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Jul 10th, 2019
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  1. -- This script has been converted to FE by iPxter
  2.  
  3.  
  4. if game:GetService("RunService"):IsClient() then error("Script must be server-side in order to work; use h/ and not hl/") end
  5. local Player,Mouse,mouse,UserInputService,ContextActionService = owner
  6. do
  7.     print("FE Compatibility code by Mokiros | Translated to FE by iPxter")
  8.     script.Parent = Player.Character
  9.  
  10.     --RemoteEvent for communicating
  11.     local Event = Instance.new("RemoteEvent")
  12.     Event.Name = "UserInput_Event"
  13.  
  14.     --Fake event to make stuff like Mouse.KeyDown work
  15.     local function fakeEvent()
  16.         local t = {_fakeEvent=true,Connect=function(self,f)self.Function=f end}
  17.         t.connect = t.Connect
  18.         return t
  19.     end
  20.  
  21.     --Creating fake input objects with fake variables
  22.     local m = {Target=nil,Hit=CFrame.new(),KeyUp=fakeEvent(),KeyDown=fakeEvent(),Button1Up=fakeEvent(),Button1Down=fakeEvent()}
  23.     local UIS = {InputBegan=fakeEvent(),InputEnded=fakeEvent()}
  24.     local CAS = {Actions={},BindAction=function(self,name,fun,touch,...)
  25.         CAS.Actions[name] = fun and {Name=name,Function=fun,Keys={...}} or nil
  26.     end}
  27.     --Merged 2 functions into one by checking amount of arguments
  28.     CAS.UnbindAction = CAS.BindAction
  29.  
  30.     --This function will trigger the events that have been :Connect()'ed
  31.     local function te(self,ev,...)
  32.         local t = m[ev]
  33.         if t and t._fakeEvent and t.Function then
  34.             t.Function(...)
  35.         end
  36.     end
  37.     m.TrigEvent = te
  38.     UIS.TrigEvent = te
  39.  
  40.     Event.OnServerEvent:Connect(function(plr,io)
  41.         if plr~=Player then return end
  42.         if io.isMouse then
  43.             m.Target = io.Target
  44.             m.Hit = io.Hit
  45.         else
  46.             local b = io.UserInputState == Enum.UserInputState.Begin
  47.             if io.UserInputType == Enum.UserInputType.MouseButton1 then
  48.                 return m:TrigEvent(b and "Button1Down" or "Button1Up")
  49.             end
  50.             for _,t in pairs(CAS.Actions) do
  51.                 for _,k in pairs(t.Keys) do
  52.                     if k==io.KeyCode then
  53.                         t.Function(t.Name,io.UserInputState,io)
  54.                     end
  55.                 end
  56.             end
  57.             m:TrigEvent(b and "KeyDown" or "KeyUp",io.KeyCode.Name:lower())
  58.             UIS:TrigEvent(b and "InputBegan" or "InputEnded",io,false)
  59.         end
  60.     end)
  61.     Event.Parent = NLS([==[
  62.     local Player = game:GetService("Players").LocalPlayer
  63.     local Event = script:WaitForChild("UserInput_Event")
  64.  
  65.     local UIS = game:GetService("UserInputService")
  66.     local input = function(io,a)
  67.         if a then return end
  68.         --Since InputObject is a client-side instance, we create and pass table instead
  69.         Event:FireServer({KeyCode=io.KeyCode,UserInputType=io.UserInputType,UserInputState=io.UserInputState})
  70.     end
  71.     UIS.InputBegan:Connect(input)
  72.     UIS.InputEnded:Connect(input)
  73.  
  74.     local Mouse = Player:GetMouse()
  75.     local h,t
  76.     --Give the server mouse data 30 times every second, but only if the values changed
  77.     --If player is not moving their mouse, client won't fire events
  78.     while wait(1/30) do
  79.         if h~=Mouse.Hit or t~=Mouse.Target then
  80.             h,t=Mouse.Hit,Mouse.Target
  81.             Event:FireServer({isMouse=true,Target=t,Hit=h})
  82.         end
  83.     end]==],Player.Character)
  84.     Mouse,mouse,UserInputService,ContextActionService = m,m,UIS,CAS
  85. end
  86.  
  87. local player = owner
  88. local character = player.Character
  89. local humanoid_root_part = character.HumanoidRootPart
  90. local market_place_service = game:GetService("MarketplaceService")
  91.  
  92. function create_weld(parent, part0, part1, c0, c1)
  93.     local weld = Instance.new("Weld", parent)
  94.     weld.Part0 = part0
  95.     weld.Part1 = part1
  96.     weld.C0 = c0
  97.     weld.C1 = c1
  98. end
  99.  
