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- #----------------------------------------#
- # #
- # C:\brawl_export\mario\FitMario.pac #
- # #
- #----------------------------------------#
- Filename:: C:\brawl_export\mario\FitMario.pac
- Moveset Total Size: 149076
- Data Size: 125540
- Offset Table Count: 5088
- Data Section Count: 1
- External Subroutine Count: 79
- Unknown(Always 0?): 0
- Unknown(Always 0?): 0
- Unknown(Always 0?): 0
- #----------------------------------------#
- # #
- # Data Table #
- # #
- #----------------------------------------#
- Data: @01e9c0 data
- Found "data" offset section!s
- #----------------------------------------#
- # #
- # External Subroutines #
- # #
- #----------------------------------------#
- External Subroutine: @00b004 effectAnimCmd_BatSwing4Common
- External Subroutine: @00b044 effectAnimCmd_HarisenSwing4HoldCommon
- External Subroutine: @00b0c4 effectAnimCmd_LipStickSwing4HoldCommon
- External Subroutine: @00bb6c effectAnimCmd_ScopeAirFireCommon
- External Subroutine: @00bb54 effectAnimCmd_ScopeAirRapidCommon
- External Subroutine: @00bb3c effectAnimCmd_ScopeAirStartCommon
- External Subroutine: @00bb1c effectAnimCmd_ScopeFireUpperCommon
- External Subroutine: @00bb04 effectAnimCmd_ScopeRapidUpperCommon
- External Subroutine: @00baec effectAnimCmd_ScopeStartUpperCommon
- External Subroutine: @00af44 effectAnimCmd_SmashThrowBCommon
- External Subroutine: @00af2c effectAnimCmd_SmashThrowFCommon
- External Subroutine: @00af5c effectAnimCmd_SmashThrowHiCommon
- External Subroutine: @00af74 effectAnimCmd_SmashThrowLwCommon
- External Subroutine: @00b084 effectAnimCmd_StarRodSwing4HoldCommon
- External Subroutine: @00afd4 effectAnimCmd_SwordSwing4HoldCommon
- External Subroutine: @015ca4 gameAnimCmd_BatSwing1Common
- External Subroutine: @015d44 gameAnimCmd_BatSwing3Common
- External Subroutine: @015de4 gameAnimCmd_BatSwing4Common
- External Subroutine: @015e24 gameAnimCmd_BatSwingDashCommon
- External Subroutine: @015e5c gameAnimCmd_BatSwingDashCommon2
- External Subroutine: @013024 gameAnimCmd_CaptureCutCommon
- External Subroutine: @015ed4 gameAnimCmd_HarisenSwing1Common
- External Subroutine: @015fac gameAnimCmd_HarisenSwing3Common
- External Subroutine: @016094 gameAnimCmd_HarisenSwing4Common
- External Subroutine: @01616c gameAnimCmd_HarisenSwingDashCommon
- External Subroutine: @0161a4 gameAnimCmd_HarisenSwingDashCommon2
- External Subroutine: @0164f4 gameAnimCmd_LipStickSwing1Common
- External Subroutine: @016594 gameAnimCmd_LipStickSwing3Common
- External Subroutine: @01665c gameAnimCmd_LipStickSwing4Common
- External Subroutine: @016714 gameAnimCmd_LipStickSwingDashCommon
- External Subroutine: @01674c gameAnimCmd_LipStickSwingDashCommon2
- External Subroutine: @0167f4 gameAnimCmd_ScrewCommon
- External Subroutine: @01622c gameAnimCmd_StarRodSwing1Common
- External Subroutine: @0162cc gameAnimCmd_StarRodSwing3Common
- External Subroutine: @016394 gameAnimCmd_StarRodSwing4Common
- External Subroutine: @01644c gameAnimCmd_StarRodSwingDashCommon
- External Subroutine: @016484 gameAnimCmd_StarRodSwingDashCommon2
- External Subroutine: @0159bc gameAnimCmd_SwordSwing1Common
- External Subroutine: @015a74 gameAnimCmd_SwordSwing3Common
- External Subroutine: @015b2c gameAnimCmd_SwordSwing4Common
- External Subroutine: @015c0c gameAnimCmd_SwordSwingDashCommon
- External Subroutine: @015c1c gameAnimCmd_SwordSwingDashCommon2
- External Subroutine: @01e730 statusAnimCmdGroup_CHK_AIR_ATTACK
- External Subroutine: @01e71c statusAnimCmdGroup_CHK_AIR_CLIFF
- External Subroutine: @01e72c statusAnimCmdGroup_CHK_AIR_ESCAPE
- External Subroutine: @01e724 statusAnimCmdGroup_CHK_AIR_ITEM_THROW
- External Subroutine: @01e73c statusAnimCmdGroup_CHK_AIR_JUMP_AERIAL
- External Subroutine: @01e718 statusAnimCmdGroup_CHK_AIR_LANDING
- External Subroutine: @01e728 statusAnimCmdGroup_CHK_AIR_LASSO
- External Subroutine: @01e720 statusAnimCmdGroup_CHK_AIR_SPECIAL
- External Subroutine: @01e734 statusAnimCmdGroup_CHK_AIR_TREAD_JUMP
- External Subroutine: @01e738 statusAnimCmdGroup_CHK_AIR_WALL_JUMP
- External Subroutine: @01e714 statusAnimCmdGroup_CHK_GROUND
- External Subroutine: @01e704 statusAnimCmdGroup_CHK_GROUND_ATTACK
- External Subroutine: @01e700 statusAnimCmdGroup_CHK_GROUND_CATCH
- External Subroutine: @01e708 statusAnimCmdGroup_CHK_GROUND_ESCAPE
- External Subroutine: @01e70c statusAnimCmdGroup_CHK_GROUND_GUARD
- External Subroutine: @01e6fc statusAnimCmdGroup_CHK_GROUND_ITEM
- External Subroutine: @01e710 statusAnimCmdGroup_CHK_GROUND_JUMP
- External Subroutine: @01e6f8 statusAnimCmdGroup_CHK_GROUND_SPECIAL
- External Subroutine: @01e6f4 statusAnimCmdGroup_MAIN
- External Subroutine: @01e740 statusAnimCmdGroup_TEMPORARY
- External Subroutine: @019794 statusAnimCmdPre_Bind
- External Subroutine: @019934 statusAnimCmdPre_Bury
- External Subroutine: @019788 statusAnimCmdPre_DamageSongStart
- External Subroutine: @019694 statusAnimCmdPre_EscapeFb
- External Subroutine: @019650 statusAnimCmdPre_Fall
- External Subroutine: @01964c statusAnimCmdPre_Fly
- External Subroutine: @0198a8 statusAnimCmdPre_ItemShoot
- External Subroutine: @019898 statusAnimCmdPre_ItemSwingS4Start
- External Subroutine: @019644 statusAnimCmdPre_Jump
- External Subroutine: @019648 statusAnimCmdPre_JumpAerial
- External Subroutine: @019670 statusAnimCmdPre_Landing
- External Subroutine: @019628 statusAnimCmdPre_Run
- External Subroutine: @019a60 statusAnimCmdPre_SpecialN
- External Subroutine: @0197cc statusAnimCmdPre_TreadJump
- External Subroutine: @019618 statusAnimCmdPre_Wait
- External Subroutine: @01961c statusAnimCmdPre_Walk
- External Subroutine: @018264 statusAnimCmd_SpecialJumpAttack
- #----------------------------------------#
- # #
- # Actions #
- # #
- #----------------------------------------#
- Action 0x116@193D0
- Change Action(2) - ID=0x0, Requirement=06-00000001
- Additional Requirement - Requirement=06-00000003
- Change Action(2) - ID=0xE, Requirement=06-00000001
- Additional Requirement - Requirement=06-00000004
- Set Loop - Iterations=0xFFFFFFFF
- If - Requirement=06-00000003
- Set Air/Ground - 0x6
- 08000100 - 0x1
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1CE, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=0x1CE
- Bit Variable Set - 05-22000010
- End If -
- 04010200 - 0x0, 06-00000004
- Else -
- Set Air/Ground - 0x0
- 08000100 - 0x5
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1CF, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=0x1CF
- Bit Variable Set - 05-22000010
- End If -
- 04010200 - 0x1, 06-00000003
- End If -
- Loop Rest -
- Execute Loop -
- Action 0x117@180A0
- Change Action(2) - ID=0x0, Requirement=06-00000001
- Additional Requirement - Requirement=06-00000003
- Change Action(2) - ID=0xE, Requirement=06-00000001
- Additional Requirement - Requirement=06-00000004
- 05030000 -
- 05040000 -
- 0C010000 -
- Set Loop - Iterations=0xFFFFFFFF
- If - Requirement=06-00000003
- Set Air/Ground - 0x6
- 08000100 - 0x1
- 0C090100 - 0x0
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1D0, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=0x1D0
- Bit Variable Set - 05-22000010
- End If -
- 04020100 - 06-00000004
- Else -
- 08000100 - 0x5
- 0C090100 - 0x4
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1D1, Pass Frame?=03-00000001
- Set Air/Ground - 0xA
- Else -
- Change Subaction - ID=0x1D1
- Bit Variable Set - 05-22000010
- End If -
- 04020100 - 06-00000003
- End If -
- Loop Rest -
- Execute Loop -
- Action 0x118@18268
- Basic Variable Set - 0x1D2, 05-20000000
- Basic Variable Set - 0x1D3, 05-20000001
- Float Variable Set - 05-00000FA0, 05-21000004
- Float Variable Set - 05-00000FA1, 05-21000005
- Float Variable Set - 05-00000FA2, 05-21000006
- Float Variable Set - 05-00000FA6, 05-21000008
- Float Variable Set - 05-00000FA5, 05-21000007
- Float Variable Set - 05-00000FA7, 05-21000009
- Float Variable Set - 05-00000FA3, 05-2100000A
- Basic Variable Set - 05-00000FA4, 05-20000003
- Basic Variable Set - 0x10, 05-20000002
- Subroutine - Offset=@FFFFFFFF
- Action 0x119@18410
- Change Action(2) - ID=0x118, Requirement=06-00000001
- Additional Requirement - Requirement=06-00000007, 05-10000040, 0x4, 05-00005DC0
- Change Action(2) - ID=0x117, Requirement=06-00000001
- If - Requirement=06-80000015, Variable=0x2
- Generate Article/Prop - 0x2
- End If -
- 10070200 - 0x2, 0x0
- Basic Variable Set - 0xFFFFFFFF, 05-10000041
- 10040300 - 0x2, 0x0, 03-00000000
- Set Loop - Iterations=0xFFFFFFFF
- If - Requirement=06-00000003
- Set Air/Ground - 0x6
- 08000100 - 0x2
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1D4, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=0x1D4
- Bit Variable Set - 05-22000010
- End If -
- 04010200 - 0x0, 06-00000004
- Else -
- Set Air/Ground - 0xA
- 08000100 - 0x5
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1D8, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=0x1D8
- Bit Variable Set - 05-22000010
- End If -
- 04010200 - 0x1, 06-00000003
- End If -
- Loop Rest -
- Execute Loop -
- Action 0x11A@18F78
- 0C060000 -
- 14050100 - 03-00000000
- Change Action - Unknown=0x2710, ID=0x0, Requirement=06-00000001
- Additional Requirement - Requirement=06-00000003
- Change Action - Unknown=0x2712, ID=0xE, Requirement=06-00000001
- Additional Requirement - Requirement=06-00000004
- Set Loop - Iterations=0xFFFFFFFF
- If - Requirement=06-00000003
- Set Air/Ground - 0xF
- 08000100 - 0x1
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1DC, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=0x1DC
- Bit Variable Set - 05-22000010
- End If -
- 04020100 - 06-00000004
- Else -
- Set Air/Ground - 0x11
- 08000100 - 0x5
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1DD, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=0x1DD
- Bit Variable Set - 05-22000010
- End If -
- 04020100 - 06-00000003
- End If -
- Loop Rest -
- Execute Loop -
- Action 0x11B@18880
- Change Action(2) - ID=0x118, Requirement=06-00000030, Variable=0x1
- Change Action(2) - ID=0xE, Requirement=06-00000004
- Additional Requirement - Requirement=06-00000030, 0x3
- Change Action(2) - ID=0xE, Requirement=06-00000004
- Additional Requirement - Requirement=06-00000007, 05-10000040, 0x4, 05-00005DC0
- Change Action(2) - ID=0x0, Requirement=06-00000003
- Additional Requirement - Requirement=06-00000030, 0x3
- Change Action(2) - ID=0x0, Requirement=06-00000003
- Additional Requirement - Requirement=06-00000007, 05-10000040, 0x4, 05-00005DC0
- Change Action(2) - ID=0x1F, Requirement=06-00000007, Variable=05-000003F3, Comparison=0x4, Variable=05-00000C4D
- Additional Requirement - Requirement=06-00000007, 05-00005209, 0x0, 05-000059FE
- Additional Requirement - Requirement=06-00000003
- Change Action(2) - ID=0x20, Requirement=06-00000007, Variable=05-000003F4, Comparison=0x4, Variable=05-00000C4D
- Additional Requirement - Requirement=06-00000007, 05-00005209, 0x0, 05-000059FE
- Additional Requirement - Requirement=06-00000003
- 10040300 - 0x2, 0x1, 03-00000000
- 0D000200 - 0x9, @185F0
- Set Loop - Iterations=0xFFFFFFFF
- If - Requirement=06-00000003
- Set Air/Ground - 0x6
- 08000100 - 0x2
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1D5, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=0x1D5
- Bit Variable Set - 05-22000010
- End If -
- 02060100 - 0x27A2
- 02080100 - 0x27A3
- 04010200 - 0x0, 06-00000004
- Else -
- Set Air/Ground - 0xA
- 08000100 - 0x5
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=0x1D9, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=0x1D9
- Bit Variable Set - 05-22000010
- End If -
- 02060100 - 0x27A3
- 02080100 - 0x27A2
- 04010200 - 0x1, 06-00000003
- End If -
- Loop Rest -
- Execute Loop -
- Action 0x11C@18CF8
- Change Action - Unknown=0x2710, ID=0x0, Requirement=06-00000001
- Change Action - Unknown=0x2712, ID=0xE, Requirement=06-00000001
- 10070200 - 0x2, 0x1
- If - Requirement=06-00000007, Variable=05-10000040, Comparison=0x0, Variable=05-00005DC1
- Basic Variable Set - 0x1D6, 05-20000000
- Basic Variable Set - 0x1DA, 05-20000001
- 10040300 - 0x2, 0x2, 03-00000000
- Else -
- Basic Variable Set - 0x1D7, 05-20000000
- Basic Variable Set - 0x1DB, 05-20000001
- 10040300 - 0x2, 0x3, 03-00000000
- End If -
- Set Loop - Iterations=0xFFFFFFFF
- If - Requirement=06-00000003
- Set Air/Ground - 0x6
- 08000100 - 0x2
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=05-20000000, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=05-20000000
- Bit Variable Set - 05-22000010
- End If -
- 02060100 - 0x2710
- 02080100 - 0x2712
- 04010200 - 0x0, 06-00000004
- Else -
- Set Air/Ground - 0x0
- 08000100 - 0x5
- If - Requirement=06-00000008, Variable=05-22000010
- Change Subaction - ID=05-20000001, Pass Frame?=03-00000001
- Else -
- Change Subaction - ID=05-20000001
- Bit Variable Set - 05-22000010
- End If -
- 02060100 - 0x2712
- 02080100 - 0x2710
- 04010200 - 0x1, 06-00000003
- End If -
- Loop Rest -
- Execute Loop -
- #----------------------------------------#
- # #
- # Subaction Mains #
- # #
- #----------------------------------------#
- Subaction Main 0x0@10800
- Subaction Main 0x1@10808
- Subaction Main 0x2@10810
- Subaction Main 0x3@0
- Subaction Main 0x4@0
- Subaction Main 0x5@10818
- Subaction Main 0x6@0
- Subaction Main 0x7@0
- Subaction Main 0x8@0
- Subaction Main 0x9@0
- Subaction Main 0xA@10820
- Subaction Main 0xB@10828
- Subaction Main 0xC@10830
- Subaction Main 0xD@10838
- Subaction Main 0xE@10890
- Asynchronous Timer - Frames=10.00x
- 02060100 - 0x2719
- Subaction Main 0xF@108A8
- Subaction Main 0x10@108D0
- Asynchronous Timer - Frames=10.00x
- Bit Variable Set - 05-22000010
- Bit Variable Clear - 05-22000012
- Asynchronous Timer - Frames=13.00x
- Allow Interrupt -
- Subaction Main 0x11@10840
- Subaction Main 0x12@10858
- Asynchronous Timer - Frames=14.00x
- Bit Variable Set - 05-22000010
- Subaction Main 0x13@10870
- Allow Interrupt -
- Subaction Main 0x14@10900
- Subaction Main 0x15@10908
- Subaction Main 0x16@10910
- Subaction Main 0x17@10918
- Subaction Main 0x18@10920
- Subaction Main 0x19@10928
- Subaction Main 0x1A@10930
- Subaction Main 0x1B@0
- Subaction Main 0x1C@0
- Subaction Main 0x1D@0
- Subaction Main 0x1E@0
- Subaction Main 0x1F@0
- Subaction Main 0x20@10938
- Subaction Main 0x21@0
- Subaction Main 0x22@0
- Subaction Main 0x23@10940
- Subaction Main 0x24@0
- Subaction Main 0x25@0
- Subaction Main 0x26@10948
- Subaction Main 0x27@0
- Subaction Main 0x28@0
- Subaction Main 0x29@10950
- Subaction Main 0x2A@10980
- Subaction Main 0x2B@10988
- Subaction Main 0x2C@17F68
- Goto - Offset=@10988
- Subaction Main 0x2D@10990
- Subaction Main 0x2E@0
- Subaction Main 0x2F@0
- Subaction Main 0x30@10998
- Subaction Main 0x31@109A0
- Subaction Main 0x32@109A8
- Subaction Main 0x33@109B0
- Subaction Main 0x34@10958
- Subaction Main 0x35@10960
- Subaction Main 0x36@10968
- Subaction Main 0x37@10970
- Subaction Main 0x38@10978
- Subaction Main 0x39@0
- Subaction Main 0x3A@0
- Subaction Main 0x3B@0
- Subaction Main 0x3C@0
- Subaction Main 0x3D@0
- Subaction Main 0x3E@0
- Subaction Main 0x3F@109B8
- Subaction Main 0x40@109C0
- Subaction Main 0x41@109C8
- Subaction Main 0x42@109D0
- Subaction Main 0x43@10A00
- Asynchronous Timer - Frames=1.00x
- Body Collision - State=0x2
- Asynchronous Timer - Frames=20.00x
- Body Collision - State=0x0
- Asynchronous Timer - Frames=25.00x
- Allow Interrupt -
- Subaction Main 0x44@10A60
- Asynchronous Timer - Frames=3.00x
- Body Collision - State=0x2
- Asynchronous Timer - Frames=19.00x
- Body Collision - State=0x0
- Reverse Direction -
- Asynchronous Timer - Frames=32.00x
- Allow Interrupt -
- Subaction Main 0x45@10AC8
- Asynchronous Timer - Frames=3.00x
- Body Collision - State=0x2
- Asynchronous Timer - Frames=19.00x
- Body Collision - State=0x0
- Asynchronous Timer - Frames=32.00x
- Allow Interrupt -
- Subaction Main 0x46@10B28
- Asynchronous Timer - Frames=3.00x
- Body Collision - State=0x2
- Asynchronous Timer - Frames=29.00x
- Body Collision - State=0x0
- Set Air/Ground - 0x0
- Subaction Main 0x47@10B58
- Subaction Main 0x48@10CD0
- Asynchronous Timer - Frames=1.00x
- Offensive Collision - Bone/ID=0x180000, Damage=0x3, Trajectory=0x169, Base Knockback=0xF0064, Knockback Growth=0x0, Size=3.00x, Z Offset=1.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
- Offensive Collision - Bone/ID=0x160001, Damage=0x3, Trajectory=0x169, Base Knockback=0xA0064, Knockback Growth=0x0, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
- Offensive Collision - Bone/ID=0x190002, Damage=0x3, Trajectory=0x50, Base Knockback=0xF0064, Knockback Growth=0x0, Size=4.00x, Z Offset=3.30x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
- Asynchronous Timer - Frames=3.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=6.00x
- Bit Variable Set - 05-22000010
- Asynchronous Timer - Frames=9.00x
- Bit Variable Set - 05-22000016
- Asynchronous Timer - Frames=15.00x
- Allow Interrupt -
- Subaction Main 0x49@10EA8
- Asynchronous Timer - Frames=1.00x
- Offensive Collision - Bone/ID=0x2E0000, Damage=0x2, Trajectory=0x169, Base Knockback=0x120064, Knockback Growth=0x0, Size=3.00x, Z Offset=-1.40x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
- Offensive Collision - Bone/ID=0x160001, Damage=0x2, Trajectory=0x169, Base Knockback=0xF0064, Knockback Growth=0x0, Size=2.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
- Offensive Collision - Bone/ID=0x2F0002, Damage=0x2, Trajectory=0x50, Base Knockback=0x190064, Knockback Growth=0x0, Size=4.00x, Z Offset=-4.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
- Asynchronous Timer - Frames=3.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=5.00x
- Bit Variable Set - 05-22000010
- Asynchronous Timer - Frames=9.00x
- Bit Variable Set - 05-22000016
- Asynchronous Timer - Frames=18.00x
- Allow Interrupt -
- Subaction Main 0x4A@11078
- Asynchronous Timer - Frames=6.00x
- Offensive Collision - Bone/ID=0x110000, Damage=0x4, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1E, Size=5.00x, Z Offset=0.00x, Y Offset=5.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x110001, Damage=0x4, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1E, Size=2.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x110002, Damage=0x4, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0x1E, Size=2.50x, Z Offset=0.00x, Y Offset=-1.50x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Synchronous Timer - Frames=2.00x
- 06020200 - 0x0, 3.60x
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=29.00x
- Allow Interrupt -
- Subaction Main 0x4B@0
- Subaction Main 0x4C@0
- Subaction Main 0x4D@0
- Subaction Main 0x4E@11290
- Asynchronous Timer - Frames=5.00x
- Offensive Collision - Bone/ID=0x70000, Damage=0x9, Trajectory=0x6E, Base Knockback=0x32, Knockback Growth=0x10046, Size=4.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=-0.40x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x70001, Damage=0x9, Trajectory=0x50, Base Knockback=0x32, Knockback Growth=0x10046, Size=3.00x, Z Offset=0.00x, Y Offset=1.40x, X Offset=1.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Synchronous Timer - Frames=4.00x
- Offensive Collision - Bone/ID=0x70000, Damage=0x7, Trajectory=0x78, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=4.00x, Z Offset=0.00x, Y Offset=2.00x, X Offset=-0.40x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
- Offensive Collision - Bone/ID=0x70001, Damage=0x7, Trajectory=0x46, Base Knockback=0x1E, Knockback Growth=0x1002D, Size=1.50x, Z Offset=0.00x, Y Offset=1.00x, X Offset=1.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
- Synchronous Timer - Frames=16.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=37.00x
- Allow Interrupt -
- Subaction Main 0x4F@11438
- Asynchronous Timer - Frames=4.00x
- Offensive Collision - Bone/ID=0x110000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=5.00x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x100001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=4.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0xA0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=3.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Synchronous Timer - Frames=3.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=24.00x
- Allow Interrupt -
- Subaction Main 0x50@115D0
- Asynchronous Timer - Frames=4.00x
- Offensive Collision - Bone/ID=0x110000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=5.00x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x100001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=4.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0xA0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x8, Size=3.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Synchronous Timer - Frames=3.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=24.00x
