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stupidfathobbit

SynthCasterStrict

Mar 14th, 2019
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  1. #Sovereign Filter by StupidFatHobbit updated 3/7/19 ♦ Synthesis League ♦ 3.6.0 - STRICT VERSION
  2. #Update Notes: Synthesis League Launch Update
  3. #defaultcolors:
  4. #uniqueitem rgb(175,96,37)
  5. #rareitem rgb(255,255,119)
  6. #magicitem rgb(136,136,255)
  7. #whiteitem rgb(200,200,200)
  8. #gemitem rgb(27,162,155)
  9. #currencyitem rgb(170,158,130)
  10. #questitem rgb(74,230,58)
  11. #defaultfontsize: 32 (18-45)
  12.  
  13. #New Color Guide:
  14. #Colors follow a value progression from black -> green -> blue -> purple -> red -> white
  15. #Ranged items are lime green, melee are dark red, and caster sky blue for racing/levelling purposes
  16.  
  17. #VERY ROUGH LIST OF STRICT FILTER DIFFERENCES FROM MAIN VERSION:
  18. #Nearly all junk currency is hidden besides baubles and chance orbs
  19. #Chrome items hidden
  20. #Nonquality gems hidden (Empower, etc still show)
  21. #Removed sounds from all maps below t10 except unique and shaped maps
  22. #Chisel recipe disabled
  23. #Hid nearly all non-bordered rares
  24. #Adjusted pre-map armor basetypes so they don't show up in low level breach domains
  25. #Hid all white jewelery in maps and low level breach domains
  26. #Hid quality flasks (q20 still shows) and all utility flasks
  27. #Extended strict filter restrictions to levelling ranges (severe, use only w/levelling gear)
  28. #Levelling Mana/Life flasks show up to level 68 as opposed to 75
  29.  
  30. ################################ >>>>>>>> PLEASE READ THIS <<<<<<<< ###################################
  31. #This is a complete filter meant to cover all aspects of the game including racing, map preparation, and endgame in a hardcore league.
  32. #It includes dynamic highlighting while levelling and is heavily designed around racing and playing in zero-gear environments (aka start of new leagues).
  33. #There are four "phases" to the filter: racing, levelling, early maps, and endgame. The filter transitions smoothly between these phases and changes what is shown and hidden based on what's needed at the time.
  34. #This filter is much more aggressive than most. Race level filtering is more relaxed to account for worst case scenarios.
  35. #The idea behind this filter is anything you could possibly want is shown, no more, no less, especially in race environments. Minimum visual clutter.
  36.  
  37. #General is reccommended for start of leagues and racing. Strict is for endgame mapping and when you're no longer doing chaos recipe. Uberstrict is meant for going extremely quickly and only picking up the bare minimums.
  38. #Race and SSF Overrides are located in Section 0. Common options and settings are all located in Section 1.
  39.  
  40. #If you have any questions or comments please post them in the forum thread located here: https://www.pathofexile.com/forum/view-thread/1595976
  41. #Using Filterblast (http://filterblast.oversoul.xyz/StupidFatHobbit/) is the best way to preview my (or anyone's) filter.
  42. #You will always be able to find the most updated version of the filter on the forums or at twitch.tv/sfhobbit via !filter.
  43. #Special thanks to GucciPradas, Yovu, BiggestE, RaizQT, RichJMoney, and any others I may have forgotten for helping test the filter and provide valuable feedback.
  44.  
  45. #######################################################################################################
  46. #notes for me / random info / stuff you probably shouldn't be reading
  47. #docks/lake levels: 29/34, 51/55, 64/67
  48. #oriath: lake 34, harvest 40, church 45, bridge 60
  49. #-------------------------
  50. #SOUND 2.0
  51. #1 - clashgong - levelling 4L's, 5L
  52. #2 - stone drop - mid tier currency / div card
  53. #3 - sour stone drop - currency / div card
  54. #4 - rising wind - variable value or multiple basetype unique, divine vessels
  55. #5 - rising metal - high value unique
  56. #6 - sharper rising metal? - top tier currency / div card / unique
  57. #7 - ALIENS - unique jewel, unique map
  58. #8 - dadadadada - red tier map
  59. #9 - quieter #8 - all other maps
  60. #ORIATH SOUNDS
  61. #10 - hard metal drop - high tier special items
  62. #11 - soft metal drop - mid tier special items
  63. #12 - crystal drop - quality gems
  64. #13 - synth metal reverb? - generic high value (rare atlas basetypes, high ilvl abyss jewels)
  65. #14 - metal echo - levelling flasks
  66. #15 - rapid metal echo - max tier maps
  67. #16 - muffled drop - shaped/elder items
  68.  
  69.  
  70. #############################################################################################
  71. ############################## --- Table of Contents --- ####################################
  72. #############################################################################################
  73. #Note: Ctrl+F a section i.e. "Section 5" to jump to that area
  74. #Options and Customization Blocks:
  75. #Section 0 - Racing Options & Overrides
  76. #Section 1 - Chance Items, Priority Highlight, Link Options
  77. #High Priority Blocks:
  78. #Section 2 - League & Zone Specific
  79. #Section 3 - Maps
  80. #Section 4 - Currency
  81. #Section 5 - Jewels
  82. #Section 6 - Shaper/Elder
  83. #Section 7 - Sockets
  84. #Section 8 - Uniques
  85. #Section 9 - Divination Cards
  86. #Basetype Highlighting Blocks:
  87. #Section 10 - Basetypes & Crafting
  88. #Section 11 - Rare Highlighting
  89. #Section 12 - Miscellaneous
  90. #Levelling Blocks:
  91. #Section 13 - Global Levelling
  92. #Section 14 - Caster Weapons
  93. #Section 15 - Melee Weapons
  94. #Section 16 - Ranged Weapons
  95. #Section 17 - Armour
  96. #Section 18 - Flasks
  97. #Other Blocks:
  98. #Section 19 - Gems
  99. #Section 20 - Safety Nets & Catch-Alls
  100. #Section 21 - Animate Weapon
  101. #Section 22 - Global Hide
  102.  
  103. #INSTRUCTIONS FOR SETTING UP A RACE FILTER
  104. #Step 1 - Remove the #'s in front of the lines in the Race Overrides Block (Section 0A)
  105. #Step 2 - Set your preferred archetype link colors (melee, caster, bow) in Section 1
  106. #Step 3 - [OPTIONAL] Delete the archetype blocks that you don't need. Example: If you're setting up a caster filter, delete Sections 15 and 16.
  107. #Step 4 - Save As a different filter
  108.  
  109. ##################################################
  110. ########## Section 0A - Race Overrides ###########
  111. ##################################################
  112. #RACE OVERRIDES - Enable all these blocks for racing. WARNING: Has lots of sounds on low tier currency, and retiers / hides some otherwise valuable currency that is useless in racing. RACING IS NOT THE SAME AS LEAGUESTARTING! If using these blocks for leaguestarts you will want to keep the silver coins and splinters shown.
  113. #Note: Has been significantly expanded as of 3.5.1. Enabling all blocks essentially sets you up for a L85 race.
  114. #Show
  115. # BaseType "Orb of Transmutation" "Orb of Alteration" "Chromatic Orb" "Jeweller's Orb" "Orb of Regret"
  116. # Class Currency
  117. # SetTextColor 0 0 0
  118. # SetBackgroundColor 0 200 0
  119. # SetBorderColor 0 0 0
  120. # SetFontSize 45
  121. # PlayAlertSound 3 50
  122. # MinimapIcon 2 Blue Circle
  123. #Show
  124. # BaseType "Blacksmith's Whetstone" "Orb of Augmentation"
  125. # Class Currency
  126. # SetTextColor 0 0 0
  127. # SetBackgroundColor 0 200 0
  128. # SetBorderColor 0 0 0
  129. # SetFontSize 45
  130. # MinimapIcon 2 Blue Circle
  131. #Show
  132. # BaseType "Orb of Alchemy" "Chaos Orb" "Vaal Orb" "Orb of Chance"
  133. # Class Currency
  134. # SetTextColor 0 0 0
  135. # SetBackgroundColor 0 225 225
  136. # SetBorderColor 0 0 0
  137. # PlayAlertSound 2 100
  138. # SetFontSize 45
  139. # MinimapIcon 2 Green Circle
  140. #Show
  141. # BaseType "Scroll of Wisdom"
  142. # SetFontSize 45
  143. #Show
  144. # BaseType "Portal Scroll"
  145. # SetFontSize 45
  146. # SetTextColor 100 150 200
  147. #Show
  148. # BaseType "Essence"
  149. # Class Currency
  150. # SetBorderColor 0 0 0
  151. # SetTextColor 0 250 250
  152. # SetBackgroundColor 0 75 75
  153. # SetFontSize 45
  154. # MinimapIcon 2 Green Circle
  155. #Show
  156. # Class "Gem"
  157. # BaseType "Chance to Bleed" "Double Strike" "Viper Strike" "Heavy Strike" "Burning Arrow" "Onslaught" "Pierce" "Ground Slam" "Shrapnel Shot" "Lesser Poison Support" "Fireball"
  158. # SetFontSize 40
  159. #Show
  160. # Class "Gem"
  161. #Hide
  162. # BaseType "Silver Coin"
  163. # Class Currency
  164. # DisableDropSound
  165. #Hide
  166. # BaseType "Splinter"
  167. # SetTextColor 50 175 250
  168. # SetBackgroundColor 0 0 75
  169. # SetFontSize 40
  170. #Hide
  171. # BaseType "The Union" "The Gambler" "Jack in the Box" "Anarchy's Price" "Thunderous Skies" "The Doppelganger" "The Betrayal" "The Battle Born" "Birth of the Three" "Mitts" "Hubris" "Grave Knowledge" "Call to the First Ones" "Doedre's Madness" "Light and Truth" "Lucky Connections" "Prosperity" "Rats" "Rain of Chaos" "Rebirth"
  172. # Class "Divination Card"
  173. # SetTextColor 0 0 0
  174. # SetBorderColor 0 0 0
  175. # SetBackgroundColor 110 160 210
  176. # SetFontSize 36
  177. #Show
  178. # Class Map
  179. # MapTier >= 6
  180. # SetTextColor 0 150 250
  181. # SetBackgroundColor 255 221 153
  182. # SetBorderColor 0 150 250
  183. # PlayAlertSound 8 200
  184. # SetFontSize 40
  185. # MinimapIcon 1 Green Hexagon
  186. #Show
  187. # Class Map
  188. # SetTextColor 0 0 0
  189. # SetBackgroundColor 255 221 153
  190. # SetBorderColor 0 0 0
  191. # PlayAlertSound 9 200
  192. # SetFontSize 40
  193. # MinimapIcon 1 Blue Hexagon
  194. #Show
  195. # Class "Ring" "Amulet" "Belt" "Wand" "Dagger" "Sceptre" "Shield"
  196. # Rarity Rare
  197. # ItemLevel >= 68
  198. # SetTextColor 0 0 0
  199. # SetBackgroundColor 225 225 110
  200. # SetBorderColor 0 0 0
  201. # SetFontSize 40
  202.  
  203. ##################################################
  204. ########## Section 0B - SSF Overrides ############
  205. ##################################################
  206. #Show
  207. # BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Orb of Chance"
  208. # Class Currency
  209. # SetTextColor 0 0 0
  210. # SetBackgroundColor 0 200 0
  211. # SetBorderColor 0 0 0
  212. # SetFontSize 45
  213. # PlayAlertSound 3 100
  214. #Show
  215. # BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Blacksmith's Whetstone"
  216. # Class Currency
  217. # SetBackgroundColor 170 158 130
  218. # SetTextColor 0 0 0
  219. # SetBorderColor 0 0 0
  220. # SetFontSize 40
  221. #Show
  222. # BaseType "Orb of Transmutation" "Orb of Augmentation" "Armourer's Scrap" "Alchemy Shard" "Jeweller's Orb"
  223. # Class Currency
  224. # SetFontSize 40
  225. #Show
  226. # BaseType "Orb of Transmutation" "Blacksmith's Whetstone" "Orb of Augmentation"
  227. # Class Currency
  228. # SetFontSize 40
  229. #Show
  230. # BaseType "Portal Scroll"
  231. # SetFontSize 40
  232. # SetTextColor 100 150 200
  233. #Show
  234. # BaseType "Scroll of Wisdom"
  235. # SetFontSize 40
  236. #Show
  237. # BaseType "Bone Spirit Shield"
  238. # Rarity Normal Magic Rare
  239. # SetFontSize 34
  240. # SetBackgroundColor 200 200 200
  241. # SetTextColor 0 0 0
  242. # SetBorderColor 255 0 0
  243. # ItemLevel <= 67
  244.  
  245. ##################################################################
  246. ###### Section 1 - Chance, Priority Highlight, Link Options ######
  247. ##################################################################
  248. #Set your preferred chance basetype(s) here.
  249. #Show
  250. # BaseType "Leather Belt"
  251. # Rarity Normal
  252. # ShaperItem False
  253. # ElderItem False
  254. # Corrupted False
  255. # Sockets < 6
  256. ## SetBorderColor 255 100 0
  257. # SetBorderColor 200 80 0
  258. # ItemLevel >= 33
  259. # SetFontSize 40
  260.  
  261. #Priority Highlight Blocks
  262. #Note: Quick way to add something unusual that may not be in the filter or make something temporarily bigger
  263. #Warning: Items added to blocks at the top of filters override blocks beneath them. Use these premade blocks to avoid conflicts with shaper/elder items, uniques, and sockets. Be careful when writing blocks from scratch.
  264. #Show
  265. # BaseType "Rubber Ducky"
  266. # SetTextColor 0 0 0
  267. # SetBorderColor 0 0 0
  268. # SetBackgroundColor 255 255 255
  269. # Rarity Normal Magic Rare
  270. # ShaperItem False
  271. # ElderItem False
  272. # Corrupted False
  273. # Sockets < 6
  274. # PlayAlertSound 1 150
  275. # ItemLevel >= 1
  276. #Show
  277. # BaseType "Crude Bow"
  278. # SetTextColor 0 0 0
  279. # SetBorderColor 255 0 0
  280. # SetBackgroundColor 255 255 255
  281. # Rarity Normal Magic Rare
  282. # ShaperItem False
  283. # ElderItem False
  284. # Corrupted False
  285. # Sockets < 6
  286. # ItemLevel >= 50
  287. # PlayAlertSound 1 150
  288.  
  289. #Racing/Levelling Link Filter Blocks - To set an archetype remove the #'s in front of the SocketGroup lines and change the colors (to GG,RR,BB, etc). By default the lines are disabled meaning all color configurations will be shown.
  290. #Note: If creating an archetype-specific racing filter it's useful to also delete the levelling sections you don't need and save as another filter. For example - to make a ranger racing filter simply set these blocks to GG then delete Sections 14 and 15 entirely and save as a separate filter.
  291.  
  292. #Set preferred 4L colors in the SocketGroup lines in the next two blocks. Note that multiple color groups can be entered, i.e. RRG RGG. If no colors are entered then the lines will apply to all 2L/3L/4L that drop. (maybe just default to race meta stuff only?)
  293. #note: melee RRRG, caster GGGB GGBB, ranged GGRR GGGR GGRB
  294. Hide #Strict+ Filters
  295. Class "Gloves" "Helm" "Boots" "Body Armour"
  296. ItemLevel <= 67
  297. LinkedSockets = 4
  298. Sockets < 6
  299. Rarity Normal Magic Rare
  300. SocketGroup RRRG GGGB GGBB GGGR GGRR GGRB
  301. SetBorderColor 0 250 250
  302. SetBackgroundColor 0 65 65
  303. SetFontSize 45
  304. # PlayAlertSound 1 100 #Disabled in Strict+
  305. # MinimapIcon 2 Red Triangle #Icon Hidden in Strict
  306.  
  307. #Set your preferred 3L colors in these next blocks. Don't forget to set your secondary link colors as well, especially in the block that extends to kitava (47)
  308. #note: melee RGG RRG, caster BBG BGG RGB, ranged GGG GGR
  309. Hide #Strict+ Filters
  310. Class "Gloves" "Helm" "Boots" "Body Armour"
  311. ItemLevel <= 35
  312. LinkedSockets = 3
  313. Rarity Normal Magic Rare
  314. SocketGroup GGG GGR BBG BGG RRG
  315. SetBorderColor 0 200 0
  316. SetBackgroundColor 0 35 0
  317. SetFontSize 45
  318. # PlayAlertSound 1 100 #Disabled in Strict+
  319. # MinimapIcon 1 Blue Triangle #Disabled in Strict+
  320. Hide #Strict+ Filters
  321. Class "Gloves" "Helm"
  322. ItemLevel <= 47
  323. LinkedSockets = 3
  324. Rarity Normal Magic Rare
  325. SocketGroup GGG GGR BBG BGG RRG
  326. SetBorderColor 0 200 0
  327. SetBackgroundColor 0 35 0
  328. SetFontSize 45
  329.  
  330. #2L colors go here
  331. #note: melee RG RR, caster BB BG GG, ranger GG RG
  332. Hide #Strict+ Filters
  333. Class "Gloves" "Helm" "Boots"
  334. ItemLevel <= 25
  335. LinkedSockets = 2
  336. Rarity Normal Magic Rare
  337. SocketGroup BB RG GG RR BG
  338. SetBorderColor 75 75 250
  339. SetBackgroundColor 0 0 75
  340. SetFontSize 45
  341.  
  342. #Archetype-specific blocks
  343. #Caster Links
  344. Hide #Strict+ Filters
  345. Class "Wand" "Sceptre"
  346. ItemLevel <= 25
  347. LinkedSockets = 3
  348. SocketGroup BBB BBG BGG
  349. SetBorderColor 150 200 250
  350. SetBackgroundColor 40 50 60
  351. SetFontSize 45
  352. # PlayAlertSound 1 100 #Disabled in Strict+
  353. # MinimapIcon 2 Blue Triangle #Disabled in Strict+
  354. #offhand weapon links for shield charge
  355. Hide #Strict+ Filters
  356. Class "Sceptre" "Shield" "Gloves" "Helm"
  357. SocketGroup RRG
  358. LinkedSockets >= 3
  359. SetBorderColor 100 0 0
  360. SetBackgroundColor 40 0 0
  361. SetFontSize 38
  362. ItemLevel <= 47
  363.  
  364. #Safety Blocks (Don't need to modify these for normal use)
  365. Hide #Strict+ Filters
  366. Class "Gloves" "Helm" "Boots" "Body Armour"
  367. ItemLevel <= 67
  368. LinkedSockets = 4
  369. Sockets < 6
  370. Rarity Normal Magic Rare
  371. SetBorderColor 0 250 250
  372. SetBackgroundColor 0 65 65
  373. SetFontSize 36
  374. # MinimapIcon 2 Green Hexagon #Disabled in Strict+
  375. Hide #Strict+ Filters
  376. Class "Gloves" "Helm" "Boots"
  377. ItemLevel <= 15
  378. LinkedSockets = 3
  379. Rarity Magic Rare
  380. SetBorderColor 0 200 0
  381. SetBackgroundColor 0 35 0
  382. SetFontSize 45
  383. Hide #Strict+ Filters
  384. Class "Gloves" "Helm" "Boots"
  385. ItemLevel <= 25
  386. LinkedSockets = 3
  387. Rarity Normal Magic Rare
  388. SetBorderColor 0 200 0
  389. SetBackgroundColor 0 35 0
  390. SetFontSize 40
  391. Hide #Strict+ Filters
  392. Class "Gloves" "Helm"
  393. ItemLevel <= 47
  394. LinkedSockets = 3
  395. Rarity Normal Magic Rare
  396. SetBorderColor 0 200 0
  397. SetBackgroundColor 0 35 0
  398. SetFontSize 34
  399.  
