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- --[[
- anti skid
- --]]
- owner = game.Players.LocalPlayer
- p = owner
- function kill(plr)
- local chance = math.random(1,2)
- local char = plr.Character
- if char then
- if char:FindFirstChild('Head') then
- spawn(function()
- if char:FindFirstChild('SKID') == nil then
- Instance.new('ObjectValue',char).Name = 'SKID'
- end
- if chance == 1 then
- -- Thanks for using Mod2S by NopeUsername
- local functions = {}
- function sandbox(script, func)
- local oldEnv = getfenv(func)
- local newEnv = setmetatable({}, {
- __index = function(self,k)
- if k == "script" then
- return script
- else
- return oldEnv[k]
- end
- end,
- })
- return setfenv(func, newEnv)
- end
- local mas = Instance.new("Model", game:GetService("Lighting"))
- -- DECLARING VARIABLES
- local jail = Instance.new("Model")
- local Part = Instance.new("Part")
- local Part_1 = Instance.new("Part")
- local Part_2 = Instance.new("Part")
- local Part_3 = Instance.new("Part")
- local Part_4 = Instance.new("Part")
- local Part_5 = Instance.new("Part")
- local Part_6 = Instance.new("Part")
- local Part_7 = Instance.new("Part")
- local Part_8 = Instance.new("Part")
- local Part_9 = Instance.new("Part")
- local Part_10 = Instance.new("Part")
- local Part_11 = Instance.new("Part")
- local Part_12 = Instance.new("Part")
- local SurfaceGui = Instance.new("SurfaceGui")
- local TextLabel = Instance.new("TextLabel")
- local TextLabel_1 = Instance.new("TextLabel")
- local TextLabel_2 = Instance.new("TextLabel")
- local Part_13 = Instance.new("Part")
- local Part_14 = Instance.new("Part")
- local Part_15 = Instance.new("Part")
- local Part_16 = Instance.new("Part")
- local center = Instance.new("Part")
- local centerToPart = Instance.new("WeldConstraint")
- local centerToPart_1 = Instance.new("WeldConstraint")
- local centerToPart_2 = Instance.new("WeldConstraint")
- local centerToPart_3 = Instance.new("WeldConstraint")
- local centerToPart_4 = Instance.new("WeldConstraint")
- local centerToPart_5 = Instance.new("WeldConstraint")
- local centerToPart_6 = Instance.new("WeldConstraint")
- local centerToPart_7 = Instance.new("WeldConstraint")
- local centerToPart_8 = Instance.new("WeldConstraint")
- local centerToPart_9 = Instance.new("WeldConstraint")
- local centerToPart_10 = Instance.new("WeldConstraint")
- local centerToPart_11 = Instance.new("WeldConstraint")
- local centerToPart_12 = Instance.new("WeldConstraint")
- local centerToPart_13 = Instance.new("WeldConstraint")
- local centerToPart_14 = Instance.new("WeldConstraint")
- local centerToPart_15 = Instance.new("WeldConstraint")
- local centerToPart_16 = Instance.new("WeldConstraint")
- -- SETTING PROPERTIES
- jail.Name = "jail"
- jail.Parent = mas
- Part.Shape = Enum.PartType.Cylinder
- Part.BottomSurface = Enum.SurfaceType.Smooth
- Part.CFrame = CFrame.new(21.5,3,-51,0,0,-1,1,0,0,0,-1,0)
- Part.Color = Color3.new(0.388,0.373,0.384)
- Part.Size = Vector3.new(6,1,1)
- Part.TopSurface = Enum.SurfaceType.Smooth
- Part.Parent = jail
- Part_1.Shape = Enum.PartType.Cylinder
- Part_1.BottomSurface = Enum.SurfaceType.Smooth
- Part_1.CFrame = CFrame.new(21.5,3,-53.5,0,0,-1,1,0,0,0,-1,0)
- Part_1.Color = Color3.new(0.388,0.373,0.384)
- Part_1.Size = Vector3.new(6,1,1)
- Part_1.TopSurface = Enum.SurfaceType.Smooth
- Part_1.Parent = jail
- Part_2.Shape = Enum.PartType.Cylinder
- Part_2.BottomSurface = Enum.SurfaceType.Smooth
- Part_2.CFrame = CFrame.new(21.5,3,-56,0,0,-1,1,0,0,0,-1,0)
- Part_2.Color = Color3.new(0.388,0.373,0.384)
- Part_2.Size = Vector3.new(6,1,1)
- Part_2.TopSurface = Enum.SurfaceType.Smooth
- Part_2.Parent = jail
- Part_3.Shape = Enum.PartType.Cylinder
- Part_3.BottomSurface = Enum.SurfaceType.Smooth
- Part_3.CFrame = CFrame.new(21.5,3,-58.5,0,0,-1,1,0,0,0,-1,0)
- Part_3.Color = Color3.new(0.388,0.373,0.384)
- Part_3.Size = Vector3.new(6,1,1)
- Part_3.TopSurface = Enum.SurfaceType.Smooth
- Part_3.Parent = jail
- Part_4.Shape = Enum.PartType.Cylinder
- Part_4.BottomSurface = Enum.SurfaceType.Smooth
- Part_4.CFrame = CFrame.new(14,3,-56,0,0,-1,1,0,0,0,-1,0)
- Part_4.Color = Color3.new(0.388,0.373,0.384)
- Part_4.Size = Vector3.new(6,1,1)
- Part_4.TopSurface = Enum.SurfaceType.Smooth
- Part_4.Parent = jail
- Part_5.Shape = Enum.PartType.Cylinder
- Part_5.BottomSurface = Enum.SurfaceType.Smooth
- Part_5.CFrame = CFrame.new(14,3,-51,0,0,-1,1,0,0,0,-1,0)