- Allow Interrupt -
- Subaction Main 0x51@0
- Subaction Main 0x52@0
- Subaction Main 0x53@11768
- Asynchronous Timer - Frames=4.00x
- Offensive Collision - Bone/ID=0x110000, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xD, Size=5.00x, Z Offset=0.00x, Y Offset=3.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x100001, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xD, Size=4.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0xA0002, Damage=0x8, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0xD, Size=3.00x, Z Offset=0.00x, Y Offset=1.20x, X Offset=-2.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Synchronous Timer - Frames=3.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=24.00x
- Allow Interrupt -
- Subaction Main 0x54@11900
- Asynchronous Timer - Frames=4.00x
- Offensive Collision - Bone/ID=0x260000, Damage=0x7, Trajectory=0x60, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
- Offensive Collision - Bone/ID=0x2F0001, Damage=0x7, Trajectory=0x60, Base Knockback=0x82, Knockback Growth=0x1C, Size=4.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
- Offensive Collision - Bone/ID=0x2F0002, Damage=0x7, Trajectory=0x60, Base Knockback=0x82, Knockback Growth=0x1C, Size=5.50x, Z Offset=-4.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
- Synchronous Timer - Frames=7.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=29.00x
- Allow Interrupt -
- Subaction Main 0x55@11A98
- Asynchronous Timer - Frames=4.00x
- Offensive Collision - Bone/ID=0x140000, Damage=0x5, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=5.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=-2.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
- Offensive Collision - Bone/ID=0x110001, Damage=0x7, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
- Offensive Collision - Bone/ID=0xA0002, Damage=0x7, Trajectory=0x50, Base Knockback=0x50, Knockback Growth=0x14, Size=3.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.40x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
- Synchronous Timer - Frames=3.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=34.00x
- Allow Interrupt -
- Subaction Main 0x56@11AE0
- Subaction Main 0x57@11C38
- Asynchronous Timer - Frames=9.00x
- Offensive Collision - Bone/ID=0x190000, Damage=0xF, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
- Offensive Collision - Bone/ID=0x2D0001, Damage=0xF, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
- Offensive Collision - Bone/ID=0x250002, Damage=0x12, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x19, Size=5.00x, Z Offset=4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x11031085
- Synchronous Timer - Frames=3.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=42.00x
- Allow Interrupt -
- Subaction Main 0x58@11DD0
- Asynchronous Timer - Frames=9.00x
- Offensive Collision - Bone/ID=0x190000, Damage=0xE, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
- Offensive Collision - Bone/ID=0x2D0001, Damage=0xE, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030200
- Offensive Collision - Bone/ID=0x250002, Damage=0x11, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x19, Size=5.00x, Z Offset=4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x11031085
- Synchronous Timer - Frames=3.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=42.00x
- Allow Interrupt -
- Subaction Main 0x59@0
- Subaction Main 0x5A@11F68
- Asynchronous Timer - Frames=9.00x
- Offensive Collision - Bone/ID=0x190000, Damage=0xD, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
- Offensive Collision - Bone/ID=0x2D0001, Damage=0xD, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x19, Size=2.50x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
- Offensive Collision - Bone/ID=0x250002, Damage=0x10, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x19, Size=5.00x, Z Offset=4.50x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x11031085
- Synchronous Timer - Frames=3.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=42.00x
- Allow Interrupt -
- Subaction Main 0x5B@11FB0
- Subaction Main 0x5C@11FB8
- Subaction Main 0x5D@120B8
- Asynchronous Timer - Frames=2.00x
- Offensive Collision - Bone/ID=0x270000, Damage=0xE, Trajectory=0x53, Base Knockback=0x5A, Knockback Growth=0x20, Size=5.00x, Z Offset=0.00x, Y Offset=2.50x, X Offset=1.10x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x38430280
- Offensive Collision - Bone/ID=0x160001, Damage=0xE, Trajectory=0x53, Base Knockback=0x5A, Knockback Growth=0x20, Size=4.00x, Z Offset=0.00x, Y Offset=1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x38430280
- 06080200 - 0x27, 0x2
- Synchronous Timer - Frames=6.00x
- Terminate Collisions -
- 06060100 - 0x0
- Subaction Main 0x5E@120F8
- Subaction Main 0x5F@12100
- Subaction Main 0x60@122C8
- Asynchronous Timer - Frames=2.00x
- Offensive Collision - Bone/ID=0x0, Damage=0xF, Trajectory=0x169, Base Knockback=0x49, Knockback Growth=0x28, Size=4.80x, Z Offset=0.00x, Y Offset=3.60x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
- Offensive Collision - Bone/ID=0x1, Damage=0xF, Trajectory=0x169, Base Knockback=0x49, Knockback Growth=0x28, Size=3.84x, Z Offset=0.00x, Y Offset=3.60x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=11.00x
- Offensive Collision - Bone/ID=0x0, Damage=0xC, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x23, Size=4.80x, Z Offset=0.00x, Y Offset=3.60x, X Offset=-13.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x1, Damage=0xC, Trajectory=0x169, Base Knockback=0x4B, Knockback Growth=0x23, Size=3.84x, Z Offset=0.00x, Y Offset=3.60x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Synchronous Timer - Frames=1.00x
- Terminate Collisions -
- Subaction Main 0x61@12320
- Subaction Main 0x62@124F8
- Asynchronous Timer - Frames=2.00x
- Bit Variable Set - 05-2200001E
- Offensive Collision - Bone/ID=0x110000, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830240
- Offensive Collision - Bone/ID=0xC0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x64, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=-0.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830240
- Synchronous Timer - Frames=3.00x
- Offensive Collision - Bone/ID=0x100000, Damage=0x5, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0xD, Size=3.00x, Z Offset=0.00x, Y Offset=0.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
- Offensive Collision - Bone/ID=0xC0001, Damage=0x5, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0xD, Size=3.00x, Z Offset=0.00x, Y Offset=-0.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830400
- Asynchronous Timer - Frames=29.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=33.00x
- Bit Variable Clear - 05-2200001E
- Subaction Main 0x63@127A8
- Asynchronous Timer - Frames=2.00x
- Bit Variable Set - 05-2200001E
- Asynchronous Timer - Frames=15.00x
- Offensive Collision - Bone/ID=0x2F0000, Damage=0xC, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x1E, Size=3.00x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
- Synchronous Timer - Frames=1.00x
- Offensive Collision - Bone/ID=0x2E0000, Damage=0xD, Trajectory=0x118, Base Knockback=0x4B, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
- Offensive Collision - Bone/ID=0x2F0001, Damage=0xD, Trajectory=0x118, Base Knockback=0x4B, Knockback Growth=0x14, Size=4.60x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030280
- Synchronous Timer - Frames=3.00x
- Offensive Collision - Bone/ID=0x2E0000, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=4.00x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
- Offensive Collision - Bone/ID=0x2F0001, Damage=0xA, Trajectory=0x169, Base Knockback=0x50, Knockback Growth=0x14, Size=4.60x, Z Offset=-3.20x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030240
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=42.00x
- Bit Variable Clear - 05-2200001E
- Asynchronous Timer - Frames=59.00x
- Allow Interrupt -
- Subaction Main 0x64@12A08
- Asynchronous Timer - Frames=5.00x
- Bit Variable Set - 05-2200001E
- Offensive Collision - Bone/ID=0x110000, Damage=0xC, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0xA, Size=4.50x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
- Offensive Collision - Bone/ID=0x100001, Damage=0xC, Trajectory=0x169, Base Knockback=0x5F, Knockback Growth=0xA, Size=5.90x, Z Offset=0.00x, Y Offset=1.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
- Synchronous Timer - Frames=3.00x
- Offensive Collision - Bone/ID=0x110000, Damage=0x7, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x7, Size=4.50x, Z Offset=0.00x, Y Offset=4.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x100001, Damage=0x7, Trajectory=0x169, Base Knockback=0x5A, Knockback Growth=0x7, Size=5.30x, Z Offset=0.00x, Y Offset=1.60x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Synchronous Timer - Frames=5.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=18.00x
- Bit Variable Clear - 05-2200001E
- Asynchronous Timer - Frames=33.00x
- Allow Interrupt -
- Subaction Main 0x65@12B80
- Asynchronous Timer - Frames=1.00x
- Bit Variable Set - 05-2200001E
- Asynchronous Timer - Frames=3.00x
- Offensive Collision - Bone/ID=0x100000, Damage=0xB, Trajectory=0x2D, Base Knockback=0x64, Knockback Growth=0x9, Size=4.40x, Z Offset=0.00x, Y Offset=1.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x110001, Damage=0xB, Trajectory=0x2D, Base Knockback=0x64, Knockback Growth=0x9, Size=5.50x, Z Offset=0.00x, Y Offset=2.20x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Asynchronous Timer - Frames=9.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=15.00x
- Bit Variable Clear - 05-2200001E
- Asynchronous Timer - Frames=29.00x
- Allow Interrupt -
- Subaction Main 0x66@12DD0
- Asynchronous Timer - Frames=4.00x
- Bit Variable Set - 05-2200001E
- Set Loop - Iterations=0x5
- Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x5E, Base Knockback=0xA0064, Knockback Growth=0x0, Size=7.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Flags=0x3B430400
- Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x5E, Base Knockback=0xA0064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=3.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Flags=0x3B430400
- Offensive Collision - Bone/ID=0x2, Damage=0x1, Trajectory=0x5E, Base Knockback=0xA0064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=-1.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.50x, Flags=0x3B430400
- Synchronous Timer - Frames=1.00x
- Terminate Collisions -
- Synchronous Timer - Frames=1.00x
- Execute Loop -
- Asynchronous Timer - Frames=24.00x
- Offensive Collision - Bone/ID=0x0, Damage=0x7, Trajectory=0x4B, Base Knockback=0x50, Knockback Growth=0x50, Size=11.00x, Z Offset=0.00x, Y Offset=6.80x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x3B430480
- Synchronous Timer - Frames=1.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=32.00x
- Bit Variable Clear - 05-2200001E
- Asynchronous Timer - Frames=37.00x
- Allow Interrupt -
- Subaction Main 0x67@12E68
- Subaction Main 0x68@12E70
- Subaction Main 0x69@12E80
- Asynchronous Timer - Frames=24.00x
- Subaction Main 0x6A@12E90
- Subaction Main 0x6B@12F70
- Offensive Collision - Bone/ID=0x0, Damage=0x2, Trajectory=0x169, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=4.32x, Z Offset=0.00x, Y Offset=3.20x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
- Offensive Collision - Bone/ID=0x1, Damage=0x2, Trajectory=0x169, Base Knockback=0x3C0064, Knockback Growth=0x0, Size=4.32x, Z Offset=0.00x, Y Offset=3.20x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830480
- Asynchronous Timer - Frames=3.00x
- Terminate Collisions -
- Subaction Main 0x6C@13038
- Asynchronous Timer - Frames=5.00x
- Catch Collision - 0x0, 0x0, 3.36x, 0.00x, 6.60x, 8.40x, 0x3D, 0x3
- Catch Collision - 0x1, 0x0, 3.36x, 0.00x, 6.60x, 2.40x, 0x3D, 0x3
- Subroutine - Offset=@13144
- Synchronous Timer - Frames=2.00x
- Terminate Catch Collisions -
- Bit Variable Set - 05-22000010
- Subaction Main 0x6D@13158
- Asynchronous Timer - Frames=11.00x
- Catch Collision - 0x0, 0x0, 2.50x, 0.00x, 6.60x, 9.00x, 0x3D, 0x3
- Catch Collision - 0x1, 0x0, 2.50x, 0.00x, 6.60x, 5.00x, 0x3D, 0x3
- Catch Collision - 0x2, 0x0, 2.50x, 0.00x, 6.60x, 0.00x, 0x3D, 0x3
- Subroutine - Offset=@1326C
- Synchronous Timer - Frames=2.00x
- Terminate Catch Collisions -
- Bit Variable Set - 05-22000010
- Subaction Main 0x6E@13280
- Asynchronous Timer - Frames=10.00x
- Catch Collision - 0x0, 0x0, 3.50x, 0.00x, 6.60x, -14.00x, 0x3D, 0x3
- Catch Collision - 0x1, 0x0, 3.50x, 0.00x, 6.60x, -7.50x, 0x3D, 0x3
- Catch Collision - 0x2, 0x0, 3.50x, 0.00x, 6.60x, -1.00x, 0x3D, 0x3
- Subroutine - Offset=@FFFFFFFF
- Synchronous Timer - Frames=2.00x
- Terminate Catch Collisions -
- Bit Variable Set - 05-22000010
- Subaction Main 0x6F@132C8
- Subaction Main 0x70@13358
- Asynchronous Timer - Frames=15.00x
- Special Offensive Collision - 0x0, 0x3, 0x169, 0x1E0064, 0x0, 5.00x, 0.00x, 10.00x, 10.00x, 0.00x, 1.00x, 1.00x, 0x30430400, 0x0, 0x84FFFC3
- Synchronous Timer - Frames=1.00x
- Terminate Collisions -
- Subaction Main 0x71@13380
- Subaction Main 0x72@13630
- Throw Attack Collision - 0x0, 0x0, 0xC, 0x2D, 0x3F, 0x0, 0x46, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, 03-00000001, 03-00000001, 0x8
- Throw Attack Collision - 0x1, 0x0, 0x3, 0x169, 0x64, 0x0, 0x28, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, 03-00000001, 03-00000001, 0x8
- Asynchronous Timer - Frames=43.00x
- Throw Collision - 0x0, 0x3E, 05-20000002, 05-20000003, 05-20000004
- Reverse Direction -
- Subaction Main 0x73@134C8
- Throw Attack Collision - 0x0, 0x0, 0x9, 0x2D, 0x41, 0x0, 0x3C, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, 03-00000001, 03-00000001, 0x8
- Throw Attack Collision - 0x1, 0x0, 0x3, 0x169, 0x64, 0x0, 0x3C, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, 03-00000001, 03-00000001, 0x8
- Asynchronous Timer - Frames=12.00x
- Throw Collision - 0x0, 0x3E, 05-20000002, 05-20000003, 05-20000004
- Subaction Main 0x74@137A0
- Throw Attack Collision - 0x0, 0x0, 0x8, 0x5A, 0x48, 0x0, 0x46, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, 03-00000001, 03-00000001, 0x8
- Throw Attack Collision - 0x1, 0x0, 0x3, 0x169, 0x64, 0x0, 0x28, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, 03-00000001, 03-00000001, 0x8
- Asynchronous Timer - Frames=17.00x
- Throw Collision - 0x0, 0x3E, 05-20000002, 05-20000003, 05-20000004
- Subaction Main 0x75@13910
- Throw Attack Collision - 0x0, 0x0, 0x6, 0x50, 0x32, 0x0, 0x4B, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, 03-00000001, 03-00000001, 0x8
- Throw Attack Collision - 0x1, 0x0, 0x3, 0x169, 0x64, 0x0, 0x28, 0x0, 0.00x, 1.00x, 1.00x, 0x0, 0x0, 0x3, 03-00000001, 03-00000001, 0x8
- Asynchronous Timer - Frames=17.00x
- Throw Collision - 0x0, 0x3E, 05-20000002, 05-20000003, 05-20000004
- Asynchronous Timer - Frames=39.00x
- Allow Interrupt -
- Subaction Main 0x76@139B8
- 062B0D00 - 0x12D0000, 0x8, 0x169, 0x64, 0x14, 8.10x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x22030440
- Subaction Main 0x77@13948
- Subaction Main 0x78@139C8
- Subaction Main 0x79@139D0
- Subaction Main 0x7A@139B8
- 062B0D00 - 0x12D0000, 0x8, 0x169, 0x64, 0x14, 8.10x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 1.00x, 0x22030440
- Subaction Main 0x7B@13948
- Subaction Main 0x7C@139C8
- Subaction Main 0x7D@139D0
- Subaction Main 0x7E@139D8
- Subaction Main 0x7F@139E0
- Subaction Main 0x80@139E8
- Subaction Main 0x81@139F0
- Subaction Main 0x82@139F8
- Subaction Main 0x83@13A00
- Subaction Main 0x84@139D8
- Subaction Main 0x85@139E0
- Subaction Main 0x86@139E8
- Subaction Main 0x87@139F0
- Subaction Main 0x88@139F8
- Subaction Main 0x89@13A00
- Subaction Main 0x8A@139D8
- Subaction Main 0x8B@139E0
- Subaction Main 0x8C@139E8
- Subaction Main 0x8D@139F0
- Subaction Main 0x8E@139F8
- Subaction Main 0x8F@13A00
- Subaction Main 0x90@139D8
- Subaction Main 0x91@139E0
- Subaction Main 0x92@139E8
- Subaction Main 0x93@139F0
- Subaction Main 0x94@139F8
- Subaction Main 0x95@13A00
- Subaction Main 0x96@13A08
- Subaction Main 0x97@13A10
- Subaction Main 0x98@13A18
- Subaction Main 0x99@13A20
- Subaction Main 0x9A@13A28
- Subaction Main 0x9B@13A30
- Subaction Main 0x9C@13A38
- Subaction Main 0x9D@13A40
- Subaction Main 0x9E@13A48
- Subaction Main 0x9F@13A50
- Subaction Main 0xA0@13A58
- Subaction Main 0xA1@13A60
- Subaction Main 0xA2@13A68
- Subaction Main 0xA3@13A70
- Subaction Main 0xA4@13A78
- Subaction Main 0xA5@13A80
- Subaction Main 0xA6@13A88
- Subaction Main 0xA7@13A90
- Subaction Main 0xA8@13A98
- Subaction Main 0xA9@13AA0
- Subaction Main 0xAA@13AA8
- Subaction Main 0xAB@13AB0
- Subaction Main 0xAC@13AB8
- Subaction Main 0xAD@13AC0
- Subaction Main 0xAE@13AF0
- Asynchronous Timer - Frames=1.00x
- Pickup Item - 0x0, 0x2
- Asynchronous Timer - Frames=5.00x
- Consume Item - 0x2
- Subaction Main 0xAF@13B30
- Body Collision - State=0x2
- Asynchronous Timer - Frames=22.00x
- Body Collision - State=0x0
- Subaction Main 0xB0@13E58
- Body Collision - State=0x2
- Asynchronous Timer - Frames=19.00x
- Offensive Collision - Bone/ID=0x130000, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0xE0001, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0x110002, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Synchronous Timer - Frames=2.00x
- Offensive Collision - Bone/ID=0x130000, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0xE0001, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.72x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0x110002, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=4.80x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0x3, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=6.24x, Z Offset=0.00x, Y Offset=4.80x, X Offset=3.20x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Synchronous Timer - Frames=2.00x
- Body Collision - State=0x0
- Terminate Collisions -
- Subaction Main 0xB1@13EF0
- Body Collision - State=0x2
- Asynchronous Timer - Frames=21.00x
- Body Collision - State=0x0
- Subaction Main 0xB2@13F28
- Body Collision - State=0x2
- Asynchronous Timer - Frames=22.00x
- Body Collision - State=0x0
- Subaction Main 0xB3@13F48
- Subaction Main 0xB4@13F50
- Subaction Main 0xB5@13F58
- Subaction Main 0xB6@13F60
- Subaction Main 0xB7@13F90
- Asynchronous Timer - Frames=1.00x
- Pickup Item - 0x0, 0x2
- Asynchronous Timer - Frames=4.00x
- Consume Item - 0x2
- Subaction Main 0xB8@13FD0
- Body Collision - State=0x2
- Asynchronous Timer - Frames=22.00x
- Body Collision - State=0x0
- Subaction Main 0xB9@14290
- Body Collision - State=0x2
- Asynchronous Timer - Frames=18.00x
- Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
- Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
- Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=24.00x
- Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=12.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
- Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=8.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
- Offensive Collision - Bone/ID=0x2, Damage=0x6, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x10050, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=4.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21030440
- Synchronous Timer - Frames=2.00x
- Body Collision - State=0x0
- Terminate Collisions -
- Subaction Main 0xBA@14320
- Body Collision - State=0x2
- Asynchronous Timer - Frames=19.00x
- Body Collision - State=0x0
- Subaction Main 0xBB@14358
- Body Collision - State=0x2
- Asynchronous Timer - Frames=24.00x
- Body Collision - State=0x0
- Subaction Main 0xBC@14378
- Subaction Main 0xBD@14378
- Subaction Main 0xBE@14398
- Body Collision - State=0x2
- Asynchronous Timer - Frames=20.00x
- Body Collision - State=0x0
- Subaction Main 0xBF@143D0
- Body Collision - State=0x2
- Asynchronous Timer - Frames=20.00x
- Body Collision - State=0x0
- Subaction Main 0xC0@14408
- Body Collision - State=0x2
- Asynchronous Timer - Frames=20.00x
- Body Collision - State=0x0
- Subaction Main 0xC1@14440
- Body Collision - State=0x2
- Asynchronous Timer - Frames=20.00x
- Body Collision - State=0x0
- Subaction Main 0xC2@14460
- Subaction Main 0xC3@14488
- Body Collision - State=0x2
- Asynchronous Timer - Frames=17.00x
- Body Collision - State=0x0
- Set Air/Ground - 0x24
- Subaction Main 0xC4@0
- Subaction Main 0xC5@144B0
- Subaction Main 0xC6@144B8
- Subaction Main 0xC7@144C0
- Subaction Main 0xC8@144C8
- Subaction Main 0xC9@144D0
- Subaction Main 0xCA@144D8
- Subaction Main 0xCB@144E0
- Subaction Main 0xCC@144E8
- Subaction Main 0xCD@144F0
