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- #define print_dec(value) fprintf(print_stream, "%ld", value)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- #define print_flt(value) fprintf(print_stream, "%g", value)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- #define print_str(value) fprintf(print_stream, "%s", value)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- #define print_ptr(value) fprintf(print_stream, "%p", value)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- #define print_reg(value) \
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- do { \
- ~~~~~~~~~~~~~
- if ((value) & jit_regno_patch) \
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr('?'); \
- ~~~~~~~~~~~~~~~~~~~~~~
- print_str(_rvs[jit_regno(value)].name); \
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- } while (0)
- ~~~~~~~~~~~
- #define print_arg(value) \
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- do { \
- ~~~~~~~~~~~~~
- print_chr('#'); \
- ~~~~~~~~~~~~~~~~~~~~~~~
- if (value) \
- ~~~~~~~~~~~~~~~~~~
- print_dec((value)->v.w); \
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- else \
- ~~~~~~~~~~~~~
- print_chr('?'); \
- ~~~~~~~~~~~~~~~~~~~~~~
- } while (0)
- ~~~~~~~~~~~
- /*
- ~~
- * Initialization
- ~~~~~~~~~~~~~~~~
- */
- ~~
- #include "jit_names.c"
- ~~~~~~~~~~~~~~~~~~~~~~
- /*
- ~~
- * Initialization
- ~~~~~~~~~~~~~~~~
- */
- ~~
- static FILE *print_stream;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- /*
- ~~
- * Implementation
- ~~~~~~~~~~~~~~~~
- */
- ~~
- void
- ~~~~
- jit_init_print(void)
- ~~~~~~~~~~~~~~~~~~~~
- {
- ~
- if (!print_stream)
- ~~~~~~~~~~~~~~~~~~
- print_stream = stdout;
- ~~~~~~~~~~~~~~~~~~~~~~
- }
- ~
- void
- ~~~~
- _jit_print(jit_state_t *_jit)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- {
- ~
- jit_node_t *node;
- ~~~~~~~~~~~~~~~~~~
- if ((node = _jitc->head)) {
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~
- jit_print_node(node);
- ~~~~~~~~~~~~~~~~~~~~~
- for (node = node->next; node; node = node->next) {
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr('\n');
- ~~~~~~~~~~~~~~~~
- jit_print_node(node);
- ~~~~~~~~~~~~~~~~~~~~~
- }
- ~
- print_chr('\n');
- ~~~~~~~~~~~~~~~~
- }
- ~
- }
- ~
- void
- ~~~~
- _jit_print_node(jit_state_t *_jit, jit_node_t *node)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- {
- ~
- jit_block_t *block;
- ~~~~~~~~~~~~~~~~~~~~
- jit_int32_t value;
- ~~~~~~~~~~~~~~~~~~~~
- jit_int32_t offset;
- ~~~~~~~~~~~~~~~~~~~~~
- if (node->code == jit_code_label ||
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- node->code == jit_code_prolog || node->code == jit_code_epilog) {
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr('L');
- ~~~~~~~~~~~~~~~
- print_dec(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~
- print_chr(':');
- ~~~~~~~~~~~~~~~
- block = _jitc->blocks.ptr + node->v.w;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- for (offset = 0; offset < _jitc->reglen; offset++) {
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- if (jit_regset_tstbit(&block->reglive, offset)) {
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- print_reg(offset);
- ~~~~~~~~~~~~~~~~~~
- }
- ~
- }
- ~
- if (node->code == jit_code_prolog ||
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- node->code == jit_code_epilog) {
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(" /* ");
- ~~~~~~~~~~~~~~~~~~
- print_str(code_name[node->code]);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(" */");
- ~~~~~~~~~~~~~~~~~
- }
- ~
- return;
- ~~~~~~~
- }
- ~
- value = jit_classify(node->code) &
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- (jit_cc_a0_int|jit_cc_a0_flt|jit_cc_a0_dbl|jit_cc_a0_jmp|
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- jit_cc_a0_reg|jit_cc_a0_rlh|jit_cc_a0_arg|
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- jit_cc_a1_reg|jit_cc_a1_int|jit_cc_a1_flt|jit_cc_a1_dbl|jit_cc_a1_arg|
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- jit_cc_a2_reg|jit_cc_a2_int|jit_cc_a2_flt|jit_cc_a2_dbl|jit_cc_a2_rlh);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- if (!(node->flag & jit_flag_synth) && ((value & jit_cc_a0_jmp) ||
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- node->code == jit_code_finishr ||
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- node->code == jit_code_finishi))
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(" ");
- ~~~~~~~~~~~~~~~~~~
- else
- ~~~~
- print_chr('\t');
- ~~~~~~~~~~~~~~~~
- if (node->flag & jit_flag_synth)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(" \\__ ");
- ~~~~~~~~~~~~~~~~~~~~
- print_str(code_name[node->code]);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- switch (node->code) {
- ~~~~~~~~~~~~~~~~~~~~~
- r:
- ~~
- print_chr(' '); print_reg(node->u.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- w:
- ~~
- print_chr(' '); print_hex(node->u.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- f:
- ~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (node->flag & jit_flag_data)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_flt(*(jit_float32_t *)node->u.n->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- else
- ~~~~
- print_flt(node->u.f);
- ~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- d:
- ~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (node->flag & jit_flag_data)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_flt(*(jit_float64_t *)node->u.n->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- else
- ~~~~
- print_flt(node->u.d);