- Part_5.Color = Color3.new(0.388,0.373,0.384)
- Part_5.Size = Vector3.new(6,1,1)
- Part_5.TopSurface = Enum.SurfaceType.Smooth
- Part_5.Parent = jail
- Part_6.Shape = Enum.PartType.Cylinder
- Part_6.BottomSurface = Enum.SurfaceType.Smooth
- Part_6.CFrame = CFrame.new(14,3,-58.5,0,0,-1,1,0,0,0,-1,0)
- Part_6.Color = Color3.new(0.388,0.373,0.384)
- Part_6.Size = Vector3.new(6,1,1)
- Part_6.TopSurface = Enum.SurfaceType.Smooth
- Part_6.Parent = jail
- Part_7.Shape = Enum.PartType.Cylinder
- Part_7.BottomSurface = Enum.SurfaceType.Smooth
- Part_7.CFrame = CFrame.new(14,3,-53.5,0,0,-1,1,0,0,0,-1,0)
- Part_7.Color = Color3.new(0.388,0.373,0.384)
- Part_7.Size = Vector3.new(6,1,1)
- Part_7.TopSurface = Enum.SurfaceType.Smooth
- Part_7.Parent = jail
- Part_8.Shape = Enum.PartType.Cylinder
- Part_8.BottomSurface = Enum.SurfaceType.Smooth
- Part_8.CFrame = CFrame.new(19,3,-58.5,0,0,-1,1,0,0,0,-1,0)
- Part_8.Color = Color3.new(0.388,0.373,0.384)
- Part_8.Size = Vector3.new(6,1,1)
- Part_8.TopSurface = Enum.SurfaceType.Smooth
- Part_8.Parent = jail
- Part_9.Shape = Enum.PartType.Cylinder
- Part_9.BottomSurface = Enum.SurfaceType.Smooth
- Part_9.CFrame = CFrame.new(16.5,3,-58.5,0,0,-1,1,0,0,0,-1,0)
- Part_9.Color = Color3.new(0.388,0.373,0.384)
- Part_9.Size = Vector3.new(6,1,1)
- Part_9.TopSurface = Enum.SurfaceType.Smooth
- Part_9.Parent = jail
- Part_10.Shape = Enum.PartType.Cylinder
- Part_10.BottomSurface = Enum.SurfaceType.Smooth
- Part_10.CFrame = CFrame.new(19,3,-51,0,0,-1,1,0,0,0,-1,0)
- Part_10.Color = Color3.new(0.388,0.373,0.384)
- Part_10.Size = Vector3.new(6,1,1)
- Part_10.TopSurface = Enum.SurfaceType.Smooth
- Part_10.Parent = jail
- Part_11.Shape = Enum.PartType.Cylinder
- Part_11.BottomSurface = Enum.SurfaceType.Smooth
- Part_11.CFrame = CFrame.new(16.5,3,-51,0,0,-1,1,0,0,0,-1,0)
- Part_11.Color = Color3.new(0.388,0.373,0.384)
- Part_11.Size = Vector3.new(6,1,1)
- Part_11.TopSurface = Enum.SurfaceType.Smooth
- Part_11.Parent = jail
- Part_12.BottomSurface = Enum.SurfaceType.Smooth
- Part_12.CFrame = CFrame.new(17.75,3,-59.25,0.966,0.259,0,-0.259,0.966,0,0,0,1)
- Part_12.Color = Color3.new(0.424,0.345,0.294)
- Part_12.Material = Enum.Material.Wood
- Part_12.Size = Vector3.new(5.5,2,0.5)
- Part_12.TopSurface = Enum.SurfaceType.Smooth
- Part_12.Parent = jail
- local Decal = Instance.new('Decal',Part_12)
- Decal.Texture = 'rbxassetid://4548912980'
- Decal.Face = Enum.NormalId.Front
- Part_13.BottomSurface = Enum.SurfaceType.Smooth
- Part_13.CFrame = CFrame.new(21.25,7.75,-54.75,1,0,0,0,1,0,0,0,1)
- Part_13.Size = Vector3.new(0.5,15.5,8.5)
- Part_13.TopSurface = Enum.SurfaceType.Smooth
- Part_13.Transparency = 1
- Part_13.Parent = jail
- Part_14.BottomSurface = Enum.SurfaceType.Smooth
- Part_14.CFrame = CFrame.new(14.25,7.75,-54.75,1,0,0,0,1,0,0,0,1)
- Part_14.Size = Vector3.new(0.5,15.5,8.5)
- Part_14.TopSurface = Enum.SurfaceType.Smooth
- Part_14.Transparency = 1
- Part_14.Parent = jail
- Part_15.BottomSurface = Enum.SurfaceType.Smooth
- Part_15.CFrame = CFrame.new(18,7.75,-58.25,1,0,0,0,1,0,0,0,1)
- Part_15.Size = Vector3.new(8,15.5,0.5)
- Part_15.TopSurface = Enum.SurfaceType.Smooth
- Part_15.Transparency = 1
- Part_15.Parent = jail
- Part_16.BottomSurface = Enum.SurfaceType.Smooth
- Part_16.CFrame = CFrame.new(18,7.75,-51.25,1,0,0,0,1,0,0,0,1)
- Part_16.Size = Vector3.new(8,15.5,0.5)
- Part_16.TopSurface = Enum.SurfaceType.Smooth
- Part_16.Transparency = 1
- Part_16.Parent = jail
- center.Anchored = true
- center.BottomSurface = Enum.SurfaceType.Smooth
- center.CFrame = CFrame.new(17.518,3,-54.731,1,0,0,0,1,0,0,0,1)
- center.CanCollide = false
- center.Size = Vector3.new(0.5,0.5,0.5)
- center.TopSurface = Enum.SurfaceType.Smooth
- center.Transparency = 1
- center.Name = "center"
- center.Parent = jail
- centerToPart.Part0 = center
- centerToPart.Part1 = Part_7
- centerToPart.Name = "centerToPart"
- centerToPart.Parent = center
- centerToPart_1.Part0 = center
- centerToPart_1.Part1 = Part_8
- centerToPart_1.Name = "centerToPart"
- centerToPart_1.Parent = center
- centerToPart_2.Part0 = center
- centerToPart_2.Part1 = Part_6
- centerToPart_2.Name = "centerToPart"
- centerToPart_2.Parent = center
- centerToPart_3.Part0 = center
- centerToPart_3.Part1 = Part_3
- centerToPart_3.Name = "centerToPart"
- centerToPart_3.Parent = center
- centerToPart_4.Part0 = center
- centerToPart_4.Part1 = Part_5
- centerToPart_4.Name = "centerToPart"
