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- /*
- For the AI Mission Compiled by blckeagls @ Zombieville.net
- Edited By -
- This file contains most constants that define mission parameters, AI behavior and loot for mission system.
- Last modified 30/08/15
- */
- /**************************************************************
- BLACKLIST LOCATIONS
- **************************************************************/
- // if true then missions will not spawn within 1000 m of spawn points for Altis, Bornholm, Cherno, Esseker or stratis.
- blck_blacklistSpawns = true;
- // list of locations that are protected against mission spawns
- blck_locationBlackList = [
- //Add location as [xpos,ypos,0],minimumDistance],
- // Note that there should not be a comma after the last item in this table
- [[0,0,0],0]
- ];
- /***********************************************************
- GENERAL MISSION SYSTEM CONFIGURATION
- ***********************************************************/
- // MISSION MARKER CONFIGURATION
- // blck_labelMapMarkers: Determines if when the mission composition provides text labels, map markers with have a text label indicating the mission type
- //When set to true,"arrow", text will be to the right of an arrow below the mission marker.
- // When set to true,"dot", ext will be to the right of a black dot at the center the mission marker.
- blck_labelMapMarkers = [true,"dot"];
- blck_preciseMapMarkers = true; // Map markers are/are not centered at the loot crate
- // Options to spawn a smoking wreck near the mission. When the first parameter is true, a wreck or junk pile will be spawned.
- // It's position can be either "center" or "random". smoking wreck will be spawned at a random location between 15 and 50 m from the mission.
- blck_SmokeAtMissions = [false,"-"]; // set to [false,"anything here"] to disable this function altogether.
- blck_useSignalEnd = true; // When true a smoke grenade will appear at the loot crate for 2 min after mission completion.
- // PLAYER PENALTIES
- blck_RunGear = true; // When set to true, AI that have been run over will ve stripped of gear, and the vehicle will be given blck_RunGearDamage of damage.
- blck_RunGearDamage = 0.1; // Damage applied to player vehicle for each AI run over
- blck_VK_Gear = true; // When set to true, AI that have been killed by a player in a vehicle in the list of forbidden vehicles or using a forbiden gun will be stripped of gear and the vehicle will be given blck_RunGearDamage of damage
- blck_VK_RunoverDamage = true; // when the AI was run over blck_RunGearDamage of damage will be applied to the killer's vehicle.
- blck_VK_GunnerDamage = true; // when the AI was killed by a gunner on a vehicle that is is in the list of forbidden vehicles, blck_RunGearDamage of damage will be applied to the killer's vehicle each time an AI is killed with a vehicle's gun.
- blck_forbidenVehicles = ["B_MRAP_01_hmg_F","O_MRAP_02_hmg_F"]; // Add any vehicles for which you wish to forbid vehicle kills
- // For a listing of the guns mounted on various land vehicles see the following link: https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Vehicle_Weapons
- // HMG_M2 is mounted on the armed offroad that is spawned by Epoch
- blck_forbidenVehicleGuns = ["LMG_RCWS","LMG_M200","HMG_127","HMG_127_APC",/*"HMG_M2",*/"HMG_NSVT","GMG_40mm","GMG_UGV_40mm","autocannon_40mm_CTWS","autocannon_30mm_CTWS","autocannon_35mm","LMG_coax","autocannon_30mm"]; // Add any vehicles for which you wish to forbid vehicle kills, o
- // GLOBAL MISSION PARAMETERS
- blck_useMines = false; // when true mines are spawned around the mission area. these are cleaned up when a player reaches the crate.
- blck_useVehiclePatrols = true; // When true vehicles will be spawned at missions and will patrol the mission area.
- blck_killEmptyAIVehicles = false; // when true, the AI vehicle will be extensively damaged once all AI have gotten out.
- blck_AIPatrolVehicles = ["Exile_Car_Offroad_Armed_Guerilla01"]; // Type of vehicle spawned to defend AI bases
- // AI VEHICLE PATROL PARAMETERS
- //Defines how many AI Vehicles to spawn. Set this to -1 to disable spawning of static weapons or vehicles. To discourage players runniing with with vehicles, spawn more B_GMG_01_high
- blck_SpawnVeh_Major = 2; // Number of static weapons at Orange Missions - Resupply Mission -CHANGE (Maybe)
- blck_SpawnVeh_Major2 = 0; // Number of static weapons at Green Missions
- blck_SpawnVeh_Minor = 0; // Number of static weapons at Blue Missions
- blck_SpawnVeh_Minor2 = 0; // Number of static weapons at Red Missions
- // AI STATIC WEAPON PARAMETERS
- blck_useStatic = false; // When true, AI will man static weapons spawned 20-30 meters from the mission center. These are very effective against most vehicles
- blck_staticWeapons = ["B_HMG_01_high_F"/*,"B_GMG_01_high_F","O_static_AT_F"*/]; // [0.50 cal, grenade launcher, AT Launcher]
- // Defines how many static weapons to spawn. Set this to -1 to disable spawning
- blck_SpawnEmplaced_Major = 2; // Number of static weapons at Orange Missions
- blck_SpawnEmplaced_Major2 = -1; // Number of static weapons at Green Missions
- blck_SpawnEmplaced_Minor = -1; // Number of static weapons at Blue Missions
- blck_SpawnEmplaced_Minor2 = -1; // Number of static weapons at Red Missions
- // MISSION TIMERS
- // Reduce to 1 sec for immediate spawns, or longer if you wish to space the missions out
- blck_TMin_Major = 300;
- blck_TMin_Major2 = 0;
- blck_TMin_Minor = 30;
- blck_TMin_Minor2 = 180;
- //Maximum Spawn time between missions in seconds
- blck_TMax_Major = 300;
- blck_TMax_Major2 = 0;
- blck_TMax_Minor = 180;
- blck_TMax_Minor2 = 180;
- /****************************************************************
- GENERAL AI SETTINGS - // _exileNvg callStarray %5 ["Exile_Melee_NVG",1,5]
- ****************************************************************/
- blck_useNVG = false; // When true, AI will be spawned with NVG if is dark
- blck_useLaunchers = false; // When true, some AI will be spawned with RPGs; they do not however fire on vehicles for some reason so I recommend this be set to false for now
- //blck_launcherTypes = ["launch_NLAW_F","launch_RPG32_F","launch_B_Titan_F","launch_I_Titan_F","launch_O_Titan_F","launch_B_Titan_short_F","launch_I_Titan_short_F","launch_O_Titan_short_F"];
- blck_launcherTypes = ["launch_RPG32_F"];
- blck_backpack = ["B_Carryall_ocamo","B_Carryall_oucamo","B_Carryall_mcamo","B_Carryall_oli","B_Carryall_khk","B_Carryall_cbr" ];
- blck_launchersPerGroup = 1; // Defines the number of AI per group spawned with a launcher
- blck_launcherCleanup = true;// When true, launchers and launcher ammo are removed from dead AI.