- ~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- n:
- ~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (!(node->flag & jit_flag_node))
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_ptr(node->u.p);
- ~~~~~~~~~~~~~~~~~~~~~
- else {
- ~~~~~~
- print_chr('L');
- ~~~~~~~~~~~~~~~
- print_dec(node->u.n->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- }
- ~
- return;
- ~~~~~~~
- a:
- ~~
- print_chr(' '); print_arg(node); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- r_r:
- ~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->v.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- r_w:
- ~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_hex(node->v.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- r_f:
- ~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (node->flag & jit_flag_data)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_flt(*(jit_float32_t *)node->v.n->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- else
- ~~~~
- print_flt(node->v.f);
- ~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- r_d:
- ~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (node->flag & jit_flag_data)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_flt(*(jit_float64_t *)node->v.n->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- else
- ~~~~
- print_flt(node->v.d);
- ~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- r_a:
- ~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_arg(node->v.n);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- w_r:
- ~~~~
- print_chr(' '); print_hex(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->v.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- w_w:
- ~~~~
- print_chr(' '); print_hex(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_hex(node->v.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- w_a:
- ~~~~
- print_chr(' '); print_hex(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_arg(node->v.n);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- f_a:
- ~~~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (node->flag & jit_flag_data)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_flt(*(jit_float32_t *)node->u.n->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- else
- ~~~~
- print_flt(node->u.f);
- ~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_arg(node->v.n);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- d_a:
- ~~~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (node->flag & jit_flag_data)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_flt(*(jit_float64_t *)node->u.n->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- else
- ~~~~
- print_flt(node->u.d);
- ~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_arg(node->v.n);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- r_r_r:
- ~~~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->w.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- r_r_w:
- ~~~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_hex(node->w.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- q_r_r:
- ~~~~~~
- print_str(" ("); print_reg(node->u.q.l);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->u.q.h);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(") "); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->w.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- q_r_w:
- ~~~~~~
- print_str(" ("); print_reg(node->u.q.l);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->u.q.h);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(") "); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_hex(node->w.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- r_r_q:
- ~~~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(" ("); print_reg(node->w.q.l);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->w.q.h);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(") "); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~
- r_w_q:
- ~~~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_hex(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(" ("); print_reg(node->w.q.l);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->w.q.h);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_str(") "); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~
- r_r_f:
- ~~~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (node->flag & jit_flag_data)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_flt(*(jit_float32_t *)node->w.n->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- else
- ~~~~
- print_flt(node->w.f);
- ~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- r_r_d:
- ~~~~~~
- print_chr(' '); print_reg(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (node->flag & jit_flag_data)
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_flt(*(jit_float64_t *)node->w.n->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- else
- ~~~~
- print_flt(node->w.d);
- ~~~~~~~~~~~~~~~~~~~~~
- return;
- ~~~~~~~
- w_r_r:
- ~~~~~~
- print_chr(' '); print_hex(node->u.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->w.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- n_r_r:
- ~~~~~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (!(node->flag & jit_flag_node))
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_ptr(node->u.p);
- ~~~~~~~~~~~~~~~~~~~~~
- else {
- ~~~~~~
- print_chr('L');
- ~~~~~~~~~~~~~~~
- print_dec(node->u.n->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- }
- ~
- print_chr(' '); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_reg(node->w.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- n_r_w:
- ~~~~~~