  400. ##################################################
  401. ####### Section 2 - League & Zone Specific #######
  402. ##################################################
  403. #Note:(White Text/Border, Solid Color Backgrounds)
  404. #Talisman - Maroon
  405. Show
  406. BaseType "Talisman"
  407. Class Amulet
  408. Rarity Unique
  409. SetBackgroundColor 100 0 0
  410. SetBorderColor 225 100 0
  411. SetTextColor 225 100 0
  412. SetFontSize 45
  413. PlayAlertSound 4 100
  414. MinimapIcon 1 Yellow Star
  415. PlayEffect Yellow
  416. Show
  417. BaseType "Spinefuse Talisman" "Fangjaw Talisman" "Wereclaw Talisman" "Horned Talisman" "Rotfeather Talisman"
  418. Class Amulet
  419. SetBackgroundColor 150 0 0
  420. SetBorderColor 250 250 250
  421. SetFontSize 45
  422. Show
  423. BaseType "Talisman"
  424. Class Amulet
  425. SetBackgroundColor 100 0 0
  426. SetBorderColor 200 200 200
  427. #Perandus - Orange
  428. Show
  429. BaseType "Perandus Coin"
  430. StackSize >= 10
  431. Class Currency
  432. SetTextColor 200 200 200
  433. SetBorderColor 200 200 200
  434. SetBackgroundColor 200 75 0
  435. SetFontSize 45
  436. PlayEffect Yellow Temp
  437. Show
  438. BaseType "Perandus Coin"
  439. Class Currency
  440. StackSize >= 5
  441. SetTextColor 200 200 200
  442. SetBorderColor 200 200 200
  443. SetBackgroundColor 175 65 0
  444. SetFontSize 42
  445. PlayEffect Brown Temp
  446. Show
  447. BaseType "Perandus Coin"
  448. Class Currency
  449. StackSize >= 2
  450. SetTextColor 200 200 200
  451. SetBorderColor 200 200 200
  452. SetBackgroundColor 150 50 0
  453. SetFontSize 40
  454. Show
  455. BaseType "Perandus Coin"
  456. Class Currency
  457. SetTextColor 200 200 200
  458. SetBorderColor 200 200 200
  459. SetBackgroundColor 125 40 0
  460. SetFontSize 38
  461. #Prophecy - Purple
  462. Show
  463. BaseType "Prophecy"
  464. Class Currency
  465. SetTextColor 250 250 250
  466. SetBorderColor 250 250 250
  467. SetBackgroundColor 100 0 150
  468. SetFontSize 45
  469. PlayAlertSound 3 150
  470. MinimapIcon 1 Blue Triangle
  471. PlayEffect Blue
  472. Show
  473. BaseType "Eber's Key" "Yriel's Key" "Inya's Key" "Volkuur's Key"
  474. SetTextColor 250 250 250
  475. SetBorderColor 250 250 250
  476. SetBackgroundColor 100 0 150
  477. SetFontSize 45
  478. PlayAlertSound 3 150
  479. MinimapIcon 1 Blue Triangle
  480. PlayEffect Blue
  481. Show
  482. BaseType "Silver Coin"
  483. Class Currency
  484. SetTextColor 200 200 200
  485. SetBorderColor 200 200 200
  486. SetBackgroundColor 75 0 125
  487. SetFontSize 40
  488. #Essence - Raised Colors (Green, Teal, Red)
  489. Show
  490. BaseType "Essence of Hysteria" "Essence of Insanity" "Essence of Horror" "Essence of Delirium"
  491. Class Currency
  492. SetTextColor 250 0 125
  493. SetBackgroundColor 80 0 40
  494. SetBorderColor 250 250 250
  495. SetFontSize 45
  496. PlayAlertSound 10 250
  497. MinimapIcon 0 Red Circle
  498. PlayEffect Red
  499. Show
  500. BaseType "Shrieking Essence" "Deafening Essence" "Remnant of Corruption"
  501. Class Currency
  502. SetTextColor 250 0 125
  503. SetBackgroundColor 80 0 40
  504. SetBorderColor 0 0 0
  505. SetFontSize 45
  506. PlayAlertSound 2 200
  507. MinimapIcon 1 Red Circle
  508. PlayEffect Red Temp
  509. Show
  510. BaseType "Screaming Essence"
  511. Class Currency
  512. SetBorderColor 0 0 0
  513. SetTextColor 0 250 250
  514. SetBackgroundColor 0 75 75
  515. SetFontSize 40
  516. PlayAlertSound 3 200
  517. MinimapIcon 1 Green Circle
  518. PlayEffect Green Temp
  519. Show
  520. BaseType "Wailing Essence"
  521. Class Currency
  522. SetBorderColor 0 0 0
  523. # SetTextColor 0 250 0
  524. SetTextColor 0 250 175
  525. SetBackgroundColor 0 75 50
  526. # SetBackgroundColor 0 75 0
  527. SetFontSize 38
  528. Show
  529. BaseType "Essence"
  530. Class Currency
  531. SetBorderColor 0 0 0
  532. SetTextColor 0 250 0
  533. SetBackgroundColor 0 75 0
  534. SetFontSize 34
  535. #Breach - Bright text on darker background, colored by breach type
  536. Show
  537. BaseType "Blessing of Chayula" "Chayula's Breachstone"
  538. SetBorderColor 250 250 250
  539. SetTextColor 200 100 250
  540. SetBackgroundColor 40 0 80
  541. SetFontSize 45
  542. PlayAlertSound 6 200
  543. MinimapIcon 0 Red Triangle
  544. PlayEffect Red
  545. Show
  546. BaseType "Splinter of Chayula"
  547. SetBorderColor 0 0 0
  548. SetTextColor 200 100 250
  549. SetBackgroundColor 40 0 80
  550. SetFontSize 45
  551. MinimapIcon 2 Red Triangle
  552. PlayEffect Blue Temp
  553. Show
  554. BaseType "Blessing of Esh" "Esh's Breachstone"
  555. SetBorderColor 250 250 250
  556. SetTextColor 175 225 250
  557. SetBackgroundColor 40 40 80
  558. SetFontSize 45
  559. PlayAlertSound 2 200
  560. MinimapIcon 0 Blue Triangle
  561. PlayEffect Blue
  562. Show
  563. BaseType "Splinter of Esh"
  564. # SetTextColor 150 200 250
  565. SetTextColor 175 225 250
  566. SetBackgroundColor 40 40 80
  567. SetFontSize 40
  568. MinimapIcon 2 Blue Triangle
  569. Show
  570. BaseType "Blessing of Xoph" "Xoph's Breachstone"
  571. SetBorderColor 250 250 250
  572. SetTextColor 225 0 0
  573. SetBackgroundColor 40 0 0
  574. SetFontSize 45
  575. PlayAlertSound 2 200
  576. MinimapIcon 0 Red Triangle
  577. PlayEffect Red
  578. Show
  579. BaseType "Splinter of Xoph"
  580. SetTextColor 225 0 0
  581. SetBackgroundColor 40 0 0
  582. SetFontSize 40
  583. MinimapIcon 2 Red Triangle
  584. Show
  585. BaseType "Blessing of Uul-Netol" "Uul-Netol's Breachstone"
  586. SetBorderColor 250 250 250
  587. SetTextColor 225 225 225
  588. SetBackgroundColor 40 40 40
  589. SetFontSize 45
  590. PlayAlertSound 2 200
  591. MinimapIcon 0 Blue Triangle
  592. PlayEffect Blue
  593. Show
  594. BaseType "Splinter of Uul-Netol"
  595. SetTextColor 225 225 225
  596. SetBackgroundColor 40 40 40
  597. SetFontSize 40
  598. MinimapIcon 2 Blue Triangle
  599. Show
  600. BaseType "Blessing of Tul" "Tul's Breachstone"
  601. SetBorderColor 250 250 250
  602. SetTextColor 50 175 250
  603. SetBackgroundColor 0 0 75
  604. SetFontSize 45
  605. PlayAlertSound 2 200
  606. MinimapIcon 0 Blue Triangle
  607. PlayEffect Blue
  608. Show
  609. BaseType "Splinter of Tul"
  610. # SetTextColor 0 150 250
  611. SetTextColor 50 175 250
  612. SetBackgroundColor 0 0 75
  613. SetFontSize 40
  614. MinimapIcon 2 Blue Triangle
  615. #Legacy - Lime
  616. Show
  617. Class Leaguestone
  618. SetBackgroundColor 150 250 50
  619. SetBorderColor 0 0 0
  620. SetTextColor 0 0 0
  621. PlayAlertSound 3 100
  622. SetFontSize 40
  623. MinimapIcon 2 Green Triangle
  624. PlayEffect Green Temp
  625. #Labyrinth - Green
  626. Show
  627. Class "Labyrinth Item" "Labyrinth Map Item" "Labyrinth Trinket"
  628. SetTextColor 250 250 250
  629. SetBorderColor 250 250 250
  630. SetBackgroundColor 0 80 0
  631. SetFontSize 45
  632. MinimapIcon 0 Green Triangle
  633. PlayEffect Green
  634. Show
  635. BaseType "Offering to the Goddess"
  636. SetTextColor 250 250 250
  637. SetBorderColor 250 250 250
  638. SetBackgroundColor 0 80 0
  639. SetFontSize 45
  640. MinimapIcon 0 Green Triangle
  641. PlayEffect Green
  642. #enchanted items
  643. Show
  644. AnyEnchantment True
  645. SetBorderColor 200 200 200
  646. SetBackgroundColor 0 60 0
  647. SetFontSize 45
  648. PlayAlertSound 16 200
  649. MinimapIcon 1 Green Triangle
  650. PlayEffect Green
  651. #Pantheon - Raised Light Blue
  652. Show
  653. BaseType "Divine Vessel"
  654. SetBackgroundColor 50 75 100
  655. SetBorderColor 250 250 250
  656. SetTextColor 150 200 250
  657. SetFontSize 45
  658. PlayAlertSound 4 100
  659. MinimapIcon 1 Blue Triangle
  660. PlayEffect Blue Temp
  661. Show
  662. Class "Pantheon Soul"
  663. SetBackgroundColor 50 75 100
  664. SetBorderColor 250 250 250
  665. SetTextColor 150 200 250
  666. SetFontSize 45
  667. PlayAlertSound 4 100
  668. MinimapIcon 1 Blue Triangle
  669. PlayEffect Blue Temp
  670. #Harbinger (Harbinger Currency moved to #4 - Currency Section)
  671. Show
  672. Class "Piece"
  673. SetBackgroundColor 100 50 0
  674. SetBorderColor 250 250 250
  675. SetTextColor 250 150 0
  676. SetFontSize 45
  677. PlayAlertSound 4 100
  678. MinimapIcon 0 Yellow Star
  679. PlayEffect Yellow
  680. #Abyss
  681. Show
  682. BaseType "Stygian Vise"
  683. Rarity Unique
  684. SetTextColor 0 0 0
  685. SetBackgroundColor 225 100 0
  686. SetBorderColor 255 255 255
  687. SetFontSize 42
  688. PlayAlertSound 5 150
  689. Show
  690. BaseType "Stygian Vise"
  691. ItemLevel >= 86
  692. SetBackgroundColor 65 0 65
  693. SetBorderColor 250 200 150
  694. SetFontSize 45
  695. PlayAlertSound 16 200
  696. MinimapIcon 1 Blue Diamond
  697. PlayEffect Blue
  698. Show
  699. BaseType "Stygian Vise"
  700. ItemLevel >= 85
  701. SetBackgroundColor 65 0 65
  702. SetBorderColor 200 150 0
  703. SetFontSize 40
  704. PlayAlertSound 16 200
  705. MinimapIcon 2 Blue Diamond
  706. PlayEffect Blue Temp
  707. Show
  708. BaseType "Stygian Vise"
  709. Rarity Rare
  710. SetBorderColor 225 0 225
  711. SetBackgroundColor 65 0 65
  712. SetFontSize 38
  713. # PlayAlertSound 16 200
  714. Show
  715. BaseType "Stygian Vise"
  716. Rarity Magic
  717. SetBorderColor 225 0 225
  718. SetBackgroundColor 65 0 65
  719. SetFontSize 38
  720. # PlayAlertSound 16 200
  721. Show
  722. BaseType "Stygian Vise"
  723. SetBorderColor 225 0 225
  724. SetBackgroundColor 65 0 65
  725. SetFontSize 38
  726. # PlayAlertSound 16 200
  727. #Bestiary - "Dirty" Green
  728. Show
  729. BaseType "Thaumaturgical Net" "Necromancy Net"
  730. SetTextColor 250 250 250
  731. SetBorderColor 250 250 250
  732. SetBackgroundColor 125 175 0
  733. SetFontSize 40
  734. PlayAlertSound 11 100
  735. MinimapIcon 1 Green Triangle
  736. PlayEffect Green Temp
  737. Hide #Strict+ Filters
  738. BaseType "Strong Steel Net"
  739. # SetTextColor 125 200 40
  740. SetTextColor 125 225 0
  741. # SetBorderColor 75 150 0
  742. SetFontSize 40
  743. DisableDropSound
  744. Hide #Strict+ Filters
  745. BaseType "Simple Steel Net" "Reinforced Steel Net"
  746. SetTextColor 100 200 0
  747. SetFontSize 36
  748. DisableDropSound
  749. Hide #Strict+ Filters
  750. BaseType "Simple Iron Net" "Reinforced Iron Net" "Strong Iron Net"
  751. SetTextColor 75 175 0
  752. SetFontSize 36
  753. DisableDropSound
  754. Hide #Strict+ Filters
  755. BaseType "Simple Rope Net" "Reinforced Rope Net" "Strong Rope Net"
  756. SetTextColor 50 150 0
  757. SetFontSize 34
  758. DisableDropSound
  759. Show
  760. BaseType "Bestiary Orb" "Imprinted Bestiary Orb"
  761. SetTextColor 0 0 0
  762. SetBackgroundColor 175 200 0
  763. SetBorderColor 0 0 0
  764. PlayAlertSound 2 150
  765. SetFontSize 45
  766. Show
  767. HasExplicitMod "Farrul" "Craiceann" "Saqawal" "Fenumus"
  768. SetTextColor 175 250 0
  769. SetFontSize 45
  770. MinimapIcon 1 Green Diamond
  771. PlayEffect Green
  772. #Incursion - Dark Red
  773. Show
  774. BaseType "Vial of Awakening" "Vial of the Ghost" "Vial of Sacrifice"
  775. SetBackgroundColor 250 250 250
  776. SetBorderColor 0 0 0
  777. SetTextColor 200 0 0
  778. SetFontSize 45
  779. PlayAlertSound 6 250
  780. MinimapIcon 0 Red Diamond
  781. PlayEffect White
  782. Show
  783. BaseType "Vial of Dominance" "Vial of Summoning" "Vial of the Ritual" "Vial of Fate" "Vial of Consequence" "Vial of Transcendence"
  784. SetBackgroundColor 200 0 0
  785. SetBorderColor 0 0 0
  786. SetTextColor 0 0 0
  787. SetFontSize 45
  788. PlayAlertSound 11 200
  789. MinimapIcon 0 Red Triangle
  790. PlayEffect Red
  791. Show
  792. BaseType "Stone of Passage" "Flashpowder Keg"
  793. SetBackgroundColor 100 0 0
  794. SetBorderColor 225 225 225
  795. SetTextColor 225 225 225
  796. SetBorderColor 225 225 225
  797. SetFontSize 45
  798. PlayAlertSound 10 150
  799. MinimapIcon 1 Red Triangle
  800. Show
  801. HasExplicitMod "Tacati's" "Citaqualotl's" "Matatl's" "Topotante's" "Xopec's" "Guatelitzi's" "of Tacati" "of Citaqualotl" "of Matatl" "of Puhuarte" "of Guatelitzi"
  802. SetTextColor 225 0 0
  803. SetFontSize 45
  804. MinimapIcon 1 Red Diamond
  805. PlayEffect Red
  806. Show
  807. Quality >= 26
  808. Rarity Normal Magic Rare
  809. ShaperItem False
  810. ElderItem False
  811. LinkedSockets <= 6
  812. DropLevel >= 60
  813. SetBorderColor 250 250 250
  814. SetFontSize 45
  815. Show
  816. Quality >= 21
  817. Rarity Normal Magic Rare
  818. ShaperItem False
  819. ElderItem False
  820. LinkedSockets <= 6
  821. DropLevel >= 60
  822. SetBorderColor 200 200 200
  823. SetFontSize 40
  824. #Delve - "fiery glow in the dark" theme corresponding with new light beams, brown -> yellow -> red -> white
  825. Show
  826. BaseType "Prime Alchemical Resonator" "Prime Chaotic Resonator"
  827. Class Currency
  828. SetTextColor 250 250 250
  829. SetBackgroundColor 125 125 125
  830. SetBorderColor 0 0 0
  831. PlayAlertSound 6 200
  832. SetFontSize 45
  833. MinimapIcon 0 White Circle
  834. PlayEffect White
  835. Show
  836. BaseType "Powerful Chaotic Resonator"
  837. Class Currency
  838. SetBorderColor 0 0 0
  839. SetTextColor 0 250 250
  840. SetBackgroundColor 0 80 80
  841. SetFontSize 45
  842. PlayAlertSound 11 200
  843. MinimapIcon 1 Green Circle
  844. PlayEffect Blue
  845. Show
  846. BaseType "Potent Chaotic Resonator"
  847. Class Currency
  848. SetBorderColor 0 0 0
  849. SetTextColor 0 220 220
  850. SetBackgroundColor 0 65 65
  851. SetFontSize 45
  852. PlayAlertSound 11 150
  853. MinimapIcon 1 Green Circle
  854. PlayEffect Blue
  855. Show
  856. BaseType "Primitive Chaotic Resonator"
  857. Class Currency
  858. SetBorderColor 0 0 0
  859. SetTextColor 0 190 190
  860. SetBackgroundColor 0 50 50
  861. SetFontSize 45
  862. PlayAlertSound 11 100
  863. MinimapIcon 1 Green Circle
  864. PlayEffect Blue
  865. Show
  866. BaseType "Powerful Alchemical Resonator"
  867. Class Currency
  868. SetBorderColor 0 0 0
  869. SetTextColor 0 250 0
  870. SetBackgroundColor 0 80 0
  871. SetFontSize 45
  872. PlayAlertSound 11 100
  873. MinimapIcon 2 Green Circle
  874. Show
  875. BaseType "Potent Alchemical Resonator"
  876. Class Currency
  877. SetBorderColor 0 0 0
  878. SetTextColor 0 220 0
  879. SetBackgroundColor 0 65 0
  880. SetFontSize 45
  881. PlayAlertSound 11 100
  882. MinimapIcon 2 Green Circle
  883. Show
  884. BaseType "Primitive Alchemical Resonator"
  885. Class Currency
  886. SetBorderColor 0 0 0
  887. SetTextColor 0 190 0
  888. SetBackgroundColor 0 50 0
  889. SetFontSize 45
  890. PlayAlertSound 11 100
  891. MinimapIcon 2 Green Circle
  892. #white (around exalt value or higher)
  893. Show
  894. BaseType "Fractured Fossil" "Faceted Fossil" "Glyphic Fossil" "Hollow Fossil" "Bloodstained Fossil"
  895. Class Currency
  896. SetTextColor 250 250 250
  897. SetBackgroundColor 125 125 125
  898. SetBorderColor 0 0 0
  899. PlayAlertSound 6 200
  900. SetFontSize 45
  901. MinimapIcon 0 White Circle
  902. PlayEffect White
  903. #pink (7c+'ish)
  904. Show
  905. BaseType "Sanctified Fossil" "Tangled Fossil"
  906. Class Currency
  907. SetBorderColor 0 0 0
  908. SetTextColor 250 0 250
  909. SetBackgroundColor 80 0 80
  910. SetFontSize 45
  911. PlayAlertSound 10 250
  912. MinimapIcon 0 Red Circle
  913. PlayEffect Red
  914. #red
  915. Show
  916. BaseType "Pristine Fossil" "Dense Fossil" "Enchanted Fossil" "Shuddering Fossil" "Gilded Fossil" "Metallic Fossil"
  917. Class Currency
  918. SetTextColor 250 0 0
  919. SetBackgroundColor 80 0 0
  920. SetBorderColor 0 0 0
  921. SetFontSize 45
  922. PlayAlertSound 11 200
  923. MinimapIcon 1 Red Circle
  924. PlayEffect Red
  925. #orange
  926. Show
  927. BaseType "Bound Fossil" "Prismatic Fossil" "Perfect Fossil" "Encrusted Fossil" "Aetheric Fossil"
  928. Class Currency
  929. SetTextColor 250 150 0
  930. SetBackgroundColor 100 50 0
  931. SetBorderColor 0 0 0
  932. SetFontSize 45
  933. PlayAlertSound 11 200
  934. MinimapIcon 1 Yellow Circle
  935. PlayEffect Yellow
  936. #dulled orange catchall
  937. Show
  938. BaseType "Fossil"
  939. Class Currency
  940. SetTextColor 225 75 0
  941. SetBackgroundColor 80 40 0
  942. SetBorderColor 0 0 0
  943. SetFontSize 45
  944. PlayAlertSound 11 200
  945. MinimapIcon 2 Brown Circle
  946. PlayEffect Brown
  947. Show
  948. HasExplicitMod "of Weaponcraft" "of Spellcraft" "of Crafting"
  949. SetTextColor 150 50 250
  950. SetFontSize 40
  951. Show
  952. HasExplicitMod "Subterranean" "of the Underground"
  953. SetTextColor 150 250 250
  954. SetFontSize 45
  955. PlayEffect Blue
  956. MinimapIcon 1 Blue Diamond
  957. Show
  958. BaseType "Reliquary Key"
  959. SetTextColor 0 200 0
  960. SetBackgroundColor 250 250 250
  961. SetBorderColor 0 0 0
  962. SetFontSize 45
  963. PlayAlertSound 6 250
  964. MinimapIcon 0 White Diamond
  965. PlayEffect Green
  966. #Betrayal - Orange
  967. Show
  968. Rarity Unique
  969. HasExplicitMod "Veil"
  970. SetTextColor 0 0 0
  971. SetBorderColor 255 255 119
  972. SetBackgroundColor 225 100 0
  973. SetFontSize 40
  974. PlayAlertSound 4 100
  975. MinimapIcon 1 Yellow Star
  976. PlayEffect Yellow
  977. Show
  978. HasExplicitMod "Veil"
  979. SetBorderColor 250 150 0
  980. SetBackgroundColor 60 30 0
  981. SetTextColor 255 255 119
  982. SetFontSize 45
  983. PlayAlertSound 16 200
  984. PlayEffect Yellow
  985. MinimapIcon 1 Yellow Diamond
  986. #scarabs
  987. Show
  988. BaseType "Gilded"
  989. Class Map Fragment
  990. SetTextColor 250 0 0
  991. SetBackgroundColor 80 0 0
  992. SetBorderColor 250 250 250
  993. SetFontSize 45
  994. PlayAlertSound 11 200
  995. MinimapIcon 1 Red Circle
  996. PlayEffect Red
  997. Show
  998. BaseType "Polished"
  999. Class Map Fragment
  1000. SetTextColor 250 150 0
  1001. SetBackgroundColor 100 50 0
  1002. SetBorderColor 225 225 225
  1003. SetFontSize 45
  1004. PlayAlertSound 11 200
  1005. MinimapIcon 1 Yellow Circle
  1006. PlayEffect Yellow
  1007. Show
  1008. BaseType "Rusted"
  1009. Class Map Fragment
  1010. SetTextColor 225 75 0
  1011. SetBackgroundColor 80 40 0
  1012. SetBorderColor 200 200 200
  1013. SetFontSize 45
  1014. PlayAlertSound 11 200
  1015. MinimapIcon 2 Brown Circle
  1016. PlayEffect Brown
  1017. #Synthesis - Blue & Gold
  1018. Show
  1019. SynthesisedItem True
  1020. Rarity Unique
  1021. SetTextColor 0 0 0
  1022. SetBorderColor 255 255 119
  1023. SetBackgroundColor 225 100 0
  1024. SetFontSize 42
  1025. PlayAlertSound 4 100
  1026. MinimapIcon 1 Blue Star
  1027. PlayEffect Blue
  1028. Show
  1029. FracturedItem True
  1030. Rarity Unique
  1031. SetTextColor 0 0 0
  1032. SetBorderColor 0 175 255
  1033. SetBackgroundColor 225 100 0
  1034. SetFontSize 42
  1035. PlayAlertSound 4 100
  1036. MinimapIcon 1 Blue Star
  1037. PlayEffect Blue
  1038. Show
  1039. SynthesisedItem True
  1040. SetBackgroundColor 0 0 90
  1041. SetBorderColor 225 190 70
  1042. SetFontSize 45
  1043. PlayAlertSound 16 200
  1044. MinimapIcon 1 Blue Diamond
  1045. PlayEffect Blue
  1046. Show
  1047. FracturedItem True
  1048. ItemLevel >= 86
  1049. SetBackgroundColor 0 0 90
  1050. SetBorderColor 250 200 150
  1051. SetFontSize 45
  1052. PlayAlertSound 16 200
  1053. MinimapIcon 1 Blue Diamond
  1054. PlayEffect Blue
  1055. Show
  1056. FracturedItem True
  1057. ItemLevel >= 84
  1058. SetBackgroundColor 0 0 90
  1059. SetBorderColor 150 100 0
  1060. SetFontSize 45
  1061. PlayAlertSound 16 200
  1062. MinimapIcon 1 Blue Diamond
  1063. PlayEffect Blue
  1064. Show
  1065. FracturedItem True
  1066. Class "Boots" "Body Armour" "Jewel" "Abyss Jewel" "Ring" "Belt" "Amulet" "Shield"
  1067. SetBackgroundColor 0 0 90
  1068. SetBorderColor 0 175 255
  1069. SetFontSize 45
  1070. PlayAlertSound 16 200
  1071. MinimapIcon 1 Blue Diamond
  1072. PlayEffect Blue
  1073. Show
  1074. FracturedItem True
  1075. SetBackgroundColor 0 0 90
  1076. SetBorderColor 0 175 255
  1077. SetFontSize 40
  1078.  
  1079.  
  1080.  