- blck_combatMode = "YELLOW"; // Change this to "YELLOW" if the AI wander too far from missions for your tastes.
- blck_groupFormation = "VEE"; // Possibilities include "WEDGE","VEE","FILE","DIAMOND"
- //This defines how long after an AI dies that it's body disappears.
- blck_bodyCleanUpTimer = 1200; // time in seconds after which dead AI bodies are deleted
- // Each time an AI is killed, the location of the killer will be revealed to all AI within this range of the killed AI, set to -1 to disable
- // values are ordered as follows [blue, red, green, orange];
- blck_AIAlertDistance = [500,100,100,100];
- // How precisely player locations will be revealed to AI after an AI kill
- // values are ordered as follows [blue, red, green, orange];
- blck_AIIntelligence = [2, 1, 1, 1];
- /***************************************************************
- MISSION TYPE SPECIFIC AI SETTINGS
- **************************************************************/
- //This defines the skill, minimum/Maximum number of AI and how many AI groups are spawned for each mission type
- // Orange Missions
- blck_MinAI_Major = 15;
- blck_MaxAI_Major = 20;
- blck_AIGrps_Major = 3;
- blck_SkillsOrange = [
- ["aimingAccuracy",0.30],["aimingShake",0.3],["aimingSpeed",0.5],["endurance",1.00],["spotDistance",0.7],["spotTime",0.7],["courage",1.00],["reloadSpeed",1.00],["commanding",1.00],["general",1.00]
- ];
- // Green Missions
- blck_MinAI_Major2 = 15;
- blck_MaxAI_Major2 = 30;
- blck_AIGrps_Major2 = 5;
- blck_SkillsGreen = [
- ["aimingAccuracy",0.1],["aimingShake",0.3],["aimingSpeed",0.4],["endurance",0.9],["spotDistance",0.6],["spotTime",0.6],["courage",85],["reloadSpeed",0.75],["commanding",0.9],["general",0.75]
- ];
- // Red Missions
- blck_MinAI_Minor2 = 6;
- blck_MaxAI_Minor2 = 12;
- blck_AIGrps_Minor2 = 3;
- blck_SkillsRed = [
- ["aimingAccuracy",0.15],["aimingShake",0.1],["aimingSpeed",0.3],["endurance",0.60],["spotDistance",0.4],["spotTime",0.4],["courage",0.70],["reloadSpeed",0.70],["commanding",0.8],["general",0.70]
- ];
- // Blue Missions
- blck_MinAI_Minor = 6;
- blck_MaxAI_Minor = 12;
- blck_AIGrps_Minor = 3;
- blck_SkillsBlue = [
- ["aimingAccuracy",0.15],["aimingShake",0.1],["aimingSpeed",0.20],["endurance",0.50],["spotDistance",0.30],["spotTime",0.30],["courage",0.60],["reloadSpeed",0.60],["commanding",0.7],["general",0.60]
- ];
- /*********************************************************************************
- AI WEAPONS, UNIFORMS, VESTS AND GEAR
- **********************************************************************************/
- _RifleSniper = [
- "srifle_EBR_F","srifle_GM6_F","srifle_LRR_F"
- ];
- _RifleAssault = [
- "arifle_Katiba_F","arifle_Katiba_C_F","arifle_Katiba_GL_F","arifle_MXC_F","arifle_MX_F","arifle_MX_GL_F","arifle_MXM_F","arifle_SDAR_F",
- "arifle_TRG21_F","arifle_TRG20_F","arifle_TRG21_GL_F","arifle_Mk20_F","arifle_Mk20C_F","arifle_Mk20_GL_F","arifle_Mk20_plain_F","arifle_Mk20C_plain_F","arifle_Mk20_GL_plain_F",
- "arifle_MXM_Black_F","arifle_MX_GL_Black_F","arifle_MX_Black_F","arifle_MXC_Black_F","arifle_MX_SW_F","arifle_MX_SW_Black_F"
- ];
- _RifleLMG = [
- "LMG_Mk200_F","LMG_Zafir_F"
- ];
- _RifleOther = [
- "SMG_01_F","SMG_02_F"
- ];
- _Pistols = [
- "hgun_PDW2000_F","hgun_ACPC2_F","hgun_Rook40_F","hgun_P07_F","hgun_Pistol_heavy_01_F","hgun_Pistol_heavy_02_F","hgun_Pistol_Signal_F"
- ];
- _DLC_MMG = [
- "MMG_01_hex_F","MMG_02_sand_F","MMG_01_tan_F","MMG_02_black_F","MMG_02_camo_F"
- ];
- _DLC_Sniper = [
- "srifle_DMR_02_camo_F","srifle_DMR_02_F","srifle_DMR_02_sniper_F","srifle_DMR_03_F","srifle_DMR_03_tan_F","srifle_DMR_04_F","srifle_DMR_04_Tan_F","srifle_DMR_05_blk_F","srifle_DMR_05_hex_F","srifle_DMR_05_tan_F","srifle_DMR_06_camo_F","srifle_DMR_06_olive_F"
- ];
- //This defines the random weapon to spawn on the AI
- //https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Weapons
- blck_WeaponList_Orange = _RifleSniper + _RifleAssault + _RifleLMG + _DLC_Sniper + _DLC_MMG;
- blck_WeaponList_Green = _RifleSniper + _RifleAssault +_RifleLMG + _DLC_MMG;
- blck_WeaponList_Blue = _RifleOther + _RifleAssault +_RifleLMG;
- blck_WeaponList_Red = _RifleOther + _RifleSniper + _RifleAssault + _RifleLMG;
- //This defines the skin list, some skins are disabled by default to permit players to have high visibility uniforms distinct from those of the AI.