- Subaction Main 0xCE@144F8
- Subaction Main 0xCF@14500
- Subaction Main 0xD0@14508
- Subaction Main 0xD1@14510
- Subaction Main 0xD2@14518
- Subaction Main 0xD3@14530
- Asynchronous Timer - Frames=4.00x
- Bit Variable Set - 05-22000010
- Subaction Main 0xD4@14548
- Subaction Main 0xD5@14558
- Body Collision - State=0x2
- Subaction Main 0xD6@14568
- Subaction Main 0xD7@14738
- Body Collision - State=0x2
- Asynchronous Timer - Frames=20.00x
- Body Collision - State=0x0
- Asynchronous Timer - Frames=23.00x
- Offensive Collision - Bone/ID=0x130000, Damage=0x8, Trajectory=0x2D, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0xE0001, Damage=0x8, Trajectory=0x2D, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.76x, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0x270002, Damage=0x6, Trajectory=0x2D, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.76x, Z Offset=0.00x, Y Offset=-2.40x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0x3, Damage=0x6, Trajectory=0x2D, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=4.00x, Z Offset=0.00x, Y Offset=4.00x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Asynchronous Timer - Frames=26.00x
- Terminate Collisions -
- Subaction Main 0xD8@147A8
- Body Collision - State=0x2
- Asynchronous Timer - Frames=30.00x
- Body Collision - State=0x0
- Subaction Main 0xD9@147E0
- Body Collision - State=0x2
- Asynchronous Timer - Frames=30.00x
- Body Collision - State=0x0
- Subaction Main 0xDA@14808
- Body Collision - State=0x2
- Subaction Main 0xDB@14818
- Subaction Main 0xDC@149E0
- Body Collision - State=0x2
- Asynchronous Timer - Frames=39.00x
- Offensive Collision - Bone/ID=0x0, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=15.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0x1, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=10.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0x2, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Offensive Collision - Bone/ID=0x3, Damage=0xA, Trajectory=0x169, Base Knockback=0x6E0064, Knockback Growth=0x10000, Size=5.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x21830440
- Synchronous Timer - Frames=5.00x
- Terminate Collisions -
- Body Collision - State=0x0
- Subaction Main 0xDD@14A48
- Body Collision - State=0x2
- Asynchronous Timer - Frames=55.00x
- Body Collision - State=0x0
- Subaction Main 0xDE@14A80
- Body Collision - State=0x2
- Asynchronous Timer - Frames=54.00x
- Body Collision - State=0x0
- Subaction Main 0xDF@14AA8
- Body Collision - State=0x2
- Subaction Main 0xE0@14AB8
- Subaction Main 0xE1@14AD8
- Body Collision - State=0x2
- Asynchronous Timer - Frames=6.00x
- Body Collision - State=0x0
- Subaction Main 0xE2@14B10
- Body Collision - State=0x2
- Asynchronous Timer - Frames=6.00x
- Body Collision - State=0x0
- Subaction Main 0xE3@14B48
- Body Collision - State=0x2
- Asynchronous Timer - Frames=7.00x
- Body Collision - State=0x0
- Subaction Main 0xE4@14B80
- Body Collision - State=0x2
- Asynchronous Timer - Frames=8.00x
- Body Collision - State=0x0
- Subaction Main 0xE5@14BA0
- Subaction Main 0xE6@14BC0
- Body Collision - State=0x2
- Asynchronous Timer - Frames=17.00x
- Body Collision - State=0x0
- Subaction Main 0xE7@14E88
- Body Collision - State=0x2
- Asynchronous Timer - Frames=8.00x
- Body Collision - State=0x0
- Asynchronous Timer - Frames=18.00x
- Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=-6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=30.00x
- Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=11.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=6.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Offensive Collision - Bone/ID=0x2, Damage=0x5, Trajectory=0x169, Base Knockback=0x32, Knockback Growth=0x1003C, Size=4.00x, Z Offset=0.00x, Y Offset=5.00x, X Offset=0.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39830440
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Subaction Main 0xE8@14F20
- Body Collision - State=0x2
- Asynchronous Timer - Frames=10.00x
- Body Collision - State=0x0
- Subaction Main 0xE9@14F58
- Body Collision - State=0x2
- Asynchronous Timer - Frames=10.00x
- Body Collision - State=0x0
- Subaction Main 0xEA@0
- Subaction Main 0xEB@0
- Subaction Main 0xEC@0
- Subaction Main 0xED@0
- Subaction Main 0xEE@14F78
- Subaction Main 0xEF@14F80
- Subaction Main 0xF0@14F88
- Subaction Main 0xF1@14F90
- Subaction Main 0xF2@14F98
- Subaction Main 0xF3@14FA0
- Subaction Main 0xF4@14FA8
- Subaction Main 0xF5@14FB0
- Subaction Main 0xF6@14FB8
- Subaction Main 0xF7@14FD0
- Asynchronous Timer - Frames=1.00x
- Pickup Item - 0x0
- Subaction Main 0xF8@14FF8
- Asynchronous Timer - Frames=1.00x
- Pickup Item - 0x0
- Subaction Main 0xF9@15040
- Asynchronous Timer - Frames=2.00x
- Pickup Item - 0x0, 0x2
- Asynchronous Timer - Frames=5.00x
- Consume Item - 0x2
- Asynchronous Timer - Frames=8.00x
- Allow Interrupt -
- Subaction Main 0xFA@150A8
- Asynchronous Timer - Frames=2.00x
- Pickup Item - 0x0, 0x2
- Asynchronous Timer - Frames=5.00x
- Consume Item - 0x2
- Asynchronous Timer - Frames=10.00x
- Allow Interrupt -
- Subaction Main 0xFB@15588
- Asynchronous Timer - Frames=3.00x
- Pickup Item - 0x1
- Subaction Main 0xFC@155A0
- Subaction Main 0xFD@155A8
- Subaction Main 0xFE@15110
- Asynchronous Timer - Frames=5.00x
- Throw Item(2) - -5.00x, 12.00x, 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0xFF@15160
- Asynchronous Timer - Frames=7.00x
- Throw Item(2) - 10.00x, 7.00x, 05-00000406, 05-00000405, 05-00000407
- Asynchronous Timer - Frames=24.00x
- Allow Interrupt -
- Subaction Main 0x100@151C8
- Asynchronous Timer - Frames=3.00x
- Reverse Direction -
- Asynchronous Timer - Frames=10.00x
- Throw Item(2) - 10.00x, 7.00x, 05-00000406, 05-00000405, 05-00000407
- Asynchronous Timer - Frames=24.00x
- Allow Interrupt -
- Subaction Main 0x101@15238
- Asynchronous Timer - Frames=11.00x
- Throw Item(2) - 0.00x, 20.00x, 05-00000406, 05-00000405, 05-00000407
- Asynchronous Timer - Frames=23.00x
- Allow Interrupt -
- Subaction Main 0x102@15298
- Asynchronous Timer - Frames=6.00x
- Throw Item(2) - 0.00x, 0.00x, 05-00000406, 05-00000405, 05-00000407
- Asynchronous Timer - Frames=19.00x
- Allow Interrupt -
- Subaction Main 0x103@152C8
- Goto - Offset=@15160
- Subaction Main 0x104@152E0
- Goto - Offset=@151C8
- Subaction Main 0x105@152F8
- Goto - Offset=@15238
- Subaction Main 0x106@15310
- Goto - Offset=@15298
- Subaction Main 0x107@15358
- Asynchronous Timer - Frames=4.00x
- Throw Item(2) - 10.00x, 8.00x, 05-00000406, 05-00000405, 05-00000407
- Asynchronous Timer - Frames=37.00x
- Allow Interrupt -
- Subaction Main 0x108@153B8
- Asynchronous Timer - Frames=7.00x
- Throw Item(2) - 11.50x, 7.00x, 05-00000406, 05-00000405, 05-00000407
- Asynchronous Timer - Frames=24.00x
- Allow Interrupt -
- Subaction Main 0x109@15420
- Asynchronous Timer - Frames=3.00x
- Reverse Direction -
- Asynchronous Timer - Frames=10.00x
- Throw Item(2) - 9.30x, 7.00x, 05-00000406, 05-00000405, 05-00000407
- Asynchronous Timer - Frames=24.00x
- Allow Interrupt -
- Subaction Main 0x10A@15490
- Asynchronous Timer - Frames=11.00x
- Throw Item(2) - 0.00x, 19.00x, 05-00000406, 05-00000405, 05-00000407
- Asynchronous Timer - Frames=23.00x
- Allow Interrupt -
- Subaction Main 0x10B@154F0
- Asynchronous Timer - Frames=6.00x
- Throw Item(2) - 0.00x, -2.30x, 05-00000406, 05-00000405, 05-00000407
- Asynchronous Timer - Frames=19.00x
- Allow Interrupt -
- Subaction Main 0x10C@15520
- Goto - Offset=@153B8
- Subaction Main 0x10D@15538
- Goto - Offset=@15420
- Subaction Main 0x10E@15550
- Goto - Offset=@15490
- Subaction Main 0x10F@15568
- Goto - Offset=@154F0
- Subaction Main 0x110@155E0
- Asynchronous Timer - Frames=17.00x
- Throw Item(2) - 13.00x, 14.00x, 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x111@15628
- Asynchronous Timer - Frames=17.00x
- Throw Item(2) - -11.00x, 16.00x, 05-00000406, 05-00000405, 05-00000407
- Reverse Direction -
- Subaction Main 0x112@15678
- Asynchronous Timer - Frames=13.00x
- Throw Item(2) - 0.00x, 23.00x, 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x113@156C0
- Asynchronous Timer - Frames=10.00x
- Throw Item(2) - 0.00x, 0.00x, 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x114@156E0
- Goto - Offset=@155E0
- Subaction Main 0x115@156F8
- Goto - Offset=@15628
- Subaction Main 0x116@15710
- Goto - Offset=@15678
- Subaction Main 0x117@15728
- Goto - Offset=@156C0
- Subaction Main 0x118@15758
- Asynchronous Timer - Frames=39.00x
- Throw Item - 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x119@157A0
- Asynchronous Timer - Frames=39.00x
- Throw Item(2) - -14.00x, 7.00x, 05-00000406, 05-00000405, 05-00000407
- Reverse Direction -
- Subaction Main 0x11A@157F0
- Asynchronous Timer - Frames=39.00x
- Throw Item(2) - 1.00x, 20.00x, 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x11B@15838
- Asynchronous Timer - Frames=39.00x
- Throw Item(2) - 0.00x, 0.10x, 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x11C@15870
- Asynchronous Timer - Frames=39.00x
- Throw Item - 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x11D@158A8
- Asynchronous Timer - Frames=39.00x
- Throw Item - 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x11E@158F0
- Asynchronous Timer - Frames=39.00x
- Throw Item(2) - -14.00x, 7.00x, 05-00000406, 05-00000405, 05-00000407
- Reverse Direction -
- Subaction Main 0x11F@15940
- Asynchronous Timer - Frames=39.00x
- Throw Item(2) - 1.00x, 18.00x, 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x120@15988
- Asynchronous Timer - Frames=39.00x
- Throw Item(2) - -1.00x, -4.00x, 05-00000406, 05-00000405, 05-00000407
- Subaction Main 0x121@15A00
- Item Property - 0x6, 2.00x
- Asynchronous Timer - Frames=5.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=8.00x
- Terminate Collisions -
- Item Property - 0x14, 1.00x
- Subaction Main 0x122@15AB8
- Item Property - 0x2, 0.40x
- Asynchronous Timer - Frames=3.00x
- Item Property - 0x4, 2.40x
- Asynchronous Timer - Frames=8.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=11.00x
- Terminate Collisions -
- Item Property - 0x14, 1.00x
- Subaction Main 0x123@15B08
- Subaction Main 0x124@15B90
- Item Property - 0x5, 3.00x
- Asynchronous Timer - Frames=5.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=6.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=13.00x
- Item Property - 0x3, 0.40x
- Asynchronous Timer - Frames=17.00x
- Item Property - 0x5, 1.00x
- Subaction Main 0x125@0
- Subaction Main 0x126@15BE8
- Subaction Main 0x127@15C40
- Item Property - 0x5, 2.50x
- Asynchronous Timer - Frames=5.00x
- Subroutine - Offset=@FFFFFFFF
- Asynchronous Timer - Frames=10.00x
- Subroutine - Offset=@FFFFFFFF
- Asynchronous Timer - Frames=17.00x
- Terminate Collisions -
- Item Property - 0x6, 1.00x
- Asynchronous Timer - Frames=45.00x
- Allow Interrupt -
- Subaction Main 0x128@15D00
- Asynchronous Timer - Frames=5.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=7.00x
- Terminate Collisions -
- Subaction Main 0x129@15DA0
- Asynchronous Timer - Frames=8.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=11.00x
- Terminate Collisions -
- Subaction Main 0x12A@15DF0
- Asynchronous Timer - Frames=59.00x
- Subroutine - Offset=@FFFFFFFF
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Subaction Main 0x12B@15E70
- Asynchronous Timer - Frames=3.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=11.00x
- Subroutine - Offset=@FFFFFFFF
- Asynchronous Timer - Frames=18.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=45.00x
- Allow Interrupt -
- Subaction Main 0x12C@15F40
- 1F0C0100 - 0x0
- Asynchronous Timer - Frames=3.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=8.00x
- Terminate Collisions -
- 1F0C0100 - 0x3
- Synchronous Timer - Frames=2.00x
- Allow Interrupt -
- Subaction Main 0x12D@16018
- 1F0C0100 - 0x1
- Asynchronous Timer - Frames=8.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=11.00x
- Terminate Collisions -
- 1F0C0100 - 0x3
- Synchronous Timer - Frames=2.00x
- Allow Interrupt -
- Subaction Main 0x12E@16078
- 1F0C0100 - 0x2
- Subaction Main 0x12F@16100
- Asynchronous Timer - Frames=5.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=11.00x
- Terminate Collisions -
- 1F0C0100 - 0x3
- Synchronous Timer - Frames=2.00x
- Allow Interrupt -
- Subaction Main 0x130@0
- Subaction Main 0x131@16150
- Subaction Main 0x132@161C0
- 1F0C0100 - 0x1
- Asynchronous Timer - Frames=3.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=10.00x
- Subroutine - Offset=@FFFFFFFF
- Asynchronous Timer - Frames=18.00x
- Terminate Collisions -
- 1F0C0100 - 0x3
- Synchronous Timer - Frames=2.00x
- Allow Interrupt -
- Subaction Main 0x133@16288
- Asynchronous Timer - Frames=4.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=8.00x
- Terminate Collisions -
- Subaction Main 0x134@16338
- Asynchronous Timer - Frames=8.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=9.00x
- 1F060100 - 0x0
- Asynchronous Timer - Frames=11.00x
- Terminate Collisions -
- Subaction Main 0x135@16380
- Subaction Main 0x136@163F8
- Asynchronous Timer - Frames=5.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- 1F060100 - 0x1
- Asynchronous Timer - Frames=9.00x
- Terminate Collisions -
- Subaction Main 0x137@0
- Subaction Main 0x138@16438
- Subaction Main 0x139@16498
- Asynchronous Timer - Frames=3.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=8.00x
- Subroutine - Offset=@FFFFFFFF
- Asynchronous Timer - Frames=18.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=45.00x
- Allow Interrupt -
- Subaction Main 0x13A@16550
- Asynchronous Timer - Frames=4.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=8.00x
- Terminate Collisions -
- Subaction Main 0x13B@16600
- Asynchronous Timer - Frames=8.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=9.00x
- 1F060100 - 0x0
- Asynchronous Timer - Frames=11.00x
- Terminate Collisions -
- Subaction Main 0x13C@16648
- Subaction Main 0x13D@166C0
- Asynchronous Timer - Frames=5.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x2, 0x2F, 0.00x, 0.00x, 0.00x
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- 1F060100 - 0x1
- Asynchronous Timer - Frames=9.00x
- Terminate Collisions -
- Subaction Main 0x13E@0
- Subaction Main 0x13F@16700
- Subaction Main 0x140@16760
- Asynchronous Timer - Frames=3.00x
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x3, 0x17, 0.00x, 0.00x, 0.00x
- Asynchronous Timer - Frames=8.00x
- Subroutine - Offset=@FFFFFFFF
- Asynchronous Timer - Frames=18.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=45.00x
- Allow Interrupt -
- Subaction Main 0x141@167B0
- Subaction Main 0x142@167B8
- Subaction Main 0x143@167C0
- Subaction Main 0x144@167C8
- Subaction Main 0x145@167D0
- Subaction Main 0x146@167D8
- Subaction Main 0x147@167E0
- Subaction Main 0x148@168A0
- Set Loop - Iterations=0xA
- Subroutine - Offset=@168FC
- Weapon Collision - 0x0, 0x0, 0.00x, -1.00x, 5.20x
- Weapon Collision - 0x1, 0x0, 0.00x, -1.00x, -5.20x
- Weapon Collision - 0x2, 0x0, 0.00x, 9.00x, 5.20x
- Weapon Collision - 0x3, 0x0, 0.00x, 9.00x, -5.20x
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Execute Loop -
- Subaction Main 0x149@169A8
- Set Loop - Iterations=0xA
- Subroutine - Offset=@FFFFFFFF
- Weapon Collision - 0x0, 0x0, 0.00x, -1.00x, 5.20x
- Weapon Collision - 0x1, 0x0, 0.00x, -1.00x, -5.20x
- Weapon Collision - 0x2, 0x0, 0.00x, 9.00x, 5.20x
- Weapon Collision - 0x3, 0x0, 0.00x, 9.00x, -5.20x
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Execute Loop -
- Subaction Main 0x14A@169F8
- Subaction Main 0x14B@16A08
- Subaction Main 0x14C@16A10
- Subaction Main 0x14D@16A18
- Subaction Main 0x14E@16A20
- Subaction Main 0x14F@16A28
- Subaction Main 0x150@16A30
- Subaction Main 0x151@16A38
- Subaction Main 0x152@16A40
- Subaction Main 0x153@16A48
- Subaction Main 0x154@16A50
- Subaction Main 0x155@16A58
- Subaction Main 0x156@16A60
- Subaction Main 0x157@16A68
- Subaction Main 0x158@16A70
- Subaction Main 0x159@16A78
- Subaction Main 0x15A@16A80
- Subaction Main 0x15B@16A88
- Subaction Main 0x15C@16A90
- Subaction Main 0x15D@16AA0
- Asynchronous Timer - Frames=8.00x
- 1F050000 -
- Subaction Main 0x15E@16AC8
- Asynchronous Timer - Frames=8.00x
- 1F050000 -
- Asynchronous Timer - Frames=24.00x
- Allow Interrupt -
- Subaction Main 0x15F@16AF8
- Asynchronous Timer - Frames=8.00x
- 1F050000 -
- Subaction Main 0x160@16B18
- Subroutine - Offset=@16AF8
- Subaction Main 0x161@16B50
- Asynchronous Timer - Frames=7.00x
- 1F0C0100 - 0x0
- Bit Variable Set - 05-22000013
- Synchronous Timer - Frames=1.00x
- 1F0C0100 - 0x1
- Subaction Main 0x162@16B88
- Subroutine - Offset=@16B50
- Subaction Main 0x163@16B98
- Subaction Main 0x164@16BA8
- Asynchronous Timer - Frames=2.00x
- 1F050000 -
- Subaction Main 0x165@16BD0
- Asynchronous Timer - Frames=2.00x
- 1F060100 - 05-2000000E
- Subaction Main 0x166@16BE8
- Subaction Main 0x167@16BF0
- Subaction Main 0x168@16C00
- Asynchronous Timer - Frames=2.00x
- 1F050000 -
- Subaction Main 0x169@16C28
- Asynchronous Timer - Frames=2.00x
- 1F060100 - 05-2000000E
- Subaction Main 0x16A@16C40
- Subaction Main 0x16B@16C48
- Subaction Main 0x16C@16C58
- Asynchronous Timer - Frames=2.00x
- 1F050000 -
- Subaction Main 0x16D@16C80
- Asynchronous Timer - Frames=2.00x
- 1F060100 - 05-2000000E
- Subaction Main 0x16E@16C98
- Subaction Main 0x16F@16CA8
- Subroutine - Offset=@16C48
- Subaction Main 0x170@16CC0
- Subroutine - Offset=@16C58
- Subaction Main 0x171@16CD8
- Subroutine - Offset=@16C80
- Subaction Main 0x172@16CF0
- Subroutine - Offset=@16C98
- Subaction Main 0x173@16D00
- Subaction Main 0x174@16D18
- Asynchronous Timer - Frames=1.00x
- 1F070100 - 05-21000008
- Subaction Main 0x175@16D48
- Asynchronous Timer - Frames=1.00x
- 1F070100 - 05-21000008
- Subaction Main 0x176@16D60
- Subaction Main 0x177@16D78
- Asynchronous Timer - Frames=1.00x
- 1F070100 - 05-21000008
- Subaction Main 0x178@16D98
- Subroutine - Offset=@16D78
- Subaction Main 0x179@16D30
- Subaction Main 0x17A@0
- Subaction Main 0x17B@16DA8
- Subaction Main 0x17C@16DB0
- Subaction Main 0x17D@16A00
- Subaction Main 0x17E@16DB8
- Subaction Main 0x17F@16DC0
- Subaction Main 0x180@16DC8
- Subaction Main 0x181@16DD0
- Subaction Main 0x182@16DD8
- Subaction Main 0x183@16DE0
- Subaction Main 0x184@16DE8
- Subaction Main 0x185@16DF0
- Subaction Main 0x186@16DF8
- Subaction Main 0x187@16E00
- Subaction Main 0x188@16EE0
- Subaction Main 0x189@16EE8
- Subaction Main 0x18A@0
- Subaction Main 0x18B@0
- Subaction Main 0x18C@0
- Subaction Main 0x18D@0
- Subaction Main 0x18E@0
- Subaction Main 0x18F@0
- Subaction Main 0x190@0
- Subaction Main 0x191@0
- Subaction Main 0x192@0
- Subaction Main 0x193@0
- Subaction Main 0x194@0
- Subaction Main 0x195@0
- Subaction Main 0x196@0
- Subaction Main 0x197@0
- Subaction Main 0x198@0
- Subaction Main 0x199@0
- Subaction Main 0x19A@0
- Subaction Main 0x19B@0
- Subaction Main 0x19C@0
- Subaction Main 0x19D@0
- Subaction Main 0x19E@0
- Subaction Main 0x19F@0
- Subaction Main 0x1A0@0
- Subaction Main 0x1A1@0
- Subaction Main 0x1A2@0
- Subaction Main 0x1A3@0
- Subaction Main 0x1A4@0
- Subaction Main 0x1A5@0
- Subaction Main 0x1A6@0
- Subaction Main 0x1A7@0
- Subaction Main 0x1A8@0
- Subaction Main 0x1A9@0
- Subaction Main 0x1AA@0
- Subaction Main 0x1AB@0
- Subaction Main 0x1AC@0
- Subaction Main 0x1AD@0
- Subaction Main 0x1AE@0
- Subaction Main 0x1AF@0
- Subaction Main 0x1B0@0
- Subaction Main 0x1B1@0
- Subaction Main 0x1B2@0
- Subaction Main 0x1B3@0
- Subaction Main 0x1B4@0
- Subaction Main 0x1B5@0
- Subaction Main 0x1B6@0
- Subaction Main 0x1B7@0
- Subaction Main 0x1B8@0
- Subaction Main 0x1B9@0
- Subaction Main 0x1BA@0
- Subaction Main 0x1BB@0
- Subaction Main 0x1BC@16E08
- Subaction Main 0x1BD@16E10
- Subaction Main 0x1BE@16E20
- Asynchronous Timer - Frames=79.00x
- Allow Interrupt -
- Subaction Main 0x1BF@16E40
- Asynchronous Timer - Frames=79.00x
- Allow Interrupt -
- Subaction Main 0x1C0@16E60
- Asynchronous Timer - Frames=89.00x
- Allow Interrupt -
- Subaction Main 0x1C1@16E80
- Asynchronous Timer - Frames=89.00x
- Allow Interrupt -
- Subaction Main 0x1C2@16E98
- Subaction Main 0x1C3@16EA0
- Subaction Main 0x1C4@16EA8
- Subaction Main 0x1C5@16EB0
- Subaction Main 0x1C6@16EB8
- Subaction Main 0x1C7@16EC0
- Subaction Main 0x1C8@16EC8
- Subaction Main 0x1C9@16ED0
- Subaction Main 0x1CA@16ED8
- Subaction Main 0x1CB@0
- Subaction Main 0x1CC@0
- Subaction Main 0x1CD@0
- Subaction Main 0x1CE@16F08
- Asynchronous Timer - Frames=13.00x
- Generate Article/Prop - 0x1
- Asynchronous Timer - Frames=43.00x
- Allow Interrupt -
- Subaction Main 0x1CF@16F48
- Asynchronous Timer - Frames=13.00x
- Generate Article/Prop - 0x1
- Asynchronous Timer - Frames=43.00x
- Allow Interrupt -
- Subaction Main 0x1D0@17268