  1081. ##################################################
  1082. ############### Section 3 - Maps #################
  1083. ##################################################
  1084. #Other Endgame
  1085. Show
  1086. BaseType "Fragment"
  1087. Class "Map Fragments"
  1088. # SetBackgroundColor 255 221 153
  1089. # SetBorderColor 125 80 40
  1090. # SetTextColor 125 80 40
  1091. SetBackgroundColor 60 40 0
  1092. SetTextColor 250 225 150
  1093. SetBorderColor 250 250 250
  1094. SetFontSize 42
  1095. MinimapIcon 2 Brown Hexagon
  1096. Show
  1097. BaseType "Mortal"
  1098. Class "Map Fragments"
  1099. # SetBackgroundColor 255 221 153
  1100. # SetBorderColor 125 80 40
  1101. # SetTextColor 125 80 40
  1102. SetBackgroundColor 60 40 0
  1103. SetTextColor 250 225 150
  1104. SetBorderColor 250 250 250
  1105. SetFontSize 42
  1106. MinimapIcon 2 Brown Hexagon
  1107. Show
  1108. Class "Map Fragments"
  1109. # SetBackgroundColor 255 221 153
  1110. # SetBorderColor 125 80 40
  1111. # SetTextColor 125 80 40
  1112. SetBackgroundColor 60 40 0
  1113. SetTextColor 250 225 150
  1114. SetBorderColor 0 0 0
  1115. SetFontSize 40
  1116. MinimapIcon 2 Brown Hexagon
  1117. Show
  1118. BaseType "Maze Map" "Harbinger Map" "Museum Map" "Chateau Map"
  1119. Class Map
  1120. Rarity Unique
  1121. SetBorderColor 0 0 0
  1122. SetTextColor 250 125 0
  1123. SetBackgroundColor 250 250 250
  1124. SetFontSize 45
  1125. PlayAlertSound 6 250
  1126. MinimapIcon 0 White Hexagon
  1127. PlayEffect White
  1128. Show
  1129. Class Map
  1130. Rarity Unique
  1131. SetBackgroundColor 225 100 0
  1132. SetBorderColor 255 221 153
  1133. SetTextColor 0 0 0
  1134. PlayAlertSound 7 200
  1135. SetFontSize 40
  1136. MinimapIcon 1 Yellow Hexagon
  1137. PlayEffect Yellow
  1138. #guardian and elder maps (pink)
  1139. Show
  1140. Class Map
  1141. ElderMap True
  1142. SetTextColor 240 0 240
  1143. SetBorderColor 0 250 250
  1144. SetBackgroundColor 255 221 153
  1145. PlayAlertSound 15 200
  1146. SetFontSize 45
  1147. MinimapIcon 0 Red Hexagon
  1148. PlayEffect Red
  1149. Show
  1150. Class Map
  1151. MapTier >= 16
  1152. SetTextColor 240 0 240
  1153. SetBorderColor 255 0 255
  1154. SetBackgroundColor 255 221 153
  1155. PlayAlertSound 15 200
  1156. SetFontSize 45
  1157. MinimapIcon 0 Red Hexagon
  1158. PlayEffect Red
  1159. #top tier (red)
  1160. Show
  1161. Class Map
  1162. ShapedMap True
  1163. MapTier >= 11
  1164. SetTextColor 240 0 0
  1165. SetBorderColor 0 200 200
  1166. SetBackgroundColor 255 221 153
  1167. SetFontSize 40
  1168. PlayAlertSound 8 150
  1169. MinimapIcon 1 Red Hexagon
  1170. PlayEffect Yellow
  1171. Show
  1172. Class Map
  1173. MapTier >= 11
  1174. SetTextColor 240 0 0
  1175. SetBackgroundColor 255 221 153
  1176. SetBorderColor 255 0 0
  1177. SetFontSize 40
  1178. PlayAlertSound 8 150
  1179. MinimapIcon 2 Red Hexagon
  1180. PlayEffect Yellow
  1181. #non-top tier shaped maps (teal)
  1182. Show
  1183. Class Map
  1184. ShapedMap True
  1185. SetTextColor 0 200 200
  1186. SetBackgroundColor 255 221 153
  1187. SetBorderColor 0 200 200
  1188. SetFontSize 38
  1189. PlayAlertSound 9 150
  1190. MinimapIcon 2 Green Hexagon
  1191. #exception for vaal maps
  1192. Show
  1193. Class Map
  1194. HasExplicitMod "Vaal" "Zana's"
  1195. SetTextColor 175 0 0
  1196. SetBackgroundColor 255 221 153
  1197. SetBorderColor 175 0 0
  1198. SetFontSize 38
  1199. MinimapIcon 2 Red Hexagon
  1200. #exception for burial/volcano dropping at low levels - disabled in 3.5
  1201. #Show
  1202. # Class Map
  1203. # BaseType "Volcano" "Burial Chambers"
  1204. # ItemLevel <= 73
  1205. # SetTextColor 0 180 180
  1206. # SetBackgroundColor 255 221 153
  1207. # SetBorderColor 0 150 150
  1208. # SetFontSize 38
  1209. # PlayAlertSound 9 150
  1210. # MinimapIcon 2 Green Hexagon
  1211. #mid tier (3 blue and 2 purple)
  1212. Show
  1213. Class Map
  1214. MapTier >= 9
  1215. SetTextColor 150 0 255
  1216. SetBackgroundColor 255 221 153
  1217. SetBorderColor 150 0 255
  1218. SetFontSize 38
  1219. PlayAlertSound 9 150
  1220. MinimapIcon 2 Blue Hexagon
  1221. Show
  1222. Class Map
  1223. MapTier >= 6
  1224. ItemLevel <= 79
  1225. SetTextColor 0 150 250
  1226. SetBackgroundColor 255 221 153
  1227. SetBorderColor 0 150 250
  1228. PlayAlertSound 9 125
  1229. SetFontSize 36
  1230. MinimapIcon 2 Blue Hexagon
  1231. Show
  1232. Class Map
  1233. MapTier >= 6
  1234. SetTextColor 0 150 250
  1235. SetBackgroundColor 255 221 153
  1236. SetBorderColor 0 150 250
  1237. PlayAlertSound 9 125
  1238. SetFontSize 36
  1239. MinimapIcon 2 Blue Hexagon
  1240. #bottom tier (3 black and 2 green)
  1241. Show
  1242. Class Map
  1243. MapTier >= 4
  1244. ItemLevel <= 77
  1245. SetTextColor 0 175 0
  1246. SetBackgroundColor 255 221 153
  1247. SetBorderColor 0 175 0
  1248. PlayAlertSound 9 100
  1249. SetFontSize 36
  1250. MinimapIcon 2 Blue Hexagon
  1251. Show
  1252. Class Map
  1253. MapTier >= 4
  1254. SetTextColor 0 175 0
  1255. SetBackgroundColor 255 221 153
  1256. SetBorderColor 0 175 0
  1257. SetFontSize 34
  1258. Show
  1259. Class Map
  1260. ItemLevel <= 74
  1261. SetTextColor 0 0 0
  1262. SetBackgroundColor 255 221 153
  1263. SetBorderColor 0 0 0
  1264. PlayAlertSound 9 100
  1265. SetFontSize 36
  1266. MinimapIcon 2 Blue Hexagon
  1267. Show
  1268. Class Map
  1269. SetTextColor 0 0 0
  1270. SetBackgroundColor 255 221 153
  1271. SetBorderColor 0 0 0
  1272. SetFontSize 34
  1273.  
  1274. ##################################################
  1275. ############# Section 4 - Currency ###############
  1276. ##################################################
  1277. Show
  1278. BaseType "Eternal Orb" "Mirror of Kalandra" "Fishing Rod" "Albino Rhoa Feather" "Mirror Shard" "Imprint"
  1279. SetBorderColor 0 0 0
  1280. SetBackgroundColor 250 250 250
  1281. SetTextColor 250 0 0
  1282. SetFontSize 45
  1283. PlayAlertSound 6 250
  1284. MinimapIcon 0 White Diamond
  1285. PlayEffect White
  1286. Show
  1287. BaseType "Exalted Orb"
  1288. SetBackgroundColor 250 0 125
  1289. SetTextColor 0 0 0
  1290. SetBorderColor 0 0 0
  1291. PlayAlertSound 6 250
  1292. SetFontSize 45
  1293. MinimapIcon 0 Red Circle
  1294. PlayEffect Red
  1295. Show
  1296. BaseType "Divine Orb" "Orb of Annulment" "Harbinger's Orb" "Ancient Orb"
  1297. SetTextColor 0 0 0
  1298. SetBackgroundColor 240 0 200
  1299. SetBorderColor 0 0 0
  1300. PlayAlertSound 10 250
  1301. SetFontSize 45
  1302. MinimapIcon 1 Red Circle
  1303. PlayEffect Red
  1304. Show
  1305. BaseType "Cartographer's Sextant" "Orb of Horizons" "Exalted Shard"
  1306. SetTextColor 0 0 0
  1307. SetBackgroundColor 200 0 250
  1308. SetBorderColor 0 0 0
  1309. PlayAlertSound 2 150
  1310. SetFontSize 45
  1311. MinimapIcon 1 Brown Circle
  1312. PlayEffect Blue
  1313. Show
  1314. BaseType "Chaos Orb" "Regal Orb" "Gemcutter's Prism" "Orb of Regret" "Orb of Scouring" "Stacked Deck"
  1315. SetTextColor 0 0 0
  1316. SetBackgroundColor 0 200 200
  1317. SetBorderColor 0 0 0
  1318. PlayAlertSound 3 125
  1319. SetFontSize 45
  1320. MinimapIcon 1 Green Circle
  1321. Show
  1322. BaseType "Orb of Binding" "Engineer's Orb"
  1323. SetBackgroundColor 0 225 125
  1324. SetBorderColor 0 0 0
  1325. SetTextColor 0 0 0
  1326. PlayAlertSound 3 100
  1327. SetFontSize 45
  1328. MinimapIcon 2 Green Circle
  1329. PlayEffect Green Temp
  1330. Show
  1331. BaseType "Vaal Orb" "Blessed Orb" "Orb of Fusing" "Orb of Alchemy" "Cartographer's Chisel"
  1332. SetTextColor 0 0 0
  1333. SetBackgroundColor 0 175 0
  1334. SetBorderColor 0 0 0
  1335. SetFontSize 45
  1336. # PlayAlertSound 3 100 #Disabled in Strict+ Filter Only
  1337. MinimapIcon 2 Green Circle
  1338. #Shards
  1339. Show
  1340. BaseType "Annulment Shard" "Ancient Shard" "Harbinger's Shard" "Horizon Shard"
  1341. SetTextColor 0 0 0
  1342. SetBackgroundColor 0 150 250
  1343. SetBorderColor 0 0 0
  1344. PlayAlertSound 3 125
  1345. SetFontSize 45
  1346. MinimapIcon 2 Blue Circle
  1347. PlayEffect Blue Temp
  1348. Show
  1349. BaseType "Chaos Shard" "Regal Shard"
  1350. SetBorderColor 0 200 200
  1351. SetFontSize 40
  1352. Hide #Strict+ Filters
  1353. BaseType "Binding Shard" "Engineer's Shard"
  1354. SetBorderColor 170 158 130
  1355. SetFontSize 40
  1356. #Minor Currency, Scrolls, Etc
  1357. Show
  1358. BaseType "Cartographer's Seal" "Unshaping Orb"
  1359. SetTextColor 0 0 0
  1360. SetBackgroundColor 150 0 250
  1361. SetBorderColor 0 0 0
  1362. PlayAlertSound 3 125
  1363. SetFontSize 45
  1364. Show
  1365. BaseType "Chromatic Orb" "Orb of Alteration" "Glassblower's Bauble" "Jeweller's Orb"
  1366. SetBackgroundColor 170 158 130
  1367. SetTextColor 0 0 0
  1368. SetBorderColor 0 0 0
  1369. SetFontSize 45
  1370. Show
  1371. BaseType "Portal Scroll"
  1372. StackSize >= 2
  1373. SetFontSize 40
  1374. SetTextColor 100 150 200
  1375. Hide
  1376. BaseType "Portal Scroll"
  1377. SetFontSize 36
  1378. SetTextColor 100 150 200
  1379. DisableDropSound
  1380. Show
  1381. BaseType "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone" "Orb of Chance"
  1382. StackSize >= 2
  1383. SetFontSize 40
  1384. DisableDropSound
  1385. Hide #Strict+ Filters
  1386. BaseType "Orb of Transmutation" "Orb of Augmentation" "Blacksmith's Whetstone"
  1387. SetFontSize 40
  1388. DisableDropSound
  1389. Show
  1390. BaseType "Armourer's Scrap"
  1391. StackSize >= 2
  1392. SetFontSize 40
  1393. Hide #Strict+ Filters
  1394. BaseType "Armourer's Scrap"
  1395. SetFontSize 40
  1396. DisableDropSound
  1397. Show
  1398. BaseType "Scroll of Wisdom"
  1399. StackSize >= 5
  1400. SetFontSize 40
  1401. Hide #Strict+ Filters
  1402. BaseType "Scroll of Wisdom"
  1403. SetFontSize 25
  1404. DisableDropSound
  1405.  
  1406. ##################################################
  1407. ############## Section 5 - Jewels ################
  1408. ##################################################
  1409. Show
  1410. BaseType "Prismatic Jewel"
  1411. Rarity Unique
  1412. SetBorderColor 0 0 0
  1413. SetTextColor 250 125 0
  1414. SetBackgroundColor 250 250 250
  1415. SetFontSize 45
  1416. PlayAlertSound 6 250
  1417. MinimapIcon 0 Brown Diamond
  1418. PlayEffect White
  1419. Show
  1420. BaseType "Searching Eye Jewel"
  1421. Class "Abyss Jewel"
  1422. ItemLevel >= 82
  1423. SetBackgroundColor 250 125 150
  1424. SetBorderColor 250 250 250
  1425. SetTextColor 0 0 0
  1426. SetFontSize 45
  1427. PlayAlertSound 13 250
  1428. MinimapIcon 1 Brown Triangle
  1429. PlayEffect Brown
  1430. Show
  1431. Class "Abyss Jewel"
  1432. ItemLevel >= 82
  1433. Rarity Rare
  1434. SetBackgroundColor 250 225 100
  1435. SetTextColor 0 0 0
  1436. SetBorderColor 250 250 250
  1437. SetFontSize 42
  1438. PlayAlertSound 12 200
  1439. MinimapIcon 2 Brown Triangle
  1440. PlayEffect Brown
  1441. Show
  1442. Class "Abyss Jewel"
  1443. ItemLevel >= 82
  1444. Rarity Magic
  1445. SetBackgroundColor 150 125 250
  1446. SetTextColor 0 0 0
  1447. SetBorderColor 250 250 250
  1448. SetFontSize 42
  1449. PlayAlertSound 12 200
  1450. MinimapIcon 2 Brown Triangle
  1451. PlayEffect Brown
  1452. Show
  1453. Class "Abyss Jewel"
  1454. ItemLevel >= 82
  1455. SetBackgroundColor 150 125 225
  1456. SetTextColor 0 0 0
  1457. SetBorderColor 250 250 250
  1458. SetFontSize 42
  1459. PlayAlertSound 12 200
  1460. MinimapIcon 2 Brown Triangle
  1461. PlayEffect Brown
  1462. Show
  1463. Class "Abyss Jewel"
  1464. Rarity Rare
  1465. # SetBackgroundColor 225 175 125
  1466. # SetBackgroundColor 250 200 100
  1467. # SetBackgroundColor 250 150 100
  1468. # SetBackgroundColor 250 200 0
  1469. SetBackgroundColor 250 225 100
  1470. # SetBackgroundColor 250 200 100
  1471. SetTextColor 0 0 0
  1472. SetBorderColor 0 0 0
  1473. SetFontSize 40
  1474. # PlayAlertSound 12 200
  1475. Show
  1476. Class "Abyss Jewel"
  1477. Rarity Magic
  1478. SetBackgroundColor 150 125 250
  1479. SetTextColor 0 0 0
  1480. SetBorderColor 0 0 0
  1481. SetFontSize 38
  1482. # PlayAlertSound 12 200
  1483. Show
  1484. Class "Abyss Jewel"
  1485. SetBackgroundColor 150 125 225
  1486. SetTextColor 0 0 0
  1487. SetBorderColor 0 0 0
  1488. # PlayAlertSound 12 200
  1489. Show
  1490. Class Jewel
  1491. Rarity Unique
  1492. SetTextColor 0 0 0
  1493. SetBackgroundColor 250 150 0
  1494. SetBorderColor 0 0 0
  1495. SetFontSize 40
  1496. PlayAlertSound 7 150
  1497. MinimapIcon 2 Red Star
  1498. PlayEffect Brown
  1499. Show
  1500. Class Jewel
  1501. Rarity Rare
  1502. SetTextColor 0 0 0
  1503. SetBackgroundColor 225 225 110
  1504. SetBorderColor 0 0 0
  1505. SetFontSize 40
  1506. Show
  1507. Class Jewel
  1508. Rarity Magic
  1509. SetBackgroundColor 135 135 254
  1510. SetTextColor 0 0 0
  1511. SetBorderColor 0 0 0
  1512. SetFontSize 38
  1513. Show
  1514. Class Jewel
  1515. SetBackgroundColor 135 135 254
  1516. SetTextColor 0 0 0
  1517. SetBorderColor 0 0 0
  1518.  
  1519. ##################################################
  1520. ########## Section 6 - Shaper/Elder ##############
  1521. ##################################################
  1522. Show
  1523. Rarity Unique
  1524. ElderItem True
  1525. SetTextColor 0 0 0
  1526. SetBackgroundColor 225 100 0
  1527. SetBorderColor 250 250 250
  1528. SetFontSize 42
  1529. PlayAlertSound 5 150
  1530. MinimapIcon 0 Yellow Star
  1531. PlayEffect Yellow
  1532. Show
  1533. Rarity Unique
  1534. ShaperItem True
  1535. SetTextColor 0 0 0
  1536. SetBackgroundColor 225 100 0
  1537. SetBorderColor 250 250 250
  1538. SetFontSize 42
  1539. PlayAlertSound 5 150
  1540. MinimapIcon 0 Yellow Star
  1541. PlayEffect Yellow
  1542. Show
  1543. ShaperItem True
  1544. LinkedSockets = 6
  1545. SetBackgroundColor 250 250 250
  1546. SetBorderColor 0 0 0
  1547. SetTextColor 0 200 200
  1548. SetFontSize 45
  1549. PlayAlertSound 6 200
  1550. MinimapIcon 0 Green Star
  1551. PlayEffect Green
  1552. Show
  1553. ElderItem True
  1554. LinkedSockets = 6
  1555. SetBackgroundColor 250 250 250
  1556. SetBorderColor 0 0 0
  1557. SetTextColor 0 200 200
  1558. SetFontSize 45
  1559. PlayAlertSound 6 200
  1560. MinimapIcon 0 Green Star
  1561. PlayEffect Green
  1562. #max value (white background, raspberry text) - very rare and/or high demand bases, max tier sound
  1563. Show
  1564. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1565. ShaperItem True
  1566. SetBackgroundColor 250 250 250
  1567. SetTextColor 250 0 125
  1568. SetBorderColor 0 0 0
  1569. SetFontSize 45
  1570. PlayAlertSound 6 250
  1571. MinimapIcon 0 Brown Diamond
  1572. PlayEffect White
  1573. Show
  1574. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet" "Blue Pearl Amulet" "Vanguard Belt" "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves" "Stygian Vise"
  1575. ElderItem True
  1576. SetBackgroundColor 250 250 250
  1577. SetTextColor 250 0 125
  1578. SetBorderColor 0 0 0
  1579. SetFontSize 45
  1580. PlayAlertSound 6 250
  1581. MinimapIcon 0 Blue Diamond
  1582. PlayEffect White
  1583. Show
  1584. Class Amulet
  1585. ShaperItem True
  1586. ItemLevel >= 85
  1587. SetBackgroundColor 250 250 250
  1588. SetTextColor 250 0 125
  1589. SetBorderColor 0 0 0
  1590. SetFontSize 45
  1591. PlayAlertSound 6 250
  1592. MinimapIcon 0 Brown Diamond
  1593. PlayEffect White
  1594. Show
  1595. BaseType "Leather Belt"
  1596. ElderItem True
  1597. ItemLevel >= 75
  1598. SetBackgroundColor 250 250 250
  1599. SetTextColor 250 0 125
  1600. SetBorderColor 0 0 0
  1601. SetFontSize 45
  1602. PlayAlertSound 6 250
  1603. MinimapIcon 0 Blue Diamond
  1604. PlayEffect White
  1605. Show
  1606. BaseType "Void Sceptre" "Crystal Sceptre" "Sambar Sceptre"
  1607. ShaperItem True
  1608. ItemLevel >= 80
  1609. SetBackgroundColor 250 250 250
  1610. SetTextColor 250 0 125
  1611. SetBorderColor 0 0 0
  1612. SetFontSize 45
  1613. PlayAlertSound 6 250
  1614. MinimapIcon 0 Brown Diamond
  1615. PlayEffect White
  1616. #Top bases that are consistently worth somewhere around 100c give or take - white background, brown text
  1617. Show
  1618. BaseType "Astral Plate"
  1619. ElderItem True
  1620. ItemLevel >= 81
  1621. SetBackgroundColor 250 250 250
  1622. SetTextColor 150 100 0
  1623. SetBorderColor 0 0 0
  1624. SetFontSize 45
  1625. PlayAlertSound 6 250
  1626. MinimapIcon 1 Blue Diamond
  1627. PlayEffect White
  1628. Show
  1629. Class Quiver
  1630. ShaperItem True
  1631. ItemLevel >= 80
  1632. SetBackgroundColor 250 250 250
  1633. SetTextColor 150 100 0
  1634. SetFontSize 45
  1635. PlayAlertSound 16 250
  1636. MinimapIcon 1 Brown Diamond
  1637. PlayEffect White
  1638. Show
  1639. BaseType "Royal Bow" "Highborn Bow" "Imperial Bow"
  1640. ShaperItem True
  1641. ItemLevel >= 83
  1642. SetBackgroundColor 250 250 250
  1643. SetTextColor 150 100 0
  1644. SetFontSize 45
  1645. PlayAlertSound 16 250
  1646. MinimapIcon 1 Brown Diamond
  1647. PlayEffect White
  1648. Show
  1649. BaseType "Short Bow" "Grove Bow" "Thicket Bow"
  1650. ElderItem True
  1651. ItemLevel >= 82
  1652. SetBackgroundColor 250 250 250
  1653. SetTextColor 150 100 0
  1654. SetFontSize 45
  1655. PlayAlertSound 16 250
  1656. MinimapIcon 1 Blue Diamond
  1657. PlayEffect White
  1658. Show
  1659. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1660. ShaperItem True
  1661. ItemLevel >= 80
  1662. SetBackgroundColor 250 250 250
  1663. SetTextColor 150 100 0
  1664. SetFontSize 45
  1665. PlayAlertSound 16 250
  1666. MinimapIcon 1 Brown Diamond
  1667. PlayEffect White
  1668. Show
  1669. BaseType "Titanium Spirit Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield" "Bronze Tower Shield" "Copper Tower Shield"
  1670. ElderItem True
  1671. ItemLevel >= 80
  1672. SetBackgroundColor 250 250 250
  1673. SetTextColor 150 100 0
  1674. SetFontSize 45
  1675. PlayAlertSound 16 250
  1676. MinimapIcon 2 Blue Diamond
  1677. PlayEffect Brown
  1678. #84+ Top Bases - white background, brown text
  1679. Show
  1680. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1681. ShaperItem True
  1682. ItemLevel >= 84
  1683. SetBackgroundColor 250 250 250
  1684. SetTextColor 150 100 0
  1685. SetBorderColor 0 0 0
  1686. SetFontSize 45
  1687. PlayAlertSound 6 200
  1688. MinimapIcon 2 Brown Diamond
  1689. PlayEffect Brown
  1690. Show
  1691. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  1692. ElderItem True
  1693. ItemLevel >= 84
  1694. SetBackgroundColor 250 250 250
  1695. SetTextColor 150 100 0
  1696. SetBorderColor 0 0 0
  1697. SetFontSize 45
  1698. PlayAlertSound 6 200
  1699. MinimapIcon 2 Blue Diamond
  1700. PlayEffect Brown
  1701. #Other high value bases - dark red background, brighter pinkish border, always sounded
  1702. Show
  1703. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1704. ShaperItem True
  1705. ItemLevel >= 80
  1706. SetBackgroundColor 50 0 25
  1707. SetBorderColor 250 0 250
  1708. SetFontSize 45
  1709. PlayAlertSound 16 250
  1710. ItemLevel >= 80
  1711. MinimapIcon 2 Brown Triangle
  1712. PlayEffect Brown Temp
  1713. Show
  1714. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring"
  1715. ElderItem True
  1716. ItemLevel >= 80
  1717. SetBackgroundColor 25 25 50
  1718. SetBorderColor 225 225 250
  1719. SetFontSize 45
  1720. PlayAlertSound 16 250
  1721. ItemLevel >= 80
  1722. MinimapIcon 2 Blue Triangle
  1723. PlayEffect Brown Temp
  1724. Show
  1725. Class Sceptre
  1726. ShaperItem True
  1727. ItemLevel >= 80
  1728. SetBackgroundColor 50 0 25
  1729. SetBorderColor 250 0 250
  1730. SetFontSize 45
  1731. PlayAlertSound 16 250
  1732. ItemLevel >= 80
  1733. MinimapIcon 2 Brown Triangle
  1734. Show
  1735. BaseType "Imbued Wand"
  1736. ShaperItem True
  1737. ItemLevel >= 85
  1738. SetBackgroundColor 50 0 25
  1739. SetBorderColor 250 0 250
  1740. SetFontSize 45
  1741. PlayAlertSound 16 250
  1742. ItemLevel >= 80
  1743. MinimapIcon 2 Brown Triangle
  1744. #wagglefoils
  1745. Show
  1746. BaseType "Harpy Rapier" "Apex Rapier" "Thorn Rapier"
  1747. ShaperItem True
  1748. SetBackgroundColor 50 0 25
  1749. SetBorderColor 250 0 250
  1750. SetFontSize 45
  1751. PlayAlertSound 16 250
  1752. ItemLevel >= 80
  1753. MinimapIcon 2 Brown Triangle
  1754. Show
  1755. BaseType "Foil" "Rapier"
  1756. Class "One Hand Sword"
  1757. ShaperItem True
  1758. SetBackgroundColor 50 0 25
  1759. SetBorderColor 250 0 250
  1760. SetFontSize 45
  1761. PlayAlertSound 16 250
  1762. ItemLevel >= 80
  1763. MinimapIcon 2 Brown Triangle
  1764. Show
  1765. BaseType "Rusted Spike" "Pecoraro"
  1766. Class "One Hand Sword"
  1767. ShaperItem True
  1768. SetBackgroundColor 50 0 25
  1769. SetBorderColor 250 0 250
  1770. SetFontSize 45
  1771. PlayAlertSound 16 250
  1772. ItemLevel >= 80
  1773. MinimapIcon 2 Brown Triangle
  1774. #All other catchalls - dark red backgrounds. tan borders on 84+, normal dark red borders on everything else
  1775. Show
  1776. ShaperItem True
  1777. Sockets = 6
  1778. SetBackgroundColor 0 200 200
  1779. SetBorderColor 250 0 125
  1780. SetTextColor 0 0 0
  1781. SetFontSize 40
  1782. PlayAlertSound 16 200
  1783. MinimapIcon 2 Green Triangle
  1784. Show
  1785. ElderItem True
  1786. Sockets = 6
  1787. SetBackgroundColor 0 200 200
  1788. SetBorderColor 250 0 125
  1789. SetTextColor 0 0 0
  1790. SetFontSize 40
  1791. PlayAlertSound 16 200
  1792. MinimapIcon 2 Green Triangle
  1793. Show
  1794. ShaperItem True
  1795. ItemLevel >= 84
  1796. SetBackgroundColor 50 0 25
  1797. SetBorderColor 250 175 0
  1798. SetFontSize 45
  1799. PlayAlertSound 16 200
  1800. MinimapIcon 2 Brown Triangle
  1801. Show
  1802. ElderItem True
  1803. ItemLevel >= 84
  1804. SetBackgroundColor 25 25 50
  1805. SetBorderColor 250 175 0
  1806. SetFontSize 45
  1807. PlayAlertSound 16 200
  1808. MinimapIcon 2 Blue Triangle
  1809. Show
  1810. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1811. ShaperItem True
  1812. ItemLevel >= 75
  1813. SetBackgroundColor 50 0 25
  1814. SetBorderColor 250 0 250
  1815. SetFontSize 45
  1816. PlayAlertSound 16 250
  1817. MinimapIcon 2 Brown Triangle
  1818. Show
  1819. BaseType "Leather Belt" "Heavy Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Onyx Amulet" "Iron Ring"
  1820. ElderItem True
  1821. ItemLevel >= 75
  1822. SetBackgroundColor 25 25 50
  1823. SetBorderColor 225 225 250
  1824. SetFontSize 45
  1825. PlayAlertSound 16 250
  1826. MinimapIcon 2 Blue Triangle
  1827. Show
  1828. Class Sceptre
  1829. ShaperItem True
  1830. ItemLevel >= 75
  1831. SetBackgroundColor 50 0 25
  1832. SetBorderColor 250 0 250
  1833. SetFontSize 45
  1834. PlayAlertSound 16 250
  1835. MinimapIcon 2 Brown Triangle
  1836. Show
  1837. Class Ring Amulet
  1838. ShaperItem True
  1839. ItemLevel >= 75
  1840. SetBackgroundColor 50 0 25
  1841. SetBorderColor 250 0 250
  1842. SetFontSize 45
  1843. PlayAlertSound 16 250
  1844. MinimapIcon 2 Brown Triangle
  1845. Show
  1846. Class Ring Amulet
  1847. ElderItem True
  1848. ItemLevel >= 75
  1849. SetBackgroundColor 25 25 50
  1850. SetBorderColor 225 225 250
  1851. SetFontSize 45
  1852. PlayAlertSound 16 250
  1853. MinimapIcon 2 Blue Triangle
  1854. Show
  1855. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1856. ShaperItem True
  1857. ItemLevel >= 75
  1858. SetBackgroundColor 50 0 25
  1859. SetBorderColor 0 250 250
  1860. SetFontSize 45
  1861. PlayAlertSound 16 200
  1862. MinimapIcon 2 Brown Triangle
  1863. Show
  1864. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia" "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield"
  1865. ElderItem True
  1866. ItemLevel >= 75
  1867. SetBackgroundColor 25 25 50
  1868. SetBorderColor 0 250 250
  1869. SetFontSize 45
  1870. PlayAlertSound 16 200
  1871. MinimapIcon 2 Blue Triangle
  1872. Show
  1873. ShaperItem True
  1874. ItemLevel >= 75
  1875. SetBackgroundColor 50 0 25
  1876. SetBorderColor 200 0 100
  1877. SetFontSize 40
  1878. DropLevel >= 60
  1879. PlayAlertSound 16 200
  1880. MinimapIcon 2 Brown Triangle
  1881. Show
  1882. ElderItem True
  1883. ItemLevel >= 75
  1884. SetBackgroundColor 25 25 50
  1885. SetBorderColor 150 150 200
  1886. SetFontSize 40
  1887. DropLevel >= 60
  1888. PlayAlertSound 16 200
  1889. MinimapIcon 2 Blue Triangle
  1890. Show
  1891. ShaperItem True
  1892. SetBackgroundColor 50 0 25
  1893. SetBorderColor 200 0 100
  1894. SetFontSize 40
  1895. Show
  1896. ElderItem True
  1897. SetBackgroundColor 25 25 50
  1898. SetBorderColor 150 150 200
  1899. SetFontSize 40
  1900.  
