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  1.  
  2. HumanDied = false
  3. local CountSCIFIMOVIELOL = 1
  4. function SCIFIMOVIELOL(Part0,Part1,Position,Angle)
  5. local AlignPos = Instance.new('AlignPosition', Part1); AlignPos.Name = "AliP_"..CountSCIFIMOVIELOL
  6. AlignPos.ApplyAtCenterOfMass = true;
  7. AlignPos.MaxForce = 5772000--67752;
  8. AlignPos.MaxVelocity = math.huge/9e110;
  9. AlignPos.ReactionForceEnabled = false;
  10. AlignPos.Responsiveness = 200;
  11. AlignPos.RigidityEnabled = false;
  12. local AlignOri = Instance.new('AlignOrientation', Part1); AlignOri.Name = "AliO_"..CountSCIFIMOVIELOL
  13. AlignOri.MaxAngularVelocity = math.huge/9e110;
  14. AlignOri.MaxTorque = 5772000
  15. AlignOri.PrimaryAxisOnly = false;
  16. AlignOri.ReactionTorqueEnabled = false;
  17. AlignOri.Responsiveness = 200;
  18. AlignOri.RigidityEnabled = false;
  19. local AttachmentA=Instance.new('Attachment',Part1); AttachmentA.Name = "Ath_"..CountSCIFIMOVIELOL
  20. local AttachmentB=Instance.new('Attachment',Part0); AttachmentB.Name = "Ath_"..CountSCIFIMOVIELOL
  21. AttachmentA.Orientation = Angle or Vector3.new(0,0,0)
  22. AttachmentA.Position = Position or Vector3.new(0,0,0)
  23. AlignPos.Attachment1 = AttachmentA;
  24. AlignPos.Attachment0 = AttachmentB;
  25. AlignOri.Attachment1 = AttachmentA;
  26. AlignOri.Attachment0 = AttachmentB;
  27. CountSCIFIMOVIELOL = CountSCIFIMOVIELOL + 1
  28. return {AlignPos,AlignOri,AttachmentA,AttachmentB}
  29. end
  30.  
  31. if _G.netted ~= true then
  32. _G.netted = true
  33. coroutine.wrap(function()
  34. settings().Physics.PhysicsEnvironmentalThrottle = Enum.EnviromentalPhysicsThrottle.Disabled
  35. settings().Physics.AllowSleep = false
  36. game:GetService("RunService").RenderStepped:Connect(function()
  37. game:FindFirstChildOfClass("Players").LocalPlayer.MaximumSimulationRadius=math.pow(math.huge,math.huge)
  38. sethiddenproperty(game:FindFirstChildOfClass("Players").LocalPlayer,"SimulationRadius",math.huge*math.huge)
  39. end)
  40. end)()
  41. end
  42.  
  43. game:FindFirstChildOfClass("Players").LocalPlayer["Character"].Archivable = true
  44. local hatnameclone = {}
  45. for _,v in next, game:FindFirstChildOfClass("Players").LocalPlayer["Character"]:GetChildren() do
  46. if v:IsA("Accessory") then
  47. if hatnameclone[v.Name] then
  48. if hatnameclone[v.Name] == "s" then
  49. hatnameclone[v.Name] = {}
  50. end
  51. table.insert(hatnameclone[v.Name],v)
  52. else
  53. hatnameclone[v.Name] = "s"
  54. end
  55. end
  56. end
  57. for _,v in pairs(hatnameclone) do
  58. if type(v) == "table" then
  59. local num = 1
  60. for _,w in pairs(v) do
  61. w.Name = w.Name..num
  62. num = num + 1
  63. end
  64. end
  65. end
  66. hatnameclone = nil
  67.  
  68. local DeadChar = game:FindFirstChildOfClass("Players").LocalPlayer.Character
  69.  
  70. local fldr = Instance.new("Folder",game:FindFirstChildOfClass("Players").LocalPlayer["Character"])
  71. fldr.Name = "DMYF"
  72. local CloneChar = DeadChar:Clone()
  73. local ANIMATIONHERE
  74. if CloneChar:FindFirstChild("Animate") then
  75. ANIMATIONHERE = CloneChar:FindFirstChild("Animate"):Clone()
  76. CloneChar:FindFirstChild("Animate"):Destroy()
  77. end
  78. if CloneChar:FindFirstChildOfClass("Folder") then CloneChar:FindFirstChildOfClass("Folder"):Destroy() end
  79. if CloneChar.Torso:FindFirstChild("Neck") then
  80. local Clonessss = CloneChar.Torso:FindFirstChild("Neck"):Clone()
  81. Clonessss.Part0 = nil
  82. Clonessss.Part1 = DeadChar.Head
  83. Clonessss.Parent = DeadChar.Torso
  84. end
  85. CloneChar.Parent = fldr
  86. CloneChar.HumanoidRootPart.CFrame = DeadChar.HumanoidRootPart.CFrame
  87. CloneChar.Humanoid.BreakJointsOnDeath = false
  88. CloneChar.Name = "non"
  89. CloneChar.Humanoid.DisplayDistanceType = "None"
  90.  
  91. for _,v in next, DeadChar:GetChildren() do
  92. if v:IsA("Accessory") then
  93. local topacc = false
  94. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  95. v.Handle.Massless = true
  96. v.Handle.CanCollide = false
  97. if v.Handle:FindFirstChildOfClass("Attachment") then
  98. local ath__ = v.Handle:FindFirstChildOfClass("Attachment")
  99. if ath__.Name == "HatAttachment" or ath__.Name == "HairAttachment" or ath__.Name == "FaceFrontAttachment" or ath__.Name == "FaceCenterAttachment" then
  100. topacc = ath__.Name
  101. end
  102. end
  103. local bv = Instance.new("BodyVelocity",v.Handle)
  104. bv.Velocity = Vector3.new(0,0,0)
  105. coroutine.wrap(function()
  106. if topacc then
  107. local allthings = SCIFIMOVIELOL(v.Handle,DeadChar.Torso,Vector3.new(0,1.5,0)+ (DeadChar.Head[topacc].Position + (v.Handle[topacc].Position*-1)),Vector3.new(0,0,0))
  108. local normaltop = allthings[1].Attachment1
  109. local alipos = allthings[1]
  110. local alirot = allthings[2]
  111. local p0 = v.Handle
  112. local p1 = DeadChar.Head
  113. alipos.Parent = CloneChar:FindFirstChild(v.Name).Handle
  114. alirot.Parent = CloneChar:FindFirstChild(v.Name).Handle
  115. while true do
  116. game:GetService("RunService").RenderStepped:wait()
  117. if HumanDied then break end
  118. coroutine.wrap(function()
  119. if alipos.Attachment1 == normaltop then
  120. p0.CFrame = p0.CFrame:lerp((((DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)) * p1[topacc].CFrame) * p0[topacc].CFrame:inverse()),1)
  121. else
  122. v.Handle.CFrame = v.Handle.CFrame:lerp(alipos.Attachment1.Parent.CFrame * CFrame.new(alipos.Attachment1.Position) * CFrame.Angles(math.rad(alipos.Attachment1.Rotation.X),math.rad(alipos.Attachment1.Rotation.Y),math.rad(alipos.Attachment1.Rotation.Z)),1)
  123. end
  124. end)()
  125. end
  126. else
  127. SCIFIMOVIELOL(v.Handle,CloneChar[v.Name].Handle,Vector3.new(0,0,0),Vector3.new(0,0,0))
  128. end
  129. end)()
  130. end
  131. end
  132.  
  133. local a = DeadChar.Torso
  134. local b = DeadChar.HumanoidRootPart
  135. local c = DeadChar.Humanoid
  136. a.Parent = game:FindFirstChildOfClass("Workspace")
  137. c.Parent = game:FindFirstChildOfClass("Workspace")
  138. local told = a:Clone()
  139. local told1 = c:Clone()
  140. b["RootJoint"].Part0 = told
  141. b["RootJoint"].Part1 = DeadChar.Head
  142. a.Name = "torso"
  143. a.Neck:Destroy()
  144. c.Name = "Mizt Hub Best"
  145. told.Parent = DeadChar
  146. told1.Parent = DeadChar
  147. DeadChar.PrimaryPart = told
  148. told1.Health = 0
  149. b:Destroy()
  150. a.Parent = DeadChar
  151. c.Parent = DeadChar
  152. told:Destroy()
  153. told1:Destroy()
  154. a.Name = "Torso"
  155.  
  156. if CloneChar.Head:FindFirstChildOfClass("Decal") then CloneChar.Head:FindFirstChildOfClass("Decal").Transparency = 1 end
  157. if DeadChar:FindFirstChild("Animate") then DeadChar:FindFirstChild("Animate"):Destroy() end
  158.  
  159. local Collider
  160. function UnCollide()
  161. if HumanDied then Collider:Disconnect(); return end
  162. --[[for _,Parts in next, CloneChar:GetChildren() do
  163. if Parts:IsA("BasePart") then
  164. Parts.CanCollide = false
  165. end
  166. end]]
  167. for _,Parts in next, DeadChar:GetChildren() do
  168. if Parts:IsA("BasePart") then
  169. Parts.CanCollide = false
  170. end
  171. end
  172. end
  173. Collider = game:GetService("RunService").Stepped:Connect(UnCollide)
  174.  