- 1F090100 - 03-00000000
- Generate Article/Prop - 0x0
- Asynchronous Timer - Frames=5.00x
- Defensive Collision - 0x3, 0x0, 0x2
- Asynchronous Timer - Frames=11.00x
- Offensive Collision - Bone/ID=0x0, Damage=0x8, Trajectory=0x6E, Base Knockback=0x0, Knockback Growth=0x40000, Size=7.50x, Z Offset=0.00x, Y Offset=6.00x, X Offset=9.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x22431047
- Offensive Collision - Bone/ID=0x1, Damage=0x8, Trajectory=0x6E, Base Knockback=0x0, Knockback Growth=0x40000, Size=5.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=5.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x22431047
- Asynchronous Timer - Frames=14.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=30.00x
- 06180300 - 0x3, 0x0, 0x2
- Subaction Main 0x1D1@17410
- 1F090100 - 03-00000000
- Generate Article/Prop - 0x0
- Asynchronous Timer - Frames=5.00x
- Defensive Collision - 0x3, 0x0, 0x2
- Asynchronous Timer - Frames=10.00x
- Bit Variable Set - 05-22000011
- Asynchronous Timer - Frames=11.00x
- Offensive Collision - Bone/ID=0x0, Damage=0x6, Trajectory=0x6E, Base Knockback=0x0, Knockback Growth=0x40000, Size=8.50x, Z Offset=0.00x, Y Offset=6.00x, X Offset=9.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x22431047
- Offensive Collision - Bone/ID=0x1, Damage=0x6, Trajectory=0x6E, Base Knockback=0x0, Knockback Growth=0x40000, Size=5.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=5.00x, Tripping Rate=0.30x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x22431047
- Asynchronous Timer - Frames=14.00x
- Terminate Collisions -
- Asynchronous Timer - Frames=33.00x
- 06180300 - 0x3, 0x0, 0x2
- Bit Variable Clear - 05-22000011
- Subaction Main 0x1D2@17888
- Asynchronous Timer - Frames=2.00x
- 09000100 - 0x2
- Body Collision - State=0x2
- Offensive Collision - Bone/ID=0x0, Damage=0x5, Trajectory=0x46, Base Knockback=0x820064, Knockback Growth=0x0, Size=7.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=5.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
- Offensive Collision - Bone/ID=0x1, Damage=0x5, Trajectory=0x5A, Base Knockback=0x8C0064, Knockback Growth=0x0, Size=6.00x, Z Offset=0.00x, Y Offset=6.00x, X Offset=9.00x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
- Synchronous Timer - Frames=1.00x
- Bit Variable Set - 05-22000012
- Synchronous Timer - Frames=2.00x
- Bit Variable Set - 05-22000010
- Synchronous Timer - Frames=1.00x
- Body Collision - State=0x0
- Set Loop - Iterations=0x3
- Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x4A, Base Knockback=0x960064, Knockback Growth=0x0, Size=6.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=4.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
- Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x5A, Base Knockback=0x960064, Knockback Growth=0x0, Size=5.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=8.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
- Synchronous Timer - Frames=1.00x
- Terminate Collisions -
- Execute Loop -
- 0C090100 - 0x1
- Set Loop - Iterations=0x2
- Offensive Collision - Bone/ID=0x0, Damage=0x1, Trajectory=0x16D, Base Knockback=0x5A0064, Knockback Growth=0x0, Size=5.50x, Z Offset=0.00x, Y Offset=7.00x, X Offset=4.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
- Offensive Collision - Bone/ID=0x1, Damage=0x1, Trajectory=0x16D, Base Knockback=0x780064, Knockback Growth=0x0, Size=4.20x, Z Offset=0.00x, Y Offset=7.00x, X Offset=8.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030846
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- Execute Loop -
- Offensive Collision - Bone/ID=0x0, Damage=0x3, Trajectory=0x3C, Base Knockback=0x91, Knockback Growth=0x34, Size=10.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=4.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030886
- Offensive Collision - Bone/ID=0x1, Damage=0x3, Trajectory=0x3C, Base Knockback=0x91, Knockback Growth=0x34, Size=10.00x, Z Offset=0.00x, Y Offset=7.00x, X Offset=8.50x, Tripping Rate=0.00x, Hitlag Multiplier=1.00x, SDI Multiplier=1.00x, Flags=0x39030886
- Synchronous Timer - Frames=2.00x
- Terminate Collisions -
- 0C090100 - 0x2
- Subaction Main 0x1D3@17980
- Goto - Offset=@17888
- Subaction Main 0x1D4@179B0
- Subaction Main 0x1D5@179B8
- Subaction Main 0x1D6@179C0
- Subaction Main 0x1D7@179C8
- Subaction Main 0x1D8@179D0
- Subaction Main 0x1D9@179D8
- Subaction Main 0x1DA@179E0
- Subaction Main 0x1DB@179E8
- Subaction Main 0x1DC@17C18
- Body Collision - State=0x2
- Generate Article/Prop - 0x3
- Camera Closeup - 0x5, 0x0, 1.00x, 0.00x, 0.00x
- Time Manipulation - 0x4, 0x1E
- Asynchronous Timer - Frames=40.00x
- Normal Camera -
- Asynchronous Timer - Frames=55.00x
- Screen Tint - 0x0, 0x1E, 0x40, 0x0, 0x0, 0x80, 0x0
- Asynchronous Timer - Frames=160.00x
- 0B010200 - 0x0, 0xFFFFFFFF
- Subaction Main 0x1DD@17C78
- Goto - Offset=@17C18
- #----------------------------------------#
- # #
- # Subaction GFX #
- # #
- #----------------------------------------#
- Subaction GFX 0x0@6ED0
- Subaction GFX 0x1@6ED8
- Subaction GFX 0x2@6EE0
- Subaction GFX 0x3@0
- Subaction GFX 0x4@0
- Subaction GFX 0x5@6EE8
- Subaction GFX 0x6@0
- Subaction GFX 0x7@0
- Subaction GFX 0x8@0
- Subaction GFX 0x9@0
- Subaction GFX 0xA@7008
- Asynchronous Timer - Frames=4.00x
- Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=32.00x
- Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@7008
- Subaction GFX 0xB@7160
- Asynchronous Timer - Frames=7.00x
- Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=27.00x
- Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@7160
- Subaction GFX 0xC@72B8
- Asynchronous Timer - Frames=4.00x
- Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=17.00x
- Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@72B8
- Subaction GFX 0xD@72F8
- Subaction GFX 0xE@7450
- Asynchronous Timer - Frames=4.00x
- Generic Graphic Effect - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xF@7580
- Asynchronous Timer - Frames=6.00x
- Generic Graphic Effect - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=16.00x
- Generic Graphic Effect - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@7580
- Subaction GFX 0x10@7650
- Set Loop - Iterations=0x2
- Generic Graphic Effect - 0x1C, 0x0, 7.50x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Synchronous Timer - Frames=4.00x
- Execute Loop -
- Subaction GFX 0x11@7300
- Subaction GFX 0x12@7398
- Set Loop - Iterations=0x2
- Synchronous Timer - Frames=5.00x
- Generic Graphic Effect - 0x1C, 0x0, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Execute Loop -
- Subaction GFX 0x13@73C0
- Subaction GFX 0x14@7678
- Subaction GFX 0x15@76D0
- External Graphic Effect - File#=0x1B, Bone=0x0, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=03-00000000
- Subaction GFX 0x16@76E8
- Goto - Offset=@76D0
- Subaction GFX 0x17@7700
- Goto - Offset=@76D0
- Subaction GFX 0x18@7718
- Goto - Offset=@7700
- Subaction GFX 0x19@77A8
- 11001000 - 0x1E, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0x1A@77C0
- Goto - Offset=@77A8
- Subaction GFX 0x1B@0
- Subaction GFX 0x1C@0
- Subaction GFX 0x1D@0
- Subaction GFX 0x1E@0
- Subaction GFX 0x1F@0
- Subaction GFX 0x20@77D0
- Subaction GFX 0x21@0
- Subaction GFX 0x22@0
- Subaction GFX 0x23@77D8
- Subaction GFX 0x24@0
- Subaction GFX 0x25@0
- Subaction GFX 0x26@77E0
- Subaction GFX 0x27@0
- Subaction GFX 0x28@0
- Subaction GFX 0x29@77E8
- Subaction GFX 0x2A@78B0
- Subaction GFX 0x2B@78B8
- Subaction GFX 0x2C@17F98
- Goto - Offset=@78B8
- Subaction GFX 0x2D@78C0
- Subaction GFX 0x2E@0
- Subaction GFX 0x2F@0
- Subaction GFX 0x30@78C8
- Subaction GFX 0x31@7950
- Generic Graphic Effect(2) - 0x8, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x32@79E0
- Generic Graphic Effect(2) - 0x7, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x33@7A70
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x34@77F0
- Subaction GFX 0x35@7878
- 11001000 - 0x31, 0x0, 0.00x, 7.00x, 5.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x36@7888
- Subaction GFX 0x37@7898
- Goto - Offset=@7878
- Subaction GFX 0x38@78A8
- Subaction GFX 0x39@0
- Subaction GFX 0x3A@0
- Subaction GFX 0x3B@0
- Subaction GFX 0x3C@0
- Subaction GFX 0x3D@0
- Subaction GFX 0x3E@0
- Subaction GFX 0x3F@7A80
- Subaction GFX 0x40@7A88
- Subaction GFX 0x41@7A90
- Subaction GFX 0x42@7A98
- Subaction GFX 0x43@7B20
- Generic Graphic Effect - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x44@7C38
- 11001000 - 0x10, 0x0, 0.00x, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=8.00x
- Generic Graphic Effect - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x45@7D60
- 11001000 - 0x10, 0x0, 0.00x, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=8.00x
- Generic Graphic Effect - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x46@7D80
- Subaction GFX 0x47@7D88
- Subaction GFX 0x48@7D90
- Subaction GFX 0x49@7D98
- Subaction GFX 0x4A@7DA0
- Subaction GFX 0x4B@0
- Subaction GFX 0x4C@0
- Subaction GFX 0x4D@0
- Subaction GFX 0x4E@7E30
- Asynchronous Timer - Frames=4.00x
- Generic Graphic Effect(2) - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x4F@7E58
- Goto - Offset=@7E50
- Subaction GFX 0x50@7E50
- Subaction GFX 0x51@0
- Subaction GFX 0x52@0
- Subaction GFX 0x53@7E70
- Goto - Offset=@7E50
- Subaction GFX 0x54@7E80
- Subaction GFX 0x55@7E88
- Subaction GFX 0x56@7F18
- Asynchronous Timer - Frames=2.00x
- 11001000 - 0x10, 0x1A, 2.00x, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x57@8010
- Asynchronous Timer - Frames=5.00x
- Generic Graphic Effect - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=9.00x
- External Graphic Effect - File#=0x19, Bone=0x0, Z Offset=0.00x, Y Offset=11.00x, X Offset=12.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=03-00000001
- Subaction GFX 0x58@8118
- Asynchronous Timer - Frames=5.00x
- Generic Graphic Effect - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=9.00x
- External Graphic Effect - File#=0x19, Bone=0x0, Z Offset=0.00x, Y Offset=8.00x, X Offset=12.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=03-00000001
- Subaction GFX 0x59@0
- Subaction GFX 0x5A@8220
- Asynchronous Timer - Frames=5.00x
- Generic Graphic Effect - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=9.00x
- External Graphic Effect - File#=0x19, Bone=0x0, Z Offset=0.00x, Y Offset=4.00x, X Offset=11.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=03-00000001
- Subaction GFX 0x5B@8360
- Asynchronous Timer - Frames=4.00x
- Set Loop - Iterations=0xFFFFFFFF
- Generic Graphic Effect - 0x1A, 0x0, -2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 10.00x, 0.00x, 4.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Synchronous Timer - Frames=5.00x
- 11001000 - 0x11, 0x1A, 2.00x, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 3.00x, 3.00x, 3.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Execute Loop -
- Subaction GFX 0x5C@8420
- Asynchronous Timer - Frames=3.00x
- 11001000 - 0x10, 0x27, -2.00x, 4.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x5D@84C0
- Asynchronous Timer - Frames=1.00x
- Generic Graphic Effect - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x5E@85F0
- Asynchronous Timer - Frames=4.00x
- Set Loop - Iterations=0xFFFFFFFF
- Generic Graphic Effect - 0x1A, 0x0, -2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 10.00x, 0.00x, 4.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Synchronous Timer - Frames=5.00x
- 11001000 - 0x11, 0x27, -2.50x, 2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 4.00x, 4.00x, 4.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Execute Loop -
- Subaction GFX 0x5F@86B0
- Asynchronous Timer - Frames=1.00x
- 11001000 - 0x10, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x60@87C8
- Generic Graphic Effect(2) - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.20x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- 11001000 - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x61@88F8
- Asynchronous Timer - Frames=4.00x
- Set Loop - Iterations=0xFFFFFFFF
- Generic Graphic Effect - 0x1A, 0x0, 0.00x, 0.00x, -2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 4.00x, 0.00x, 10.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Synchronous Timer - Frames=5.00x
- 11001000 - 0x11, 0x14, -2.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 3.00x, 3.00x, 3.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Execute Loop -
- Subaction GFX 0x62@8930
- Subaction GFX 0x63@89C0
- Asynchronous Timer - Frames=3.00x
- 11001000 - 0x10, 0x30, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x64@89D8
- Subaction GFX 0x65@89E0
- Subaction GFX 0x66@8A40
- Asynchronous Timer - Frames=12.00x
- External Graphic Effect - File#=0x24, Bone=0x0, Z Offset=0.00x, Y Offset=7.50x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=0.90x, Anchored?=03-00000001
- Subaction GFX 0x67@8AD8
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x68@8AF0
- Goto - Offset=@8AD8
- Subaction GFX 0x69@8B08
- Goto - Offset=@8AD8
- Subaction GFX 0x6A@8B20
- Goto - Offset=@8AD8
- Subaction GFX 0x6B@8BB0
- Generic Graphic Effect(2) - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x6C@8BC0
- Subaction GFX 0x6D@8BC8
- Subaction GFX 0x6E@8BD0
- Subaction GFX 0x6F@8BD8
- Subaction GFX 0x70@8BE0
- Subaction GFX 0x71@8BE8
- Subaction GFX 0x72@8FB8
- Asynchronous Timer - Frames=8.00x
- 11001000 - 0x9, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=15.00x
- 11001000 - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=28.00x
- 11001000 - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=43.00x
- 11001000 - 0x7, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- 11001000 - 0x10, 0x3E, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x73@8CF8
- Asynchronous Timer - Frames=12.00x
- 11001000 - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- 11001000 - 0x10, 0x3E, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x74@9090
- Asynchronous Timer - Frames=18.00x
- 11001000 - 0x11, 0x0, 0.00x, 24.00x, 5.00x, 0.00x, 0.00x, 0.00x, 1.50x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x75@9130
- Asynchronous Timer - Frames=17.00x
- 11001000 - 0x9, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0x76@9150
- Subaction GFX 0x77@9148
- Subaction GFX 0x78@9158
- Subaction GFX 0x79@9160
- Subaction GFX 0x7A@9150
- Subaction GFX 0x7B@9148
- Subaction GFX 0x7C@9158
- Subaction GFX 0x7D@9160
- Subaction GFX 0x7E@9168
- Subaction GFX 0x7F@9170
- Subaction GFX 0x80@9178
- Subaction GFX 0x81@9180
- Subaction GFX 0x82@9188
- Subaction GFX 0x83@9190
- Subaction GFX 0x84@9168
- Subaction GFX 0x85@9170
- Subaction GFX 0x86@9178
- Subaction GFX 0x87@9180
- Subaction GFX 0x88@9188
- Subaction GFX 0x89@9190
- Subaction GFX 0x8A@9168
- Subaction GFX 0x8B@9170
- Subaction GFX 0x8C@9178
- Subaction GFX 0x8D@9180
- Subaction GFX 0x8E@9188
- Subaction GFX 0x8F@9190
- Subaction GFX 0x90@9168
- Subaction GFX 0x91@9170
- Subaction GFX 0x92@9178
- Subaction GFX 0x93@9180
- Subaction GFX 0x94@9188
- Subaction GFX 0x95@9190
- Subaction GFX 0x96@9198
- Subaction GFX 0x97@91A0
- Subaction GFX 0x98@91A8
- Subaction GFX 0x99@91B0
- Subaction GFX 0x9A@91B8
- Subaction GFX 0x9B@91C0
- Subaction GFX 0x9C@91C8
- Subaction GFX 0x9D@91D0
- Subaction GFX 0x9E@91D8
- Subaction GFX 0x9F@91E0
- Subaction GFX 0xA0@91E8
- Subaction GFX 0xA1@91F0
- Subaction GFX 0xA2@91F8
- Subaction GFX 0xA3@9200
- Subaction GFX 0xA4@9208
- Subaction GFX 0xA5@9210
- Subaction GFX 0xA6@9218
- Subaction GFX 0xA7@9220
- Subaction GFX 0xA8@9228
- Subaction GFX 0xA9@9230
- Subaction GFX 0xAA@9338
- 11001000 - 0x9, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 111C1000 - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xAB@9350
- Subaction GFX 0xAC@9358
- Subaction GFX 0xAD@9360
- Subaction GFX 0xAE@9368
- Subaction GFX 0xAF@93F0
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xB0@9588
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=20.00x
- Generic Graphic Effect(2) - 0xF, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.20x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xB1@96B8
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=7.00x
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xB2@97E0
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=23.00x
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xB3@9808
- Goto - Offset=@9338
- Subaction GFX 0xB4@9818
- Subaction GFX 0xB5@9820
- Subaction GFX 0xB6@9828
- Subaction GFX 0xB7@9830
- Subaction GFX 0xB8@9838
- Subaction GFX 0xB9@99D0
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=16.00x
- Generic Graphic Effect(2) - 0xF, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=25.00x
- Generic Graphic Effect(2) - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xBA@9A88
- Asynchronous Timer - Frames=6.00x
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xBB@9B28
- Asynchronous Timer - Frames=12.00x
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xBC@9B40
- Subaction GFX 0xBD@9B40
- Subaction GFX 0xBE@9B48
- Subaction GFX 0xBF@9B50
- Subaction GFX 0xC0@9B58
- Subaction GFX 0xC1@9B60
- Subaction GFX 0xC2@9B68
- Subaction GFX 0xC3@9B70
- Subaction GFX 0xC4@0
- Subaction GFX 0xC5@9BE0
- Asynchronous Timer - Frames=5.00x
- Set Loop - Iterations=0xFFFFFFFF
- External Graphic Effect(2) - 0x2D, 0x27, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.20x, 03-00000001
- Synchronous Timer - Frames=30.00x
- Execute Loop -
- Subaction GFX 0xC6@9C10
- Subaction GFX 0xC7@9C18
- Subaction GFX 0xC8@9CA8
- Asynchronous Timer - Frames=4.00x
- 11001000 - 0x2E, 0x0, 0.00x, 11.00x, 2.00x, 0.00x, 0.00x, 0.00x, 1.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xC9@9D10
- External Graphic Effect(2) - 0x2F, 0x2B, 0.00x, 0.00x, 2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 03-00000000
- Subaction GFX 0xCA@9D80
- Asynchronous Timer - Frames=25.00x
- External Graphic Effect(2) - 0x2F, 0x2B, 0.00x, 0.00x, 2.00x, 0.00x, 0.00x, 0.00x, 1.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@9D80
- Subaction GFX 0xCB@9E30
- 11001000 - 0x2E, 0x0, 0.00x, 7.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xCC@9E40
- Subaction GFX 0xCD@9E48
- Subaction GFX 0xCE@9E50
- Subaction GFX 0xCF@9E58
- Subaction GFX 0xD0@9E60
- Subaction GFX 0xD1@9E68
- Subaction GFX 0xD2@9E70
- Subaction GFX 0xD3@9E78
- Subaction GFX 0xD4@9E80
- Subaction GFX 0xD5@9F10
- Asynchronous Timer - Frames=1.00x
- 11001000 - 0x1F, 0x30, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xD6@9F28
- Subaction GFX 0xD7@A0C8
- Asynchronous Timer - Frames=16.00x
- 11001000 - 0x10, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=24.00x
- 11001000 - 0x21, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=37.00x
- 11001000 - 0x1A, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xD8@A188
- Asynchronous Timer - Frames=25.00x
- 11001000 - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xD9@A338
- Asynchronous Timer - Frames=20.00x
- 11001000 - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=25.00x
- 11001000 - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=35.00x
- 11001000 - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xDA@A370
- Subaction GFX 0xDB@A3F8
- 11001000 - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xDC@A518
- Asynchronous Timer - Frames=32.00x
- 11001000 - 0x10, 0x14, -3.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=40.00x
- 11001000 - 0x21, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xDD@A650
- Asynchronous Timer - Frames=37.00x
- 11001000 - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=59.00x
- 11001000 - 0x1A, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xDE@A700
- Asynchronous Timer - Frames=35.00x
- 11001000 - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xDF@A718
- Subaction GFX 0xE0@A7A0
- 11001000 - 0xA, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xE1@A838
- Asynchronous Timer - Frames=12.00x
- Generic Graphic Effect(2) - 0x7, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xE2@A9E0
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 4.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=8.00x
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=23.00x
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.40x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xE3@AB20
- Asynchronous Timer - Frames=7.00x
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 6.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Asynchronous Timer - Frames=15.00x
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.80x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xE4@ABD0
- Asynchronous Timer - Frames=8.00x
- Generic Graphic Effect(2) - 0xA, 0x0, 0.00x, 0.00x, 8.00x, 0.00x, 180.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xE5@ABE8
- Subaction GFX 0xE6@ABF0