  1901. ##################################################
  1902. ############# Section 7 - Sockets ################
  1903. ##################################################
  1904. #tabula exception so it doesn't show with white bg and top sound
  1905. Show
  1906. LinkedSockets = 6
  1907. Rarity Unique
  1908. BaseType "Simple Robe"
  1909. SetTextColor 0 0 0
  1910. SetBackgroundColor 190 0 240
  1911. SetBorderColor 250 250 250
  1912. PlayAlertSound 10 250
  1913. SetFontSize 45
  1914. MinimapIcon 1 Green Star
  1915. PlayEffect Green Temp
  1916. Show
  1917. LinkedSockets = 6
  1918. Rarity Unique
  1919. SetBorderColor 0 0 0
  1920. SetTextColor 250 125 0
  1921. SetBackgroundColor 250 250 250
  1922. PlayAlertSound 6 250
  1923. SetFontSize 45
  1924. MinimapIcon 0 Green Star
  1925. PlayEffect Green
  1926. Show
  1927. LinkedSockets = 6
  1928. Class "Body Armour"
  1929. DropLevel >= 50
  1930. Corrupted False
  1931. SetTextColor 0 200 200
  1932. SetBackgroundColor 250 250 250
  1933. SetBorderColor 0 0 0
  1934. PlayAlertSound 6 250
  1935. SetFontSize 45
  1936. MinimapIcon 0 Green Star
  1937. PlayEffect Green
  1938. Show
  1939. LinkedSockets = 6
  1940. Class "Bow"
  1941. ItemLevel >= 64
  1942. Corrupted False
  1943. SetTextColor 0 200 200
  1944. SetBackgroundColor 250 250 250
  1945. SetBorderColor 0 0 0
  1946. PlayAlertSound 6 250
  1947. SetFontSize 45
  1948. MinimapIcon 0 Green Star
  1949. PlayEffect Green
  1950. Show
  1951. LinkedSockets = 6
  1952. SetTextColor 0 0 0
  1953. SetBackgroundColor 190 0 240
  1954. SetBorderColor 250 250 250
  1955. PlayAlertSound 10 250
  1956. SetFontSize 45
  1957. MinimapIcon 1 Green Star
  1958. PlayEffect Green
  1959. Show
  1960. LinkedSockets >= 5
  1961. Rarity Unique
  1962. SetBackgroundColor 0 255 255
  1963. SetBorderColor 255 255 255
  1964. SetTextColor 225 100 0
  1965. PlayAlertSound 5 150
  1966. SetFontSize 45
  1967. MinimapIcon 0 Blue Star
  1968. PlayEffect Blue
  1969. Show
  1970. Sockets = 6
  1971. Rarity Unique
  1972. SetBackgroundColor 0 150 150
  1973. SetTextColor 225 100 0
  1974. SetBorderColor 225 100 0
  1975. PlayAlertSound 5 150
  1976. SetFontSize 45
  1977. MinimapIcon 0 Green Star
  1978. PlayEffect Green
  1979. Show
  1980. LinkedSockets >= 5
  1981. BaseType "Astral Plate" "Vaal Regalia"
  1982. ItemLevel >= 84
  1983. SetBorderColor 255 255 255
  1984. SetBackgroundColor 0 255 255
  1985. SetTextColor 150 100 0
  1986. PlayAlertSound 1 200
  1987. SetFontSize 45
  1988. MinimapIcon 1 Blue Star
  1989. PlayEffect Blue
  1990. Show
  1991. Sockets = 6
  1992. BaseType "Astral Plate" "Vaal Regalia"
  1993. ItemLevel >= 84
  1994. SetBorderColor 255 255 255
  1995. SetBackgroundColor 0 255 255
  1996. SetTextColor 150 100 0
  1997. PlayAlertSound 3 80
  1998. SetFontSize 45
  1999. MinimapIcon 1 Green Circle
  2000. Show
  2001. Rarity Normal Magic Rare
  2002. Class "Body Armour"
  2003. DropLevel >= 60
  2004. Sockets = 5
  2005. LinkedSockets = 5
  2006. SetBorderColor 0 250 250
  2007. SetBackgroundColor 0 150 150
  2008. # PlayAlertSound 1 100 #Disabled in Strict+
  2009. SetFontSize 45
  2010. Show
  2011. Rarity Normal Magic Rare
  2012. Class "Staves"
  2013. ItemLevel >= 55
  2014. Sockets = 5
  2015. LinkedSockets = 5
  2016. SetBorderColor 0 250 250
  2017. SetBackgroundColor 0 150 150
  2018. # PlayAlertSound 1 100 #Disabled in Strict+
  2019. SetFontSize 45
  2020. Show
  2021. Rarity Normal Magic Rare
  2022. Sockets = 5
  2023. LinkedSockets = 5
  2024. SetBorderColor 0 250 250
  2025. SetBackgroundColor 0 150 150
  2026. # PlayAlertSound 1 100 #Disabled in Strict+
  2027. # SetFontSize 45
  2028. Show
  2029. Sockets = 6
  2030. SetTextColor 0 0 0
  2031. SetBackgroundColor 0 200 200
  2032. SetBorderColor 0 0 0
  2033. SetFontSize 38
  2034. PlayAlertSound 3 65
  2035. SetFontSize 45
  2036. MinimapIcon 1 Green Circle
  2037.  
  2038. ##################################################
  2039. ############## Section 8 - Uniques ###############
  2040. ##################################################
  2041. #Exceptions for Guardian drops (Shaper/Elder drops covered by ShapedItem and ElderItem in Section 6 now). Also handles Dying Sun b/c flasks can't be influenced
  2042. #disabled b/c I'm fucking tired of seeing big highlight sapphire ring uniques in elder maps
  2043. #Show
  2044. # BaseType "Terror Claw" "Sapphire Ring" "Gladiator Plate" "Citrine Amulet" "Meatgrinder" "Midnight Blade" "Harbinger Bow" "Lion Pelt" "Ruby Flask"
  2045. # Rarity Unique
  2046. # ItemLevel >= 85
  2047. # SetTextColor 0 0 0
  2048. # SetBackgroundColor 225 100 0
  2049. # SetBorderColor 255 255 255
  2050. # SetFontSize 42
  2051. # PlayAlertSound 5 150
  2052. # MinimapIcon 0 White Star
  2053. # PlayEffect White
  2054. #Prophecy valuable uniques
  2055. Show
  2056. BaseType "Arcanist Slippers" "Clasped Mitts" "Carnal Sceptre" "Arcanist Gloves" "Zealot Gloves"
  2057. Rarity Unique
  2058. SetTextColor 0 0 0
  2059. SetBackgroundColor 225 100 0
  2060. SetBorderColor 255 255 255
  2061. SetFontSize 42
  2062. PlayAlertSound 5 150
  2063. MinimapIcon 0 White Star
  2064. PlayEffect White
  2065. #Maximum Tier - Only uniques with VERY high (~150c+) value and no shared basetypes.
  2066. Show
  2067. BaseType "Glorious Plate" "Occultist's Vestment" "Sapphire Flask" "Crusader Boots" "Riveted Gloves" "Prophecy Wand" "Jewelled Foil" "Rawhide Boots"
  2068. Rarity Unique
  2069. SetBorderColor 0 0 0
  2070. SetTextColor 250 125 0
  2071. SetBackgroundColor 250 250 250
  2072. SetFontSize 45
  2073. PlayAlertSound 6 250
  2074. MinimapIcon 0 White Star
  2075. PlayEffect White
  2076. #High Tier - Basetypes with guaranteed valuable uniques. Should be worth ~10c minimum. Guaranteed high value league specific uniques like The Anticipation (Ezomyte Tower Shield) also belong here
  2077. Show
  2078. BaseType "Citrine Amulet" "Savant's Robe" "Wyrmscale Doublet" "Imperial Maul" "Titan Greaves" "Champion Kite Shield" "Topaz Flask" "Ruby Flask" "Bismuth Flask" "Void Axe" "Cutlass" "Crystal Belt" "Highborn Staff" "Murder Boots" "Callous Mask" "Cardinal Round Shield" "Stygian Vise" "Siege Axe" "Full Wyrmscale" "Ezomyte Tower Shield" "Jingling Spirit Shield" "Rawhide Tower Shield" "Blood Sceptre" "Full Dragonscale" "Vaal Rapier"
  2079. Rarity Unique
  2080. SetTextColor 0 0 0
  2081. SetBackgroundColor 225 100 0
  2082. SetBorderColor 255 255 255
  2083. SetFontSize 42
  2084. PlayAlertSound 5 150
  2085. MinimapIcon 0 Yellow Star
  2086. PlayEffect Yellow
  2087. #Upper Multiple Basetypes / Variable Value Tier - multiple uniques where at least one drops in main game and has 10c or higher value - all others should in regular variable value tier. Teal border. note: judgement staff is weird in here but putting it in the regular tier seems wrong
  2088. Show
  2089. BaseType "Gold Amulet" "Onyx Amulet" "Ebony Tower Shield" "Imperial Bow" "Sadist Garb" "Lacquered Garb" "Carved Wand" "Judgement Staff" "Goathide Boots" "Gavel" "Sorcerer Boots" "Fiend Dagger" "Ezomyte Staff" "Stealth Boots"
  2090. Rarity Unique
  2091. SetTextColor 0 0 0
  2092. SetBorderColor 0 250 250
  2093. SetBackgroundColor 225 100 0
  2094. SetFontSize 40
  2095. PlayAlertSound 4 100
  2096. MinimapIcon 1 Yellow Star
  2097. PlayEffect Yellow Temp
  2098. #Small Value Tier - Basetypes with guaranteed low but consistent value uniques. stuff that is usually 10c or less and should always sell for at least 2c unless absolute bottom roll. If average is <2c it should be in bottom tier catchall. Goldrim should be the highest thing in this tier, anything more should be High Tier
  2099. Show
  2100. BaseType "Leather Cap" "Iron Gauntlets" "Driftwood Wand" "Wool Shoes" "Nightmare Bascinet" "Saintly Chainmail" "Nubuck Boots" "Close Helmet" "Silk Slippers" "Tornado Wand" "Imperial Staff" "Marble Amulet" "Abyssal Axe" "Serpentscale Gauntlets" "War Sword" "Vanguard Belt" "Archon Kite Shield" "Coiled Staff" "Astral Plate" "Spine Bow" "Opal Sceptre" "Silver Flask" "Assassin's Garb" "Ezomyte Burgonet" "Broadhead Arrow Quiver" "Karui Sceptre" "Silken Hood" "Corsair Sword" "Vaal Regalia" "Sinner Tricorne" "Strapped Mitts" "Auric Mace" "Sorcerer Gloves" "Midnight Blade" "Wool Gloves" "Blue Pearl Amulet" "Varnished Coat" "Ancient Greaves" "Ancient Gauntlets" "Titanium Spirit Shield" "Ruby Flask" "Pinnacle Tower Shield" "Branded Kite Shield" "Nubuck Gloves" "Colossal Tower Shield" "Festival Mask" "Elegant Ringmail" "Hubris Circlet" "Large Hybrid Flask" "Sabre" "Triumphant Lamellar" "Crusader Chainmail" "Gladius" "Sharktooth Arrow Quiver" "Destroyer Regalia" "Goathide Gloves" "Amethyst Flask" "Zodiac Leather" "Vaal Gauntlets" "Iron Sceptre" "Exquisite Leather" "Corrugated Buckler" "Penetrating Arrow Quiver" "Necromancer Silks" "Steelwood Bow" "Short Bow" "Vaal Sceptre" "Granite Flask" "Stibnite Flask" "Deicide Mask" "Demon Dagger" "Destiny Leather"
  2101. Rarity Unique
  2102. SetTextColor 0 0 0
  2103. SetBorderColor 0 0 0
  2104. SetBackgroundColor 225 100 0
  2105. SetFontSize 38
  2106. PlayAlertSound 4 100
  2107. MinimapIcon 1 Yellow Star
  2108. PlayEffect Brown
  2109. #Synthesis Uniques / Predictions
  2110. Show
  2111. BaseType "Savant's Robe" "Sulphur Flask" "Legion Boots" "Magistrate Crown" "Embroidered Gloves" "Assassin's Mitts" "Void Sceptre" "Ornate Quiver" "Legion Gloves" "Savant's Robe"
  2112. Rarity Unique
  2113. SetTextColor 0 0 0
  2114. SetBorderColor 0 0 0
  2115. SetBackgroundColor 225 100 0
  2116. SetFontSize 38
  2117. PlayAlertSound 4 100
  2118. MinimapIcon 1 Yellow Star
  2119. PlayEffect Brown
  2120. #Loreweave / Unique Ring Block - handles ALL rings now, given as they're all must-pick-up regardless if trade or ssf. corrupt block first
  2121. Show
  2122. Class Ring
  2123. Rarity Unique
  2124. BaseType "Iron Ring" "Paua Ring" "Amethyst Ring"
  2125. SetTextColor 0 0 0
  2126. SetBackgroundColor 225 100 0
  2127. SetBorderColor 250 0 0
  2128. SetFontSize 40
  2129. PlayAlertSound 4 100
  2130. MinimapIcon 1 Yellow Star
  2131. PlayEffect Brown
  2132. Show
  2133. Class Ring
  2134. Rarity Unique
  2135. ItemLevel >= 85
  2136. SetTextColor 0 0 0
  2137. SetBackgroundColor 225 100 0
  2138. SetBorderColor 250 0 0
  2139. SetFontSize 40
  2140. PlayAlertSound 4 100
  2141. MinimapIcon 1 Yellow Star
  2142. PlayEffect Brown
  2143. Show
  2144. Class Ring
  2145. Rarity Unique
  2146. SetTextColor 0 0 0
  2147. # SetBorderColor 100 175 255
  2148. # SetBorderColor 75 150 255
  2149. SetBackgroundColor 225 100 0
  2150. SetBorderColor 0 0 0
  2151. SetFontSize 40
  2152. PlayAlertSound 4 100
  2153. MinimapIcon 1 Yellow Star
  2154. PlayEffect Brown
  2155. #Multiple Basetypes / Variable Value Tier - Basetypes with both valuable and worthless uniques but where the valuable unique is 10c or less.
  2156. Show
  2157. BaseType "Steelscale Gauntlets" "Praetor Crown" "Spike-Point Arrow Quiver" "Prophet Crown" "Steelscale Gauntlets" "War Hammer" "Sage Wand" "Imperial Claw" "Eternal Sword" "Assassin Bow" "Heavy Belt" "Paua Amulet" "Coral Amulet" "Crystal Sceptre"
  2158. Rarity Unique
  2159. SetTextColor 0 0 0
  2160. SetBorderColor 0 0 0
  2161. SetBackgroundColor 225 100 0
  2162. SetFontSize 38
  2163. PlayAlertSound 4 100
  2164. MinimapIcon 2 Yellow Star
  2165. PlayEffect Brown Temp
  2166. #League-Specific Blocks (contains basetypes whose only valuable uniques are league specific, work in progress some of the uniques are in other blocks). Grey border. Examples: Headhunter, Varunastra, The Gull
  2167. #Breach specific uniques in first block (so the other blocks can be easily deleted if desired)
  2168. Show
  2169. BaseType "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Blinder" "Thorium Spirit Shield" "Spiraled Wand" "Bone Bow" "Siege Helmet" "Coronal Leather" "Labrys" "Ezomyte Tower Shield" "Goliath Greaves" "Labrys" "Ezomyte Tower Shield" "Vaal Axe" "Coronal Leather" "Royal Burgonet"
  2170. Rarity Unique
  2171. SetTextColor 75 75 75
  2172. SetBorderColor 100 100 100
  2173. SetBackgroundColor 225 100 0
  2174. SetFontSize 38
  2175. PlayAlertSound 4 100
  2176. MinimapIcon 2 Brown Star
  2177. PlayEffect Brown Temp
  2178. #Low value league specific uniques (highlighting but no sound on these basetypes)
  2179. Show
  2180. BaseType "Bronzescale Gauntlets" "Great Mallet" "Turquoise Amulet" "Shadow Sceptre"
  2181. Rarity Unique
  2182. SetTextColor 75 75 75
  2183. SetBorderColor 100 100 100
  2184. SetBackgroundColor 225 100 0
  2185. SetFontSize 36
  2186. #All other league-specific uniques
  2187. Show
  2188. BaseType "Vaal Blade" "Rustic Sash" "Agate Amulet" "Leather Belt" "Praetor Crown" "Bronzescale Gauntlets" "Sanctified Life Flask" "Sanctified Mana Flask" "Grand Mana Flask" "Ambush Mitts" "Crusader Helmet" "Shackled Boots"
  2189. Rarity Unique
  2190. SetTextColor 75 75 75
  2191. SetBorderColor 100 100 100
  2192. SetBackgroundColor 225 100 0
  2193. SetFontSize 38
  2194. PlayAlertSound 4 100
  2195. MinimapIcon 2 Brown Star
  2196. PlayEffect Brown Temp
  2197. Show
  2198. BaseType "Raven Mask" "Sharkskin Tunic" "Ritual Sceptre" "Jasper Chopper" "Ironscale Gauntlets" "Clasped Mitts" "Legion Gloves" "Cedar Tower Shield" "Regicide Mask" "Steelhead" "Trapper Boots" "Serpentscale Boots"
  2199. Rarity Unique
  2200. SetTextColor 75 75 75
  2201. SetBorderColor 100 100 100
  2202. SetBackgroundColor 225 100 0
  2203. SetFontSize 38
  2204. PlayAlertSound 4 100
  2205. MinimapIcon 2 Brown Star
  2206. PlayEffect Brown Temp
  2207. #Maelstrom staves are fun (Taryn's)
  2208. Show
  2209. BaseType Staff
  2210. Rarity Unique
  2211. DropLevel = 64
  2212. SetTextColor 0 0 0
  2213. SetBorderColor 0 0 0
  2214. SetBackgroundColor 225 100 0
  2215. SetFontSize 38
  2216. PlayAlertSound 4 100
  2217. MinimapIcon 2 Yellow Star
  2218. #Levelling Uniques w/sound at lower ilvls only (only valuable day 1, 1c or less after that). Disabled in Strict+
  2219. #Show
  2220. # Rarity Unique
  2221. # ItemLevel <= 67
  2222. # BaseType "Driftwood Wand" "Goat's Horn" "Spiraled Wand" "Bronze Sceptre" "Crystal Sceptre" "Long Bow" "Recurve Bow" "Death Bow" "Jade Amulet" "Rustic Sash" "Cleaver" "Decorative Axe" "Sabre" "War Sword" "Auric Mace" "Polished Spiked Shield"
  2223. # SetTextColor 0 0 0
  2224. # SetBorderColor 0 0 0
  2225. # SetBackgroundColor 225 100 0
  2226. # SetFontSize 38
  2227. # PlayAlertSound 4 80
  2228. # MinimapIcon 2 Yellow Star
  2229. #Bottom Tier Uniques: Fated-capable uniques have a purple border, no sound, darker background (this section is fairly rough/old and a lot of the lines are caught by previous blocks)
  2230. Show
  2231. Rarity Unique
  2232. BaseType "Sharktooth Arrow Quiver" "Coral Amulet" "Moonstone Ring" "Leather Hood" "Ironscale Boots" "Royal Bow" "Brass Maul" "Gold Amulet" "Crystal Wand" "Coral Ring" "Cleaver" "Gavel" "Skinning Knife" "Reaver Sword" "Wild Leather" "Reinforced Greaves" "Gilded Sallet" "Latticed Ringmail" "Fire Arrow Quiver" "Goathide Gloves" "Iron Ring" "Velvet Slippers" "Serrated Arrow Quiver" "Strapped Leather" "War Buckler" "Plank Kite Shield" "Vine Circlet" "Spiraled Wand" "Woodsplitter" "Iron Circlet" "Clasped Boots" "Jade Hatchet" "Iron Staff" "Iron Hat" "Death Bow" "Rusted Sword" "Jagged Maul" "Scholar Boots" "Studded Belt" "Jade Amulet" "Plate Vest" "Velvet Gloves" "Ornate Sword" "Iron Mask" "Golden Buckler" "Long Bow" "Crude Bow" "Painted Buckler" "Royal Staff" "Gnarled Branch" "Sledgehammer" "Coral Ring"
  2233. SetTextColor 0 0 0
  2234. SetBorderColor 0 0 0
  2235. SetBorderColor 150 0 250
  2236. SetBackgroundColor 200 75 0
  2237. SetFontSize 36
  2238. #Bottom Tier Uniques: All other low value, mostly shit uniques. no sound, darker background
  2239. Show
  2240. Rarity Unique
  2241. SetTextColor 0 0 0
  2242. SetBorderColor 0 0 0
  2243. SetBackgroundColor 200 75 0
  2244. SetFontSize 36
  2245. # PlayAlertSound 4 100 #SSF Players - Enable this line to sound ALL uniques for alch shards
  2246.  