  175. local resetBindable = Instance.new("BindableEvent")
  176. resetBindable.Event:connect(function()
  177. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  178. resetBindable:Destroy()
  179. HumanDied = true
  180. pcall(function()
  181. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  182. DeadChar.Head:Destroy()
  183. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  184. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  185. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  186. end)
  187. end)
  188. game:GetService("StarterGui"):SetCore("ResetButtonCallback", resetBindable)
  189.  
  190. coroutine.wrap(function()
  191. while true do
  192. game:GetService("RunService").RenderStepped:wait()
  193. if not CloneChar or not CloneChar:FindFirstChild("Head") or not CloneChar:FindFirstChildOfClass("Humanoid") or CloneChar:FindFirstChildOfClass("Humanoid").Health <= 0 and not DeadChar or not DeadChar:FindFirstChild("Head") or not DeadChar:FindFirstChildOfClass("Humanoid") or DeadChar:FindFirstChildOfClass("Humanoid").Health <= 0 then
  194. HumanDied = true
  195. pcall(function()
  196. game:FindFirstChildOfClass("Players").LocalPlayer.Character = DeadChar
  197. DeadChar.Head:Destroy()
  198. DeadChar:FindFirstChildOfClass("Humanoid"):Destroy()
  199. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  200. if DeadChar:FindFirstChildOfClass("Folder") then DeadChar:FindFirstChildOfClass("Folder"):Destroy() end
  201. end)
  202. if resetBindable then
  203. game:GetService("StarterGui"):SetCore("ResetButtonCallback", true)
  204. resetBindable:Destroy()
  205. end
  206. break
  207. end
  208. end
  209. end)()
  210.  
  211.  
  212. SCIFIMOVIELOL(DeadChar["Head"],CloneChar["Head"])
  213. SCIFIMOVIELOL(DeadChar["Torso"],CloneChar["Torso"])
  214. SCIFIMOVIELOL(DeadChar["Left Arm"],CloneChar["Left Arm"])
  215. SCIFIMOVIELOL(DeadChar["Right Arm"],CloneChar["Right Arm"])
  216. SCIFIMOVIELOL(DeadChar["Left Leg"],CloneChar["Left Leg"])
  217. SCIFIMOVIELOL(DeadChar["Right Leg"],CloneChar["Right Leg"])
  218.  
  219. for _,v in pairs(DeadChar:GetChildren()) do
  220. if v:IsA("BasePart") and v.Name ~= "Head" then
  221. --[[local bv = Instance.new("BodyVelocity",v)
  222. bv.Velocity = Vector3.new(0,0,0)
  223. coroutine.wrap(function()
  224. while true do
  225. game:GetService("RunService").RenderStepped:wait()
  226. if HumanDied then break end
  227. v.CFrame = CloneChar[v.Name].CFrame
  228. end
  229. end)()]]
  230. elseif v:IsA("BasePart") and v.Name == "Head" then
  231. local bv = Instance.new("BodyVelocity",v)
  232. bv.Velocity = Vector3.new(0,0,0)
  233. coroutine.wrap(function()
  234. while true do
  235. game:GetService("RunService").RenderStepped:wait()
  236. if HumanDied then break end
  237. v.CFrame = DeadChar.Torso.CFrame * CFrame.new(0,1.5,0)
  238. end
  239. end)()
  240. end
  241. end
  242.  
  243. for _,BodyParts in next, CloneChar:GetDescendants() do
  244. if BodyParts:IsA("BasePart") or BodyParts:IsA("Part") then
  245. BodyParts.Transparency = 1 end end
  246. game:GetService("RunService").RenderStepped:wait()
  247. game:FindFirstChildOfClass("Players").LocalPlayer.Character = CloneChar
  248. game:FindFirstChildOfClass("Workspace"):FindFirstChildOfClass("Camera").CameraSubject = CloneChar.Humanoid
  249.  
  250. for _,v in next, DeadChar:GetChildren() do
  251. if v:IsA("Accessory") then
  252. if v.Handle:FindFirstChildOfClass("Weld") then v.Handle:FindFirstChildOfClass("Weld"):Destroy() end
  253. end
  254. end
  255.  
  256. if ANIMATIONHERE then ANIMATIONHERE.Parent = CloneChar end
  257.  
  258. local ToolName = "MeshPartAccessory"
  259. Player=game:GetService("Players").LocalPlayer
  260. Character=Player.Character
  261. PlayerGui=Player.PlayerGui
  262. Backpack=Player.Backpack
  263. Torso=Character.Torso
  264. Head=Character.Head
  265. Humanoid=Character.Humanoid
  266. m=Instance.new('Model',Character)
  267. LeftArm=Character["Left Arm"]
  268. LeftLeg=Character["Left Leg"]
  269. RightArm=Character["Right Arm"]
  270. RightLeg=Character["Right Leg"]
  271. LS=Torso["Left Shoulder"]
  272. LH=Torso["Left Hip"]
  273. RS=Torso["Right Shoulder"]
  274. RH=Torso["Right Hip"]
  275. Face = Head.face
  276. Neck=Torso.Neck
  277. it=Instance.new
  278. attacktype=1
  279. vt=Vector3.new
  280. cf=CFrame.new
  281. euler=CFrame.fromEulerAnglesXYZ
  282. angles=CFrame.Angles
  283. cloaked=false
  284. necko=cf(0, 1, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  285. necko2=cf(0, -0.5, 0, -1, -0, -0, 0, 0, 1, 0, 1, 0)
  286. LHC0=cf(-1,-1,0,-0,-0,-1,0,1,0,1,0,0)
  287. LHC1=cf(-0.5,1,0,-0,-0,-1,0,1,0,1,0,0)
  288. RHC0=cf(1,-1,0,0,0,1,0,1,0,-1,-0,-0)
  289. RHC1=cf(0.5,1,0,0,0,1,0,1,0,-1,-0,-0)
  290. RootPart=Character.HumanoidRootPart
  291. RootJoint=RootPart.RootJoint
  292. RootCF=euler(-1.57,0,3.14)
  293. attack = false
  294. attackdebounce = false
  295. deb=false
  296. equipped=true
  297. hand=false
  298. MMouse=nil
  299. combo=0
  300. mana=0
  301. trispeed=.2
  302. attackmode='none'
  303. local idle=0
  304. local Anim="Idle"
  305. local Effects={}
  306. local gun=false
  307. local shoot=false
  308. player=nil
  309. mana=0
  310.  
  311. mouse=Player:GetMouse()
  312. --save shoulders
  313. RSH, LSH=nil, nil
  314. --welds
  315. RW, LW=Instance.new("Weld"), Instance.new("Weld")
  316. RW.Name="Right Shoulder" LW.Name="Left Shoulder"
  317. LH=Torso["Left Hip"]
  318. RH=Torso["Right Hip"]
  319. TorsoColor=Torso.BrickColor
  320. function NoOutline(Part)
  321. Part.TopSurface,Part.BottomSurface,Part.LeftSurface,Part.RightSurface,Part.FrontSurface,Part.BackSurface = 10,10,10,10,10,10
  322. end
  323. player=Player
  324. ch=Character
  325. RSH=ch.Torso["Right Shoulder"]
  326. LSH=ch.Torso["Left Shoulder"]
  327. --
  328. RSH.Parent=nil
  329. LSH.Parent=nil
  330. --
  331. RW.Name="Right Shoulder"
  332. RW.Part0=ch.Torso
  333. RW.C0=cf(1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.3, 0, -0.5)
  334. RW.C1=cf(0, 0.5, 0)
  335. RW.Part1=ch["Right Arm"]
  336. RW.Parent=ch.Torso
  337. --
  338. LW.Name="Left Shoulder"
  339. LW.Part0=ch.Torso
  340. LW.C0=cf(-1.5, 0.5, 0) --* CFrame.fromEulerAnglesXYZ(1.7, 0, 0.8)
  341. LW.C1=cf(0, 0.5, 0)
  342. LW.Part1=ch["Left Arm"]
  343. LW.Parent=ch.Torso
  344.  
  345.  
  346. local function weldBetween(a, b)
  347. local weldd = Instance.new("ManualWeld")
  348. weldd.Part0 = a
  349. weldd.Part1 = b
  350. weldd.C0 = CFrame.new()
  351. weldd.C1 = b.CFrame:inverse() * a.CFrame
  352. weldd.Parent = a
  353. return weldd
  354. end
  355.  
  356. function swait(num)
  357. if num==0 or num==nil then
  358. game:service'RunService'.Heartbeat:wait(0)
  359. else
  360. for i=0,num do
  361. game:service'RunService'.Heartbeat:wait(0)
  362. end
  363. end
  364. end
  365.  
  366. function nooutline(part)
  367. part.TopSurface,part.BottomSurface,part.LeftSurface,part.RightSurface,part.FrontSurface,part.BackSurface = 10,10,10,10,10,10
  368. end
  369.  
  370. function part(formfactor,parent,material,reflectance,transparency,brickcolor,name,size)
  371. local fp=it("Part")
  372. fp.formFactor=formfactor
  373. fp.Parent=parent
  374. fp.Reflectance=reflectance
  375. fp.Transparency=transparency
  376. fp.CanCollide=false
  377. fp.Locked=true
  378. fp.BrickColor=BrickColor.new(tostring(brickcolor))
  379. fp.Name=name
  380. fp.Size=size
  381. fp.Position=Character.Torso.Position
  382. nooutline(fp)
  383. fp.Material=material
  384. fp:BreakJoints()
  385. return fp
  386. end
  387.  
