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- Wrench Knight
- Level 4 EARTH Machine/Effect
- 1800/1600
- If this card is Normal or Special Summoned: You can take 1 "Weapobot" monster from your Deck, and either add it to your hand or Special Summon it. You can only use this effect of "Wrench Knight" once per turn.
- Gadget Swingshot
- Level 6 EARTH Machine/Effect
- 1300/0
- When an opponent's monster declares an attack: You can Special Summon this card from your hand, then end the Battle Phase. Once per turn: You can Special Summon 1 Level 4 or lower "Weapobot" monster from your hand.
- Gadget Magneboots
- Level 2 EARTH Machine/Flip/Effect
- 400/200
- FLIP: Target 1 "Weapobot" monster in your GY, and either add it to your hand or Special Summon it.
- Once per turn: You can change this card to face-down Defense Position.
- Gadget Jetpack
- Level 1 EARTH Machine/Effect
- 0/0
- (Quick Effect): You can send this card from your hand or field to the GY; change the battle position of all "Weapobot" monsters you control. You can only use this effect of "Gadget Jetpack" once per turn.
- Weapobot Doom Agents
- Level 4 DARK Machine/Effect
- 1000/1000
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Doom Agents" once per turn this way.
- ● While in Attack Position: Once per turn: You can Special Summon 1 "Weapobot" monster from your hand, except "Weapobot Doom Agents".
- ● While in Defense Position: Once per turn: You can send 1 "Weapobot" monster from your Deck to the GY, except "Weapobot Doom Agents".
- Weapobot Bouncer
- Level 4 WATER Machine/Effect
- 1800/1200
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Bouncer" once per turn this way.
- ● While in Attack Position: Once per turn: You can target 1 Spell/Trap your opponent controls; return it to the hand.
- ● While in Defense Position: Once per turn: You can target 1 monster your opponent controls; banish it until the end of this turn.
- Weapobot Buzz Blader
- Level 2 WIND Machine/Effect
- 1000/1200
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Buzz Blader" once per turn this way.
- ● While in Attack Position: This card can attack directly.
- ● While in Defense Position: Twice per turn, this card cannot be destroyed by battle.
- Weapobot Combuster
- Level 3 FIRE Machine/Effect
- 1300/0
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Combuster" once per turn this way.
- ● While in Attack Position: Once per turn, when an opponent's monster declares an attack: You can negate that attack.
- ● While in Defense Position: Once per turn: You can target 1 "Weapobot" monster in your GY, except "Weapobot Combuster"; add it to your hand.
- Weapobot Fusion Grenadier
- Level 3 FIRE Machine/Effect
- 1200/200
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Fusion Grenadier" once per turn this way.
- ● While in Attack Position: Once per turn: You can target 1 monster your opponent controls; destroy it.
- ● While in Defense Position: This card is treated as a Tuner.
- Weapobot Pixelizer
- Level 1 EARTH Machine/Effect
- 100/100
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Pixelizer" once per turn this way.
- ● While in Attack Position: Once per turn: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated "Weapobot" card to your hand, except "Weapobot Pixelizer", also shuffle the rest into your Deck.
- ● While in Defense Position: Once per turn: You can target 1 "Weapobot" monster in your GY, except "Weapobot Pixelizer"; Special Summon that target.
- Weapobot Plasma Striker
- Level 3 LIGHT Machine/Effect
- 1400/1000
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Plasma Striker" once per turn this way.
- ● While in Attack Position: Once per turn: You can Special Summon 1 "Wrench Knight" from your hand or GY.
- ● While in Defense Position: Once per turn: You can target 1 face-up monster your opponent controls; it loses 1000 ATK/DEF until the end of this turn.
- Weapobot Predator Launcher
- Level 5 DARK Machine/Effect
- 1800/1000
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Predator Launcher" once per turn this way.
- ● While in Attack Position: Once per turn: You can target 1 face-up monster on the field and 1 monster in your GY; the ATK of the first target becomes equal to the other target's, until the end of this turn.
- ● While in Defense Position: This card's Level becomes 3.
- Weapobot Proton Drummer
- Level 2 DARK Machine/Effect
- 1200/1200
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Proton Drummer" once per turn this way.
- ● While in Attack Position: Once per turn: You can add 1 "Wrench Knight" from your Deck to your hand.
- ● While in Defense Position: Once per turn: You can target 1 face-up monster on the field; change its battle position.
- Weapobot Pyrocitor
- Level 3 FIRE Machine/Effect
- 600/1400
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Pyrocitor" once per turn this way.