  2247. ##################################################
  2248. ######### Section 9 - Divination Cards ###########
  2249. ##################################################
  2250. #Note: Now using poe.ninja HC temp league lists to compile these tier lists
  2251. #Note: All div cards make sounds by default. There are 3 categories.
  2252. #stupid fucking exception for The Wolf's Shadow bottom tier highlighting otherwise it gets caught by The Wolf highlighting. note: no way around this, if the block is moved down then an excpetion is needed for Death vs Beauty through Death instead. GGG pls stop using partial names of one card in another
  2253. Show
  2254. BaseType "The Wolf's Shadow"
  2255. Class "Divination Card"
  2256. SetTextColor 0 0 0
  2257. SetBorderColor 0 0 0
  2258. SetBackgroundColor 110 160 210
  2259. SetFontSize 36
  2260. #another fucking exception block for The Master Artisan GGG PLS STOP DOING THIS >:-/
  2261. Show
  2262. BaseType "The Master Artisan"
  2263. Class "Divination Card"
  2264. SetTextColor 0 0 0
  2265. SetBorderColor 0 0 0
  2266. SetBackgroundColor 150 200 250
  2267. PlayAlertSound 3 125
  2268. SetFontSize 40
  2269. MinimapIcon 2 Blue Square
  2270. PlayEffect Blue Temp
  2271. #Maximum Tier: Extreme Value only (always hundreds of chaos). White background. Really just HH and mirror cards.
  2272. Show
  2273. BaseType "House of Mirrors" "The Doctor" "The Fiend" "Immortal Resolve"
  2274. SetBorderColor 0 0 0
  2275. SetTextColor 240 0 240
  2276. SetBackgroundColor 250 250 250
  2277. SetFontSize 45
  2278. PlayAlertSound 6 250
  2279. MinimapIcon 0 White Square
  2280. PlayEffect White
  2281. #Top Tier: VERY high and consistent value (15c+), very few cards should be in this tier. Fuschia background and max tier sound. Cutoff to lavender tier is whatever Abandoned Wealth is worth that league.
  2282. Show
  2283. BaseType "The Offering" "Pride Before the Fall" "The King's Heart" "The Last One Standing" "Hunter's Reward" "The Formless Sea" "The Immortal" "Mawr Blaid" "The Celestial Justicar" "The Brittle Emperor" "Wealth and Power" "The Hunger" "The Polymath" "Abandoned Wealth" "The World Eater" "The Iron Bard" "The Undisputed" "Perfection" "The Master" "The Samurai's Eye" "The Celestial Stone" "The Wolven King's Bite" "The Wind" "The Endless Darkness" "Beauty Through Death" "The Soul" "The Porcupine" "The Spark and the Flame" "The Enlightened" "The Mayor" "The Queen" "Boon of the First Ones" "The Dragon's Heart" "The Sacrifice" "The Nurse" "The Mad King" "Seven Years Bad Luck"
  2284. Class "Divination Card"
  2285. SetTextColor 0 0 0
  2286. SetBorderColor 0 0 0
  2287. SetBackgroundColor 250 100 200
  2288. PlayAlertSound 6 200
  2289. SetFontSize 45
  2290. MinimapIcon 0 Red Square
  2291. PlayEffect Red
  2292. #High Tier: 3c or higher per card. Lavender background, mid tier sound.
  2293. Show
  2294. BaseType "The Devastator" "The Ethereal" "The Artist" "The Saint's Treasure" "The Dapper Prodigy" "The Void" "The Sephirot" "The Warlord" "The Vast" "The Throne" "The Aesthete" "The Wolf" "The Valkyrie" "The Soul" "Emperor of Purity" "Heterochromia" "The Cursed King" "The Hoarder" "Chaotic Disposition" "The Chains that Bind" "Last Hope" "The Harvester" "The Dark Mage" "Bowyer's Dream" "Lucky Deck" "Time-Lost Relic" "The Cartographer" "The Standoff" "The Breach" "The Dreamer" "The Obscured" "Harmony of Souls" "The Admirer" "The Undaunted" "The Professor" "The Jeweller's Boon" "The Darkest Dream" "The Hale Heart" "The Beast" "The Innocent" "The Price of Protection" "The Cacophony" "The Risk" "The Wilted Rose" "Merciless Armament" "Rebirth" "Left to Fate" "The Thaumaturgist" "Dab of Ink" "The Journey" "The Landing" "The Messenger" "Monochrome" "The Seeker" "Alone in the Darkness"
  2295. Class "Divination Card"
  2296. SetTextColor 0 0 0
  2297. SetBorderColor 0 0 0
  2298. SetBackgroundColor 200 150 250
  2299. PlayAlertSound 2 125
  2300. SetFontSize 45
  2301. MinimapIcon 1 Blue Square
  2302. PlayEffect Blue
  2303. #Shit or Very Common Div Cards: No sounds on these, darker blue color. More about removing cards that drop a lot to remove sound spam than removing low value cards. Everything here should be <1 chaos.
  2304. Show
  2305. BaseType "The Gambler" "The Scholar" "The Lover" "Emperor's Luck" "Flora's Gift" "Her Mask" "The Catalyst" "Destined to Crumble" "The Inoculated" "The Road to Power" "The Sigil" "The Spoiled Prince" "Rain of Chaos" "Thunderous Skies" "The Twins" "Light and Truth" "Prosperity" "The Mercenary" "The Warden" "The Calling" "The Gemcutter" "The Lord in Black" "Struck by Lightning" "The Wolf's Shadow" "The Metalsmith's Gift" "Lantador's Lost Love" "The Scarred Meadow" "The Visionary" "The Incantation" "Dying Anguish" "Cartographer's Delight" "The Pack Leader" "The Gentleman" "The Opulent" "A Mother's Parting Gift" "The Sun" "The Lunaris Priestess" "The Conduit" "The Fox" "The Realm" "The Betrayal" "The Web" "Turn the Other Cheek" "Lysah's Respite" "The Lich" "The Feast" "The Witch" "Ruthless Ceinture" "The Siren" "Death" "Call to the First Ones" "The Hermit" "The Puzzle" "The Fathomless Depths" "Audacity" "Doedre's Madness" "Rain Tempter" "Anarchy's Price" "The Watcher" "The Coming Storm" "Dark Temptation"
  2306. Class "Divination Card"
  2307. SetTextColor 0 0 0
  2308. SetBorderColor 0 0 0
  2309. # SetBackgroundColor 150 200 250
  2310. # SetBackgroundColor 125 175 225
  2311. SetBackgroundColor 110 160 210
  2312. SetFontSize 36
  2313. #Beyond trash tier: Actually hidden, literally a waste of a click to pick up. Only the very worst get added here, used VERY sparingly.
  2314. Hide
  2315. BaseType "The Carrion Crow" "The Surgeon" "The King's Blade"
  2316. Class "Divination Card"
  2317. SetTextColor 0 0 0
  2318. SetBorderColor 0 0 0
  2319. # SetBackgroundColor 150 200 250
  2320. # SetBackgroundColor 125 175 225
  2321. SetBackgroundColor 110 160 210
  2322. #All the rest - Default/Basic Tier: light blue color and sound, usually about 1-2c worth but varies greatly, rest should be in either higher tiers or bottom (no sound) tier
  2323. Show
  2324. Class "Divination Card"
  2325. SetTextColor 0 0 0
  2326. SetBorderColor 0 0 0
  2327. SetBackgroundColor 150 200 250
  2328. PlayAlertSound 3 125
  2329. SetFontSize 40
  2330. MinimapIcon 2 Blue Square
  2331. PlayEffect Blue Temp
  2332.  
  2333. ##################################################
  2334. ####### Section 10 - Basetypes & Crafting ########
  2335. ##################################################
  2336. #Brown backgrounds on the super valuable basetypes, always redundant with lower blocks (usually ES, some jewelery). Updated according to league demand
  2337. #High Priority Top Tier Craft - Brown Background, White Border - stuff that's always selling (usually only meta relevant i84+ helms for lab enchants)
  2338. Show
  2339. BaseType "Hubris Circlet" "Titanium Spirit Shield"
  2340. ItemLevel >= 86
  2341. SetBorderColor 150 100 0
  2342. SetBackgroundColor 0 30 0
  2343. SetFontSize 45
  2344. Show
  2345. BaseType "Hubris Circlet" "Titanium Spirit Shield"
  2346. ItemLevel >= 84
  2347. SetBorderColor 150 100 0
  2348. SetBackgroundColor 0 30 0
  2349. SetFontSize 40
  2350.  
  2351. #Ultra Rare Top Ilvl Base Highlighting (White BG / Brown Text)
  2352. Show
  2353. BaseType "Bone Helmet"
  2354. ItemLevel >= 86
  2355. SetBackgroundColor 250 250 250
  2356. SetTextColor 150 100 0
  2357. SetBorderColor 0 0 0
  2358. SetFontSize 45
  2359. PlayAlertSound 6 200
  2360. MinimapIcon 1 Brown Diamond
  2361. PlayEffect White
  2362.  
  2363. #Warbands Prefix Highlighting (Bright Violet / Pink'ish Text)
  2364. Show
  2365. HasExplicitMod "Brinerot" "Mutewind" "Redblade" "Betrayer's" "Deceiver's" "Turncoat's"
  2366. SetTextColor 200 0 250
  2367. SetFontSize 40
  2368. MinimapIcon 1 Red Diamond
  2369. PlayEffect Red
  2370.  
  2371. #ID'd craft with good mods
  2372. Show
  2373. BaseType "Vaal Axe" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Harbinger Bow" "Ambusher" "Siege Axe" "Runic Hatchet" "Jewelled Foil" "Spiraled Foil"
  2374. HasExplicitMod "Tyrannical" "Merciless"
  2375. SetTextColor 150 50 250
  2376. SetFontSize 36
  2377. Show
  2378. BaseType "Jewelled Foil" "Spiraled Foil"
  2379. HasExplicitMod "Electrocuting"
  2380. SetTextColor 150 50 250
  2381. SetFontSize 36
  2382. Show
  2383. BaseType "Void Sceptre" "Opal Sceptre" "Sambar Sceptre" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield"
  2384. HasExplicitMod "Glyphic" "Runic" "Heartstopping" "Gelid" "Tul's" "Cryomancer's" "Esh's" "Ionising" "Xoph's" "Pyroclastic"
  2385. SetTextColor 150 50 250
  2386. SetFontSize 36
  2387. Show
  2388. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  2389. HasExplicitMod "of Unmaking" "of Ruin"
  2390. SetTextColor 150 50 250
  2391. SetFontSize 36
  2392. Show
  2393. BaseType "Vaal Regalia"
  2394. HasExplicitMod "Resplendent"
  2395. SetTextColor 150 50 250
  2396. SetFontSize 36
  2397. Show
  2398. BaseType "Titanium Spirit Shield"
  2399. HasExplicitMod "Incandescent"
  2400. SetTextColor 150 50 250
  2401. SetFontSize 36
  2402. Show
  2403. BaseType "Astral Plate"
  2404. HasExplicitMod "Rapturous" "Prime"
  2405. SetTextColor 150 50 250
  2406. SetFontSize 36
  2407. Show
  2408. BaseType "Ezomyte Tower Shield" "Archon Kite Shield" "Angelic Kite Shield"
  2409. HasExplicitMod "Vigorous"
  2410. SetTextColor 150 50 250
  2411. SetFontSize 36
  2412. Show
  2413. BaseType "Leather Belt" "Heavy Belt"
  2414. HasExplicitMod "Fecund" "Overpowering" "Devastating"
  2415. SetTextColor 150 50 250
  2416. SetFontSize 36
  2417. Show
  2418. BaseType "Coral Ring" "Two-Stone Ring" "Sapphire Ring" "Ruby Ring" "Topaz Ring" "Jade Amulet" "Amber Amulet" "Lapis Amulet" "Agate Amulet" "Citrine Amulet" "Turquoise Amulet" "Onyx Amulet" "Unset Ring"
  2419. HasExplicitMod "Virile" "Rotund" "Athlete's" "Overpowering" "Devastating"
  2420. SetTextColor 150 50 250
  2421. SetFontSize 36
  2422. Show
  2423. Class Jewel
  2424. HasExplicitMod "Vivid"
  2425. SetBorderColor 250 175 0
  2426. SetTextColor 150 50 250
  2427. SetFontSize 36
  2428. Show
  2429. BaseType "Breach Ring"
  2430. HasExplicitMod "of Exile" "of Bameth"
  2431. SetTextColor 150 50 250
  2432. SetBorderColor 75 150 255
  2433. SetBackgroundColor 0 50 100
  2434. SetFontSize 36
  2435. Show
  2436. BaseType "Unset Ring"
  2437. HasExplicitMod "Flawless"
  2438. SetTextColor 150 50 250
  2439. SetBorderColor 75 150 255
  2440. SetBackgroundColor 0 50 100
  2441. SetFontSize 36
  2442. Show
  2443. BaseType "Quicksilver Flask" "Basalt Flask" "Jade Flask" "Diamond Flask" "Quartz Flask"
  2444. HasExplicitMod "Chemist's"
  2445. Corrupted False
  2446. SetTextColor 200 150 250
  2447. SetFontSize 36
  2448. #disabled for now until I decide what to do with this
  2449. #Show
  2450. # Class "Gloves" "Boots" "Helm"
  2451. # HasExplicitMod "Athlete's" "Fecund"
  2452. # SetTextColor 150 50 250
  2453. # SetFontSize 36
  2454. #Show
  2455. # Class "Boots"
  2456. # HasExplicitMod "Hellion's" "Cheetah's"
  2457. # SetTextColor 150 50 250
  2458. # SetFontSize 36
  2459.  
  2460. #i86 Priority - Bases with consistently high (10c+) value even later into the league (tldr: shields) note: removed lacquered for now, need to check Synth econ to see if it should stay or not
  2461. Show
  2462. BaseType "Titanium Spirit Shield" "Ezomyte Tower Shield"
  2463. ItemLevel >= 86
  2464. SetBorderColor 250 250 250
  2465. SetFontSize 45
  2466. PlayEffect White Temp
  2467. MinimapIcon 2 White Diamond
  2468.  
  2469. #i86 Highlight Blocks
  2470. #Rare i86 Jewellery - Bright Tan Border, brown background
  2471. Show
  2472. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2473. Rarity Rare
  2474. ItemLevel >= 86
  2475. SetBorderColor 175 75 255
  2476. SetBackgroundColor 50 0 100
  2477. SetBorderColor 250 200 175
  2478. SetFontSize 42
  2479. Show
  2480. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2481. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2482. Height = 1
  2483. Rarity Rare
  2484. ItemLevel >= 86
  2485. SetBorderColor 75 150 255
  2486. SetBackgroundColor 0 50 100
  2487. SetBorderColor 250 200 175
  2488. SetFontSize 40
  2489. DisableDropSound
  2490. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2491. Show
  2492. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2493. Rarity Rare
  2494. ItemLevel >= 86
  2495. SetBorderColor 250 200 150
  2496. SetFontSize 40
  2497. Show
  2498. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2499. Rarity Rare
  2500. ItemLevel >= 86
  2501. SetBorderColor 250 200 150
  2502. SetFontSize 40
  2503. Show
  2504. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Void Sceptre" "Opal Wand" "Prophecy Wand" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2505. Rarity Rare
  2506. ItemLevel >= 86
  2507. SetBorderColor 250 200 150
  2508. #All the rest - Bright Tan Border, large font
  2509. Show
  2510. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2511. ItemLevel >= 86
  2512. SetBorderColor 250 200 150
  2513. SetFontSize 40
  2514. Show
  2515. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2516. ItemLevel >= 86
  2517. SetBorderColor 250 200 150
  2518. SetFontSize 40
  2519. Show
  2520. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2521. ItemLevel >= 86
  2522. SetBorderColor 250 200 150
  2523. SetFontSize 40
  2524. Show
  2525. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2526. ItemLevel >= 86
  2527. SetBorderColor 250 200 150
  2528. SetFontSize 40
  2529. Show
  2530. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2531. ItemLevel >= 86
  2532. SetBorderColor 250 200 150
  2533. SetFontSize 40
  2534. Show
  2535. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2536. ItemLevel >= 86
  2537. SetBorderColor 250 200 150
  2538. SetFontSize 40
  2539. #awkward items (maelstrom staff, sai)
  2540. Show
  2541. BaseType Staff
  2542. DropLevel = 64
  2543. ItemLevel >= 86
  2544. SetBorderColor 250 200 150
  2545. SetFontSize 40
  2546. Show
  2547. BaseType "Sai"
  2548. Class Dagger
  2549. ItemLevel >= 86
  2550. SetBorderColor 250 200 150
  2551. SetFontSize 40
  2552.  
  2553. #i85 Highlight Blocks
  2554. #Rare Top level Jewellery - Bright brown border, brown background
  2555. Show
  2556. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2557. Rarity Rare
  2558. ItemLevel >= 85
  2559. SetBorderColor 175 75 255
  2560. SetBackgroundColor 50 0 100
  2561. SetBorderColor 250 175 0
  2562. SetFontSize 40
  2563. Show
  2564. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2565. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2566. Height = 1
  2567. Rarity Rare
  2568. ItemLevel >= 85
  2569. SetBorderColor 75 150 255
  2570. SetBackgroundColor 0 50 100
  2571. SetBorderColor 250 175 0
  2572. SetFontSize 38
  2573. DisableDropSound
  2574. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2575. Show
  2576. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2577. Rarity Rare
  2578. ItemLevel >= 85
  2579. SetBorderColor 200 150 0
  2580. SetFontSize 38
  2581. Hide #Strict Filter ONly
  2582. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2583. Rarity Rare
  2584. ItemLevel >= 85
  2585. SetBorderColor 200 150 0
  2586. SetFontSize 36
  2587. Show
  2588. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Void Sceptre" "Opal Wand" "Prophecy Wand" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2589. Rarity Rare
  2590. ItemLevel >= 85
  2591. SetBorderColor 200 150 0
  2592. #All the rest - Bright Brown Border, slightly larger font
  2593. Show
  2594. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2595. ItemLevel >= 85
  2596. SetBorderColor 200 150 0
  2597. SetFontSize 36
  2598. Show
  2599. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2600. ItemLevel >= 85
  2601. SetBorderColor 200 150 0
  2602. SetFontSize 36
  2603. Show
  2604. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2605. ItemLevel >= 85
  2606. SetBorderColor 200 150 0
  2607. SetFontSize 36
  2608. Show
  2609. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2610. ItemLevel >= 85
  2611. SetBorderColor 200 150 0
  2612. SetFontSize 36
  2613. Show
  2614. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2615. ItemLevel >= 85
  2616. SetBorderColor 200 150 0
  2617. SetFontSize 36
  2618. Show
  2619. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2620. ItemLevel >= 85
  2621. SetBorderColor 200 150 0
  2622. SetFontSize 36
  2623. #awkward items (maelstrom staff, sai)
  2624. Show
  2625. BaseType Staff
  2626. DropLevel = 64
  2627. ItemLevel >= 85
  2628. SetBorderColor 200 150 0
  2629. SetFontSize 36
  2630. Show
  2631. BaseType "Sai"
  2632. Class Dagger
  2633. ItemLevel >= 85
  2634. SetBorderColor 200 150 0
  2635. SetFontSize 36
  2636.  
  2637. #i84 Highlight Blocks
  2638. Hide
  2639. BaseType "Opal Wand" "Opal Sceptre"
  2640. ItemLevel >= 84
  2641. SetBorderColor 150 100 0
  2642.  
  2643. #Rare Top level Jewellery - Bright brown border, brown background
  2644. Show
  2645. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet" "Moonstone Ring"
  2646. Rarity Rare
  2647. ItemLevel >= 84
  2648. SetBorderColor 175 75 255
  2649. SetBackgroundColor 50 0 100
  2650. SetBorderColor 200 135 0
  2651. SetFontSize 38
  2652. Show
  2653. BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2654. # BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2655. Height = 1
  2656. Rarity Rare
  2657. ItemLevel >= 84
  2658. SetBorderColor 75 150 255
  2659. SetBackgroundColor 0 50 100
  2660. SetBorderColor 200 135 0
  2661. SetFontSize 36
  2662. DisableDropSound
  2663. #Rare Exceptions for proper highlighting (redundant, mainly for strict/uber filter conflict avoidance)
  2664. Show
  2665. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Astral Plate" "Vaal Regalia"
  2666. Rarity Rare
  2667. ItemLevel >= 84
  2668. SetBorderColor 150 100 0
  2669. SetFontSize 36
  2670. Hide #Strict+ Filters
  2671. BaseType "Vaal Axe" "Harbinger Bow" "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2672. Rarity Rare
  2673. ItemLevel >= 84
  2674. SetBorderColor 150 100 0
  2675. Show
  2676. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Opal Sceptre" "Void Sceptre" "Opal Wand" "Prophecy Wand" "Titanium Spirit Shield" "Fossilised Spirit Shield" "Ezomyte Tower Shield" "Archon Kite Shield"
  2677. Rarity Rare
  2678. ItemLevel >= 84
  2679. SetBorderColor 150 100 0
  2680. #All the rest - Dim Brown Border
  2681. Hide
  2682. BaseType "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring" "Prismatic Ring" "Coral Ring" "Unset Ring" "Moonstone Ring"
  2683. ItemLevel >= 84
  2684. SetBorderColor 150 100 0
  2685. Hide
  2686. BaseType "Sorcerer Boots" "Hubris Circlet" "Sorcerer Gloves" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots"
  2687. ItemLevel >= 84
  2688. SetBorderColor 150 100 0
  2689. Hide
  2690. BaseType "Saintly Chainmail" "Astral Plate" "Assassin's Garb" "Vaal Regalia"
  2691. ItemLevel >= 84
  2692. SetBorderColor 150 100 0
  2693. Hide
  2694. BaseType "Sambar Sceptre" "Copper Kris" "Platinum Kris" "Profane Wand" "Eclipse Staff" "Imbued Wand" "Opal Wand" "Opal Sceptre" "Void Sceptre"
  2695. ItemLevel >= 84
  2696. SetBorderColor 150 100 0
  2697. Hide
  2698. BaseType "Vaal Axe" "Coronal Maul" "Harbinger Bow" "Ambusher" "Imperial Skean" "Gemini Claw" "Vaal Rapier" "Harpy Rapier" "Jewelled Foil" "Corsair Sword" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2699. ItemLevel >= 84
  2700. SetBorderColor 150 100 0
  2701. Show
  2702. BaseType "Titanium Spirit Shield" "Fossilised Spirit Shield" "Crusader Buckler" "Ezomyte Tower Shield" "Archon Kite Shield" "Penetrating Arrow Quiver"
  2703. ItemLevel >= 84
  2704. SetBorderColor 150 100 0
  2705. #awkward items (maelstrom staff, sai)
  2706. Show
  2707. BaseType Staff
  2708. DropLevel = 64
  2709. ItemLevel >= 84
  2710. SetBorderColor 150 100 0
  2711. Show
  2712. BaseType "Sai"
  2713. Class Dagger
  2714. ItemLevel >= 84
  2715. SetBorderColor 150 100 0
  2716.  