  388. function mesh(Mesh,part,meshtype,meshid,offset,scale)
  389. local mesh=it(Mesh)
  390. mesh.Parent=part
  391. if Mesh=="SpecialMesh" then
  392. mesh.MeshType=meshtype
  393. mesh.MeshId=meshid
  394. end
  395. mesh.Offset=offset
  396. mesh.Scale=scale
  397. return mesh
  398. end
  399.  
  400. function weld(parent,part0,part1,c0,c1)
  401. local weld=it("Weld")
  402. weld.Parent=parent
  403. weld.Part0=part0
  404. weld.Part1=part1
  405. weld.C0=c0
  406. weld.C1=c1
  407. return weld
  408. end
  409.  
  410.  
  411. local function CFrameFromTopBack(at, top, back)
  412. local right = top:Cross(back)
  413. return CFrame.new(at.x, at.y, at.z,
  414. right.x, top.x, back.x,
  415. right.y, top.y, back.y,
  416. right.z, top.z, back.z)
  417. end
  418.  
  419. function Triangle(a, b, c)
  420. local edg1 = (c-a):Dot((b-a).unit)
  421. local edg2 = (a-b):Dot((c-b).unit)
  422. local edg3 = (b-c):Dot((a-c).unit)
  423. if edg1 <= (b-a).magnitude and edg1 >= 0 then
  424. a, b, c = a, b, c
  425. elseif edg2 <= (c-b).magnitude and edg2 >= 0 then
  426. a, b, c = b, c, a
  427. elseif edg3 <= (a-c).magnitude and edg3 >= 0 then
  428. a, b, c = c, a, b
  429. else
  430. assert(false, "unreachable")
  431. end
  432.  
  433. local len1 = (c-a):Dot((b-a).unit)
  434. local len2 = (b-a).magnitude - len1
  435. local width = (a + (b-a).unit*len1 - c).magnitude
  436.  
  437. local maincf = CFrameFromTopBack(a, (b-a):Cross(c-b).unit, -(b-a).unit)
  438.  
  439. local list = {}
  440.  
  441. if len1 > 0.01 then
  442. local w1 = Instance.new('WedgePart', m)
  443. game:GetService("Debris"):AddItem(w1,5)
  444. w1.Material = "SmoothPlastic"
  445. w1.FormFactor = 'Custom'
  446. w1.BrickColor = BrickColor.new("Really red")
  447. w1.Transparency = 0
  448. w1.Reflectance = 0
  449. w1.Material = "Neon"
  450. w1.CanCollide = false
  451. NoOutline(w1)
  452. local sz = Vector3.new(0.2, width, len1)
  453. w1.Size = sz
  454. local sp = Instance.new("SpecialMesh",w1)
  455. sp.MeshType = "Wedge"
  456. sp.Scale = Vector3.new(0,1,1) * sz/w1.Size
  457. w1:BreakJoints()
  458. w1.Anchored = true
  459. w1.Parent = workspace
  460. w1.Transparency = 0.7
  461. table.insert(Effects,{w1,"Disappear",.01})
  462. w1.CFrame = maincf*CFrame.Angles(math.pi,0,math.pi/2)*CFrame.new(0,width/2,len1/2)
  463. table.insert(list,w1)
  464. end
  465.  
  466. if len2 > 0.01 then
  467. local w2 = Instance.new('WedgePart', m)
  468. game:GetService("Debris"):AddItem(w2,5)
  469. w2.Material = "SmoothPlastic"
  470. w2.FormFactor = 'Custom'
  471. w2.BrickColor = BrickColor.new("Really red")
  472. w2.Transparency = 0
  473. w2.Reflectance = 0
  474. w2.Material = "Neon"
  475. w2.CanCollide = false
  476. NoOutline(w2)
  477. local sz = Vector3.new(0.2, width, len2)
  478. w2.Size = sz
  479. local sp = Instance.new("SpecialMesh",w2)
  480. sp.MeshType = "Wedge"
  481. sp.Scale = Vector3.new(0,1,1) * sz/w2.Size
  482. w2:BreakJoints()
  483. w2.Anchored = true
  484. w2.Parent = workspace
  485. w2.Transparency = 0.7
  486. table.insert(Effects,{w2,"Disappear",.01})
  487. w2.CFrame = maincf*CFrame.Angles(math.pi,math.pi,-math.pi/2)*CFrame.new(0,width/2,-len1 - len2/2)
  488. table.insert(list,w2)
  489. end
  490. return unpack(list)
  491. end
  492.  
  493.  
  494. so = function(id,par,vol,pit)
  495. coroutine.resume(coroutine.create(function()
  496. local sou = Instance.new("Sound",par or workspace)
  497. sou.Volume=vol
  498. sou.Pitch=pit or 1
  499. sou.SoundId=id
  500. swait()
  501. sou:play()
  502. game:GetService("Debris"):AddItem(sou,6)
  503. end))
  504. end
  505.  
  506. function clerp(a,b,t)
  507. local qa = {QuaternionFromCFrame(a)}
  508. local qb = {QuaternionFromCFrame(b)}
  509. local ax, ay, az = a.x, a.y, a.z
  510. local bx, by, bz = b.x, b.y, b.z
  511. local _t = 1-t
  512. return QuaternionToCFrame(_t*ax + t*bx, _t*ay + t*by, _t*az + t*bz,QuaternionSlerp(qa, qb, t))
  513. end
  514.  
  515. function QuaternionFromCFrame(cf)
  516. local mx, my, mz, m00, m01, m02, m10, m11, m12, m20, m21, m22 = cf:components()
  517. local trace = m00 + m11 + m22
  518. if trace > 0 then
  519. local s = math.sqrt(1 + trace)
  520. local recip = 0.5/s
  521. return (m21-m12)*recip, (m02-m20)*recip, (m10-m01)*recip, s*0.5
  522. else
  523. local i = 0
  524. if m11 > m00 then
  525. i = 1
  526. end
  527. if m22 > (i == 0 and m00 or m11) then
  528. i = 2
  529. end
  530. if i == 0 then
  531. local s = math.sqrt(m00-m11-m22+1)
  532. local recip = 0.5/s
  533. return 0.5*s, (m10+m01)*recip, (m20+m02)*recip, (m21-m12)*recip
  534. elseif i == 1 then
  535. local s = math.sqrt(m11-m22-m00+1)
  536. local recip = 0.5/s
  537. return (m01+m10)*recip, 0.5*s, (m21+m12)*recip, (m02-m20)*recip
  538. elseif i == 2 then
  539. local s = math.sqrt(m22-m00-m11+1)
  540. local recip = 0.5/s return (m02+m20)*recip, (m12+m21)*recip, 0.5*s, (m10-m01)*recip
  541. end
  542. end
  543. end
  544.  
  545. function QuaternionToCFrame(px, py, pz, x, y, z, w)
  546. local xs, ys, zs = x + x, y + y, z + z
  547. local wx, wy, wz = w*xs, w*ys, w*zs
  548. local xx = x*xs
  549. local xy = x*ys
  550. local xz = x*zs
  551. local yy = y*ys
  552. local yz = y*zs
  553. local zz = z*zs
  554. return CFrame.new(px, py, pz,1-(yy+zz), xy - wz, xz + wy,xy + wz, 1-(xx+zz), yz - wx, xz - wy, yz + wx, 1-(xx+yy))
  555. end
  556.  
  557. function QuaternionSlerp(a, b, t)
  558. local cosTheta = a[1]*b[1] + a[2]*b[2] + a[3]*b[3] + a[4]*b[4]
  559. local startInterp, finishInterp;
  560. if cosTheta >= 0.0001 then
  561. if (1 - cosTheta) > 0.0001 then
  562. local theta = math.acos(cosTheta)
  563. local invSinTheta = 1/math.sin(theta)
  564. startInterp = math.sin((1-t)*theta)*invSinTheta
  565. finishInterp = math.sin(t*theta)*invSinTheta
  566. else
  567. startInterp = 1-t
  568. finishInterp = t
  569. end
  570. else
  571. if (1+cosTheta) > 0.0001 then
  572. local theta = math.acos(-cosTheta)
  573. local invSinTheta = 1/math.sin(theta)
  574. startInterp = math.sin((t-1)*theta)*invSinTheta
  575. finishInterp = math.sin(t*theta)*invSinTheta
  576. else
  577. startInterp = t-1
  578. finishInterp = t
  579. end
  580. end
  581. return a[1]*startInterp + b[1]*finishInterp, a[2]*startInterp + b[2]*finishInterp, a[3]*startInterp + b[3]*finishInterp, a[4]*startInterp + b[4]*finishInterp
  582. end
  583.  
  584. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  585. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  586. end
  587.  
  588. local function CFrameFromTopBack(at, top, back)
  589. local right = top:Cross(back)
  590. return CFrame.new(at.x, at.y, at.z,
  591. right.x, top.x, back.x,
  592. right.y, top.y, back.y,
  593. right.z, top.z, back.z)
  594. end
  595.  
  596. --Example: Torso.Weld.C0 = clerp(Torso.Weld.C0, CFrame.new(0, 0, 0) * CFrame.Angles(math.rad(0), math.rad(0), math.rad(0)), 0.4)
  597.  
  598.  
  599. function rayCast(Pos, Dir, Max, Ignore) -- Origin Position , Direction, MaxDistance , IgnoreDescendants
  600. return game:service("Workspace"):FindPartOnRay(Ray.new(Pos, Dir.unit * (Max or 999.999)), Ignore)
  601. end
  602.  