- print_chr(' ');
- ~~~~~~~~~~~~~~~
- if (!(node->flag & jit_flag_node))
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_ptr(node->u.p);
- ~~~~~~~~~~~~~~~~~~~~~
- else {
- ~~~~~~
- print_chr('L');
- ~~~~~~~~~~~~~~~
- print_dec(node->u.n->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~
- }
- ~
- print_chr(' '); print_reg(node->v.w);
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- print_chr(' '); print_hex(node->w.w); return;
- ~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- deps/lightning/lib/jit_print.c:286:22: note: in expansion of macro ‘print_hex’
- print_chr(' '); print_hex(node->w.w); return;
- ^~~~~~~~~
- deps/lightning/lib/jit_print.c:36:28: warning: format ‘%lx’ expects argument of type ‘long unsigned int’, but argument 3 has type ‘jit_word_t {aka int}’ [-Wformat=]
- fprintf(print_stream, "0x%lx", value); \
- ^
- deps/lightning/lib/jit_print.c:286:32:
- print_chr(' '); print_hex(node->w.w); return;
- ~~~~~~~~~
- deps/lightning/lib/jit_print.c:286:22: note: in expansion of macro ‘print_hex’
- print_chr(' '); print_hex(node->w.w); return;
- ^~~~~~~~~
- deps/lightning/lib/jit_print.c:38:49: warning: format ‘%ld’ expects argument of type ‘long int’, but argument 3 has type ‘jit_word_t {aka int}’ [-Wformat=]
- #define print_dec(value) fprintf(print_stream, "%ld", value)
- ^
- deps/lightning/lib/jit_print.c:293:13:
- print_dec(node->u.n->v.w);
- ~~~~~~~~~~~~~~
- deps/lightning/lib/jit_print.c:293:3: note: in expansion of macro ‘print_dec’
- print_dec(node->u.n->v.w);
- ^~~~~~~~~
- deps/lightning/lib/jit_print.c:38:49: warning: format ‘%ld’ expects argument of type ‘long int’, but argument 3 has type ‘jit_word_t {aka int}’ [-Wformat=]
- #define print_dec(value) fprintf(print_stream, "%ld", value)
- ^
- deps/lightning/lib/jit_print.c:308:13:
- print_dec(node->u.n->v.w);
- ~~~~~~~~~~~~~~
- deps/lightning/lib/jit_print.c:308:3: note: in expansion of macro ‘print_dec’
- print_dec(node->u.n->v.w);
- ^~~~~~~~~
- deps/lightning/lib/jit_print.c:38:49: warning: format ‘%ld’ expects argument of type ‘long int’, but argument 3 has type ‘jit_word_t {aka int}’ [-Wformat=]
- #define print_dec(value) fprintf(print_stream, "%ld", value)
- ^
- deps/lightning/lib/jit_print.c:329:13:
- print_dec(node->w.w);
- ~~~~~~~~~
- deps/lightning/lib/jit_print.c:329:3: note: in expansion of macro ‘print_dec’
- print_dec(node->w.w);
- ^~~~~~~~~
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -DHAVE_MMAP -c -o deps/lightning/lib/jit_size.o deps/lightning/lib/jit_size.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -DHAVE_MMAP -c -o deps/lightning/lib/lightning.o deps/lightning/lib/lightning.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -c -o deps/lightrec/blockcache.o deps/lightrec/blockcache.c
- In file included from deps/lightrec/blockcache.c:8:0:
- deps/lightrec/lightrec-private.h: In function ‘get_ds_pc’:
- deps/lightrec/lightrec-private.h:263:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- deps/lightrec/lightrec-private.h: In function ‘get_branch_pc’:
- deps/lightrec/lightrec-private.h:272:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -c -o deps/lightrec/disassembler.o deps/lightrec/disassembler.c
- In file included from deps/lightrec/disassembler.c:11:0:
- deps/lightrec/lightrec-private.h: In function ‘get_ds_pc’:
- deps/lightrec/lightrec-private.h:263:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- deps/lightrec/lightrec-private.h: In function ‘get_branch_pc’:
- deps/lightrec/lightrec-private.h:272:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -c -o deps/lightrec/emitter.o deps/lightrec/emitter.c
- In file included from deps/lightrec/regcache.h:25:0,
- from deps/lightrec/emitter.c:12:
- deps/lightrec/lightrec-private.h: In function ‘get_ds_pc’:
- deps/lightrec/lightrec-private.h:263:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- deps/lightrec/lightrec-private.h: In function ‘get_branch_pc’:
- deps/lightrec/lightrec-private.h:272:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- In file included from deps/lightrec/lightning-wrapper.h:9:0,
- from deps/lightrec/emitter.c:10:
- deps/lightrec/emitter.c: In function ‘rec_load’:
- include/lightning/lightning.h:995:23: warning: ‘to_not_bios’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- #define jit_patch(u) _jit_patch(_jit,u)
- ^~~~~~~~~~
- deps/lightrec/emitter.c:1599:27: note: ‘to_not_bios’ was declared here
- jit_node_t *to_not_ram, *to_not_bios, *to_end, *to_end2;
- ^~~~~~~~~~~
- deps/lightrec/emitter.c: In function ‘rec_store_memory.constprop’:
- deps/lightrec/emitter.c:1224:3: warning: ‘tmp2’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- lightrec_free_reg(reg_cache, tmp2);
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- In file included from deps/lightrec/lightning-wrapper.h:9:0,
- from deps/lightrec/emitter.c:10:
- include/lightning/lightning.h:1082:35: warning: ‘tmp’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- #define jit_new_node_www(c,u,v,w) _jit_new_node_www(_jit,c,u,v,w)
- ^~~~~~~~~~~~~~~~~
- deps/lightrec/emitter.c:1144:13: note: ‘tmp’ was declared here
- u8 rs, rt, tmp, tmp2, tmp3, addr_reg, addr_reg2;
- ^~~
- In file included from deps/lightrec/lightning-wrapper.h:9:0,
- from deps/lightrec/emitter.c:10:
- deps/lightrec/emitter.c: In function ‘rec_store’:
- include/lightning/lightning.h:995:23: warning: ‘to_end’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- #define jit_patch(u) _jit_patch(_jit,u)
- ^~~~~~~~~~
- deps/lightrec/emitter.c:1345:27: note: ‘to_end’ was declared here
- jit_node_t *to_not_ram, *to_end;