  2717. #Scarce Atlas jewellery bases in top tier despite not 84+ because they're worth a fucking shitload, also code priority issues with putting them any lower
  2718. Show
  2719. BaseType "Steel Ring" "Opal Ring" "Crystal Belt" "Marble Amulet"
  2720. SetBorderColor 225 0 225
  2721. SetBackgroundColor 65 0 65
  2722. SetFontSize 40
  2723. SetTextColor 0 255 255
  2724. PlayAlertSound 13 250
  2725. MinimapIcon 1 Blue Diamond
  2726. PlayEffect Blue
  2727. Show
  2728. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2729. ItemLevel >= 84
  2730. SetBorderColor 200 0 200
  2731. SetBackgroundColor 75 0 75
  2732. SetFontSize 40
  2733. PlayAlertSound 13 250
  2734. MinimapIcon 2 Blue Diamond
  2735. PlayEffect Blue
  2736. Show
  2737. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2738. ItemLevel >= 84
  2739. SetBorderColor 200 0 200
  2740. SetBackgroundColor 75 0 75
  2741. SetFontSize 40
  2742. PlayAlertSound 13 250
  2743. MinimapIcon 2 Blue Diamond
  2744. PlayEffect Blue
  2745.  
  2746. ##################################################
  2747. ######## Section 11 - Rare Highlighting ##########
  2748. ##################################################
  2749. #fuschia borders rare atlas bases
  2750. Show
  2751. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2752. Rarity Rare
  2753. SetBorderColor 200 0 200
  2754. SetFontSize 38
  2755. #violet borders top rares
  2756. Show
  2757. BaseType "Hubris Circlet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Sorcerer Gloves" "Sorcerer Boots" "Titan Gauntlets" "Titan Greaves" "Slink Gloves" "Slink Boots" "Dragonscale Boots" "Dragonscale Gauntlets"
  2758. Rarity Rare
  2759. SetBorderColor 150 0 255
  2760. SetFontSize 36
  2761. Show
  2762. BaseType "Astral Plate" "Vaal Regalia" "Titanium Spirit Shield"
  2763. Rarity Rare
  2764. SetBorderColor 150 0 255
  2765. SetFontSize 34
  2766. #blue borders 2nd tier rares
  2767. Show
  2768. BaseType "Archon Kite Shield" "Angelic Kite Shield" "Ceremonial Kite Shield" "Ezomyte Tower Shield"
  2769. Rarity Rare
  2770. SetBorderColor 75 150 255
  2771. SetFontSize 36
  2772. Hide #Strict+ Filters
  2773. BaseType "Assassin's Garb"
  2774. Rarity Rare
  2775. SetBorderColor 75 150 255
  2776. #light blue borders on caster weapons
  2777. #note: removed border from eclipse staff due to zero demand
  2778. Show
  2779. BaseType "Copper Kris" "Golden Kris" "Platinum Kris" "Fossilised Spirit Shield" "Ivory Spirit Shield" "Bone Spirit Shield" "Sambar Sceptre" "Opal Sceptre" "Void Sceptre"
  2780. Rarity Rare
  2781. SetBorderColor 150 200 250
  2782. SetFontSize 36
  2783. Show
  2784. BaseType "Profane Wand" "Opal Wand"
  2785. Rarity Rare
  2786. SetBorderColor 150 200 250
  2787. SetFontSize 34
  2788. #lime green on ranged weapons
  2789. Hide #Strict+ Filters
  2790. BaseType "Harbinger Bow" "Penetrating Arrow Quiver" "Imbued Wand"
  2791. Rarity Rare
  2792. # SetBorderColor 150 250 50
  2793. SetBorderColor 125 200 40
  2794. SetFontSize 34
  2795. #maroon on melee weapons
  2796. Hide #Strict+ Filters
  2797. BaseType "Ambusher" "Jewelled Foil" "Siege Axe" "Runic Hatchet" "Behemoth Mace"
  2798. Rarity Rare
  2799. SetBorderColor 128 0 0
  2800. SetFontSize 34
  2801. Hide #Strict+ Filters
  2802. BaseType "Imperial Skean" "Corsair Sword" "Vaal Rapier" "Harpy Rapier" "Spiraled Foil"
  2803. Rarity Rare
  2804. SetBorderColor 128 0 0
  2805. Hide #Strict+ Filters
  2806. BaseType "Vaal Axe" "Coronal Maul"
  2807. Rarity Rare
  2808. SetBorderColor 128 0 0
  2809. SetFontSize 34
  2810. #Second-Tier 2x2 highlighting
  2811. #blue border exceptions (only applies in strict version)
  2812. Show
  2813. BaseType "Hydrascale" "Vaal Greaves" "Vaal Gauntlets" "Stealth Boots" "Stealth Gloves" "Nightmare Bascinet" "Crusader Gloves" "Murder Mitts" "Crusader Boots"
  2814. Rarity Rare
  2815. Height = 2
  2816. Width = 2
  2817. SetBorderColor 75 150 255
  2818. SetFontSize 36
  2819. #Expanded 2nd tier gloves, boots, shields due to meta demand
  2820. Hide #Strict+ Filters
  2821. BaseType "Goliath Gauntlets" "Wyrmscale Gauntlets" "Ancient Gauntlets" "Serpentscale Gauntlets" "Shagreen Gloves"
  2822. Rarity Rare
  2823. Height = 2
  2824. Width = 2
  2825. SetBorderColor 75 150 255
  2826. SetFontSize 36
  2827. Show
  2828. BaseType "Arcanist Slippers" "Assassin's Boots" "Legion Boots" "Conjurer Boots" "Shagreen Boots" "Goliath Greaves" "Soldier Boots" "Ambush Boots" "Carnal Boots" "Wyrmscale Boots" "Ancient Greaves" "Serpentscale Boots"
  2829. Rarity Rare
  2830. Height = 2
  2831. Width = 2
  2832. SetBorderColor 75 150 255
  2833. SetFontSize 36
  2834. #experimental: abolishing itemlevel based filtering in favor of better base filtering, as ilvl distinction applies only to 73-74 maps
  2835. #new: blue borders on all droplevel 60+ boots
  2836. Show
  2837. Class "Boots"
  2838. Rarity Rare
  2839. DropLevel >= 60
  2840. SetBorderColor 75 150 255
  2841. SetFontSize 36
  2842. #Jewellery - Nested purple for best basetypes, nested blue for all other basetypes
  2843. #t1 bases - purple
  2844. Show
  2845. BaseType "Coral Ring" "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring" "Prismatic Ring" "Unset Ring" "Leather Belt" "Vanguard Belt" "Amber Amulet" "Jade Amulet" "Lapis Amulet" "Citrine Amulet" "Agate Amulet" "Turquoise Amulet" "Blue Pearl Amulet"
  2846. Rarity Rare
  2847. SetBorderColor 175 75 255
  2848. SetBackgroundColor 50 0 100
  2849. SetFontSize 38
  2850. #t2 bases - blue
  2851. Show
  2852. # BaseType "Iron Ring" "Paua Ring" "Gold Ring" "Moonstone Ring" "Amethyst Ring" "Diamond Ring" "Rustic Sash" "Chain Belt" "Heavy Belt" "Studded Belt" "Cloth Belt" "Paua Amulet" "Coral Amulet" "Gold Amulet" "Onyx Amulet"
  2853. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  2854. Height = 1
  2855. Rarity Rare
  2856. SetBorderColor 75 150 255
  2857. SetBackgroundColor 0 50 100
  2858. SetFontSize 36
  2859. Show
  2860. BaseType "Breach Ring"
  2861. SetBorderColor 75 150 255
  2862. SetBackgroundColor 0 50 100
  2863. SetFontSize 34
  2864. DisableDropSound
  2865.  
  2866. ##################################################
  2867. ########## Section 12 - Miscellaneous ############
  2868. ##################################################
  2869. #Common Atlas bases (magic included due to rarity here)
  2870. Show
  2871. BaseType "Blue Pearl Amulet" "Vanguard Belt"
  2872. Rarity Normal Magic
  2873. SetBorderColor 200 0 200
  2874. Show
  2875. BaseType "Bone Helmet" "Two-Toned Boots" "Spiked Gloves" "Gripped Gloves" "Fingerless Silk Gloves"
  2876. Rarity Normal Magic
  2877. SetBorderColor 200 0 200
  2878.  
  2879. #Oddball items & items that should never normally drop
  2880. Show
  2881. Class "Quest Items"
  2882. SetTextColor 0 250 0
  2883. SetBorderColor 0 250 0
  2884. SetFontSize 45
  2885. MinimapIcon 0 Green Triangle
  2886. PlayEffect Green
  2887. Show
  2888. Class "Amulet" "Ring"
  2889. Identified True
  2890. Corrupted True
  2891. SetBorderColor 175 0 0
  2892. Show
  2893. BaseType "Avian Slippers" "Sacrificial Garb" "Ruby Amulet"
  2894. SetFontSize 42
  2895. SetBackgroundColor 100 66 0
  2896. SetBorderColor 0 255 255
  2897. Show
  2898. BaseType "Jet Amulet" "Jet Ring" "Golden Obi" "Golden Mantle" "Golden Bracers" "Golden Caligae" "Golden Hoop" "Golden Wreath" "Golden Flame"
  2899. SetFontSize 42
  2900. SetBackgroundColor 100 66 0
  2901. SetBorderColor 0 255 255
  2902.  
  2903. #Lavender border around 75+ jewellery
  2904. Hide #Strict+ Filters
  2905. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2906. ItemLevel >= 75
  2907. Rarity Normal
  2908. SetBorderColor 150 120 255
  2909. Hide #Strict+ Filters
  2910. BaseType "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Leather Belt" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Diamond Ring"
  2911. ItemLevel >= 72
  2912. Rarity Normal
  2913.  
  2914. #3CL - Ridiculously specific spot b/c of code prioritization
  2915. #racechromes (small chromes w/big font size at lower levels)
  2916. Hide #Strict+ Filters
  2917. ItemLevel <= 45
  2918. Sockets >= 3
  2919. SocketGroup RGB
  2920. Width = 2
  2921. Height = 2
  2922. SetBorderColor 150 150 150
  2923. SetBackgroundColor 40 40 40
  2924. SetFontSize 40
  2925. Hide #Strict+ Filters
  2926. ItemLevel <= 45
  2927. Sockets >= 3
  2928. SocketGroup RGB
  2929. Width = 1
  2930. Height = 3
  2931. SetBorderColor 150 150 150
  2932. SetBackgroundColor 40 40 40
  2933. SetFontSize 40
  2934. #smallchromes (always show)
  2935. Hide #Strict+ Filters
  2936. Sockets >= 3
  2937. SocketGroup RGB
  2938. Width = 2
  2939. Height = 2
  2940. SetBorderColor 150 150 150
  2941. SetBackgroundColor 40 40 40
  2942. Hide #Strict+ Filters
  2943. Sockets >= 3
  2944. SocketGroup RGB
  2945. Width = 1
  2946. Height = 3
  2947. SetBorderColor 150 150 150
  2948. SetBackgroundColor 40 40 40
  2949. #midchromes (show until red tier maps)
  2950. Hide #Strict+ Filters
  2951. Sockets >= 3
  2952. ItemLevel <= 77
  2953. SocketGroup RGB
  2954. Width = 2
  2955. Height = 3
  2956. SetBorderColor 150 150 150
  2957. SetBackgroundColor 40 40 40
  2958. #bigchromes (4x2's, very low level only)
  2959. Hide #Strict+ Filters
  2960. Sockets >= 3
  2961. ItemLevel <= 47
  2962. SocketGroup RGB
  2963. SetBorderColor 150 150 150
  2964. SetBackgroundColor 40 40 40
  2965.  
  2966. ##################################################
  2967. ######### Section 13 - Global Levelling ##########
  2968. ##################################################
  2969. #High priority items that affect all archetypes
  2970. #mervail
  2971. Hide #Strict+ Filters
  2972. BaseType "Sapphire Ring"
  2973. ItemLevel <= 14
  2974. SetBorderColor 150 120 255
  2975. SetBackgroundColor 50 40 80
  2976. SetFontSize 45
  2977. # PlayAlertSound 13 150 #Disabled in Strict+
  2978. # MinimapIcon 2 Blue Triangle #Icon Disabled in Strict
  2979. #fidelitas
  2980. Hide #Strict+ Filters
  2981. BaseType "Topaz Ring"
  2982. ItemLevel <= 18
  2983. SetBorderColor 150 120 255
  2984. SetBackgroundColor 50 40 80
  2985. SetFontSize 45
  2986. # PlayAlertSound 13 150 #Disabled in Strict+
  2987. # MinimapIcon 2 Blue Triangle #Icon Disabled in Strict
  2988. #act 3 resist ring shuffle
  2989. Hide #Strict+ Filters
  2990. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  2991. Rarity Magic Rare
  2992. ItemLevel >= 20
  2993. ItemLevel <= 35
  2994. SetBorderColor 150 120 255
  2995. SetBackgroundColor 50 40 80
  2996. SetFontSize 45
  2997. # PlayAlertSound 13 100 #Disabled in Strict+
  2998. # MinimapIcon 2 Blue Triangle #Icon Disabled in Strict
  2999. Hide #Strict+ Filters
  3000. BaseType "Sapphire Ring" "Topaz Ring" "Ruby Ring" "Two-Stone Ring"
  3001. ItemLevel >= 20
  3002. ItemLevel <= 35
  3003. SetBorderColor 150 120 255
  3004. SetBackgroundColor 50 40 80
  3005. SetFontSize 45
  3006. Hide #Strict+ Filters
  3007. ItemLevel <= 35
  3008. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3009. SetBorderColor 150 120 255
  3010. SetFontSize 45
  3011. Hide #Strict+ Filters
  3012. ItemLevel <= 47
  3013. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3014. SetBorderColor 150 120 255
  3015. SetFontSize 40
  3016. Hide #Strict+ Filters
  3017. ItemLevel <= 67
  3018. BaseType "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Two-Stone Ring"
  3019. Rarity Magic
  3020. SetBorderColor 150 120 255
  3021. SetFontSize 40
  3022. Hide #Strict+ Filters
  3023. ItemLevel <= 15
  3024. BaseType "Leather Belt" "Coral Ring"
  3025. Rarity Magic
  3026. SetBorderColor 255 204 102
  3027. SetFontSize 45
  3028. Hide #Strict+ Filters
  3029. ItemLevel <= 35
  3030. BaseType "Leather Belt" "Coral Ring"
  3031. SetBorderColor 255 204 102
  3032. SetFontSize 45
  3033. Hide #Strict+ Filters
  3034. ItemLevel <= 47
  3035. BaseType "Leather Belt" "Coral Ring"
  3036. SetBorderColor 255 204 102
  3037. SetFontSize 40
  3038. Hide #Strict+ Filters
  3039. ItemLevel <= 15
  3040. BaseType "Rustic Sash"
  3041. SetBorderColor 200 80 0
  3042. SetFontSize 45
  3043. Hide #Strict+ Filters
  3044. ItemLevel <= 47
  3045. BaseType "Rustic Sash"
  3046. Rarity Magic
  3047. SetBorderColor 250 100 0
  3048. SetFontSize 45
  3049. Hide #Strict+ Filters
  3050. ItemLevel <= 47
  3051. BaseType "Rustic Sash"
  3052. SetBorderColor 200 80 0
  3053. SetFontSize 40
  3054. Hide #Strict+ Filters
  3055. ItemLevel <= 15
  3056. BaseType "Iron Ring"
  3057. SetBorderColor 200 80 0
  3058. SetFontSize 45
  3059. Hide #Strict+ Filters
  3060. ItemLevel <= 25
  3061. BaseType "Iron Ring"
  3062. SetBorderColor 200 80 0
  3063. SetFontSize 40
  3064. Hide #Strict+ Filters
  3065. ItemLevel <= 15
  3066. BaseType "Heavy Belt"
  3067. SetBorderColor 200 0 200
  3068. SetFontSize 45
  3069. Hide #Strict+ Filters
  3070. ItemLevel <= 25
  3071. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3072. SetBorderColor 200 0 200
  3073. SetBackgroundColor 35 0 35
  3074. SetFontSize 45
  3075. Hide #Strict+ Filters
  3076. ItemLevel <= 35
  3077. BaseType "Citrine Amulet" "Turquoise Amulet" "Agate Amulet"
  3078. SetBorderColor 200 0 200
  3079. SetFontSize 40
  3080. Hide #Strict+ Filters
  3081. ItemLevel <= 15
  3082. BaseType "Amber Amulet"
  3083. SetBorderColor 200 0 200
  3084. SetBackgroundColor 35 0 35
  3085. SetFontSize 45
  3086. # PlayAlertSound 16 150 #Disabled in Strict+
  3087. Hide #Strict+ Filters
  3088. ItemLevel <= 15
  3089. BaseType "Jade Amulet" "Lapis Amulet"
  3090. SetBorderColor 200 0 200
  3091. SetBackgroundColor 35 0 35
  3092. SetFontSize 45
  3093. Hide #Strict+ Filters
  3094. ItemLevel <= 25
  3095. BaseType "Jade Amulet" "Lapis Amulet" "Amber Amulet" "Heavy Belt"
  3096. SetBorderColor 200 0 200
  3097. SetFontSize 38
  3098. Hide #Strict+ Filters
  3099. ItemLevel <= 69
  3100. BaseType "Leather Belt" "Coral Ring" "Two-Stone Ring" "Ruby Ring" "Sapphire Ring" "Topaz Ring" "Agate Amulet" "Turquoise Amulet" "Citrine Amulet" "Jade Amulet" "Amber Amulet" "Lapis Amulet"
  3101. Rarity Normal Magic
  3102. Hide #Strict+ Filters
  3103. ItemLevel <= 69
  3104. BaseType "Rustic Sash"
  3105. Rarity Normal Magic
  3106. Hide #Strict+ Filters
  3107. ItemLevel <= 47
  3108. BaseType "Heavy Belt" "Iron Ring"
  3109. Hide #Strict+ Filters
  3110. Class "Ring" "Amulet" "Belt"
  3111. ItemLevel <= 15
  3112. Rarity Magic
  3113. SetFontSize 45
  3114. Hide #Strict+ Filters
  3115. BaseType "Coral Amulet" "Paua Amulet" "Chain Belt"
  3116. ItemLevel <= 11
  3117. SetFontSize 42
  3118.  
  3119. #tan border on magic and rare levelling boots
  3120. Hide #Strict+ Filters
  3121. HasExplicitMod "Runner's" "Sprinter's"
  3122. ItemLevel <= 25
  3123. SetTextColor 250 0 125
  3124. SetBorderColor 255 204 102
  3125. SetFontSize 45
  3126. Hide #Strict+ Filters
  3127. Class "Boots"
  3128. ItemLevel <= 25
  3129. Rarity Magic Rare
  3130. SetBorderColor 255 204 102
  3131. SetFontSize 45
  3132. Hide #Strict+ Filters
  3133. Class "Boots"
  3134. ItemLevel < 47
  3135. Rarity Magic
  3136. SetBorderColor 255 204 102
  3137. SetFontSize 40
  3138. Hide #Strict+ Filters
  3139. Class "Boots"
  3140. Rarity Rare
  3141. ItemLevel < 67
  3142. SetBorderColor 255 204 102
  3143. SetFontSize 40
  3144.  
  3145. ##################################################
  3146. ########## Section 14 - Caster Weapons ###########
  3147. ##################################################
  3148. Hide #Strict+ Filters
  3149. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3150. ItemLevel <= 47
  3151. LinkedSockets = 3
  3152. SetBorderColor 150 200 250
  3153. SetBackgroundColor 40 50 60
  3154. SetFontSize 40
  3155. Hide #Strict+ Filters
  3156. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Crystal Wand"
  3157. ItemLevel <= 61
  3158. LinkedSockets = 3
  3159. SetBorderColor 150 200 250
  3160. SetBackgroundColor 40 50 60
  3161. SetFontSize 38
  3162. Hide #Strict+ Filters
  3163. BaseType "Opal Sceptre" "Void Sceptre" "Opal Wand"
  3164. ItemLevel <= 69
  3165. LinkedSockets = 3
  3166. SetBorderColor 150 200 250
  3167. SetBackgroundColor 40 50 60
  3168. SetFontSize 38
  3169. Hide #Strict+ Filters
  3170. Class "Wand" "Sceptre" "Dagger"
  3171. Rarity Magic Rare
  3172. ItemLevel <= 15
  3173. SetBorderColor 150 200 250
  3174. SetFontSize 45
  3175. Hide #Strict+ Filters
  3176. Class "Wand" "Sceptre"
  3177. Rarity Rare
  3178. ItemLevel <= 47
  3179. SetBorderColor 150 200 250
  3180. SetFontSize 40
  3181. Hide #Strict+ Filters
  3182. BaseType "Quartz Sceptre" "Shadow Sceptre" "Quartz Wand"
  3183. ItemLevel <= 47
  3184. SetBorderColor 100 150 200
  3185. SetFontSize 40
  3186. Hide #Strict+ Filters
  3187. BaseType "Crystal Sceptre" "Abyssal Sceptre" "Pagan Wand" "Crystal Wand"
  3188. ItemLevel <= 59
  3189. SetBorderColor 100 150 200
  3190. SetFontSize 38
  3191. Hide #Strict+ Filters
  3192. BaseType "Opal Sceptre" "Void Sceptre" "Profane Wand" "Opal Wand" "Heathen Wand" "Sambar Sceptre"
  3193. ItemLevel <= 72
  3194. SetBorderColor 100 150 200
  3195. SetFontSize 40
  3196. Hide #Strict+ Filters
  3197. Class "Wand" "Sceptre"
  3198. ItemLevel <= 47
  3199. LinkedSockets = 3
  3200. SetBorderColor 150 200 250
  3201. Hide #Strict+ Filters
  3202. Class "Wand" "Sceptre"
  3203. Rarity Magic
  3204. ItemLevel <= 25
  3205. SetBorderColor 150 200 250
  3206. SetFontSize 40
  3207. Hide #Strict+ Filters
  3208. BaseType "Copper Kris" "Golden Kris" "Platinum Kris"
  3209. SetBorderColor 100 150 200
  3210. ItemLevel <= 72
  3211. Hide #Strict+ Filters
  3212. Class "Wand" "Sceptre" "Dagger"
  3213. ItemLevel <= 15
  3214. #Extra shields as shield charge is not going away anytime soon it seems
  3215. Hide #Strict+ Filters
  3216. BaseType "Ceremonial Kite Shield" "Angelic Kite Shield" "Archon Kite Shield"
  3217. ItemLevel <= 72
  3218. SetBorderColor 150 100 0
  3219. SetFontSize 38
  3220. Hide #Strict+ Filters
  3221. BaseType "Copper Tower Shield" "Bone Spirit Shield"
  3222. ItemLevel <= 47
  3223. Hide #Strict+ Filters
  3224. BaseType "Bronze Tower Shield" "Ivory Spirit Shield"
  3225. ItemLevel <= 67
  3226. Hide #Strict+ Filters
  3227. BaseType "Ezomyte Tower Shield" "Fossilised Spirit Shield"
  3228. ItemLevel <= 72
  3229.  