- blck_SkinList = [
- //https://community.bistudio.com/wiki/Arma_3_CfgWeapons_Equipment
- "U_B_CombatUniform_mcam","U_B_CombatUniform_mcam_tshirt","U_B_CombatUniform_mcam_vest",
- "U_B_GhillieSuit","U_B_SpecopsUniform_sgg","U_O_CombatUniform_oucamo",
- "U_O_SpecopsUniform_ocamo","U_O_OfficerUniform_ocamo","U_IG_Guerilla2_3"
- ];
- blck_vests = [
- // DLC Vests
- "V_PlateCarrierIA2_dgtl","V_PlateCarrierSpec_mtp","V_PlateCarrierGL_blk","V_PlateCarrierGL_mtp","V_PlateCarrierIAGL_oli"
- ];
- /***************************************************************************************
- DEFAULT CONTENTS OF LOOT CRATES FOR EACH MISSION
- Note however that these configurations can be used in any way you like or replaced with mission-specific customized loot arrays
- for examples of how you can do this see \Major\Compositions.sqf
- ***************************************************************************************/
- // values are: number of things from the weapons, magazines, optics, materials(cinder etc), items (food etc) and backpacks arrays to add, respectively.
- blck_lootCountsMajor = [8,24,8,12,12,1]; // Orange
- blck_lootCountsMajor2 = [7,16,6,10,10,1]; // Green
- blck_lootCountsMinor2 = [5,12,4,6,6,1]; // Red
- blck_lootCountsMinor = [4,10,3,6,6,1]; // Blue
- blck_BoxLoot_Major =
- // Loot is grouped as [weapons],[magazines],[items] in order to be able to use the correct function to load the item into the crate later on.
- // Each item consist of the following information ["ItemName",minNum, maxNum] where min is the smallest number added and min+max is the largest number added.
- [
- [// Weapons
- ["hgun_ACPC2_F"],
- ["hgun_P07_F"],
- ["hgun_Pistol_heavy_01_F"],
- ["hgun_Pistol_heavy_02_F"],
- ["hgun_Pistol_Signal_F"],
- ["hgun_Rook40_F"],
- ["hgun_PDW2000_F"],
- ["SMG_01_F"],
- ["SMG_02_F"],
- ["arifle_MX_SW_Black_F"],
- ["arifle_MX_SW_F"],
- ["LMG_Mk200_F"],
- ["LMG_Zafir_F"],
- ["MMG_01_hex_F"],
- ["MMG_01_tan_F"],
- ["MMG_02_black_F"],
- ["MMG_02_camo_F"],
- ["MMG_02_sand_F"],
- ["arifle_Katiba_C_F"],
- ["arifle_Katiba_F"],
- ["arifle_Katiba_GL_F"],
- ["arifle_Mk20_F"],
- ["arifle_Mk20_GL_F"],
- ["arifle_Mk20_GL_plain_F"],
- ["arifle_Mk20_plain_F"],
- ["arifle_Mk20C_F"],
- ["arifle_Mk20C_plain_F"],
- ["arifle_MX_Black_F"],
- ["arifle_MX_F"],
- ["arifle_MX_GL_Black_F"],
- ["arifle_MX_GL_F"],
- ["arifle_MXC_Black_F"],
- ["arifle_MXC_F"],
- ["arifle_SDAR_F"],
- ["arifle_TRG20_F"],
- ["arifle_TRG21_F"],
- ["arifle_TRG21_GL_F"],
- ["arifle_MXM_Black_F"],
- ["arifle_MXM_F"],
- ["srifle_DMR_01_F"],
- ["srifle_DMR_02_camo_F"],
- ["srifle_DMR_02_F"],
- ["srifle_DMR_02_sniper_F"],
- ["srifle_DMR_03_F"],
- ["srifle_DMR_03_khaki_F"],
- ["srifle_DMR_03_multicam_F"],
- ["srifle_DMR_03_tan_F"],
- ["srifle_DMR_03_woodland_F"],
- ["srifle_DMR_04_F"],
- ["srifle_DMR_04_Tan_F"],
- ["srifle_DMR_05_blk_F"],
- ["srifle_DMR_05_hex_F"],
- ["srifle_DMR_05_tan_f"],
- ["srifle_DMR_06_camo_F"],
- ["srifle_DMR_06_olive_F"],
- ["srifle_EBR_F"],
- ["srifle_GM6_camo_F"],
- ["srifle_GM6_F"],
- ["srifle_LRR_camo_F"],
- ["srifle_LRR_F"],
- ["Exile_Melee_Axe"]
- ],
- [//Magazines
- ["100Rnd_65x39_caseless_mag",1,3],
- ["100Rnd_65x39_caseless_mag_Tracer",1,3],
- ["10Rnd_127x54_Mag",1,3],
- ["10Rnd_762x55_Mag",1,3],