- ^~~~~~
- In file included from deps/lightrec/lightning-wrapper.h:9:0,
- from deps/lightrec/emitter.c:10:
- include/lightning/lightning.h:1082:35: warning: ‘tmp2’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- #define jit_new_node_www(c,u,v,w) _jit_new_node_www(_jit,c,u,v,w)
- ^~~~~~~~~~~~~~~~~
- deps/lightrec/emitter.c:1276:10: note: ‘tmp2’ was declared here
- u8 tmp, tmp2, rs, rt;
- ^~~~
- deps/lightrec/emitter.c: In function ‘rec_mtc0’:
- deps/lightrec/emitter.c:1887:18: warning: ‘tmp2’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- u8 rt, tmp = 0, tmp2, status;
- ^~~~
- deps/lightrec/emitter.c:1887:24: warning: ‘status’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- u8 rt, tmp = 0, tmp2, status;
- ^~~~~~
- In file included from deps/lightrec/lightning-wrapper.h:9:0,
- from deps/lightrec/emitter.c:10:
- deps/lightrec/emitter.c: In function ‘rec_b’:
- include/lightning/lightning.h:995:23: warning: ‘addr’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- #define jit_patch(u) _jit_patch(_jit,u)
- ^~~~~~~~~~
- deps/lightrec/emitter.c:201:14: note: ‘addr’ was declared here
- jit_node_t *addr;
- ^~~~
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -c -o deps/lightrec/interpreter.o deps/lightrec/interpreter.c
- In file included from deps/lightrec/interpreter.c:8:0:
- deps/lightrec/lightrec-private.h: In function ‘get_ds_pc’:
- deps/lightrec/lightrec-private.h:263:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- deps/lightrec/lightrec-private.h: In function ‘get_branch_pc’:
- deps/lightrec/lightrec-private.h:272:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -c -o deps/lightrec/lightrec.o deps/lightrec/lightrec.c
- In file included from deps/lightrec/regcache.h:25:0,
- from deps/lightrec/lightrec.c:17:
- deps/lightrec/lightrec-private.h: In function ‘get_ds_pc’:
- deps/lightrec/lightrec-private.h:263:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- deps/lightrec/lightrec-private.h: In function ‘get_branch_pc’:
- deps/lightrec/lightrec-private.h:272:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- deps/lightrec/lightrec.c: In function ‘lightrec_mtc0’:
- deps/lightrec/lightrec.c:505:7: warning: suggest parentheses around operand of ‘!’ or change ‘&’ to ‘&&’ or ‘!’ to ‘~’ [-Wparentheses]
- if (!!(status & cause & 0x300) & status)
- ^~~~~~~~~~~~~~~~~~~~~~~~~~
- deps/lightrec/lightrec.c:509:43: warning: ‘oldstatus’ may be used uninitialized in this function [-Wmaybe-uninitialized]
- if (reg == 12 && !(~status & 0x401) && (~oldstatus & 0x401))
- ^~~~~~~~~~
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -c -o deps/lightrec/memmanager.o deps/lightrec/memmanager.c
- In file included from deps/lightrec/memmanager.c:7:0:
- deps/lightrec/lightrec-private.h: In function ‘get_ds_pc’:
- deps/lightrec/lightrec-private.h:263:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- deps/lightrec/lightrec-private.h: In function ‘get_branch_pc’:
- deps/lightrec/lightrec-private.h:272:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -c -o deps/lightrec/optimizer.o deps/lightrec/optimizer.c
- In file included from deps/lightrec/regcache.h:25:0,
- from deps/lightrec/optimizer.c:11:
- deps/lightrec/lightrec-private.h: In function ‘get_ds_pc’:
- deps/lightrec/lightrec-private.h:263:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- deps/lightrec/lightrec-private.h: In function ‘get_branch_pc’:
- deps/lightrec/lightrec-private.h:272:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -Wno-unused -Wno-unused-function -c -o deps/lightrec/regcache.o deps/lightrec/regcache.c
- In file included from deps/lightrec/regcache.h:25:0,
- from deps/lightrec/regcache.c:9:
- deps/lightrec/lightrec-private.h: In function ‘get_ds_pc’:
- deps/lightrec/lightrec-private.h:263:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- deps/lightrec/lightrec-private.h: In function ‘get_branch_pc’:
- deps/lightrec/lightrec-private.h:272:29: warning: suggest parentheses around ‘+’ inside ‘<<’ [-Wparentheses]
- return block->pc + (offset + imm << 2);
- ~~~~~~~^~~~~
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o libpcsxcore/new_dynarec/emu_if.o libpcsxcore/new_dynarec/emu_if.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o plugins/dfsound/dma.o plugins/dfsound/dma.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o plugins/dfsound/freeze.o plugins/dfsound/freeze.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o plugins/dfsound/registers.o plugins/dfsound/registers.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o plugins/dfsound/spu.o plugins/dfsound/spu.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -DHAVE_LIBRETRO -c -o plugins/dfsound/out.o plugins/dfsound/out.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o plugins/dfsound/nullsnd.o plugins/dfsound/nullsnd.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o plugins/gpulib/gpu.o plugins/gpulib/gpu.c
- plugins/gpulib/gpu.c: In function ‘GPUrearmedCallbacks’:
- plugins/gpulib/gpu.c:835:23: warning: assignment discards ‘const’ qualifier from pointer target type [-Wdiscarded-qualifiers]
- gpu.frameskip.dirty = &cbs->fskip_dirty;
- ^
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -c -o plugins/gpulib/vout_pl.o plugins/gpulib/vout_pl.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -DNEON_BUILD -DTEXTURE_CACHE_4BPP -DTEXTURE_CACHE_8BPP -DSIMD_BUILD -c -o plugins/gpu_neon/psx_gpu_if.o plugins/gpu_neon/psx_gpu_if.c