- Subaction GFX 0xE7@AC80
- Asynchronous Timer - Frames=18.00x
- Generic Graphic Effect(2) - 0xF, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0xE8@AD20
- Asynchronous Timer - Frames=8.00x
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xE9@ADC0
- Asynchronous Timer - Frames=6.00x
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0xEA@0
- Subaction GFX 0xEB@0
- Subaction GFX 0xEC@0
- Subaction GFX 0xED@0
- Subaction GFX 0xEE@ADD8
- Subaction GFX 0xEF@ADE0
- Subaction GFX 0xF0@ADE8
- Subaction GFX 0xF1@ADF0
- Subaction GFX 0xF2@ADF8
- Subaction GFX 0xF3@AE00
- Subaction GFX 0xF4@AE08
- Subaction GFX 0xF5@AE10
- Subaction GFX 0xF6@AE18
- Subaction GFX 0xF7@AE20
- Subaction GFX 0xF8@AE28
- Subaction GFX 0xF9@AE30
- Subaction GFX 0xFA@AE38
- Subaction GFX 0xFB@AED0
- Subaction GFX 0xFC@AED8
- Subaction GFX 0xFD@AEE0
- Subaction GFX 0xFE@AE40
- Subaction GFX 0xFF@AE48
- Subaction GFX 0x100@AE50
- Subaction GFX 0x101@AE58
- Subaction GFX 0x102@AE60
- Subaction GFX 0x103@AE68
- Subaction GFX 0x104@AE70
- Subaction GFX 0x105@AE78
- Subaction GFX 0x106@AE80
- Subaction GFX 0x107@AE88
- Subaction GFX 0x108@AE90
- Subaction GFX 0x109@AE98
- Subaction GFX 0x10A@AEA0
- Subaction GFX 0x10B@AEA8
- Subaction GFX 0x10C@AEB0
- Subaction GFX 0x10D@AEB8
- Subaction GFX 0x10E@AEC0
- Subaction GFX 0x10F@AEC8
- Subaction GFX 0x110@AEE8
- Subaction GFX 0x111@AEF0
- Subaction GFX 0x112@AEF8
- Subaction GFX 0x113@AF00
- Subaction GFX 0x114@AF08
- Subaction GFX 0x115@AF10
- Subaction GFX 0x116@AF18
- Subaction GFX 0x117@AF20
- Subaction GFX 0x118@AF30
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x119@AF48
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x11A@AF60
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x11B@AF78
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x11C@AF88
- Subaction GFX 0x11D@AF90
- Subaction GFX 0x11E@AF98
- Subaction GFX 0x11F@AFA0
- Subaction GFX 0x120@AFA8
- Subaction GFX 0x121@AFB0
- Subaction GFX 0x122@AFB8
- Subaction GFX 0x123@AFC0
- Subaction GFX 0x124@AFC8
- Subaction GFX 0x125@0
- Subaction GFX 0x126@AFD8
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x127@AFE8
- Subaction GFX 0x128@AFF0
- Subaction GFX 0x129@AFF8
- Subaction GFX 0x12A@B008
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x12B@B018
- Subaction GFX 0x12C@B020
- Subaction GFX 0x12D@B028
- Subaction GFX 0x12E@B030
- Subaction GFX 0x12F@B038
- Subaction GFX 0x130@0
- Subaction GFX 0x131@B048
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x132@B058
- Subaction GFX 0x133@B060
- Subaction GFX 0x134@B068
- Subaction GFX 0x135@B070
- Subaction GFX 0x136@B078
- Subaction GFX 0x137@0
- Subaction GFX 0x138@B088
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x139@B098
- Subaction GFX 0x13A@B0A0
- Subaction GFX 0x13B@B0A8
- Subaction GFX 0x13C@B0B0
- Subaction GFX 0x13D@B0B8
- Subaction GFX 0x13E@0
- Subaction GFX 0x13F@B0C8
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x140@B0D8
- Subaction GFX 0x141@B0E0
- Subaction GFX 0x142@B0E8
- Subaction GFX 0x143@B0F0
- Subaction GFX 0x144@B0F8
- Subaction GFX 0x145@B100
- Subaction GFX 0x146@B108
- Subaction GFX 0x147@B110
- Subaction GFX 0x148@B168
- External Graphic Effect - File#=0x5F, Bone=0x8, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=03-00000001
- Subaction GFX 0x149@B180
- Goto - Offset=@B168
- Subaction GFX 0x14A@B190
- Subaction GFX 0x14B@B1A0
- Subaction GFX 0x14C@B1A8
- Subaction GFX 0x14D@B1B0
- Subaction GFX 0x14E@B1B8
- Subaction GFX 0x14F@B1C0
- Subaction GFX 0x150@B1C8
- Subaction GFX 0x151@B2E8
- Asynchronous Timer - Frames=6.00x
- Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=20.00x
- Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@B2E8
- Subaction GFX 0x152@B440
- Asynchronous Timer - Frames=8.00x
- Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=18.00x
- Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@B440
- Subaction GFX 0x153@B598
- Asynchronous Timer - Frames=5.00x
- Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=16.00x
- Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@B598
- Subaction GFX 0x154@B5D8
- Subaction GFX 0x155@B5E0
- Subaction GFX 0x156@B700
- Asynchronous Timer - Frames=16.00x
- Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=40.00x
- Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.75x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@B700
- Subaction GFX 0x157@B858
- Asynchronous Timer - Frames=20.00x
- Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=35.00x
- Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@B858
- Subaction GFX 0x158@B9B0
- Asynchronous Timer - Frames=4.00x
- Generic Graphic Effect - 0x0, 0x13, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=14.00x
- Generic Graphic Effect - 0x0, 0xE, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- 01000000 -
- 01020000 -
- Goto - Offset=@B9B0
- Subaction GFX 0x159@B9F0
- Subaction GFX 0x15A@B9F8
- Subaction GFX 0x15B@BA00
- Subaction GFX 0x15C@BA88
- Generic Graphic Effect(2) - 0xB, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x15D@BA98
- Subaction GFX 0x15E@BAA0
- Subaction GFX 0x15F@BAA8
- Subaction GFX 0x160@BAB8
- Subroutine - Offset=@BAA8
- Subaction GFX 0x161@BAC8
- Subaction GFX 0x162@BAD8
- Subroutine - Offset=@BAC8
- Subaction GFX 0x163@BAF0
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x164@BB08
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x165@BB20
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x166@BB30
- Subaction GFX 0x167@BB40
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x168@BB58
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x169@BB70
- Subroutine - Offset=@FFFFFFFF
- Subaction GFX 0x16A@BB80
- Subaction GFX 0x16B@BB88
- Subaction GFX 0x16C@BB90
- Subaction GFX 0x16D@BB98
- Subaction GFX 0x16E@BBA0
- Subaction GFX 0x16F@BBB0
- Subroutine - Offset=@BB88
- Subaction GFX 0x170@BBC8
- Subroutine - Offset=@BB90
- Subaction GFX 0x171@BBE0
- Subroutine - Offset=@BB98
- Subaction GFX 0x172@BBF8
- Subroutine - Offset=@BBA0
- Subaction GFX 0x173@BC08
- Subaction GFX 0x174@BC10
- Subaction GFX 0x175@BC20
- Subaction GFX 0x176@BC28
- Subaction GFX 0x177@BC30
- Subaction GFX 0x178@BC40
- Subroutine - Offset=@BC30
- Subaction GFX 0x179@BC18
- Subaction GFX 0x17A@0
- Subaction GFX 0x17B@BC50
- Subaction GFX 0x17C@BC58
- Subaction GFX 0x17D@B198
- Subaction GFX 0x17E@BC60
- Subaction GFX 0x17F@BC68
- Subaction GFX 0x180@BC70
- Subaction GFX 0x181@BC78
- Subaction GFX 0x182@BC80
- Subaction GFX 0x183@BC88
- Subaction GFX 0x184@BC90
- Subaction GFX 0x185@BC98
- Subaction GFX 0x186@BCA0
- Subaction GFX 0x187@BCA8
- Subaction GFX 0x188@C1A0
- Subaction GFX 0x189@C1A8
- Subaction GFX 0x18A@0
- Subaction GFX 0x18B@0
- Subaction GFX 0x18C@0
- Subaction GFX 0x18D@0
- Subaction GFX 0x18E@0
- Subaction GFX 0x18F@0
- Subaction GFX 0x190@0
- Subaction GFX 0x191@0
- Subaction GFX 0x192@0
- Subaction GFX 0x193@0
- Subaction GFX 0x194@0
- Subaction GFX 0x195@0
- Subaction GFX 0x196@0
- Subaction GFX 0x197@0
- Subaction GFX 0x198@0
- Subaction GFX 0x199@0
- Subaction GFX 0x19A@0
- Subaction GFX 0x19B@0
- Subaction GFX 0x19C@0
- Subaction GFX 0x19D@0
- Subaction GFX 0x19E@0
- Subaction GFX 0x19F@0
- Subaction GFX 0x1A0@0
- Subaction GFX 0x1A1@0
- Subaction GFX 0x1A2@0
- Subaction GFX 0x1A3@0
- Subaction GFX 0x1A4@0
- Subaction GFX 0x1A5@0
- Subaction GFX 0x1A6@0
- Subaction GFX 0x1A7@0
- Subaction GFX 0x1A8@0
- Subaction GFX 0x1A9@0
- Subaction GFX 0x1AA@0
- Subaction GFX 0x1AB@0
- Subaction GFX 0x1AC@0
- Subaction GFX 0x1AD@0
- Subaction GFX 0x1AE@0
- Subaction GFX 0x1AF@0
- Subaction GFX 0x1B0@0
- Subaction GFX 0x1B1@0
- Subaction GFX 0x1B2@0
- Subaction GFX 0x1B3@0
- Subaction GFX 0x1B4@0
- Subaction GFX 0x1B5@0
- Subaction GFX 0x1B6@0
- Subaction GFX 0x1B7@0
- Subaction GFX 0x1B8@0
- Subaction GFX 0x1B9@0
- Subaction GFX 0x1BA@0
- Subaction GFX 0x1BB@0
- Subaction GFX 0x1BC@BD78
- Asynchronous Timer - Frames=10.00x
- Set Loop - Iterations=0x6
- Flash Overlay Effect - 0xFF, 0xFF, 0x80, 0xAA
- Synchronous Timer - Frames=1.00x
- Change Flash Overlay Color - 0x3, 0x50, 0x50, 0x50, 0x5A
- Synchronous Timer - Frames=3.00x
- Change Flash Overlay Color - 0x3, 0x50, 0x50, 0x50, 0x0
- Synchronous Timer - Frames=3.00x
- Change Flash Overlay Color - 0x4, 0xFF, 0xFF, 0x80, 0xAA
- Synchronous Timer - Frames=3.00x
- Execute Loop -
- Terminate Flash Effect -
- Subaction GFX 0x1BD@BDE8
- Goto - Offset=@BD78
- Subaction GFX 0x1BE@BDF8
- Subaction GFX 0x1BF@BE00
- Subaction GFX 0x1C0@BE90
- Asynchronous Timer - Frames=56.00x
- Generic Graphic Effect(2) - 0x8, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x1C1@BEB0
- Goto - Offset=@BE90
- Subaction GFX 0x1C2@BF48
- Asynchronous Timer - Frames=87.00x
- 11001000 - 0x8, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x1C3@BF68
- Goto - Offset=@BF48
- Subaction GFX 0x1C4@C000
- Asynchronous Timer - Frames=115.00x
- 11001000 - 0x27, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.90x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x1C5@C018
- Subaction GFX 0x1C6@C0B8
- Asynchronous Timer - Frames=20.00x
- Set Loop - Iterations=0x6
- 11001000 - 0x19, 0x39, 1.00x, 0.00x, 2.00x, 0.00x, 0.00x, 0.00x, 0.60x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Synchronous Timer - Frames=14.00x
- Execute Loop -
- Subaction GFX 0x1C7@C0E8
- Subaction GFX 0x1C8@C178
- Asynchronous Timer - Frames=95.00x
- 11001000 - 0x8, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x1C9@C190
- Subaction GFX 0x1CA@C198
- Subaction GFX 0x1CB@0
- Subaction GFX 0x1CC@0
- Subaction GFX 0x1CD@0
- Subaction GFX 0x1CE@C320
- 11001000 - 0xD, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Asynchronous Timer - Frames=12.00x
- External Graphic Effect - File#=0x10002, Bone=0x1A, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Z Rotation=90.00x, Y Rotation=0.00x, X Rotation=45.00x, Size=1.00x, Anchored?=03-00000000
- Asynchronous Timer - Frames=14.00x
- Flash Overlay Effect - 0xFF, 0x0, 0x0, 0x5A
- Asynchronous Timer - Frames=16.00x
- Terminate Flash Effect -
- Flash Light Effect - 0xFF, 0xE6, 0xB4, 0xA0, 75.00x, -10.00x
- Asynchronous Timer - Frames=21.00x
- 21070500 - 0x5, 0xFF, 0xFF, 0xFF, 0x0
- Asynchronous Timer - Frames=26.00x
- Terminate Flash Effect -
- Subaction GFX 0x1CF@C478
- Asynchronous Timer - Frames=12.00x
- External Graphic Effect - File#=0x10002, Bone=0x1A, Z Offset=0.00x, Y Offset=0.00x, X Offset=0.00x, Z Rotation=90.00x, Y Rotation=0.00x, X Rotation=45.00x, Size=1.00x, Anchored?=03-00000000
- Asynchronous Timer - Frames=14.00x
- Flash Overlay Effect - 0xFF, 0x0, 0x0, 0x5A
- Asynchronous Timer - Frames=16.00x
- Terminate Flash Effect -
- Flash Light Effect - 0xFF, 0xE6, 0xB4, 0xA0, 75.00x, -10.00x
- Asynchronous Timer - Frames=21.00x
- 21070500 - 0x5, 0xFF, 0xFF, 0xFF, 0x0
- Asynchronous Timer - Frames=26.00x
- Terminate Flash Effect -
- Subaction GFX 0x1D0@C6F8
- Asynchronous Timer - Frames=10.00x
- External Graphic Effect - File#=0x10004, Bone=0x30, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=03-00000001
- Synchronous Timer - Frames=1.00x
- External Graphic Effect - File#=0x10005, Bone=0x30, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=03-00000001
- Generic Graphic Effect(2) - 0xE, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0x1D1@C7D8
- Asynchronous Timer - Frames=10.00x
- External Graphic Effect - File#=0x10004, Bone=0x30, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=03-00000001
- Synchronous Timer - Frames=1.00x
- External Graphic Effect - File#=0x10005, Bone=0x30, Z Offset=0.00x, Y Offset=8.00x, X Offset=0.00x, Z Rotation=0.00x, Y Rotation=0.00x, X Rotation=0.00x, Size=1.00x, Anchored?=03-00000001
- Subaction GFX 0x1D2@C910
- Asynchronous Timer - Frames=2.00x
- Generic Graphic Effect(2) - 0xD, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Synchronous Timer - Frames=1.00x
- 11001000 - 0x10, 0x30, 0.00x, -0.40x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0x1D3@C940
- Goto - Offset=@C910
- Subaction GFX 0x1D4@CA60
- Asynchronous Timer - Frames=2.00x
- Generic Graphic Effect - 0x25, 0x0, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Synchronous Timer - Frames=11.00x
- 11001000 - 0x10, 0x30, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000000
- Subaction GFX 0x1D5@CB18
- Set Loop - Iterations=0xFFFFFFFF
- 11001000 - 0xA, 0x0, 0.00x, 0.00x, -8.00x, 0.00x, 0.00x, 0.00x, 0.60x, 8.00x, 0.00x, 10.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Synchronous Timer - Frames=10.00x
- Execute Loop -
- Subaction GFX 0x1D6@CBC0
- Generic Graphic Effect - 0x1C, 0x0, 0.00x, 0.00x, 4.00x, 0.00x, 180.00x, 0.00x, 0.80x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x1D7@CC50
- Generic Graphic Effect - 0xA, 0x0, 0.00x, 0.00x, 8.00x, 0.00x, 180.00x, 0.00x, 0.80x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 03-00000001
- Subaction GFX 0x1D8@CCC8
- Goto - Offset=@CA60
- Subaction GFX 0x1D9@CCE0
- Goto - Offset=@CB18
- Subaction GFX 0x1DA@CCF0
- Subaction GFX 0x1DB@CCF8
- Subaction GFX 0x1DC@CF78
- External Graphic Effect(2) - 0xE00002, 0x1A, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 03-00000001
- External Graphic Effect(2) - 0xE00002, 0x30, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 0.00x, 1.00x, 03-00000001
- Subaction GFX 0x1DD@CF98
- Goto - Offset=@CF78
- #----------------------------------------#
- # #
- # Subaction SFX #
- # #
- #----------------------------------------#
- Subaction SFX 0x0@D098
- Subaction SFX 0x1@D100
- Asynchronous Timer - Frames=55.00x
- Sound Effect - ID=0x157
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x157
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x157
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x157
- Synchronous Timer - Frames=7.00x
- Sound Effect - ID=0x157
- Synchronous Timer - Frames=7.00x
- Sound Effect - ID=0x157
- Subaction SFX 0x2@D168
- Subaction SFX 0x3@0
- Subaction SFX 0x4@0
- Subaction SFX 0x5@D170
- Subaction SFX 0x6@0
- Subaction SFX 0x7@0
- Subaction SFX 0x8@0
- Subaction SFX 0x9@0
- Subaction SFX 0xA@D1A0
- Asynchronous Timer - Frames=6.00x
- Sound Effect(2) - ID=0x14E
- Synchronous Timer - Frames=29.00x
- Sound Effect(2) - ID=0x14C
- 01000000 -
- 01020000 -
- Goto - Offset=@D1A0
- Subaction SFX 0xB@D208
- Asynchronous Timer - Frames=7.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=20.00x
- Sound Effect(2) - ID=0x14B
- 01000000 -
- 01020000 -
- Goto - Offset=@D208
- Subaction SFX 0xC@D270
- Asynchronous Timer - Frames=5.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=12.00x
- Sound Effect(2) - ID=0x14B
- 01000000 -
- 01020000 -
- Goto - Offset=@D270
- Subaction SFX 0xD@D2B0
- Subaction SFX 0xE@D360
- Asynchronous Timer - Frames=7.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=6.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=5.00x
- Sound Effect(2) - ID=0x14B
- Subaction SFX 0xF@D3C0
- Asynchronous Timer - Frames=5.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=11.00x
- Sound Effect(2) - ID=0x14B
- 01000000 -
- 01020000 -
- Goto - Offset=@D3C0
- Subaction SFX 0x10@D410
- Asynchronous Timer - Frames=10.00x
- Sound Effect - ID=0x11D
- Subaction SFX 0x11@D2D8
- Asynchronous Timer - Frames=5.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=5.00x
- Sound Effect(2) - ID=0x14B
- Subaction SFX 0x12@D310
- Asynchronous Timer - Frames=10.00x
- Sound Effect - ID=0x11D
- Subaction SFX 0x13@D328
- Subaction SFX 0x14@D428
- Subaction SFX 0x15@D448
- Asynchronous Timer - Frames=1.00x
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x123
- Subaction SFX 0x16@D480
- Asynchronous Timer - Frames=1.00x
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x170
- Subaction SFX 0x17@D4B8
- Asynchronous Timer - Frames=1.00x
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x123
- Subaction SFX 0x18@D4F0
- Asynchronous Timer - Frames=1.00x
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x170
- Subaction SFX 0x19@D560
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x199
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x124
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x6D
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x6D
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x6E
- Subaction SFX 0x1A@D638
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x199
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x124
- Synchronous Timer - Frames=8.00x
- Sound Effect - ID=0x6D
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x6D
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x6D
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x6E
- Subaction SFX 0x1B@0
- Subaction SFX 0x1C@0
- Subaction SFX 0x1D@0
- Subaction SFX 0x1E@0
- Subaction SFX 0x1F@0
- Subaction SFX 0x20@D6C0
- Subaction SFX 0x21@0
- Subaction SFX 0x22@0
- Subaction SFX 0x23@D6C8
- Subaction SFX 0x24@0
- Subaction SFX 0x25@0
- Subaction SFX 0x26@D6D0
- Subaction SFX 0x27@0
- Subaction SFX 0x28@0
- Subaction SFX 0x29@D6D8
- Subaction SFX 0x2A@D758
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x15A
- Subaction SFX 0x2B@D770
- Subaction SFX 0x2C@17F80
- Goto - Offset=@D770
- Subaction SFX 0x2D@D778
- Subaction SFX 0x2E@0
- Subaction SFX 0x2F@0
- Subaction SFX 0x30@D790
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x15B
- Subaction SFX 0x31@D7B8
- Asynchronous Timer - Frames=1.00x
- Other Sound Effect - ID=0x125
- Subaction SFX 0x32@D7E0
- Asynchronous Timer - Frames=3.00x
- Other Sound Effect - ID=0x126
- Subaction SFX 0x33@D808
- Asynchronous Timer - Frames=1.00x
- Other Sound Effect - ID=0x160
- Subaction SFX 0x34@D6E0
- Subaction SFX 0x35@D6F0
- Sound Effect - ID=0xAE
- Subaction SFX 0x36@D710
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x126
- Subaction SFX 0x37@D730
- Sound Effect - ID=0xAE
- Subaction SFX 0x38@D740
- Subaction SFX 0x39@0
- Subaction SFX 0x3A@0
- Subaction SFX 0x3B@0
- Subaction SFX 0x3C@0
- Subaction SFX 0x3D@0
- Subaction SFX 0x3E@0
- Subaction SFX 0x3F@D830
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x64
- Subaction SFX 0x40@D848
- Subaction SFX 0x41@D860
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x63
- Subaction SFX 0x42@D888
- Asynchronous Timer - Frames=0.00x
- Sound Effect - ID=0xC1
- Subaction SFX 0x43@D8B0
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x16F
- Subaction SFX 0x44@D908
- Asynchronous Timer - Frames=4.00x
- Sound Effect - ID=0x16F
- Synchronous Timer - Frames=8.00x
- Sound Effect - ID=0x14D
- Synchronous Timer - Frames=8.00x
- Sound Effect - ID=0x14B
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0x125
- Subaction SFX 0x45@D990
- Asynchronous Timer - Frames=4.00x
- Sound Effect - ID=0x16F
- Synchronous Timer - Frames=8.00x
- Sound Effect - ID=0x14D
- Synchronous Timer - Frames=8.00x
- Sound Effect - ID=0x14B
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0x125
- Subaction SFX 0x46@D9E8
- Asynchronous Timer - Frames=3.00x
- Sound Effect - ID=0x16F
- Subaction SFX 0x47@DA08
- Sound Effect - ID=0x10
- Subaction SFX 0x48@DA28
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x35
- Subaction SFX 0x49@DA50
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x36
- Subaction SFX 0x4A@DA78
- Asynchronous Timer - Frames=5.00x
- Sound Effect - ID=0x37
- Low Voice Clip -
- Subaction SFX 0x4B@0
- Subaction SFX 0x4C@0
- Subaction SFX 0x4D@0
- Subaction SFX 0x4E@DAB0
- Asynchronous Timer - Frames=5.00x
- Low Voice Clip -
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x36
- Subaction SFX 0x4F@DB10
- Goto - Offset=@DAE8
- Subaction SFX 0x50@DAE8
- Asynchronous Timer - Frames=4.00x
- Low Voice Clip -
- Sound Effect - ID=0x36
- Subaction SFX 0x51@0
- Subaction SFX 0x52@0
- Subaction SFX 0x53@DB28
- Goto - Offset=@DAE8
- Subaction SFX 0x54@DB48
- Asynchronous Timer - Frames=4.00x
- Low Voice Clip -
- Sound Effect - ID=0x36
- Subaction SFX 0x55@DB78
- Asynchronous Timer - Frames=4.00x
- Low Voice Clip -
- Sound Effect - ID=0x36
- Subaction SFX 0x56@DB98
- Subaction SFX 0x57@DBF0
- Goto - Offset=@DBC0
- Subaction SFX 0x58@DBC0
- Asynchronous Timer - Frames=9.00x
- 0A030100 - 0x69
- Sound Effect - ID=0xA8
- Sound Effect - ID=0x131
- Subaction SFX 0x59@0
- Subaction SFX 0x5A@DC08
- Goto - Offset=@DBC0
- Subaction SFX 0x5B@DC30
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x69
- Sound Effect - ID=0x180
- Subaction SFX 0x5C@DC50
- Subaction SFX 0x5D@DC88
- Asynchronous Timer - Frames=1.00x
- 0A030100 - 0x69
- Sound Effect - ID=0x181
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0xA8
- Sound Effect - ID=0x37
- Subaction SFX 0x5E@DCD0
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x69
- Subaction SFX 0x5F@DCE8
- Subaction SFX 0x60@DD38
- 0A030100 - 0x69
- Sound Effect - ID=0x182
- Synchronous Timer - Frames=1.00x