  100. local radio = Instance.new("Part", character)
  101. radio.Name = "Radio"
  102. radio.Size = Vector3.new(3.2, 1.6, 1.2)
  103. radio.CFrame = CFrame.new(humanoid_root_part.CFrame.X + (-0.101), humanoid_root_part.CFrame.Y + 0.23, humanoid_root_part.CFrame.Z + 0.801)
  104. create_weld(radio, radio, humanoid_root_part, radio.CFrame:inverse(), humanoid_root_part.CFrame:inverse())
  105. radio.Orientation = Vector3.new(0, 180, 0)
  106. local radio_mesh = Instance.new("SpecialMesh", radio)
  107. radio_mesh.MeshId = "rbxassetid://212302951"
  108. radio_mesh.MeshType = Enum.MeshType.FileMesh
  109. radio_mesh.Offset = Vector3.new(0, 0, 0)
  110. radio_mesh.Scale = Vector3.new(4, 4, 4)
  111. radio_mesh.TextureId = "rbxassetid://212303049"
  112. radio_mesh.VertexColor = Vector3.new(1, 1, 1)
  113. local sparkles = Instance.new("Sparkles", radio)
  114. sparkles.SparkleColor = Color3.fromRGB(255, 255, 0)
  115. local sound = Instance.new("Sound", radio)
  116. sound.Playing = true
  117. sound.Looped = true
  118.  
  119. local RadioGui = Instance.new("ScreenGui")
  120. local Frame = Instance.new("Frame")
  121. local Title = Instance.new("TextLabel")
  122. local PlayButton = Instance.new("TextButton")
  123. local PauseButton = Instance.new("TextButton")
  124. local StopButton = Instance.new("TextButton")
  125. local SoundID = Instance.new("TextBox")
  126.  
  127. RadioGui.Name = "RadioGui"
  128. RadioGui.Parent = owner:WaitForChild("PlayerGui")
  129. RadioGui.ZIndexBehavior = Enum.ZIndexBehavior.Sibling
  130.  
  131. Frame.Parent = RadioGui
  132. Frame.BackgroundColor3 = Color3.new(1, 1, 1)
  133. Frame.BorderColor3 = Color3.new(0, 0, 0)
  134. Frame.BorderSizePixel = 0
  135. Frame.Position = UDim2.new(0.00642201817, 0, 0.61403507, 0)
  136. Frame.Size = UDim2.new(0.343119264, 0, 0.369005859, 0)
  137.  
  138. Title.Name = "Title"
  139. Title.Parent = Frame
  140. Title.BackgroundColor3 = Color3.new(1, 1, 1)
  141. Title.BackgroundTransparency = 1
  142. Title.BorderColor3 = Color3.new(0, 0, 0)
  143. Title.BorderSizePixel = 0
  144. Title.Selectable = true
  145. Title.Size = UDim2.new(1, 0, 0.205652446, 0)
  146. Title.Font = Enum.Font.SourceSans
  147. Title.Text = "Radio GUI"
  148. Title.TextColor3 = Color3.new(0, 0, 0)
  149. Title.TextScaled = true
  150. Title.TextSize = 14
  151. Title.TextWrapped = true
  152.  
  153. PlayButton.Name = "PlayButton"
  154. PlayButton.Parent = Frame
  155. PlayButton.BackgroundColor3 = Color3.new(0.333333, 1, 0)
  156. PlayButton.BorderColor3 = Color3.new(0, 0, 0)
  157. PlayButton.BorderSizePixel = 0
  158. PlayButton.Position = UDim2.new(0, 0, 0.734284222, 0)
  159. PlayButton.Size = UDim2.new(0.328342259, 0, 0.265715837, 0)
  160. PlayButton.Font = Enum.Font.SourceSans
  161. PlayButton.Text = "PLAY"
  162. PlayButton.TextColor3 = Color3.new(1, 1, 1)
  163. PlayButton.TextScaled = true
  164. PlayButton.TextSize = 14
  165. PlayButton.TextWrapped = true
  166.  
  167. PauseButton.Name = "PauseButton"
  168. PauseButton.Parent = Frame
  169. PauseButton.BackgroundColor3 = Color3.new(1, 0.666667, 0)
  170. PauseButton.BorderColor3 = Color3.new(0, 0, 0)
  171. PauseButton.BorderSizePixel = 0
  172. PauseButton.Position = UDim2.new(0.334224582, 0, 0.734284222, 0)
  173. PauseButton.Size = UDim2.new(0.328342259, 0, 0.265715837, 0)
  174. PauseButton.Font = Enum.Font.SourceSans
  175. PauseButton.Text = "PAUSE"
  176. PauseButton.TextColor3 = Color3.new(1, 1, 1)
  177. PauseButton.TextScaled = true
  178. PauseButton.TextSize = 14
  179. PauseButton.TextWrapped = true
  180.  