- centerToPart_4.Parent = center
- centerToPart_5.Part0 = center
- centerToPart_5.Part1 = Part_2
- centerToPart_5.Name = "centerToPart"
- centerToPart_5.Parent = center
- centerToPart_6.Part0 = center
- centerToPart_6.Part1 = Part_4
- centerToPart_6.Name = "centerToPart"
- centerToPart_6.Parent = center
- centerToPart_7.Part0 = center
- centerToPart_7.Part1 = Part
- centerToPart_7.Name = "centerToPart"
- centerToPart_7.Parent = center
- centerToPart_8.Part0 = center
- centerToPart_8.Part1 = Part_12
- centerToPart_8.Name = "centerToPart"
- centerToPart_8.Parent = center
- centerToPart_9.Part0 = center
- centerToPart_9.Part1 = Part_16
- centerToPart_9.Name = "centerToPart"
- centerToPart_9.Parent = center
- centerToPart_10.Part0 = center
- centerToPart_10.Part1 = Part_14
- centerToPart_10.Name = "centerToPart"
- centerToPart_10.Parent = center
- centerToPart_11.Part0 = center
- centerToPart_11.Part1 = Part_15
- centerToPart_11.Name = "centerToPart"
- centerToPart_11.Parent = center
- centerToPart_12.Part0 = center
- centerToPart_12.Part1 = Part_13
- centerToPart_12.Name = "centerToPart"
- centerToPart_12.Parent = center
- centerToPart_13.Part0 = center
- centerToPart_13.Part1 = Part_11
- centerToPart_13.Name = "centerToPart"
- centerToPart_13.Parent = center
- centerToPart_14.Part0 = center
- centerToPart_14.Part1 = Part_1
- centerToPart_14.Name = "centerToPart"
- centerToPart_14.Parent = center
- centerToPart_15.Part0 = center
- centerToPart_15.Part1 = Part_10
- centerToPart_15.Name = "centerToPart"
- centerToPart_15.Parent = center
- centerToPart_16.Part0 = center
- centerToPart_16.Part1 = Part_9
- centerToPart_16.Name = "centerToPart"
- centerToPart_16.Parent = center
- for i,v in ipairs(functions) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in ipairs(mas:GetChildren()) do
- v.Parent = workspace
- end
- mas:Destroy()
- center.CFrame = CFrame.new(char.Head.Position - Vector3.new(0,2,0))
- local appear = Instance.new('Sound',center)
- appear.SoundId = 'rbxassetid://131314452'
- appear.Volume = 1
- appear:Play()
- char:BreakJoints()
- local fail = Instance.new('Sound',center)
- fail.SoundId = 'rbxassetid://840996075'
- fail.Volume = 1
- fail:Play()
- game:GetService('Debris'):AddItem(jail,6)
- elseif chance == 2 then
- -- Thanks for using Mod2S by NopeUsername
- local functions = {}
- function sandbox(script, func)
- local oldEnv = getfenv(func)
- local newEnv = setmetatable({}, {
- __index = function(self,k)
- if k == "script" then
- return script
- else
- return oldEnv[k]
- end
- end,
- })
- return setfenv(func, newEnv)
- end
- local mas = Instance.new("Model", game:GetService("Lighting"))
- -- DECLARING VARIABLES
- local tusKOr661 = Instance.new("Model")
- local Head = Instance.new("Part")
- local Mesh = Instance.new("SpecialMesh")
- local HatAttachment = Instance.new("Attachment")
- local HairAttachment = Instance.new("Attachment")
- local FaceFrontAttachment = Instance.new("Attachment")
- local FaceCenterAttachment = Instance.new("Attachment")
- local face = Instance.new("Decal")
- local HumanoidRootPart = Instance.new("Part")
- local RootJoint = Instance.new("Motor6D")
- local LeftArm = Instance.new("Part")
- local LeftShoulderAttachment = Instance.new("Attachment")
- local LeftLeg = Instance.new("Part")
- local RightArm = Instance.new("Part")
- local RightShoulderAttachment = Instance.new("Attachment")
- local WeldConstraint = Instance.new("WeldConstraint")
- local RightLeg = Instance.new("Part")
- local Torso = Instance.new("Part")
- local roblox = Instance.new("Decal")
- local RightHip = Instance.new("Motor6D")
- local Neck = Instance.new("Motor6D")
- local LeftShoulder = Instance.new("Motor6D")
- local LeftHip = Instance.new("Motor6D")
- local WaistFrontAttachment = Instance.new("Attachment")
- local WaistCenterAttachment = Instance.new("Attachment")
- local WaistBackAttachment = Instance.new("Attachment")
- local RightCollarAttachment = Instance.new("Attachment")
- local NeckAttachment = Instance.new("Attachment")
- local LeftCollarAttachment = Instance.new("Attachment")
- local BodyFrontAttachment = Instance.new("Attachment")
- local BodyBackAttachment = Instance.new("Attachment")
- local Humanoid = Instance.new("Humanoid")
- local MessyHair = Instance.new("Accessory")
- local Handle = Instance.new("Part")
- local Mesh_1 = Instance.new("SpecialMesh")
- local HairAttachment_1 = Instance.new("Attachment")