  603. Damagefunc=function(Part,hit,minim,maxim,knockback,Type,Property,Delay,KnockbackType,decreaseblock)
  604. if hit.Parent==nil then
  605. return
  606. end
  607. local h=hit.Parent:FindFirstChild("Humanoid")
  608. for _,v in pairs(hit.Parent:children()) do
  609. if v:IsA("Humanoid") then
  610. h=v
  611. end
  612. end
  613. if hit.Parent.Parent:FindFirstChild("Torso")~=nil then
  614. h=hit.Parent.Parent:FindFirstChild("Humanoid")
  615. end
  616. if hit.Parent.className=="Hat" then
  617. hit=hit.Parent.Parent:findFirstChild("Head")
  618. end
  619. if h~=nil and hit.Parent.Name~=Character.Name and hit.Parent:FindFirstChild("Torso")~=nil then
  620. if hit.Parent:findFirstChild("DebounceHit")~=nil then if hit.Parent.DebounceHit.Value==true then return end end
  621. --[[ if game.Players:GetPlayerFromCharacter(hit.Parent)~=nil then
  622. return
  623. end]]
  624. -- hs(hit,1.2)
  625. local c=Instance.new("ObjectValue")
  626. c.Name="creator"
  627. c.Value=game:service("Players").LocalPlayer
  628. c.Parent=h
  629. game:GetService("Debris"):AddItem(c,.5)
  630. local Damage=math.random(minim,maxim)
  631. -- h:TakeDamage(Damage)
  632. local blocked=false
  633. local block=hit.Parent:findFirstChild("Block")
  634. if block~=nil then
  635. print(block.className)
  636. if block.className=="NumberValue" then
  637. if block.Value>0 then
  638. blocked=true
  639. if decreaseblock==nil then
  640. block.Value=block.Value-1
  641. end
  642. end
  643. end
  644. if block.className=="IntValue" then
  645. if block.Value>0 then
  646. blocked=true
  647. if decreaseblock~=nil then
  648. block.Value=block.Value-1
  649. end
  650. end
  651. end
  652. end
  653. if blocked==false then
  654. -- h:TakeDamage(Damage)
  655. --h.Health=h.Health-Damage
  656. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, Part.BrickColor.Color)
  657. else
  658. --h.Health=h.Health-(Damage/2)
  659. ShowDamage((Part.CFrame * CFrame.new(0, 0, (Part.Size.Z / 2)).p + Vector3.new(0, 1.5, 0)), -Damage, 1.5, BrickColor.new("Bright blue").Color)
  660. end
  661. if Type=="Knockdown" then
  662. local hum=hit.Parent.Humanoid
  663. hum.PlatformStand=true
  664. coroutine.resume(coroutine.create(function(HHumanoid)
  665. swait(1)
  666. HHumanoid.PlatformStand=false
  667. end),hum)
  668. local angle=(hit.Position-(Property.Position+Vector3.new(0,0,0))).unit
  669. --hit.CFrame=CFrame.new(hit.Position,Vector3.new(angle.x,hit.Position.y,angle.z))*CFrame.fromEulerAnglesXYZ(math.pi/4,0,0)
  670. local bodvol=Instance.new("BodyVelocity")
  671. bodvol.velocity=angle*knockback
  672. bodvol.P=5000
  673. bodvol.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  674. bodvol.Parent=hit
  675. local rl=Instance.new("BodyAngularVelocity")
  676. rl.P=3000
  677. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  678. rl.angularvelocity=Vector3.new(math.random(-10,10),math.random(-10,10),math.random(-10,10))
  679. rl.Parent=hit
  680. game:GetService("Debris"):AddItem(bodvol,.5)
  681. game:GetService("Debris"):AddItem(rl,.5)
  682. elseif Type=="Normal" then
  683. local vp=Instance.new("BodyVelocity")
  684. vp.P=500
  685. vp.maxForce=Vector3.new(math.huge,0,math.huge)
  686. -- vp.velocity=Character.Torso.CFrame.lookVector*Knockback
  687. if KnockbackType==1 then
  688. vp.velocity=Property.CFrame.lookVector*knockback+Property.Velocity/1.05
  689. elseif KnockbackType==2 then
  690. vp.velocity=Property.CFrame.lookVector*knockback
  691. end
  692. if knockback>0 then
  693. vp.Parent=hit.Parent.Torso
  694. end
  695. game:GetService("Debris"):AddItem(vp,.5)
  696. elseif Type=="Up" then
  697. local bodyVelocity=Instance.new("BodyVelocity")
  698. bodyVelocity.velocity=vt(0,60,0)
  699. bodyVelocity.P=5000
  700. bodyVelocity.maxForce=Vector3.new(8e+003, 8e+003, 8e+003)
  701. bodyVelocity.Parent=hit
  702. game:GetService("Debris"):AddItem(bodyVelocity,1)
  703. local rl=Instance.new("BodyAngularVelocity")
  704. rl.P=3000
  705. rl.maxTorque=Vector3.new(500000,500000,500000)*50000000000000
  706. rl.angularvelocity=Vector3.new(math.random(-30,30),math.random(-30,30),math.random(-30,30))
  707. rl.Parent=hit
  708. game:GetService("Debris"):AddItem(rl,.5)
  709. elseif Type=="Snare" then
  710. local bp=Instance.new("BodyPosition")
  711. bp.P=2000
  712. bp.D=100
  713. bp.maxForce=Vector3.new(math.huge,math.huge,math.huge)
  714. bp.position=hit.Parent.Torso.Position
  715. bp.Parent=hit.Parent.Torso
  716. game:GetService("Debris"):AddItem(bp,1)
  717. elseif Type=="Target" then
  718. local Targetting = false
  719. if Targetting==false then
  720. ZTarget=hit.Parent.Torso
  721. coroutine.resume(coroutine.create(function(Part)
  722. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  723. swait(5)
  724. so("http://www.roblox.com/asset/?id=15666462",Part,1,1.5)
  725. end),ZTarget)
  726. local TargHum=ZTarget.Parent:findFirstChild("Humanoid")
  727. local targetgui=Instance.new("BillboardGui")
  728. targetgui.Parent=ZTarget
  729. targetgui.Size=UDim2.new(10,100,10,100)
  730. local targ=Instance.new("ImageLabel")
  731. targ.Parent=targetgui
  732. targ.BackgroundTransparency=1
  733. targ.Image="rbxassetid://4834067"
  734. targ.Size=UDim2.new(1,0,1,0)
  735. cam.CameraType="Scriptable"
  736. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  737. local dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  738. workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  739. Targetting=true
  740. RocketTarget=ZTarget
  741. for i=1,Property do
  742. --while Targetting==true and Humanoid.Health>0 and Character.Parent~=nil do
  743. if Humanoid.Health>0 and Character.Parent~=nil and TargHum.Health>0 and TargHum.Parent~=nil and Targetting==true then
  744. swait()
  745. end
  746. --workspace.CurrentCamera.CoordinateFrame=CFrame.new(Head.CFrame.p,Head.CFrame.p+rmdir*100)
  747. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)
  748. dir=Vector3.new(cam.CoordinateFrame.lookVector.x,0,cam.CoordinateFrame.lookVector.z)
  749. cam.CoordinateFrame=CFrame.new(Head.CFrame.p,ZTarget.Position)*cf(0,5,10)*euler(-0.3,0,0)
  750. end
  751. Targetting=false
  752. RocketTarget=nil
  753. targetgui.Parent=nil
  754. cam.CameraType="Custom"
  755. end
  756. end
  757. local debounce=Instance.new("BoolValue")
  758. debounce.Name="DebounceHit"
  759. debounce.Parent=hit.Parent
  760. debounce.Value=true
  761. game:GetService("Debris"):AddItem(debounce,Delay)
  762. c=Instance.new("ObjectValue")
  763. c.Name="creator"
  764. c.Value=Player
  765. c.Parent=h
  766. game:GetService("Debris"):AddItem(c,.5)
  767. end
  768. end
  769.  
  770.  
  771. function ShowDamage(Pos, Text, Time, Color)
  772. local Rate = (1 / 30)
  773. local Pos = (Pos or Vector3.new(0, 0, 0))
  774. local Text = (Text or "")
  775. local Time = (Time or 2)
  776. local Color = (Color or Color3.new(1, 0, 0))
  777. local EffectPart = part("Custom",workspace,"SmoothPlastic",0,1,BrickColor.new(Color),"Effect",vt(0,0,0))
  778. EffectPart.Anchored = true
  779. local BillboardGui = Instance.new("BillboardGui")
  780. BillboardGui.Size = UDim2.new(3, 0, 3, 0)
  781. BillboardGui.Adornee = EffectPart
  782. local TextLabel = Instance.new("TextLabel")
  783. TextLabel.BackgroundTransparency = 1
  784. TextLabel.Size = UDim2.new(1, 0, 1, 0)
  785. TextLabel.Text = Text
  786. TextLabel.TextColor3 = Color
  787. TextLabel.TextScaled = true
  788. TextLabel.Font = Enum.Font.ArialBold
  789. TextLabel.Parent = BillboardGui
  790. BillboardGui.Parent = EffectPart
  791. game.Debris:AddItem(EffectPart, (Time + 0.1))
  792. EffectPart.Parent = game:GetService("Workspace")
  793. Delay(0, function()
  794. local Frames = (Time / Rate)
  795. for Frame = 1, Frames do
  796. wait(Rate)
  797. local Percent = (Frame / Frames)
  798. EffectPart.CFrame = CFrame.new(Pos) + Vector3.new(0, Percent, 0)
  799. TextLabel.TextTransparency = Percent
  800. end
  801. if EffectPart and EffectPart.Parent then
  802. EffectPart:Destroy()
  803. end
  804. end)
  805. end
  806.  