- ● While in Attack Position: You can Tribute this card; Special Summon 1 "Weapobot" monster from your Deck, except "Weapobot Pyrocitor". You can only use this effect of "Weapobot Pyrocitor" once per turn.
- ● While in Defense Position: You can Tribute this card; Special Summon 1 "Wrench Knight" from your Deck. You can only use this effect of "Weapobot Pyrocitor" once per turn.
- Weapobot Sheepinator
- Level 1 EARTH Machine/Effect
- 0/0
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Sheepinator" once per turn this way.
- ● While in Attack Position: You take no damage from battles involving this card.
- ● While in Defense Position: Your opponent's monsters cannot target monsters for attacks, except this one.
- Weapobot Warmonger
- Level 6 EARTH Machine/Effect
- 2300/0
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Warmonger" once per turn this way.
- ● While in Attack Position: If this card battles, your opponent cannot activate Spell/Trap Cards until the end of the Damage Step.
- ● While in Defense Position: This card gains 2500 DEF.
- Weapobot Alpha Disruptor
- Level 3 LIGHT Machine/Effect
- 1200/0
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Alpha Disruptor" once per turn this way.
- ● While in Attack Position: This card is treated as a Tuner.
- ● While in Defense Position: All other "Weapobot" monsters you control gain 700 ATK/DEF.
- Weapobot Negotiator
- Level 1 DARK Machine/Effect
- 500/1400
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Negotiator" once per turn this way.
- ● While in Attack Position: At the start of the Damage Step, if this card attacks an opponent's monster: Destroy that monster.
- ● While in Defense Position: Once per turn: You can excavate the top 3 cards of your Deck, and if you do, you can add 1 excavated Equip Spell to your hand, also shuffle the rest into your Deck.
- Weapobot Des Spiral
- Level 4 DARK Machine/Effect
- 1700/1200
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Des Spiral" once per turn this way.
- ● While in Attack Position: If this card attacks a Defense Position monster, inflict piercing battle damage.
- ● While in Defense Position: When this card is destroyed by battle and sent to the GY: You can Special Summon 1 "Weapobot" monster from your Deck in Attack Position.
- Weapobot Mag-Net Launcher
- Level 3 EARTH Machine/Effect
- 1000/2200
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Mag-Net Launcher" once per turn this way.
- ● While in Attack Position: This card can attack directly. If this card attacks, it is changed to Defense Position at the end of the Damage Step.
- ● While in Defense Position: This card can attack while in face-up Defense Position. If it does, apply its DEF for damage calculation.
- Weapobot Thundersmacker
- Level 4 LIGHT Machine/Effect
- 1900/1000
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Thundersmacker" once per turn this way.
- ● While in Attack Position: When this card destroys a monster by battle: You can Special Summon 1 "Weapobot" monster from your Deck, except "Weapobot Thundersmacker".
- ● While in Defense Position: Cannot be destroyed by battle with a monster that has 1900 or more ATK.
- Weapobot Tornado Launcher
- Level 5 WIND Machine/Effect
- 2000/600
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Tornado Launcher" once per turn this way.
- ● While in Attack Position: Once per turn: You can discard 1 "Weapobot" monster; draw 1 card.
- ● While in Defense Position: Once per turn: You can discard up to 2 cards, then target that many Spells/Traps on the field; destroy them.
- Weapobot Omegatech Frost Cannon
- Level 7 WATER Machine/Effect
- 1800/2300
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Omegatech Frost Cannon" once per turn this way.
- ● While in Attack Position: Once per turn: You can target cards your opponent controls, up to the number of Attack Position "Weapobot" monsters you control; destroy them.
- ● While in Defense Position: Once per turn: You can target cards your opponent controls, up to the number of Defense Position "Weapobot" monsters you control; destroy them.
- Weapobot Groovitron
- Level 3 DARK Machine/Tuner/Effect
- 0/1400
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Groovitron" once per turn this way.
- ● While in Attack Position: If this card you control would be used as Synchro Material, "Weapobot" monsters in your hand can be used as the non-Tuner Synchro Materials.
- ● While in Defense Position: Once per turn: You can target 1 face-up monster your opponent controls; change it to face-down Defense Position.
- Weapobot Zurkon
- Level 3 LIGHT Machine/Tuner/Effect
- 1500/1000
- If you control "Wrench Knight", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Zurkon" once per turn this way.
- ● While in Attack Position: If this card is sent to the GY for a Synchro Summon: Draw 1 card.
- ● While in Defense Position: Once per turn: You can target 1 Set card your opponent controls; destroy it.