- cc -march=native -O2 -DGIT_VERSION=\"" aced3eb"\" -fPIC -D_FILE_OFFSET_BITS=64 -msse2 -Wall -Iinclude -ffast-math -O2 -DNDEBUG -Ideps/libchdr/deps/zlib-1.2.11 -Ideps/lightning/include -Ideps/lightrec -Iinclude/lightning -Iinclude/lightrec -DLIGHTREC -DLIGHTREC_STATIC -DLIGHTREC_CUSTOM_MAP=1 -DLIGHTREC_ENABLE_THREADED_COMPILER=0 -DGPU_NEON -Ideps/libchdr/include -Ideps/libchdr/include/libchdr -Ideps/libchdr/deps/lzma-19.00/include -DHAVE_CHD -D_7ZIP_ST -Ilibretro-common/include -DFRONTEND_SUPPORTS_RGB565 -DHAVE_LIBRETRO -DNO_FRONTEND -DSIMD_BUILD -c -o plugins/gpu_neon/psx_gpu/psx_gpu_simd.o plugins/gpu_neon/psx_gpu/psx_gpu_simd.c
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_spans_up_left’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:40: warning: implicit declaration of function ‘_mm_loadu_si64’; did you mean ‘_mm_loadl_epi64’? [-Wimplicit-function-declaration]
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1433:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_); \
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1460:3: note: in expansion of macro ‘setup_spans_up’
- setup_spans_up(half_##major, half_##minor, minor, yes) \
- ^~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1469:3: note: in expansion of macro ‘setup_spans_up_up’
- setup_spans_up_up(left, right)
- ^~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1433:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_); \
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1460:3: note: in expansion of macro ‘setup_spans_up’
- setup_spans_up(half_##major, half_##minor, minor, yes) \
- ^~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1469:3: note: in expansion of macro ‘setup_spans_up_up’
- setup_spans_up_up(left, right)
- ^~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_spans_up_right’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1433:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_); \
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1460:3: note: in expansion of macro ‘setup_spans_up’
- setup_spans_up(half_##major, half_##minor, minor, yes) \
- ^~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1479:3: note: in expansion of macro ‘setup_spans_up_up’
- setup_spans_up_up(right, left)
- ^~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_spans_down_left’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1387:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_); \
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1492:3: note: in expansion of macro ‘setup_spans_down’
- setup_spans_down(half_##major, half_##minor, minor, yes) \
- ^~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1501:3: note: in expansion of macro ‘setup_spans_down_down’
- setup_spans_down_down(left, right)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_spans_down_right’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1387:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_); \
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1492:3: note: in expansion of macro ‘setup_spans_down’
- setup_spans_down(half_##major, half_##minor, minor, yes) \
- ^~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1511:3: note: in expansion of macro ‘setup_spans_down_down’
- setup_spans_down_down(right, left)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_spans_up_a’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1433:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_); \
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1518:3: note: in expansion of macro ‘setup_spans_up’
- setup_spans_up(half_left, half_right, none, no) \
- ^~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1532:3: note: in expansion of macro ‘setup_spans_up_flat’
- setup_spans_up_flat()
- ^~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_spans_up_b’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1433:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_); \
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1518:3: note: in expansion of macro ‘setup_spans_up’
- setup_spans_up(half_left, half_right, none, no) \
- ^~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1547:3: note: in expansion of macro ‘setup_spans_up_flat’
- setup_spans_up_flat()
- ^~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_spans_down_a’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1387:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_); \
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1554:3: note: in expansion of macro ‘setup_spans_down’
- setup_spans_down(half_left, half_right, none, no) \
- ^~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1568:3: note: in expansion of macro ‘setup_spans_down_flat’
- setup_spans_down_flat()
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_spans_down_b’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1387:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_); \
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1554:3: note: in expansion of macro ‘setup_spans_down’
- setup_spans_down(half_left, half_right, none, no) \
- ^~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1583:3: note: in expansion of macro ‘setup_spans_down_flat’
- setup_spans_down_flat()
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_spans_up_down’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1621:3: note: in expansion of macro ‘gvcreate_s64’
- gvcreate_s64(edges_xy_b_left, edge_alt);
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1649:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_);
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:265:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvcreate_s64(d, s) d.m = _mm_loadu_si64(&(s))
