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May 20th, 2018
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  1. channelInfoReader = new QNetworkAccessManager(this);
  2.     connect(channelInfoReader, SIGNAL(finished(QNetworkReply*)), this, SLOT(finishReadingChannelInfo(QNetworkReply*)));
  3.  
  4. void ServerComm::updateChannelInfo(QString channelId)
  5. {
  6.     currentPlayedChannel = channelId;
  7.     qDebug() << channelId;
  8.     //channelInfoReader->get(QNetworkRequest(CHANNEL_REFRESH_URL));
  9. }
  10.  
  11. void ServerComm::finishReadingChannelInfo(QNetworkReply *reply)
  12. {
  13.  
  14. }
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