- ["10Rnd_762x51_Mag",1,3],
- ["10Rnd_93x64_DMR_05_Mag",1,3],
- ["11Rnd_45ACP_Mag",1,3],
- ["150Rnd_762x54_Box",1,3],
- ["150Rnd_762x54_Box_Tracer",1,3],
- ["16Rnd_9x21_Mag",1,3],
- ["200Rnd_65x39_cased_Box",1,3],
- ["200Rnd_65x39_cased_Box_Tracer",1,3],
- ["150Rnd_93x64_Mag",1,3],
- ["130Rnd_338_Mag",1,3],
- ["20Rnd_556x45_UW_mag",1,3],
- ["20Rnd_762x51_Mag",1,3],
- ["30Rnd_45ACP_Mag_SMG_01",1,3],
- ["30Rnd_45ACP_Mag_SMG_01_Tracer_Green",1,3],
- ["30Rnd_45ACP_Mag_SMG_01_Tracer_Yellow",1,3],
- ["30Rnd_45ACP_Mag_SMG_01_Tracer_Red",1,3],
- ["30Rnd_556x45_Stanag",1,3],
- ["30Rnd_556x45_Stanag_Tracer_Green",1,3],
- ["30Rnd_556x45_Stanag_green",1,3],
- ["30Rnd_556x45_Stanag_Tracer_Red",1,3],
- ["30Rnd_556x45_Stanag_Tracer_Yellow",1,3],
- ["30Rnd_556x45_Stanag_red",1,3],
- ["30Rnd_65x39_caseless_green",1,3],
- ["30Rnd_65x39_caseless_green_mag_Tracer",1,3],
- ["30Rnd_65x39_caseless_mag",1,3],
- ["30Rnd_65x39_caseless_mag_Tracer",1,3],
- ["30Rnd_9x21_Mag",1,3],
- ["5Rnd_127x108_APDS_Mag",1,3],
- ["5Rnd_127x108_Mag",1,3],
- ["6Rnd_45ACP_Cylinder",1,3],
- ["7Rnd_408_Mag",1,3],
- ["9Rnd_45ACP_Mag",1,3],
- ["Exile_Item_Matches",1,3],
- ["Exile_Item_CookingPot",1,1],
- ["Exile_Item_InstaDoc",1,5],
- ["Exile_Item_GloriousKnakworst",1,3],
- ["Exile_Item_Surstromming",1,3],
- ["Exile_Item_SausageGravy",1,3],
- ["Exile_Item_ChristmasTinner",1,3],
- ["Exile_Item_BBQSandwich",1,3],
- ["Exile_Item_Catfood"1,3]
- ],
- [// Optics
- ["optic_AMS",1,3],
- ["optic_AMS_khk",1,3],
- ["optic_AMS_snd",1,3],
- ["optic_Arco",1,3],
- ["optic_DMS",1,3],
- ["optic_Hamr",1,3],
- ["optic_Holosight",1,3],
- ["optic_Holosight_smg",1,3],
- ["optic_KHS_blk",1,3],
- ["optic_KHS_hex",1,3],
- ["optic_KHS_old",1,3],
- ["optic_KHS_tan",1,3],
- ["optic_LRPS",1,3],
- ["optic_MRCO",1,3],
- ["optic_MRD",1,3],
- ["optic_Nightstalker",1,3],
- ["optic_NVS",1,3],
- ["optic_SOS",1,3],
- ["optic_tws",1,3],
- ["optic_tws_mg",1,3],
- ["optic_Yorris",1,3]
- ],
- [//Items
- ["Rangefinder",1,3]
- ],
- [// Backpacks
- ["B_AssaultPack_blk",1,2],
- ["B_AssaultPack_cbr",1,1],
- ["B_AssaultPack_dgtl",1,1],
- ["B_AssaultPack_khk",1,2],
- ["B_AssaultPack_mcamo",1,2],
- ["B_AssaultPack_rgr",1,2],
- ["B_AssaultPack_sgg",1,2],
- ["B_FieldPack_blk",1,2],
- ["B_FieldPack_cbr",1,2],
- ["B_FieldPack_ocamo",1,2],
- ["B_FieldPack_oucamo",1,2],
- ["B_TacticalPack_blk",1,2],
- ["B_TacticalPack_rgr",1,2],
- ["B_TacticalPack_ocamo",1,2],
- ["B_TacticalPack_mcamo",1,2],
- ["B_TacticalPack_oli",1,2],
- ["B_Kitbag_cbr",1,2],
- ["B_Kitbag_mcamo",1,2],
- ["B_Kitbag_sgg",1,2],
- ["B_Carryall_cbr",1,2],
- ["B_Carryall_khk",1,2],
- ["B_Carryall_mcamo",1,2],
- ["B_Carryall_ocamo",1,2],
- ["B_Carryall_oli",1,2],
- ["B_Carryall_oucamo",1,2],
- ["B_Bergen_blk",1,2],
- ["B_Bergen_mcamo",1,2],
- ["B_Bergen_rgr",1,2],
- ["B_Bergen_sgg",1,2],
- ["B_HuntingBackpack",1,2],
- ["B_OutdoorPack_blk",1,2],
- ["B_OutdoorPack_blu",1,2],
- ["B_OutdoorPack_tan",1,2]
- ],
- ];
- blck_BoxesLoot_Major2 =
- [
- [// Weapons
- ["arifle_Katiba_F","30Rnd_65x39_caseless_green"],
- ["arifle_Katiba_GL_F","30Rnd_65x39_caseless_green"],
- ["arifle_Mk20_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20_plain_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20C_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20_GL_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20_GL_plain_F","30Rnd_556x45_Stanag"],