  807. Handle=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Handle",Vector3.new(0.296501815, 5.18878126, 0.296499223))
  808. Handleweld=weld(m,Character["Right Arm"],Handle,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.10050106, -1.63029861, -0.888347149, -1, 0, 0, 0, 0, -1, -0, -0.999999881, -0))
  809. mesh("CylinderMesh",Handle,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  810. Hitbox=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,1,"Really red","Hitbox",Vector3.new(0.200000003, 6.98600721, 2.19299841))
  811. Hitboxweld=weld(m,Handle,Hitbox,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -3.93773937, 2.93521118, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  812. mesh("BlockMesh",Hitbox,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  813. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.52026534, 0.200000003))
  814. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -1.70486319, 3.70584869, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  815. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  816. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  817. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, 0.815379143, 3.85409546, -0.999993443, -5.94257529e-007, -4.47034836e-008, -2.98022105e-008, -6.0737176e-007, -0.999998927, 5.9425787e-007, -0.999993384, 6.66978679e-007))
  818. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  819. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(1.03775609, 0.311326832, 1.18599701))
  820. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40932465, 3.81469727e-006, -6.91413879e-006, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
  821. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  822. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501815, 0.889504969, 0.200000003))
  823. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.86102295e-006, -1.34825706, -1.8123436, 0.999997854, 1.3482402e-007, 1.3200642e-007, -1.99253947e-009, 0.707105041, -0.707106531, -1.88677433e-007, 0.7071051, 0.707106531))
  824. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  825. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501815, 0.889504969, 0.200000003))
  826. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.76837158e-006, 1.33309555, -1.79717827, 0.999997854, 7.14049833e-008, 2.88419812e-007, -2.54434127e-007, 0.707104981, 0.707106411, -1.53452262e-007, -0.707104921, 0.707106352))
  827. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  828. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  829. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -2.44612718, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  830. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  831. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501756, 0.200000003))
  832. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.37199664, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  833. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  834. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  835. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-006, 2.14962149, -2.81639862, 0.999993205, 5.96046448e-007, -4.47034836e-008, 2.98021234e-008, 6.07371646e-007, -0.999998927, -5.96046448e-007, 0.999993205, 6.66978679e-007))
  836. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  837. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.593003511, 0.200000003))
  838. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -1.18598497, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  839. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  840. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  841. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.59437418, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  842. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  843. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  844. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -1.55661559, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  845. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  846. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  847. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.8536377, 0.000444412231, -6.91413879e-006, -2.9802333e-008, -0.999999762, -0, 1, -2.98023402e-008, 0, 0, 0, 0.999999523))
  848. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  849. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  850. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, 2.0013752, 3.85409546, -0.999993443, -5.94257529e-007, -4.47034836e-008, -2.98022105e-008, -6.0737176e-007, -0.999998927, 5.9425787e-007, -0.999993384, 6.66978679e-007))
  851. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  852. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501756, 0.200000003))
  853. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-1.90734863e-006, -2.22374678, 3.85409546, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  854. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  855. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499103))
  856. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80853271, 0.000414848328, 3.47587585, 1.29208814e-007, -0.866024733, -0.499999523, 1, 2.00156606e-007, -8.8263846e-008, 1.76517091e-007, -0.499999642, 0.866024554))
  857. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  858. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.889505386, 0.200000003))
  859. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.00040435791, -1.87283707, -3.30593491, 0.999993205, 3.10420091e-006, 4.20707329e-006, 5.11838152e-006, -0.500021577, -0.86601007, -5.17362992e-007, 0.86601001, -0.500015497))
  860. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  861. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499103))
  862. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15766907, 0.000414848328, -0.0542945862, 1.73149076e-007, -0.866024733, 0.499999464, 1, 1.09283768e-007, -1.57012991e-007, 8.13355285e-008, 0.499999583, 0.866024554))
  863. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  864. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.444752693, 0.200000003))
  865. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000381469727, 0.518871069, 4.00193787, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  866. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  867. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  868. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15768051, 0.000414848328, 0.168071747, 1.73149047e-007, -0.866024673, 0.499999404, 1, 1.09283775e-007, -1.57012963e-007, 8.13355712e-008, 0.499999523, 0.866024494))
  869. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  870. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 1.77899528))
  871. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.9568634, 0.000414848328, 4.06890678, 1.29209454e-007, -0.866017103, -0.499994904, 0.99999994, 2.00155014e-007, -8.82613804e-008, 1.7651513e-007, -0.499995023, 0.866016924))
  872. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  873. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  874. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.6042366, 0.000414848328, 1.40539384, 7.28354408e-008, -0.999999523, 2.98026634e-008, 1, 7.28354905e-008, -1.137834e-007, 1.13783528e-007, 2.9802635e-008, 0.999999285))
  875. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  876. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  877. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15763474, 0.000415802002, -0.721405029, 8.67096972e-008, -0.866025329, 0.499999881, 1, 3.44270887e-008, -1.13789923e-007, 8.13314571e-008, 0.5, 0.86602515))
  878. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  879. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  880. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.95671082, 0.000415802002, 2.80871201, 4.27689706e-008, -0.86602515, -0.499999851, 0.999999762, 1.25296964e-007, -1.31482579e-007, 1.76515783e-007, -0.499999851, 0.866025209))
  881. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  882. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.592998326))
  883. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15768814, 0.000414848328, 0.538698196, 1.73149076e-007, -0.866024733, 0.499999464, 1, 1.09283768e-007, -1.57012991e-007, 8.1335557e-008, 0.499999583, 0.866024554))
  884. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  885. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.593003631, 0.200000003))
  886. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000418663025, -4.66182327, -2.80873108, 0.999993205, -2.08179517e-006, 4.68745384e-006, 5.02319881e-006, 0.499976099, -0.866036355, -4.73424905e-007, 0.866031289, 0.499978751))
  887. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  888. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  889. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.30587387, 0.000415802002, -0.721378326, 8.67091714e-008, -0.866024256, 0.499999464, 0.999999046, 3.4425458e-008, -1.13791891e-007, 8.13342709e-008, 0.499999762, 0.86602515))
  890. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  891. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.741247892))
  892. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80846024, 0.000415802002, 2.8087101, 4.27693685e-008, -0.86602515, -0.499999851, 0.999999762, 1.25295941e-007, -1.31480022e-007, 1.76513069e-007, -0.499999851, 0.866025209))
  893. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  894. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  895. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.15765762, 0.000414848328, -0.27664566, 1.73148948e-007, -0.866023302, 0.499998629, 1, 1.09283704e-007, -1.57012749e-007, 8.13356706e-008, 0.499998748, 0.866023123))
  896. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  897. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.889505386, 0.200000003))
  898. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000422477722, -5.40308189, -2.95698166, 0.999993205, -2.08179517e-006, 4.68745384e-006, 5.02319881e-006, 0.499976099, -0.866036355, -4.73424905e-007, 0.866031289, 0.499978751))
  899. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  900. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.593003631, 0.200000003))
  901. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000400543213, -1.13156891, -3.15768433, 0.999993205, 3.10420091e-006, 4.20707329e-006, 5.11838152e-006, -0.500021577, -0.86601007, -5.17362992e-007, 0.86601001, -0.500015497))
  902. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  903. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  904. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80859375, 0.000414848328, 3.69829178, 1.29208786e-007, -0.866024613, -0.499999523, 1, 2.00156563e-007, -8.82638247e-008, 1.76517119e-007, -0.499999642, 0.866024435))
  905. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  906. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.741254389, 0.296501786, 0.889497578))
  907. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.55724716, 0.000415802002, 0.593008757, -2.98023437e-008, -1, -0, 1, -2.98023437e-008, 0, 0, 0, 0.999999762))
  908. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  909. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80845261, 0.000414848328, 3.25345612, 1.29208672e-007, -0.866023123, -0.499998778, 0.999999762, 2.00156279e-007, -8.82637536e-008, 1.76517077e-007, -0.499998778, 0.866023183))
  910. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  911. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 1.77899528))
  912. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.30587006, 0.000414848328, 0.538694382, 1.73149331e-007, -0.866016984, 0.499995172, 0.99999994, 1.09285118e-007, -1.57010405e-007, 8.13343917e-008, 0.499995291, 0.866016805))
  913. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  914. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.592998326))
  915. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.80862808, 0.000414848328, 4.06892586, 1.29208814e-007, -0.866024733, -0.499999523, 1, 2.00156606e-007, -8.8263846e-008, 1.76517119e-007, -0.499999642, 0.866024554))
  916. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  917. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  918. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(9.53674316e-007, 2.89088011, 3.26107788, -0.999993324, -1.62995764e-006, 4.10754041e-007, -2.91542648e-007, 1.04308128e-007, -0.999998927, 1.61505602e-006, -0.999993324, -2.53319683e-007))
  919. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  920. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  921. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -2.89087987, -3.26107788, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  922. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  923. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501815, 4.00277376, 0.200000003))
  924. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -0.00343322754, -0.573273778, 0.999997854, 1.29937892e-008, 1.07842467e-007, -1.29937483e-008, 0.999997437, 0, -1.07842268e-007, 5.96046448e-008, 0.999999464))
  925. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  926. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  927. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.26012194, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  928. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  929. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  930. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.90734863e-006, 0.815383554, -2.81639481, 0.999993205, 5.96046448e-007, -4.47034836e-008, 2.98021234e-008, 6.07371646e-007, -0.999998927, -5.96046448e-007, 0.999993205, 6.66978679e-007))
  931. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  932. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.18600714, 0.592998505))
  933. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -1.03774309, 3.33521271, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  934. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  935. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501756, 0.200000003))
  936. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.0377425, -2.81639481, -0.999993324, -1.35600567e-006, 7.45057918e-008, -4.47034942e-008, -1.49011569e-007, 0.999998868, -1.34110451e-006, 0.999993265, 2.08616129e-007))
  937. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  938. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.592998505))
  939. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -1.70486319, 3.33521271, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  940. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  941. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 1.0377562, 0.200000003))
  942. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.2978766, 3.26107407, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  943. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  944. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