- local AccessoryWeld = Instance.new("Weld")
- local RobloxEarbuds = Instance.new("Accessory")
- local Handle_1 = Instance.new("Part")
- local Mesh_2 = Instance.new("SpecialMesh")
- local HatAttachment_1 = Instance.new("Attachment")
- local AccessoryWeld_1 = Instance.new("Weld")
- local Angel = Instance.new("Accessory")
- local Handle_2 = Instance.new("Part")
- local Mesh_3 = Instance.new("SpecialMesh")
- local HatAttachment_2 = Instance.new("Attachment")
- local AccessoryWeld_2 = Instance.new("Weld")
- local ThumbnailCamera = Instance.new("Camera")
- local SlickShades = Instance.new("Accessory")
- local Handle_3 = Instance.new("Part")
- local SpecialMesh = Instance.new("SpecialMesh")
- local AvatarPartScaleType = Instance.new("StringValue")
- local FaceFrontAttachment_1 = Instance.new("Attachment")
- local AccessoryWeld_3 = Instance.new("Weld")
- local ROBLOXBoyTorso = Instance.new("CharacterMesh")
- local ROBLOXBoyRightLeg = Instance.new("CharacterMesh")
- local ROBLOXBoyRightArm = Instance.new("CharacterMesh")
- local ROBLOXBoyLeftLeg = Instance.new("CharacterMesh")
- local ROBLOXBoyLeftArm = Instance.new("CharacterMesh")
- local BodyColors = Instance.new("BodyColors")
- local Shirt = Instance.new("Shirt")
- local Pants = Instance.new("Pants")
- local Sparta = Instance.new("Sound")
- local Gun = Instance.new("Part")
- local Mesh_4 = Instance.new("SpecialMesh")
- local WeldConstraint_1 = Instance.new("WeldConstraint")
- -- SETTING PROPERTIES
- tusKOr661.PrimaryPart = HumanoidRootPart
- tusKOr661.Name = "tusKOr661"
- tusKOr661.Parent = mas
- Head.CFrame = CFrame.new(45.926,7.372,-48.671,1,0,0,0,1,0,0,0,1)
- Head.Color = Color3.new(0.918,0.722,0.573)
- Head.Size = Vector3.new(2,1,1)
- Head.TopSurface = Enum.SurfaceType.Smooth
- Head.Name = "Head"
- Head.Parent = tusKOr661
- Mesh.Scale = Vector3.new(1.25,1.25,1.25)
- Mesh.Parent = Head
- HatAttachment.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HatAttachment.Position = Vector3.new(0,0.6,0)
- HatAttachment.Name = "HatAttachment"
- HatAttachment.Parent = Head
- HairAttachment.CFrame = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- HairAttachment.Position = Vector3.new(0,0.6,0)
- HairAttachment.Name = "HairAttachment"
- HairAttachment.Parent = Head
- FaceFrontAttachment.CFrame = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment.Position = Vector3.new(0,0,-0.6)
- FaceFrontAttachment.Name = "FaceFrontAttachment"
- FaceFrontAttachment.Parent = Head
- FaceCenterAttachment.Name = "FaceCenterAttachment"
- FaceCenterAttachment.Parent = Head
- face.Texture = "rbxassetid://1016181246"
- face.Name = "face"
- face.Parent = Head
- HumanoidRootPart.BottomSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart.CFrame = CFrame.new(45.926,5.872,-48.671,1,0,0,0,1,0,0,0,1)
- HumanoidRootPart.CanCollide = false
- HumanoidRootPart.LeftParamA = 0
- HumanoidRootPart.LeftParamB = 0
- HumanoidRootPart.RightParamA = 0
- HumanoidRootPart.RightParamB = 0
- HumanoidRootPart.Size = Vector3.new(2,2,1)
- HumanoidRootPart.TopSurface = Enum.SurfaceType.Smooth
- HumanoidRootPart.Transparency = 1
- HumanoidRootPart.Name = "HumanoidRootPart"
- HumanoidRootPart.Parent = tusKOr661
- RootJoint.MaxVelocity = 0.1
- RootJoint.C0 = CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,0)
- RootJoint.C1 = CFrame.new(0,0,0,-1,0,0,0,0,1,0,1,0)
- RootJoint.Part0 = HumanoidRootPart
- RootJoint.Part1 = Torso
- RootJoint.Name = "RootJoint"
- RootJoint.Parent = HumanoidRootPart
- LeftArm.CFrame = CFrame.new(44.426,5.872,-48.671,1,0,0,0,1,0,0,0,1)
- LeftArm.CanCollide = false
- LeftArm.Color = Color3.new(0.918,0.722,0.573)
- LeftArm.Size = Vector3.new(1,2,1)
- LeftArm.Name = "Left Arm"
- LeftArm.Parent = tusKOr661
- LeftShoulderAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- LeftShoulderAttachment.Position = Vector3.new(0,1,0)
- LeftShoulderAttachment.Name = "LeftShoulderAttachment"
- LeftShoulderAttachment.Parent = LeftArm
- LeftLeg.BottomSurface = Enum.SurfaceType.Smooth
- LeftLeg.CFrame = CFrame.new(45.426,3.872,-48.671,1,0,0,0,1,0,0,0,1)
- LeftLeg.CanCollide = false
- LeftLeg.Color = Color3.new(0.918,0.722,0.573)
- LeftLeg.Size = Vector3.new(1,2,1)
- LeftLeg.Name = "Left Leg"
- LeftLeg.Parent = tusKOr661
- RightArm.CFrame = CFrame.new(47.426,6.436,-49.235,1,0,0,0,0,-1,0,1,0)
- RightArm.CanCollide = false
- RightArm.Color = Color3.new(0.918,0.722,0.573)
- RightArm.Size = Vector3.new(1,2,1)