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0xA8
- Sound Effect - ID=0x37
- Synchronous Timer - Frames=9.00x
- Sound Effect - ID=0xA8
- Sound Effect - ID=0x35
- Subaction SFX 0x61@DD98
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x69
- Subaction SFX 0x62@DDC0
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x35
- Subaction SFX 0x63@DDF0
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0x19D
- Sound Effect - ID=0x35
- Subaction SFX 0x64@DE20
- Asynchronous Timer - Frames=5.00x
- Low Voice Clip -
- Sound Effect - ID=0x35
- Subaction SFX 0x65@DE50
- Asynchronous Timer - Frames=3.00x
- Sound Effect - ID=0x35
- Subaction SFX 0x66@DEE8
- Asynchronous Timer - Frames=4.00x
- Sound Effect - ID=0x194
- Sound Effect - ID=0x168
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0x169
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0x16A
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0x16B
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0x16C
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0x16C
- Synchronous Timer - Frames=5.00x
- Sound Effect - ID=0x16D
- Sound Effect - ID=0x16E
- Subaction SFX 0x67@DF80
- Asynchronous Timer - Frames=10.00x
- Other Sound Effect - ID=0x126
- Subaction SFX 0x68@DFA8
- Asynchronous Timer - Frames=10.00x
- Other Sound Effect - ID=0x126
- Subaction SFX 0x69@DFD0
- Asynchronous Timer - Frames=10.00x
- Other Sound Effect - ID=0x126
- Subaction SFX 0x6A@DFF8
- Asynchronous Timer - Frames=10.00x
- Other Sound Effect - ID=0x126
- Subaction SFX 0x6B@E020
- Asynchronous Timer - Frames=10.00x
- Other Sound Effect - ID=0x126
- Subaction SFX 0x6C@E058
- Asynchronous Timer - Frames=5.00x
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=4.00x
- 0A030100 - 0x6E
- Subaction SFX 0x6D@E0C0
- Asynchronous Timer - Frames=5.00x
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=4.00x
- 0A030100 - 0x6E
- Synchronous Timer - Frames=6.00x
- Sound Effect - ID=0x14D
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x14B
- Subaction SFX 0x6E@E128
- Asynchronous Timer - Frames=5.00x
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=4.00x
- 0A030100 - 0x6E
- Subaction SFX 0x6F@E150
- Subaction SFX 0x70@E158
- Subaction SFX 0x71@E160
- Subaction SFX 0x72@E240
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x70
- Sound Effect - ID=0x72
- Synchronous Timer - Frames=20.00x
- Sound Effect - ID=0x6F
- Sound Effect - ID=0x70
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x6F
- Sound Effect - ID=0x70
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x6F
- Sound Effect - ID=0x70
- Sound Effect - ID=0x19C
- Subaction SFX 0x73@E198
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x70
- Sound Effect - ID=0x72
- Synchronous Timer - Frames=11.00x
- Sound Effect - ID=0x6F
- Sound Effect - ID=0x70
- Low Voice Clip -
- Subaction SFX 0x74@E2E0
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x70
- Sound Effect - ID=0x72
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0x6F
- Sound Effect - ID=0x70
- Low Voice Clip -
- Subaction SFX 0x75@E368
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x70
- Sound Effect - ID=0x72
- Synchronous Timer - Frames=16.00x
- Sound Effect - ID=0x6F
- Sound Effect - ID=0x70
- Low Voice Clip -
- Synchronous Timer - Frames=2.00x
- Other Sound Effect(2) - ID=0x5E
- Sound Effect - ID=0x3F
- Subaction SFX 0x76@E3C8
- Subaction SFX 0x77@E3C0
- Subaction SFX 0x78@E3D0
- Subaction SFX 0x79@E3D8
- Subaction SFX 0x7A@E3C8
- Subaction SFX 0x7B@E3C0
- Subaction SFX 0x7C@E3D0
- Subaction SFX 0x7D@E3D8
- Subaction SFX 0x7E@E3F0
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x53
- Subaction SFX 0x7F@E408
- Subaction SFX 0x80@E410
- Subaction SFX 0x81@E428
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x53
- Subaction SFX 0x82@E440
- Subaction SFX 0x83@E448
- Subaction SFX 0x84@E3F0
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x53
- Subaction SFX 0x85@E408
- Subaction SFX 0x86@E410
- Subaction SFX 0x87@E428
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x53
- Subaction SFX 0x88@E440
- Subaction SFX 0x89@E448
- Subaction SFX 0x8A@E3F0
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x53
- Subaction SFX 0x8B@E408
- Subaction SFX 0x8C@E410
- Subaction SFX 0x8D@E428
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x53
- Subaction SFX 0x8E@E440
- Subaction SFX 0x8F@E448
- Subaction SFX 0x90@E3F0
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x53
- Subaction SFX 0x91@E408
- Subaction SFX 0x92@E410
- Subaction SFX 0x93@E428
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x53
- Subaction SFX 0x94@E440
- Subaction SFX 0x95@E448
- Subaction SFX 0x96@E468
- Sound Effect - ID=0x125
- Synchronous Timer - Frames=8.00x
- 0A030100 - 0x125
- Subaction SFX 0x97@E4A0
- Sound Effect - ID=0x125
- Synchronous Timer - Frames=8.00x
- 0A030100 - 0x125
- Subaction SFX 0x98@E4C0
- Subaction SFX 0x99@E4C8
- Subaction SFX 0x9A@E4D0
- Subaction SFX 0x9B@E4D8
- Subaction SFX 0x9C@E4E0
- Subaction SFX 0x9D@E4E8
- Subaction SFX 0x9E@E4F0
- Subaction SFX 0x9F@E4F8
- Subaction SFX 0xA0@E500
- Subaction SFX 0xA1@E508
- Subaction SFX 0xA2@E510
- Subaction SFX 0xA3@E518
- Subaction SFX 0xA4@E528
- Asynchronous Timer - Frames=40.00x
- Damage Voice Clip -
- Subaction SFX 0xA5@E548
- Asynchronous Timer - Frames=40.00x
- Damage Voice Clip -
- Subaction SFX 0xA6@E568
- Asynchronous Timer - Frames=40.00x
- Damage Voice Clip -
- Subaction SFX 0xA7@E588
- Asynchronous Timer - Frames=40.00x
- Damage Voice Clip -
- Subaction SFX 0xA8@E5A8
- Asynchronous Timer - Frames=40.00x
- Damage Voice Clip -
- Subaction SFX 0xA9@E5E0
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x59
- Synchronous Timer - Frames=35.00x
- Sound Effect - ID=0x59
- Subaction SFX 0xAA@E630
- 0A030100 - 0x44
- 0A030100 - 0x45
- 0A030100 - 0x46
- Asynchronous Timer - Frames=1.00x
- Other Sound Effect(2) - ID=0x5E
- Subaction SFX 0xAB@E688
- 0A030100 - 0x44
- 0A030100 - 0x45
- 0A030100 - 0x46
- Asynchronous Timer - Frames=1.00x
- Other Sound Effect(2) - ID=0x5F
- Subaction SFX 0xAC@E6C0
- Other Sound Effect(2) - ID=0x5F
- Subaction SFX 0xAD@E6D8
- Other Sound Effect(2) - ID=0x5E
- Subaction SFX 0xAE@E6E8
- Subaction SFX 0xAF@E700
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x15B
- Subaction SFX 0xB0@E738
- Asynchronous Timer - Frames=19.00x
- Sound Effect - ID=0x37
- Synchronous Timer - Frames=4.00x
- Sound Effect - ID=0x37
- Subaction SFX 0xB1@E768
- Sound Effect - ID=0x16F
- Subaction SFX 0xB2@E780
- Sound Effect - ID=0x16F
- Subaction SFX 0xB3@E7B8
- 0A030100 - 0x44
- 0A030100 - 0x45
- 0A030100 - 0x46
- Asynchronous Timer - Frames=1.00x
- Other Sound Effect(2) - ID=0x5E
- Subaction SFX 0xB4@E810
- 0A030100 - 0x44
- 0A030100 - 0x45
- 0A030100 - 0x46
- Asynchronous Timer - Frames=1.00x
- Other Sound Effect(2) - ID=0x5F
- Subaction SFX 0xB5@E840
- Subaction SFX 0xB6@E848
- Subaction SFX 0xB7@E850
- Subaction SFX 0xB8@E868
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x15B
- Subaction SFX 0xB9@E8A0
- Asynchronous Timer - Frames=18.00x
- Sound Effect - ID=0x37
- Synchronous Timer - Frames=6.00x
- Sound Effect - ID=0x37
- Subaction SFX 0xBA@E8D0
- Sound Effect - ID=0x16F
- Subaction SFX 0xBB@E8E8
- Sound Effect - ID=0x16F
- Subaction SFX 0xBC@E908
- Asynchronous Timer - Frames=1.00x
- Other Sound Effect(2) - ID=0x5F
- Subaction SFX 0xBD@E908
- Asynchronous Timer - Frames=1.00x
- Other Sound Effect(2) - ID=0x5F
- Subaction SFX 0xBE@E948
- 0A030100 - 0x44
- 0A030100 - 0x45
- 0A030100 - 0x46
- Sound Effect - ID=0x18E
- Other Sound Effect - ID=0x125
- Subaction SFX 0xBF@E980
- Sound Effect - ID=0x15B
- Subaction SFX 0xC0@E998
- Sound Effect - ID=0x15B
- Subaction SFX 0xC1@E9D0
- 0A030100 - 0x44
- 0A030100 - 0x45
- 0A030100 - 0x46
- Sound Effect - ID=0x18E
- Sound Effect - ID=0x125
- Subaction SFX 0xC2@EA08
- Sound Effect - ID=0x170
- Subaction SFX 0xC3@EA40
- 0A030100 - 0x44
- 0A030100 - 0x45
- 0A030100 - 0x46
- Sound Effect - ID=0x18E
- Sound Effect - ID=0x125
- Subaction SFX 0xC4@0
- Subaction SFX 0xC5@EA80
- Sound Effect(3) - ID=0x61
- Sound Effect - ID=0x188
- Subaction SFX 0xC6@EA98
- Subaction SFX 0xC7@EAA0
- Subaction SFX 0xC8@EAA8
- Subaction SFX 0xC9@EAB0
- Subaction SFX 0xCA@EAD0
- Sound Effect(3) - ID=0x189
- Synchronous Timer - Frames=1.00x
- 01000000 -
- 01020000 -
- Goto - Offset=@EAD0
- Subaction SFX 0xCB@EB00
- Subaction SFX 0xCC@EB08
- Subaction SFX 0xCD@EB10
- Subaction SFX 0xCE@EB18
- Ottootto Voice Clip -
- Subaction SFX 0xCF@EB28
- Subaction SFX 0xD0@EB38
- Sound Effect - ID=0x5E
- Subaction SFX 0xD1@EB50
- Sound Effect - ID=0x5E
- Subaction SFX 0xD2@EB68
- Sound Effect - ID=0x5E
- Subaction SFX 0xD3@EB98
- 0A030100 - 0x44
- 0A030100 - 0x45
- 0A030100 - 0x46
- Sound Effect - ID=0x5E
- Subaction SFX 0xD4@EBC0
- Subaction SFX 0xD5@EBF8
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x53
- Synchronous Timer - Frames=2.00x
- If - Requirement=06-0000002B, Variable=0x2
- Sound Effect - ID=0x183
- End If -
- Subaction SFX 0xD6@EC30
- Subaction SFX 0xD7@EC58
- Asynchronous Timer - Frames=14.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=9.00x
- Sound Effect - ID=0x37
- Subaction SFX 0xD8@ECC0
- Asynchronous Timer - Frames=14.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x126
- Synchronous Timer - Frames=8.00x
- Sound Effect - ID=0x14D
- Synchronous Timer - Frames=8.00x
- Sound Effect - ID=0x14B
- Subaction SFX 0xD9@ED48
- Asynchronous Timer - Frames=14.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=14.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x14D
- Synchronous Timer - Frames=6.00x
- Sound Effect - ID=0x14B
- Subaction SFX 0xDA@EDA0
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x11C
- Subaction SFX 0xDB@EDD8
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=16.00x
- Sound Effect - ID=0x6D
- Subaction SFX 0xDC@EE10
- Asynchronous Timer - Frames=39.00x
- Sound Effect - ID=0x37
- Subaction SFX 0xDD@EE68
- Asynchronous Timer - Frames=28.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x126
- Synchronous Timer - Frames=16.00x
- Sound Effect - ID=0x14D
- Synchronous Timer - Frames=16.00x
- Sound Effect - ID=0x14B
- Subaction SFX 0xDE@EEF0
- Asynchronous Timer - Frames=28.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=28.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=20.00x
- Sound Effect - ID=0x14D
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x14B
- Subaction SFX 0xDF@EF48
- Asynchronous Timer - Frames=4.00x
- Sound Effect - ID=0x11C
- Subaction SFX 0xE0@EF80
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=32.00x
- Sound Effect - ID=0x6D
- Subaction SFX 0xE1@EFC8
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0xA3
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x9F
- Subaction SFX 0xE2@F040
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0xA3
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0xA3
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0xA3
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0xA3
- Synchronous Timer - Frames=13.00x
- Sound Effect - ID=0x9F
- Subaction SFX 0xE3@F0B8
- Asynchronous Timer - Frames=7.00x
- Sound Effect - ID=0xA3
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x9F
- Subaction SFX 0xE4@F110
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0xA3
- Synchronous Timer - Frames=8.00x
- Sound Effect - ID=0x9F
- Synchronous Timer - Frames=30.00x
- Sound Effect - ID=0x9F
- Subaction SFX 0xE5@F148
- Subaction SFX 0xE6@F160
- Asynchronous Timer - Frames=10.00x
- Sound Effect - ID=0x15B
- Subaction SFX 0xE7@F198
- Asynchronous Timer - Frames=18.00x
- Sound Effect - ID=0x36
- Synchronous Timer - Frames=12.00x
- Sound Effect - ID=0x36
- Subaction SFX 0xE8@F200
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x15B
- Synchronous Timer - Frames=5.00x
- Sound Effect - ID=0xA3
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0x9F
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x125
- Subaction SFX 0xE9@F288
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x15B
- Synchronous Timer - Frames=2.00x
- Sound Effect - ID=0xA3
- Synchronous Timer - Frames=3.00x
- Sound Effect - ID=0x9F
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x125
- Subaction SFX 0xEA@0
- Subaction SFX 0xEB@0
- Subaction SFX 0xEC@0
- Subaction SFX 0xED@0
- Subaction SFX 0xEE@F2F8
- Sound Effect - ID=0xB4
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0xB3
- Synchronous Timer - Frames=14.00x
- Goto - Offset=@F2F8
- Subaction SFX 0xEF@F360
- Sound Effect - ID=0x18F
- Asynchronous Timer - Frames=5.00x
- Sound Effect - ID=0xB1
- Synchronous Timer - Frames=2.00x
- Sound Effect - ID=0xB3
- Synchronous Timer - Frames=2.00x
- Sound Effect - ID=0xB4
- Subaction SFX 0xF0@F3B0
- Asynchronous Timer - Frames=5.00x
- Sound Effect - ID=0xB7
- Subaction SFX 0xF1@F410
- Sound Effect - ID=0xB2
- Synchronous Timer - Frames=25.00x
- Sound Effect - ID=0xB3
- Synchronous Timer - Frames=25.00x
- Sound Effect - ID=0xB2
- Synchronous Timer - Frames=25.00x
- Sound Effect - ID=0xB3
- Synchronous Timer - Frames=24.00x
- Goto - Offset=@F410
- Subaction SFX 0xF2@F488
- Sound Effect - ID=0xB2
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0xB3
- Synchronous Timer - Frames=14.00x
- Goto - Offset=@F488
- Subaction SFX 0xF3@F4B8
- Subaction SFX 0xF4@F4D0
- Asynchronous Timer - Frames=3.00x
- Sound Effect - ID=0xB4
- Subaction SFX 0xF5@F548
- Sound Effect - ID=0xB3
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0xB0
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0xB0
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0xB5
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0xB4
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0xB1
- 01000000 -
- 01020000 -
- Goto - Offset=@F548
- Subaction SFX 0xF6@F5D0
- Asynchronous Timer - Frames=3.00x
- Sound Effect - ID=0xB9
- Subaction SFX 0xF7@F5E8
- Subaction SFX 0xF8@F5F0
- Subaction SFX 0xF9@F5F8
- Subaction SFX 0xFA@F600
- Subaction SFX 0xFB@F6E0
- Sound Effect - ID=0x18A
- Subaction SFX 0xFC@F700
- Asynchronous Timer - Frames=17.00x
- Sound Effect(2) - ID=0x14D
- Subaction SFX 0xFD@F728
- Asynchronous Timer - Frames=17.00x
- Sound Effect(2) - ID=0x14B
- Subaction SFX 0xFE@F608
- Subaction SFX 0xFF@F610
- Subaction SFX 0x100@F618
- Subaction SFX 0x101@F620
- Subaction SFX 0x102@F628
- Subaction SFX 0x103@F630
- Low Voice Clip -
- Subaction SFX 0x104@F640
- Low Voice Clip -
- Subaction SFX 0x105@F650
- Low Voice Clip -
- Subaction SFX 0x106@F660
- Low Voice Clip -
- Subaction SFX 0x107@F670
- Subaction SFX 0x108@F678
- Subaction SFX 0x109@F680
- Subaction SFX 0x10A@F688
- Subaction SFX 0x10B@F690
- Subaction SFX 0x10C@F698
- Low Voice Clip -
- Subaction SFX 0x10D@F6A8
- Low Voice Clip -
- Subaction SFX 0x10E@F6B8
- Low Voice Clip -
- Subaction SFX 0x10F@F6C8
- Low Voice Clip -
- Subaction SFX 0x110@F740
- Subaction SFX 0x111@F748
- Subaction SFX 0x112@F750
- Subaction SFX 0x113@F758
- Subaction SFX 0x114@F760
- Low Voice Clip -
- Subaction SFX 0x115@F770
- Low Voice Clip -
- Subaction SFX 0x116@F780
- Low Voice Clip -
- Subaction SFX 0x117@F790
- Low Voice Clip -
- Subaction SFX 0x118@F7A0
- Subaction SFX 0x119@F7A8
- Subaction SFX 0x11A@F7B0
- Subaction SFX 0x11B@F7B8
- Subaction SFX 0x11C@F7C0
- Subaction SFX 0x11D@F7C8
- Subaction SFX 0x11E@F7D0
- Subaction SFX 0x11F@F7D8
- Subaction SFX 0x120@F7E0
- Subaction SFX 0x121@F7E8
- Subaction SFX 0x122@F7F0
- Subaction SFX 0x123@F7F8
- Subaction SFX 0x124@F808
- Sound Effect - ID=0x180
- Subaction SFX 0x125@0
- Subaction SFX 0x126@F820
- Sound Effect - ID=0x69
- Subaction SFX 0x127@F830
- Subaction SFX 0x128@F838
- Subaction SFX 0x129@F840
- Subaction SFX 0x12A@F858
- Asynchronous Timer - Frames=11.00x
- Sound Effect - ID=0x19E
- Subaction SFX 0x12B@F870
- Subaction SFX 0x12C@F878
- Subaction SFX 0x12D@F880
- Subaction SFX 0x12E@F888
- Subaction SFX 0x12F@F890
- Subaction SFX 0x130@0
- Subaction SFX 0x131@F8A0
- Sound Effect - ID=0x69
- Subaction SFX 0x132@F8B0
- Subaction SFX 0x133@F8B8
- Subaction SFX 0x134@F8C0
- Subaction SFX 0x135@F8C8
- Subaction SFX 0x136@F8D0
- Subaction SFX 0x137@0
- Subaction SFX 0x138@F8E0
- Sound Effect - ID=0x69
- Subaction SFX 0x139@F8F0
- Subaction SFX 0x13A@F8F8
- Subaction SFX 0x13B@F900
- Subaction SFX 0x13C@F908
- Subaction SFX 0x13D@F910
- Subaction SFX 0x13E@0
- Subaction SFX 0x13F@F920
- Sound Effect - ID=0x69
- Subaction SFX 0x140@F930
- Subaction SFX 0x141@F938
- Subaction SFX 0x142@F940
- Subaction SFX 0x143@F948
- Subaction SFX 0x144@F950
- Subaction SFX 0x145@F958
- Subaction SFX 0x146@F960
- Subaction SFX 0x147@F968
- Subaction SFX 0x148@F970
- Subaction SFX 0x149@F978
- Subaction SFX 0x14A@F980
- Subaction SFX 0x14B@F990
- Subaction SFX 0x14C@F998
- Subaction SFX 0x14D@F9A8
- Sound Effect - ID=0xDA
- Subaction SFX 0x14E@F9B8
- Subaction SFX 0x14F@F9C0
- Subaction SFX 0x150@F9C8
- Subaction SFX 0x151@F9F8
- Asynchronous Timer - Frames=14.00x
- Sound Effect(2) - ID=0x14E
- Synchronous Timer - Frames=19.00x
- Sound Effect(2) - ID=0x14C
- 01000000 -
- 01020000 -
- Goto - Offset=@F9F8
- Subaction SFX 0x152@FA60
- Asynchronous Timer - Frames=5.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=10.00x
- Sound Effect(2) - ID=0x14B
- 01000000 -
- 01020000 -
- Goto - Offset=@FA60
- Subaction SFX 0x153@FAC8
- Asynchronous Timer - Frames=2.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=11.00x
- Sound Effect(2) - ID=0x14B
- 01000000 -
- 01020000 -
- Goto - Offset=@FAC8
- Subaction SFX 0x154@FB18
- Asynchronous Timer - Frames=10.00x
- Sound Effect - ID=0x11D
- Subaction SFX 0x155@FB60
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=17.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=19.00x
- Sound Effect(2) - ID=0x14B
- Subaction SFX 0x156@FBC0
- Asynchronous Timer - Frames=0.00x
- Sound Effect(2) - ID=0x14E
- Synchronous Timer - Frames=34.00x
- Sound Effect(2) - ID=0x14C
- 01000000 -
- 01020000 -
- Goto - Offset=@FBC0
- Subaction SFX 0x157@FC28
- Asynchronous Timer - Frames=14.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=17.00x
- Sound Effect(2) - ID=0x14B
- 01000000 -
- 01020000 -
- Goto - Offset=@FC28
- Subaction SFX 0x158@FC90
- Asynchronous Timer - Frames=0.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=10.00x
- Sound Effect(2) - ID=0x14B
- 01000000 -
- 01020000 -
- Goto - Offset=@FC90
- Subaction SFX 0x159@FCE0
- Asynchronous Timer - Frames=10.00x
- Sound Effect - ID=0x11D
- Subaction SFX 0x15A@FD28
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x11C
- Synchronous Timer - Frames=8.00x
- Sound Effect(2) - ID=0x14D
- Synchronous Timer - Frames=11.00x
- Sound Effect(2) - ID=0x14B
- Subaction SFX 0x15B@FD70
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x123
- Subaction SFX 0x15C@FD98
- Asynchronous Timer - Frames=2.00x
- Other Sound Effect - ID=0x126
- Subaction SFX 0x15D@FDB0
- Subaction SFX 0x15E@FDB8
- Subaction SFX 0x15F@FDC0
- Subaction SFX 0x160@FDD0
- Subroutine - Offset=@FDC0
- Subaction SFX 0x161@FDE0
- Subaction SFX 0x162@FDF0
- Subroutine - Offset=@FDE0
- Subaction SFX 0x163@FE00
- Subaction SFX 0x164@FE08
- Subaction SFX 0x165@FE10
- Subaction SFX 0x166@FE18
- Subaction SFX 0x167@FE20
- Subaction SFX 0x168@FE28
- Subaction SFX 0x169@FE30
- Subaction SFX 0x16A@FE38
- Subaction SFX 0x16B@FE40
- Subaction SFX 0x16C@FE48
- Subaction SFX 0x16D@FE50
- Subaction SFX 0x16E@FE58
- Subaction SFX 0x16F@FE68
- Subroutine - Offset=@FE40
- Subaction SFX 0x170@FE80
- Subroutine - Offset=@FE48
- Subaction SFX 0x171@FE98
- Subroutine - Offset=@FE50
- Subaction SFX 0x172@FEB0
- Subroutine - Offset=@FE58
- Subaction SFX 0x173@FEC0
- Subaction SFX 0x174@FEC8
- Subaction SFX 0x175@FED8
- Subaction SFX 0x176@FEE0
- Subaction SFX 0x177@FEE8
- Subaction SFX 0x178@FEF8
- Subroutine - Offset=@FEE8
- Subaction SFX 0x179@FED0
- Subaction SFX 0x17A@0
- Subaction SFX 0x17B@FF08
- Subaction SFX 0x17C@FF10
- Subaction SFX 0x17D@F988
- Subaction SFX 0x17E@FF18
- Subaction SFX 0x17F@FF20
- Subaction SFX 0x180@FF40
- Sound Effect - ID=0xC0
- Synchronous Timer - Frames=4.00x
- Goto - Offset=@FF40
- Subaction SFX 0x181@FF68
- Sound Effect - ID=0xC0
- Subaction SFX 0x182@FF78
- Subaction SFX 0x183@FF80
- Subaction SFX 0x184@FF88
- Subaction SFX 0x185@FF90
- Subaction SFX 0x186@FF98
- Subaction SFX 0x187@FFA0
- Subaction SFX 0x188@10430
- Subaction SFX 0x189@10438
- Subaction SFX 0x18A@0
- Subaction SFX 0x18B@0
- Subaction SFX 0x18C@0
- Subaction SFX 0x18D@0
- Subaction SFX 0x18E@0
- Subaction SFX 0x18F@0
- Subaction SFX 0x190@0
- Subaction SFX 0x191@0
- Subaction SFX 0x192@0
- Subaction SFX 0x193@0
- Subaction SFX 0x194@0
- Subaction SFX 0x195@0
- Subaction SFX 0x196@0
- Subaction SFX 0x197@0
- Subaction SFX 0x198@0
- Subaction SFX 0x199@0
- Subaction SFX 0x19A@0
- Subaction SFX 0x19B@0