- ["arifle_MX_F","30Rnd_65x39_caseless_mag"],
- ["arifle_MXC_F","30Rnd_65x39_caseless_mag"],
- ["arifle_MXM_F","30Rnd_65x39_caseless_mag"],
- ["arifle_SDAR_F","20Rnd_556x45_UW_mag"],
- ["arifle_TRG20_F","30Rnd_556x45_Stanag"],
- ["Hgun_PDW2000_F","30Rnd_9x21_Mag"],
- ["arifle_MXM_F","30Rnd_65x39_caseless_mag_Tracer"],
- ["arifle_MXM_Black_F","30Rnd_65x39_caseless_mag_Tracer"],
- ["srifle_DMR_01_F","10Rnd_762x51_Mag"],
- ["srifle_LRR_F","7Rnd_408_Mag"],
- ["srifle_EBR_F","20Rnd_762x51_Mag"],
- ["srifle_GM6_F","5Rnd_127x108_APDS_Mag"],
- ["LMG_Mk200_F","200Rnd_65x39_cased_Box_Tracer"],
- ["Arifle_MX_SW_F","100Rnd_65x39_caseless_mag_Tracer"],
- ["Arifle_MX_SW_Black_F","100Rnd_65x39_caseless_mag_Tracer"],
- ["LMG_Zafir_F","150Rnd_762x51_Box_Tracer"],
- ["MMG_01_hex_F","150Rnd_93x64_Mag"],
- ["MMG_01_tan_F","150Rnd_93x64_Mag"],
- ["MMG_02_black_F","150Rnd_93x64_Mag"],
- ["MMG_02_camo_F","150Rnd_93x64_Mag"],
- ["MMG_02_sand_F","150Rnd_93x64_Mag"],
- ["srifle_DMR_02_camo_F","10Rnd_338_Mag"],
- ["srifle_DMR_02_F","10Rnd_338_Mag"],
- ["srifle_DMR_02_sniper_F","10Rnd_338_Mag"],
- ["srifle_DMR_03_F","10Rnd_338_Mag"],
- ["srifle_DMR_03_tan_F","10Rnd_338_Mag"],
- ["srifle_DMR_04_Tan_F","10Rnd_338_Mag"],
- ["srifle_DMR_05_hex_F","10Rnd_338_Mag"],
- ["srifle_DMR_05_tan_F","10Rnd_338_Mag"],
- ["srifle_DMR_06_camo_F","10Rnd_338_Mag"],
- ["srifle_DMR_04_F","10Rnd_127x54_Mag"],
- ["srifle_DMR_05_blk_F","10Rnd_93x64_DMR_05_Mag"],
- ["srifle_DMR_06_olive_F","20Rnd_762x51_Mag"]
- ],
- [//Magazines
- ["3rnd_HE_Grenade_Shell",3,6],
- ["30Rnd_65x39_caseless_green",3,6],
- ["30Rnd_556x45_Stanag",3,6],
- ["30Rnd_45ACP_Mag_SMG_01",3,6],
- ["20Rnd_556x45_UW_mag",3,6],
- ["20Rnd_762x51_Mag",7,14],
- ["200Rnd_65x39_cased_Box",3,6],
- ["100Rnd_65x39_caseless_mag_Tracer",3,6],
- ["3rnd_HE_Grenade_Shell",1,3],
- ["HandGrenade",1,4],
- // Marksman Pack Ammo
- ["10Rnd_338_Mag",1,4],
- ["10Rnd_338_Mag",1,4],
- ["10Rnd_127x54_Mag" ,1,4],
- ["10Rnd_127x54_Mag",1,4],
- ["10Rnd_93x64_DMR_05_Mag" ,1,4],
- ["10Rnd_93x64_DMR_05_Mag" ,1,4]
- ],
- [ // Optics
- ["optic_SOS",1,2],
- ["optic_LRPS",1,2],
- ["optic_DMS",1,2],
- ["optic_Aco",1,3],
- ["optic_ACO_grn",1,3],
- ["optic_Holosight",1,3],
- ["acc_flashlight",1,3],
- ["acc_pointer_IR",1,3],
- ["optic_Arco",1,3],
- ["optic_Hamr",1,3],
- ["optic_Aco",1,3],
- ["optic_ACO_grn",1,3],
- ["optic_Aco_smg",1,3],
- ["optic_ACO_grn_smg",1,3],
- ["optic_Holosight",1,3],
- ["optic_Holosight_smg",1,3],
- ["optic_SOS",1,3],
- ["optic_MRCO",1,3],
- ["optic_DMS",1,3],
- ["optic_Yorris",1,3],
- ["optic_MRD",1,3],
- ["optic_LRPS",1,3],
- ["optic_NVS",1,3],
- ["optic_Nightstalker",1,2],
- ["optic_Nightstalker",1,2],
- ["optic_Nightstalker",1,2],
- ["optic_tws",1,3],
- ["optic_tws_mg",1,3],
- ["muzzle_snds_H",1,3],
- ["muzzle_snds_L",1,3],
- ["muzzle_snds_M",1,3],
- ["muzzle_snds_B",1,3],
- ["muzzle_snds_H_MG",1,3],
- ["muzzle_snds_acp",1,3],
- ["optic_AMS_khk",1,3],
- ["optic_AMS_snd",1,3],
- ["optic_KHS_blk",1,3],
- ["optic_KHS_hex",1,3],
- ["optic_KHS_old",1,3],
- ["optic_KHS_tan",1,3]
- ],
- [//Items
- ["Rangefinder",1,3]
- ],
- [ // Backpacks