- RightArm.Name = "Right Arm"
- RightArm.Parent = tusKOr661
- RightShoulderAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- RightShoulderAttachment.Position = Vector3.new(0,1,0)
- RightShoulderAttachment.Name = "RightShoulderAttachment"
- RightShoulderAttachment.Parent = RightArm
- WeldConstraint.Part0 = RightArm
- WeldConstraint.Part1 = Torso
- WeldConstraint.Parent = RightArm
- RightLeg.BottomSurface = Enum.SurfaceType.Smooth
- RightLeg.CFrame = CFrame.new(46.426,3.872,-48.671,1,0,0,0,1,0,0,0,1)
- RightLeg.CanCollide = false
- RightLeg.Color = Color3.new(0.918,0.722,0.573)
- RightLeg.Size = Vector3.new(1,2,1)
- RightLeg.Name = "Right Leg"
- RightLeg.Parent = tusKOr661
- Torso.CFrame = CFrame.new(45.926,5.872,-48.671,1,0,0,0,1,0,0,0,1)
- Torso.Color = Color3.new(0.918,0.722,0.573)
- Torso.LeftParamA = 0
- Torso.LeftParamB = 0
- Torso.LeftSurface = Enum.SurfaceType.Weld
- Torso.RightParamA = 0
- Torso.RightParamB = 0
- Torso.RightSurface = Enum.SurfaceType.Weld
- Torso.Size = Vector3.new(2,2,1)
- Torso.Name = "Torso"
- Torso.Parent = tusKOr661
- roblox.Name = "roblox"
- roblox.Parent = Torso
- RightHip.MaxVelocity = 0.1
- RightHip.C0 = CFrame.new(1,-1,0,0,0,1,0,1,0,-1,0,0)
- RightHip.C1 = CFrame.new(0.5,1,0,0,0,1,0,1,0,-1,0,0)
- RightHip.Part0 = Torso
- RightHip.Part1 = RightLeg
- RightHip.Name = "Right Hip"
- RightHip.Parent = Torso
- Neck.MaxVelocity = 0.1
- Neck.C0 = CFrame.new(0,1,0,-1,0,0,0,0,1,0,1,0)
- Neck.C1 = CFrame.new(0,-0.5,0,-1,0,0,0,0,1,0,1,0)
- Neck.Part0 = Torso
- Neck.Part1 = Head
- Neck.Name = "Neck"
- Neck.Parent = Torso
- LeftShoulder.MaxVelocity = 0.1
- LeftShoulder.C0 = CFrame.new(-1,0.5,0,0,0,-1,0,1,0,1,0,0)
- LeftShoulder.C1 = CFrame.new(0.5,0.5,0,0,0,-1,0,1,0,1,0,0)
- LeftShoulder.Part0 = Torso
- LeftShoulder.Part1 = LeftArm
- LeftShoulder.Name = "Left Shoulder"
- LeftShoulder.Parent = Torso
- LeftHip.MaxVelocity = 0.1
- LeftHip.C0 = CFrame.new(-1,-1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip.C1 = CFrame.new(-0.5,1,0,0,0,-1,0,1,0,1,0,0)
- LeftHip.Part0 = Torso
- LeftHip.Part1 = LeftLeg
- LeftHip.Name = "Left Hip"
- LeftHip.Parent = Torso
- WaistFrontAttachment.CFrame = CFrame.new(0,-1,-0.5,1,0,0,0,1,0,0,0,1)
- WaistFrontAttachment.Position = Vector3.new(0,-1,-0.5)
- WaistFrontAttachment.Name = "WaistFrontAttachment"
- WaistFrontAttachment.Parent = Torso
- WaistCenterAttachment.CFrame = CFrame.new(0,-1,0,1,0,0,0,1,0,0,0,1)
- WaistCenterAttachment.Position = Vector3.new(0,-1,0)
- WaistCenterAttachment.Name = "WaistCenterAttachment"
- WaistCenterAttachment.Parent = Torso
- WaistBackAttachment.CFrame = CFrame.new(0,-1,0.5,1,0,0,0,1,0,0,0,1)
- WaistBackAttachment.Position = Vector3.new(0,-1,0.5)
- WaistBackAttachment.Name = "WaistBackAttachment"
- WaistBackAttachment.Parent = Torso
- RightCollarAttachment.CFrame = CFrame.new(1,1,0,1,0,0,0,1,0,0,0,1)
- RightCollarAttachment.Position = Vector3.new(1,1,0)
- RightCollarAttachment.Name = "RightCollarAttachment"
- RightCollarAttachment.Parent = Torso
- NeckAttachment.CFrame = CFrame.new(0,1,0,1,0,0,0,1,0,0,0,1)
- NeckAttachment.Position = Vector3.new(0,1,0)
- NeckAttachment.Name = "NeckAttachment"
- NeckAttachment.Parent = Torso
- LeftCollarAttachment.CFrame = CFrame.new(-1,1,0,1,0,0,0,1,0,0,0,1)
- LeftCollarAttachment.Position = Vector3.new(-1,1,0)
- LeftCollarAttachment.Name = "LeftCollarAttachment"
- LeftCollarAttachment.Parent = Torso
- BodyFrontAttachment.CFrame = CFrame.new(0,0,-0.5,1,0,0,0,1,0,0,0,1)
- BodyFrontAttachment.Position = Vector3.new(0,0,-0.5)
- BodyFrontAttachment.Name = "BodyFrontAttachment"
- BodyFrontAttachment.Parent = Torso
- BodyBackAttachment.CFrame = CFrame.new(0,0,0.5,1,0,0,0,1,0,0,0,1)
- BodyBackAttachment.Position = Vector3.new(0,0,0.5)
- BodyBackAttachment.Name = "BodyBackAttachment"
- BodyBackAttachment.Parent = Torso
- Humanoid.Parent = tusKOr661
- MessyHair.AttachmentPoint = CFrame.new(0,0.13,0.031,1,0,0,0,1,0,0,0,1)
- MessyHair.AttachmentPos = Vector3.new(0,0.13,0.031)
- MessyHair.Name = "MessyHair"
- MessyHair.Parent = tusKOr661
- Handle.BottomSurface = Enum.SurfaceType.Smooth
- Handle.CFrame = CFrame.new(45.926,7.742,-48.702,1,0,0,0,1,0,0,0,1)
- Handle.CanCollide = false
- Handle.Locked = true
- Handle.Size = Vector3.new(1.03,1,1.67)
- Handle.TopSurface = Enum.SurfaceType.Smooth
- Handle.Name = "Handle"
- Handle.Parent = MessyHair
- Mesh_1.MeshType = Enum.MeshType.FileMesh
