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- Update v89c:
- Fix for loading sometimes getting stuck at 62% (REALLY SORRY ‘BOOT THAT ONE)
- Fix for player not being able to exit Mech when loading a saved game from a previous build
- Update v89b:
- Fix for cases where DLC traits and abilities were not available in character creation
- Fix for Mech starting with full health at the beginning of each level
- Fix for Bulky and No Teleports appearing in as rewards
- Ammo Processor is no longer a prerequisite for the Bomb Processor
- Player can purchase Oil Container from Loadout Machine as well as Ammo Dispenser
- Fix for “Roller Skates +” text appearing incorrectly
- Fix for bodies of water filling Laser Cannon
- Fix for Mech Pilot Super Special Ability text not appearing properly on Stats screen when riding Mech
- Fix for several interactions between the player and NPCs that involve the transfer of blood while Oil Reliant
- Fix for NPCs for Goon Big Quest sometimes spawning inside walls
- Fix for Musician sometimes wandering off randomly instead of pathing to the object/person they were supposed to interact with
- Fix for characters with Vocally Challenged not being able to use Mech
- Fix for Mind Controlled NPCs pausing near Fire Spewers, Trains, etc.
- Fix for Roller Skates ceasing to work properly after Quick Escape Teleporter fires
- Fix for Roller Skates ceasing to work properly if player teleports from water
- Fix for Aftershocked and Safe Stomp not having proper description text
- Fix for player’s Alien’s Ship Piece count becoming lower when the vending machine from which it was retrieved is destroyed
- Fix for Zombies sometimes becoming hostile toward an empty Mech Suit
- Fix for Supergoon having incorrect description during character select
- Laser Cannon ammo does not recharge when the player leaves their Mech
- Courier receives a bit more time to deliver packages
- Fix for Supergoon appearing in the Character Creation Big Quests list
- Fix for ending text not appearing fully if the player asks for the Mayor’s Hat while Mind Controlling him
- Bouncers, Shopkeepers and Drug Dealers and their friends will not be secret Bounty Hunters or have an Ideological Clash when the player is a Bouncer, since the Musician may need to see them
- Fix for Laser Cannon Empty sound effect sometimes playing at inappropriate times
- Updated localization csv files for custom translations
- Update v89:
- DLC
- Added support for Character Pack DLC
- Courier
- Roller Skates (Trait): Allows you to travel very quickly, but with some loss of movement control.
- Delivery App (Item): Use this to start delivering packages.
- Courier Package (Item): Deliver this from one spot to another, and don't let it break!
- Side Hustling (Big Quest): Deliver a bunch of packages using the App, but be SUPER QUICK about it!
- Alien
- Mind Control (Special Ability): Shoot a blast of energy that explodes on contact. Anyone within the radius becomes Mind Controlled by you. During this time, you take control of their bodies, but cannot move your own.
- Near-Harmless (Trait): Can’t use weapons, fist only does 1 damage
- Homeward Bound (Big Quest): Collect parts for your broken spaceship from vending machines.
- Goon
- Wrong Building (Trait): When you trespass in a building, owners who would normally become hostile become annoyed instead.
- Guard Duty (Big Quest): Speak to the owner of a specific building and protect that building from a bunch of invaders. Bonus cash if the owner survives. Winning this Big Quest allows you to achieve the rank of Supergoon.
- Mech Pilot
- Ride Mech (Special Ability): A Mini-Mech appears next to you when you start levels, which you can ride.
- Mech Key (Item): Use this to start the Mech.
- Laser Cannon (Special Ability for Mini-Mech ONLY): Shoots lasers, which are quick and not very powerful. But, they recharge, so you've always got a gun on hand.
- Oil Reliant (Trait for Mini-Mech): Health can be restored by Oil Container or Ammo Dispenser.
- Bulky (Trait for Mini-Mech): Can’t fit through doors or windows, speed is set to 1.
- Scumbag Slaughterer (Trait for Mini-Mech): Unlawful citizens will attack you when they see you if you’re riding the Mech. They don’t care about the Mech Pilot.
- Cops Don’t Care (Trait for Mini-Mech ONLY): Law enforcement won’t take actions if you attack citizens or vice versa, or commit other crimes, as long as you’re in the mech suit.
- Brute Force Progress (Big Quest): Neutralize every unlawful citizen. That means Thieves, Drug Dealers, Gangsters, etc.