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:273:34: note: in expansion of macro ‘gvcreate_s64’
- #define gvcreate_u64 gvcreate_s64
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1690:5: note: in expansion of macro ‘gvcreate_u64’
- gvcreate_u64(y_x4, y_x4_);
- ^~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_blocks_unshaded_textured_dithered_swizzled_indirect’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1776:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(uv_dx, psx_gpu->uvrg_dx.e); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2156:3: note: in expansion of macro ‘setup_blocks_variables_unshaded_textured’
- setup_blocks_variables_##shading##_##texturing(target); \
- ^~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2242:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(unshaded, textured, dithered, swizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1777:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(uv, psx_gpu->uvrg.e); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2156:3: note: in expansion of macro ‘setup_blocks_variables_unshaded_textured’
- setup_blocks_variables_##shading##_##texturing(target); \
- ^~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2242:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(unshaded, textured, dithered, swizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1882:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(uv, span_uvrg_offset); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2180:7: note: in expansion of macro ‘setup_blocks_span_initialize_unshaded_textured’
- setup_blocks_span_initialize_##shading##_##texturing(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2242:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(unshaded, textured, dithered, swizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_blocks_unshaded_textured_dithered_unswizzled_indirect’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1776:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(uv_dx, psx_gpu->uvrg_dx.e); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2156:3: note: in expansion of macro ‘setup_blocks_variables_unshaded_textured’
- setup_blocks_variables_##shading##_##texturing(target); \
- ^~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2252:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(unshaded, textured, dithered, unswizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1777:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(uv, psx_gpu->uvrg.e); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2156:3: note: in expansion of macro ‘setup_blocks_variables_unshaded_textured’
- setup_blocks_variables_##shading##_##texturing(target); \
- ^~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2252:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(unshaded, textured, dithered, unswizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1882:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(uv, span_uvrg_offset); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2180:7: note: in expansion of macro ‘setup_blocks_span_initialize_unshaded_textured’
- setup_blocks_span_initialize_##shading##_##texturing(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2252:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(unshaded, textured, dithered, unswizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_blocks_shaded_untextured_undithered_unswizzled_indirect’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1760:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(rgb_dx_lo, &psx_gpu->uvrg_dx.e[2]); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2156:3: note: in expansion of macro ‘setup_blocks_variables_shaded_untextured’
- setup_blocks_variables_##shading##_##texturing(target); \
- ^~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2282:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(shaded, untextured, undithered, unswizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1858:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(rgb_lo, span_uvrg_offset_high); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2180:7: note: in expansion of macro ‘setup_blocks_span_initialize_shaded_untextured’
- setup_blocks_span_initialize_##shading##_##texturing(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2282:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(shaded, untextured, undithered, unswizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_blocks_shaded_untextured_dithered_unswizzled_indirect’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1760:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(rgb_dx_lo, &psx_gpu->uvrg_dx.e[2]); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2156:3: note: in expansion of macro ‘setup_blocks_variables_shaded_untextured’
- setup_blocks_variables_##shading##_##texturing(target); \
- ^~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2292:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(shaded, untextured, dithered, unswizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1858:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(rgb_lo, span_uvrg_offset_high); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2180:7: note: in expansion of macro ‘setup_blocks_span_initialize_shaded_untextured’