  181. StopButton.Name = "StopButton"
  182. StopButton.Parent = Frame
  183. StopButton.BackgroundColor3 = Color3.new(1, 0, 0)
  184. StopButton.BorderColor3 = Color3.new(0, 0, 0)
  185. StopButton.BorderSizePixel = 0
  186. StopButton.Position = UDim2.new(0.671122968, 0, 0.734284222, 0)
  187. StopButton.Size = UDim2.new(0.328342259, 0, 0.265715837, 0)
  188. StopButton.Font = Enum.Font.SourceSans
  189. StopButton.Text = "STOP"
  190. StopButton.TextColor3 = Color3.new(1, 1, 1)
  191. StopButton.TextScaled = true
  192. StopButton.TextSize = 14
  193. StopButton.TextWrapped = true
  194.  
  195. SoundID.Name = "SoundID"
  196. SoundID.Parent = Frame
  197. SoundID.BackgroundColor3 = Color3.new(0.333333, 0.666667, 1)
  198. SoundID.BorderColor3 = Color3.new(0, 0, 0)
  199. SoundID.BorderSizePixel = 3
  200. SoundID.Position = UDim2.new(0.213903725, 0, 0.364500791, 0)
  201. SoundID.Size = UDim2.new(0.566310227, 0, 0.269043893, 0)
  202. SoundID.Font = Enum.Font.SourceSans
  203. SoundID.PlaceholderColor3 = Color3.new(1, 1, 1)
  204. SoundID.PlaceholderText = "Sound ID"
  205. SoundID.Text = ""
  206. SoundID.TextColor3 = Color3.new(1, 1, 1)
  207. SoundID.TextScaled = true
  208. SoundID.TextSize = 14
  209. SoundID.TextWrapped = true
  210.  
  211. local radio_billboard_gui = Instance.new("BillboardGui", character.Head)
  212. radio_billboard_gui.Name = "RadioBillboardGUI"
  213. radio_billboard_gui.Adornee = character.Head
  214. radio_billboard_gui.AlwaysOnTop = true
  215. radio_billboard_gui.ExtentsOffsetWorldSpace = Vector3.new(0, 9, 0)
  216. radio_billboard_gui.Size = UDim2.new(8, 0, 6, 0)
  217. local radio_billboard_gui_textlabel = Instance.new("TextLabel", radio_billboard_gui)
  218. radio_billboard_gui_textlabel.BackgroundTransparency = 1
  219. radio_billboard_gui_textlabel.BorderColor3 = Color3.fromRGB(0, 0, 0)
  220. radio_billboard_gui_textlabel.BorderSizePixel = 0
  221. radio_billboard_gui_textlabel.Size = UDim2.new(1, 0, 1, 0)
  222. radio_billboard_gui_textlabel.Text = "Right now playing: "
  223. radio_billboard_gui_textlabel.TextColor3 = Color3.fromRGB(0, 0, 0)
  224. radio_billboard_gui_textlabel.TextSize = 18
  225. radio_billboard_gui_textlabel.TextWrapped = true
  226.  
  227. function zigzag(x)
  228.     return math.acos(math.cos(x * math.pi)) / math.pi
  229. end
  230.    
  231. PlayButton.MouseButton1Click:Connect(function()
  232.     if sound.IsPaused == true then
  233.         sound:Resume()
  234.     else
  235.         sound.SoundId = "rbxassetid://"..tonumber(SoundID.Text)
  236.         sound:Play()
  237.         local info = market_place_service:GetProductInfo(tonumber(SoundID.Text))
  238.         radio_billboard_gui_textlabel.Text = "Right now playing: "..info.Name
  239.     end
  240. end)
  241.    
  242. PauseButton.MouseButton1Click:Connect(function()
  243.     sound:Pause()
  244. end)
  245.  
  246. StopButton.MouseButton1Click:Connect(function()
  247.     sound:Stop()
  248. end)
  249.  
  250. local while_wait_do1 = coroutine.create(function()
  251.     local counter = 0
  252.     while wait(0.1) do
  253.         Frame.BackgroundColor3 = Color3.fromHSV(zigzag(counter), 1, 1)
  254.         counter = counter + 0.01
  255.     end
  256. end)
  257. coroutine.resume(while_wait_do1)
  258.  
  259. local while_wait_do2 = coroutine.create(function()
  260.     local counter = 0
  261.     while wait(0.1) do
  262.         radio_billboard_gui_textlabel.TextColor3 = Color3.fromHSV(zigzag(counter), 1, 1)
  263.         counter = counter + 0.01
  264.     end
  265. end)
  266. coroutine.resume(while_wait_do2)
  267.  
  268. local while_wait_do3 = coroutine.create(function()
  269.     while true do
  270.         wait(0.005)
  271.         radio_billboard_gui_textlabel.Rotation = radio_billboard_gui_textlabel.Rotation + 0.07
  272.     end
  273. end)
  274. coroutine.resume(while_wait_do3)
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