- ["B_AssaultPack_dgtl",1,2],
- ["B_AssaultPack_khk",1,2],
- ["B_AssaultPack_mcamo",1,2],
- ["B_AssaultPack_ocamo",1,2],
- ["B_AssaultPack_rgr",1,2],
- ["B_AssaultPack_sgg",1,2],
- ["B_Carryall_cbr",1,2],
- ["B_Carryall_khk",1,2],
- ["B_Carryall_mcamo",1,2],
- ["B_Carryall_ocamo",1,2],
- ["B_Carryall_oli",1,2],
- ["B_Carryall_oucamo",1,2],
- ["B_FieldPack_blk",1,2],
- ["B_FieldPack_cbr",1,2],
- ["B_FieldPack_khk",1,2],
- ["B_FieldPack_ocamo",1,2],
- ["B_FieldPack_oli",1,2],
- ["B_FieldPack_oucamo",1,2],
- ["B_Kitbag_cbr",1,2],
- ["B_Kitbag_mcamo",1,2],
- ["B_Kitbag_rgr",1,2],
- ["B_Kitbag_sgg",1,2],
- ["B_Parachute",1,2],
- ["B_TacticalPack_blk",1,2],
- ["B_TacticalPack_mcamo",1,2],
- ["B_TacticalPack_ocamo",1,2],
- ["B_TacticalPack_oli",1,2],
- ["B_TacticalPack_rgr",1,2]
- ]
- ];
- blck_BoxesLoot_Minor =
- [
- [// Weapons
- ["arifle_Katiba_F","30Rnd_65x39_caseless_green"],
- ["arifle_Katiba_GL_F","30Rnd_65x39_caseless_green"],
- ["arifle_Mk20_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20_plain_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20C_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20_GL_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20_GL_plain_F","30Rnd_556x45_Stanag"],
- ["arifle_MX_F","30Rnd_65x39_caseless_mag"],
- ["arifle_MXC_F","30Rnd_65x39_caseless_mag"],
- ["arifle_MXM_F","30Rnd_65x39_caseless_mag"],
- ["arifle_SDAR_F","20Rnd_556x45_UW_mag"],
- ["arifle_TRG20_F","30Rnd_556x45_Stanag"],
- ["Hgun_PDW2000_F","30Rnd_9x21_Mag"],
- ["arifle_MXM_F","30Rnd_65x39_caseless_mag_Tracer"],
- ["arifle_MXM_Black_F","30Rnd_65x39_caseless_mag_Tracer"],
- ["srifle_DMR_01_F","10Rnd_762x51_Mag"],
- ["srifle_LRR_F","7Rnd_408_Mag"],
- ["srifle_EBR_F","20Rnd_762x51_Mag"],
- ["srifle_GM6_F","5Rnd_127x108_APDS_Mag"],
- ["LMG_Mk200_F","200Rnd_65x39_cased_Box_Tracer"],
- ["Arifle_MX_SW_F","100Rnd_65x39_caseless_mag_Tracer"],
- ["Arifle_MX_SW_Black_F","100Rnd_65x39_caseless_mag_Tracer"],
- ["LMG_Zafir_F","150Rnd_762x51_Box_Tracer"],
- ["MMG_01_hex_F","150Rnd_93x64_Mag"],
- ["MMG_01_tan_F","150Rnd_93x64_Mag"],
- ["MMG_02_black_F","150Rnd_93x64_Mag"],
- ["MMG_02_camo_F","150Rnd_93x64_Mag"],
- ["MMG_02_sand_F","150Rnd_93x64_Mag"],
- ["srifle_DMR_02_camo_F","10Rnd_338_Mag"],
- ["srifle_DMR_02_F","10Rnd_338_Mag"],
- ["srifle_DMR_02_sniper_F","10Rnd_338_Mag"],
- ["srifle_DMR_03_F","10Rnd_338_Mag"],
- ["srifle_DMR_03_tan_F","10Rnd_338_Mag"],
- ["srifle_DMR_04_Tan_F","10Rnd_338_Mag"],
- ["srifle_DMR_05_hex_F","10Rnd_338_Mag"],
- ["srifle_DMR_05_tan_F","10Rnd_338_Mag"],
- ["srifle_DMR_06_camo_F","10Rnd_338_Mag"],
- ["srifle_DMR_04_F","10Rnd_127x54_Mag"],
- ["srifle_DMR_05_blk_F","10Rnd_93x64_DMR_05_Mag"],
- ["srifle_DMR_06_olive_F","20Rnd_762x51_Mag"]
- ],
- [//Magazines
- ["3rnd_HE_Grenade_Shell",3,6],
- ["30Rnd_65x39_caseless_green",3,6],
- ["30Rnd_556x45_Stanag",3,6],
- ["30Rnd_45ACP_Mag_SMG_01",3,6],
- ["20Rnd_556x45_UW_mag",3,6],
- ["20Rnd_762x51_Mag",7,14],
- ["200Rnd_65x39_cased_Box",3,6],
- ["100Rnd_65x39_caseless_mag_Tracer",3,6],
- ["3rnd_HE_Grenade_Shell",1,3],
- ["HandGrenade",1,4],
- // Marksman Pack Ammo
- ["10Rnd_338_Mag",1,4],
- ["10Rnd_338_Mag",1,4],
- ["10Rnd_127x54_Mag" ,1,4],
- ["10Rnd_127x54_Mag",1,4],
- ["10Rnd_93x64_DMR_05_Mag" ,1,4],