- setup_blocks_span_initialize_##shading##_##texturing(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2292:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(shaded, untextured, dithered, unswizzled, indirect);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_blocks_shaded_untextured_undithered_unswizzled_direct’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1760:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(rgb_dx_lo, &psx_gpu->uvrg_dx.e[2]); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2156:3: note: in expansion of macro ‘setup_blocks_variables_shaded_untextured’
- setup_blocks_variables_##shading##_##texturing(target); \
- ^~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2302:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(shaded, untextured, undithered, unswizzled, direct);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1858:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(rgb_lo, span_uvrg_offset_high); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2180:7: note: in expansion of macro ‘setup_blocks_span_initialize_shaded_untextured’
- setup_blocks_span_initialize_##shading##_##texturing(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2302:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(shaded, untextured, undithered, unswizzled, direct);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_blocks_shaded_untextured_dithered_unswizzled_direct’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1760:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(rgb_dx_lo, &psx_gpu->uvrg_dx.e[2]); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2156:3: note: in expansion of macro ‘setup_blocks_variables_shaded_untextured’
- setup_blocks_variables_##shading##_##texturing(target); \
- ^~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2312:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(shaded, untextured, dithered, unswizzled, direct);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:388:34: note: in expansion of macro ‘gvld1_u8’
- #define gvld1_u32 gvld1_u8
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:1858:3: note: in expansion of macro ‘gvld1_u32’
- gvld1_u32(rgb_lo, span_uvrg_offset_high); \
- ^~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2180:7: note: in expansion of macro ‘setup_blocks_span_initialize_shaded_untextured’
- setup_blocks_span_initialize_##shading##_##texturing(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2312:3: note: in expansion of macro ‘setup_blocks_do’
- setup_blocks_do(shaded, untextured, dithered, unswizzled, direct);
- ^~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘update_texture_4bpp_cache’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2342:9: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texel_block_a, (u8 *)vram_ptr); vram_ptr += 1024;
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2343:9: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texel_block_b, (u8 *)vram_ptr); vram_ptr += 1024;
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘shade_blocks_shaded_textured_modulated_dithered_direct’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2574:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_r, block->r.e); \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2689:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, dithered, direct);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2575:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_g, block->g.e); \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2689:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, dithered, direct);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2576:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_b, block->b.e) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2689:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, dithered, direct);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘shade_blocks_shaded_textured_modulated_undithered_direct’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2574:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_r, block->r.e); \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2699:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, undithered, direct);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2575:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_g, block->g.e); \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2699:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, undithered, direct);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2576:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_b, block->b.e) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2699:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, undithered, direct);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘shade_blocks_shaded_textured_modulated_dithered_indirect’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2574:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_r, block->r.e); \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2729:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, dithered, indirect);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2575:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_g, block->g.e); \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2729:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, dithered, indirect);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2576:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_b, block->b.e) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2729:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, dithered, indirect);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘shade_blocks_shaded_textured_modulated_undithered_indirect’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2574:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_r, block->r.e); \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2739:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, undithered, indirect);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2575:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_g, block->g.e); \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2739:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, undithered, indirect);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2576:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(colors_b, block->b.e) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2643:5: note: in expansion of macro ‘shade_blocks_textured_modulated_shaded_block_load’
