=0.3000
  397. fSD=0.9800
  398. iResetCounter=5
  399. fMoveLimitMass=95.0000
  400. iUpdateType=0
  401. bHavokPick=0
  402. fCameraCasterSize=1.0000
  403. iHavokSkipFrameCountTEST=0
  404. fHorseRunGravity=3.0000
  405. fQuadrupedPitchMult=1.0000
  406. iNumHavokThreads=3
  407. fChaseDeltaMult=0.0500
  408. iEntityBatchRemoveRate=100
  409. iMaxPicks=40
  410. bAddBipedWhenKeyframed=0
  411.  
  412.  
  413. [Interface]
  414. fDlgLookMult=0.3000
  415. fDlgLookAdj=0.0000
  416. fDlgLookDegStop=0.2000
  417. fDlgLookDegStart=2.0000
  418. fDlgFocus=3.000
  419. fKeyRepeatInterval=50.0000
  420. fKeyRepeatTime=500.0000
  421. fActivatePickSphereRadius=16.0000
  422. fMenuModeAnimBlend=0.0000
  423. iSafeZoneX=20
  424. iSafeZoneY=20
  425. iSafeZoneXWide=20
  426. iSafeZoneYWide=20
  427. fMenuPlayerLightDiffuseBlue=0.8000
  428. fMenuPlayerLightDiffuseGreen=0.8000
  429. fMenuPlayerLightDiffuseRed=0.8000
  430. fMenuPlayerLightAmbientBlue=0.2500
  431. fMenuPlayerLightAmbientGreen=0.2500
  432. fMenuPlayerLightAmbientRed=0.2500
  433. bAllowConsole=1
  434. bActivatePickUseGamebryoPick=0
  435. iMaxViewCasterPicksGamebryo=10
  436. iMaxViewCasterPicksHavok=10
  437. iMaxViewCasterPicksFuzzy=5
  438. bUseFuzzyPicking=1
  439. fMenuBGBlurRadius=2.0000
  440.  
  441. [LoadingBar]
  442. iMoveBarWaitingMilliseconds=10
  443. iMoveBarChaseMilliseconds=100
  444. iMoveBarMaxMilliseconds=2500
  445. fLoadingSlideDelay=15.0000
  446. fPercentageOfBar3=0.1500
  447. fPercentageOfBar2=0.4400
  448. fPercentageOfBar1=0.3500
  449. fPercentageOfBar0=0.0600
  450. bShowSectionTimes=0
  451.  
  452. [Menu]
  453. fCreditsScrollSpeed=40.0000
  454. iConsoleTextYPos=890
  455. iConsoleTextXPos=30
  456. iConsoleVisibleLines=15
  457. iConsoleHistorySize=50
  458. rDebugTextColor=255,251,233
  459. iConsoleFont=3
  460. iDebugTextFont=3
  461.  
  462.  
  463.  
  464. [GamePlay]
  465. bDisableDynamicCrosshair=0
  466. bSaveOnTravel=0
  467. bSaveOnWait=0
  468. bSaveOnRest=0
  469. bCrossHair=1
  470. iDifficultyLevel=50
  471. bGeneralSubtitles=1
  472. bDialogueSubtitles=1
  473. bInstantLevelUp=0
  474. bHealthBarShowing=0
  475. fHealthBarFadeOutSpeed=1.0000
  476. fHealthBarSpeed=80.0000
  477. fHealthBarHeight=4.0000
  478. fHealthBarWidth=40.0000
  479. fHealthBarEmittanceFadeTime=0.5000
  480. fHealthBarEmittanceTime=1.5000
  481. STrackLevelUpPath=\\vault\TES4\LevelData\
  482. fDifficulty=0.0000
  483. bTrackLevelUps=1
  484. bAllowHavokGrabTheLiving=0
  485. bEssentialTakeNoDamage=1
  486. iDetectionPicks=21
  487. bSaveOnInteriorExteriorSwitch=0
  488.  
  489.  