- Subaction SFX 0x19C@0
- Subaction SFX 0x19D@0
- Subaction SFX 0x19E@0
- Subaction SFX 0x19F@0
- Subaction SFX 0x1A0@0
- Subaction SFX 0x1A1@0
- Subaction SFX 0x1A2@0
- Subaction SFX 0x1A3@0
- Subaction SFX 0x1A4@0
- Subaction SFX 0x1A5@0
- Subaction SFX 0x1A6@0
- Subaction SFX 0x1A7@0
- Subaction SFX 0x1A8@0
- Subaction SFX 0x1A9@0
- Subaction SFX 0x1AA@0
- Subaction SFX 0x1AB@0
- Subaction SFX 0x1AC@0
- Subaction SFX 0x1AD@0
- Subaction SFX 0x1AE@0
- Subaction SFX 0x1AF@0
- Subaction SFX 0x1B0@0
- Subaction SFX 0x1B1@0
- Subaction SFX 0x1B2@0
- Subaction SFX 0x1B3@0
- Subaction SFX 0x1B4@0
- Subaction SFX 0x1B5@0
- Subaction SFX 0x1B6@0
- Subaction SFX 0x1B7@0
- Subaction SFX 0x1B8@0
- Subaction SFX 0x1B9@0
- Subaction SFX 0x1BA@0
- Subaction SFX 0x1BB@0
- Subaction SFX 0x1BC@FFC8
- Asynchronous Timer - Frames=5.00x
- Sound Effect - ID=0x10B
- Synchronous Timer - Frames=125.00x
- Sound Effect - ID=0x10C
- Subaction SFX 0x1BD@10010
- Asynchronous Timer - Frames=5.00x
- Sound Effect - ID=0x10B
- Synchronous Timer - Frames=125.00x
- Sound Effect - ID=0x10C
- Subaction SFX 0x1BE@10048
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x17A
- Subaction SFX 0x1BF@10070
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x17A
- Subaction SFX 0x1C0@100C8
- Asynchronous Timer - Frames=3.00x
- Sound Effect - ID=0x6B
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x6B
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x6B
- Synchronous Timer - Frames=32.00x
- Sound Effect - ID=0x160
- Subaction SFX 0x1C1@10150
- Asynchronous Timer - Frames=3.00x
- Sound Effect - ID=0x6B
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x6B
- Synchronous Timer - Frames=10.00x
- Sound Effect - ID=0x6B
- Synchronous Timer - Frames=32.00x
- Sound Effect - ID=0x160
- Subaction SFX 0x1C2@101B0
- Asynchronous Timer - Frames=30.00x
- Sound Effect - ID=0x193
- Sound Effect - ID=0x123
- Subaction SFX 0x1C3@101E8
- Asynchronous Timer - Frames=30.00x
- Sound Effect - ID=0x193
- Sound Effect - ID=0x123
- Subaction SFX 0x1C4@10280
- Asynchronous Timer - Frames=30.00x
- Sound Effect - ID=0x190
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=15.00x
- Sound Effect - ID=0x6E
- Synchronous Timer - Frames=24.00x
- 0A050100 - 0x19F
- 0A050100 - 0x71
- 0A050100 - 0x36
- Subaction SFX 0x1C5@10300
- Subaction SFX 0x1C6@10348
- Asynchronous Timer - Frames=20.00x
- Sound Effect - ID=0x11F
- Synchronous Timer - Frames=5.00x
- Sound Effect - ID=0x191
- Synchronous Timer - Frames=79.00x
- 0A030100 - 0x11F
- Synchronous Timer - Frames=11.00x
- 0A050100 - 0x1A0
- Subaction SFX 0x1C7@10390
- Subaction SFX 0x1C8@103D8
- Asynchronous Timer - Frames=30.00x
- Sound Effect - ID=0x192
- Synchronous Timer - Frames=40.00x
- Sound Effect - ID=0x168
- Sound Effect - ID=0x1A1
- Sound Effect - ID=0x36
- Synchronous Timer - Frames=25.00x
- Other Sound Effect - ID=0x126
- Subaction SFX 0x1C9@10420
- Subaction SFX 0x1CA@10428
- Subaction SFX 0x1CB@0
- Subaction SFX 0x1CC@0
- Subaction SFX 0x1CD@0
- Subaction SFX 0x1CE@10460
- Asynchronous Timer - Frames=11.00x
- Sound Effect - ID=0x15F
- Synchronous Timer - Frames=1.00x
- Sound Effect - ID=0x10D
- Subaction SFX 0x1CF@10490
- Goto - Offset=@10460
- Subaction SFX 0x1D0@104C8
- Asynchronous Timer - Frames=7.00x
- Sound Effect - ID=0x112
- Synchronous Timer - Frames=4.00x
- Sound Effect - ID=0x161
- Sound Effect - ID=0x36
- Subaction SFX 0x1D1@10500
- Goto - Offset=@104C8
- Subaction SFX 0x1D2@10520
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x110
- Subaction SFX 0x1D3@10540
- Goto - Offset=@10520
- Subaction SFX 0x1D4@10560
- Asynchronous Timer - Frames=10.00x
- Sound Effect - ID=0x19B
- Subaction SFX 0x1D5@10588
- Asynchronous Timer - Frames=1.00x
- Sound Effect(3) - ID=0x13D
- Subaction SFX 0x1D6@105B0
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x13B
- Subaction SFX 0x1D7@105D8
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x13C
- Subaction SFX 0x1D8@10618
- Asynchronous Timer - Frames=10.00x
- Sound Effect - ID=0x19B
- Subaction SFX 0x1D9@10640
- Asynchronous Timer - Frames=1.00x
- Sound Effect(3) - ID=0x13D
- Subaction SFX 0x1DA@10668
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x13B
- Subaction SFX 0x1DB@10690
- Asynchronous Timer - Frames=1.00x
- Sound Effect - ID=0x13C
- Subaction SFX 0x1DC@106F0
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x197
- Sound Effect - ID=0x11E
- Synchronous Timer - Frames=54.00x
- Sound Effect - ID=0x198
- Sound Effect - ID=0x11F
- Subaction SFX 0x1DD@10758
- Asynchronous Timer - Frames=2.00x
- Sound Effect - ID=0x197
- Sound Effect - ID=0x11E
- Synchronous Timer - Frames=54.00x
- Sound Effect - ID=0x198
- Sound Effect - ID=0x11F
- #----------------------------------------#
- # #
- # Subaction Other #
- # #
- #----------------------------------------#
- Subaction Other 0x0@1FB8
- 18000100 - 0x6
- Subaction Other 0x1@1FD0
- 18000100 - 0x6
- Subaction Other 0x2@1FE8
- 18000100 - 0x6
- Subaction Other 0x3@0
- Subaction Other 0x4@0
- Subaction Other 0x5@2000
- 18000100 - 0x6
- Subaction Other 0x6@0
- Subaction Other 0x7@0
- Subaction Other 0x8@0
- Subaction Other 0x9@0
- Subaction Other 0xA@2010
- Subaction Other 0xB@2050
- Asynchronous Timer - Frames=7.00x
- 07070200 - 0x14, 0x0
- Asynchronous Timer - Frames=27.00x
- 07070200 - 0x14, 0x0
- 01000000 -
- 01020000 -
- Goto - Offset=@2050
- Subaction Other 0xC@20C8
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x14, 0x0
- Asynchronous Timer - Frames=18.00x
- 07070200 - 0x14, 0x0
- 01000000 -
- 01020000 -
- Goto - Offset=@20C8
- Subaction Other 0xD@2118
- 18010200 - 0x6, 0x5
- Subaction Other 0xE@21C8
- 07070200 - 0x15, 0x0
- Asynchronous Timer - Frames=12.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xF@2220
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x16, 0x0
- Asynchronous Timer - Frames=16.00x
- 07070200 - 0x16, 0x0
- 01000000 -
- 01020000 -
- Goto - Offset=@2220
- Subaction Other 0x10@2280
- 18000100 - 0x0
- Asynchronous Timer - Frames=5.00x
- 18010200 - 0x6, 0x5
- Subaction Other 0x11@2130
- 18000100 - 0x6
- Subaction Other 0x12@2160
- 18000100 - 0x0
- Asynchronous Timer - Frames=15.00x
- 18010200 - 0x6, 0x5
- Subaction Other 0x13@2190
- 18010200 - 0x6, 0xA
- Subaction Other 0x14@22A8
- 18000100 - 0x6
- Subaction Other 0x15@22B8
- Subaction Other 0x16@22C0
- Subaction Other 0x17@22C8
- Subaction Other 0x18@22D0
- Subaction Other 0x19@22D8
- Subaction Other 0x1A@22E0
- Subaction Other 0x1B@0
- Subaction Other 0x1C@0
- Subaction Other 0x1D@0
- Subaction Other 0x1E@0
- Subaction Other 0x1F@0
- Subaction Other 0x20@22E8
- Subaction Other 0x21@0
- Subaction Other 0x22@0
- Subaction Other 0x23@22F0
- Subaction Other 0x24@0
- Subaction Other 0x25@0
- Subaction Other 0x26@22F8
- Subaction Other 0x27@0
- Subaction Other 0x28@0
- Subaction Other 0x29@2320
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x2A@24C8
- 18000100 - 0x6
- Subaction Other 0x2B@24E0
- 18000100 - 0x6
- Subaction Other 0x2C@17FB0
- Goto - Offset=@24E0
- Subaction Other 0x2D@24F8
- 18000100 - 0x6
- Subaction Other 0x2E@0
- Subaction Other 0x2F@0
- Subaction Other 0x30@2510
- 18000100 - 0x6
- Subaction Other 0x31@2538
- 18000100 - 0x6
- 07070200 - 0x0, 0x0
- Subaction Other 0x32@2568
- 18000100 - 0x6
- 07070200 - 0x17, 0x0
- Subaction Other 0x33@25B0
- 18000100 - 0x1
- 07070200 - 0x4, 0x0
- Asynchronous Timer - Frames=4.00x
- 18010200 - 0x0, 0x4
- Subaction Other 0x34@2348
- 07070200 - 0x11, 0x0
- Subaction Other 0x35@2390
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- 07070200 - 0x11, 0x0
- Subaction Other 0x36@2400
- 18000100 - 0x6
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=14.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Subaction Other 0x37@2468
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 07070200 - 0x11, 0x0
- Subaction Other 0x38@24A8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x39@0
- Subaction Other 0x3A@0
- Subaction Other 0x3B@0
- Subaction Other 0x3C@0
- Subaction Other 0x3D@0
- Subaction Other 0x3E@0
- Subaction Other 0x3F@25F8
- 18000100 - 0x6
- Asynchronous Timer - Frames=1.00x
- 18010200 - 0x0, 0x3
- Subaction Other 0x40@2620
- 18000100 - 0x6
- Subaction Other 0x41@2640
- 18010200 - 0x6, 0x6
- Subaction Other 0x42@2678
- 18000100 - 0x6
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x43@26A0
- 18000100 - 0x6
- Subaction Other 0x44@26C8
- Asynchronous Timer - Frames=20.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x45@26F8
- Asynchronous Timer - Frames=13.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x46@2710
- Subaction Other 0x47@2720
- 18000100 - 0x6
- Subaction Other 0x48@2748
- 18000100 - 0x6
- 07070200 - 0x10, 0x0
- Subaction Other 0x49@2778
- 18000100 - 0x6
- 07070200 - 0x10, 0x0
- Subaction Other 0x4A@27E0
- 18000100 - 0x6
- Asynchronous Timer - Frames=1.00x
- 18010200 - 0x0, 0x3
- Asynchronous Timer - Frames=6.00x
- 07070200 - 0x10, 0x0
- Asynchronous Timer - Frames=15.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x4B@0
- Subaction Other 0x4C@0
- Subaction Other 0x4D@0
- Subaction Other 0x4E@2868
- 18010300 - 0x1, 0x4, 03-00000001
- Asynchronous Timer - Frames=6.00x
- 07070200 - 0x11, 0x0
- Asynchronous Timer - Frames=37.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x4F@28D0
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x11, 0x0
- Asynchronous Timer - Frames=16.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=18.00x
- 18000100 - 0x6
- Subaction Other 0x50@2940
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x11, 0x0
- Asynchronous Timer - Frames=16.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=18.00x
- 18000100 - 0x6
- Subaction Other 0x51@0
- Subaction Other 0x52@0
- Subaction Other 0x53@29B0
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x11, 0x0
- Asynchronous Timer - Frames=16.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=18.00x
- 18000100 - 0x6
- Subaction Other 0x54@2A28
- 18010200 - 0x0, 0x3
- Asynchronous Timer - Frames=4.00x
- 07070200 - 0x11, 0x0
- Asynchronous Timer - Frames=19.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x55@2AA8
- 18010200 - 0x1, 0x3
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x11, 0x0
- 18010200 - 0x0, 0x7
- Asynchronous Timer - Frames=20.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x56@2B00
- 18000100 - 0x6
- Asynchronous Timer - Frames=1.00x
- 18010200 - 0x0, 0x3
- Subaction Other 0x57@2B48
- Asynchronous Timer - Frames=9.00x
- 18000100 - 0x6
- Asynchronous Timer - Frames=10.00x
- 07070200 - 0xC, 0x0
- Subaction Other 0x58@2B98
- Asynchronous Timer - Frames=9.00x
- 18000100 - 0x6
- Asynchronous Timer - Frames=10.00x
- 07070200 - 0xC, 0x0
- Subaction Other 0x59@0
- Subaction Other 0x5A@2BE8
- Asynchronous Timer - Frames=9.00x
- 18000100 - 0x6
- Asynchronous Timer - Frames=10.00x
- 07070200 - 0xC, 0x0
- Subaction Other 0x5B@2C20
- 070B0200 - 0x25, 0x39
- Subaction Other 0x5C@2C38
- 18000100 - 0x6
- Subaction Other 0x5D@2C80
- 18000100 - 0x0
- Asynchronous Timer - Frames=3.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=8.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x5E@2CC8
- 18000100 - 0x6
- 070B0200 - 0x25, 0x39
- Subaction Other 0x5F@2CE8
- 18000100 - 0x6
- Subaction Other 0x60@2D30
- 18000100 - 0x1
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=26.00x
- 18010200 - 0x6, 0x8
- Subaction Other 0x61@2D78
- 18000100 - 0x6
- 070B0200 - 0x25, 0x39
- Subaction Other 0x62@2DA8
- Asynchronous Timer - Frames=3.00x
- 07070200 - 0x11, 0x0
- Subaction Other 0x63@2DD8
- Asynchronous Timer - Frames=12.00x
- 07070200 - 0x11, 0x0
- Subaction Other 0x64@2E08
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x12, 0x0
- Subaction Other 0x65@2E38
- Asynchronous Timer - Frames=4.00x
- 07070200 - 0x12, 0x0
- Subaction Other 0x66@2E68
- Asynchronous Timer - Frames=4.00x
- 07070200 - 0xD, 0x0
- Subaction Other 0x67@2EB8
- 18010200 - 0x1, 0x2
- 07070200 - 0x0, 0x0
- Asynchronous Timer - Frames=20.00x
- 18010200 - 0x6, 0x4
- Subaction Other 0x68@2EF8
- 18000100 - 0x6
- 07070200 - 0x0, 0x0
- Subaction Other 0x69@2F48
- 18010200 - 0x1, 0x2
- 07070200 - 0x0, 0x0
- Asynchronous Timer - Frames=24.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x6A@2FC8
- 07070200 - 0x0, 0x0
- Asynchronous Timer - Frames=2.00x
- 18010200 - 0x1, 0x2
- Asynchronous Timer - Frames=4.00x
- 18010200 - 0x0, 0x4
- Asynchronous Timer - Frames=20.00x
- 18010200 - 0x6, 0x2
- Subaction Other 0x6B@3020
- 07070200 - 0x0, 0x0
- 18000100 - 0x6
- Subaction Other 0x6C@3040
- 18000100 - 0x6
- Subaction Other 0x6D@3068
- Asynchronous Timer - Frames=20.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x6E@3098
- Asynchronous Timer - Frames=5.00x
- 18010200 - 0x6, 0x5
- Subaction Other 0x6F@30B8
- 18000100 - 0x6
- Subaction Other 0x70@30E8
- 18000100 - 0x6
- Asynchronous Timer - Frames=15.00x
- 07070200 - 0x11, 0x0
- Subaction Other 0x71@3110
- 18000100 - 0x6
- Subaction Other 0x72@3200
- 18010200 - 0x1, 0x4
- Asynchronous Timer - Frames=26.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=39.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=40.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=44.00x
- 1A000100 - 0x1
- Asynchronous Timer - Frames=51.00x
- 18010200 - 0x6, 0x4
- Subaction Other 0x73@3150
- 18000100 - 0x6
- Asynchronous Timer - Frames=11.00x
- 1A000100 - 0x1
- Asynchronous Timer - Frames=12.00x
- 07070200 - 0xD, 0x0
- Subaction Other 0x74@3288
- 18000100 - 0x6
- Asynchronous Timer - Frames=17.00x
- 07070200 - 0xD, 0x0
- 1A000100 - 0x1
- Subaction Other 0x75@3310
- Asynchronous Timer - Frames=17.00x
- 07070200 - 0xC, 0x0
- 1A000100 - 0x2
- Asynchronous Timer - Frames=24.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=32.00x
- 07070200 - 0xD, 0x0
- 18010200 - 0x6, 0x3
- Subaction Other 0x76@3360
- Subaction Other 0x77@3358
- Subaction Other 0x78@3368
- Subaction Other 0x79@3370
- Subaction Other 0x7A@3360
- Subaction Other 0x7B@3358
- Subaction Other 0x7C@3368
- Subaction Other 0x7D@3370
- Subaction Other 0x7E@3398
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x7F@33D0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x80@3408
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x81@3448
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x82@3490
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x83@34D8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x84@3398
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x85@33D0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x86@3408
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x87@3448
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x88@3490
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x89@34D8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x8A@3398
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x8B@33D0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x8C@3408
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x8D@3448
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x8E@3490
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x8F@34D8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x90@3398
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x91@33D0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x92@3408
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x93@3448
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x94@3490
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x95@34D8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18000100 - 0x6
- Subaction Other 0x96@3500
- 18000100 - 0x6
- Subaction Other 0x97@3510
- Subaction Other 0x98@3570
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=8.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Asynchronous Timer - Frames=9.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x99@3608
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=13.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Asynchronous Timer - Frames=21.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x9A@36A0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=25.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Asynchronous Timer - Frames=27.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x9B@3738
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=8.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Asynchronous Timer - Frames=9.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x9C@37D0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=13.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Asynchronous Timer - Frames=21.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x9D@3868
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=25.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Asynchronous Timer - Frames=27.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x9E@3900
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=8.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Asynchronous Timer - Frames=9.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x9F@3998
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=13.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Asynchronous Timer - Frames=21.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xA0@3A30
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=25.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Asynchronous Timer - Frames=39.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xA1@3A90
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xA2@3AC8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xA3@3B00
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xA4@3B38
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xA5@3B70
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xA6@3BA8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xA7@3BE0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xA8@3C18
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xA9@3C58
- 1A000100 - 0x0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xAA@3CC8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 1A000100 - 0x1
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=20.00x
- 18010200 - 0x1, 0x3
- Subaction Other 0xAB@3D18
- 18010300 - 0x1, 0x6, 03-00000001
- Subaction Other 0xAC@3D60
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18010300 - 0x1, 0x6, 03-00000001
- Subaction Other 0xAD@3DB8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 18010300 - 0x1, 0x6, 03-00000001
- Subaction Other 0xAE@3DF0
- 18010300 - 0x1, 0x6, 03-00000001
- Subaction Other 0xAF@3E20
- 18000100 - 0x1
- Asynchronous Timer - Frames=1.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0xB0@3E88
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=19.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=27.00x
- 18010200 - 0x6, 0x5
- Subaction Other 0xB1@3EE8
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=17.00x
- 18010200 - 0x6, 0x5
- Subaction Other 0xB2@3F38
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=22.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0xB3@3FA8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 1A000100 - 0x1
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=20.00x
- 18010200 - 0x1, 0x3
- Subaction Other 0xB4@3FF8
- 18010300 - 0x1, 0x6, 03-00000001
- Subaction Other 0xB5@4040
- 18010300 - 0x1, 0x6, 03-00000001
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xB6@4098
- 18010300 - 0x1, 0x6, 03-00000001
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xB7@40D0
- 18010300 - 0x1, 0x6, 03-00000001
- Subaction Other 0xB8@4110
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=14.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0xB9@4188
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=18.00x
- 07070200 - 0xD, 0x3
- Asynchronous Timer - Frames=24.00x
- 07070200 - 0xD, 0x3
- 18010200 - 0x6, 0xA
- Subaction Other 0xBA@41F0
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=20.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0xBB@4240
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=22.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0xBC@4280
- 18000100 - 0x6
- Asynchronous Timer - Frames=14.00x
- 18010200 - 0x1, 0x4
- Subaction Other 0xBD@4280
- 18000100 - 0x6
- Asynchronous Timer - Frames=14.00x
- 18010200 - 0x1, 0x4
- Subaction Other 0xBE@42B8
- Asynchronous Timer - Frames=17.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xBF@42E8
- Asynchronous Timer - Frames=23.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xC0@4310
- Asynchronous Timer - Frames=31.00x
- 18000100 - 0x6
- Subaction Other 0xC1@4328
- Subaction Other 0xC2@4330
- Subaction Other 0xC3@4338
- Subaction Other 0xC4@0
- Subaction Other 0xC5@4348
- 18000100 - 0x6
- Subaction Other 0xC6@4388