- Bouncer
- Stomp (Special Ability): Stomp the ground to make everyone in the nearby radius Dizzy. Costs some health.
- Bodyguard (Trait): A Musician follows you everywhere. Make sure not to let any harm come his way!
- Electro Tether Vest (Item): Hurts you if you stray too far from the Musician.
- Blood Transfusion Kit (Item): Allows you to transfer health from yourself to the Musician, or revive him when he dies.
- Bodyguarding (Big Quest): Make sure the Musician doesn’t die too many times.
- Demolitionist
- Bomb Processor (Item): Put in random stuff from your inventory to craft Remote Bombs.
- Remote Bomb (Item): Plant these wherever you want.
- Remote Bomb Trigger (Item): Use this to detonate the Remote Bombs you've planted all at once.
- Rubble Rouser (Big Quest): Destroy a certain number of walls in the level.
- Level Editor
- Fix for toolbar slots disappearing if the player quits Play mode in the level editor and then returns to Play mode
- Graphics
- Fixed a small error with the Alien's coloring
- Fix for NPCs displaying incorrect eye sprites after being electrocuted
- Items
- Melee weapons do not lose durability when hitting Butler Bot
- Butler Bot cannot be tripped with Banana Peel
- Butler Bot cannot be targeted by certain items like the Walkie Talkie
- Fix for not being able to shoot Ghost Gibber through broken windows
- Status Effects / Traits / Special Abilities
- Alien can no longer be Zombified
- Combat
- Player does not auto-aim toward Butler Bot
- Stats / Unlocks
- Fix for player receiving election points from NPCs that are brought from previous levels
- Missions
- Fix for optional Neutralize missions not being considered Complete if the target is Zombified before the mission begins
- Big Quests
- Fix for Shopkeeper Big Quest sometimes assigning player to retrieve Gas Mask, even though these do not drop when the NPC is killed
- Level Generation
- Fix for a small wall collider sizing issue
- Artificial Intelligence
- Fix for NPCs not acknowledging a problem if you try to hand them an item when their inventory is full
- Fix for NPCs continuing to follow the player if their Slave Helmet blows up while they are invincible
- Update v88b:
- Fix for NPC state indicators not working properly, which could cause issues particularly when tranquilizing NPCs
- Update v88:
- Level Editor
- Player is shown the main menu after pressing Esc while testing a level, instead of immediately exiting the level
- Warning message appears when saving a chunk when walls are placed at the chunk edges
- Fix for yellow quest boxes appearing during gameplay when testing levels from the level editor
- Fix for NPC talk text always appearing on a single line when displayed in-game
- Fix for issues with text disappearing when creating Sign text and NPC Talk text
- UI / Controls
- Added “Alignment Circles” setting in Gameplay Settings, which defaults to On. If an NPC is Hostile toward you, a red circle will appear beneath them. If they are Aligned/Loyal/Submissive, a green circle will appear.
- Level Editor button now appears beneath Custom Campaign and Chunk Pack buttons to avoid players accidentally entering into the level editor when they did not mean to
- Fix for Big Quest slot not always displaying all text in Chinese language version
- Fix for issues aiming with certain weapons in Trackpad Mode
- Fix for new Twitch votes appearing on interface after vote has ended
- Ghosts are prevented from traveling too far outside of map boundaries
- Player will no longer auto-aim at non-functional objects such as Turrets that have been deactivated
- Fix for rechargeable special abilities appearing transparent on interface after level completion
- If voting is tied between two items in Twitch votes, the winner will be randomly selected instead of selecting the first item
- Non-Playable Characters
- Fix for NPCs not displaying user-created text on multiplayer client
- Achievements
- Steam/GoG Achievements will trigger upon completion even if they've already been internally triggered to reduce cases of people not being able to get all achievements
- Graphics
- Fix for custom character hair sometimes appearing incorrectly in Home Base
- Fix for custom NPCs sometimes appearing incorrectly when using chunk packs
- Fix for custom NPCs sometimes appearing incorrectly on multiplayer client
- Fix for Dizzy Stars not appearing and disappearing properly in Rogue Vision mode
- Playfield Objects
- Fix for exit elevator being titled "Mysterious Elevator"
- Fix for Turret sometimes turning and shooting after losing power
- Fix for Signs not displaying user-created text on multiplayer client
- Fix for cases where objects attached to walls might not be destroyed if its wall was destroyed, but another object was attached to a nearby wall
- Fix for players who do an Augmentation Booth swap sometimes getting traits that they can't use because they lack the associated special ability