- shade_blocks_textured_modulated_##shading##_block_load(); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:2739:3: note: in expansion of macro ‘shade_blocks_textured_modulated_do’
- shade_blocks_textured_modulated_do(shaded, undithered, indirect);
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_sprite_4bpp’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3844:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3844:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3864:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3884:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3283:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3292:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3316:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_4bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3906:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_sprite_8bpp’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3834:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3839:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3844:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3844:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3849:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3854:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3859:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3864:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, half, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3869:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3874:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, multi, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3879:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, full, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3454:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(edge_mode, edge, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3884:7: note: in expansion of macro ‘setup_sprite_tile_column_width_single’
- setup_sprite_tile_column_width_single(texture_mode, single, half, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3889:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3339:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3345:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_full_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3365:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3409:3: note: in expansion of macro ‘setup_sprite_tile_half_8bpp’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3497:3: note: in expansion of macro ‘setup_sprite_tile_column_height_single’
- setup_sprite_tile_column_height_##multi_height(right_mode, left, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3894:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, single, half, half, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3916:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(8bpp,)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c: In function ‘setup_sprite_4bpp_4x’:
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3426:5: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3548:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(8); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3431:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3477:3: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(left_mode, right, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
- ^~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3521:5: note: in expansion of macro ‘setup_sprite_tile_fetch_texel_block_8bpp’
- setup_sprite_tile_fetch_texel_block_8bpp(0); \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3420:3: note: in expansion of macro ‘setup_sprite_tile_full_4bpp_4x’
- setup_sprite_tile_##edge_mode##_##texture_mode##x4mode(edge); \
- ^~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3487:5: note: in expansion of macro ‘setup_sprite_tile_column_height_multi’
- setup_sprite_tile_column_height_##multi_height(full, none, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3829:7: note: in expansion of macro ‘setup_sprite_tile_column_width_multi’
- setup_sprite_tile_column_width_multi(texture_mode, multi, full, full, \
- ^~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3929:3: note: in expansion of macro ‘setup_sprite_tiled_do’
- setup_sprite_tiled_do(4bpp, _4x)
- ^~~~~~~~~~~~~~~~~~~~~
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:387:38: error: incompatible types when assigning to type ‘__m128i {aka __vector(2) long long int}’ from type ‘int’
- #define gvld1_u8(d, s) d.m = _mm_loadu_si64(s)
- ^
- plugins/gpu_neon/psx_gpu/psx_gpu_simd.c:3264:3: note: in expansion of macro ‘gvld1_u8’
- gvld1_u8(texels, (u8 *)texture_block_ptr) \
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