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=25.00x
- 18010200 - 0x6, 0x4
- Subaction Other 0xC7@43D8
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=25.00x
- 18010200 - 0x6, 0x4
- Subaction Other 0xC8@4400
- 18000100 - 0x6
- Subaction Other 0xC9@4440
- 07070200 - 0xE, 0x0
- 18000100 - 0x6
- Asynchronous Timer - Frames=12.00x
- 18010200 - 0x1, 0x4
- Subaction Other 0xCA@44A0
- 18010300 - 0x1, 0x6, 03-00000001
- 070B0200 - 0x1A, 0x0
- Synchronous Timer - Frames=1.00x
- 01000000 -
- 01020000 -
- Goto - Offset=@44A0
- Subaction Other 0xCB@4518
- 18010300 - 0x1, 0x6, 03-00000001
- 07070200 - 0xE, 0x0
- Asynchronous Timer - Frames=25.00x
- 18010200 - 0x6, 0x4
- Subaction Other 0xCC@4560
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xCD@4578
- Subaction Other 0xCE@4580
- Subaction Other 0xCF@4588
- Subaction Other 0xD0@45B0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xD1@45C8
- Subaction Other 0xD2@4628
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=5.00x
- 18010200 - 0x6, 0x3
- Asynchronous Timer - Frames=16.00x
- 0B000200 - 0x1, 0x0
- 0B030100 - 0x0
- Subaction Other 0xD3@4688
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xD4@46C0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xD5@46D8
- Subaction Other 0xD6@46E0
- Subaction Other 0xD7@4718
- Asynchronous Timer - Frames=23.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=36.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xD8@4758
- Asynchronous Timer - Frames=28.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xD9@4788
- Asynchronous Timer - Frames=36.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xDA@47A0
- Subaction Other 0xDB@47A8
- Subaction Other 0xDC@47E0
- Asynchronous Timer - Frames=39.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=54.00x
- 18010200 - 0x6, 0x4
- Subaction Other 0xDD@4828
- 18000100 - 0x2
- Asynchronous Timer - Frames=55.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xDE@4860
- Asynchronous Timer - Frames=58.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xDF@4878
- Subaction Other 0xE0@4880
- Subaction Other 0xE1@48D8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- 07070200 - 0xE, 0x0
- Asynchronous Timer - Frames=13.00x
- 1A000100 - 0x1
- 18010200 - 0x1, 0xA
- Subaction Other 0xE2@4960
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=20.00x
- 18010200 - 0x1, 0x4
- 1A000100 - 0x1
- 07070200 - 0xE, 0x0
- Subaction Other 0xE3@49F0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=14.00x
- 18010200 - 0x1, 0xA
- Asynchronous Timer - Frames=16.00x
- 1A000100 - 0x1
- 07070200 - 0xE, 0x0
- Subaction Other 0xE4@4A80
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Asynchronous Timer - Frames=8.00x
- 1A000100 - 0x1
- 18010200 - 0x1, 0xA
- 07070200 - 0xE, 0x0
- Subaction Other 0xE5@4AD0
- 18010300 - 0x1, 0x6, 03-00000001
- Subaction Other 0xE6@4B10
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=6.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0xE7@4B70
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=40.00x
- 18010200 - 0x6, 0x6
- 07070200 - 0xE, 0x0
- Subaction Other 0xE8@4BC8
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=15.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0xE9@4C18
- 18010300 - 0x1, 0x6, 03-00000001
- Asynchronous Timer - Frames=15.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0xEA@0
- Subaction Other 0xEB@0
- Subaction Other 0xEC@0
- Subaction Other 0xED@0
- Subaction Other 0xEE@4C38
- Subaction Other 0xEF@4C40
- Subaction Other 0xF0@4C48
- Subaction Other 0xF1@4CB8
- Asynchronous Timer - Frames=25.00x
- 07070200 - 0x10, 0x0
- Asynchronous Timer - Frames=50.00x
- 07070200 - 0x10, 0x0
- Asynchronous Timer - Frames=75.00x
- 07070200 - 0x10, 0x0
- Asynchronous Timer - Frames=99.00x
- 07070200 - 0x10, 0x0
- 01000000 -
- 01020000 -
- Goto - Offset=@4CB8
- Subaction Other 0xF2@4D50
- Asynchronous Timer - Frames=7.00x
- 07070200 - 0x16, 0x0
- Asynchronous Timer - Frames=20.00x
- 07070200 - 0x16, 0x0
- 01000000 -
- 01020000 -
- Goto - Offset=@4D50
- Subaction Other 0xF3@4D90
- Subaction Other 0xF4@4D98
- Subaction Other 0xF5@4DC0
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xF6@4DF8
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0xF7@4E18
- 18000100 - 0x6
- Subaction Other 0xF8@4E40
- Asynchronous Timer - Frames=16.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xF9@4E60
- 18000100 - 0x6
- Subaction Other 0xFA@4E88
- Asynchronous Timer - Frames=16.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0xFB@50F0
- 18010200 - 0x0, 0x3
- Subaction Other 0xFC@5118
- Asynchronous Timer - Frames=2.00x
- 07070200 - 0x10, 0x0
- Subaction Other 0xFD@5148
- Asynchronous Timer - Frames=2.00x
- 07070200 - 0x10, 0x0
- Subaction Other 0xFE@4EA8
- 18000100 - 0x6
- Subaction Other 0xFF@4EC0
- 18000100 - 0x6
- Subaction Other 0x100@4ED8
- 18000100 - 0x6
- Subaction Other 0x101@4F10
- 18000100 - 0x6
- Asynchronous Timer - Frames=9.00x
- 18000100 - 0x0
- Asynchronous Timer - Frames=14.00x
- 18000100 - 0x6
- Subaction Other 0x102@4F68
- 18000100 - 0x6
- Asynchronous Timer - Frames=3.00x
- 18000100 - 0x0
- Asynchronous Timer - Frames=7.00x
- 18000100 - 0x6
- Subaction Other 0x103@4FA0
- Goto - Offset=@4EC0
- Subaction Other 0x104@4FB8
- Goto - Offset=@4ED8
- Subaction Other 0x105@4FD0
- Goto - Offset=@4F10
- Subaction Other 0x106@4FE8
- Goto - Offset=@4F68
- Subaction Other 0x107@5008
- Asynchronous Timer - Frames=35.00x
- 18000100 - 0x6
- Subaction Other 0x108@5028
- Goto - Offset=@4EC0
- Subaction Other 0x109@5040
- Goto - Offset=@4ED8
- Subaction Other 0x10A@5058
- Goto - Offset=@4F10
- Subaction Other 0x10B@5070
- Goto - Offset=@4F68
- Subaction Other 0x10C@5088
- Goto - Offset=@4EC0
- Subaction Other 0x10D@50A0
- Goto - Offset=@4ED8
- Subaction Other 0x10E@50B8
- Goto - Offset=@4F10
- Subaction Other 0x10F@50D0
- Goto - Offset=@4F68
- Subaction Other 0x110@5180
- Asynchronous Timer - Frames=17.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=33.00x
- 18000100 - 0x6
- Subaction Other 0x111@51B8
- Asynchronous Timer - Frames=32.00x
- 18000100 - 0x6
- Subaction Other 0x112@51E0
- Asynchronous Timer - Frames=19.00x
- 18000100 - 0x6
- Subaction Other 0x113@5208
- Asynchronous Timer - Frames=23.00x
- 18000100 - 0x6
- Subaction Other 0x114@5240
- Asynchronous Timer - Frames=17.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=31.00x
- 18000100 - 0x6
- Subaction Other 0x115@5278
- Asynchronous Timer - Frames=31.00x
- 18000100 - 0x6
- Subaction Other 0x116@52A0
- Asynchronous Timer - Frames=19.00x
- 18000100 - 0x6
- Subaction Other 0x117@52C8
- Asynchronous Timer - Frames=23.00x
- 18000100 - 0x6
- Subaction Other 0x118@5308
- 18000100 - 0x6
- Asynchronous Timer - Frames=23.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=38.00x
- 18000100 - 0x6
- Subaction Other 0x119@5360
- 18000100 - 0x6
- Asynchronous Timer - Frames=23.00x
- 18000100 - 0x4
- Asynchronous Timer - Frames=38.00x
- 18000100 - 0x6
- Subaction Other 0x11A@53B8
- 18000100 - 0x6
- Asynchronous Timer - Frames=25.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=43.00x
- 18000100 - 0x6
- Subaction Other 0x11B@5420
- 18000100 - 0x6
- Asynchronous Timer - Frames=20.00x
- 18000100 - 0x0
- Asynchronous Timer - Frames=43.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=45.00x
- 18000100 - 0x6
- Subaction Other 0x11C@5470
- Asynchronous Timer - Frames=21.00x
- 18000100 - 0x6
- Subaction Other 0x11D@5490
- Goto - Offset=@5308
- Subaction Other 0x11E@54A8
- Goto - Offset=@5360
- Subaction Other 0x11F@54C0
- Goto - Offset=@53B8
- Subaction Other 0x120@54D8
- Goto - Offset=@5420
- Subaction Other 0x121@5508
- 18000100 - 0x6
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x10, 0x0
- Subaction Other 0x122@5548
- 18000100 - 0x6
- Asynchronous Timer - Frames=8.00x
- 07070200 - 0x11, 0x0
- Subaction Other 0x123@5568
- Subaction Other 0x124@5598
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0xD, 0x0
- 18010200 - 0x6, 0x3
- Subaction Other 0x125@0
- Subaction Other 0x126@55D0
- Asynchronous Timer - Frames=3.00x
- 070B0200 - 0x25, 0x39
- Subaction Other 0x127@5640
- 18010200 - 0x1, 0x3
- Asynchronous Timer - Frames=5.00x
- 18010300 - 0x1, 0x3, 03-00000001
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=44.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x128@5698
- 18000100 - 0x6
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x10, 0x0
- Subaction Other 0x129@56D8
- 18000100 - 0x6
- Asynchronous Timer - Frames=8.00x
- 07070200 - 0x11, 0x0
- Subaction Other 0x12A@5728
- 18000100 - 0x4
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=57.00x
- 18000100 - 0x6
- Subaction Other 0x12B@57B0
- 18010200 - 0x1, 0x3
- Asynchronous Timer - Frames=4.00x
- 18010300 - 0x1, 0x3, 03-00000001
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=43.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x12C@5808
- 18000100 - 0x6
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x10, 0x0
- Subaction Other 0x12D@5848
- 18000100 - 0x6
- Asynchronous Timer - Frames=8.00x
- 07070200 - 0x11, 0x0
- Subaction Other 0x12E@5868
- Subaction Other 0x12F@5898
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0xD, 0x0
- 18010200 - 0x6, 0x3
- Subaction Other 0x130@0
- Subaction Other 0x131@58D0
- Asynchronous Timer - Frames=3.00x
- 070B0200 - 0x25, 0x39
- Subaction Other 0x132@5940
- 18010200 - 0x1, 0x3
- Asynchronous Timer - Frames=4.00x
- 18010300 - 0x1, 0x3, 03-00000001
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=43.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x133@5998
- 18000100 - 0x6
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0x10, 0x0
- Subaction Other 0x134@59D8
- 18000100 - 0x6
- Asynchronous Timer - Frames=8.00x
- 07070200 - 0x11, 0x0
- Subaction Other 0x135@59F8
- Subaction Other 0x136@5A28
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0xD, 0x0
- 18010200 - 0x6, 0x3
- Subaction Other 0x137@0
- Subaction Other 0x138@5A60
- Asynchronous Timer - Frames=3.00x
- 070B0200 - 0x25, 0x39
- Subaction Other 0x139@5AD0
- 18010200 - 0x1, 0x3
- Asynchronous Timer - Frames=4.00x
- 18010300 - 0x1, 0x3, 03-00000001
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=43.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x13A@5B28
- 18000100 - 0x6
- Asynchronous Timer - Frames=4.00x
- 07070200 - 0x10, 0x0
- Subaction Other 0x13B@5B68
- 18000100 - 0x6
- Asynchronous Timer - Frames=8.00x
- 07070200 - 0x11, 0x0
- Subaction Other 0x13C@5B88
- Subaction Other 0x13D@5BC0
- Asynchronous Timer - Frames=5.00x
- 18010200 - 0x6, 0x3
- Asynchronous Timer - Frames=6.00x
- 07070200 - 0xD, 0x0
- Subaction Other 0x13E@0
- Subaction Other 0x13F@5C00
- Asynchronous Timer - Frames=3.00x
- 070B0200 - 0x25, 0x39
- Subaction Other 0x140@5C70
- 18010200 - 0x1, 0x3
- Asynchronous Timer - Frames=4.00x
- 18010300 - 0x1, 0x3, 03-00000001
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=43.00x
- 18010200 - 0x6, 0x6
- Subaction Other 0x141@5CA8
- Subaction Other 0x142@5CB0
- Subaction Other 0x143@5CB8
- Subaction Other 0x144@5CC0
- Subaction Other 0x145@5CC8
- Subaction Other 0x146@5CD0
- Subaction Other 0x147@5CD8
- Subaction Other 0x148@5CE0
- Subaction Other 0x149@5CE8
- Subaction Other 0x14A@5CF0
- Subaction Other 0x14B@5D00
- Subaction Other 0x14C@5D20
- Asynchronous Timer - Frames=50.00x
- 07070200 - 0xC, 0x0
- Subaction Other 0x14D@5D48
- 07070200 - 0xC, 0xA
- Subaction Other 0x14E@5D70
- Asynchronous Timer - Frames=42.00x
- 18010200 - 0x6, 0x4
- Subaction Other 0x14F@5D90
- 18000100 - 0x6
- Subaction Other 0x150@5DA8
- 18000100 - 0x6
- Subaction Other 0x151@5DB8
- Subaction Other 0x152@5DC0
- Subaction Other 0x153@5DC8
- Subaction Other 0x154@5DD8
- 18000100 - 0x6
- Subaction Other 0x155@5E00
- Asynchronous Timer - Frames=17.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x156@5E18
- Subaction Other 0x157@5E20
- Subaction Other 0x158@5E28
- Subaction Other 0x159@5E38
- 18000100 - 0x6
- Subaction Other 0x15A@5E60
- Asynchronous Timer - Frames=17.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x15B@5E80
- 18000100 - 0x6
- Subaction Other 0x15C@5E98
- 18000100 - 0x6
- Subaction Other 0x15D@5EC0
- Asynchronous Timer - Frames=6.00x
- 07070200 - 0x4, 0x0
- Subaction Other 0x15E@5EF0
- Asynchronous Timer - Frames=6.00x
- 07070200 - 0x4, 0x0
- Subaction Other 0x15F@5F08
- Subaction Other 0x160@5F18
- Subroutine - Offset=@5F08
- Subaction Other 0x161@5F28
- Subaction Other 0x162@5F38
- Subroutine - Offset=@5F28
- Subaction Other 0x163@5F48
- Subaction Other 0x164@5F68
- Asynchronous Timer - Frames=3.00x
- 07070200 - 0xC, 0x0
- Subaction Other 0x165@5FA0
- Asynchronous Timer - Frames=2.00x
- 1A000100 - 0x0
- 07070200 - 0xD, 0x0
- Subaction Other 0x166@5FC0
- Subaction Other 0x167@5FC8
- Subaction Other 0x168@5FE8
- Asynchronous Timer - Frames=3.00x
- 07070200 - 0xC, 0x0
- Subaction Other 0x169@6020
- Asynchronous Timer - Frames=2.00x
- 1A000100 - 0x0
- 07070200 - 0xD, 0x0
- Subaction Other 0x16A@6040
- Subaction Other 0x16B@6048
- Subaction Other 0x16C@6050
- Subaction Other 0x16D@6058
- Subaction Other 0x16E@6060
- Subaction Other 0x16F@6070
- Subroutine - Offset=@6048
- Subaction Other 0x170@6088
- Subroutine - Offset=@6050
- Subaction Other 0x171@60A0
- Subroutine - Offset=@6058
- Subaction Other 0x172@60B8
- Subroutine - Offset=@6060
- Subaction Other 0x173@60D0
- 18000100 - 0x6
- Subaction Other 0x174@6108
- 18000100 - 0x6
- Asynchronous Timer - Frames=2.00x
- 1A000100 - 0x0
- 07070200 - 0x4, 0x0
- Subaction Other 0x175@6158
- Asynchronous Timer - Frames=2.00x
- 1A000100 - 0x0
- 07070200 - 0x4, 0x0
- Subaction Other 0x176@6178
- Subaction Other 0x177@6188
- 18000100 - 0x6
- Subaction Other 0x178@61A0
- Subroutine - Offset=@6188
- Subaction Other 0x179@6130
- Subaction Other 0x17A@0
- Subaction Other 0x17B@61B8
- 18000100 - 0x6
- Subaction Other 0x17C@61C8
- Subaction Other 0x17D@5CF8
- Subaction Other 0x17E@61D0
- Subaction Other 0x17F@61D8
- Subaction Other 0x180@6200
- Asynchronous Timer - Frames=6.00x
- 07070200 - 0x14, 0x0
- 01000000 -
- 01020000 -
- Goto - Offset=@6200
- Subaction Other 0x181@6230
- Subaction Other 0x182@6238
- Subaction Other 0x183@6240
- Subaction Other 0x184@6248
- Subaction Other 0x185@6250
- Subaction Other 0x186@6258
- Subaction Other 0x187@6260
- Subaction Other 0x188@6750
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x189@6788
- 0B000200 - 0x1, 0x1
- 0B000200 - 0x0, 0xFFFFFFFF
- Subaction Other 0x18A@0
- Subaction Other 0x18B@0
- Subaction Other 0x18C@0
- Subaction Other 0x18D@0
- Subaction Other 0x18E@0
- Subaction Other 0x18F@0
- Subaction Other 0x190@0
- Subaction Other 0x191@0
- Subaction Other 0x192@0
- Subaction Other 0x193@0
- Subaction Other 0x194@0
- Subaction Other 0x195@0
- Subaction Other 0x196@0
- Subaction Other 0x197@0
- Subaction Other 0x198@0
- Subaction Other 0x199@0
- Subaction Other 0x19A@0
- Subaction Other 0x19B@0
- Subaction Other 0x19C@0
- Subaction Other 0x19D@0
- Subaction Other 0x19E@0
- Subaction Other 0x19F@0
- Subaction Other 0x1A0@0
- Subaction Other 0x1A1@0
- Subaction Other 0x1A2@0
- Subaction Other 0x1A3@0
- Subaction Other 0x1A4@0
- Subaction Other 0x1A5@0
- Subaction Other 0x1A6@0
- Subaction Other 0x1A7@0
- Subaction Other 0x1A8@0
- Subaction Other 0x1A9@0
- Subaction Other 0x1AA@0
- Subaction Other 0x1AB@0
- Subaction Other 0x1AC@0
- Subaction Other 0x1AD@0
- Subaction Other 0x1AE@0
- Subaction Other 0x1AF@0
- Subaction Other 0x1B0@0
- Subaction Other 0x1B1@0
- Subaction Other 0x1B2@0
- Subaction Other 0x1B3@0
- Subaction Other 0x1B4@0
- Subaction Other 0x1B5@0
- Subaction Other 0x1B6@0
- Subaction Other 0x1B7@0
- Subaction Other 0x1B8@0
- Subaction Other 0x1B9@0
- Subaction Other 0x1BA@0
- Subaction Other 0x1BB@0
- Subaction Other 0x1BC@62A0
- 18000100 - 0x6
- Asynchronous Timer - Frames=10.00x
- 070B0200 - 0x2, 0x32
- Asynchronous Timer - Frames=120.00x
- 070B0200 - 0x2, 0x32
- Subaction Other 0x1BD@6308
- 18000100 - 0x6
- Asynchronous Timer - Frames=10.00x
- 070B0200 - 0x2, 0x32
- Asynchronous Timer - Frames=120.00x
- 070B0200 - 0x2, 0x32
- Subaction Other 0x1BE@63A0
- 1F090100 - 03-00000000
- 18000100 - 0x6
- Asynchronous Timer - Frames=8.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=17.00x
- 0B000200 - 0x3, 0x0
- Asynchronous Timer - Frames=30.00x
- 18010200 - 0x6, 0x3
- Asynchronous Timer - Frames=71.00x
- 0B000200 - 0x3, 0x1
- Subaction Other 0x1BF@6460
- 1F090100 - 03-00000000
- 18000100 - 0x6
- Asynchronous Timer - Frames=8.00x
- 18000100 - 0x2
- Asynchronous Timer - Frames=17.00x
- 0B000200 - 0x3, 0x0
- Asynchronous Timer - Frames=30.00x
- 18010200 - 0x6, 0x3
- Asynchronous Timer - Frames=71.00x
- 0B000200 - 0x3, 0x1
- Subaction Other 0x1C0@6500
- 18000100 - 0x0
- Asynchronous Timer - Frames=51.00x
- 07070200 - 0xD, 0x0
- 18010200 - 0x1, 0x3
- Asynchronous Timer - Frames=86.00x
- 18010200 - 0x6, 0x4
- Subaction Other 0x1C1@6580
- 18000100 - 0x0
- Asynchronous Timer - Frames=51.00x
- 07070200 - 0xD, 0x0
- 18010200 - 0x1, 0x3
- Asynchronous Timer - Frames=86.00x
- 18010200 - 0x6, 0x4
- Subaction Other 0x1C2@6608
- 0C170100 - 03-00000000
- 0C250100 - 03-00000000
- Asynchronous Timer - Frames=29.00x
- 0C170100 - 03-00000001
- 0C250100 - 03-00000001
- Asynchronous Timer - Frames=81.00x
- 10050200 - 0x4, 03-00000000
- Asynchronous Timer - Frames=87.00x
- 18000100 - 0x6
- Subaction Other 0x1C3@66A8
- 0C170100 - 03-00000000
- 0C250100 - 03-00000000
- Asynchronous Timer - Frames=29.00x
- 0C170100 - 03-00000001
- 0C250100 - 03-00000001
- Asynchronous Timer - Frames=81.00x
- 10050200 - 0x4, 03-00000000
- Asynchronous Timer - Frames=87.00x
- 18000100 - 0x6
- Subaction Other 0x1C4@66F8
- Subaction Other 0x1C5@6700
- Subaction Other 0x1C6@6708
- Subaction Other 0x1C7@6710
- Subaction Other 0x1C8@6718
- Subaction Other 0x1C9@6720
- Subaction Other 0x1CA@6728
- Subaction Other 0x1CB@0
- Subaction Other 0x1CC@0
- Subaction Other 0x1CD@0
- Subaction Other 0x1CE@67C0
- 18000100 - 0x6
- Asynchronous Timer - Frames=13.00x
- 07070200 - 0xD, 0x0
- Subaction Other 0x1CF@6800
- 18000100 - 0x6
- Asynchronous Timer - Frames=13.00x
- 07070200 - 0xD, 0x0
- Subaction Other 0x1D0@68C0
- 18000100 - 0x4
- 1F090100 - 03-00000000
- Asynchronous Timer - Frames=9.00x
- 18010200 - 0x6, 0x2
- Asynchronous Timer - Frames=12.00x
- 07070200 - 0xD, 0x0
- 14070A00 - 0x0, 1.00x, 0.00x, 300.00x, 0.50x, 12.00x, 10.00x, 30.00x, 20.00x, 0x32
- Asynchronous Timer - Frames=22.00x
- 14040100 - 0x0
- Subaction Other 0x1D1@69B8
- 18000100 - 0x4
- 1F090100 - 03-00000000
- Asynchronous Timer - Frames=9.00x
- 18010200 - 0x6, 0x2
- Asynchronous Timer - Frames=11.00x
- 07070200 - 0xD, 0x0
- Asynchronous Timer - Frames=12.00x
- 14070A00 - 0x0, 1.00x, 0.00x, 300.00x, 0.50x, 12.00x, 10.00x, 30.00x, 20.00x, 0x32
- Asynchronous Timer - Frames=22.00x
- 14040100 - 0x0
- Subaction Other 0x1D2@6A28
- Asynchronous Timer - Frames=6.00x
- 07070200 - 0xD, 0x0
- Subaction Other 0x1D3@6A58
- Asynchronous Timer - Frames=6.00x
- 07070200 - 0xD, 0x0
- Subaction Other 0x1D4@6A98
- 1F090100 - 03-00000000
- 18000100 - 0x6
- Asynchronous Timer - Frames=15.00x
- 07070200 - 0xC, 0x0
- Subaction Other 0x1D5@6B38
- 1F090100 - 03-00000000
- 18000100 - 0x6
- Asynchronous Timer - Frames=3.00x
- 07070200 - 0x16, 0x0
- Asynchronous Timer - Frames=12.00x
- 07070200 - 0x16, 0x0
- Asynchronous Timer - Frames=23.00x
- 07070200 - 0x16, 0x0
- Asynchronous Timer - Frames=35.00x
- 07070200 - 0x16, 0x0
- 01000000 -
- 01020000 -
- Goto - Offset=@6B38
- Subaction Other 0x1D6@6BC8
- 18000100 - 0x6
- 1F090100 - 03-00000000
- 070B0200 - 0xE, 0x0
- Subaction Other 0x1D7@6C08
- 18000100 - 0x6
- 1F090100 - 03-00000000
- 070B0200 - 0xF, 0x0
- Subaction Other 0x1D8@6C38
- 1F090100 - 03-00000000
- 18000100 - 0x6
- Subaction Other 0x1D9@6CB0
- 1F090100 - 03-00000000
- 18000100 - 0x6
- Asynchronous Timer - Frames=5.00x
- 07070200 - 0xC, 0x0
- Asynchronous Timer - Frames=15.00x
- 07070200 - 0xC, 0x0
- Asynchronous Timer - Frames=25.00x
- 07070200 - 0xC, 0x0
- 01000000 -
- 01020000 -
- Goto - Offset=@6B38
- Subaction Other 0x1DA@6D30
- 18000100 - 0x6
- 1F090100 - 03-00000000
- 070B0200 - 0xE, 0x0
- Subaction Other 0x1DB@6D70
- 18000100 - 0x6
- 1F090100 - 03-00000000
- 070B0200 - 0xE, 0x0
- Subaction Other 0x1DC@6DE8
- 1F090100 - 03-00000000
- Asynchronous Timer - Frames=2.00x
- 070B0200 - 0xF, 0x0
- Asynchronous Timer - Frames=55.00x
- 1A000100 - 0x2
- 070B0200 - 0x8, 0x0
- Asynchronous Timer - Frames=155.00x
- 18010200 - 0x6, 0x3
- Subaction Other 0x1DD@6E88
- 1F090100 - 03-00000000
- Asynchronous Timer - Frames=2.00x
- 070B0200 - 0xF, 0x0
- Asynchronous Timer - Frames=55.00x
- 1A000100 - 0x2
- 070B0200 - 0x8, 0x0
- Asynchronous Timer - Frames=155.00x
- 18010200 - 0x6, 0x3
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