- Weapobot Plasma Beast
- Level 1 LIGHT Machine/Tuner/Effect
- 0/100
- If you control "RYNO Dragon", you can Special Summon this card (from your hand). You can only Special Summon "Weapobot Plasma Beast" once per turn this way.
- ● While in Attack Position: Once per turn: You can target 1 Monster Card equipped to "RYNO Dragon" you control; Special Summon it.
- ● While in Defense Position: Once per turn: You can target 1 Monster Card equipped to "RYNO Dragon" you control and 1 card your opponent controls; destroy them.
- RYNO Dragon
- Level 7 LIGHT Machine/Synchro/Effect
- 2300/2500
- 1 Tuner + 1+ non-Tuner monsters
- If this card is Synchro Summoned: You can equip to this card as many monsters in your GY as possible that were used as Synchro Materials for this card's Synchro Summon, and if you do, place RYNO Counters on this card equal to the number of monsters equipped to this card this way. Gains 800 ATK for each RYNO Counter on this card. When a card or effect is activated that targets a card on the field (Quick Effect): You can remove 1 RYNO Counter from this card; negate the activation, and if you do, destroy it. You can only use this effect of "RYNO Dragon" once per turn.
- RYNO Dragon Xtreme
- Level 8 LIGHT Machine/Synchro/Effect
- 2900/2400
- 1 Tuner + "RYNO Dragon"
- If this card is Synchro Summoned: You can equip to this card as many monsters in your GY as possible that were used as Synchro Materials for this card's Synchro Summon, and if you do, place RYNO Counters on this card equal to the number of monsters equipped to this card this way. When a card or effect is activated (Quick Effect): You can remove 1 RYNO Counter from this card; negate the activation, and if you do, destroy it. You can only use this effect of "RYNO Dragon Xtreme" once per turn.
- Fission Lance
- Equip Spell
- Equip only to "Wrench Knight". It gains 500 ATK for each Attack Position "Weapobot" monster you control. If this card is sent to the GY because the equipped monster is destroyed: You can target 1 "Wrench Knight" in your GY; add it to your hand. You can only use this effect of "Fission Lance" once per turn.
- Obsidian Blade
- Equip Spell
- Equip only to "Wrench Knight". Once per turn: You can change the equipped monster's battle position, and if you do, Special Summon 1 "Weapobot" monster from your GY. If this card is sent to the GY because the equipped monster is destroyed: You can target 1 "Wrench Knight" in your GY; add it to your hand. You can only use this effect of "Obsidian Blade" once per turn.
- Praetorian Double Blade
- Equip Spell
- Equip only to "Wrench Knight". It can make up to 2 attacks during each Battle Phase. If this card is sent to the GY because the equipped monster is destroyed: You can target 1 "Wrench Knight" in your GY; add it to your hand. You can only use this effect of "Praetorian Double Blade" once per turn.
- Weapobot Reload
- Quick-Play Spell
- If you control a "Weapobot" monster: Reveal any number of Machine monster from your hand and shuffle them into the Deck, then draw cards equal to the number of cards you shuffled into the Deck +1. For the rest of this turn after this card resolves, you cannot draw cards by card effects. You can only activate 1 "Weapobot Reload" per turn.
- Weapobot Vendor
- Quick-Play Spell
- Activate 1 of the following effects.
- ● Special Summon 1 "Weapobot" monster from your Deck, but it cannot attack, also destroy it during the End Phase.
- ● Target 1 "Weapobot" monster you control; change its battle position, and if you do, draw 2 cards.
- You can only activate 1 "Weapobot Vendor" per turn.
- Weapobot Arsenal
- Continuous Trap
- During each Standby Phase, if you control "Wrench Knight": You can target 1 "Weapobot" monster in your GY; Special Summon it. You can only use this effect of "Weapobot Arsenal" once per turn.
- Weapobot Command
- Counter Trap
- When a Spell/Trap Card, or monster effect, is activated that would inflict damage to you: Negate the activation, and if you do, Special Summon 1 "Weapobot" monster from your Deck.
- RYNO Triumphant Blast
- Normal Trap
- Target 1 "RYNO" Synchro Monster you control; equip this card to it. It can attack a number of times each Battle Phase up to the number of RYNO Counters equipped to it. Once per turn, when the equipped monster destroys a monster by battle: You can place 1 RYNO Counter on the equipped monster.
- P.D.A. - Personal Delivery Assistance
- Continuous Trap
- All "Weapobot" monsters you control gain 500 ATK/DEF. If you control a "RYNO" Synchro Monster: You can send this face-up card from the field to the GY, then target 1 card your opponent controls; destroy it. You can only use this effect of "P.D.A. - Personal Delivery Assistance" once per turn.
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