- Mesh_1.MeshId = "http://www.roblox.com/asset/?id=319337852"
- Mesh_1.TextureId = "http://www.roblox.com/asset/?id=307179698"
- Mesh_1.Scale = Vector3.new(0.55,0.55,0.55)
- Mesh_1.Parent = Handle
- HairAttachment_1.Axis = Vector3.new(1,0,0)
- HairAttachment_1.CFrame = CFrame.new(0,0.23,0.031,1,0,0,0,1,0,0,0,1)
- HairAttachment_1.Orientation = Vector3.new(0,0,0)
- HairAttachment_1.Position = Vector3.new(0,0.23,0.031)
- HairAttachment_1.Rotation = Vector3.new(0,0,0)
- HairAttachment_1.SecondaryAxis = Vector3.new(0,1,0)
- HairAttachment_1.Name = "HairAttachment"
- HairAttachment_1.Parent = Handle
- AccessoryWeld.C0 = CFrame.new(0,0.23,0.031,1,0,0,0,1,0,0,0,1)
- AccessoryWeld.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld.Part0 = Handle
- AccessoryWeld.Part1 = Head
- AccessoryWeld.Name = "AccessoryWeld"
- AccessoryWeld.Parent = Handle
- RobloxEarbuds.AttachmentPoint = CFrame.new(0.1,1.65,0.33,1,0,0,0,1,0,0,0,1)
- RobloxEarbuds.AttachmentPos = Vector3.new(0.1,1.65,0.33)
- RobloxEarbuds.Name = "RobloxEarbuds"
- RobloxEarbuds.Parent = tusKOr661
- Handle_1.BottomSurface = Enum.SurfaceType.Smooth
- Handle_1.CFrame = CFrame.new(45.826,6.222,-49.001,1,0,0,0,1,0,0,0,1)
- Handle_1.CanCollide = false
- Handle_1.Locked = true
- Handle_1.Size = Vector3.new(1.6,2.87,0.8)
- Handle_1.TopSurface = Enum.SurfaceType.Smooth
- Handle_1.Name = "Handle"
- Handle_1.Parent = RobloxEarbuds
- Mesh_2.MeshType = Enum.MeshType.FileMesh
- Mesh_2.MeshId = "http://www.roblox.com/asset/?id=97768607"
- Mesh_2.TextureId = "http://www.roblox.com/asset/?id=97766506"
- Mesh_2.Scale = Vector3.new(2,2,2)
- Mesh_2.Parent = Handle_1
- HatAttachment_1.Axis = Vector3.new(1,0,0)
- HatAttachment_1.CFrame = CFrame.new(0.1,1.75,0.33,1,0,0,0,1,0,0,0,1)
- HatAttachment_1.Orientation = Vector3.new(0,0,0)
- HatAttachment_1.Position = Vector3.new(0.1,1.75,0.33)
- HatAttachment_1.Rotation = Vector3.new(0,0,0)
- HatAttachment_1.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_1.Name = "HatAttachment"
- HatAttachment_1.Parent = Handle_1
- AccessoryWeld_1.C0 = CFrame.new(0.1,1.75,0.33,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_1.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_1.Part0 = Handle_1
- AccessoryWeld_1.Part1 = Head
- AccessoryWeld_1.Name = "AccessoryWeld"
- AccessoryWeld_1.Parent = Handle_1
- Angel.AttachmentPoint = CFrame.new(0,0.85,0,1,0,0,0,1,0,0,0,1)
- Angel.AttachmentPos = Vector3.new(0,0.85,0)
- Angel.Name = "Angel"
- Angel.Parent = tusKOr661
- Handle_2.BottomSurface = Enum.SurfaceType.Smooth
- Handle_2.CFrame = CFrame.new(45.926,7.022,-48.671,1,0,0,0,1,0,0,0,1)
- Handle_2.CanCollide = false
- Handle_2.Locked = true
- Handle_2.Size = Vector3.new(4,3,3)
- Handle_2.TopSurface = Enum.SurfaceType.Smooth
- Handle_2.Name = "Handle"
- Handle_2.Parent = Angel
- Mesh_3.MeshType = Enum.MeshType.FileMesh
- Mesh_3.MeshId = "http://www.roblox.com/asset/?id=15392960"
- Mesh_3.TextureId = "http://www.roblox.com/asset/?id=15392970"
- Mesh_3.Parent = Handle_2
- HatAttachment_2.Axis = Vector3.new(1,0,0)
- HatAttachment_2.CFrame = CFrame.new(0,0.95,0,1,0,0,0,1,0,0,0,1)
- HatAttachment_2.Orientation = Vector3.new(0,0,0)
- HatAttachment_2.Position = Vector3.new(0,0.95,0)
- HatAttachment_2.Rotation = Vector3.new(0,0,0)
- HatAttachment_2.SecondaryAxis = Vector3.new(0,1,0)
- HatAttachment_2.Name = "HatAttachment"
- HatAttachment_2.Parent = Handle_2
- AccessoryWeld_2.C0 = CFrame.new(0,0.95,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_2.C1 = CFrame.new(0,0.6,0,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_2.Part0 = Handle_2
- AccessoryWeld_2.Part1 = Head
- AccessoryWeld_2.Name = "AccessoryWeld"
- AccessoryWeld_2.Parent = Handle_2
- ThumbnailCamera.CFrame = CFrame.new(-0.121,20.761,27.683,1,0,0.002,0,1,0.023,-0.002,-0.023,1)
- ThumbnailCamera.Focus = CFrame.new(-0.13,20.64,22.485,1,0,0,0,1,0,0,0,1)
- ThumbnailCamera.Name = "ThumbnailCamera"
- ThumbnailCamera.Parent = Angel
- SlickShades.AttachmentForward = Vector3.new(0,0,-1)
- SlickShades.AttachmentPoint = CFrame.new(0,-0.24,-0.412,1,0,0,0,1,0,0,0,1)
- SlickShades.AttachmentPos = Vector3.new(0,-0.24,-0.412)
- SlickShades.AttachmentRight = Vector3.new(1,0,0)
- SlickShades.AttachmentUp = Vector3.new(0,1,0)
- SlickShades.Name = "SlickShades"
- SlickShades.Parent = tusKOr661
- Handle_3.BottomSurface = Enum.SurfaceType.Smooth
- Handle_3.CFrame = CFrame.new(45.926,7.612,-48.859,1,0,0,0,1,0,0,0,1)