  490. [Fonts]
  491. SFontFile_1=Data\Fonts\Kingthings_Regular.fnt
  492. SFontFile_2=Data\Fonts\Kingthings_Shadowed.fnt
  493. SFontFile_3=Data\Fonts\Tahoma_Bold_Small.fnt
  494. SFontFile_4=Data\Fonts\Daedric_Font.fnt
  495. SFontFile_5=Data\Fonts\Handwritten.fnt
  496.  
  497.  
  498. [SpeedTree]
  499. iTreeClonesAllowed=1
  500. fCanopyShadowGrassMult=1.0000
  501. iCanopyShadowScale=1024
  502. fTreeForceMaxBudAngle=-1.0000
  503. fTreeForceMinBudAngle=-1.0000
  504. fTreeForceLeafDimming=-1.0000
  505. fTreeForceBranchDimming=-1.0000
  506. fTreeForceCS=-1.0000
  507. fTreeForceLLA=-1.0000
  508. fTreeLODExponent=1.0000
  509. bEnableTrees=1
  510. bForceFullLOD=1
  511. fLODTreeMipMapLODBias=-0.7500
  512. fLocalTreeMipMapLODBias=-0.2500
  513.  
  514.  
  515. [Debug]
  516. bDebugFaceGenCriticalSection=0
  517. bDebugFaceGenMultithreading=0
  518. bDebugSaveBuffer=0
  519.  
  520.  
  521. [BackgroundLoad]
  522. bBackgroundLoadLipFiles=1
  523. bLoadBackgroundFaceGen=1
  524. bUseMultiThreadedFaceGen=1
  525. bBackgroundCellLoads=1
  526. bLoadHelmetsInBackground=1
  527. iAnimationClonePerLoop=5
  528. bSelectivePurgeUnusedOnFastTravel=1
  529. bUseMultiThreadedTrees=1
  530. iPostProcessMillisecondsEditor=50
  531. iPostProcessMillisecondsLoadingQueuedPriority=20
  532. iPostProcessMilliseconds=5
  533. bUseBackgroundFileLoader=1
  534.  
  535.  
  536. [LOD]
  537. fLodDistance=500.0000
  538. bUseFaceGenLOD=0
  539. iLODTextureTiling=2
  540. iLODTextureSizePow2=8
  541. fLODNormalTextureBlend=0.5000
  542. bDisplayLODLand=1
  543. bDisplayLODBuildings=1
  544. bDisplayLODTrees=1
  545. bLODPopTrees=0
  546. bLODPopActors=0
  547. bLODPopItems=0
  548. bLODPopObjects=0
  549. fLODFadeOutMultActors=15.0000
  550. fLODFadeOutMultItems=15.0000
  551. fLODFadeOutMultObjects=15.0000
  552. fLODMultLandscape=1.0000
  553. fLODMultTrees=1.8000
  554. fLODMultActors=10.0000
  555. fLODMultItems=10.0000
  556. fLODMultObjects=10.0000
  557. iFadeNodeMinNearDistance=400
  558. fLODFadeOutPercent=0.9000
  559. fLODBoundRadiusMult=3.0000
  560. fTalkingDistance=2000.0000
  561.  
  562. fTreeLODMax=2.0000
  563. fTreeLODMin=0.0200
  564. fTreeLODDefault=1.2000
  565. fObjectLODMax=15.0000
  566. fObjectLODMin=1.0000
  567. fObjectLODDefault=5.0000
  568. fItemLODMax=15.0000
  569. fItemLODMin=1.0000
  570. fItemLODDefault=2.0000
  571. fActorLODMax=15.0000
  572. fActorLODMin=2.0000
  573. fActorLODDefault=5.0000
  574. bLODUseCombinedLandNormalMaps=1
  575. bForceHideLODLand=0
  576. fLODQuadMinLoadDistance=65536.0000
  577. fLODFadeOutActorMultInterior=1.0000
  578. fLODFadeOutItemMultInterior=1.0000
  579. fLODFadeOutObjectMultInterior=1.0000
  580. fLODFadeOutActorMultCity=1.0000
  581. fLODFadeOutItemMultCity=1.0000
  582. fLODFadeOutObjectMultCity=1.0000
  583. fLODFadeOutActorMultComplex=1.0000
  584. fLODFadeOutItemMultComplex=1.0000
  585. fLODFadeOutObjectMultComplex=1.0000
  586. fLODLandVerticalBias=0.0000
  587.  