  3230. ##################################################
  3231. ######## Section 15.1 - 2H Melee Weapons #########
  3232. ##################################################
  3233. #Axes are the only ones ever given borders after the start. Mace/Sword are shown as the backups. Level ranges are much tighter than the other blocks as it's better to use offtype than a lower base
  3234. #only 2h are shown after brutus as 1h builds level w/2h anyways. this may change in oriath and needs to be seen
  3235. #favors axes, shows swords, and hides maces by end of levelling phase
  3236. #NOTE: Now disabled by default due to dominance of 1h meta via movement skills, needs to be disabled not hidden or it will hide rares
  3237. #Show
  3238. # BaseType "Corroded Blade" "Driftwood Maul"
  3239. # ItemLevel < 8
  3240. #Show
  3241. # BaseType "Stone Axe"
  3242. # ItemLevel < 9
  3243. # SetBorderColor 128 0 0
  3244. #Show
  3245. # BaseType "Longsword" "Tribal Maul"
  3246. # ItemLevel < 12
  3247. #Show
  3248. # BaseType "Jade Chopper"
  3249. # ItemLevel <= 15
  3250. # SetBorderColor 128 0 0
  3251. #Show
  3252. # BaseType "Bastard Sword" "Mallet"
  3253. # ItemLevel < 17
  3254. #Show
  3255. # BaseType "Woodsplitter"
  3256. # ItemLevel < 18
  3257. # SetBorderColor 128 0 0
  3258. #Show
  3259. # BaseType "Two-Handed Sword" "Sledgehammer"
  3260. # ItemLevel < 22
  3261. #Show
  3262. # BaseType "Poleaxe"
  3263. # ItemLevel <= 25
  3264. # SetBorderColor 128 0 0
  3265. #Show
  3266. # BaseType "Etched Greatsword" "Jagged Maul"
  3267. # ItemLevel < 27
  3268. #Show
  3269. # BaseType "Double Axe"
  3270. # ItemLevel < 28
  3271. # SetBorderColor 128 0 0
  3272. #Show
  3273. # BaseType "Gilded Axe"
  3274. # ItemLevel <= 35
  3275. # SetBorderColor 128 0 0
  3276. #Show
  3277. # BaseType "Shadow Axe"
  3278. # ItemLevel < 37
  3279. # SetBorderColor 128 0 0
  3280. #Show
  3281. # BaseType "Jasper Chopper"
  3282. # ItemLevel < 41
  3283. # SetBorderColor 128 0 0
  3284. #Show
  3285. # BaseType "Timber Axe"
  3286. # ItemLevel < 45
  3287. # SetBorderColor 128 0 0
  3288. #Show
  3289. # BaseType "Headsman Axe"
  3290. # ItemLevel < 49
  3291. # SetBorderColor 128 0 0
  3292. #Show
  3293. # BaseType "Labrys"
  3294. # ItemLevel < 53
  3295. # SetBorderColor 128 0 0
  3296. #Show
  3297. # BaseType "Noble Axe"
  3298. # ItemLevel < 57
  3299. # SetBorderColor 128 0 0
  3300. #Show
  3301. # BaseType "Abyssal Axe"
  3302. # ItemLevel < 58
  3303. # SetBorderColor 128 0 0
  3304. #Show
  3305. # BaseType "Karui Chopper" "Sundering Axe" "Ezomyte Axe"
  3306. # ItemLevel < 63
  3307. # SetBorderColor 128 0 0
  3308. #Show
  3309. # BaseType "Vaal Axe" "Coronal Maul"
  3310. # ItemLevel <= 72
  3311. # SetBorderColor 128 0 0
  3312.  
  3313. ##################################################
  3314. ######## Section 15.2 - 1H Melee Weapons #########
  3315. ##################################################
  3316. #note: shows mainly axes for groundslam/sunder/frostblades. some maces and swords are shown early as backups, then transitions to only axes
  3317. Hide #Strict+ Filters
  3318. BaseType "Rusted Hatchet" "Driftwood Club"
  3319. ItemLevel <= 3
  3320. SetBorderColor 128 0 0
  3321. SetFontSize 45
  3322. Hide #Strict+ Filters
  3323. BaseType "Rusted Hatchet" "Driftwood Club" "Rusted Spike"
  3324. ItemLevel <= 5
  3325. SetBorderColor 128 0 0
  3326. SetFontSize 40
  3327. Hide #Strict+ Filters
  3328. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3329. ItemLevel <= 11
  3330. Rarity Magic Rare
  3331. SetBorderColor 128 0 0
  3332. SetFontSize 45
  3333. Hide #Strict+ Filters
  3334. BaseType "Copper Sword" "Tribal Club" "Whalebone Rapier"
  3335. ItemLevel <= 11
  3336. SetBorderColor 128 0 0
  3337. SetFontSize 40
  3338. Hide #Strict+ Filters
  3339. BaseType "Jade Hatchet"
  3340. ItemLevel <= 15
  3341. SetBorderColor 128 0 0
  3342. SetFontSize 45
  3343. Hide #Strict+ Filters
  3344. BaseType "Sabre" "Spiked Club"
  3345. ItemLevel <= 15
  3346. Rarity Magic Rare
  3347. SetBorderColor 128 0 0
  3348. SetFontSize 45
  3349. Hide #Strict+ Filters
  3350. BaseType "Sabre" "Spiked Club"
  3351. ItemLevel <= 15
  3352. SetBorderColor 128 0 0
  3353. SetFontSize 40
  3354. Hide #Strict+ Filters
  3355. BaseType "Boarding Axe"
  3356. ItemLevel <= 17
  3357. SetBorderColor 128 0 0
  3358. SetFontSize 45
  3359. Hide #Strict+ Filters
  3360. BaseType "Cleaver"
  3361. ItemLevel <= 25
  3362. SetBorderColor 128 0 0
  3363. SetFontSize 45
  3364. Hide #Strict+ Filters
  3365. BaseType "Broad Axe"
  3366. ItemLevel <= 27
  3367. SetBorderColor 128 0 0
  3368. SetFontSize 45
  3369. Hide #Strict+ Filters
  3370. BaseType "Arming Axe"
  3371. ItemLevel <= 30
  3372. SetBorderColor 128 0 0
  3373. SetFontSize 40
  3374. Hide #Strict+ Filters
  3375. BaseType "Decorative Axe"
  3376. ItemLevel < 33
  3377. SetBorderColor 128 0 0
  3378. SetFontSize 40
  3379. Hide #Strict+ Filters
  3380. BaseType "Spectral Axe"
  3381. ItemLevel < 36
  3382. SetBorderColor 128 0 0
  3383. SetFontSize 40
  3384. Hide #Strict+ Filters
  3385. BaseType "Jasper Axe" "Etched Hatchet"
  3386. ItemLevel <= 40
  3387. SetBorderColor 128 0 0
  3388. SetFontSize 40
  3389. Hide #Strict+ Filters
  3390. BaseType "Tomahawk"
  3391. ItemLevel < 42
  3392. SetBorderColor 128 0 0
  3393. SetFontSize 40
  3394. Hide #Strict+ Filters
  3395. BaseType "Wrist Chopper"
  3396. ItemLevel <= 47
  3397. SetBorderColor 128 0 0
  3398. SetFontSize 40
  3399. Hide #Strict+ Filters
  3400. BaseType "War Axe"
  3401. ItemLevel <= 48
  3402. SetBorderColor 128 0 0
  3403. SetFontSize 40
  3404. Hide #Strict+ Filters
  3405. BaseType "Chest Splitter"
  3406. ItemLevel < 51
  3407. SetBorderColor 128 0 0
  3408. SetFontSize 38
  3409. Hide #Strict+ Filters
  3410. BaseType "Ceremonial Axe"
  3411. ItemLevel < 57
  3412. SetBorderColor 128 0 0
  3413. SetFontSize 38
  3414. Hide #Strict+ Filters
  3415. BaseType "Wraith Axe"
  3416. ItemLevel < 58
  3417. SetBorderColor 128 0 0
  3418. SetFontSize 38
  3419. Hide #Strict+ Filters
  3420. BaseType "Engraved Hatchet" "Karui Axe"
  3421. ItemLevel < 59
  3422. SetBorderColor 128 0 0
  3423. SetFontSize 38
  3424. Hide #Strict+ Filters
  3425. BaseType "Vaal Hatchet"
  3426. ItemLevel < 69
  3427. SetBorderColor 128 0 0
  3428. SetFontSize 38
  3429. Hide #Strict+ Filters
  3430. BaseType "Siege Axe" "Runic Hatchet"
  3431. ItemLevel <= 72
  3432. SetBorderColor 128 0 0
  3433.  
  3434. ##################################################
  3435. ########## Section 16 - Ranged Weapons ###########
  3436. ##################################################
  3437. Hide #Strict+ Filters
  3438. BaseType "Quiver"
  3439. Rarity Magic Rare
  3440. SetBorderColor 125 200 40
  3441. ItemLevel <= 15
  3442. SetFontSize 45
  3443. Hide #Strict+ Filters
  3444. BaseType "Serrated Arrow Quiver"
  3445. ItemLevel <= 15
  3446. SetBorderColor 125 200 40
  3447. SetBackgroundColor 60 100 20
  3448. SetFontSize 45
  3449. # PlayAlertSound 16 150
  3450. Hide #Strict+ Filters
  3451. BaseType "Serrated Arrow Quiver"
  3452. ItemLevel <= 25
  3453. SetBorderColor 125 200 40
  3454. SetFontSize 45
  3455. Hide #Strict+ Filters
  3456. BaseType "Broadhead Arrow Quiver"
  3457. ItemLevel <= 30
  3458. SetBorderColor 125 200 40
  3459. SetBackgroundColor 60 100 20
  3460. SetFontSize 45
  3461. # PlayAlertSound 16 150
  3462. Hide #Strict+ Filters
  3463. BaseType "Broadhead Arrow Quiver" "Fire Arrow Quiver"
  3464. ItemLevel <= 47
  3465. SetBorderColor 125 200 40
  3466. SetFontSize 40
  3467. Hide #Strict+ Filters
  3468. BaseType "Broadhead Arrow Quiver" "Spike-Point Arrow Quiver" "Penetrating Arrow Quiver" "Fire Arrow Quiver"
  3469. ItemLevel <= 67
  3470. SetBorderColor 125 200 40
  3471. Hide #Strict+ Filters
  3472. BaseType "Short Bow"
  3473. ItemLevel <= 11
  3474. SetBorderColor 125 200 40
  3475. SetFontSize 45
  3476. Hide #Strict+ Filters
  3477. BaseType "Long Bow"
  3478. ItemLevel <= 15
  3479. SetBorderColor 125 200 40
  3480. SetFontSize 45
  3481. Hide #Strict+ Filters
  3482. BaseType "Composite Bow"
  3483. ItemLevel <= 25
  3484. SetBorderColor 125 200 40
  3485. SetFontSize 45
  3486. Hide #Strict+ Filters
  3487. BaseType "Recurve Bow"
  3488. ItemLevel <= 25
  3489. SetBorderColor 125 200 40
  3490. SetFontSize 40
  3491. Hide #Strict+ Filters
  3492. BaseType "Bone Bow"
  3493. ItemLevel <= 30
  3494. SetBorderColor 125 200 40
  3495. SetFontSize 45
  3496. Hide #Strict+ Filters
  3497. BaseType "Royal Bow"
  3498. ItemLevel < 50
  3499. SetBorderColor 125 200 40
  3500. SetFontSize 40
  3501. Hide #Strict+ Filters
  3502. BaseType "Death Bow"
  3503. ItemLevel <= 40
  3504. SetBorderColor 125 200 40
  3505. SetFontSize 40
  3506. Hide #Strict+ Filters
  3507. BaseType "Grove Bow" "Reflex Bow"
  3508. ItemLevel <= 40
  3509. SetBorderColor 125 200 40
  3510. SetFontSize 40
  3511. Hide #Strict+ Filters
  3512. BaseType "Decurve Bow"
  3513. ItemLevel <= 47
  3514. SetBorderColor 125 200 40
  3515. SetFontSize 40
  3516. Hide #Strict+ Filters
  3517. BaseType "Compound Bow"
  3518. ItemLevel < 44
  3519. SetBorderColor 125 200 40
  3520. SetFontSize 40
  3521. Hide #Strict+ Filters
  3522. BaseType "Sniper Bow"
  3523. ItemLevel < 47
  3524. SetBorderColor 125 200 40
  3525. SetFontSize 40
  3526. Hide #Strict+ Filters
  3527. BaseType "Ivory Bow"
  3528. ItemLevel < 50
  3529. SetBorderColor 125 200 40
  3530. SetFontSize 38
  3531. Hide #Strict+ Filters
  3532. BaseType "Highborn Bow"
  3533. ItemLevel < 65
  3534. SetBorderColor 125 200 40
  3535. SetFontSize 38
  3536. Hide #Strict+ Filters
  3537. BaseType "Steelwood Bow"
  3538. ItemLevel < 60
  3539. SetBorderColor 125 200 40
  3540. SetFontSize 38
  3541. Hide #Strict+ Filters
  3542. BaseType "Citadel Bow"
  3543. ItemLevel <= 65
  3544. SetBorderColor 125 200 40
  3545. SetFontSize 40
  3546. Hide #Strict+ Filters
  3547. BaseType "Assassin Bow"
  3548. ItemLevel < 67
  3549. SetBorderColor 125 200 40
  3550. Hide #Strict+ Filters
  3551. BaseType "Spine Bow"
  3552. ItemLevel < 67
  3553. SetBorderColor 125 200 40
  3554. SetFontSize 38
  3555. Hide #Strict+ Filters
  3556. BaseType "Decimation Bow"
  3557. ItemLevel < 67
  3558. SetBorderColor 125 200 40
  3559. SetFontSize 38
  3560. Hide #Strict+ Filters
  3561. BaseType "Thicket Bow"
  3562. ItemLevel <= 72
  3563. SetBorderColor 125 200 40
  3564. Hide #Strict+ Filters
  3565. BaseType "Harbinger Bow" "Imperial Bow"
  3566. ItemLevel <= 72
  3567. SetBorderColor 125 200 40
  3568.  
  3569. ##################################################
  3570. ############## Section 17 - Armour ###############
  3571. ##################################################
  3572. #effectively ends at 68 maps, other sections take over.
  3573. #Hide #Strict+ Filters
  3574. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3575. ItemLevel <= 5
  3576. Rarity Magic Rare
  3577. SetFontSize 45
  3578. #Hide #Strict+ Filters
  3579. BaseType "Iron Hat" "Iron Gauntlets" "Iron Greaves"
  3580. ItemLevel <= 3
  3581. SetFontSize 40
  3582. #Hide #Strict+ Filters
  3583. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots"
  3584. ItemLevel <= 11
  3585. Rarity Magic Rare
  3586. SetBorderColor 150 100 0
  3587. SetFontSize 45
  3588. #Hide #Strict+ Filters
  3589. BaseType "Leather Cap" "Rawhide Gloves" "Rawhide Boots" "Battered Helm" "Fishscale Gauntlets" "Scale Vest" "Leatherscale Boots"
  3590. ItemLevel <= 11
  3591. SetBorderColor 150 100 0
  3592. SetFontSize 45
  3593. #Hide #Strict+ Filters
  3594. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3595. Rarity Magic Rare
  3596. ItemLevel <= 15
  3597. SetBorderColor 150 100 0
  3598. SetFontSize 45
  3599. #Hide #Strict+ Filters
  3600. BaseType "Battered Helm" "Fishscale Gauntlets" "Leatherscale Boots"
  3601. ItemLevel <= 15
  3602. SetFontSize 40
  3603. #BRUTUS RACES END HERE'ish
  3604. #Hide #Strict+ Filters
  3605. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3606. ItemLevel <= 15
  3607. SetBorderColor 150 100 0
  3608. Rarity Magic Rare
  3609. SetFontSize 45
  3610. #Hide #Strict+ Filters
  3611. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3612. ItemLevel <= 15
  3613. SetBorderColor 150 100 0
  3614. SetFontSize 40
  3615. #Hide #Strict+ Filters
  3616. BaseType "Cone Helmet" "Steel Greaves" "Chestplate"
  3617. ItemLevel <= 18
  3618. SetFontSize 36
  3619. #Hide #Strict+ Filters
  3620. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3621. ItemLevel <= 15
  3622. SetBorderColor 150 100 0
  3623. Rarity Magic Rare
  3624. SetFontSize 45
  3625. #Hide #Strict+ Filters
  3626. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3627. ItemLevel <= 15
  3628. SetBorderColor 150 100 0
  3629. SetFontSize 40
  3630. #Hide #Strict+ Filters
  3631. BaseType "Plated Gauntlets" "Strapped Leather" "Light Brigandine"
  3632. ItemLevel <= 18
  3633. SetFontSize 36
  3634. #MERVAIL RACES END HERE
  3635. #Hide #Strict+ Filters
  3636. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3637. ItemLevel <= 25
  3638. SetBorderColor 150 100 0
  3639. Rarity Magic Rare
  3640. SetFontSize 45
  3641. #Hide #Strict+ Filters
  3642. BaseType "Tricorne" "Sallet" "Goathide Boots" "Goathide Gloves" "Barbute Helmet"
  3643. ItemLevel <= 25
  3644. SetBorderColor 150 100 0
  3645. SetFontSize 40
  3646. #VAAL RACES END HERE
  3647. #Hide #Strict+ Filters
  3648. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3649. ItemLevel <= 30
  3650. SetBorderColor 150 100 0
  3651. Rarity Rare
  3652. SetFontSize 40
  3653. #Hide #Strict+ Filters
  3654. BaseType "Ironscale Gauntlets" "Buckskin Tunic" "Scale Doublet" "Ironscale Boots" "Copper Plate" "Leather Hood" "Deerskin Gloves" "Infantry Brigandine" "Deerskin Boots" "War Plate" "Wild Leather" "Plated Greaves" "Bronze Gauntlets" "Visored Sallet"
  3655. ItemLevel <= 30
  3656. SetBorderColor 150 100 0
  3657. SetFontSize 38
  3658. #DOMINUS/IZARO RACES GENERALLY END HERE
  3659. #note - docks/lunaris normal 29
  3660. #Hide #Strict+ Filters
  3661. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3662. ItemLevel <= 35
  3663. SetBorderColor 150 100 0
  3664. Rarity Rare
  3665. SetFontSize 40
  3666. #Hide #Strict+ Filters
  3667. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3668. ItemLevel <= 35
  3669. SetBorderColor 150 100 0
  3670. SetFontSize 38
  3671. #Hide #Strict+ Filters
  3672. BaseType "Close Helmet" "Bronzescale Gauntlets" "Full Scale Armour" "Full Leather" "Full Plate"
  3673. ItemLevel <= 37
  3674. #Hide #Strict+ Filters
  3675. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3676. ItemLevel <= 37
  3677. SetBorderColor 150 100 0
  3678. Rarity Rare
  3679. SetFontSize 40
  3680. #Hide #Strict+ Filters
  3681. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3682. ItemLevel <= 37
  3683. SetBorderColor 150 100 0
  3684. SetFontSize 38
  3685. #Hide #Strict+ Filters
  3686. BaseType "Wolf Pelt" "Soldier's Brigandine" "Arena Plate" "Sun Leather" "Bronzescale Boots"
  3687. ItemLevel <= 39
  3688. #Hide #Strict+ Filters
  3689. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3690. ItemLevel <= 40
  3691. SetBorderColor 150 100 0
  3692. Rarity Rare
  3693. SetFontSize 40
  3694. #Hide #Strict+ Filters
  3695. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3696. ItemLevel <= 40
  3697. SetBorderColor 150 100 0
  3698. SetFontSize 38
  3699. #Hide #Strict+ Filters
  3700. BaseType "Gilded Sallet" "Nubuck Gloves" "Field Lamellar" "Thief's Garb" "Lordly Plate" "Reinforced Greaves" "Nubuck Boots"
  3701. ItemLevel <= 42
  3702. #Hide #Strict+ Filters
  3703. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3704. ItemLevel <= 43
  3705. SetBorderColor 150 100 0
  3706. Rarity Rare
  3707. SetFontSize 40
  3708. #Hide #Strict+ Filters
  3709. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3710. ItemLevel <= 43
  3711. SetBorderColor 150 100 0
  3712. SetFontSize 38
  3713. #Hide #Strict+ Filters
  3714. BaseType "Gladiator Helmet" "Secutor Helm" "Steel Gauntlets" "Steelscale Gauntlets" "Eelskin Gloves" "Bronze Plate" "Wyrmscale Doublet" "Eelskin Tunic" "Steelscale Boots" "Antique Greaves"
  3715. ItemLevel <= 45
  3716. #Hide #Strict+ Filters
  3717. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3718. ItemLevel <= 45
  3719. SetBorderColor 150 100 0
  3720. Rarity Rare
  3721. SetFontSize 40
  3722. #Hide #Strict+ Filters
  3723. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3724. ItemLevel <= 45
  3725. SetBorderColor 150 100 0
  3726. SetFontSize 38
  3727. #Hide #Strict+ Filters
  3728. BaseType "Reaver Helmet" "Hunter Hood" "Antique Gauntlets" "Battle Plate" "Frontier Leather" "Eelskin Boots"
  3729. ItemLevel <= 47
  3730. #Hide #Strict+ Filters
  3731. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3732. ItemLevel <= 47
  3733. SetBorderColor 150 100 0
  3734. Rarity Rare
  3735. SetFontSize 40
  3736. #Hide #Strict+ Filters
  3737. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3738. ItemLevel <= 47
  3739. SetBorderColor 150 100 0
  3740. SetFontSize 38
  3741. #Hide #Strict+ Filters
  3742. BaseType "Fencer Helm" "Serpentscale Gauntlets" "Hussar Brigandine" "Glorious Leather" "Serpentscale Boots"
  3743. ItemLevel <= 50
  3744. #Hide #Strict+ Filters
  3745. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3746. ItemLevel <= 48
  3747. SetBorderColor 150 100 0
  3748. Rarity Rare
  3749. SetFontSize 40
  3750. #Hide #Strict+ Filters
  3751. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3752. ItemLevel <= 48
  3753. SetBorderColor 150 100 0
  3754. SetFontSize 38
  3755. #Hide #Strict+ Filters
  3756. BaseType "Noble Tricorne" "Sharkskin Gloves" "Sun Plate" "Full Wyrmscale" "Ancient Greaves"
  3757. ItemLevel <= 51
  3758. #Hide #Strict+ Filters
  3759. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3760. ItemLevel <= 51
  3761. SetBorderColor 150 100 0
  3762. Rarity Rare
  3763. SetFontSize 40
  3764. #Hide #Strict+ Filters
  3765. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3766. ItemLevel <= 51
  3767. SetBorderColor 150 100 0
  3768. SetFontSize 38
  3769. #Hide #Strict+ Filters
  3770. BaseType "Siege Helmet" "Ancient Gauntlets" "Coronal Leather"
  3771. ItemLevel <= 53
  3772. #note: font size increases stop shortly after kitava
  3773. #Hide #Strict+ Filters
  3774. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3775. ItemLevel <= 53
  3776. SetBorderColor 150 100 0
  3777. #Hide #Strict+ Filters
  3778. BaseType "Lacquered Helmet" "Wyrmscale Gauntlets" "Colosseum Plate" "Commander's Brigandine" "Wyrmscale Boots"
  3779. ItemLevel <= 56
  3780. #Hide #Strict+ Filters
  3781. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3782. ItemLevel <= 56
  3783. SetBorderColor 150 100 0
  3784. #Hide #Strict+ Filters
  3785. BaseType "Ursine Pelt" "Samite Helmet" "Goliath Gauntlets" "Shagreen Gloves" "Majestic Plate" "Battle Lamellar" "Goliath Greaves" "Cutthroat's Garb"
  3786. ItemLevel <= 59
  3787. #Hide #Strict+ Filters
  3788. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3789. ItemLevel <= 59
  3790. SetBorderColor 150 100 0
  3791. #Hide #Strict+ Filters
  3792. BaseType "Fluted Bascinet" "Golden Plate" "Dragonscale Doublet" "Hydrascale Boots" "Sharkskin Tunic"
  3793. ItemLevel <= 62
  3794. #note: oasis is 62 - EV/AR chests phase out entirely here (desert brigandine last one), ES is finally added in so only pure basetypes are shown
  3795. #Hide #Strict+ Filters
  3796. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3797. ItemLevel <= 62
  3798. SetBorderColor 150 100 0
  3799. #Hide #Strict+ Filters
  3800. BaseType "Silken Hood" "Ezomyte Burgonet" "Hydrascale Gauntlets" "Stealth Gloves" "Crusader Plate" "Desert Brigandine" "Vaal Greaves" "Destiny Leather"
  3801. ItemLevel <= 66
  3802. #Hide #Strict+ Filters
  3803. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate" "Dragonscale Boots" "Exquisite Leather"
  3804. ItemLevel <= 70
  3805. SetBorderColor 150 100 0
  3806. #Hide #Strict+ Filters
  3807. BaseType "Pig-Faced Bascinet" "Sinner Tricorne" "Vaal Gauntlets" "Gladiator Plate"
  3808. ItemLevel <= 70
  3809. #Hide #Strict+ Filters
  3810. BaseType "Vaal Regalia" "Astral Plate" "Assassin's Garb"
  3811. ItemLevel <= 72
  3812. SetBorderColor 150 100 0
  3813. #Hide #Strict+ Filters
  3814. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3815. ItemLevel <= 72
  3816. SetBorderColor 150 100 0
  3817. #Hide #Strict+ Filters
  3818. BaseType "Nightmare Bascinet" "Eternal Burgonet" "Royal Burgonet" "Lion Pelt" "Hubris Circlet" "Dragonscale Gauntlets" "Titan Gauntlets" "Slink Gloves" "Sorcerer Gloves" "Titan Greaves" "Slink Boots" "Sorcerer Boots" "Dragonscale Boots"
  3819. Rarity Normal
  3820. ItemLevel <= 72
  3821. SetBorderColor 150 100 0
  3822.  