  945. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.48348236, 3.81469727e-006, -2.2978785, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
  946. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.815379977, 0.741248071))
  947. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499252))
  948. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.89088058, 3.48345947, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  949. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  950. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.18600726, 0.200000003))
  951. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.37198853, 3.11284637, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  952. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  953. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
  954. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.48348236, 3.81469727e-006, -2.00137448, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
  955. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.815379977, 0.741248071))
  956. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
  957. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.48348236, 3.81469727e-006, -2.5943768, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
  958. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.815379977, 0.741248071))
  959. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 1.0377562, 0.296499252))
  960. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -2.29787683, 3.48345947, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  961. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  962. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 2.07551241, 0.592998505))
  963. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -4.00276041, 3.33521271, 0.999993443, 1.45976469e-006, 1.94331719e-007, -7.51218181e-008, 1.49011612e-007, 0.999998868, 1.45976469e-006, -0.999993384, 2.23517361e-007))
  964. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.815379918, 1, 1))
  965. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.9650178, 0.889497638))
  966. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-9.53674316e-007, -4.4475174, 3.33521271, 0.999993443, 1.45976469e-006, 1.94331719e-007, -7.51218181e-008, 1.49011612e-007, 0.999998868, 1.45976469e-006, -0.999993384, 2.23517361e-007))
  967. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  968. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.296501487, 0.326149136))
  969. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 2.00148392, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  970. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  971. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 1.33425784, 0.326149136))
  972. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 9.91821289e-005, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  973. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  974. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 2.9650178, 0.444748878))
  975. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -3.84435654, 4.01723862, 0.999993443, 1.59027059e-006, 2.6722384e-007, 2.68622188e-007, -0.258817196, 0.965924799, 1.57439217e-006, -0.965919495, -0.258818537))
  976. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.815379977, 1, 1))
  977. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.296501487, 0.326149136))
  978. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -1.85279465, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  979. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  980. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 2.52026534, 0.200000003))
  981. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0, -1.70486307, 2.96461105, 0.999993443, 1.43051147e-006, 7.45057918e-008, 4.47034836e-008, 1.49011612e-007, 0.999998868, 1.43051147e-006, -0.999993384, 2.08616129e-007))
  982. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  983. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 4.29927588, 0.741248131))
  984. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-2.86102295e-006, -4.5114727, 4.01726913, 0.999993443, 1.59027059e-006, 2.6722384e-007, 2.68622188e-007, -0.258817196, 0.965924799, 1.57439217e-006, -0.965919495, -0.258818537))
  985. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  986. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.326151937, 0.200000003, 0.355799079))
  987. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 9.91821289e-005, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  988. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 1))
  989. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.200000003, 0.326149136))
  990. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 1.03784561, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  991. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 1))
  992. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(1.33425796, 0.296501786, 1.48249602))
  993. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40934753, 3.81469727e-006, -6.91413879e-006, -2.98023224e-008, -0.999999821, -0, 0.999999821, -2.98023224e-008, 0, 0, 0, 0.999999762))
  994. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  995. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.311326861, 0.200000003, 0.326149136))
  996. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -1.03752136, -6.91413879e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999762))
  997. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 1))
  998. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  999. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40927505, 2.95639038e-005, 0.444754362, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
  1000. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  1001. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  1002. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40908051, 0.000387191772, -6.91413879e-006, -2.98023259e-008, -0.999999523, -0, 1, -2.98023402e-008, 0, 0, 0, 0.999999285))
  1003. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  1004. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  1005. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(2.96453476, 4.67300415e-005, -6.91413879e-006, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
  1006. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  1007. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.326151937, 0.296499252))
  1008. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.40927505, 2.95639038e-005, -0.444758654, -2.98023295e-008, -1, -0, 1, -2.98023295e-008, 0, 0, 0, 0.999999762))
  1009. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 1))
  1010. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.296501786, 0.200000003))
  1011. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(4.00191879, 0.00050163269, 0.815378904, -2.98023437e-008, -0.999999642, -0, 0.999999642, -2.98023437e-008, 0, 0, 0, 0.999999762))
  1012. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  1013. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.444748729))
  1014. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45595932, 0.000414848328, 1.25711417, 7.28358245e-008, -0.999999046, 2.98032496e-008, 1, 7.28358458e-008, -1.13780651e-007, 1.13780807e-007, 2.98032212e-008, 0.999998808))
  1015. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  1016. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.296501487, 0.296499223))
  1017. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -2.74229431, -6.67572021e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999523))
  1018. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1019. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.296501487, 0.296499223))
  1020. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 2.74255371, -6.67572021e-006, 1, 0, 0, 0, 1, 0, 0, 0, 0.999999523))
  1021. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1022. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.296501786, 0.296499252))
  1023. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-4.48226929e-005, 2.89077377, -2.43186951e-005, 0.999999642, 1.29942332e-008, 1.07873738e-007, -1.29943079e-008, 0.999999642, 7.15448891e-007, -1.07873717e-007, -7.15448834e-007, 0.999999762))
  1024. mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 1))
  1025. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.200000003, 0.200000003))
  1026. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000374794006, -0.963628292, 4.00193787, -0.999993443, -3.16762635e-006, -1.49011381e-008, -1.49021755e-008, 8.47403953e-007, -0.999998868, 3.16762657e-006, -0.999993384, -7.8780505e-007))
  1027. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 0.741248071))
  1028. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.296501786, 0.200000003))
  1029. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000382423401, -0.88951993, -3.11242676, 0.999993205, 1.42891167e-006, -3.27825433e-007, -4.32134527e-007, 1.02892602e-006, -0.999998927, -1.47361538e-006, 0.999993265, 9.69328653e-007))
  1030. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  1031. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.296501786, 0.444752693, 0.200000003))
  1032. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(-0.000383377075, 0.518874645, -3.11242294, -0.999993443, -1.32620335e-006, 2.76574696e-007, 3.95783559e-007, -9.85657607e-007, 0.999998868, -1.37090683e-006, 0.999993265, 9.26059613e-007))
  1033. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.741248071))
  1034. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 1.48249602))
  1035. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.60424805, 0.000413894653, 2.51726198, 1.59275899e-007, -0.999999821, 1.49011584e-007, 1, 1.59275913e-007, -1.1378453e-007, 1.1378458e-007, 1.49011612e-007, 0.999999583))
  1036. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  1037. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.593003631, 0.200000003))
  1038. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000409126282, -2.96186352, -3.45602417, 0.999993205, 5.70906195e-007, 5.16308319e-006, 5.08593212e-006, -2.63005495e-005, -0.999997497, -5.03489844e-007, 0.999994576, -2.12490504e-005))
  1039. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  1040. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1041. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45597839, 0.000414848328, 1.55362201, 1.59275089e-007, -0.999997139, -5.96043996e-008, 1, 1.59274975e-007, -1.13784445e-007, 1.13784942e-007, -5.96045808e-008, 0.999996901))
  1042. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  1043. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.592998326))
  1044. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45598221, 0.000413894653, 2.36899614, 1.59275146e-007, -0.999998569, -2.98022584e-008, 1, 1.59275189e-007, -1.13784601e-007, 1.137849e-007, -2.98023508e-008, 0.999998331))
  1045. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  1046. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1047. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45597839, 0.000414848328, 1.99837613, 1.59275089e-007, -0.99999845, -5.96045027e-008, 1, 1.59275174e-007, -1.13784559e-007, 1.13784928e-007, -5.96046306e-008, 0.999998212))
  1048. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  1049. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.200000003, 0.200000003, 0.296499103))
  1050. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.45598602, 0.000414848328, 1.77599883, 1.59275174e-007, -0.999998808, -2.98022726e-008, 1, 1.59275203e-007, -1.13784644e-007, 1.13784857e-007, -2.98023366e-008, 0.999998569))
  1051. mesh("BlockMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 1))
  1052. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.889505386, 0.200000003))
  1053. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(0.000412940979, -3.70311022, -3.60429001, 0.999993205, 5.70906195e-007, 5.16308319e-006, 5.08593212e-006, -2.63005495e-005, -0.999997497, -5.03489844e-007, 0.999994576, -2.12490504e-005))
  1054. mesh("SpecialMesh",Part,Enum.MeshType.Wedge,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 1, 0.741248071))
  1055. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1056. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 1.90172958, -0.639986753, 0.999993563, 1.29944793e-008, 1.07850958e-007, -1.29944917e-008, 0.999992311, 1.25175063e-006, -1.0785029e-007, -1.07292954e-006, 0.999998868))
  1057. mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  1058. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.593003571, 0.200000003))
  1059. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.0706977844, -0.573273659, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
  1060. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.815372765))
  1061. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.200000003, 0.200000003))
  1062. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -0.596420288, -0.57327354, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
  1063. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 0.815372765))
  1064. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.741254449, 0.200000003))
  1065. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, -1.18922043, -0.57327342, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
  1066. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.815372765))
  1067. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.200000003, 0.200000003))
  1068. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 0.737804413, -0.573273778, 0.999997854, 1.29939313e-008, 1.07844173e-007, -1.29939162e-008, 0.999997437, 2.38420625e-007, -1.07843974e-007, -1.78815498e-007, 0.999999464))
  1069. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 0.741254449, 0.815372765))
  1070. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really black","Part",Vector3.new(0.200000003, 0.200000003, 0.200000003))
  1071. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(1.62124634e-005, -1.92287064, -0.639983892, 0.999997854, 1.29942155e-008, 1.07847583e-007, -1.29942519e-008, 0.999997437, 7.15275121e-007, -1.07847377e-007, -6.55669055e-007, 0.999999464))
  1072. mesh("SpecialMesh",Part,Enum.MeshType.Sphere,"",Vector3.new(0, 0, 0),Vector3.new(0.741254449, 0.741254449, 0.741248071))
  1073. Part=part(Enum.FormFactor.Custom,m,Enum.Material.SmoothPlastic,0,0,"Really red","Part",Vector3.new(0.296501815, 0.741254449, 0.200000003))
  1074. Partweld=weld(m,Handle,Part,CFrame.new(0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0, 1),CFrame.new(3.81469727e-006, 1.33082199, -0.573274136, 0.999993563, 1.2994124e-008, 1.07846695e-007, -1.29940725e-008, 0.999992311, 6.55663769e-007, -1.07846034e-007, -4.76846481e-007, 0.999998868))
  1075. mesh("CylinderMesh",Part,"","",Vector3.new(0, 0, 0),Vector3.new(1, 1, 0.815372765))
  1076.  