- Preventative measure for multiplayer client teleporting after using the level exit and not being able to exit the level
- Fix for cases where Refrigerator could be made to “run” after another player had picked it up
- A small noise occurs when travering broken windows
- Items
- Fix for Boo-Urn not working in some Industrial buildings
- Increased number of cases where health items cannot be given to NPCs who cannot use them (for example, giving a Ham Sandwich to a Cannibal)
- Player is blocked from giving follower NPCs weapons that they will not be able to use, such as if they have Pacifist
- Fix for player not being able to throw items at NPCs hidden in bushes
- Status Effects / Traits / Special Abilities
- Medical Professional allows you to use Blood Bag on yourself
- NPCs cannot have Addict or Rechargeable, since they have no proper way to take care of themselves
- Fix for Class Solidarity causing all custom characters to not be able to hit each other, rather than just custom characters of the same type
- Fix for player not being able to Cannibalize NPCs who transformed back from Werewolf form
- Assassins are no longer triggered by Random Reverence
- Cannibal players can no longer receive "Cool with Cannibals" as an end-of-level trait
- Fix for Cannibal continuing to Cannibalize after NPC body has been gibbed by someone hitting it
- On the House no longer triggers when using a Free Item Voucher
- Blaster Survivor triggers for bodies that explode as a result of the player’s actions
- Player cannot begin Chaaaarge while jumping
- Fix for interactions with objects not stopping when the player is bitten
- Fix for the player continuing to use “operating bar” when being arrested or bitten
- Fix for player getting stuck if they are being bit by a player when that player loses their online connection
- Fix for Lunge and Chaaarge not working properly for players who were Enraged
- If the player has Bullet Breaker, their rockets will not be destroyed when hitting other bullets
- Stats / Unlocks
- Player receives Skill Points for successfully telling jokes
- Player does not unlock Gorilla if a Gorilla dies before they are freed from their cage
- Missions
- Fix for Neutralize All missions potentially including Ghosts
- Big Quests
- Fix for certain Big Quest related events occurring during New Character Every Level, where Big Quests are disabled
- Fix for Aligned NPCs that the player must kill for Big Quest not always being capable of taking hits, such as when player has No In-Fighting
- Most NPCs that must be killed for Big Quest are considered Guilty
- Mutators
- Fix for the No Guns and No Melee mutators not affecting NPCs in custom chunks who are given weapons by the creator of the chunk
- Zombies can be arrested during the Zombies Welcome mutator
- Fix for Bounty Hunters keeping their Rocket Launchers concealed during Rocket Chaos (this gave them away)
- Level Generation
- Fix for certain cases where loading can get stuck when loading custom chunks
- Artificial Intelligence
- Fix for NPCs not always sitting or sleeping when they were supposed to
- Fix for NPCs recognizing that the player hit them with Fireworks when the player is out of view
- Fix for enslaved NPCs not following the player to the exit if they had previously been involved in a quest
- Fix for Zombies becoming Submissive after being Enslaved
- NPCs will not become Annoyed when a player Bites their coop partner
- After player indicates that they want to run for Mayor, they are prompted “Are you sure?” Yes or No
- Fix for enforcers who are spawned during the Lockdown disaster not recognizing that Lockdown is in effect
- NPCs who become hostile toward someone after sleeping will walk around instead of returning to their bed and standing still
- Fix for Zombies not being hostile toward the player when “Everyone Hates You” and “Zombies Welcome” mutators are active
- Fix for player not being able to ask a submissive Slavemaster to hand over one of their slaves
- Fix for Cops becoming hostile toward players for shooting NPCs with Water Pistol when the Water Pistol contained a positive status effect
- Fix for Slaves becoming Friendly instead of Loyal if player removes their helmet with an EMP explosion or Power Sap
- Fix for prisoners not becoming Loyal toward players who deactivate computers and free them from prison through the use of Power Sap or EMP Grenades
- Fleeing NPCs no longer say “You’re ravaging my body!” since they may not have actually been attacked
- Fix for NPCs with Suspicious who are in the player's party being told to leave the Deportation Center when the player is teleported there
- NPCs are less likely to engage in combat while they are attempting to exit the level
- Fix for NPCs not reacting negatively to NPCs with Malodorous who had come from previous levels
- Text
- Added proper localization for lots of text that was added post-launch (previously some of this had been Google-translated)
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