  588. [Weather]
  589. fSunGlareSize=350.0000
  590. fSunBaseSize=250.0000
  591. bPrecipitation=1
  592. fAlphaReduce=1.0000
  593. SBumpFadeColor=255,255,255,255
  594. SLerpCloseColor=255,255,255,255
  595. SEnvReduceColor=255,255,255,255
  596.  
  597. [Voice]
  598. SFileTypeLTF=ltf
  599. SFileTypeLip=lip
  600. SFileTypeSource=wav
  601. SFileTypeGame=mp3
  602.  
  603.  
  604. [Grass]
  605. iMinGrassSize=120
  606. fGrassEndDistance=8192.0000
  607. fGrassStartFadeDistance=7192.0000
  608. bGrassPointLighting=0
  609. bDrawShaderGrass=1
  610. iGrassDensityEvalSize=2
  611. iMaxGrassTypesPerTexure=2
  612. fWaveOffsetRange=1.7500
  613. fGrassWindMagnitudeMax=125.0000
  614. fGrassWindMagnitudeMin=5.0000
  615. fTexturePctThreshold=0.3000
  616.  
  617. [Landscape]
  618. bCurrentCellOnly=0
  619. bPreventSafetyCheck=0
  620. fLandTextureTilingMult=2.0000
  621. fLandFriction=2.5000
  622. iLandBorder2B=0
  623. iLandBorder2G=0
  624. iLandBorder2R=0
  625. iLandBorder1B=0
  626. iLandBorder1G=255
  627. iLandBorder1R=255
  628.  
  629.  
  630. [bLightAttenuation]
  631. fQuadraticRadiusMult=1.0000
  632. fLinearRadiusMult=1.0000
  633. bOutQuadInLin=0
  634. fConstantValue=0.0000
  635. fQuadraticValue=16.0000
  636. fLinearValue=3.0000
  637. uQuadraticMethod=2
  638. uLinearMethod=1
  639. fFlickerMovement=8.0000
  640. bUseQuadratic=1
  641. bUseLinear=0
  642. bUseConstant=0
  643.  
  644.  
  645. [BlurShaderHDRInterior]
  646. fTargetLUM=1.0000
  647. fUpperLUMClamp=1.0000
  648. fEmissiveHDRMult=1.0000
  649. fEyeAdaptSpeed=0.5000
  650. fBrightScale=2.2500
  651. fBrightClamp=0.2250
  652. fBlurRadius=7.0000
  653. iNumBlurpasses=1
  654.  
  655.  
  656. [BlurShaderHDR]
  657. fTargetLUM=1.2000
  658. fUpperLUMClamp=1.0000
  659. fGrassDimmer=1.3000
  660. fTreeDimmer=1.2000
  661. fEmissiveHDRMult=1.0000
  662. fEyeAdaptSpeed=0.7000
  663. fSunlightDimmer=1.3000
  664. fSIEmmisiveMult=1.0000
  665. fSISpecularMult=1.0000
  666. fSkyBrightness=0.5000
  667. fSunBrightness=0.0000
  668. fBrightScale=1.5000
  669. fBrightClamp=0.3500
  670. fBlurRadius=4.0000
  671. iNumBlurpasses=2
  672. iBlendType=2
  673. bDoHighDynamicRange=1
  674.  
  675.  
  676. [BlurShader]
  677. fSunlightDimmer=1.0000
  678. fSIEmmisiveMult=1.0000
  679. fSISpecularMult=1.0000
  680. fSkyBrightness=0.5000
  681. fSunBrightness=0.0000
  682. fAlphaAddExterior=0.2000
  683. fAlphaAddInterior=0.5000
  684. iBlurTexSize=256
  685. fBlurRadius=0.0300
  686. iNumBlurpasses=1
  687. iBlendType=2
  688. bUseBlurShader=0
  689.  