  1077. for _,v in pairs(m:GetChildren()) do
  1078. if v:IsA("BasePart") then
  1079. v.Transparency = 1
  1080. end
  1081. end
  1082.  
  1083. local athp = Instance.new("Attachment",Handle)
  1084. local atho = Instance.new("Attachment",Handle)
  1085.  
  1086. Character[ToolName].Handle:FindFirstChildOfClass("AlignPosition").Attachment1 = athp
  1087. Character[ToolName].Handle:FindFirstChildOfClass("AlignOrientation").Attachment1 = atho
  1088. athp.Position = Vector3.new(0,1,0.2)
  1089. atho.Rotation = Vector3.new(-132.5,90,0)
  1090.  
  1091. function attackone()
  1092. attack=true
  1093. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
  1094. for i=0,1,0.1 do
  1095. swait()
  1096. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(80)),.3)
  1097. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(10),math.rad(-70)),.3)
  1098. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(0), math.rad(90), math.rad(90)), 0.3)
  1099. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(80), math.rad(-70), math.rad(0)), 0.3)
  1100. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1101. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1102. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1103. end
  1104. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.6)
  1105. so("http://roblox.com/asset/?id=231917871",Hitbox,1,0.8)
  1106. for i=0,1,0.1 do
  1107. swait()
  1108. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1109. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1110. local h = 5
  1111. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1112. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1113. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1114. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1115. scfr = blcf
  1116. elseif not scfr then
  1117. scfr = blcf
  1118. end
  1119. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(-80)),.3)
  1120. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(70)),.3)
  1121. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0.5) * angles(math.rad(0), math.rad(-70), math.rad(90)), 0.3)
  1122. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1123. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1124. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1125. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1126. end
  1127. attack=false
  1128. con1:disconnect()
  1129. scfr = nil
  1130. end
  1131.  
  1132. function attacktwo()
  1133. attack=true
  1134. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
  1135. for i=0,1,0.1 do
  1136. swait()
  1137. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(90)),.2)
  1138. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-80)),.3)
  1139. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(90)),.1)
  1140. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(70), math.rad(-70), math.rad(0)), 0.3)
  1141.  
  1142. end
  1143.  
  1144. for i=0,1,1 do
  1145. swait()
  1146. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.7)
  1147. so("http://www.roblox.com/asset/?id=234365573",Hitbox,1,0.7)
  1148. for i=0,1,0.1 do
  1149. swait()
  1150. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1151. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1152. local h = 5
  1153. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1154. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1155. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1156. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1157. scfr = blcf
  1158. elseif not scfr then
  1159. scfr = blcf
  1160. end
  1161. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,0)*euler(0,0,-6*i),.3)
  1162. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(-50)),.3)
  1163. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-10),math.rad(90)),.1)
  1164. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-60)), 0.3)
  1165. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,0)*angles(math.rad(-50),math.rad(0),math.rad(0)),.3)
  1166. end
  1167. end
  1168. con1:disconnect()
  1169. attack=false
  1170. scfr = nil
  1171. end
  1172.  
  1173. function attackthree()
  1174. attack=true
  1175. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
  1176. for i=0,1,0.1 do
  1177. swait()
  1178. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-10),math.rad(0),math.rad(00)),.3)
  1179. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(-5),math.rad(00)),.3)
  1180. RW.C0=clerp(RW.C0,cf(1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(-50)),.3)
  1181. LW.C0=clerp(LW.C0,cf(-1,0.8,-1)*angles(math.rad(150),math.rad(0),math.rad(50)),.3)
  1182. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1183. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1184. Handleweld.C0=clerp(Handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1185. end
  1186. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.4)
  1187. so("http://www.roblox.com/asset/?id=234365549",Hitbox,1,0.6)
  1188. for i=0,1,.1 do
  1189. swait()
  1190. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1191. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1192. local h = 5
  1193. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1194. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1195. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1196. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1197. scfr = blcf
  1198. elseif not scfr then
  1199. scfr = blcf
  1200. end
  1201. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(0)),.3)
  1202. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(-5),math.rad(00)),.3)
  1203. RW.C0=clerp(RW.C0,cf(1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(-50)),.3)
  1204. LW.C0=clerp(LW.C0,cf(-1,0.2,-.5)*angles(math.rad(10),math.rad(0),math.rad(50)),.3)
  1205. RH.C0=clerp(RH.C0,cf(1,-1,.2)*angles(math.rad(0),math.rad(90),math.rad(0)),.3)
  1206. LH.C0=clerp(LH.C0,cf(-1,-1,-.2)*angles(math.rad(0),math.rad(-90),math.rad(0)),.3)
  1207. Handleweld.C0=clerp(Handleweld.C0,cf(-1,0,-.2)*angles(math.rad(-20),math.rad(-20),math.rad(50)),.3)
  1208. end
  1209. attack=false
  1210. con1:disconnect()
  1211. scfr = nil
  1212. end
  1213.  
  1214. function CyanMoon()
  1215. attack=true
  1216. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,10,30,math.random(10,20),"Normal",RootPart,.2,1) end)
  1217. for i=0,1,0.1 do
  1218. swait()
  1219. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(120),math.rad(80)),.3)
  1220. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-10),math.rad(0),math.rad(-10)),.3)
  1221. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1222. end
  1223. for i=1,4 do
  1224. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1225. so("http://roblox.com/asset/?id=28144425",Torso,1,0.8)
  1226. swait()
  1227. for i=0,1,0.1 do
  1228. swait()
  1229. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1230. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1231. local h = 5
  1232. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1233. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1234. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1235. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1236. scfr = blcf
  1237. elseif not scfr then
  1238. scfr = blcf
  1239. end
  1240. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*angles(math.rad(0),math.rad(-40),math.rad(90)),.3)
  1241. LW.C0=clerp(LW.C0,cf(-1.5,0.5,0)*angles(math.rad(-20),math.rad(0),math.rad(-60)),.3)
  1242. RootJoint.C0=clerp(RootJoint.C0,RootCF*cf(0,0,5)*euler(0,-1.5,-6*i),.3)
  1243. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(-30),math.rad(-5),math.rad(0)),.3)
  1244. end
  1245. end
  1246. attack=false
  1247. con1:disconnect()
  1248. scfr = nil
  1249. end
  1250.  
  1251. function BreakEffect(brickcolor,cframe,x1,y1,z1)
  1252. local prt=part("Custom",workspace,"SmoothPlastic",0,0,"Really red","Effect",vt(0.5,0.5,0.5))
  1253. prt.Anchored=true
  1254. prt.CFrame=cframe*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1255. local msh=mesh("SpecialMesh",prt,"Sphere","",vt(0,0,0),vt(x1,y1,z1))
  1256. coroutine.resume(coroutine.create(function(Part,CF,Numbb,randnumb)
  1257. CF=Part.CFrame
  1258. Numbb=0
  1259. randnumb=math.random()-math.random()
  1260. for i=0,1,0.05 do
  1261. wait()
  1262. CF=CF*cf(0,1,0)
  1263. --Part.CFrame=Part.CFrame*euler(0.5,0,0)*cf(0,1,0)
  1264. Part.CFrame=CF*euler(Numbb,0,0)
  1265. Part.Transparency=i
  1266. Numbb=Numbb+randnumb
  1267. end
  1268. Part.Parent=nil
  1269. end),prt)
  1270. end
  1271.  