- Handle_3.CanCollide = false
- Handle_3.Locked = true
- Handle_3.Size = Vector3.new(1,1,1)
- Handle_3.TopSurface = Enum.SurfaceType.Smooth
- Handle_3.Name = "Handle"
- Handle_3.Parent = SlickShades
- SpecialMesh.MeshType = Enum.MeshType.FileMesh
- SpecialMesh.MeshId = "rbxassetid://4064582999"
- SpecialMesh.TextureId = "http://www.roblox.com/asset/?id=4064577691"
- SpecialMesh.Name = "SpecialMesh"
- SpecialMesh.Parent = Handle_3
- AvatarPartScaleType.Value = "Classic"
- AvatarPartScaleType.Name = "AvatarPartScaleType"
- AvatarPartScaleType.Parent = Handle_3
- FaceFrontAttachment_1.Axis = Vector3.new(1,0,0)
- FaceFrontAttachment_1.CFrame = CFrame.new(0,-0.24,-0.412,1,0,0,0,1,0,0,0,1)
- FaceFrontAttachment_1.Orientation = Vector3.new(0,0,0)
- FaceFrontAttachment_1.Position = Vector3.new(0,-0.24,-0.412)
- FaceFrontAttachment_1.Rotation = Vector3.new(0,0,0)
- FaceFrontAttachment_1.SecondaryAxis = Vector3.new(0,1,0)
- FaceFrontAttachment_1.Name = "FaceFrontAttachment"
- FaceFrontAttachment_1.Parent = Handle_3
- AccessoryWeld_3.C0 = CFrame.new(0,-0.24,-0.412,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_3.C1 = CFrame.new(0,0,-0.6,1,0,0,0,1,0,0,0,1)
- AccessoryWeld_3.Part0 = Handle_3
- AccessoryWeld_3.Part1 = Head
- AccessoryWeld_3.Name = "AccessoryWeld"
- AccessoryWeld_3.Parent = Handle_3
- ROBLOXBoyTorso.BodyPart = Enum.BodyPart.Torso
- ROBLOXBoyTorso.MeshId = 376169183
- ROBLOXBoyTorso.Name = "ROBLOX Boy Torso"
- ROBLOXBoyTorso.Parent = tusKOr661
- ROBLOXBoyRightLeg.BodyPart = Enum.BodyPart.RightLeg
- ROBLOXBoyRightLeg.MeshId = 319336155
- ROBLOXBoyRightLeg.Name = "ROBLOX Boy Right Leg"
- ROBLOXBoyRightLeg.Parent = tusKOr661
- ROBLOXBoyRightArm.BodyPart = Enum.BodyPart.RightArm
- ROBLOXBoyRightArm.MeshId = 279174886
- ROBLOXBoyRightArm.Name = "ROBLOX Boy Right Arm"
- ROBLOXBoyRightArm.Parent = tusKOr661
- ROBLOXBoyLeftLeg.BodyPart = Enum.BodyPart.LeftLeg
- ROBLOXBoyLeftLeg.MeshId = 319336109
- ROBLOXBoyLeftLeg.Name = "ROBLOX Boy Left Leg"
- ROBLOXBoyLeftLeg.Parent = tusKOr661
- ROBLOXBoyLeftArm.BodyPart = Enum.BodyPart.LeftArm
- ROBLOXBoyLeftArm.MeshId = 279174949
- ROBLOXBoyLeftArm.Name = "ROBLOX Boy Left Arm"
- ROBLOXBoyLeftArm.Parent = tusKOr661
- BodyColors.HeadColor = BrickColor.new("Light orange")
- BodyColors.HeadColor3 = Color3.new(0.918,0.722,0.573)
- BodyColors.LeftArmColor = BrickColor.new("Light orange")
- BodyColors.LeftArmColor3 = Color3.new(0.918,0.722,0.573)
- BodyColors.LeftLegColor = BrickColor.new("Light orange")
- BodyColors.LeftLegColor3 = Color3.new(0.918,0.722,0.573)
- BodyColors.RightArmColor = BrickColor.new("Light orange")
- BodyColors.RightArmColor3 = Color3.new(0.918,0.722,0.573)
- BodyColors.RightLegColor = BrickColor.new("Light orange")
- BodyColors.RightLegColor3 = Color3.new(0.918,0.722,0.573)
- BodyColors.TorsoColor = BrickColor.new("Light orange")
- BodyColors.TorsoColor3 = Color3.new(0.918,0.722,0.573)
- BodyColors.Parent = tusKOr661
- Shirt.ShirtTemplate = "http://www.roblox.com/asset/?id=4122824579"
- Shirt.Name = "Shirt"
- Shirt.Parent = tusKOr661
- Pants.PantsTemplate = "http://www.roblox.com/asset/?id=1396663125"
- Pants.Name = "Pants"
- Pants.Parent = tusKOr661
- Sparta.SoundId = "rbxassetid://130781067"
- Sparta.Volume = 1
- Sparta.Name = "Sparta"
- Sparta.Parent = Head
- Gun.BottomSurface = Enum.SurfaceType.Smooth
- Gun.CFrame = CFrame.new(47.25,6.515,-50.857,0,0,1,0,1,0,-1,0,0)
- Gun.CanCollide = false
- Gun.Size = Vector3.new(0.5,0.5,0.5)
- Gun.TopSurface = Enum.SurfaceType.Smooth
- Gun.Name = "Gun"
- Gun.Parent = tusKOr661
- Mesh_4.MeshType = Enum.MeshType.FileMesh
- Mesh_4.MeshId = "rbxassetid://462324407"
- Mesh_4.TextureId = "rbxassetid://462324410"
- Mesh_4.Scale = Vector3.new(0.01,0.01,0.01)
- Mesh_4.Parent = Gun
- WeldConstraint_1.Part0 = Gun
- WeldConstraint_1.Part1 = RightArm
- WeldConstraint_1.Parent = Gun
- for i,v in ipairs(functions) do
- spawn(function()
- pcall(v)
- end)
- end
- for i,v in ipairs(mas:GetChildren()) do
- v.Parent = workspace
- end
- mas:Destroy()
- game:GetService('Debris'):AddItem(tusKOr661,8)
- local gunshot = Instance.new('Sound',Head)
- gunshot.SoundId = 'rbxassetid://408950203'
- local gunshot2 = gunshot:Clone()
- gunshot2.Parent = char.Head
- local scream = Instance.new('Sound',char.Head)
- scream.Volume = 1
- scream.SoundId = 'rbxassetid://1025464252'
- local att = Instance.new('Attachment',char.Head)
- att.Position = Vector3.new(0,0,15)
