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Jan 15th, 2024
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  1. Initialize engine version: 2021.3.24f1 (cf10dcf7010d)
  2. [Subsystems] Discovering subsystems at path C:/Program Files (x86)/Steam/steamapps/common/Rust/RustClient_Data/UnitySubsystems
  3. GfxDevice: creating device client; threaded=1; jobified=1
  4. Direct3D:
  5. Version: Direct3D 11.0 [level 11.1]
  6. Renderer: NVIDIA GeForce RTX 3060 Ti (ID=0x2489)
  7. Vendor: NVIDIA
  8. VRAM: 8038 MB
  9. Driver: 31.0.15.4633
  10. <RI> Initializing input.
  11. <RI> Input initialized.
  12. <RI> Initialized touch support.
  13. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  14. UnloadTime: 4.739000 ms
  15. Bootstrap Startup
  16. Loading maps/maps.bundle
  17. UnityEngine.Logger:Log(LogType, Object)
  18. UnityEngine.Debug:Log(Object)
  19. AssetBundleBackend:Load(String)
  20. <Start>d__18:MoveNext()
  21. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  22.  
  23. Loading shared/audio.bundle
  24. UnityEngine.Logger:Log(LogType, Object)
  25. UnityEngine.Debug:Log(Object)
  26. AssetBundleBackend:Load(String)
  27. <Start>d__18:MoveNext()
  28. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  29.  
  30. Loading shared/content.bundle
  31. UnityEngine.Logger:Log(LogType, Object)
  32. UnityEngine.Debug:Log(Object)
  33. AssetBundleBackend:Load(String)
  34. <Start>d__18:MoveNext()
  35. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  36.  
  37. Loading shared/items.preload.bundle
  38. UnityEngine.Logger:Log(LogType, Object)
  39. UnityEngine.Debug:Log(Object)
  40. AssetBundleBackend:Load(String)
  41. <Start>d__18:MoveNext()
  42. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  43.  
  44. Loading shared/monuments.bundle
  45. UnityEngine.Logger:Log(LogType, Object)
  46. UnityEngine.Debug:Log(Object)
  47. AssetBundleBackend:Load(String)
  48. <Start>d__18:MoveNext()
  49. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  50.  
  51. Loading shared/skinnables.preload.bundle
  52. UnityEngine.Logger:Log(LogType, Object)
  53. UnityEngine.Debug:Log(Object)
  54. AssetBundleBackend:Load(String)
  55. <Start>d__18:MoveNext()
  56. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  57.  
  58. Loading shared/textures.bundle
  59. UnityEngine.Logger:Log(LogType, Object)
  60. UnityEngine.Debug:Log(Object)
  61. AssetBundleBackend:Load(String)
  62. <Start>d__18:MoveNext()
  63. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  64.  
  65. Loading shared/textures.split.bundle
  66. UnityEngine.Logger:Log(LogType, Object)
  67. UnityEngine.Debug:Log(Object)
  68. AssetBundleBackend:Load(String)
  69. <Start>d__18:MoveNext()
  70. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  71.  
  72. Loading shared/textures.split.split.bundle
  73. UnityEngine.Logger:Log(LogType, Object)
  74. UnityEngine.Debug:Log(Object)
  75. AssetBundleBackend:Load(String)
  76. <Start>d__18:MoveNext()
  77. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  78.  
  79. System
  80. Name: NEWHOMECOMPUTER
  81. OS: Windows 11 (10.0.22631) 64bit
  82.  
  83. CPU
  84. Model: AMD Ryzen 5 3600 6-Core Processor
  85. Cores: 12
  86. Memory: 32717 MB
  87.  
  88. GPU
  89. Model: NVIDIA GeForce RTX 3060 Ti
  90. API: Direct3D 11.0 [level 11.1]
  91. Memory: 8038 MB
  92. SM: 50
  93.  
  94. Process
  95. Memory: 1174 MB
  96.  
  97. Mono
  98. Collects: 28
  99. Memory: 13 MB
  100.  
  101.  
  102. SteamID: 76561199066264035 (lIllIlIIIIIlllIl)
  103. UnityEngine.Logger:Log(LogType, Object)
  104. UnityEngine.Debug:Log(Object)
  105. Rust.Platform.Steam.SteamPlatform:Initialize(IPlatformHooks)
  106. PlatformService:Initialize(IPlatformHooks)
  107. <Start>d__18:MoveNext()
  108. UnityEngine.SetupCoroutine:InvokeMoveNext(IEnumerator, IntPtr)
  109.  
  110. Manifest Metadata Loaded
  111. 26871 pooled strings
  112. 12030 prefab properties
  113. 419 effect categories
  114. 1615 entity names
  115. Command Line: "C:\Program Files (x86)\Steam\steamapps\common\Rust\RustClient.exe" "-logfile" "output_log.txt" "-disable-gpu-skinning" "--normal-rendering" "-graphics.dlss -1" "-graphics.dlss" "1-" " -graphics.dlss 1-"
  116. Command 'logfile' not found
  117. Command 'disable-gpu-skinning' not found
  118. Command '-normal-rendering' not found
  119. graphics.dlss: "-1"
  120. graphics.dlss: "-1"
  121. graphics.dlss: "-1"
  122. Command 'logfile' not found
  123. Command 'disable-gpu-skinning' not found
  124. Command '-normal-rendering' not found
  125. graphics.dlss: "-1"
  126. graphics.dlss: "-1"
  127. graphics.dlss: "-1"
  128. Config Loaded
  129. Shader 'TextMeshPro/Distance Field': fallback shader 'TextMeshPro/Mobile/Distance Field' not found
  130. Loading Items Took: 2.6272974 seconds
  131. UnityEngine.Logger:Log(LogType, Object)
  132. UnityEngine.Debug:Log(Object)
  133. ItemManager:Initialize()
  134. RustPlatformHooks:OnInventoryChanged(IPlayerInventory)
  135. Rust.Platform.Steam.SteamPlatform:OnInventoryUpdated(InventoryResult)
  136. Steamworks.<>c:<InstallEvents>b__3_0(SteamInventoryFullUpdate_t)
  137. Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
  138. Steamworks.Dispatch:Frame(HSteamPipe)
  139.  
  140. Building Items Took: 2.6446487 seconds / Items: 905 / Blueprints: 501
  141. UnityEngine.Logger:Log(LogType, Object)
  142. UnityEngine.Debug:Log(Object)
  143. ItemManager:Initialize()
  144. RustPlatformHooks:OnInventoryChanged(IPlayerInventory)
  145. Rust.Platform.Steam.SteamPlatform:OnInventoryUpdated(InventoryResult)
  146. Steamworks.<>c:<InstallEvents>b__3_0(SteamInventoryFullUpdate_t)
  147. Steamworks.Dispatch:ProcessCallback(CallbackMsg_t, Boolean)
  148. Steamworks.Dispatch:Frame(HSteamPipe)
  149.  
  150. [EAC] Loading EasyAntiCheat
  151.  
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