  1272. function Execution() --HEUAHUEHAUEHAUHUEAHUAEHUAHEUAHEUH
  1273. attack=true
  1274. con1=Hitbox.Touched:connect(function(hit) Damagefunc(Hitbox,hit,90,100,math.random(10,20),"Knockdown",RootPart,.2,1) end)
  1275. for i=0,1,0.03 do
  1276. swait()
  1277. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(60)),.1)
  1278. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(-60)),.1)
  1279. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(90),math.rad(120)),.1)
  1280. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(100), math.rad(0), math.rad(0)), 0.1)
  1281. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.1)
  1282. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1283. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.1)
  1284. end
  1285. so("http://roblox.com/asset/?id=92597369",Hitbox,1,0.5)
  1286. so("http://roblox.com/asset/?id=28144425",Torso,1,0.5)
  1287. hitconasdf = Hitbox.Touched:connect(function(hit)
  1288. local hum12 = hit.Parent:FindFirstChild("Humanoid")
  1289. if hum12 and not hum12:IsDescendantOf(Character) then
  1290. so('http://roblox.com/asset/?id=154965973',Hitbox,1,0.8)
  1291. for i = 1,20 do
  1292. BreakEffect(BrickColor.new("Really red"),hit.Parent.Torso.CFrame,0.5,math.random(5,20),0.5)
  1293. end
  1294. hitconasdf:disconnect()
  1295. end
  1296. end)
  1297. for i=0,1,0.03 do
  1298. swait()
  1299. local blcf = Hitbox.CFrame*CFrame.new(0,.5,0)
  1300. if scfr and (Hitbox.Position-scfr.p).magnitude > .1 then
  1301. local h = 5
  1302. local a,b = Triangle((scfr*CFrame.new(0,h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p,(blcf*CFrame.new(0,h/2,0)).p)
  1303. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1304. local a,b = Triangle((blcf*CFrame.new(0,h/2,0)).p,(blcf*CFrame.new(0,-h/2,0)).p,(scfr*CFrame.new(0,-h/2,0)).p)
  1305. if a then game.Debris:AddItem(a,1) end if b then game.Debris:AddItem(b,1) end
  1306. scfr = blcf
  1307. elseif not scfr then
  1308. scfr = blcf
  1309. end
  1310. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(0),math.rad(0),math.rad(-90)),.2)
  1311. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(5),math.rad(0),math.rad(60)),.2)
  1312. RW.C0=clerp(RW.C0,cf(1.5,0.5,0)*euler(math.rad(0),math.rad(-20),math.rad(70)),.2)
  1313. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(0), math.rad(0), math.rad(-40)), 0.2)
  1314. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-10)),.2)
  1315. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-90),math.rad(0)),.2)
  1316. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(0),math.rad(10),math.rad(0)),.2)
  1317. end
  1318. attack=false
  1319. con1:disconnect()
  1320. scfr = nil
  1321. pcall(function()
  1322. hitconasdf:disconnect()
  1323. end)
  1324. end
  1325.  
  1326. mouse.Button1Down:connect(function()
  1327. if attack==false then
  1328. if attacktype==1 then
  1329. attack=true
  1330. attacktype=2
  1331. attackone()
  1332. elseif attacktype==2 then
  1333. attack=true
  1334. attacktype=3
  1335. attacktwo()
  1336. elseif attacktype==3 then
  1337. attack=true
  1338. attacktype=1
  1339. attackthree()
  1340. end
  1341. end
  1342. end)
  1343.  
  1344. mouse.KeyDown:connect(function(k)
  1345. k=k:lower()
  1346. if k=='q' then
  1347. if attack==false then
  1348. CyanMoon()
  1349. end
  1350. elseif k=='e' then
  1351. if attack==false then
  1352. Execution()
  1353. end
  1354. end
  1355. end)
  1356.  
  1357.  
  1358. local sine = 0
  1359. local change = 1
  1360. local val = 0
  1361.  
  1362. while true do
  1363. swait()
  1364. sine = sine + change
  1365. local torvel=(RootPart.Velocity*Vector3.new(1,0,1)).magnitude
  1366. local velderp=RootPart.Velocity.y
  1367. hitfloor,posfloor=rayCast(RootPart.Position,(CFrame.new(RootPart.Position,RootPart.Position - Vector3.new(0,1,0))).lookVector,4,Character)
  1368. if equipped==true or equipped==false then
  1369. if attack==false then
  1370. idle=idle+1
  1371. else
  1372. idle=0
  1373. end
  1374. if idle>=500 then
  1375. if attack==false then
  1376. --Sheath()
  1377. end
  1378. end
  1379. if RootPart.Velocity.y > 1 and hitfloor==nil then
  1380. Anim="Jump"
  1381. if attack==false then
  1382. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(-5),math.rad(0),math.rad(0)),.3)
  1383. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(0),math.rad(0)),.3)
  1384. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(10)), 0.3)
  1385. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-30)), 0.3)
  1386. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1387. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1388. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1389. end
  1390. elseif RootPart.Velocity.y < -1 and hitfloor==nil then
  1391. Anim="Fall"
  1392. if attack==false then
  1393. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(5),math.rad(0),math.rad(0)),.3)
  1394. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(10),math.rad(0),math.rad(0)),.3)
  1395. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(30), math.rad(0), math.rad(20)), 0.3)
  1396. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(-20), math.rad(0), math.rad(-40)), 0.3)
  1397. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(90),math.rad(-20)),.3)
  1398. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1399. Handleweld.C0=clerp(Handleweld.C0,cf(0,-0,.4)*angles(math.rad(85),math.rad(10),math.rad(0)),.3)
  1400. end
  1401. elseif torvel<1 and hitfloor~=nil then
  1402. Anim="Idle"
  1403. if attack==false then
  1404. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(10),math.rad(0),math.rad(60)),.3)
  1405. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-5),math.rad(5),math.rad(-50)),.3)
  1406. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1407. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1408. RH.C0=clerp(RH.C0,cf(1,-1,0.2)*angles(math.rad(0),math.rad(40),math.rad(20)),.3)
  1409. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-60),math.rad(0)),.3)
  1410. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1411. end
  1412. elseif torvel>2 and hitfloor~=nil then
  1413. Anim="Walk"
  1414. if attack==false then
  1415. change=3
  1416. RootJoint.C0 = clerp(RootJoint.C0,RootCF*cf(0,0,0)* angles(math.rad(20),math.rad(0),math.rad(60)),.3)
  1417. Torso.Neck.C0 = clerp(Torso.Neck.C0,necko *angles(math.rad(-10),math.rad(10),math.rad(-50)),.3)
  1418. RW.C0 = clerp(RW.C0, CFrame.new(1.5, 0.5, 0) * angles(math.rad(70), math.rad(100), math.rad(0)), 0.3)
  1419. LW.C0 = clerp(LW.C0, CFrame.new(-1.5, 0.5, 0) * angles(math.rad(50), math.rad(-70), math.rad(0)), 0.3)
  1420. RH.C0=clerp(RH.C0,cf(1,-1,0)*angles(math.rad(0),math.rad(80),math.rad(20)),.3)
  1421. LH.C0=clerp(LH.C0,cf(-1,-1,0)*angles(math.rad(0),math.rad(-100),math.rad(0)),.3)
  1422. Handleweld.C0=clerp(Handleweld.C0,cf(0,0,0)*angles(math.rad(0),math.rad(-5),math.rad(0)),.3)
  1423. end
  1424. end
  1425. end
  1426. if #Effects>0 then
  1427. for e=1,#Effects do
  1428. if Effects[e]~=nil then
  1429. local Thing=Effects[e]
  1430. if Thing~=nil then
  1431. local Part=Thing[1]
  1432. local Mode=Thing[2]
  1433. local Delay=Thing[3]
  1434. local IncX=Thing[4]
  1435. local IncY=Thing[5]
  1436. local IncZ=Thing[6]
  1437. if Thing[1].Transparency<=1 then
  1438. if Thing[2]=="Block1" then
  1439. Thing[1].CFrame=Thing[1].CFrame*euler(math.random(-50,50),math.random(-50,50),math.random(-50,50))
  1440. Mesh=Thing[1].Mesh
  1441. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1442. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1443. elseif Thing[2]=="Cylinder" then
  1444. Mesh=Thing[1].Mesh
  1445. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1446. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1447. elseif Thing[2]=="Blood" then
  1448. Mesh=Thing[7]
  1449. Thing[1].CFrame=Thing[1].CFrame*cf(0,.5,0)
  1450. Mesh.Scale=Mesh.Scale+vt(Thing[4],Thing[5],Thing[6])
  1451. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1452. elseif Thing[2]=="Elec" then
  1453. Mesh=Thing[1].Mesh
  1454. Mesh.Scale=Mesh.Scale+vt(Thing[7],Thing[8],Thing[9])
  1455. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1456. elseif Thing[2]=="Disappear" then
  1457. Thing[1].Transparency=Thing[1].Transparency+Thing[3]
  1458. end
  1459. else
  1460. Part.Parent=nil
  1461. table.remove(Effects,e)
  1462. end
  1463. end
  1464. end
  1465. end
  1466. end
  1467. end
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