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- Initialize engine version: 2021.3.24f1 (cf10dcf7010d)
- [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Rust/RustClient_Data/UnitySubsystems
- GfxDevice: creating device client; threaded=1; jobified=1
- Direct3D:
- Version: Direct3D 11.0 [level 11.1]
- Renderer: NVIDIA GeForce RTX 3060 Ti (ID=0x2489)
- Vendor: NVIDIA
- VRAM: 8038 MB
- Driver: 31.0.15.4633
- <RI> Initializing input.
- <RI> Input initialized.
- <RI> Initialized touch support.
- Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
- UnloadTime: 4.739000 ms
- Bootstrap Startup
- Loading maps/maps.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Loading shared/audio.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Loading shared/content.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Loading shared/items.preload.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Loading shared/monuments.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Loading shared/skinnables.preload.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Loading shared/textures.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Loading shared/textures.split.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Loading shared/textures.split.split.bundle
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- AssetBundleBackend:Load(String)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- System
- Name: NEWHOMECOMPUTER
- OS: Windows 11 (10.0.22631) 64bit
- CPU
- Model: AMD Ryzen 5 3600 6-Core Processor
- Cores: 12
- Memory: 32717 MB
- GPU
- Model: NVIDIA GeForce RTX 3060 Ti
- API: Direct3D 11.0 [level 11.1]
- Memory: 8038 MB
- SM: 50
- Process
- Memory: 1174 MB
- Mono
- Collects: 28
- Memory: 13 MB
- SteamID: 76561199066264035 (lIllIlIIIIIlllIl)
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- Rust.Platform.Steam.SteamPlatform:Initialize(IPlatformHooks)
- PlatformService:Initialize(IPlatformHooks)
- <Start>d__18:MoveNext()
- UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
- Manifest Metadata Loaded
- 26871 pooled strings
- 12030 prefab properties
- 419 effect categories
- 1615 entity names
- Command Line: "C:\Program Files (x86)\Steam\steamapps\common\Rust\RustClient.exe" "-logfile" "output_log.txt" "-disable-gpu-skinning" "--normal-rendering" "-graphics.dlss -1" "-graphics.dlss" "1-" " -graphics.dlss 1-"
- Command 'logfile' not found
- Command 'disable-gpu-skinning' not found
- Command '-normal-rendering' not found
- graphics.dlss: "-1"
- graphics.dlss: "-1"
- graphics.dlss: "-1"
- Command 'logfile' not found
- Command 'disable-gpu-skinning' not found
- Command '-normal-rendering' not found
- graphics.dlss: "-1"
- graphics.dlss: "-1"
- graphics.dlss: "-1"
- Config Loaded
- Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
- Loading Items Took: 2.6272974 seconds
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- ItemManager:Initialize()
- RustPlatformHooks:OnInventoryChanged(IPlayerInventory)
- Rust.Platform.Steam.SteamPlatform:OnInventoryUpdated(InventoryResult)
- Steamworks.<>c:<InstallEvents>b__3_0(SteamInventoryFullUpdate_t)
- Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
- Steamworks.Dispatch:Frame(HSteamPipe)
- Building Items Took: 2.6446487 seconds / Items: 905 / Blueprints: 501
- UnityEngine.Logger:Log(LogType, Object)
- UnityEngine.Debug:Log(Object)
- ItemManager:Initialize()
- RustPlatformHooks:OnInventoryChanged(IPlayerInventory)
- Rust.Platform.Steam.SteamPlatform:OnInventoryUpdated(InventoryResult)
- Steamworks.<>c:<InstallEvents>b__3_0(SteamInventoryFullUpdate_t)
- Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
- Steamworks.Dispatch:Frame(HSteamPipe)
- [EAC] Loading EasyAntiCheat
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