- ["10Rnd_93x64_DMR_05_Mag" ,1,4]
- ],
- [ // Optics
- ["optic_SOS",1,2],
- ["optic_LRPS",1,2],
- ["optic_DMS",1,2],
- ["optic_Aco",1,3],
- ["optic_ACO_grn",1,3],
- ["optic_Holosight",1,3],
- ["acc_flashlight",1,3],
- ["acc_pointer_IR",1,3],
- ["optic_Arco",1,3],
- ["optic_Hamr",1,3],
- ["optic_Aco",1,3],
- ["optic_ACO_grn",1,3],
- ["optic_Aco_smg",1,3],
- ["optic_ACO_grn_smg",1,3],
- ["optic_Holosight",1,3],
- ["optic_Holosight_smg",1,3],
- ["optic_SOS",1,3],
- ["optic_MRCO",1,3],
- ["optic_DMS",1,3],
- ["optic_Yorris",1,3],
- ["optic_MRD",1,3],
- ["optic_LRPS",1,3],
- ["optic_NVS",1,3],
- ["optic_Nightstalker",1,2],
- ["optic_Nightstalker",1,2],
- ["optic_Nightstalker",1,2],
- ["optic_tws",1,3],
- ["optic_tws_mg",1,3],
- ["muzzle_snds_H",1,3],
- ["muzzle_snds_L",1,3],
- ["muzzle_snds_M",1,3],
- ["muzzle_snds_B",1,3],
- ["muzzle_snds_H_MG",1,3],
- ["muzzle_snds_acp",1,3],
- ["optic_AMS_khk",1,3],
- ["optic_AMS_snd",1,3],
- ["optic_KHS_blk",1,3],
- ["optic_KHS_hex",1,3],
- ["optic_KHS_old",1,3],
- ["optic_KHS_tan",1,3]
- ],
- [//Items
- ["Rangefinder",1,3]
- ],
- [ // Backpacks
- ["B_AssaultPack_dgtl",1,2],
- ["B_AssaultPack_khk",1,2],
- ["B_AssaultPack_mcamo",1,2],
- ["B_AssaultPack_ocamo",1,2],
- ["B_AssaultPack_rgr",1,2],
- ["B_AssaultPack_sgg",1,2],
- ["B_Carryall_cbr",1,2],
- ["B_Carryall_khk",1,2],
- ["B_Carryall_mcamo",1,2],
- ["B_Carryall_ocamo",1,2],
- ["B_Carryall_oli",1,2],
- ["B_Carryall_oucamo",1,2],
- ["B_FieldPack_blk",1,2],
- ["B_FieldPack_cbr",1,2],
- ["B_FieldPack_khk",1,2],
- ["B_FieldPack_ocamo",1,2],
- ["B_FieldPack_oli",1,2],
- ["B_FieldPack_oucamo",1,2],
- ["B_Kitbag_cbr",1,2],
- ["B_Kitbag_mcamo",1,2],
- ["B_Kitbag_rgr",1,2],
- ["B_Kitbag_sgg",1,2],
- ["B_Parachute",1,2],
- ["B_TacticalPack_blk",1,2],
- ["B_TacticalPack_mcamo",1,2],
- ["B_TacticalPack_ocamo",1,2],
- ["B_TacticalPack_oli",1,2],
- ["B_TacticalPack_rgr",1,2]
- ]
- ];
- blck_BoxesLoot_Minor2 =
- [
- [// Weapons
- ["arifle_Katiba_F","30Rnd_65x39_caseless_green"],
- ["arifle_Katiba_GL_F","30Rnd_65x39_caseless_green"],
- ["arifle_Mk20_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20_plain_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20C_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20_GL_F","30Rnd_556x45_Stanag"],
- ["arifle_Mk20_GL_plain_F","30Rnd_556x45_Stanag"],
- ["arifle_MX_F","30Rnd_65x39_caseless_mag"],
- ["arifle_MXC_F","30Rnd_65x39_caseless_mag"],
- ["arifle_MXM_F","30Rnd_65x39_caseless_mag"],
- ["arifle_SDAR_F","20Rnd_556x45_UW_mag"],
- ["arifle_TRG20_F","30Rnd_556x45_Stanag"],
- ["Hgun_PDW2000_F","30Rnd_9x21_Mag"],
- ["arifle_MXM_F","30Rnd_65x39_caseless_mag_Tracer"],
- ["arifle_MXM_Black_F","30Rnd_65x39_caseless_mag_Tracer"],
- ["srifle_DMR_01_F","10Rnd_762x51_Mag"],
- ["srifle_LRR_F","7Rnd_408_Mag"],
- ["srifle_EBR_F","20Rnd_762x51_Mag"],
- ["srifle_GM6_F","5Rnd_127x108_APDS_Mag"],
- ["LMG_Mk200_F","200Rnd_65x39_cased_Box_Tracer"],
- ["Arifle_MX_SW_F","100Rnd_65x39_caseless_mag_Tracer"],
- ["Arifle_MX_SW_Black_F","100Rnd_65x39_caseless_mag_Tracer"],
- ["LMG_Zafir_F","150Rnd_762x51_Box_Tracer"],
- ["MMG_01_hex_F","150Rnd_93x64_Mag"],
- ["MMG_01_tan_F","150Rnd_93x64_Mag"],
- ["MMG_02_black_F","150Rnd_93x64_Mag"],
- ["MMG_02_camo_F","150Rnd_93x64_Mag"],