  690.  
  691. [GethitShader]
  692. fBlurAmmount=0.5000
  693. fBlockedTexOffset=0.0010
  694. fHitTexOffset=0.0050
  695. [MESSAGES]
  696. bBlockMessageBoxes=0
  697. bSkipProgramFlows=1
  698. bAllowYesToAll=1
  699. bDisableWarning=1
  700. iFileLogging=0
  701. bSkipInitializationFlows=1
  702. [DistantLOD]
  703. bUseLODLandData=0
  704. fFadeDistance=12288.0000
  705. iDistantLODGroupWidth=8
  706. [GeneralWarnings]
  707. SGeneralMasterMismatchWarning=One or more plugins could not find the correct versions of the master files they depend on. Errors may occur during load or game play. Check the "Warnings.txt" file for more information.
  708.  
  709. SMasterMismatchWarning=One of the files that "%s" is dependent on has changed since the last save.
  710. This may result in errors. Saving again will clear this message
  711. but not necessarily fix any errors.
  712.  
  713. [Archive]
  714. SMasterMiscArchiveFileName=Oblivion - Misc.bsa
  715. SMasterVoicesArchiveFileName2=Oblivion - Voices2.bsa
  716. SMasterVoicesArchiveFileName1=Oblivion - Voices1.bsa
  717. SMasterSoundsArchiveFileName=Oblivion - Sounds.bsa
  718. SMasterTexturesArchiveFileName1=Oblivion - Textures - Compressed.bsa
  719. SMasterMeshesArchiveFileName=Oblivion - Meshes.bsa
  720. SInvalidationFile=ArchiveInvalidation.txt
  721. iRetainFilenameOffsetTable=1
  722. iRetainFilenameStringTable=1
  723. iRetainDirectoryStringTable=1
  724. bCheckRuntimeCollisions=0
  725. bInvalidateOlderFiles=1
  726. bUseArchives=1
  727. SArchiveList=Oblivion - Meshes.bsa, ArchiveInvalidationInvalidated!.bsa, Oblivion - Textures - Compressed.bsa, Oblivion - Sounds.bsa, Oblivion - Voices1.bsa, Oblivion - Voices2.bsa, Oblivion - Misc.bsa
  728. [CameraPath]
  729. iTake=0
  730. SDirectoryName=TestCameraPath
  731. iFPS=60
  732. SNif=Test\CameraPath.nif
  733. [Absorb]
  734. fAbsorbGlowColorB=1.0000
  735. fAbsorbGlowColorG=0.6000
  736. fAbsorbGlowColorR=0.0000
  737. fAbsorbCoreColorB=1.0000
  738. fAbsorbCoreColorG=1.0000
  739. fAbsorbCoreColorR=1.0000
  740. iAbsorbNumBolts=1
  741. fAbsorbBoltGrowWidth=0.0000
  742. fAbsorbBoltSmallWidth=7.0000
  743. fAbsorbTortuosityVariance=2.0000
  744. fAbsorbSegmentVariance=7.0000
  745. fAbsorbBoltsRadius=5.0000
  746. [OPENMP]
  747. iThreads=10
  748. iOpenMPLevel=10
  749. [TestAllCells]
  750. bFileShowTextures=1
  751. bFileShowIcons=1
  752. bFileSkipIconChecks=0
  753. bFileTestLoad=0
  754. bFileNeededMessage=1
  755. bFileGoneMessage=1
  756. bFileSkipModelChecks=0
  757. bFileCheckModelCollision=0
  758. [CopyProtectionStrings]
  759. SCopyProtectionMessage2=Insert the Oblivion Disc.
  760. SCopyProtectionTitle2=Oblivion Disc Not Found
  761. SCopyProtectionMessage=Unable to find a CD-ROM/DVD drive on this computer.
  762. SCopyProtectionTitle=CD-ROM Drive Not Found
  763.  
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