- Head.CFrame = CFrame.new(att.WorldPosition, char.Head.Position)
- char:FindFirstChildOfClass('Humanoid').WalkSpeed = 0
- char:FindFirstChildOfClass('Humanoid').JumpPower = 0
- char:FindFirstChildOfClass('Humanoid').AutoRotate = false
- wait(0.5)
- Sparta:Play()
- repeat
- wait(0.01)
- until Sparta.IsPlaying
- wait(2)
- char.Head.CFrame = CFrame.new(char.Head.Position, Head.Position)
- repeat
- wait(0.01)
- until Sparta.IsPlaying == false
- gunshot:Play()
- gunshot2:Play()
- char:BreakJoints()
- wait(0.25)
- scream:Play()
- end
- end)
- end
- end
- end
- function search()
- for i,v in pairs(game:GetService("Players"):GetPlayers()) do
- if v.Character then
- local char = v.Character
- if char:FindFirstChild('SKID') == nil then
- -- Remote Tool
- if char:FindFirstChild('Remote') then
- if char.Remote:FindFirstChild('Handle') then
- if char.Remote.Handle:FindFirstChild('p4') then
- char.Remote.Handle:Destroy()
- char.Remote:Destroy()
- kill(v)
- end
- end
- end
- -- Banisher
- if char:FindFirstChild('Adds') then
- char:FindFirstChild('Adds'):Destroy()
- pcall(function()
- v:LoadCharacter()
- end)
- kill(v)
- end
- -- Eggdog
- if char:FindFirstChild('EggDog') then
- kill(v)
- end
- -- Shini-G4-MI
- if char:FindFirstChild('Shini-G4-MI') then
- kill(v)
- end
- -- Killer worm
- if char:FindFirstChild('OofHead') then
- kill(v)
- end
- -- Flying dominus?
- if char:FindFirstChild('Control.mp3') then
- pcall(function()
- v:LoadCharacter()
- end)
- kill(v)
- end
- -- Ultra Instinct
- if char:FindFirstChild("Hair") then
- if char:FindFirstChild("Mesh") then
- if char.Hair.Mesh.MeshId == "rbxassetid://455100513" then
- local function uncol()
- while game:GetService("RunService").Stepped:wait() do
- if char:FindFirstChild("Hair") then
- char.Hair.CanCollide = false
- end
- end
- end
- spawn(uncol)
- for q,w in pairs(char:GetChildren()) do
- if w.Name == "NewPart" then
- w.CanCollide = false
- end
- end
- kill(v)
- end
- end
- end
- -- nahid Chara
- if char:FindFirstChild('Blob') then
- if char:FindFirstChild('Name') then
- if char.Name:FindFirstChild('TextLabel') then
- char.Name.TextLabel.Text = 'haha, NO you script kiddie'
- kill(v)
- end
- end
- end
- -- star glitcher
- if char.Head:FindFirstChild('ModeName') then
- if char.Head.ModeName:FindFirstChild('TextLabel') then
- char.Head.ModeName.TextLabel.Text = 'i put the "glitch" in glitcher, skid.'
- kill(v)
- end
- end
- if char:FindFirstChildOfClass('Sound') then
- if char:FindFirstChildOfClass('Sound').SoundId == 'rbxassetid://614032233' or char:FindFirstChildOfClass('Sound').SoundId == 'rbxassetid://415898123' or char:FindFirstChildOfClass('Sound').Name == 'wrecked' then
- kill(v)
- end
- end
- -- big ban theory
- if char:FindFirstChild('Hammer') then
- char.Hammer:Destroy()
- kill(v)
- end
- -- dual doom
- if char:FindFirstChild('Dual Doom') then
- char['Dual Doom']:Destroy()
- if char:FindFirstChild('Dual Doom') then
- char['Dual Doom']:Destroy()
- end
- kill(v)
- end
- -- jevil
- if char:FindFirstChild('Torso') then
- if char.Torso:FindFirstChild('JevilTheme') then
- char.Torso.JevilTheme.SoundId = 'rbxassetid:/807874496'
- char.Torso.JevilTheme.PlaybackPosition = 0
- char.Torso.JevilTheme:Play()
- kill(v)
- end
- end
- -- dead gun
- if char:FindFirstChild('Torso') then
- if char.Torso:FindFirstChild('Sound') then
- if char.Torso.Sound.SoundId == 'rbxassetid://318812395' then
- char.Torso.JevilTheme.SoundId = 'rbxassetid:/807874496'
- char.Torso.JevilTheme.PlaybackPosition = 0
- char.Torso.JevilTheme:Play()
- kill(v)
- end
- end
- end
- -- guest glitcher
- if char:FindFirstChild('wreckeda') then
- kill(v)
- end
- -- xester
- if char.Head:FindFirstChild('eyo1') then
- kill(v)
- end
- -- switcher
- if char:FindFirstChild('_status') then
- if char['_status']:FindFirstChildOfClass('TextLabel') then
- char['_status']:FindFirstChildOfClass('TextLabel').Text = 'don\'t kiddie that script man'
- kill(v)
- end
- end
- -- chaotic glitcher
- if char:FindFirstChild('_status') then
- if char['_status']:FindFirstChildOfClass('TextLabel') then
- if string.sub(char['_status']:FindFirstChildOfClass('TextLabel').Text,1,5) == 'Lunar' then
- char['_status']:FindFirstChildOfClass('TextLabel').Text = 'HAHAHAHAHAHAHAHA NO!'
- kill(v)
- end
- end
- end
- end
- end
- end
- end
- spawn(function()
- while true do
- wait(0.01)
- search()
- end
- end)
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