Advertisement
Guest User

Untitled

a guest
Aug 24th, 2019
90
0
Never
Not a member of Pastebin yet? Sign Up, it unlocks many cool features!
text 1.59 KB | None | 0 0
  1. command /vanish:
  2. permission: sk.admin
  3. trigger:
  4. if {vanish.%player%} is not set:
  5. hide player from all player
  6. add 1 to {tablist.vanish}
  7. set {vanish.%player%} to true
  8. send "&e&lVanish is activate" to player
  9. broadcast "&e%player% left the game"
  10. execute player command "/tablist refresh"
  11. stop
  12.  
  13. else:
  14. reveal player to all players
  15. send "&e&lVanish is deactivate" to player
  16. add -1 to {tablist.vanish}
  17. delete {vanish.%player%}
  18. broadcast "&7%player% &ehas joined the game!"
  19. execute player command "/tablist refresh"
  20. stop
  21. on join:
  22. if {vanish.%player%} is true:
  23. reveal player to all players
  24. send "&eVanish is deactivate" to player
  25. add -1 to {tablist.vanish}
  26. delete {vanish.%player%}
  27. execute player command "/tablist refresh"
  28. stop
  29.  
  30. on damage:
  31. if {vanish.%victim%} is true:
  32. cancel event
  33.  
  34. on drop:
  35. if {vanish.%player%} is true:
  36. cancel event
  37.  
  38. options:
  39. tabHeader: "&6tabHeader" #Tablist Texte Haut
  40. tabFooter: "&ctabFooter: &e&l%amount of players%&f&l/&6&l%max player%" #TabList Texte Bas
  41. prefixTabList: &f&l[&b&lTabList&f&l] #{@prefixTabList}
  42.  
  43. command /tablist refresh:
  44. executable by:console and players
  45. trigger:
  46. loop all players:
  47. set tab header to {@tabHeader} and footer to {@tabFooter} for loop-player
  48. message "{@prefixTabList} &7Tablist Reloaded :" to the command sender
Advertisement
Add Comment
Please, Sign In to add comment
Advertisement