- ["MMG_02_sand_F","150Rnd_93x64_Mag"],
- ["srifle_DMR_02_camo_F","10Rnd_338_Mag"],
- ["srifle_DMR_02_F","10Rnd_338_Mag"],
- ["srifle_DMR_02_sniper_F","10Rnd_338_Mag"],
- ["srifle_DMR_03_F","10Rnd_338_Mag"],
- ["srifle_DMR_03_tan_F","10Rnd_338_Mag"],
- ["srifle_DMR_04_Tan_F","10Rnd_338_Mag"],
- ["srifle_DMR_05_hex_F","10Rnd_338_Mag"],
- ["srifle_DMR_05_tan_F","10Rnd_338_Mag"],
- ["srifle_DMR_06_camo_F","10Rnd_338_Mag"],
- ["srifle_DMR_04_F","10Rnd_127x54_Mag"],
- ["srifle_DMR_05_blk_F","10Rnd_93x64_DMR_05_Mag"],
- ["srifle_DMR_06_olive_F","20Rnd_762x51_Mag"]
- ],
- [//Magazines
- ["3rnd_HE_Grenade_Shell",3,6],
- ["30Rnd_65x39_caseless_green",3,6],
- ["30Rnd_556x45_Stanag",3,6],
- ["30Rnd_45ACP_Mag_SMG_01",3,6],
- ["20Rnd_556x45_UW_mag",3,6],
- ["20Rnd_762x51_Mag",7,14],
- ["200Rnd_65x39_cased_Box",3,6],
- ["100Rnd_65x39_caseless_mag_Tracer",3,6],
- ["3rnd_HE_Grenade_Shell",1,3],
- ["HandGrenade",1,4],
- // Marksman Pack Ammo
- ["10Rnd_338_Mag",1,4],
- ["10Rnd_338_Mag",1,4],
- ["10Rnd_127x54_Mag" ,1,4],
- ["10Rnd_127x54_Mag",1,4],
- ["10Rnd_93x64_DMR_05_Mag" ,1,4],
- ["10Rnd_93x64_DMR_05_Mag" ,1,4]
- ],
- [ // Optics
- ["optic_SOS",1,2],
- ["optic_LRPS",1,2],
- ["optic_DMS",1,2],
- ["optic_Aco",1,3],
- ["optic_ACO_grn",1,3],
- ["optic_Holosight",1,3],
- ["acc_flashlight",1,3],
- ["acc_pointer_IR",1,3],
- ["optic_Arco",1,3],
- ["optic_Hamr",1,3],
- ["optic_Aco",1,3],
- ["optic_ACO_grn",1,3],
- ["optic_Aco_smg",1,3],
- ["optic_ACO_grn_smg",1,3],
- ["optic_Holosight",1,3],
- ["optic_Holosight_smg",1,3],
- ["optic_SOS",1,3],
- ["optic_MRCO",1,3],
- ["optic_DMS",1,3],
- ["optic_Yorris",1,3],
- ["optic_MRD",1,3],
- ["optic_LRPS",1,3],
- ["optic_NVS",1,3],
- ["optic_Nightstalker",1,2],
- ["optic_Nightstalker",1,2],
- ["optic_Nightstalker",1,2],
- ["optic_tws",1,3],
- ["optic_tws_mg",1,3],
- ["muzzle_snds_H",1,3],
- ["muzzle_snds_L",1,3],
- ["muzzle_snds_M",1,3],
- ["muzzle_snds_B",1,3],
- ["muzzle_snds_H_MG",1,3],
- ["muzzle_snds_acp",1,3],
- ["optic_AMS_khk",1,3],
- ["optic_AMS_snd",1,3],
- ["optic_KHS_blk",1,3],
- ["optic_KHS_hex",1,3],
- ["optic_KHS_old",1,3],
- ["optic_KHS_tan",1,3]
- ],
- [//Items
- ["Rangefinder",1,3]
- ],
- [ // Backpacks
- ["B_AssaultPack_dgtl",1,2],
- ["B_AssaultPack_khk",1,2],
- ["B_AssaultPack_mcamo",1,2],
- ["B_AssaultPack_ocamo",1,2],
- ["B_AssaultPack_rgr",1,2],
- ["B_AssaultPack_sgg",1,2],
- ["B_Carryall_cbr",1,2],
- ["B_Carryall_khk",1,2],
- ["B_Carryall_mcamo",1,2],
- ["B_Carryall_ocamo",1,2],
- ["B_Carryall_oli",1,2],
- ["B_Carryall_oucamo",1,2],
- ["B_FieldPack_blk",1,2],
- ["B_FieldPack_cbr",1,2],
- ["B_FieldPack_khk",1,2],
- ["B_FieldPack_ocamo",1,2],
- ["B_FieldPack_oli",1,2],
- ["B_FieldPack_oucamo",1,2],
- ["B_Kitbag_cbr",1,2],
- ["B_Kitbag_mcamo",1,2],
- ["B_Kitbag_rgr",1,2],
- ["B_Kitbag_sgg",1,2],
- ["B_Parachute",1,2],
- ["B_TacticalPack_blk",1,2],
- ["B_TacticalPack_mcamo",1,2],
- ["B_TacticalPack_ocamo",1,2],
- ["B_TacticalPack_oli",1,2],
- ["B_TacticalPack_rgr",1,2]
- ]
- ];
- // Time the marker remains after completing the mission in seconds - experimental not yet implemented
- blck_crateTypes = ["Box_NATO_Wps_F"]; // Default crate type.
- //diag_log "[blckeagls] Configurations Loaded";
- true;
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