  3823. ##################################################
  3824. ############## Section 18 - Flasks ###############
  3825. ##################################################
  3826. #Levelling flasks w/sounds
  3827. Show
  3828. BaseType "Quicksilver Flask" "Silver Flask"
  3829. SetTextColor 250 0 125
  3830. ItemLevel <= 67
  3831. SetFontSize 40
  3832. # PlayAlertSound 14 200 #Disabled in Strict+ ONLY
  3833. # MinimapIcon 2 Red Triangle #Icon Disabled in Strict
  3834.  
  3835. Show
  3836. BaseType "Basalt Flask" "Diamond Flask" "Granite Flask" "Bismuth Flask" "Sulphur Flask"
  3837. ItemLevel <= 67
  3838. SetTextColor 200 150 250
  3839. SetFontSize 36
  3840. # PlayAlertSound 14 200 #Disabled in Strict+ ONLY
  3841. # MinimapIcon 2 Brown Triangle #Icon Disabled in Strict
  3842. #Top Quality Flask Highlighting
  3843. Show
  3844. BaseType "Divine Life Flask" "Hallowed Life Flask" "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3845. Quality = 20
  3846. SetTextColor 250 0 125
  3847. SetBorderColor 255 204 102
  3848. SetFontSize 34
  3849. Show
  3850. BaseType "Granite Flask" "Jade Flask" "Ruby Flask" "Sapphire Flask" "Topaz Flask" "Quicksilver Flask" "Quartz Flask" "Stibnite Flask" "Silver Flask" "Basalt Flask" "Diamond Flask" "Sulphur Flask"
  3851. Quality >= 10
  3852. SetTextColor 200 150 250
  3853. SetBorderColor 255 204 102
  3854. SetFontSize 34
  3855. #Some specific early boss-targeted highlighting for race minmaxing
  3856. Show
  3857. BaseType "Medium Life Flask"
  3858. ItemLevel <= 8
  3859. SetBorderColor 250 0 0
  3860. SetFontSize 45
  3861. Show
  3862. BaseType "Medium Mana Flask"
  3863. ItemLevel <= 8
  3864. SetBorderColor 75 150 255
  3865. SetFontSize 45
  3866. Show
  3867. BaseType "Large Life Flask"
  3868. ItemLevel <= 15
  3869. SetBorderColor 250 0 0
  3870. SetFontSize 45
  3871. Show
  3872. BaseType "Large Mana Flask"
  3873. ItemLevel <= 20
  3874. SetBorderColor 75 150 255
  3875. SetFontSize 45
  3876. Show
  3877. BaseType "Greater Life Flask"
  3878. ItemLevel <= 25
  3879. SetBorderColor 250 0 0
  3880. SetFontSize 45
  3881. Show
  3882. BaseType "Grand Mana Flask"
  3883. ItemLevel <= 30
  3884. SetBorderColor 75 150 255
  3885. SetFontSize 45
  3886. Show
  3887. BaseType "Colossal Mana Flask"
  3888. ItemLevel <= 30
  3889. SetBorderColor 75 150 255
  3890. SetFontSize 40
  3891. Show
  3892. BaseType "Hallowed Life Flask" "Divine Life Flask"
  3893. ItemLevel <= 67
  3894. SetBorderColor 250 0 0
  3895. SetFontSize 40
  3896. #Rest of quality flask highlighting
  3897. Hide #Strict Version Only
  3898. Class Flask
  3899. ItemLevel >= 78
  3900. Quality >= 10
  3901. SetBorderColor 100 100 100
  3902. Hide #Strict Version Only
  3903. Class Flask
  3904. ItemLevel >= 43
  3905. ItemLevel <= 77
  3906. Quality >= 7
  3907. SetBorderColor 100 100 100
  3908. Hide #Strict Version Only
  3909. ItemLevel <= 42
  3910. BaseType "Ruby Flask" "Sapphire Flask" "Topaz Flask"
  3911. SetTextColor 200 150 250
  3912. Show
  3913. BaseType "Diamond Flask" "Quartz Flask" "Jade Flask" "Basalt Flask" "Silver Flask" "Sulphur Flask" "Stibnite Flask"
  3914. ItemLevel <= 77
  3915. SetTextColor 200 150 250
  3916. Hide #Strict Version Only
  3917. BaseType "Granite Flask" "Ruby Flask" "Topaz Flask" "Sapphire Flask" "Amethyst Flask" "Quicksilver Flask"
  3918. ItemLevel <= 77
  3919. Hide #Strict Version Only
  3920. BaseType "Bismuth Flask" "Aquamarine Flask"
  3921. ItemLevel < 72
  3922. #Level-Based Flask Highlighting
  3923. Show
  3924. Class "Life Flasks"
  3925. DropLevel >= 0
  3926. ItemLevel <= 5
  3927. SetBorderColor 200 0 0
  3928. SetFontSize 38
  3929. Show
  3930. Class "Mana Flasks"
  3931. DropLevel >= 0
  3932. ItemLevel <= 5
  3933. SetBorderColor 75 150 255
  3934. SetFontSize 36
  3935. Show
  3936. Class "Life Flasks"
  3937. DropLevel >= 3
  3938. ItemLevel <= 12
  3939. SetBorderColor 200 0 0
  3940. SetFontSize 38
  3941. Show
  3942. Class "Mana Flasks"
  3943. DropLevel >= 3
  3944. ItemLevel <= 12
  3945. SetBorderColor 75 150 255
  3946. SetFontSize 36
  3947. Show
  3948. Class "Life Flasks"
  3949. DropLevel >= 6
  3950. ItemLevel <= 18
  3951. SetBorderColor 200 0 0
  3952. SetFontSize 38
  3953. Show
  3954. Class "Mana Flasks"
  3955. DropLevel >= 6
  3956. ItemLevel <= 18
  3957. SetBorderColor 75 150 255
  3958. SetFontSize 36
  3959. Show
  3960. Class "Life Flasks"
  3961. DropLevel >= 12
  3962. ItemLevel <= 24
  3963. SetBorderColor 200 0 0
  3964. SetFontSize 38
  3965. Show
  3966. Class "Mana Flasks"
  3967. DropLevel >= 12
  3968. ItemLevel <= 24
  3969. SetBorderColor 75 150 255
  3970. SetFontSize 36
  3971. Show
  3972. Class "Life Flasks"
  3973. DropLevel >= 18
  3974. ItemLevel <= 30
  3975. SetBorderColor 200 0 0
  3976. SetFontSize 38
  3977. Show
  3978. Class "Mana Flasks"
  3979. DropLevel >= 18
  3980. ItemLevel <= 30
  3981. SetBorderColor 75 150 255
  3982. SetFontSize 36
  3983. Show
  3984. Class "Life Flasks"
  3985. DropLevel >= 24
  3986. ItemLevel <= 36
  3987. SetBorderColor 200 0 0
  3988. SetFontSize 38
  3989. Show
  3990. Class "Mana Flasks"
  3991. DropLevel >= 24
  3992. ItemLevel <= 36
  3993. SetBorderColor 75 150 255
  3994. SetFontSize 36
  3995. Show
  3996. Class "Life Flasks"
  3997. DropLevel >= 30
  3998. ItemLevel <= 42
  3999. SetBorderColor 200 0 0
  4000. SetFontSize 38
  4001. Show
  4002. Class "Mana Flasks"
  4003. DropLevel >= 30
  4004. ItemLevel <= 42
  4005. SetBorderColor 75 150 255
  4006. SetFontSize 36
  4007. Show
  4008. Class "Life Flasks"
  4009. DropLevel >= 36
  4010. ItemLevel <= 50
  4011. Show
  4012. Class "Mana Flasks"
  4013. DropLevel >= 36
  4014. ItemLevel <= 50
  4015. Show
  4016. Class "Life Flasks" "Mana Flasks"
  4017. DropLevel >= 42
  4018. ItemLevel <= 66
  4019. Show
  4020. ItemLevel < 75
  4021. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4022. Show
  4023. ItemLevel <= 77
  4024. Rarity Magic
  4025. BaseType "Divine Life Flask" "Hallowed Life Flask" "Quicksilver Flask"
  4026. #racing vendor recipe safety net
  4027. Show
  4028. Class Flask
  4029. ItemLevel <= 11
  4030.  
  4031. ##################################################
  4032. ############### Section 19 - Gems ################
  4033. ##################################################
  4034. #top and rare gems
  4035. Show
  4036. BaseType "Item Quantity"
  4037. SetTextColor 27 162 155
  4038. SetBackgroundColor 250 250 250
  4039. SetBorderColor 0 0 0
  4040. SetFontSize 45
  4041. PlayAlertSound 6 250
  4042. MinimapIcon 0 Green Diamond
  4043. PlayEffect Green
  4044. Show
  4045. BaseType "Empower" "Enlighten" "Enhance"
  4046. Class Gem
  4047. GemLevel >= 2
  4048. SetBackgroundColor 250 250 250
  4049. SetBorderColor 0 0 0
  4050. SetFontSize 45
  4051. PlayAlertSound 6 250
  4052. MinimapIcon 0 Green Diamond
  4053. PlayEffect Green
  4054. Show
  4055. BaseType "Empower" "Enlighten" "Vaal Breach"
  4056. Class Gem
  4057. Quality >= 5
  4058. SetBackgroundColor 27 162 155
  4059. SetTextColor 250 250 250
  4060. SetBorderColor 250 250 250
  4061. SetFontSize 45
  4062. PlayAlertSound 12 250
  4063. MinimapIcon 1 Green Square
  4064. PlayEffect Green
  4065. Show
  4066. BaseType "Empower" "Enlighten" "Vaal Breach"
  4067. Class Gem
  4068. SetBackgroundColor 27 162 155
  4069. SetTextColor 250 250 250
  4070. SetBorderColor 0 0 0
  4071. SetFontSize 45
  4072. PlayAlertSound 12 250
  4073. MinimapIcon 1 Green Square
  4074. PlayEffect Green
  4075. Show
  4076. BaseType "Portal" "Enhance"
  4077. Quality >= 5
  4078. Class Gem
  4079. SetTextColor 75 255 250
  4080. SetBorderColor 255 204 102
  4081. SetFontSize 40
  4082. PlayAlertSound 12 250
  4083. MinimapIcon 2 Green Square
  4084. PlayEffect Green Temp
  4085. Show
  4086. BaseType "Portal" "Enhance"
  4087. Class Gem
  4088. SetTextColor 0 200 200
  4089. SetFontSize 40
  4090. # PlayAlertSound 12 200 #Disabled in Strict++
  4091. # MinimapIcon 2 Green Square
  4092. Show
  4093. Class Gem
  4094. GemLevel >= 21
  4095. SetTextColor 27 162 155
  4096. SetBackgroundColor 250 250 250
  4097. SetBorderColor 0 0 0
  4098. SetFontSize 45
  4099. PlayAlertSound 6 200
  4100. MinimapIcon 1 Green Diamond
  4101. PlayEffect Green
  4102. #vaal gems
  4103. Show
  4104. Class Gem
  4105. Quality >= 20
  4106. GemLevel >= 20
  4107. BaseType "Vaal"
  4108. Corrupted True
  4109. SetTextColor 27 162 155
  4110. SetBackgroundColor 250 250 250
  4111. SetBorderColor 0 0 0
  4112. SetFontSize 45
  4113. PlayAlertSound 6 200
  4114. MinimapIcon 1 Green Diamond
  4115. PlayEffect Green
  4116. Show
  4117. Class Gem
  4118. Quality >= 14
  4119. GemLevel >= 19
  4120. BaseType "Vaal"
  4121. Corrupted True
  4122. SetTextColor 0 200 200
  4123. SetBorderColor 250 125 125
  4124. SetBackgroundColor 50 0 0
  4125. SetFontSize 42
  4126. PlayAlertSound 12 200
  4127. MinimapIcon 1 Green Square
  4128. Show
  4129. Class Gem
  4130. Quality >= 10
  4131. GemLevel >= 19
  4132. BaseType "Vaal"
  4133. Corrupted True
  4134. SetTextColor 0 200 200
  4135. SetBorderColor 200 100 100
  4136. SetBackgroundColor 50 0 0
  4137. SetFontSize 40
  4138. PlayAlertSound 12 200
  4139. MinimapIcon 2 Green Square
  4140. Show
  4141. Class Gem
  4142. Quality >= 14
  4143. BaseType "Vaal"
  4144. Corrupted True
  4145. SetBorderColor 250 125 125
  4146. SetBackgroundColor 50 0 0
  4147. SetFontSize 42
  4148. PlayAlertSound 12 200
  4149. MinimapIcon 1 Green Square
  4150. Show
  4151. Class Gem
  4152. GemLevel >= 20
  4153. BaseType "Vaal"
  4154. Corrupted True
  4155. SetTextColor 75 255 250
  4156. SetBackgroundColor 50 0 0
  4157. SetFontSize 42
  4158. PlayAlertSound 12 200
  4159. MinimapIcon 2 Green Square
  4160. Show
  4161. Class Gem
  4162. GemLevel >= 19
  4163. BaseType "Vaal"
  4164. Corrupted True
  4165. SetTextColor 0 200 200
  4166. SetBackgroundColor 50 0 0
  4167. SetFontSize 38
  4168. Show
  4169. Class Gem
  4170. Quality >= 7
  4171. BaseType "Vaal"
  4172. Corrupted True
  4173. SetBorderColor 200 100 100
  4174. SetBackgroundColor 50 0 0
  4175. SetFontSize 38
  4176. #nonvaal gem highlighting
  4177. Show
  4178. Class Gem
  4179. Quality >= 20
  4180. GemLevel >= 20
  4181. SetTextColor 75 255 250
  4182. SetBorderColor 250 250 250
  4183. SetFontSize 45
  4184. PlayAlertSound 12 200
  4185. MinimapIcon 1 Green Diamond
  4186. PlayEffect Green
  4187. Show
  4188. Class Gem
  4189. Quality >= 14
  4190. GemLevel >= 19
  4191. SetTextColor 0 200 200
  4192. SetBorderColor 255 204 102
  4193. SetFontSize 40
  4194. PlayAlertSound 12 200
  4195. MinimapIcon 2 Green Square
  4196. Show
  4197. Class Gem
  4198. Quality >= 10
  4199. GemLevel >= 19
  4200. SetTextColor 0 200 200
  4201. SetBorderColor 200 160 80
  4202. SetFontSize 40
  4203. PlayAlertSound 12 200
  4204. MinimapIcon 2 Green Square
  4205. Show
  4206. Class Gem
  4207. Quality >= 20
  4208. SetBorderColor 250 250 250
  4209. SetFontSize 42
  4210. PlayAlertSound 12 200
  4211. MinimapIcon 2 Green Square
  4212. Show
  4213. Class Gem
  4214. GemLevel >= 20
  4215. SetTextColor 75 255 250
  4216. SetFontSize 42
  4217. PlayAlertSound 12 200
  4218. MinimapIcon 2 Green Square
  4219. Show
  4220. Class Gem
  4221. Quality >= 14
  4222. SetBorderColor 255 204 102
  4223. SetFontSize 40
  4224. PlayAlertSound 12 200
  4225. MinimapIcon 2 Green Square
  4226. Show
  4227. Class Gem
  4228. GemLevel >= 19
  4229. SetTextColor 0 200 200
  4230. SetFontSize 36
  4231. Show
  4232. Class Gem
  4233. Quality >= 10
  4234. SetBorderColor 200 160 80
  4235. SetFontSize 38
  4236. Show
  4237. Class Gem
  4238. Quality >= 7
  4239. SetBorderColor 150 120 60
  4240. SetFontSize 36
  4241. #other miscellaneous gems
  4242. Show
  4243. Class Gem
  4244. BaseType "Vaal Haste" "Vaal Grace" "Vaal Discipline"
  4245. Corrupted True
  4246. SetBackgroundColor 50 0 0
  4247. SetFontSize 36
  4248. Class Gem
  4249. Show
  4250. Class Gem
  4251. BaseType "Vaal"
  4252. Corrupted True
  4253. SetBackgroundColor 50 0 0
  4254. Hide #Strict+ Filters
  4255. Class Gem
  4256.  
  4257. ###################################################
  4258. ###### Section 20 - Safety Nets & Catch-Alls ######
  4259. ###################################################
  4260. #Race Worst Case Scenario Insurance
  4261. #rare/magic bigger at race level (border is currently same as chaos recipe one - maybe change it?)
  4262. Hide #Strict+ Filters
  4263. Class "Gloves" "Helm" "Boots"
  4264. Rarity Rare
  4265. ItemLevel <= 25
  4266. SetBorderColor 100 100 50
  4267. SetFontSize 45
  4268. Hide #Strict+ Filters
  4269. Class "Gloves" "Helm" "Boots"
  4270. Rarity Rare
  4271. ItemLevel <= 47
  4272. # SetBorderColor 150 150 75
  4273. SetBorderColor 100 100 50
  4274. SetFontSize 38
  4275. Hide #Strict+ Filters
  4276. Rarity Rare
  4277. ItemLevel <= 25
  4278. SetFontSize 45
  4279. Hide #Strict+ Filters
  4280. Rarity Rare
  4281. ItemLevel <= 47
  4282. SetFontSize 36
  4283. Hide #Strict+ Filters
  4284. ItemLevel <= 15
  4285. Rarity Magic
  4286. SetFontSize 42
  4287. Hide #Strict+ Filters
  4288. ItemLevel <= 25
  4289. Class Ring Amulet Belt
  4290. Rarity Magic
  4291. SetFontSize 45
  4292. Hide #Strict+ Filters
  4293. ItemLevel <= 25
  4294. Rarity Magic
  4295. SetFontSize 40
  4296. #Low Level Exceptions (starter weapons, hillock items, shields for brutus kill races). These only engage if Class Selection is enabled and are otherwise redundant with worst case scenario filtering at the bottom of the filter.
  4297. Show
  4298. Rarity Normal
  4299. ItemLevel = 1
  4300. Sockets = 3
  4301. SetFontSize 45
  4302. Show
  4303. BaseType "Rusted Sword" "Crude Bow" "Glass Shank" "Driftwood Wand" "Driftwood Club" "Driftwood Sceptre"
  4304. Rarity Normal
  4305. ItemLevel = 1
  4306. LinkedSockets = 2
  4307. SetFontSize 45
  4308. Hide #Strict+ Filters
  4309. Class "Gloves" "Boots" "Helm"
  4310. ItemLevel <= 5
  4311. SetFontSize 40
  4312. Hide #Strict+ Filters
  4313. Class "Gloves" "Boots" "Helm"
  4314. ItemLevel <= 10
  4315. SetFontSize 36
  4316. Hide #Strict+ Filters
  4317. Class "Gloves" "Boots" "Helm"
  4318. ItemLevel <= 25
  4319. Hide #Strict+ Filters
  4320. ItemLevel <= 3
  4321. SetFontSize 36
  4322. Hide #Strict+ Filters
  4323. ItemLevel <= 5
  4324. Hide #Strict+ Filters
  4325. Class Shield
  4326. ItemLevel <= 11
  4327. #note: 47 kitava cutoff, 59 pre harbor bridge cutoff. (may change)
  4328. Hide #Strict+ Filters
  4329. Class "Gloves" "Helm" "Body Armour" "Boots"
  4330. ItemLevel <= 69
  4331. LinkedSockets = 4
  4332. Hide #Strict+ Filters
  4333. Class "Gloves" "Helm"
  4334. ItemLevel <= 59
  4335. LinkedSockets >= 3
  4336. #note: disabling to reduce clutter, really doesn't feel necessary
  4337. #Show
  4338. # Class "Gloves" "Helm"
  4339. # ItemLevel <= 33
  4340. # LinkedSockets >= 2
  4341. Hide #Strict+ Filters
  4342. Class "Gloves" "Helm"
  4343. ItemLevel <= 59
  4344. Sockets = 4
  4345. #note: cutoff reverted back to 36 to include dried lake in oriath, may revert later
  4346. Hide #Strict+ Filters
  4347. Class "Gloves" "Helm"
  4348. ItemLevel <= 25
  4349. Sockets >= 3
  4350. Hide #Strict+ Filters
  4351. Class "Body Armour"
  4352. LinkedSockets >= 3
  4353. ItemLevel <= 36
  4354. Hide #Strict+ Filters
  4355. Class "Gloves" "Helm" "Body Armour"
  4356. ItemLevel <= 35
  4357. Sockets >= 3
  4358. Hide #Strict+ Filters
  4359. Class "Gloves" "Helm" "Body Armour"
  4360. ItemLevel <= 70
  4361. Sockets >= 4
  4362.  
  4363. #Race Whetstone Recipe Toggle - On by default.
  4364. Hide #Strict+ Filters
  4365. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4366. ItemLevel <= 46
  4367. Quality >= 10
  4368. SetBorderColor 100 100 100
  4369. Hide #Strict+ Filters
  4370. Class "One Hand" "Two Hand" "Bow" "Dagger" "Claw" "Wand" "Staves"
  4371. ItemLevel <= 46
  4372. Quality > 7
  4373. Hide #Strict+ Filters
  4374. ItemLevel <= 35
  4375. Rarity Magic
  4376. Hide #Strict+ Filters
  4377. ItemLevel <= 47
  4378. Rarity Magic
  4379. Height <= 3
  4380. Width <= 2
  4381. Hide #Strict+ Filters
  4382. ItemLevel <= 66
  4383. Rarity Magic
  4384. Height 1
  4385. Width 1
  4386. Hide #Strict+ Filters
  4387. BaseType " Ring" "Amulet" "Belt" "Rustic Sash"
  4388. Height = 1
  4389. Rarity Magic
  4390. ItemLevel <= 66
  4391.  
  4392. Hide
  4393. BaseType "Scroll Fragment" "Transmutation Shard" "Alteration Shard"
  4394. Show
  4395. Class Currency
  4396. #Chisel recipe - off by default
  4397. Hide
  4398. BaseType "Gavel" "Rock Breaker" "Stone Hammer"
  4399. ItemLevel > 66
  4400. Rarity Normal
  4401. #chaos recipe assist: faint yellow borders on low droplevel 2x2 items (this must be placed below Section 17 - Armour or it takes priority on rares)
  4402. Hide #Strict+ Filters
  4403. Class "Gloves" "Helm" "Boots"
  4404. Rarity Rare
  4405. SetBorderColor 150 150 75
  4406. #GENERAL+ EXTENSION - Enable this to hide just about every bad rare that's not needed for chaos recipe
  4407. #Hide
  4408. # Rarity Rare
  4409. # Class "Quiver" "Shield" "One Hand" "Dagger" "Claw" "Wand" "Sceptre"
  4410. #fading out of low droplevel rares at higher levels (doesn't apply to chaos recipe 2x2's)
  4411. Hide #Strict+ Filters
  4412. Rarity Rare
  4413. ItemLevel >= 68
  4414. DropLevel <= 60
  4415. SetTextColor 255 255 119 185
  4416. SetBackgroundColor 0 0 0 185
  4417. Hide #Strict+ Filters
  4418. Rarity Rare
  4419. #Show
  4420. # Class "Hideout Doodads" "Microtransactions"
  4421.  
  4422. ##################################################
  4423. ########## Section 21 - Animate Weapon ###########
  4424. ##################################################
  4425. #Note: Always disabled by default. When enabled, press alt and your selected weapon types will have a red background.
  4426. #Recommended enabling only the middle block for 1x3 weapons as they are the most efficient to pick up.
  4427. #Note: To enable these blocks, remove the #'s but do not change "Hide" to "Show" as you actually want these in the hide layer.
  4428. #Hide
  4429. # Class "Wands"
  4430. # Rarity Normal
  4431. # SetFontSize 32
  4432. # SetBorderColor 100 100 100
  4433. # SetBackgroundColor 50 0 0
  4434. #Hide
  4435. # Height >= 3
  4436. # Width = 1
  4437. # Rarity Normal
  4438. # SetFontSize 30
  4439. # SetBorderColor 100 100 100
  4440. # SetBackgroundColor 50 0 0
  4441. #Hide
  4442. # Class "Axes" "Swords" "Maces" "Claws" "Staves" "Sceptres" "Bows"
  4443. # Rarity Normal
  4444. # SetFontSize 34
  4445. # SetBorderColor 100 100 100
  4446. # SetBackgroundColor 50 0 0
  4447.  
  4448. ##################################################
  4449. ########### Section 22 - Global Hide #############
  4450. ##################################################
  4451. #Global Hide Block
  4452. Hide
  4453. Rarity Normal Magic
  4454. SetFontSize 25
  4455. SetBackgroundColor 0 0 0 200
  4456. Hide
  4457. ##################################################
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